Difference between revisions of "Filth"

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(Filled in some descriptions, needs more.)
Line 19: Line 19:
 
| {{#var:beauty}} || ? || {{#var:cleanliness}} || yes || no
 
| {{#var:beauty}} || ? || {{#var:cleanliness}} || yes || no
 
|-
 
|-
! style="text-align:left; padding-left: 6px;" | {{h:title|Blood from a bleeding human or animal|Blood}}
+
! style="text-align:left; padding-left: 6px;" | {{h:title|From a bleeding human or animal|Blood}}
 
| -30 || ? || -10 || yes || yes
 
| -30 || ? || -10 || yes || yes
 
|-
 
|-
! style="text-align:left; padding-left: 6px;" | {{h:title|description|Bugblood}}
+
! style="text-align:left; padding-left: 6px;" | {{h:title|From a bleeding insectoid|Bugblood}}
 
| -40 || ? || -15 || yes || yes
 
| -40 || ? || -15 || yes || yes
 
|-
 
|-
! style="text-align:left; padding-left: 6px;" | {{h:title|description|Building rubble}}
+
! style="text-align:left; padding-left: 6px;" | {{h:title|Debris created by collapsed structures|Building rubble}}
 
| {{#var:beauty}} || ? || {{#var:cleanliness}} || no || no
 
| {{#var:beauty}} || ? || {{#var:cleanliness}} || no || no
 
|-
 
|-
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| {{#var:beauty}} || ? || {{#var:cleanliness}} || yes || no
 
| {{#var:beauty}} || ? || {{#var:cleanliness}} || yes || no
 
|-
 
|-
! style="text-align:left; padding-left: 6px;" | {{h:title|description|Firefoam}}
+
! style="text-align:left; padding-left: 6px;" | {{h:title|Fireproof foam from a firefoam popper|Firefoam}}
 
| -25 || ? || {{#var:cleanliness}} || yes || yes
 
| -25 || ? || {{#var:cleanliness}} || yes || yes
 
|-
 
|-
Line 43: Line 43:
 
| {{#var:beauty}} || ? || {{#var:cleanliness}} || yes || no
 
| {{#var:beauty}} || ? || {{#var:cleanliness}} || yes || no
 
|-
 
|-
! style="text-align:left; padding-left: 6px;" | {{h:title|description|Scattered sandbags}}
+
! style="text-align:left; padding-left: 6px;" | {{h:title|Remnants from destroyed sandbags|Scattered sandbags}}
 
| {{#var:beauty}} || ? || {{#var:cleanliness}} || no || no
 
| {{#var:beauty}} || ? || {{#var:cleanliness}} || no || no
 
|-
 
|-
! style="text-align:left; padding-left: 6px;" | {{h:title|description|Slime}}
+
! style="text-align:left; padding-left: 6px;" | {{h:title|Usually found after opening a cryptosleep casket|Slime}}
 
| -25 || ? || -15 || yes || yes
 
| -25 || ? || -15 || yes || yes
 
|-
 
|-
! style="text-align:left; padding-left: 6px;" | {{h:title|description|Vomit}}
+
! style="text-align:left; padding-left: 6px;" | {{h:title|Vomit from a human or animal|Vomit}}
 
| -40 || ? || -15 || yes || yes
 
| -40 || ? || -15 || yes || yes
 
|}
 
|}

Revision as of 16:46, 1 May 2017

Template:UC Filth is something that makes a place become dirty.

They are removed by having a colonist with Cleaning enabled clean up the place.

There are a few kinds of filth in the game.

Summary Table

Certain unsightly objects, i.e. vomit, have one value when under a roof and a lower value when unroofed. This simulates the general disgust of seeing eyesores indoors versus encountering them outside. Some messes can be spread by pawns track through them and others can be washed away by rain.

Name Beauty (indoors) Beauty (outdoors) Cleanliness Trackable Washes away
Amniotic fluid -30 ? -5 yes yes
Animal filth -15 ? -5 yes no
Blood -30 ? -10 yes yes
Bugblood -40 ? -15 yes yes
Building rubble -15 ? -5 no no
Dirt -15 ? -5 yes no
Firefoam -25 ? -5 yes yes
Fuel puddle -10 ? -5 yes yes
Rock rubble -15 ? -5 no no
Sand -15 ? -5 yes no
Scattered sandbags -15 ? -5 no no
Slime -25 ? -15 yes yes
Vomit -40 ? -15 yes yes