Difference between revisions of "Growing zone"

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(Updated and fixed infobox description. Added text.)
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{{Info|A '''growing zone''' designates where [[Overview#Grow|growers]] will sow [[plants]], including [[trees]]. Growing zones are only allowed in soil, rich soil, or gravel, each with an effect on growth rate. They can't be placed on sand, natural stone, mud, water, or flooring. When the mouse is over a tile, the fertility rate is shown at the bottom left of the screen. Only one type of plant can be selected for each individual zone.  
 
{{Info|A '''growing zone''' designates where [[Overview#Grow|growers]] will sow [[plants]], including [[trees]]. Growing zones are only allowed in soil, rich soil, or gravel, each with an effect on growth rate. They can't be placed on sand, natural stone, mud, water, or flooring. When the mouse is over a tile, the fertility rate is shown at the bottom left of the screen. Only one type of plant can be selected for each individual zone.  
  
When a growing zone is selected, buttons appear to allow the player to change the plant to be grown or to allow the zone to be renamed, deleted, hidden, or to allow/disallow sowing. When sowing is disabled colonists will still harvest.}}
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When a growing zone is selected, buttons appear to allow the player to change the plant to be grown or to allow the zone to be renamed, deleted, hidden, or to allow/disallow sowing. When sowing is disabled colonists will still harvest.
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{{asof|A15}} sowing and harvesting plants is slower.}}
  
  
 
{{{{TNTN|nav}}|zone}}
 
{{{{TNTN|nav}}|zone}}
 
[[Category:Zones]]
 
[[Category:Zones]]

Revision as of 18:22, 7 September 2016

{{Template:TNTN|area| |name = Growing zone |image = zone4.png|Growing zone |description = A zone where your colonists will try to grow a certain kind of plant. |type = Zones|Zones |placeable = y |size = 1|1 + }} A growing zone designates where growers will sow plants, including trees. Growing zones are only allowed in soil, rich soil, or gravel, each with an effect on growth rate. They can't be placed on sand, natural stone, mud, water, or flooring. When the mouse is over a tile, the fertility rate is shown at the bottom left of the screen. Only one type of plant can be selected for each individual zone.

When a growing zone is selected, buttons appear to allow the player to change the plant to be grown or to allow the zone to be renamed, deleted, hidden, or to allow/disallow sowing. When sowing is disabled colonists will still harvest.

As of version 0.15.1279 (29 August 2016) sowing and harvesting plants is slower.


{{Template:TNTN|zone}}