Difference between revisions of "Modding Tutorials/First Steps"
Jump to navigation
Jump to search
Dninemfive (talk | contribs) m (Link to the updated Plague Gun tutorial) |
|||
(8 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{BackToTutorials}} | |
− | |||
---- | ---- | ||
− | + | Roaring to go? [[Plague Gun (1.1)|Here's a good tutorial that introduces a lot of things gradually]]. Want to take it slow? Smart. It's '''strongly''' recommended to do the following before you start making a mod: | |
− | = Step 1: Search for a | + | = Step 1: Search for a mod already doing what you want = |
− | Seriously | + | Seriously. There are so many mods, there is generally one, probably of high quality, doing what you want it to. You might not need to make a mod! |
− | * Search [https: //steamcommunity.com/workshop/about/?appid=294100 Steam's Workshop]. These have ready to go and managed by Steam mods. Click to use them. | + | * Search [https://steamcommunity.com/workshop/about/?appid=294100 Steam's Workshop]. These have ready to go and managed by Steam mods. Click to use them. |
− | * Check the [ | + | * Check the [https://ludeon.com/forums/index.php?board=12.0 RimWorld Mod Forum] |
− | * Use [ | + | * Use [http://google.com Google] because it works. |
+ | * Ask on [https://discord.gg/RimWorld Discord] or [https://reddit.com/r/RimWorld reddit] to see if they know of one. | ||
Line 18: | Line 18: | ||
* [[Modding | RimWorld Wiki - Modding ]] | * [[Modding | RimWorld Wiki - Modding ]] | ||
* [[Modding_Tutorials | RimWorld Wiki - Modding Tutorials]] | * [[Modding_Tutorials | RimWorld Wiki - Modding Tutorials]] | ||
− | * | + | * [https://ludeon.com/forums/index.php?board=14.0 RimWorld Forum - Modding Help] |
* Tynan's Readme.txt in your Rimworld directory (in RimWorldMac.app for Mac people) | * Tynan's Readme.txt in your Rimworld directory (in RimWorldMac.app for Mac people) | ||
+ | |||
= Step 3: One Time Reads = | = Step 3: One Time Reads = | ||
Line 25: | Line 26: | ||
* [[Modding_Tutorials/XML_file_structure | RimWorld Wiki - XML file structure and loading]] | * [[Modding_Tutorials/XML_file_structure | RimWorld Wiki - XML file structure and loading]] | ||
* [[Modding_Tutorials/Testing_mods | RimWorld Wiki - Testing]] | * [[Modding_Tutorials/Testing_mods | RimWorld Wiki - Testing]] | ||
− | * A17 Modding Updates - https: //ludeon.com/forums/index.php?topic=32735.0 - by ZorbaTHut | + | * A17 Modding Updates - https://ludeon.com/forums/index.php?topic=32735.0 - by ZorbaTHut |
+ | |||
= Step 4: Useful Links, Reference Constantly = | = Step 4: Useful Links, Reference Constantly = | ||
* [[Modding_Tutorials/Folder_structure | Wiki - Folder Structure]] | * [[Modding_Tutorials/Folder_structure | Wiki - Folder Structure]] | ||
− | * | + | * [https://ludeon.com/forums/index.php?board=14.0 Ludeon Forum - Modding Help] |
− | * | + | * [https://github.com/RimWorldMod/RimworldModdingFiles RimWorld XML Database] - xml explained for XML modders |
+ | |||
= Step 5: Tutorials by Others = | = Step 5: Tutorials by Others = | ||
− | * | + | * How to make a .dll-mod (Power Generation) - https://ludeon.com/forums/index.php?topic=3408.0 |
+ | |||
+ | |||
+ | = Step 6: Reference the works of others = | ||
+ | |||
+ | It's how most of us learned how2mod. | ||
+ | |||
+ | * Core. If it's (close to) something that already exists in RimWorld, use what RimWorld provides you. What better source of "how to do X" than the game itself? | ||
+ | * Maybe there's some inspiration [https://spdskatr.github.io/RWModdingResources/telephonebook on this list of modders and their GitHub links] | ||
+ | * Use [https://github.com/search?q=RimWorld+worldcomponent&type=Code GitHub search] to find how other modders handled a problem | ||
+ | * Use [http://google.com Google] because it works. | ||
+ | |||
+ | [[Category: Modding tutorials]] | ||
+ | [[Category: Modding]] |
Latest revision as of 22:07, 19 June 2020
Roaring to go? Here's a good tutorial that introduces a lot of things gradually. Want to take it slow? Smart. It's strongly recommended to do the following before you start making a mod:
Step 1: Search for a mod already doing what you want[edit]
Seriously. There are so many mods, there is generally one, probably of high quality, doing what you want it to. You might not need to make a mod!
- Search Steam's Workshop. These have ready to go and managed by Steam mods. Click to use them.
- Check the RimWorld Mod Forum
- Use Google because it works.
- Ask on Discord or reddit to see if they know of one.
Step 2: Read Other Info On Modding[edit]
- RimWorld Wiki - Modding
- RimWorld Wiki - Modding Tutorials
- RimWorld Forum - Modding Help
- Tynan's Readme.txt in your Rimworld directory (in RimWorldMac.app for Mac people)
Step 3: One Time Reads[edit]
- RimWorld Wiki - XML file structure and loading
- RimWorld Wiki - Testing
- A17 Modding Updates - https://ludeon.com/forums/index.php?topic=32735.0 - by ZorbaTHut
Step 4: Useful Links, Reference Constantly[edit]
- Wiki - Folder Structure
- Ludeon Forum - Modding Help
- RimWorld XML Database - xml explained for XML modders
Step 5: Tutorials by Others[edit]
- How to make a .dll-mod (Power Generation) - https://ludeon.com/forums/index.php?topic=3408.0
Step 6: Reference the works of others[edit]
It's how most of us learned how2mod.
- Core. If it's (close to) something that already exists in RimWorld, use what RimWorld provides you. What better source of "how to do X" than the game itself?
- Maybe there's some inspiration on this list of modders and their GitHub links
- Use GitHub search to find how other modders handled a problem
- Use Google because it works.