Difference between revisions of "Chemfuel powered generator"

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(Some wording cleanup. NEEDS IMAGES. Temporarily using fueledgenerator images.)
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<onlyinclude>{{infobox main|building|
 
<onlyinclude>{{infobox main|building|
|name = Chemfuel powered generator
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|name = Chemfuel powered generator  
|image = chemfuelpoweredgenerator.png
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|image = fueledgenerator.png|128px{{!}} Fueled generator
|description =  Produces electricity by consuming chemfuel.  
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|description =  Produces electricity from chemfuel.  
 
|type = Buildings
 
|type = Buildings
 
|type2 = Power
 
|type2 = Power
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{{info|A '''chemfuel powered generator''' is a structure which provides power by burning [[chemfuel]]. Unlike the varying power production of [[solar generator]]s and [[wind turbine]]s, chemfuel powered generators produce a constant supply of power so long as they don't run out of fuel. This reduces your base's need for [[battery|batteries]], but will eat into your chemfuel reserves over time, and will add additional workload for your [[hauling|haulers]] to take care of. If you are playing on a map with wild [[boomalope]] herds you can tame, or if you've completed the [[research]] necessary to build a [[refinery]], building chemfuel powered generators is a viable method for producing electricity without having to worry about weather effects or eclipses.}}
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{{info|A '''chemfuel powered generator''' provides power by burning [[chemfuel]]. Unlike the variable power output of [[solar generator]]s and [[wind turbine]]s which depend on the night-day cycle and wind, respectively, chemfuel powered generators produce a constant supply of power for as long as they are fueled. A constant supply may reduce your base's need for [[battery|batteries]] at the cost of having chemfuel and [[hauling|haulers]] to keep it running. Chemfuel is obtained by milking tamed [[boomalope|boomalopes]] or created from a [[refinery]]. Similar to the [[Wood-fired generator]]s, chemfuel powered generators avoid issues with wind, weather, and eclipses as long as they have fuel.}}
  
 
A chemfuel powered generator can hold 25 chemfuel, which will provide power for roughly 6 days and 6 hours before running out. A single boomalope, milked every two days, can easily provide enough fuel to keep two generators running. Chemfuel powered generators produce heat as a by-product, although not as much as a [[campfire]] or [[heater]]. They are also very [[beauty|unattractive]], making them a poor choice for your bedroom-heating needs.
 
A chemfuel powered generator can hold 25 chemfuel, which will provide power for roughly 6 days and 6 hours before running out. A single boomalope, milked every two days, can easily provide enough fuel to keep two generators running. Chemfuel powered generators produce heat as a by-product, although not as much as a [[campfire]] or [[heater]]. They are also very [[beauty|unattractive]], making them a poor choice for your bedroom-heating needs.
  
 
===Obtaining===
 
===Obtaining===
Chemfuel powered generators can be constructed after you have completed [[research]] into Electricity. Only Lost Tribe scenarios do not give you this technology for free at the start of the game.
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Chemfuel powered generators can be constructed after you have completed [[research]] into Electricity.
  
 
==History==
 
==History==
Chemfuel powered generators were added in Beta 18. Prior to that, there was only 1 type of fueled generator, which ran on wood.
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Chemfuel powered generators were added in Beta 18.
  
 
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{{nav|power|wide}}
 
[[Category:Buildings]]
 
[[Category:Buildings]]
 
[[Category:Power]]
 
[[Category:Power]]

Revision as of 23:44, 1 January 2018

Chemfuel powered generator

Chemfuel powered generator

Produces electricity from chemfuel.

Base Stats

Type
BuildingsPower
HP
300

Building

Size
2
Placeable
Yes
Power
+ 1000 W

A chemfuel powered generator provides power by burning chemfuel. Unlike the variable power output of solar generators and wind turbines which depend on the night-day cycle and wind, respectively, chemfuel powered generators produce a constant supply of power for as long as they are fueled. A constant supply may reduce your base's need for batteries at the cost of having chemfuel and haulers to keep it running. Chemfuel is obtained by milking tamed boomalopes or created from a refinery. Similar to the Wood-fired generators, chemfuel powered generators avoid issues with wind, weather, and eclipses as long as they have fuel.

A chemfuel powered generator can hold 25 chemfuel, which will provide power for roughly 6 days and 6 hours before running out. A single boomalope, milked every two days, can easily provide enough fuel to keep two generators running. Chemfuel powered generators produce heat as a by-product, although not as much as a campfire or heater. They are also very unattractive, making them a poor choice for your bedroom-heating needs.

Obtaining

Chemfuel powered generators can be constructed after you have completed research into Electricity.

History

Chemfuel powered generators were added in Beta 18.