Difference between revisions of "Cloth"
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While players can only grow cotton, AI interactable settlements offer dyed cloth for sale. | While players can only grow cotton, AI interactable settlements offer dyed cloth for sale. | ||
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+ | [[File:Purple dyed cloth.png|700px]] |
Revision as of 07:07, 23 May 2017
Cloth
Cloth woven from organic fibers.
Base Stats
- Deterioration Rate
- 4
- Flammability
- 1.2
- Market Value
- 1.5
- Mass
- 0.026
- Max Hit Points
- 100 ... further results
Stat Modifiers
- Armor - Blunt
- ×0
- Armor - Heat
- ×0.18
- Armor - Sharp
- ×0.36
- Flammability
- ×1.2
- Insulation - Cold
- ×18
- Insulation - Heat
- ×18
- Max Hit Points
- ×1 ... further results
Can be grown by planting the cotton plant. It can be used for creating clothes at the Tailor's workbench,though it does not provide good clothing quality. It is also used to make carpet flooring, medicine (after being researched), armchairs or billiards tables.
While players can only grow cotton, AI interactable settlements offer dyed cloth for sale.