Difference between revisions of "Mortar shell"
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m ((Bot) XML data extraction: Update to Alpha 10) |
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Line 15: | Line 15: | ||
| sound interact = Metal_Drop | | sound interact = Metal_Drop | ||
| stack limit = 25 | | stack limit = 25 | ||
− | | thing class = | + | | thing class = ThingWithComps |
| ticker type = Normal | | ticker type = Normal | ||
| use standard health = true | | use standard health = true | ||
+ | | max health base = 70 | ||
+ | | use hit points = true | ||
| deterioration rate base = 1 | | deterioration rate base = 1 | ||
| flammability base = 1.0 | | flammability base = 1.0 | ||
| market value base = 14 | | market value base = 14 | ||
− | | max | + | | max hit points base = 70 |
}} | }} | ||
{{Info|Artillery Shells can be '''[[trade|traded]]''' for profit or be used in a '''[[mortar|mortar]]''' for defense. Artillery Shells will explode if their health drops to 0 (this includes losing health from [[deterioration]]). The Deterioration Rate of an Artillery Shell is 1.00/d.}} | {{Info|Artillery Shells can be '''[[trade|traded]]''' for profit or be used in a '''[[mortar|mortar]]''' for defense. Artillery Shells will explode if their health drops to 0 (this includes losing health from [[deterioration]]). The Deterioration Rate of an Artillery Shell is 1.00/d.}} |
Revision as of 19:47, 15 April 2015
Mortar shell
Artillery Shells can be traded for profit or be used in a mortar for defense. Artillery Shells will explode if their health drops to 0 (this includes losing health from deterioration). The Deterioration Rate of an Artillery Shell is 1.00/d.