Difference between revisions of "Cloth"

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m (updated cloth's market value)
Line 21: Line 21:
 
| deterioration rate base = 4.0
 
| deterioration rate base = 4.0
 
| flammability base = 1.0
 
| flammability base = 1.0
| market value base = 1.5
+
| market value base = 2.8
 
| max hit points base = 100
 
| max hit points base = 100
 
| armor - blunt factor = 1.0
 
| armor - blunt factor = 1.0

Revision as of 08:00, 3 March 2017

Cloth

Cloth b.png

Cloth woven from organic fibers.


Type
TextileFabric
Stack Limit
75

Base Stats

Deterioration Rate
4
Flammability
1.2
Market Value
1.5
Mass
0.026
Max Hit Points
100
... further results

Stat Modifiers

Armor - Blunt
×0
Armor - Heat
×0.18
Armor - Sharp
×0.36
Flammability
×1.2
Insulation - Cold
×18
Insulation - Heat
×18
Max Hit Points
×1
... further results

Can be grown by planting the cotton plant. Is used for creating clothes at the Tailor's workbench. Can also be used to make carpet flooring and medicine (after being researched).