Difference between revisions of "Stat/Core Pawns Social"
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(Core Stats_Pawns_Social) |
m (Category Data) |
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← <small>[[Stat]]</small> | ← <small>[[Stat]]</small> | ||
{| {{STDT|sortable}} | {| {{STDT|sortable}} | ||
− | ! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label !! Description !! Category !! Parameters !! Complex<br /> | + | ! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category</noinclude> |
<!-- Core Stats_Pawns_Social --> | <!-- Core Stats_Pawns_Social --> | ||
<div id="Core Stats_Pawns_Social"><!--<Defs>--> | <div id="Core Stats_Pawns_Social"><!--<Defs>--> | ||
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* '''Label:'''<br />negotiation ability | * '''Label:'''<br />negotiation ability | ||
| How effective this person is as a negotiator.<br id="n" /><br id="n" />This affects the speed of prisoner recruitment, impact on faction relations when giving gifts, and the outcome of peace talks. | | How effective this person is as a negotiator.<br id="n" /><br id="n" />This affects the speed of prisoner recruitment, impact on faction relations when giving gifts, and the outcome of peace talks. | ||
− | | | + | | |
+ | * Display Order:<br />'''120''' | ||
+ | * Def Name:<br />'''PawnSocial''' | ||
+ | * Label:<br />'''Social''' | ||
+ | * Display All By Default:<br />'''{{Bad|false}}''' | ||
| | | | ||
* '''Default Base Value:''' {{%|1}} | * '''Default Base Value:''' {{%|1}} | ||
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* '''Label:'''<br />beauty | * '''Label:'''<br />beauty | ||
| How physically attractive this person is. This affects social interactions. | | How physically attractive this person is. This affects social interactions. | ||
− | | | + | | |
+ | * Display Order:<br />'''120''' | ||
+ | * Def Name:<br />'''PawnSocial''' | ||
+ | * Label:<br />'''Social''' | ||
+ | * Display All By Default:<br />'''{{Bad|false}}''' | ||
| | | | ||
* '''Default Base Value:''' {{%|0}} | * '''Default Base Value:''' {{%|0}} | ||
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* '''Label:'''<br />Arrest success chance | * '''Label:'''<br />Arrest success chance | ||
| How effective this person is in arresting people. This affects chance that this person will be able to arrest someone without resistance. | | How effective this person is in arresting people. This affects chance that this person will be able to arrest someone without resistance. | ||
− | | | + | | |
+ | * Display Order:<br />'''120''' | ||
+ | * Def Name:<br />'''PawnSocial''' | ||
+ | * Label:<br />'''Social''' | ||
+ | * Display All By Default:<br />'''{{Bad|false}}''' | ||
| | | | ||
* '''Default Base Value:''' {{%|1}} | * '''Default Base Value:''' {{%|1}} | ||
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* '''Label:'''<br />trade price improvement | * '''Label:'''<br />trade price improvement | ||
| When this person acts as a trade negotiator, buy and sell prices are improved by this percentage. | | When this person acts as a trade negotiator, buy and sell prices are improved by this percentage. | ||
− | | | + | | |
+ | * Display Order:<br />'''120''' | ||
+ | * Def Name:<br />'''PawnSocial''' | ||
+ | * Label:<br />'''Social''' | ||
+ | * Display All By Default:<br />'''{{Bad|false}}''' | ||
| | | | ||
* '''Default Base Value:''' {{%|1}} | * '''Default Base Value:''' {{%|1}} | ||
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* '''Label:'''<br />drug sell price improvement | * '''Label:'''<br />drug sell price improvement | ||
| When this person sells non-medical drugs, prices are improved by this percentage. | | When this person sells non-medical drugs, prices are improved by this percentage. | ||
− | | | + | | |
+ | * Display Order:<br />'''120''' | ||
+ | * Def Name:<br />'''PawnSocial''' | ||
+ | * Label:<br />'''Social''' | ||
+ | * Display All By Default:<br />'''{{Bad|false}}''' | ||
| | | | ||
* '''Default Base Value:''' {{%|0}} | * '''Default Base Value:''' {{%|0}} | ||
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* '''Label:'''<br />social impact | * '''Label:'''<br />social impact | ||
| A multiplier on how much other people are affected by this person's social interactions. | | A multiplier on how much other people are affected by this person's social interactions. | ||
