Difference between revisions of "Version/0.0.245"
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− | + | {{ VersionFrame | Version = 0.0.245 | Description = '''Public Version 0.0.245''' was released on October 29, 2013 - Pre-alpha press release 2 | |
− | + | | Body = <noinclude>{{Version}}</noinclude> | |
− | + | | Installation = | |
− | + | | Changes = * Plants and such no longer cover bullets as well as sandbags. | |
− | {{ | ||
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− | </ | ||
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− | * Plants and such no longer cover bullets as well as sandbags. | ||
* Raiders now opportunistically attack any building they happen across if not engaged in combat. Attempt to funnel them at your peril. | * Raiders now opportunistically attack any building they happen across if not engaged in combat. Attempt to funnel them at your peril. | ||
* R-4 charge rifle now has a unique sound. | * R-4 charge rifle now has a unique sound. | ||
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* You can now click on names in the overview to center on the colonist. | * You can now click on names in the overview to center on the colonist. | ||
* Overview now displays health of wounded colonists. | * Overview now displays health of wounded colonists. | ||
− | + | | NewContents = * Added map size adjustment in an advanced menu at game start. | |
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− | * Added map size adjustment in an advanced menu at game start. | ||
* You can now prioritize colonists’ tasks individually. | * You can now prioritize colonists’ tasks individually. | ||
* Levels now cap at 20 (as designed). | * Levels now cap at 20 (as designed). | ||
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* Added work tags (most of which do nothing yet): Firefighting, scary, artistic, cooking | * Added work tags (most of which do nothing yet): Firefighting, scary, artistic, cooking | ||
* Added credits screen. | * Added credits screen. | ||
− | </ | + | | Bugfixes = * Various bugfixes and balance adjustments. |
+ | | Hotfixes = | ||
+ | }} | ||
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+ | <noinclude>[[Category:Pre-alpha]]</noinclude> |