Difference between revisions of "Template:Melee Weapons Table Row"
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(fixed that some body part weapons weren't handled correctly) |
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− | <includeonly> | + | <includeonly><!-- |
− | ! {{ | + | |
− | + | VARIABLES | |
− | + | -->{{#if: {{#var:ignoreMaterial}} | {{#vardefine:weaponMWT|{{{weaponMWT|}}} }} }}<!-- define the name of the weapon if {{Melee Weapons Table/Material}} wasn't used | |
− | + | -->{{#vardefine:hasQuality | {{Q|{{#var:weaponMWT}}|Has Quality}} }}<!-- | |
− | | Jade knife = {{ | + | -->{{#vardefine:material | {{{material|}}} }}<!-- |
− | | Plasmasword | Persona | + | -->{{#vardefine:isImplant | {{#if: {{#pos: {{Q|{{#var:weaponMWT}}|Category}} | Implant }} | true }} }}<!-- |
+ | -->{{#vardefine:bodyPart | {{#if: {{#var:isImplant}} || {{Q|{{#var:weaponMWT}}|Body Part}} }} }}<!-- the body part that gets replaced if the weapon is an artificial body part but not an implant | ||
+ | -->{{#vardefine:normalDPS | {{True Melee DPS Calculator <!-- Decide whether a body part is replaced --> | ||
+ | | {{#if: {{#var:isImplant}}{{#var:bodyPart}} || {{#var:weaponMWT}} }} <!-- Weapon --> | ||
+ | | {{#var:material}} <!-- Material --> | ||
+ | | Normal <!-- Quality --> | ||
+ | | Human <!-- Pawn --> | ||
+ | | {{#switch: {{#var:bodyPart}} | Hand | Arm | Shoulder = {{#var:weaponMWT}} }} <!-- Body parts that replace the left fist attack --> | ||
+ | | <!-- Body parts that replace the right fist attack --> | ||
+ | | <!-- Body parts that replace the teeth attack --> | ||
+ | | <!-- Body parts that replace the head attack --> | ||
+ | | {{#if: {{#var:isImplant}} | {{#var:weaponMWT}} }}<!-- Body parts that add an extra attack --> | ||
+ | }} }}<!-- | ||
+ | -->{{#vardefine:normalAP | {{#var:trueAP}} }}<!-- used as default sort value | ||
+ | |||
+ | TABLE ROW--> | ||
+ | <tr {{#if: {{#var:material}} | {{#ifeq: {{lc:{{#var:material}} }} | steel ||class="mw-collapsible mw-collapsed" id="mw-customcollapsible-collapseMeleeWeaponsTable"}} }}> | ||
+ | ! {{Icon Small|{{#var:weaponMWT}} }} | ||
+ | ! style="text-align: left" | {{DLC Icons|{{#var:weaponMWT}} }}{{#ifeq: {{Q|{{#var:weaponMWT}}|Class}} | Ultra Weapons | {{Ref label|Ultra|C|C}} }}{{#switch: {{#var:weaponMWT}} | ||
+ | | Jade knife = {{Ref label|Jade|B|B}} | ||
+ | | Plasmasword | Persona plasmasword = {{Ref label|Plasma|D|D}} | ||
}} | }} | ||
− | + | ! {{#if: {{Q|{{#var:weaponMWT}}|Stuff Tags}} | {{Icon Small|{{#var:material|steel}} }} [[{{#var:material|Steel}}]] | – }} | |
− | | {{ | + | {{#ifeq: {{#var:hasQuality}} | true |
− | + | | {{!}} {{True Melee DPS Calculator|{{#var:weaponMWT}}|{{#var:material}}|Awful|Human}} | |
− | }}{{# | + | {{!}} {{#var:trueAP}}% |
− | + | {{!}} {{True Melee DPS Calculator|{{#var:weaponMWT}}|{{#var:material}}|Poor|Human}} | |
