Difference between revisions of "ResearchProjectDef"
Jump to navigation
Jump to search
Mustang0217 (talk | contribs) m (Mustang0217 moved page ResearchDef to ResearchProjectDef: incorrect name) |
m (clean up, typos fixed: Can’t → Can't) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | ''' | + | {{BackToTutorials}} |
+ | |||
+ | '''ResearchProjectDef'''s are used for defining researchable technologies. | ||
==Global attributes== | ==Global attributes== | ||
Line 10: | Line 12: | ||
!defName | !defName | ||
|Internal ID of the research. Does not appear in-game. | |Internal ID of the research. Does not appear in-game. | ||
− | |String ( | + | |String (Can't end with number.) |
|- | |- | ||
!label | !label |
Latest revision as of 02:09, 5 July 2019
ResearchProjectDefs are used for defining researchable technologies.
Global attributes[edit]
Tag | Description | Values |
---|---|---|
defName | Internal ID of the research. Does not appear in-game. | String (Can't end with number.) |
label | In-game title of the research. | String |
renderPrecedence | Render importance of terrain | Integer; higher values take higher priority (Sand = 350, Soil = 340, Gravel = 330, Carpet = 300-298) |
description | In-game description of the research you can see in research tab. | String |
descriptionDiscovered | In-game description of the research which can be seen when you finish the research. | String |
totalCost | Research point cost of this research. | Integer over 0 |
prerequisites | What research(es) should be done in order to start this research. | ResearchDefs (is a list) |