Difference between revisions of "Camelhide"
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m ((Bot) XML data extraction: Fixing case-sensitivity issue with armor and insulation values) |
m ((Bot) XML data extraction: Update to Alpha 10) |
||
Line 18: | Line 18: | ||
| thing class = ThingWithComponents | | thing class = ThingWithComponents | ||
| use standard health = true | | use standard health = true | ||
+ | | max health base = 100 | ||
| armor - blunt factor = 1.5 | | armor - blunt factor = 1.5 | ||
| armor - electric factor = 4 | | armor - electric factor = 4 | ||
Line 27: | Line 28: | ||
| market value base = 7.5 | | market value base = 7.5 | ||
| market value factor = 1.3 | | market value factor = 1.3 | ||
− | | max | + | | max hit points base = 100 |
}} | }} |
Revision as of 19:36, 15 April 2015
Camelhide
Tanned, dried, scraped camel skin. Good at temperature regulation in hot climates.
Base Stats
Stat Modifiers
- Armor - Blunt
- ×0.24
- Armor - Heat
- ×1.5
- Armor - Sharp
- ×0.81
- Flammability
- ×1
- Insulation - Cold
- ×16
- Insulation - Heat
- ×24
- Max Hit Points
- ×1.3 ... further results