Difference between revisions of "Stat/Core Weapons Melee"
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(Core Stats_Weapons_Melee) |
m (Category Data) |
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Line 2: | Line 2: | ||
← <small>[[Stat]]</small> | ← <small>[[Stat]]</small> | ||
{| {{STDT|sortable}} | {| {{STDT|sortable}} | ||
− | ! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label !! Description !! Category !! Parameters !! Complex<br /> | + | ! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category</noinclude> |
<!-- Core Stats_Weapons_Melee --> | <!-- Core Stats_Weapons_Melee --> | ||
<div id="Core Stats_Weapons_Melee"><!--<Defs>--> | <div id="Core Stats_Weapons_Melee"><!--<Defs>--> | ||
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* '''Label:'''<br />melee damage per second | * '''Label:'''<br />melee damage per second | ||
| Average damage dealt per second in melee combat, if all attacks hit. | | Average damage dealt per second in melee combat, if all attacks hit. | ||
− | | Weapon | + | | |
+ | * Display Order:<br />'''48''' | ||
+ | * Def Name:<br />'''Weapon_Melee''' | ||
+ | * Label:<br />'''Weapon (melee)''' | ||
+ | * Display All By Default:<br />'''{{Bad|false}}''' | ||
| | | | ||
* '''Worker Class:''' StatWorker_MeleeAverageDPS | * '''Worker Class:''' StatWorker_MeleeAverageDPS | ||
Line 25: | Line 29: | ||
* '''Label:'''<br />melee armor penetration | * '''Label:'''<br />melee armor penetration | ||
| Average armor penetration in melee combat. | | Average armor penetration in melee combat. | ||
− | | Weapon | + | | |
+ | * Display Order:<br />'''48''' | ||
+ | * Def Name:<br />'''Weapon_Melee''' | ||
+ | * Label:<br />'''Weapon (melee)''' | ||
+ | * Display All By Default:<br />'''{{Bad|false}}''' | ||
| | | | ||
* '''Worker Class:''' StatWorker_MeleeAverageArmorPenetration | * '''Worker Class:''' StatWorker_MeleeAverageArmorPenetration | ||
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* '''Label:'''<br />melee damage multiplier | * '''Label:'''<br />melee damage multiplier | ||
| A damage multiplier applied to melee combat. | | A damage multiplier applied to melee combat. | ||
− | | Weapon | + | | |
+ | * Display Order:<br />'''48''' | ||
+ | * Def Name:<br />'''Weapon_Melee''' | ||
+ | * Label:<br />'''Weapon (melee)''' | ||
+ | * Display All By Default:<br />'''{{Bad|false}}''' | ||
| | | | ||
* '''Default Base Value:''' {{%|1}} | * '''Default Base Value:''' {{%|1}} | ||
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* '''Label:'''<br />melee cooldown | * '''Label:'''<br />melee cooldown | ||
| A multiplier on attack delay for weapons made of this material. | | A multiplier on attack delay for weapons made of this material. | ||
− | | | + | | |
+ | * Display Order:<br />'''74''' | ||
+ | * Def Name:<br />'''StuffStatFactors''' | ||
+ | * Label:<br />'''Multipliers when made of this''' | ||
+ | * Display All By Default:<br />'''{{Good|true}}''' | ||
| | | | ||
* '''Default Base Value:''' {{%|1}} | * '''Default Base Value:''' {{%|1}} | ||
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* '''Label:'''<br />sharp damage | * '''Label:'''<br />sharp damage | ||
| A multiplier on damage from sharp-type attacks for weapons made of this material. | | A multiplier on damage from sharp-type attacks for weapons made of this material. | ||
− | | | + | | |
+ | * Display Order:<br />'''74''' | ||
+ | * Def Name:<br />'''StuffStatFactors''' | ||
+ | * Label:<br />'''Multipliers when made of this''' | ||
+ | * Display All By Default:<br />'''{{Good|true}}''' | ||
| | | | ||
* '''Default Base Value:''' {{%|1}} | * '''Default Base Value:''' {{%|1}} | ||
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* '''Label:'''<br />blunt damage | * '''Label:'''<br />blunt damage | ||
| A multiplier on damage from blunt-type attacks for weapons made of this material. | | A multiplier on damage from blunt-type attacks for weapons made of this material. | ||
− | | | + | | |
+ | * Display Order:<br />'''74''' | ||
+ | * Def Name:<br />'''StuffStatFactors''' | ||
+ | * Label:<br />'''Multipliers when made of this''' | ||
+ | * Display All By Default:<br />'''{{Good|true}}''' | ||
| | | | ||
* '''Default Base Value:''' {{%|1}} | * '''Default Base Value:''' {{%|1}} |
Latest revision as of 00:50, 5 September 2024
← Stat
Def Name Label Label For Full Stat List Offset Label |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
Average damage dealt per second in melee combat, if all attacks hit. |
|
|
- | 5010 |
|
Average armor penetration in melee combat. |
|
|
- | 5009 |
|
A damage multiplier applied to melee combat. |
|
|
|
5008 |
|
A multiplier on attack delay for weapons made of this material. |
|
|
- | 4504 |
|
A multiplier on damage from sharp-type attacks for weapons made of this material. |
|
|
- | 4505 |
|
A multiplier on damage from blunt-type attacks for weapons made of this material. |
|
|
- | 4506 |