− | | | + | | |
+ | * Display Order:<br />'''120''' | ||
+ | * Def Name:<br />'''PawnSocial''' | ||
+ | * Label:<br />'''Social''' | ||
+ | * Display All By Default:<br />'''{{Bad|false}}''' | ||
| | | | ||
* '''Default Base Value:''' {{%|1}} | * '''Default Base Value:''' {{%|1}} | ||
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* '''Label:'''<br />tame animal chance | * '''Label:'''<br />tame animal chance | ||
| The base chance this person will successfully tame an animal on any given attempt.<br id="n" /><br id="n" />The actual chance is also affected by the animal's wildness.<br id="n" />Failed tame attempt can induce animal attacks, especially for more vicious animals. | | The base chance this person will successfully tame an animal on any given attempt.<br id="n" /><br id="n" />The actual chance is also affected by the animal's wildness.<br id="n" />Failed tame attempt can induce animal attacks, especially for more vicious animals. | ||
− | | | + | | |
+ | * Display Order:<br />'''120''' | ||
+ | * Def Name:<br />'''PawnSocial''' | ||
+ | * Label:<br />'''Social''' | ||
+ | * Display All By Default:<br />'''{{Bad|false}}''' | ||
| | | | ||
* '''Default Base Value:''' {{%|1}} | * '''Default Base Value:''' {{%|1}} | ||
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* '''Label:'''<br />train animal chance | * '''Label:'''<br />train animal chance | ||
| The base chance this person will make progress training an animal on a given attempt.<br id="n" /><br id="n" />The actual chance for a given attempt will also depend on the animal's wildness, whether it is bonded with the trainer, and so on. | | The base chance this person will make progress training an animal on a given attempt.<br id="n" /><br id="n" />The actual chance for a given attempt will also depend on the animal's wildness, whether it is bonded with the trainer, and so on. | ||
− | | | + | | |
+ | * Display Order:<br />'''120''' | ||
+ | * Def Name:<br />'''PawnSocial''' | ||
+ | * Label:<br />'''Social''' | ||
+ | * Display All By Default:<br />'''{{Bad|false}}''' | ||
| | | | ||
* '''Default Base Value:''' {{%|1.0}} | * '''Default Base Value:''' {{%|1.0}} | ||
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* '''Label:'''<br />bond chance factor | * '''Label:'''<br />bond chance factor | ||
| A multiplier on the chance to bond with an animal when interacting with it. | | A multiplier on the chance to bond with an animal when interacting with it. | ||
− | | | + | | |
+ | * Display Order:<br />'''120''' | ||
+ | * Def Name:<br />'''PawnSocial''' | ||
+ | * Label:<br />'''Social''' | ||
+ | * Display All By Default:<br />'''{{Bad|false}}''' | ||
| | | | ||
* '''Default Base Value:''' {{%|1}} | * '''Default Base Value:''' {{%|1}} |
Latest revision as of 00:44, 5 September 2024
← Stat
Def Name Label Label For Full Stat List Offset Label |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
How effective this person is as a negotiator. This affects the speed of prisoner recruitment, impact on faction relations when giving gifts, and the outcome of peace talks. |
|
|
|
2600 |
|
How physically attractive this person is. This affects social interactions. |
|
|
- | 2000 |
|
How effective this person is in arresting people. This affects chance that this person will be able to arrest someone without resistance. |
|
|
|
2000 |
|
When this person acts as a trade negotiator, buy and sell prices are improved by this percentage. |
|
|
|
2599 |
|
When this person sells non-medical drugs, prices are improved by this percentage. |
|
|
- | 2560 |
|
A multiplier on how much other people are affected by this person's social interactions. |
|
|
|
2000 |
|
The base chance this person will successfully tame an animal on any given attempt. The actual chance is also affected by the animal's wildness. Failed tame attempt can induce animal attacks, especially for more vicious animals. |
|
|
|
1901 |
|
The base chance this person will make progress training an animal on a given attempt. The actual chance for a given attempt will also depend on the animal's wildness, whether it is bonded with the trainer, and so on. |
|
|
|
1900 |
|
A multiplier on the chance to bond with an animal when interacting with it. |
|
|
- | 1890 |