Difference between revisions of "Version/0.18.1722"
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− | {{ VersionFrame | Version = 0. | + | {{ VersionFrame | Version = 0.18.1722 | Description = '''Beta 18 - 0.18.1722''' was released on November 18rd, 2017 - Beta 18 Release |
| Body = | | Body = | ||
New swamp biomes: Swamp biomes are hard to move through due to choking vegetation, and hard to build in due to swampy terrain. Many new plants were added to fill out these and other biomes. | New swamp biomes: Swamp biomes are hard to move through due to choking vegetation, and hard to build in due to swampy terrain. Many new plants were added to fill out these and other biomes. | ||
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*Prisoner rescue quest | *Prisoner rescue quest | ||
Storyful combat: A major rework of melee combat, and a new way to report all combat interactions. Storyful combat generates a combat log that reports each blow, miss, swipe, block and fall in the combat. During or after a fight, you can review the combat log to see what happened, to generate a richer story. | Storyful combat: A major rework of melee combat, and a new way to report all combat interactions. Storyful combat generates a combat log that reports each blow, miss, swipe, block and fall in the combat. During or after a fight, you can review the combat log to see what happened, to generate a richer story. | ||
− | Various research has been split up | + | *Various research has been split up |
− | Gun research is now broken into several stages, so making advanced guns like assault rifles takes more research than making simple revolvers | + | *Gun research is now broken into several stages, so making advanced guns like assault rifles takes more research than making simple revolvers |
− | Melee weapon research is now broken into several stages | + | *Melee weapon research is now broken into several stages |
New furniture | New furniture | ||
*Bedroll: Portable bed | *Bedroll: Portable bed | ||
Line 64: | Line 64: | ||
*Inspired art | *Inspired art | ||
World features like lakes, mountain ranges, and bays are now detected and named. Names are displayed in the world view. | World features like lakes, mountain ranges, and bays are now detected and named. Names are displayed in the world view. | ||
− | Caves now form sometimes in mountainous maps. Inside there are special cave plants. There can also be dormant insect hives. | + | *Caves now form sometimes in mountainous maps. Inside there are special cave plants. There can also be dormant insect hives. |
− | Many new tale types were added. So, the game will record many new types of events, and colonists can make art about them. Art descriptions should be much more diverse. | + | *Many new tale types were added. So, the game will record many new types of events, and colonists can make art about them. Art descriptions should be much more diverse. |
− | Crop blights now appear and spread over time instead of instantly destroying crops | + | *Crop blights now appear and spread over time instead of instantly destroying crops |
− | Spaceship is now bigger and has one more component, the sensor cluster | + | *Spaceship is now bigger and has one more component, the sensor cluster |
− | Spaceship quest ending phase: When going to the hidden space ship to finish the game, the game does not end instantly on arrival. The map generates with the ship intact. To take off, first you must power up the ship, which takes some days, during which you must survive raids. | + | *Spaceship quest ending phase: When going to the hidden space ship to finish the game, the game does not end instantly on arrival. The map generates with the ship intact. To take off, first you must power up the ship, which takes some days, during which you must survive raids. |
− | Space ship construction now requires advanced components, which have their own tech tree and production method | + | *Space ship construction now requires advanced components, which have their own tech tree and production method |
− | Split pistol into revolver and autopistol | + | *Split pistol into revolver and autopistol |
− | Boomalopes can be milked for chemfuel | + | *Boomalopes can be milked for chemfuel |
− | Added chemfuel generator, which generates electricity from chemfuel | + | *Added chemfuel generator, which generates electricity from chemfuel |
− | Artillery works differently now. There is one type of mortar, which can fire any type of shell, with each shell creating a different effect. The shells are explosive, incendiary, firefoam, and antigrain (a special high-tech warhead). | + | *Artillery works differently now. There is one type of mortar, which can fire any type of shell, with each shell creating a different effect. The shells are explosive, incendiary, firefoam, and antigrain (a special high-tech warhead). |
− | Seasonal latitudes: Seasons now more reasonably adjust depending on latitude. Instead of flipping at the equator, there is a seasonless crossover zone. | + | *Seasonal latitudes: Seasons now more reasonably adjust depending on latitude. Instead of flipping at the equator, there is a seasonless crossover zone. |
− | Redesigned alert letter types and sounds to be more specific. | + | *Redesigned alert letter types and sounds to be more specific. |
− | Pawns can now be banished. This is analogous to abandoning pawns in caravans. | + | *Pawns can now be banished. This is analogous to abandoning pawns in caravans. |
− | Technical: The save file now contains the actual contents of the planet map, instead of just the seed to generate it. This speed up loading, makes forward compatibility possible, and makes it technically possible to modify the world map during play. | + | *Technical: The save file now contains the actual contents of the planet map, instead of just the seed to generate it. This speed up loading, makes forward compatibility possible, and makes it technically possible to modify the world map during play. |
− | Many many tunings, bugfixes, and redesigns. | + | *Many many tunings, bugfixes, and redesigns. |
}} | }} | ||
+ | <noinclude>{{VersionNavbox}}</noinclude> | ||
+ | <noinclude>[[Category:Beta_18]]</noinclude> |
Revision as of 14:13, 18 November 2017
RimWorld Releases
- 2018.10.17
- 1.0.2058 (Version 1.0)
- 2018.08.28
- 0.19.2009 (Beta 19)
- 2017.11.18
- 0.18.1722 (Beta 18)
- 2017.06.03
- 0.17.1557 (Alpha 17B)
- 2017.05.04
- 0.17.1546 (Alpha 17)
- 2016.12.20
- 0.16.1393 (Alpha 16)
- 2016.09.02
- 0.15.1284 (Alpha 15C)
- 2016.08.29
- 0.15.1280 (Alpha 15B)
- 2016.08.28
- 0.15.1279 (Alpha 15)
- 2016.07.29
- 0.14.1249 (Alpha 14E)
- 2016.07.21
- 0.14.1241 (Alpha 14D)
- 2016.07.19
- 0.14.1238 (Alpha 14C)
- 2016.07.18
- 0.14.1236 (Alpha 14B)
- 2016.07.15
- 0.14.1234 (Alpha 14)
- 2016.04.06
- 0.13.1135 (Alpha 13)
- 2015.08.21
- 0.12.906 (Alpha 12)
- 2015.06.10
- 0.11.877 (Alpha 11)
- 2015.04.15
- 0.10.785 (Alpha 10)
- 2015.02.18
- 0.9.722 (Alpha 9)
- 2014.12.15
- 0.8.657 (Alpha 8)
- 2014.10.01
- 0.7.581 (Alpha 7)
- 2014.08.13
- 0.6.532 (Alpha 6)
- 2014.07.04
- 0.5.492 (Alpha 5)
- 2014.06.01
- 0.4.460 (Alpha 4)
- 2014.04.11
- 0.3.410 (Alpha 3)
- 2014.02.26
- 0.2.363 (Alpha 2)
- 2014.01.27
- 0.1.334 (Alpha 1)
- 2013.10.16
- 0.0.232 (Pre-Alpha 1)