Difference between revisions of "User:JuliaCat/data"
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+ | <div class="mw-collapsible mw-collapsed"> | ||
== Damage Types == | == Damage Types == | ||
− | + | <div class="mw-collapsible-content"> | |
+ | === Default Values === | ||
<!-- | <!-- | ||
public Type workerClass = typeof(DamageWorker); | public Type workerClass = typeof(DamageWorker); | ||
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* scaleDamageToBuildingsBasedOnFlammability | * scaleDamageToBuildingsBasedOnFlammability | ||
--> | --> | ||
− | {| {{STDT}} | + | <!-- |
+ | | -<-!-- Worker Class = typeof(DamageWorker) -|-> | ||
+ | | -<-!-- External Violence -|-> | ||
+ | | -<-!-- External Violence For Mechanoids -|-> | ||
+ | | true<-!-- Has Forceful Impact -|-> | ||
+ | | true<-!-- Harms Health -|-> | ||
+ | | true<-!-- Makes Blood -|-> | ||
+ | | true<-!-- Can Interrupt Jobs -|-> | ||
+ | | -<-!-- Is Ranged -|-> | ||
+ | | -<-!-- Makes Animals Flee -|-> | ||
+ | | -<-!-- Execution -|-> | ||
+ | | -<-!-- CombatLogRules -|-> | ||
+ | | 1<-!-- Building Damage Factor -|-> | ||
+ | | 1<-!-- Building Damage Factor Passable -|-> | ||
+ | | 1<-!-- Building Damage Factor Impassable -|-> | ||
+ | | 1<-!-- Plant Damage Factor -|-> | ||
+ | | 1<-!-- Corpse Damage Factor -|-> | ||
+ | | -<-!-- Cause Stun -|-> | ||
+ | | -<-!-- Stun Adaptation Ticks -|-> | ||
+ | | -<-!-- Constant Stun Duration Ticks -|-> | ||
+ | | -<-!-- Stun Resist Stat -|-> | ||
+ | | true<-!-- Display Adapted Text Mote -|-> | ||
+ | | -<-!-- Adapted Text -|-> | ||
+ | | true<-!-- Can Use Deflect Metal Effect -|-> | ||
+ | | -<-!-- Impact Sound Type -|-> | ||
+ | | "{0} has been killed."<-!-- Death Message -|-> | ||
+ | | -<-!-- Damage Effecter -|-> | ||
+ | | -1<-!-- Default Damage -|-> | ||
+ | | -1<-!-- Default Armor Penetration -|-> | ||
+ | | -<-!-- Default Stopping Power -|-> | ||
+ | | -<-!-- Additional Hediffs -|-> | ||
+ | | true<-!-- Apply Additional Hediffs If Hunting For Food -|-> | ||
+ | | -<-!-- Armor Category -|-> | ||
+ | | 99999<-!-- Min Damage To Fragment -|-> | ||
+ | | 0~0.7<-!-- Overkill Pct To Destroy Part -|-> | ||
+ | | -<-!-- Considered Helpful -|-> | ||
+ | | -<-!-- Harm All Layers Until Outside -|-> | ||
+ | | -<-!-- Hediff -|-> | ||
+ | | -<-!-- Hediff Skin -|-> | ||
+ | | -<-!-- Hediff Solid -|-> | ||
+ | | -<-!-- Is Explosive -|-> | ||
+ | | 1<-!-- Explosion Snow Melt Amount -|-> | ||
+ | | true<-!-- Explosion Affect Outside Parts Only -|-> | ||
+ | | -<-!-- Explosion Cell Mote -|-> | ||
+ | | -<-!-- Explosion Cell Fleck -|-> | ||
+ | | {{Color|255|255|255}}<-!-- Explosion Color Center -|-> | ||
+ | | {{Color|255|255|255}}<-!-- Explosion Color Edge -|-> | ||
+ | | -<-!-- Explosion Interior Effecter -|-> | ||
+ | | -<-!-- Explosion Interior Mote -|-> | ||
+ | | -<-!-- Explosion Interior Fleck -|-> | ||
+ | | -<-!-- Explosion Center Mote -|-> | ||
+ | | -<-!-- Explosion Center Fleck -|-> | ||
+ | | -<-!-- Explosion Center Effecter -|-> | ||
+ | | -<-!-- Explosion Cell Effecter -|-> | ||
+ | | -<-!-- Explosion Cell Effecter Chance -|-> | ||
+ | | -<-!-- Explosion Cell Effecter Max Radius -|-> | ||
+ | | -<-!-- Explosion Heat Energy Per Cell -|-> | ||
+ | | 1<-!-- Expolosion Propagation Speed -|-> | ||
+ | | -<-!-- Sound Explosion -|-> | ||
+ | | 1<-!-- Explosion Interior Cell Count Multiplier -|-> | ||
+ | | 0.7<-!-- Explosion Interior Cell Distance Multiplier -|-> | ||
+ | | -<-!-- Stab Chance Of Forced Internal -|-> | ||
+ | | -<-!-- Cut Extra Targets Curve -|-> | ||
+ | | -<-!-- Cut CleaveBonus -|-> | ||
+ | | -<-!-- Blunt Inner Hit Chance -|-> | ||
+ | | -<-!-- Blunt Inner Hit Damage Fraction To Convert -|-> | ||
+ | | -<-!-- Blunt Inner Hit Damage Fraction To Add -|-> | ||
+ | | 1<-!-- Blunt Stun Duration -|-> | ||
+ | | -<-!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve -|-> | ||
+ | | -<-!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve -|-> | ||
+ | | 0.5<-!-- Scratch Split Percentage -|-> | ||
+ | | -<-!-- Scale Damage To Buildings Based On Flammability -|-> | ||
+ | --> | ||
+ | {| {{STDT| mw-collapsible mw-collapsed}} | ||
|- | |- | ||
! Column !! Field | ! Column !! Field | ||
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|- | |- | ||
! Has Forceful Impact | ! Has Forceful Impact | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Has Forceful Impact --> |
|- | |- | ||
! Harms Health | ! Harms Health | ||
− | | {{Bad|true}}<!-- | + | | {{Bad|true}}<!-- Harms Health --> |
|- | |- | ||
! Makes Blood | ! Makes Blood | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Makes Blood --> |
|- | |- | ||
! Can Interrupt Jobs | ! Can Interrupt Jobs | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Can Interrupt Jobs --> |
|- | |- | ||
! Is Ranged | ! Is Ranged | ||
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|- | |- | ||
! Building Damage Factor | ! Building Damage Factor | ||
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
|- | |- | ||
! Building Damage Factor Passable | ! Building Damage Factor Passable | ||
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
|- | |- | ||
! Building Damage Factor Impassable | ! Building Damage Factor Impassable | ||
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
|- | |- | ||
! Plant Damage Factor | ! Plant Damage Factor | ||
− | | 1<!-- | + | | 1<!-- Plant Damage Factor --> |
|- | |- | ||
! Corpse Damage Factor | ! Corpse Damage Factor | ||
− | | 1<!-- | + | | 1<!-- Corpse Damage Factor --> |
|- | |- | ||
! Display Adapted Text Mote | ! Display Adapted Text Mote | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Display Adapted Text Mote --> |
|- | |- | ||
! Can Use Deflect Metal Effect | ! Can Use Deflect Metal Effect | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Can Use Deflect Metal Effect --> |
|- | |- | ||
! Death Message | ! Death Message | ||
− | | {0} has been killed.<!-- | + | | "{0} has been killed."<!-- Death Message --> |
|- | |- | ||
! Default Damage | ! Default Damage | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> |
|- | |- | ||
! Default Armor Penetration | ! Default Armor Penetration | ||
− | | -1<!-- | + | | -1<!-- Default Armor Penetration --> |
|- | |- | ||
! Default Stopping Power | ! Default Stopping Power | ||
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|- | |- | ||
! Apply Additional Hediffs If Hunting For Food | ! Apply Additional Hediffs If Hunting For Food | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Apply Additional Hediffs If Hunting For Food --> |
|- | |- | ||
! Min Damage To Fragment | ! Min Damage To Fragment | ||
− | | 99999<!-- | + | | 99999<!-- Min Damage To Fragment --> |
|- | |- | ||
! Overkill Pct To Destroy Part | ! Overkill Pct To Destroy Part | ||
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
|- | |- | ||
