Difference between revisions of "Template:Stat/sandbox"
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Stat/sandbox is a stat: Speed of movement in cells per second. Its minimum allowed value is 0.15 c/s. Its default value is 3 c/s.
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| Effective Maximum = {{#expr: {{{effective maximum|}}} }} | | Effective Maximum = {{#expr: {{{effective maximum|}}} }} | ||
<!-- Strings --> | <!-- Strings --> | ||
− | | Offset Label = {{offset label|}} | + | | Offset Label = {{{offset label|}}} |
− | | Format String = {{format string|}} | + | | Format String = {{{format string|}}} |
− | | Format String Unfinalized = {{format string unfinalized|}} | + | | Format String Unfinalized = {{{format string unfinalized|}}} |
− | | Stat Factors Explanation Header = {{stat factors explanation header|}} | + | | Stat Factors Explanation Header = {{{stat factors explanation header|}}} |
− | | Label For Full Stat List = {{label for full stat list|}} | + | | Label For Full Stat List = {{{label for full stat list|}}} |
<!-- Booleans --> | <!-- Booleans --> | ||
− | | Always Hide = {{always hide|}} | + | | Always Hide = {{{always hide|}}} |
− | | For Information Only = {{for information only|}} | + | <!-- |
− | | Show On Animals = {{show on animals|true}} | + | | Apply Factors If Negative = {{{apply factors if negative|true}}} |
− | | Show On Default Value = {{show on default value|true}} | + | | Cacheable = {{{cacheable|}}} |
− | | Show On Entities = {{show on entities|true}} | + | | Display Max When Above Or Equal = {{{display max when above or equal|}}} |
− | | Show On Humanlikes = {{show on humanlikes|true}} | + | | Finalize Equipped Stat Offset = {{{finalize equipped stat offset|true}}} |
− | | Show On Mechanoids = {{show on mechanoids|true}} | + | --> |
− | | Show On Non Power Plants = {{show on non power plants|true}} | + | | For Information Only = {{{for information only|}}} |
− | | Show On Non Wild Man Humanlikes = {{show on non wild man humanlikes|true}} | + | <!-- |
− | | Show On Non Work Tables = {{show on non work tables|true}} | + | | Hide In Classic Mode = {{{hide in classic mode|}}} |
− | | Show On Pawns = {{show on pawns|true}} | + | | Minified Thing Inherits = {{{minified thing inherits|}}} |
− | | Show On Player Mechanoids = {{show on player mechanoids|}} | + | | Never Disabled = {{{never disabled|}}} |
− | | Show On Slaves Only = {{show on slaves only|}} | + | | Overrides Hide Stats = {{{overrides hide stats|}}} |
− | | Show On Unhaulables = {{show on unhaulables|true}} | + | | Round Value = {{{round value|}}} |
− | | Show On Untradeables = {{show on untradeables|true}} | + | | Scenario Randomizable = {{{scenario randomizable|}}} |
− | | Show Zero Base Value = {{show zero base value|}} | + | | Show If Undefined = {{{show if undefined|true}}} |
− | | Display Priority In Category | + | | Show Non Abstract = {{{show non abstract|true}}} |
− | + | --> | |
− | + | | Show On Animals = {{{show on animals|true}}} | |
+ | | Show On Default Value = {{{show on default value|true}}} | ||
+ | | Show On Entities = {{{show on entities|true}}} | ||
+ | | Show On Humanlikes = {{{show on humanlikes|true}}} | ||
+ | | Show On Mechanoids = {{{show on mechanoids|true}}} | ||
+ | | Show On Non Power Plants = {{{show on non power plants|true}}} | ||
+ | | Show On Non Wild Man Humanlikes = {{{show on non wild man humanlikes|true}}} | ||
+ | | Show On Non Work Tables = {{{show on non work tables|true}}} | ||
+ | | Show On Pawns = {{{show on pawns|true}}} | ||
+ | | Show On Player Mechanoids = {{{show on player mechanoids|}}} | ||
+ | | Show On Slaves Only = {{{show on slaves only|}}} | ||
+ | | Show On Unhaulables = {{{show on unhaulables|true}}} | ||
+ | | Show On Untradeables = {{{show on untradeables|true}}} | ||
+ | | Show Zero Base Value = {{{show zero base value|}}} | ||