− | + | {{!}} {{#var:trueAP}}% | |
+ | {{!}} {{#var:normalDPS}} | ||
+ | {{!}} {{#var:normalAP}}% | ||
+ | {{!}} {{True Melee DPS Calculator|{{#var:weaponMWT}}|{{#var:material}}|Good|Human}} | ||
+ | {{!}} {{#var:trueAP}}% | ||
+ | {{!}} {{True Melee DPS Calculator|{{#var:weaponMWT}}|{{#var:material}}|Excellent|Human}} | ||
+ | {{!}} {{#var:trueAP}}% | ||
+ | {{!}} {{True Melee DPS Calculator|{{#var:weaponMWT}}|{{#var:material}}|Masterwork|Human}} | ||
+ | {{!}} {{#var:trueAP}}% | ||
+ | {{!}} {{True Melee DPS Calculator|{{#var:weaponMWT}}|{{#var:material}}|Legendary|Human}} | ||
+ | {{!}} {{#var:trueAP}}% | ||
+ | | {{!}} data-sort-value="{{#var:normalDPS}}" {{!}} – | ||
+ | {{!}} data-sort-value="{{#var:normalAP }}" {{!}} – | ||
+ | {{!}} data-sort-value="{{#var:normalDPS}}" {{!}} – | ||
+ | {{!}} data-sort-value="{{#var:normalAP }}" {{!}} – | ||
+ | {{!}} {{#var:normalDPS}} | ||
+ | {{!}} {{#var:normalAP}}% | ||
+ | {{!}} data-sort-value="{{#var:normalDPS}}" {{!}} – | ||
+ | {{!}} data-sort-value="{{#var:normalAP }}" {{!}} – | ||
+ | {{!}} data-sort-value="{{#var:normalDPS}}" {{!}} – | ||
+ | {{!}} data-sort-value="{{#var:normalAP }}" {{!}} – | ||
+ | {{!}} data-sort-value="{{#var:normalDPS}}" {{!}} – | ||
+ | {{!}} data-sort-value="{{#var:normalAP }}" {{!}} – | ||
+ | {{!}} data-sort-value="{{#var:normalDPS}}" {{!}} – | ||
+ | {{!}} data-sort-value="{{#var:normalAP }}" {{!}} – | ||
}} | }} | ||
− | | {{Q|{{{ | + | | {{#expr: {{#var:weightedTimeTotal}} round 2}} s |
− | | {{#if: {{Q|{{{ | + | | {{#if: {{#switch: Cut | {{Q|{{#var:weaponMWT}}|Attack 1 Type}} | {{Q|{{#var:weaponMWT}}|Attack 2 Type}} | {{Q|{{#var:weaponMWT}}|Attack 3 Type}} | {{Q|{{#var:weaponMWT}}|Attack 4 Type}} = Sharp}} | Sharp | {{#if: {{#switch: Stab | {{Q|{{#var:weaponMWT}}|Attack 1 Type}} | {{Q|{{#var:weaponMWT}}|Attack 2 Type}} | {{Q|{{#var:weaponMWT}}|Attack 3 Type}} | {{Q|{{#var:weaponMWT}}|Attack 4 Type}} = Sharp}} | Sharp | {{#if: {{#switch: Scratch | {{Q|Club|Attack 1 Type}} | {{Q|{{#var:weaponMWT}}|Attack 2 Type}} | {{Q|{{#var:weaponMWT}}|Attack 3 Type}} | {{Q|{{#var:weaponMWT}}|Attack 4 Type}} = Sharp}} | Sharp | Blunt}} }} |
− | + | }}{{#switch: {{#var:weaponMWT}} | |
+ | | Plasmasword | Persona plasmasword = + Burn | ||
+ | | Zeushammer | Persona zeushammer = + EMP | ||
+ | }} | ||
+ | | {{#if: {{Q|{{#var:weaponMWT}}|Market Value Base}} | {{Q|{{#var:weaponMWT}}|Market Value Base}} | {{Market Value Calculator|{{#var:weaponMWT}}| {{#if: {{Q|{{#var:weaponMWT}}|Stuff Tags}} | {{#var:material|steel}} }} }} }} | ||
+ | </tr></includeonly><noinclude> | ||
+ | {{Documentation}}</noinclude> |
Latest revision as of 10:35, 5 January 2024
Overview[edit]
This template is used by Template:Melee Weapons Table to generate rows for an automated comparison table of all melee weapons. It was made for the weapons page.
Example[edit]
{{Melee Weapons Table}}
Preview[edit]
Name | Material | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary | Average cooldown |
Damage type [A] |
Value in | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DPS | AP | DPS | AP | DPS | AP | DPS | AP | DPS | AP | DPS | AP | DPS | AP | ||||||
Unarmed human | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | – | |
Archotech arm | – | – | – | – | – | 6.28 | 18.75% | – | – | – | – | – | – | – | – | 2 s | Blunt | 2,800 | |
Axe | Steel | 5.48 | 16.07% | 6.08 | 17.83% | 6.68 | 19.58% | 7.28 | 21.34% | 7.88 | 23.1% | 9.38 | 27.5% | 10.58 | 31.01% | 2 s | Sharp | 120 | |
Beer | – | – | – | – | – | 4.4 | 12.75% | – | – | – | – | – | – | – | – | 2 s | Blunt | 12 | |
Bionic arm | – | – | – | – | – | 5.53 | 16.5% | – | – | – | – | – | – | – | – | 2 s | Blunt | 1,030 | |
Breach axe | Steel | 5.14 | 9.4% | 5.68 | 10.39% | 6.22 | 11.38% | 6.76 | 12.36% | 7.3 | 13.35% | 8.65 | 15.82% | 9.73 | 17.79% | 1.25 s | Blunt | 113 | |
Club | Steel | – | – | – | – | 6.31 | 18.83% | – | – | – | – | – | – | – | – | 2 s | Blunt | 80 | |
Drill arm | – | – | – | – | – | 5.9 | 18% | – | – | – | – | – | – | – | – | 2 s | Sharp | 425 | |
Elbow blade | – | – | – | – | – | 7.78 | 23.25% | – | – | – | – | – | – | – | – | 2 s | Sharp | 355 | |
Elephant tusk | – | – | – | – | – | 6.44 | 23.33% | – | – | – | – | – | – | – | – | 2.45 s | Sharp | 80 | |
Eltex staff [C] | – | 3.98 | 12.6% | 4.12 | 13.4% | 4.51 | 16.5% | 4.88 | 17.85% | 5.24 | 19.2% | 6.16 | 22.58% | 6.9 | 25.28% | 2.45 s | Blunt | 2,000 | |
Field hand | – | – | – | – | – | 4.4 | 12.75% | – | – | – | – | – | – | – | – | 2 s | Blunt | 425 | |
Flesh whip | – | – | – | – | – | 8.71 | 48% | – | – | – | – | – | – | – | – | 2 s | Sharp | 0 | |
Gladius | Steel | 5.78 | 17.27% | 6.42 | 19.18% | 7.06 | 21.08% | 7.7 | 22.99% | 8.33 | 24.9% | 9.93 | 29.67% | 11.2 | 33.49% | 2 s | Sharp | 138 | |
Hand talon | – | – | – | – | – | 8.18 | 14.25% | – | – | – | – | – | – | – | – | 1.63 s | Blunt | 355 | |
Ikwa | Steel | 5.46 | 16% | 6.08 | 17.81% | 6.7 | 19.63% | 7.32 | 21.44% | 7.94 | 23.25% | 9.48 | 27.78% | 10.72 | 31.41% | 2 s | Sharp | 113 | |
Jade knife [B] | – | 4.69 | 14.29% | 5.21 | 15.89% | 5.73 | 17.48% | 6.26 | 19.08% | 6.78 | 20.68% | 8.09 | 24.68% | 9.13 | 27.87% | 2.04 s | Sharp | 159 | |
Knee spike | – | – | – | – | – | 7.57 | 31.5% | – | – | – | – | – | – | – | – | 2.45 s | Sharp | 355 | |
Knife | Steel | 5.74 | 13.95% | 6.38 | 15.51% | 7.02 | 17.06% | 7.65 | 18.62% | 8.29 | 20.18% | 9.89 | 24.07% | 11.17 | 27.18% | 1.63 s | Sharp | 64 | |
Longsword | Steel | 6.44 | 23.27% | 7.17 | 25.93% | 7.9 | 28.58% | 8.64 | 31.24% | 9.37 | 33.9% | 11.54 | 41.69% | 13.13 | 47.44% | 2.45 s | Sharp | 255 | |
Mace | Steel | 5.69 | 17.27% | 6.32 | 19.18% | 6.95 | 21.08% | 7.57 | 22.99% | 8.2 | 24.9% | 9.76 | 29.67% | 11.02 | 33.49% | 2 s | Blunt | 117 | |
Monosword [C] | – | 8.73 | 57.2% | 10.3 | 64.8% | 11.45 | 72% | 12.59 | 79.2% | 13.74 | 86.4% | 16.6 | 104.4% | 18.89 | 118.8% | 1.9 s | Sharp | 2,000 | |
Persona monosword [C] | – | 11.63 | 57.6% | 13.08 | 64.8% | 14.53 | 72% | 15.98 | 79.2% | 17.44 | 86.4% | 24.47 | 130.5% | 27.84 | 148.5% | 1.6 s | Sharp | 3,000 | |
Persona plasmasword [C] [D] | – | 8.12 | 24.2% | 9.05 | 26.98% | 9.97 | 29.75% | 10.9 | 32.53% | 12.79 | 36.9% | 15.45 | 44.59% | 17.59 | 50.74% | 1.9 s | Sharp + Burn | 3,000 | |
Persona zeushammer [C] | – | 9.91 | 31.07% | 11.06 | 34.7% | 13.17 | 40% | 14.49 | 44% | 15.8 | 48% | 19.1 | 58% | 21.73 | 66% | 2.05 s | Blunt + EMP | 3,000 | |
Plasmasword [C] [D] | – | 6.03 | 22.4% | 6.71 | 24.95% | 7.39 | 27.5% | 8.08 | 30.05% | 8.76 | 32.6% | 10.47 | 38.98% | 12.63 | 47.03% | 2.45 s | Sharp + Burn | 2,000 | |
Power claw | – | – | – | – | – | 9.28 | 27.75% | – | – | – | – | – | – | – | – | 2 s | Blunt | 385 | |
Prosthetic arm | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | 260 | |
Spear | Steel | 6.39 | 33.5% | 7.13 | 37.5% | 7.88 | 41.5% | 8.63 | 45.5% | 9.38 | 49.5% | 11.43 | 61.63% | 13.01 | 70.13% | 2.6 s | Sharp | 186 | |
Thrumbo horn | – | – | – | – | – | 9.44 | 34.63% | – | – | – | – | – | – | – | – | 2.45 s | Sharp | 800 | |
Venom fangs | – | – | – | – | – | 6.65 | 19.5% | – | – | – | – | – | – | – | – | 2 s | Blunt | 355 | |
Venom talon | – | – | – | – | – | 6.34 | 14.25% | – | – | – | – | – | – | – | – | 1.63 s | Blunt | 355 | |
Warhammer | Steel | 5.64 | 21.07% | 6.28 | 23.45% | 6.91 | 25.83% | 7.55 | 28.22% | 8.19 | 30.6% | 9.78 | 36.56% | 11.26 | 43.73% | 2.6 s | Blunt | 350 | |
Wood | – | – | – | – | – | 4.78 | 14.25% | – | – | – | – | – | – | – | – | 2 s | Blunt | 1.2 | |
Zeushammer [C] | – | 7.62 | 31.07% | 8.52 | 34.7% | 9.41 | 38.33% | 10.3 | 41.97% | 11.78 | 48% | 14.24 | 58% | 16.2 | 66% | 2.75 s | Blunt + EMP | 2,000 |
- A All sharp melee weapons come also with (weak) blunt attacks.
- B A jade knife can only be obtained via the Lost tribe scenario; they cannot be crafted nor purchased.
- C These weapons cannot be created by the player, they are able to be obtained through quests and purchasing them from Merchants. All but the eltex staff come in "persona" variants that cannot be wielded by anyone other than the bonded pawn unless it has the "freewielder" trait, so make sure you choose a good pawn to use them.
- D These weapons also have a 75% chance to set a pawn on fire. This damage is included in the DPS.
The above documentation is transcluded from Template:Melee Weapons Table Row/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |