Difference between revisions of "Battery"
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Player built [[wall]]s and [[door]]s will connect the batteries to the grid, apart from the standard [[power conduit]]s. | Player built [[wall]]s and [[door]]s will connect the batteries to the grid, apart from the standard [[power conduit]]s. | ||
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+ | When raining, uncovered batteries have a high chance of catching fire and exploding. Nearby fire, or NPC's on fire will also cause explosions. | ||
{{nav buildings}} | {{nav buildings}} |
Revision as of 21:41, 26 November 2013
Battery
A battery stores up to 10,000 KJ when there is more power produced than used, and provides power from its storage to appliances if power generated is not enough.
Types
There is currently(build 254) 1 type of battery.
Uses
Batteries can be used as emergency backups in case raiders destroy your power plant or power line. They could also be useful when the sun goes down or in the case of an eclipse, with enough batteries, they can supply enough power to last through the night.
When connected to a power grid which produces more power than is consumed, the batteries will start charging up. Batteries need a connected power line to charge or power equipment.
Player built walls and doors will connect the batteries to the grid, apart from the standard power conduits.
When raining, uncovered batteries have a high chance of catching fire and exploding. Nearby fire, or NPC's on fire will also cause explosions.