+ | | Suppress Disabled Error = {{{suppress disabled error|}}}<!-- written in code as: supressDisabledError --> | ||
+ | | Immutable = {{{immutable|}}} | ||
+ | <!-- Floats --> | ||
+ | <!--| Default Base Value = {{{default base value|1}}}--> | ||
+ | <!--| Hide At Value = {{{hide at value|-2.14748365 e9}}}--> | ||
+ | <!--| Max Value = {{{max value|9999999}}}--> | ||
+ | <!--| Min Value = {{{min value|-9999999}}}--> | ||
+ | <!-- | ||
+ | | No Skill Factor = {{{no skill factor|1}}} | ||
+ | | No Skill Offset = {{{no skill offset|}}} | ||
+ | | Round To Five Over = {{{round to five over|Max Value}}} | ||
+ | | Value If Missing = {{{value if missing|}}} | ||
+ | --> | ||
+ | <!-- Lists --> | ||
+ | <!--List<HediffDef>--> | Show If Hediffs Present = {{{show if hediffs present|}}} | ||
+ | <!--List<PawnCapacityFactor>--> | Capacity Factors = {{{capacity factors|}}} | ||
+ | <!--List<PawnCapacityOffset>--> | Capacity Offsets = {{{capacity offsets|}}} | ||
+ | <!--List<PawnKindDef>-->| Show On Pawn Kind = {{{show on pawn kind|}}} | ||
+ | <!--List<SkillNeed>--> | Skill Need Factors = {{{skill need factors|}}} | ||
+ | <!--List<SkillNeed>--> | Skill Need Offsets = {{{skill need offsets|}}} | ||
+ | <!--List<StatDef>-->| Post Process Stat Factors = {{{post process stat factors|}}} | ||
+ | <!--List<StatDef>-->| Stat Factors = {{{stat factors|}}} | ||
+ | <!--List<StatPart>--> | Parts = {{{parts|}}} | ||
+ | <!--List<String>--> | Show If Mods Loaded = {{{show if mods loaded|}}} | ||
+ | <!--List<String>--> | Show If Mods Loaded Any = {{{show if mods loaded any|}}} | ||
+ | <!-- Integer --> | ||
+ | | Display Priority In Category = {{{display priority in category|}}} | ||
+ | <!-- Other --> | ||
+ | <!--StatWorker--> | Worker Int = {{{worker int|}}} | ||
+ | <!--ToStringStyle?--> | To String Style Unfinalized = {{{to string style unfinalized|}}} | ||
+ | <!--Hashset<StatDef>--> | Mutable Stats = {{{mutable stats|}}} | ||
+ | <!--DevelopmentalStage--> | Show Developmental Stage Filter = {{{show developmental stage filter|}}}<!-- Baby, Child, Adult --> | ||
+ | <!--SimpleCurve--> | Post Process Curve = {{{post process curve|}}} | ||
+ | <!--SkillDef--> | Disable If Skill Disabled = {{{disable if skill disabled|}}} | ||
+ | <!--StatCategoryDef--><!-- | Category = {{{category|}}}--> | ||
+ | <!--ToStringNumberSense--> | To String Number Sense = {{{to string number sense|Absolute}}} | ||
+ | <!--ToStringStyle--><!--| To String Style = {{{to string style|}}}--> | ||
+ | <!--Type--> | Worker Class = {{{worker class|}}} | ||
}} | }} | ||
[[Category:{{#switch: {{{category|}}} | [[Category:{{#switch: {{{category|}}} |
Latest revision as of 03:16, 21 September 2024
Template:Template sandbox notice
Creates the first line of a Stat page, displaying what it is, providing the description, categorizing the page and setting several page parameters.
Note: Description placed in the template should match the description of the stat in-game. Additional information and context can be added later. Links can be made from the text in the description.
The Capacity equivalent is Template: Capacity.
Example[edit]
No Table (Default)[edit]
Stat/sandbox is a stat: Speed of movement in cells per second. Its minimum allowed value is 0.15 c/s. Its default value is 3 c/s.
Table[edit]
Stat
Speed of movement in cells per second.
Base Stats
- Def Name
- MoveSpeed
- Label
- move speed
- Min Value
- 0.15
- Default Base Value
- 3.0
- To String Style
- FloatTwo
- Format String
- {0} c/s
Other
- Scenario Randomizable
- true
- Capacity Factors
- Moving
- Parts
- StatPart_Glow, StatPart_RevenantSpeed
- Display Priority In Category
- 2500
The above documentation is transcluded from Template:Stat/doc. (edit | history) Editors can experiment in this template's sandbox (edit | diff) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |