Difference between revisions of "Module:Stat Factors Table"
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Arcangelus (talk | contribs) m |
Arcangelus (talk | contribs) m (It seems skillBonus was not properly sanitized.) |
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if tonumber(Ln)==nil then --Sanitizes input and allows for Ln=0. | if tonumber(Ln)==nil then --Sanitizes input and allows for Ln=0. | ||
− | factor = skillBase + skillBonus * LV | + | factor = skillBase + (tonumber(skillBonus) or 0 )* LV |
else | else | ||
factor = Ln | factor = Ln |
Latest revision as of 12:51, 12 August 2024
This module is meant to be used by Template:Stat Factors Table Row, which in turn is meant to be used alogside Template:Stat Factors Table.
This module returns the rows used in said table. It accept 8 inputs: skillBase, skillBonus, statMin, statMax, capImportance, capLimit, resultCols, LV, Ln
Any value not given is assumed 0. There are exceptions for the default values of Stat Maximum (99999999) and statMin (0), both of which are defined on Template:Stat Factors Table.
This can probably be further improved. Regardless, this represents a 71% improvement over the ParserFunctions method.
local getArgs -- lazily initialized local p = {} local wrap = {} -- Holds wrapper functions that process arguments from #invoke. These act as intemediary between functions meant for #invoke and functions meant for Lua. local function unpackNumberArgs(args) -- Returns an unpacked list of arguments specified with numerical keys. local ret = {} for k, v in pairs(args) do if type(k) == 'number' then table.insert(ret, v) end end return unpack(ret) end --Stat Factors Table Row function wrap.TableRow(args) return p._TableRow(unpackNumberArgs(args)) end function p._TableRow(skillBase, skillBonus, statMin, statMax, capImportance, capLimit, resultCols, LV, Ln) --Remove local if these variables are to be used somewhere else. local argumentos={skillBase,skillBonus,statMin,statMax,capImportance,capLimit,resultCols,LV,Ln} for i = 1,8 do --This should prevent errors if a number is not defined. if type(argumentos[i])~='number' then argumentos[i]=0 end end -- Do note that statMin, statMax are handled by "Template:Stat Factors Table" (including defaults) if tonumber(Ln)==nil then --Sanitizes input and allows for Ln=0. factor = skillBase + (tonumber(skillBonus) or 0 )* LV else factor = Ln end local Pval = math.min(math.max(factor,statMin),statMax) R_Pval = tostring(math.floor(Pval*10000+0.5)/100).."%" -- This formats the number as a 2 digit percent value, rounded up. if tonumber(resultCols)>1 then Pval = factor * ( 1 + capImportance * math.min(capLimit-1, 0.25)) Pval = math.min(math.max(Pval,statMin),statMax) R_Sval="<td>"..tostring(math.floor(Pval*10000+0.5)/100).."% </td>" else R_Sval="" end if tonumber(resultCols)>2 then Pval = factor * ( 1 + capImportance * math.min(capLimit-1, 0.5)) Pval = math.min(math.max(Pval,statMin),statMax) R_Tval="<td>"..tostring(math.floor(Pval*10000+0.5)/100).."% </td>" else R_Tval="" end return "|-\r\n!"..LV.."\r\n|"..R_Pval..R_Sval..R_Tval -- There are more efficient ways, but this works. end --[[ Wrapper function that does basic argument processing. This ensures that all functions from #invoke can use either the current frame or the parent frame, and it also trims whitespace for all arguments and removes blank arguments. ]] local mt = { __index = function(t, k) return function(frame) if not getArgs then getArgs = require('Module:Arguments').getArgs end return wrap[k](getArgs(frame)) -- Argument processing is left to Module:Arguments. Whitespace is trimmed and blank arguments are removed. end end } return setmetatable(p, mt) -- END OF MODULE