! Explosion Snow Melt Amount | ! Explosion Snow Melt Amount | ||
− | | 1<!-- | + | | 1<!-- Explosion Snow Melt Amount --> |
|- | |- | ||
! Explosion Affect Outside Parts Only | ! Explosion Affect Outside Parts Only | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Explosion Affect Outside Parts Only --> |
|- | |- | ||
! Explosion Color Center | ! Explosion Color Center | ||
− | | {{Color|255|255|255}}<!-- | + | | {{Color|255|255|255}}<!-- Explosion Color Center --> |
|- | |- | ||
! Explosion Color Edge | ! Explosion Color Edge | ||
− | | {{Color|255|255|255}}<!-- | + | | {{Color|255|255|255}}<!-- Explosion Color Edge --> |
|- | |- | ||
! Explosion Propagation Speed | ! Explosion Propagation Speed | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
|- | |- | ||
! Explosion Heat Energy Per Cell | ! Explosion Heat Energy Per Cell | ||
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|- | |- | ||
! Explosion Interior Cell Count Multiplier | ! Explosion Interior Cell Count Multiplier | ||
− | | 1<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
|- | |- | ||
! Explosion Interior Cell Distance Multiplier | ! Explosion Interior Cell Distance Multiplier | ||
− | | 0.7<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
|- | |- | ||
! Blunt Stun Duration | ! Blunt Stun Duration | ||
− | | 1<!-- | + | | 1<!-- Blunt Stun Duration --> |
|- | |- | ||
! Scratch Split Percentage | ! Scratch Split Percentage | ||
− | | 0.5<!-- | + | | 0.5<!-- Scratch Split Percentage --> |
|} | |} | ||
<!--- | <!--- | ||
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! Source | ! Source | ||
--> | --> | ||
− | === | + | === Damage Types Page === |
+ | ==== Table ==== | ||
+ | {| {{STDT| sortable c_08 text-center}} | ||
+ | ! Name !! Label !! Category !! Armor Category !! Overkill Percent To Destroy Part<ref>See [[#Overkill prevention|Overkill prevention]]</ref> !! [[Death]] Message<ref>{0} represents a pawn's name.</ref> !! Hediffs (General / Skin / Solid / Additional) !! Harms Outer Layers<ref>Surgery doesn't hurt your outside bits, but getting shot and stuff will.</ref> !! Affects [[shield belt|shields]] !! Stun duration !! Source | ||
+ | |- id="Cut" | ||
+ | ! Cut | ||
+ | | cut || Melee Weapon || Sharp || 0% - 10% || {0} has been cut to death. || [[Hediffs#Cut|Cut]] / - / [[Hediffs#Crack|Crack]] / - || {{Good|true}} || {{Bad|false}} || - || {{RimworldIcon}} | ||
+ | |- id="Crush" | ||
+ | ! Crush | ||
+ | | crush || Melee Weapon || Blunt || 40% - 100% || {0} has been crushed to death. || [[Hediffs#Crush|Crush]] / [[Hediffs#Cut|Cut]] / [[Hediffs#Crack|Crack]] / - || {{Good|true}} || {{Good|true}} || - || {{RimworldIcon}} | ||
+ | |- id="Table Blunt" | ||
+ | ! Blunt | ||
+ | | blunt || Melee Weapon || Blunt || 40% - 100% || {0} has been beaten to death. || [[Hediffs#Crush|Crush]] / [[Hediffs#Bruise|Bruise]] / [[Hediffs#Crack|Crack]] / - || {{Good|true}} || {{Bad|false}} || - || {{RimworldIcon}} | ||
+ | |- id="Poke" | ||
+ | ! Poke | ||
+ | | blunt || Melee Weapon || Blunt || 40% - 100% || {0} has been beaten to death. || [[Hediffs#Crush|Crush]] / [[Hediffs#Bruise|Bruise]] / [[Hediffs#Crack|Crack]] / - || {{Good|true}} || {{Bad|false}} || - || {{RimworldIcon}} | ||
+ | |- id="Table Demolish" | ||
+ | ! Demolish | ||
+ | | blunt || Melee Weapon || Blunt || 40% - 100% || {0} has been beaten to death. || [[Hediffs#Crush|Crush]] / [[Hediffs#Bruise|Bruise]] / [[Hediffs#Crack|Crack]] / - || {{Good|true}} || {{Bad|false}} || - || {{RimworldIcon}} | ||
+ | |- id="Stab" | ||
+ | ! Stab | ||
+ | | stab || Melee Weapon || Sharp || 40% - 100% || {0} has been stabbed to death. || [[Hediffs#Stab|Stab]] / - / [[Hediffs#Crack|Crack]] / - || {{Good|true}} || {{Bad|false}} || - || {{RimworldIcon}} | ||
+ | |- id="Table RangedStab" | ||
+ | ! RangedStab | ||
+ | | Stab || Ranged Weapon || Sharp || 40% - 100% || {0} has been stabbed to death. || [[Hediffs#Stab|Stab]] / - / [[Hediffs#Crack|Crack]] / - || {{Good|true}} || {{Bad|false}} || - || {{RimworldIcon}} | ||
+ | |- id="Bullet" | ||
+ | ! Bullet | ||
+ | | bullet || Ranged Weapon || Sharp || 0% - 70% || {0} has been shot to death. || [[Hediffs#Gunshot|Gunshot]] / - / - / - || {{Good|true}} || {{Good|true}} || - || {{RimworldIcon}} | ||
+ | |- id="Arrow" | ||
+ | ! Arrow | ||
+ | | arrow || Ranged Weapon || Sharp || 0% - 70% || {0} has been shot to death. || [[Hediffs#Cut|Cut]] / - / [[Hediffs#Crack|Crack]] / - || {{Good|true}} || {{Good|true}} || - || {{RimworldIcon}} | ||
+ | |- id="ArrowHighVelocity" | ||
+ | ! ArrowHighVelocity | ||
+ | | arrow || Ranged Weapon || Sharp || 0% - 70% || {0} has been shot to death. || [[Hediffs#Stab|Stab]] / - / - / - || {{Good|true}} || {{Good|true}} || - || {{RimworldIcon}} | ||
+ | |- id="Table Scratch" | ||
+ | ! Scratch | ||
+ | | scratch || Melee Weapon || Sharp || 0% - 70% || {0} has been torn to death. || [[Hediffs#Scratch|Scratch]] / - / [[Hediffs#Crack|Crack]] / - || {{Good|true}} || {{Bad|false}} || - || {{RimworldIcon}} | ||
+ | |- id="Table Toxic scratch" | ||
+ | ! ScratchToxic | ||
+ | | toxic scratch || Melee Weapon || Sharp || 0% - 70% || {0} has been torn to death. || [[Hediffs#Scratch|Scratch]] / - / [[Hediffs#Crack|Crack]] / [[Hediffs#Toxic buildup|Toxic buildup]] || {{Good|true}} || {{Bad|false}} || - || {{RimworldIcon}} | ||
+ | |- id="Bite" | ||
+ | ! Bite | ||
+ | | [[Hediffs#Bite|Bite]] || Melee Weapon || Sharp || 0% - 10% || {0} has been bitten to death. || [[Hediffs#Bite|Bite]] / - / [[Hediffs#Crack|Crack]] / - || {{Good|true}} || {{Bad|false}} || - || {{RimworldIcon}} | ||
+ | |- id="Table Toxic bite" | ||
+ | ! BiteToxic | ||
+ | | toxic bite || Melee Weapon || Sharp || 0% - 10% || {0} has been bitten to death. || [[Hediffs#Bite|Bite]] / - / [[Hediffs#Crack|Crack]] / [[Hediffs#Toxic buildup|Toxic buildup]] || {{Good|true}} || {{Bad|false}} || - || {{RimworldIcon}} | ||
+ | |- id="Table Bomb" | ||
+ | ! Bomb | ||
+ | | bomb || Misc || Sharp || ? || {0} has died in an explosion. || [[Hediffs#Shredded|Shredded]] / - / [[Hediffs#Crack|Crack]] / - || {{Good|true}} || {{Good|true}} || - || {{RimworldIcon}} | ||
+ | |- id="BombSuper" | ||
+ | ! BombSuper | ||
+ | | bomb || Misc || Sharp || ? || {0} has died in an explosion. || [[Hediffs#Shredded|Shredded]] / - / [[Hediffs#Crack|Crack]] / - || {{Good|true}} || {{Good|true}} || - || {{RimworldIcon}} | ||
+ | |- id="Table Flame" | ||
+ | ! Flame | ||
+ | | flame || Environmental || Heat || ? || {0} has burned to death. || [[Hediffs#Burn|Burn]] / - / - / - || {{Bad|false}}<ref name = burn>Fire currently doesn't burn your organs out or anything - ironically good for preserving them.</ref> || {{Bad|false}} || - || {{RimworldIcon}} | ||
+ | |- id="Table Burn" | ||
+ | ! Burn | ||
+ | | burn || Environmental || Heat || ? || {0} has burned to death. || [[Hediffs#Burn|Burn]] / - / - / - || {{Bad|false}}<ref name = burn /> || {{Bad|false}} || - || {{RimworldIcon}} | ||
+ | |- id="Table Thump" | ||
+ | ! Thump | ||
+ | | thump || Misc || Sharp || ? || {0} has been shot to death. || [[Hediffs#Crush|Crush]] / - / [[Hediffs#Crack|Crack]] / - || {{Good|true}} || {{Good|true}} || - || {{RimworldIcon}} | ||
+ | |- id="Table Tornado" | ||
+ | ! TornadoScratch | ||
+ | | scratch || Environmental || Sharp || 0% - 70% || {0} has been killed by a tornado. || [[Hediffs#Scratch|Scratch]] / - / [[Hediffs#Crack|Crack]] / - || {{Good|true}} || {{Bad|false}} || - || {{RimworldIcon}} | ||
+ | |- id="Frostbite" | ||
+ | ! Frostbite | ||
+ | | frostbite || Environmental || - || ? || {0} has succumbed to frostbite. || [[Hediffs#Frostbite|Frostbite]] / - / - / - || {{Good|true}} || {{Bad|false}} || - || {{RimworldIcon}} | ||
+ | |- id="Surgical cut" | ||
+ | ! Surgical cut | ||
+ | | surgical cut || Medical || - || ? || {0} has died during surgery. || - / - / - || {{Bad|false}}<ref>Able to remove organs without harming outer body parts.</ref> || {{Bad|false}} || - || {{RimworldIcon}} | ||
+ | |- id="Execution cut" | ||
+ | ! Execution cut | ||
+ | | execution cut || Medical || - || - || {0} has been executed by cutting. || [[Hediffs#Cut|Cut]] / - / - / - || {{Bad|false}} || {{Bad|false}} || - || {{RimworldIcon}} | ||
+ | |- id="Table EMP" | ||
+ | ! EMP <ref name="stun">Does not deal physical damage so does not show up on body parts. </ref> | ||
+ | | - || Stun || - || - || {0} has been EMPed to death. || - / - / - / - || {{Good|true}} || {{Good|true}} || 0.25 s <ref name = duration>Per point of damage.</ref> <ref> Only applies to mechanoids or turrets. </ref> || {{RimworldIcon}} | ||
+ | |- id="Stun" | ||
+ | ! Stun <ref name="stun"/> | ||
+ | | - || Stun || - || - || {0} has been stunned to death. || - / - / - / - || {{Bad|false}} || {{Good|true}} || 0.33 s <ref name = duration></ref> || {{RimworldIcon}} | ||
+ | |- | ||
+ | |- id="Smoke" | ||
+ | ! Smoke <ref name="stun"/> | ||
+ | | smoke || Misc || - || - || - || - / - / - / - || - || ? || - || {{RimworldIcon}} | ||
+ | |- | ||
+ | |- id="Deterioration" | ||
+ | ! [[Deterioration]] | ||
+ | | - || Misc || - || - || - || - / - / - / - || - || ? || - || {{RimworldIcon}} | ||
+ | |- | ||
+ | |- id="Rotting" | ||
+ | ! Rotting | ||
+ | | - || Misc || - || - || - || - / - / - / - || - || ? || - || {{RimworldIcon}} | ||
+ | |- | ||
+ | |- id="Mining" | ||
+ | ! [[Mining]] | ||
+ | | - || Misc || - || - || - || - / - / - / - || - || ? || - || {{RimworldIcon}} | ||
+ | |- | ||
+ | |- id="Extinguish" | ||
+ | ! Extinguish <ref name="stun"/> | ||
+ | | - || Misc || - || - || - || [[Hediffs#Covered in firefoam|Covered in firefoam]] / - / - / - || - || ? || - || {{RimworldIcon}} | ||
+ | |- | ||
+ | |- id="AcidBurn" | ||
+ | ! AcidBurn | ||
+ | | acid burn || Misc || Sharp || - || {0} has burned to death. || [[Hediffs#Acid burn|Acid burn]] / - / - / - || - || ? || - || {{RimworldIcon}} | ||
+ | |- | ||
+ | |- id="DecayedOrgan" | ||
+ | ! Decayed | ||
+ | | decayed organ || Misc || - || - || {0} died from metabolic disruptions caused by organ decay. || - / - / - / - || - || ? || - || {{RimworldIcon}} | ||
+ | |- | ||
+ | |- id="Vaporize" | ||
+ | ! Vaporize | ||
+ | | vaporize || Misc || Heat || - || {0} has been vaporized by extreme heat. || [[Hediffs#Burn|Burn]] / - / - / - || {{Good|true}} || ? || - || {{RimworldIcon}} | ||
+ | |- | ||
+ | |- id="MechBandShockwave" | ||
+ | ! MechBandShockwave | ||
+ | | mech-band shockwave || Stun || - || - || {0} has been shocked to death. || - / - / - / - || - || ? || {{Ticks|1200}} || {{BiotechIcon}} | ||
+ | |- | ||
+ | |- id="ToxGas" | ||
+ | ! ToxGas | ||
+ | | tox gas || Misc || - || - || - || - / - / - || - || ? || - || {{BiotechIcon}} | ||
+ | |- | ||
+ | |- id="Beam" | ||
+ | ! Beam | ||
+ | | beam || Misc || Heat || 0% - 70% || {0} has been beamed to death. || - / - / - / - || {{Good|true}} || ? || - || {{BiotechIcon}} | ||
+ | |- | ||
+ | |- id="BulletToxic" | ||
+ | ! BulletToxic | ||
+ | | toxic bullet || Ranged Weapon || Sharp || 0% - 70% || - || [[Hediffs#Gunshot|Gunshot]] / - / - / [[Hediffs#Toxic buildup|Toxic buildup]] || {{Good|true}} || ? || - || {{BiotechIcon}} | ||
+ | |- | ||
+ | |- id="ElectricalBurn" | ||
+ | ! ElectricalBurn | ||
+ | | electrical burn || Environmental || Heat || - || {0} has died from electrical burns. || [[Hediffs#Electrical burn|Electrical burn]] / - / - / - || - || ? || - || {{AnomalyIcon}} | ||
+ | |- | ||
+ | |- id="Digested" | ||
+ | ! Digested | ||
+ | | digestion || Misc || - || - || {0} died from being digested. || - / - / - / - || - || ? || - || {{AnomalyIcon}} | ||
+ | |- | ||
+ | |- id="EnergyBolt" | ||
+ | ! EnergyBolt | ||
+ | | energy bolt || Misc || Sharp || 0% - 70% || {0} has been killed by an energy bolt. || [[Hediffs#Energy bolt|Energy bolt]] / - / - / - || {{Good|true}} || ? || - || {{AnomalyIcon}} | ||
+ | |- | ||
+ | |- id="Nerve" | ||
+ | ! Nerve | ||
+ | | nerve || Misc || Sharp || 0% - 70% || {0} has been killed by nerve shock. || [[Hediffs#Cut|Cut]] / - / [[Hediffs#Crack|Crack]] / - || {{Good|true}} || ? || - || {{AnomalyIcon}} | ||
+ | |- | ||
+ | |- id="NerveStun" | ||
+ | ! NerveStun | ||
+ | | nerve stun || Misc || - || - || - || - / - / - || - || ? || {{Ticks|240}} || {{AnomalyIcon}} | ||
+ | |- | ||
+ | |- id="Psychic" | ||
+ | ! Psychic | ||
+ | | psychic || Misc || - || - || {0} has been killed by a psychic attack. || [[Hediffs#Psychic burn|Psychic burn]] / [[Hediffs#Psychic skin burn|Psychic burn (skin)]] / [[Hediffs#Psychic solid burn|Psychic burn (solid)]] / - || - || ? || - || {{AnomalyIcon}} | ||
+ | |- | ||
+ | |- id="DeadlifeDust" | ||
+ | ! DeadlifeDust | ||
+ | | deadlife dust || Misc || - || - || - || - / - / - / - || - || ? || - || {{AnomalyIcon}} | ||
+ | |- | ||
+ | |- id="NociosphereVaporize" | ||
+ | ! NociosphereVaporize | ||
+ | | vaporize || Misc || Heat || - || {0} has been vaporized by extreme heat. || [[Hediffs#Burn|Burn]] / - / - / - || {{Good|true}} || ? || - || {{AnomalyIcon}} | ||
+ | <!-- | ||
+ | |- | ||
+ | |- id="" | ||
+ | ! | ||
+ | | - || - || - || - || - || - / - / - || - || - || - || - | ||
+ | --> | ||
+ | |} | ||
+ | <references/> | ||
+ | |||
+ | === Damage Worker === | ||
+ | ==== Base ==== | ||
+ | For reference, ''Instigator'' refers to the source of damage, and ''victim'' refers to the object that is receiving said damage. | ||
+ | ===== Apply ===== | ||
+ | Create instance of ''damage Result'' | ||
+ | |||
+ | IF ''victim'' uses hit points AND damage type ''harms Health'': continue, otherwise '''return''' ''damage Result'' | ||
+ | |||
+ | ''num'' = damage amount | ||
+ | |||
+ | IF ''victim'' is a building: multiply ''num'' by ''building Damage Factor'' | ||
+ | * IF ''victim'' is ''Impassable'': multiply ''num'' by ''building Damage Factor Impassable'' | ||
+ | * ELSE: multiply ''num'' by ''building Damage Factor Passable'' | ||
+ | |||
+ | * IF ''scale Damage To Buildings Based On Flammability'' is {{Good|true}}: multiply ''num'' by the larger value of 0.05 AND the ''victim's'' ''[[Flammability]]'' [[Stat]], i.e. | ||
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
− | + | {| class="wikitable" style="margin: 10px;" | |
− | + | |+ Scale Damage To Buildings Based On Flammability | |
− | + | |- | |
− | + | ! {{Graph:Chart|width=200|height=200|xAxisTitle=Victim Flammability|yAxisTitle=Scaled Damage|xAxisFormat=%|xAxisAngle=+45|yAxisFormat=%|xAxisMin=|xAxisMax=|yAxisMin=|yAxisMax=|type=line|x=0, 0.05, 1, 2|y=0.05, 0.05, 1, 2|xGrid=|yGrid=}} | |
− | + | |} | |
− | + | </li></div> | |
− | + | ||
− | + | IF ''Instigator'' is a [[Shambler]]: multiply ''num'' by 1.5 | |
− | + | ||
− | + | IF [[Biotech]] {{BiotechIcon}} is active AND (the ''Instigator'' is using a body part OR melee weapon) AND ''victim'' is a [[Door]]: multiply ''num'' by the ''Instigator's'' ''[[Melee Door Damage Factor]]'' [[Stat]] | |
− | + | ||
− | + | IF ''victim'' is a [[Plant]]: multiply ''num'' by ''plant Damage Factor'' | |
− | + | ||
− | + | IF ''victim'' is a [[Corpse]]: multiply ''num'' by ''corpse Damage Factor'' | |
− | + | ||
− | + | ''total Damage Dealt'' = the smaller value of the ''victim's'' hit points AND ''num'' rounded randomly | |
− | + | ||
− | + | Subtract ''total Damage Dealt'' from the ''victim's'' hit points | |
− | + | ||
− | + | IF the ''victim's'' hit points are less than or equal to zero: | |
− | | | + | * Set the ''victim's'' hit points to zero, and '''Kill''' the ''victim'' |
− | | | + | |
− | | | + | '''return''' ''damage Result'' |
− | + | ||
− | + | ===== Explosion Start ===== | |
− | + | IF ''explosion Heat Energy Per Cell'' > '''Epsilon''' (1.401298E-45): '''Push Heat''', where ''energy'' = ''explosion Heat Energy Per Cell'' * Count of ''cells To Affect'' | |
− | + | ||
− | + | ===== Explosion Affect Cell ===== | |
− | + | '''c''' is an Integer Vector of 3 dimensions (x, y, z), and in this case it is the area affected by an explosion | |
− | + | ||
− | + | Clear the list ''things To Affect'' | |
− | + | ||
− | + | ''num'' = '''MinValue''' (-3.40282347E+38) | |
− | + | ||
− | + | ''flag'' = {{Bad|false}} | |
− | + | ||
− | + | ''list'' = ''things'' within '''c''' | |
− | + | ||
− | + | FOR every ''thing'' in ''list'': | |
− | + | * IF ''thing'' is NOT a ''Mote'' AND NOT ''Ethereal'': | |
− | | | + | ** '''Add''' ''thing'' to ''things To Affect'' |
− | | | + | ** IF ''thing Fillage'' is ''Full'' (''Fill Percent'' > 0.99) AND ''thing Altitude'' > ''num'': |
− | + | *** ''flag'' = {{Good|true}} | |
− | + | *** ''num'' = ''thing Altitude'' | |
− | < | + | |
− | + | FOR every ''thing'' in ''things To Affect'': | |
− | + | * IF ''thing Altitude'' ≥ ''num'': '''Explosion Damage Thing''', where t is ''thing'' | |
− | + | ||
− | + | IF ''flag'' is {{Bad|false}}: '''Explosion Damage Terrain''' | |
− | + | ||
− | + | IF ''explosion Snow Melt Amount'' > 0.0001: | |
− | + | * ''length Horizontal'' = the square root of (x^2 + z^2) from ('''c''' - '''explosion Position''') | |
− | + | * ''num2'' = 1 - (''length Horizontal'' / ''explosion radius'') | |
− | + | * IF ''num2'' > 0: | |
− | + | ** '''Add Depth''' to ''snow Grid'', where ''depth To Add'' = -''num2'' * ''explosion Snow Melt Amount'' | |
− | + | ||
− | + | IF damage type is ''Bomb'' OR ''Flame'': | |
− | + | * list2 = '''Things Of Def''' '''RectTrigger''' within explosion area | |
− | + | * FOR every ''thing'' in ''list2'': | |
− | + | * ''rect Trigger'' of type '''RectTrigger''' = ''thing'' | |
− | + | * IF ''rect Trigger'' ''activates On Explosion'' AND ''rect Trigger'' '''Contains''' '''c''': | |
− | + | ** Set '''Activated By''' for ''rect Trigger'', where ''pawn'' is ''null'' | |
− | + | ||
− | + | ===== Explosion Damage Thing ===== | |
− | + | '''damaged Things''' is a list of things, and '''ignored Things''' is a list of things | |
− | + | ||
− | + | IF ''thing'' is a ''Mote'' OR ''Ethereal'': '''return''' | |
− | + | ||
− | + | IF '''damaged Things''' '''Contains''' ''thing'': '''return''' | |
− | + | ||
− | + | '''Add''' ''thing'' to '''damaged Things''' | |
− | + | ||
− | + | IF '''ignored Things''' '''Contains''' ''thing'': '''return''' | |
− | + | ||
− | + | If damage type is ''Bomb'' AND ''thing'' is ''[[Fire]]'' AND ''thing'' is NOT ''Destroyed'': | |
− | | | + | * '''Destroy''' ''thing'' by the ''Vanish'' destroy mode |
− | + | * '''return''' | |
− | + | ||
− | + | ''angle'' is a number | |
− | + | ||
− | + | IF ''thing Position'' is ''explosion Position'': | |
− | + | * ''angle'' = random value between 0~359 inclusive | |
− | + | ELSE: | |
− | + | * ''angle'' = Facing direction of (''thing Position'' - ''explosion Position'') | |
− | + | ||
− | + | ''dinfo'' = new instance of structure '''DamageInfo''' | |
− | + | ||
− | + | IF ''explosion Affect Outside Parts Only'' is {{Good|true}}: | |
− | + | * '''Set Body Region''' for ''dinfo'', where body part height is ''Undefined'', and body part depth is ''Outside'' | |
− | + | ||
− | + | ''pawn'' = ''thing'' as a '''[[Pawn]]''' | |
− | + | ||
− | + | ''damage Result'' = '''Take Damage''' for ''thing'' using ''dinfo'' | |
− | + | ||
− | + | IF ''pawn'' exists AND ''damage Result'' is ''wounded'': | |
− | + | * Stagger ''pawn'' for {{Ticks|97}}, with a ''move Speed Factor'' of 0.17 | |
− | + | ||
− | + | ===== Explosion Damage Terrain ===== | |
− | | | + | '''explosion''' is of the '''Explosion''' class |
− | + | ||
− | + | '''c''' is an Integer Vector of 3 dimensions (x, y, z), and in this case it is the area affected by an explosion | |
− | + | ||
− | + | IF damage type is {{Bad|NOT}} ''Bomb'': '''return''' | |
− | + | ||
+ | IF {{Bad|can't}} '''remove Top Layer At''' '''c''': '''return''' | ||
+ | |||
+ | ''terrain'' = ''Get Terrain'' for '''c''' | ||
+ | |||
+ | IF ''destroy On Bomb Damage Threshold'' for ''terrain'' < 0: '''return''' | ||
+ | |||
+ | IF '''Get Damage Amount At''' '''c''' for '''explosion''' ≥ ''destroy On Bomb Damage Threshold'' for ''terrain'': | ||
+ | * '''Notify Terrain Destroyed''' using '''c''' for '''explosion''' | ||
+ | |||
+ | ===== Explosion Cells To Hit ===== | ||
+ | WIP | ||
+ | |||
+ | ==== Add Global ==== | ||
+ | ===== Apply ===== | ||
+ | ''pawn'' of class '''Pawn''' = ''thing'' as '''Pawn''' | ||
+ | IF (''pawn'' exists: | ||
+ | * ''hediff'' of class '''Hediff''' = '''Make Hediff''' of '''Hediff Maker''' using ''hediff'' of '''dinfo''' | ||
+ | * ''hediff'' ''Severity'' = '''dinfo''' ''Amount'' | ||
+ | * '''Add Hediff''' ''hediff'' to ''pawn'' | ||
+ | |||
+ | '''return''' new '''Damage Result''' of '''Damage Worker''' | ||
+ | |||
+ | ==== Add Injury ==== | ||
+ | ===== Apply ===== | ||
+ | |||
+ | ===== Apply To Pawn ===== | ||
+ | |||
+ | ===== Apply Small Pawn Damage Propagation ===== | ||
+ | |||
+ | ===== Apply Damage To Part ===== | ||
+ | |||
+ | ===== Apply Special Effects To Part ===== | ||
+ | |||
+ | ===== Finalize And Add Injury ===== | ||
+ | |||
+ | ===== Choose Hit Part ===== | ||
+ | |||
+ | ===== Reduce Damage To Preserve Outside Parts ===== | ||
+ | |||
+ | ===== Should Reduce Damage To Preserve Part ===== | ||
+ | '''return''' body part depth is ''Outside'' AND body part is {{Bad|Not}} ''Core Part'' | ||
+ | |||
+ | |||
+ | ==== Bite ==== | ||
+ | ===== Choose Hit Part ===== | ||
+ | '''return''' '''Get Random Not Missing Part''' for '''pawn''' ''hediff Set'' using ''Outside'' body part depth | ||
+ | |||
+ | ==== Blunt ==== | ||
+ | ===== Choose Hit Part ===== | ||
+ | '''return''' '''Get Random Not Missing Part''' for '''pawn''' ''hediff Set'' using ''Outside'' body part depth | ||
+ | |||
+ | ===== Apply Special Effects To Part ===== | ||
+ | |||
+ | |||
+ | ==== Cut ==== | ||
+ | ===== Choose Hit Part ===== | ||
+ | '''return''' '''Get Random Not Missing Part''' for '''pawn''' ''hediff Set'' using ''Outside'' body part depth | ||
+ | |||
+ | ===== Apply Special Effects To Part ===== | ||
+ | |||
+ | |||
+ | ==== Extinguish ==== | ||
+ | ===== Apply ===== | ||
+ | |||
+ | |||
+ | ==== Flame ==== | ||
+ | ===== Apply ===== | ||
+ | |||
+ | |||
+ | ===== Explosion Affect Cell ===== | ||
+ | |||
+ | |||
+ | ==== Frostbite ==== | ||
+ | ===== Apply Special Effects To Part ===== | ||
+ | |||
+ | |||
+ | ==== Nerve ==== | ||
+ | ===== Apply Special Effects To Part ===== | ||
+ | |||
+ | <div><li style="display: inline-table;"> | ||
+ | {| {{STDT}} | ||
+ | ! Body Size !! Seconds | ||
+ | |- | ||
+ | ! 0.01 | ||
+ | | 3 | ||
+ | |- | ||
+ | ! 1 | ||
+ | | 2 | ||
+ | |- | ||
+ | ! 2 | ||
+ | | 2 | ||
+ | |- | ||
+ | ! 4 | ||
+ | | 1 | ||
+ | |}</li><li style="display: inline-table;"> | ||
+ | {| class="wikitable" style="margin: 10px;" | ||
+ | |+ Nerve Stun Seconds From Body Size Curve | ||
+ | |- | ||
+ | ! {{Graph:Chart|width=200|height=200|xAxisTitle=Body Size|yAxisTitle=Seconds|xAxisAngle=+45|xType=number|type=line|x=0.01, 1, 2, 4|y=3, 2, 2, 1|xGrid=|yGrid=}} | ||
+ | |}</li></div> | ||
+ | |||
+ | ===== Stun Damage Factor From Quality ===== | ||
+ | {| {{STDT}} | ||
+ | ! Quality !! Factor | ||
+ | |- | ||
+ | ! Awful | ||
+ | | 0.75 | ||
+ | |- | ||
+ | ! Poor | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Normal | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Good | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Excellent | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Masterwork | ||
+ | | 1.25 | ||
+ | |- | ||
+ | ! Legendary | ||
+ | | 1.5 | ||
+ | |} | ||
+ | |||
+ | ==== Scratch ==== | ||
+ | ===== Choose Hit Part ===== | ||
+ | '''return''' '''Get Random Not Missing Part''' for '''pawn''' ''hediff Set'' using ''Outside'' body part depth | ||
+ | |||
+ | ===== Apply Special Effects To Part ===== | ||
+ | |||
+ | |||
+ | ==== Stab ==== | ||
+ | ===== Choose Hit Part ===== | ||
+ | |||
+ | ===== Apply Special Effects To Part ===== | ||
+ | |||
+ | |||
+ | ==== Stun ==== | ||
+ | ===== Apply ===== | ||
+ | |||
+ | |||
+ | ==== Vaporize ==== | ||
+ | ===== Explosion Affect Cell ===== | ||
+ | |||
+ | |||
+ | ===== Explosion Damage Thing ===== | ||
+ | |||
+ | |||
+ | ===== Explosion Start ===== | ||
+ | |||
+ | |||
+ | |||
+ | === Concise === | ||
+ | <div><li style="display: inline-table;"> | ||
+ | Click to <div class="mw-collapsible mw-collapsed"> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {| {{STDT| sortable}} | ||
+ | ! Def Name !! Label !! Category !! Armor Category !! Worker Class !! Hediffs (General / Skin / Solid ) !! Harm All Layers Until Outside !! Death Message !! Default Damage / {{AP}} / Stopping Power !! Overkill Percent To Destroy Part !! Source | ||
+ | <!-- Core Stun --> | ||
+ | |- id="Stun" <!--DamageDef Name="Stun" ParentName="StunBase"--> | ||
+ | ! Stun<!--/defName--> | ||
+ | | stun<!--/label--> | ||
+ | | Stun<!-- Category --> | ||
+ | | -<!-- Armor Category --> | ||
+ | | Stun<!--/workerClass--> | ||
+ | | -<!-- Hediff --> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> | ||
+ | | -<!-- Harm All Layers Until Outside --> | ||
+ | | {0} has been stunned to death.<!--/deathMessage--> | ||
+ | | 20<!--/defaultDamage--> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> | ||
+ | | 0~0.7<!-- Overkill Pct To Destroy Part --> | ||
+ | | {{RimworldIcon}} | ||
+ | <!--/DamageDef--> | ||
+ | |- id="EMP" <!--DamageDef ParentName="StunBase"--> | ||
+ | ! EMP<!--/defName--> | ||
+ | | EMP<!--/label--> | ||
+ | | Stun<!-- Category --> | ||
+ | | -<!-- Armor Category --> | ||
+ | | -<!-- Worker Class --> | ||
+ | | -<!-- Hediff --> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> | ||
+ | | -<!-- Harm All Layers Until Outside --> | ||
+ | | {0} has been EMPed to death.<!--/deathMessage--> | ||
+ | | 50<!--/defaultDamage--> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> | ||
+ | | 0~0.7<!-- Overkill Pct To Destroy Part --> | ||
+ | | {{RimworldIcon}} | ||
+ | <!--/DamageDef--> | ||
+ | <!-- Core Ranged Weapon --> | ||
+ | <!-- Temporary hack; ranged weapons need to use the old pre-flavorful-combat system to avoid a rebalance cascade. --> | ||
+ | |- id="RangedStab" <!--DamageDef--> | ||
+ | ! RangedStab<!--/defName--> | ||
+ | | stab<!--/label--> | ||
+ | | Ranged Weapon<!-- Category --> | ||
+ | | Sharp<!--/armorCategory--> | ||
+ | | Stab<!--/workerClass--> | ||
+ | | [[Hediffs#Stab|Stab]]<!--/hediff--> / -<!-- Hediff Skin --> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
+ | | -<!-- Harm All Layers Until Outside --> | ||
+ | | {0} has been stabbed to death.<!--/deathMessage--> | ||
+ | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> | ||
+ | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
+ | | {{RimworldIcon}} | ||
+ | <!--/DamageDef--> | ||
+ | |- id="Bullet" <!--DamageDef Name="Bullet"--> | ||
+ | ! Bullet<!--/defName--> | ||
+ | | bullet<!--/label--> | ||
+ | | Ranged Weapon<!-- Category --> | ||
+ | | Sharp<!--/armorCategory--> | ||
+ | | AddInjury<!--/workerClass--> | ||
+ | | [[Hediffs#Gunshot|Gunshot]]<!--/hediff--> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> | ||
+ | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
+ | | {0} has been shot to death.<!--/deathMessage--> | ||
+ | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> | ||
+ | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
+ | | {{RimworldIcon}} | ||
+ | <!--/DamageDef--> | ||
+ | |- id="Arrow" <!--DamageDef Name="Arrow"--> | ||
+ | ! Arrow<!--/defName--> | ||
+ | | arrow<!--/label--> | ||
+ | | Ranged Weapon<!-- Category --> | ||
+ | | Sharp<!--/armorCategory--> | ||
+ | | AddInjury<!--/workerClass--> | ||
+ | | [[Hediffs#Cut|Cut]]<!--/hediff--> / -<!-- Hediff Skin --> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
+ | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
+ | | {0} has been shot to death by an arrow.<!--/deathMessage--> | ||
+ | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> | ||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
Line 476: | Line 959: | ||
| Sharp<!--/armorCategory--> | | Sharp<!--/armorCategory--> | ||
| AddInjury<!--/workerClass--> | | AddInjury<!--/workerClass--> | ||
− | | [[Hediffs#Stab|Stab]]<!--/hediff--> | + | | [[Hediffs#Stab|Stab]]<!--/hediff--> / -<!-- Hediff Skin --> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has been shot to death by an arrow.<!--/deathMessage--> | | {0} has been shot to death by an arrow.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | |||
− | |||
− | |||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
Line 497: | Line 973: | ||
| -<!-- Armor Category --> | | -<!-- Armor Category --> | ||
| -<!-- Worker Class --> | | -<!-- Worker Class --> | ||
− | | -<!-- Hediff --> | + | | -<!-- Hediff --> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| -<!-- Harm All Layers Until Outside --> | | -<!-- Harm All Layers Until Outside --> | ||
− | | | + | | "{0} has been killed."<!-- Death Message --> |
− | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> | |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | | -1<!-- | ||
− | |||
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 517: | Line 986: | ||
| -<!-- Armor Category --> | | -<!-- Armor Category --> | ||
| -<!-- Worker Class --> | | -<!-- Worker Class --> | ||
− | | -<!-- Hediff --> | + | | -<!-- Hediff --> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | + | | -<!-- Harm All Layers Until Outside --> | |
− | + | | "{0} has been killed."<!-- Death Message --> | |
− | | -<!-- Harm All Layers Until Outside --> | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | | | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | |||
− | |||
− | | -1<!-- | ||
− | |||
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 537: | Line 999: | ||
| -<!-- Armor Category --> | | -<!-- Armor Category --> | ||
| -<!-- Worker Class --> | | -<!-- Worker Class --> | ||
− | | -<!-- Hediff --> | + | | -<!-- Hediff --> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| -<!-- Harm All Layers Until Outside --> | | -<!-- Harm All Layers Until Outside --> | ||
− | | | + | | "{0} has been killed."<!-- Death Message --> |
− | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> | |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | | -1<!-- | ||
− | |||
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 557: | Line 1,012: | ||
| -<!-- Armor Category --> | | -<!-- Armor Category --> | ||
| Extinguish<!--/workerClass--> | | Extinguish<!--/workerClass--> | ||
− | | [[Hediffs#Covered in firefoam|Covered in firefoam]]<!--/hediff--> | + | | [[Hediffs#Covered in firefoam|Covered in firefoam]]<!--/hediff--> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| -<!-- Harm All Layers Until Outside --> | | -<!-- Harm All Layers Until Outside --> | ||
− | | | + | | "{0} has been killed."<!-- Death Message --> |
− | + | | 999999<!--/defaultDamage--> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> | |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | | 999999<!--/defaultDamage--> | ||
− | |||
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 577: | Line 1,025: | ||
| Sharp<!--/armorCategory--> | | Sharp<!--/armorCategory--> | ||
| AddInjury<!--/workerClass--> | | AddInjury<!--/workerClass--> | ||
− | | [[Hediffs#Shredded|Shredded]]<!--/hediff--> | + | | [[Hediffs#Shredded|Shredded]]<!--/hediff--> / -<!-- Hediff Skin --> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has died in an explosion.<!--/deathMessage--> | | {0} has died in an explosion.<!--/deathMessage--> | ||
− | | 50<!--/defaultDamage--> | + | | 50<!--/defaultDamage--> / 0.10<!--/defaultArmorPenetration--> / 0.5<!--/defaultStoppingPower--> |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 597: | Line 1,038: | ||
| Sharp<!--/armorCategory--> | | Sharp<!--/armorCategory--> | ||
| AddInjury<!--/workerClass--> | | AddInjury<!--/workerClass--> | ||
− | | [[Hediffs#Shredded|Shredded]]<!--/hediff--> | + | | [[Hediffs#Shredded|Shredded]]<!--/hediff--> / -<!-- Hediff Skin --> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has died in an explosion.<!--/deathMessage--> | | {0} has died in an explosion.<!--/deathMessage--> | ||
− | | 550<!--/defaultDamage--> | + | | 550<!--/defaultDamage--> / 1.30<!--/defaultArmorPenetration--> / 2.0<!--/defaultStoppingPower--> |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 617: | Line 1,051: | ||
| -<!-- Armor Category --> | | -<!-- Armor Category --> | ||
| -<!-- Worker Class --> | | -<!-- Worker Class --> | ||
− | | -<!-- Hediff --> | + | | -<!-- Hediff --> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| -<!-- Harm All Layers Until Outside --> | | -<!-- Harm All Layers Until Outside --> | ||
− | | | + | | "{0} has been killed."<!-- Death Message --> |
− | + | | 0<!--/defaultDamage--> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> | |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | | 0<!--/defaultDamage--> | ||
− | |||
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 637: | Line 1,064: | ||
| Sharp<!--/armorCategory--> | | Sharp<!--/armorCategory--> | ||
| AddInjury<!--/workerClass--> | | AddInjury<!--/workerClass--> | ||
− | | [[Hediffs#Crush|Crush]]<!--/hediff--> | + | | [[Hediffs#Crush|Crush]]<!--/hediff--> / -<!-- Hediff Skin --> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has been shot to death.<!--/deathMessage--> | | {0} has been shot to death.<!--/deathMessage--> | ||
− | | 5<!--/defaultDamage--> | + | | 5<!--/defaultDamage--> / <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> / -<!-- Default Stopping Power --> |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 657: | Line 1,077: | ||
| Heat<!--/armorCategory--> | | Heat<!--/armorCategory--> | ||
| Vaporize<!--/workerClass--> | | Vaporize<!--/workerClass--> | ||
− | | [[Hediffs#Burn|Burn]]<!--/hediff--> | + | | [[Hediffs#Burn|Burn]]<!--/hediff--> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
<!--soundExplosion>Explosion_Vaporize</soundExplosion--> | <!--soundExplosion>Explosion_Vaporize</soundExplosion--> | ||
− | |||
− | |||
| {0} has been vaporized by extreme heat.<!--/deathMessage--> | | {0} has been vaporized by extreme heat.<!--/deathMessage--> | ||
− | | 800<!--/defaultDamage--> | + | | 800<!--/defaultDamage--> / 1<!--/defaultArmorPenetration--> / 1.5<!--/defaultStoppingPower--> |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 678: | Line 1,091: | ||
| Sharp<!--/armorCategory--> | | Sharp<!--/armorCategory--> | ||
| AddInjury<!--/workerClass--> | | AddInjury<!--/workerClass--> | ||
− | | [[Hediffs#Acid burn|Acid burn]]<!--/hediff--> | + | | [[Hediffs#Acid burn|Acid burn]]<!--/hediff--> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| -<!-- Harm All Layers Until Outside --> | | -<!-- Harm All Layers Until Outside --> | ||
− | |||
− | |||
| {0} has burned to death.<!--/deathMessage--> | | {0} has burned to death.<!--/deathMessage--> | ||
− | | <!--defaultDamage-->10<!--/defaultDamage--> | + | | <!--defaultDamage-->10<!--/defaultDamage--> / <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> / -<!-- Default Stopping Power --> |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 698: | Line 1,104: | ||
| -<!-- Armor Category --> | | -<!-- Armor Category --> | ||
| AddInjury<!--/workerClass--> | | AddInjury<!--/workerClass--> | ||
− | | [[Hediffs#Decayed organ|Decayed organ]]<!--/hediff--> | + | | [[Hediffs#Decayed organ|Decayed organ]]<!--/hediff--> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| -<!-- Harm All Layers Until Outside --> | | -<!-- Harm All Layers Until Outside --> | ||
− | |||
− | |||
| {0} died from metabolic disruptions caused by organ decay.<!--/deathMessage--> | | {0} died from metabolic disruptions caused by organ decay.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 719: | Line 1,118: | ||
| Sharp<!--/armorCategory--> | | Sharp<!--/armorCategory--> | ||
| Cut<!--/workerClass--> | | Cut<!--/workerClass--> | ||
− | | [[Hediffs#Cut|Cut]]<!--/hediff--> | + | | [[Hediffs#Cut|Cut]]<!--/hediff--> / [[Hediffs#Cut|Cut]]<!--/hediffSkin--> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has been cut to death.<!--/deathMessage--> | | {0} has been cut to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | |||
− | |||
− | |||
| 0~0.1<!--/overkillPctToDestroyPart--> | | 0~0.1<!--/overkillPctToDestroyPart--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
Line 739: | Line 1,131: | ||
| Blunt<!--/armorCategory--> | | Blunt<!--/armorCategory--> | ||
| AddInjury<!--/workerClass--> | | AddInjury<!--/workerClass--> | ||
− | | [[Hediffs#Crush|Crush]]<!--/hediff--> | + | | [[Hediffs#Crush|Crush]]<!--/hediff--> / [[Hediffs#Cut|Cut]]<!--/hediffSkin--> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has been crushed to death.<!--/deathMessage--> | | {0} has been crushed to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | |||
− | |||
− | |||
| 0.4~1.0<!--/overkillPctToDestroyPart--> | | 0.4~1.0<!--/overkillPctToDestroyPart--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
Line 759: | Line 1,144: | ||
| Blunt<!--/armorCategory--> | | Blunt<!--/armorCategory--> | ||
| Blunt<!--/workerClass--> | | Blunt<!--/workerClass--> | ||
− | | [[Hediffs#Crush|Crush]]<!--/hediff--> | + | | [[Hediffs#Crush|Crush]]<!--/hediff--> / [[Hediffs#Bruise|Bruise]]<!--/hediffSkin--> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has been beaten to death.<!--/deathMessage--> | | {0} has been beaten to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | |||
− | |||
− | |||
| 0.4~1.0<!--/overkillPctToDestroyPart--> | | 0.4~1.0<!--/overkillPctToDestroyPart--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
Line 780: | Line 1,158: | ||
| Blunt<!--/armorCategory--> | | Blunt<!--/armorCategory--> | ||
| Stab<!--/workerClass--> | | Stab<!--/workerClass--> | ||
− | | [[Hediffs#Crush|Crush]]<!--/hediff--> | + | | [[Hediffs#Crush|Crush]]<!--/hediff--> / [[Hediffs#Bruise|Bruise]]<!--/hediffSkin--> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has been beaten to death.<!--/deathMessage--> | | {0} has been beaten to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | |||
− | |||
− | |||
| 0.4~1.0<!--/overkillPctToDestroyPart--> | | 0.4~1.0<!--/overkillPctToDestroyPart--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
Line 800: | Line 1,171: | ||
| Blunt<!--/armorCategory--> | | Blunt<!--/armorCategory--> | ||
| Blunt<!--/workerClass--> | | Blunt<!--/workerClass--> | ||
− | | [[Hediffs#Crush|Crush]]<!--/hediff--> | + | | [[Hediffs#Crush|Crush]]<!--/hediff--> / [[Hediffs#Bruise|Bruise]]<!--/hediffSkin--> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has been beaten to death.<!--/deathMessage--> | | {0} has been beaten to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | |||
− | |||
− | |||
| 0.4~1.0<!--/overkillPctToDestroyPart--> | | 0.4~1.0<!--/overkillPctToDestroyPart--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
Line 820: | Line 1,184: | ||
| Sharp<!--/armorCategory--> | | Sharp<!--/armorCategory--> | ||
| Stab<!--/workerClass--> | | Stab<!--/workerClass--> | ||
− | | [[Hediffs#Stab|Stab]]<!--/hediff--> | + | | [[Hediffs#Stab|Stab]]<!--/hediff--> / -<!-- Hediff Skin --> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | |||
− | |||
| -<!-- Harm All Layers Until Outside --> | | -<!-- Harm All Layers Until Outside --> | ||
− | |||
− | |||
| {0} has been stabbed to death.<!--/deathMessage--> | | {0} has been stabbed to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | |||
− | |||
− | |||
| 0.4~1.0<!--/overkillPctToDestroyPart--> | | 0.4~1.0<!--/overkillPctToDestroyPart--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
Line 840: | Line 1,197: | ||
| Sharp<!--/armorCategory--> | | Sharp<!--/armorCategory--> | ||
| Scratch<!--/workerClass--> | | Scratch<!--/workerClass--> | ||
− | | [[Hediffs#Scratch|Scratch]]<!--/hediff--> | + | | [[Hediffs#Scratch|Scratch]]<!--/hediff--> / -<!-- Hediff Skin --> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has been torn to death.<!--/deathMessage--> | | {0} has been torn to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | |||
− | |||
− | |||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
Line 860: | Line 1,210: | ||
| Sharp<!--/armorCategory--> | | Sharp<!--/armorCategory--> | ||
| Scratch<!--/workerClass--> | | Scratch<!--/workerClass--> | ||
− | | [[Hediffs#Scratch|Scratch]]<!--/hediff--> | + | | [[Hediffs#Scratch|Scratch]]<!--/hediff--> / -<!-- Hediff Skin --> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has been torn to death.<!--/deathMessage--> | | {0} has been torn to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | |||
− | |||
− | |||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
Line 880: | Line 1,223: | ||
| Sharp<!--/armorCategory--> | | Sharp<!--/armorCategory--> | ||
| Bite<!--/workerClass--> | | Bite<!--/workerClass--> | ||
− | | [[Hediffs#Bite|Bite]]<!--/hediff--> | + | | [[Hediffs#Bite|Bite]]<!--/hediff--> / -<!-- Hediff Skin --> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has been bitten to death.<!--/deathMessage--> | | {0} has been bitten to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | |||
− | |||
− | |||
| 0~0.1<!--/overkillPctToDestroyPart--> | | 0~0.1<!--/overkillPctToDestroyPart--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
Line 900: | Line 1,236: | ||
| Sharp<!--/armorCategory--> | | Sharp<!--/armorCategory--> | ||
| Bite<!--/workerClass--> | | Bite<!--/workerClass--> | ||
− | | [[Hediffs#Bite|Bite]]<!--/hediff--> | + | | [[Hediffs#Bite|Bite]]<!--/hediff--> / -<!-- Hediff Skin --> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | |
− | |||
− | | {{Bad|true}}<!--/harmAllLayersUntilOutside | ||
− | |||
− | |||
| {0} has been bitten to death.<!--/deathMessage--> | | {0} has been bitten to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | |||
− | |||
− | |||
| 0~0.1<!--/overkillPctToDestroyPart--> | | 0~0.1<!--/overkillPctToDestroyPart--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
Line 922: | Line 1,251: | ||
| -<!--armorCategory /--> | | -<!--armorCategory /--> | ||
| AddInjury<!--/workerClass--> | | AddInjury<!--/workerClass--> | ||
− | | [[Hediffs#Surgical cut|Surgical cut]]<!--/hediff--> | + | | [[Hediffs#Surgical cut|Surgical cut]]<!--/hediff--> / [[Hediffs#Cut|Cut]]<!--/hediffSkin--> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | |||
− | |||
| {{Good|false}}<!--/harmAllLayersUntilOutside--> | | {{Good|false}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has died during surgery.<!--/deathMessage--> | | {0} has died during surgery.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | |||
− | |||
− | |||
| 0~0.1<!--/overkillPctToDestroyPart--> | | 0~0.1<!--/overkillPctToDestroyPart--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
Line 943: | Line 1,265: | ||
| -<!--armorCategory /--> | | -<!--armorCategory /--> | ||
| AddInjury<!--/workerClass--> | | AddInjury<!--/workerClass--> | ||
− | | [[Hediffs#Execution cut|Execution cut]]<!--/hediff--> | + | | [[Hediffs#Execution cut|Execution cut]]<!--/hediff--> / [[Hediffs#Execution cut|Execution cut]]<!--/hediffSkin--> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has been executed by cutting.<!--/deathMessage--> | | {0} has been executed by cutting.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | |||
− | |||
− | |||
| 0~0.1<!--/overkillPctToDestroyPart--> | | 0~0.1<!--/overkillPctToDestroyPart--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
Line 964: | Line 1,279: | ||
| Heat<!--/armorCategory--> | | Heat<!--/armorCategory--> | ||
| Flame<!--/workerClass--> | | Flame<!--/workerClass--> | ||
− | | [[Hediffs#Burn|Burn]]<!--/hediff--> | + | | [[Hediffs#Burn|Burn]]<!--/hediff--> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| -<!-- Harm All Layers Until Outside --> | | -<!-- Harm All Layers Until Outside --> | ||
− | |||
− | |||
| {0} has burned to death.<!--/deathMessage--> | | {0} has burned to death.<!--/deathMessage--> | ||
− | | <!--defaultDamage-->10<!--/defaultDamage--> | + | | <!--defaultDamage-->10<!--/defaultDamage--> / <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> / -<!-- Default Stopping Power --> |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 985: | Line 1,293: | ||
| Heat<!--/armorCategory--> | | Heat<!--/armorCategory--> | ||
| AddInjury<!--/workerClass--> | | AddInjury<!--/workerClass--> | ||
− | | [[Hediffs#Burn|Burn]]<!--/hediff--> | + | | [[Hediffs#Burn|Burn]]<!--/hediff--> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| -<!-- Harm All Layers Until Outside --> | | -<!-- Harm All Layers Until Outside --> | ||
− | |||
− | |||
| {0} has burned to death.<!--/deathMessage--> | | {0} has burned to death.<!--/deathMessage--> | ||
− | | <!--defaultDamage-->10<!--/defaultDamage--> | + | | <!--defaultDamage-->10<!--/defaultDamage--> / <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> / -<!-- Default Stopping Power --> |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,005: | Line 1,306: | ||
| -<!-- Armor Category --> | | -<!-- Armor Category --> | ||
| Frostbite<!--/workerClass--> | | Frostbite<!--/workerClass--> | ||
− | | [[Hediffs#Frostbite|Frostbite]]<!--/hediff--> | + | | [[Hediffs#Frostbite|Frostbite]]<!--/hediff--> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has succumbed to frostbite.<!--/deathMessage--> | | {0} has succumbed to frostbite.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,025: | Line 1,319: | ||
| Sharp<!--/armorCategory--> | | Sharp<!--/armorCategory--> | ||
| AddInjury<!--/workerClass--> | | AddInjury<!--/workerClass--> | ||
− | | [[Hediffs#Scratch|Scratch]]<!--/hediff--> | + | | [[Hediffs#Scratch|Scratch]]<!--/hediff--> / -<!-- Hediff Skin --> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has been killed by a tornado.<!--/deathMessage--> | | {0} has been killed by a tornado.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | |||
− | |||
− | |||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
Line 1,046: | Line 1,333: | ||
| -<!-- Armor Category --> | | -<!-- Armor Category --> | ||
| Stun<!--/workerClass--> | | Stun<!--/workerClass--> | ||
− | | -<!-- Hediff --> | + | | -<!-- Hediff --> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| -<!-- Harm All Layers Until Outside --> | | -<!-- Harm All Layers Until Outside --> | ||
− | |||
− | |||
| {0} has been shocked to death.<!--/deathMessage--> | | {0} has been shocked to death.<!--/deathMessage--> | ||
− | | 50<!--/defaultDamage--> | + | | 50<!--/defaultDamage--> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{BiotechIcon}} | | {{BiotechIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,067: | Line 1,347: | ||
| Sharp<!--/armorCategory--> | | Sharp<!--/armorCategory--> | ||
| AddInjury<!--/workerClass--> | | AddInjury<!--/workerClass--> | ||
− | | [[Hediffs#Gunshot|Gunshot]]<!--/hediff--> | + | | [[Hediffs#Gunshot|Gunshot]]<!--/hediff--> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has been shot to death.<!--/deathMessage--> | | {0} has been shot to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | |||
− | |||
− | |||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
| {{BiotechIcon}} | | {{BiotechIcon}} | ||
Line 1,088: | Line 1,361: | ||
| -<!-- Armor Category --> | | -<!-- Armor Category --> | ||
| -<!-- Worker Class --> | | -<!-- Worker Class --> | ||
− | | -<!-- Hediff --> | + | | -<!-- Hediff --> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| -<!-- Harm All Layers Until Outside --> | | -<!-- Harm All Layers Until Outside --> | ||
− | | | + | | "{0} has been killed."<!-- Death Message --> |
− | + | | 0<!--/defaultDamage--> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> | |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | | 0<!--/defaultDamage--> | ||
− | |||
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{BiotechIcon}} | | {{BiotechIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,108: | Line 1,374: | ||
| Heat<!--/armorCategory--> | | Heat<!--/armorCategory--> | ||
| AddInjury<!--/workerClass--> | | AddInjury<!--/workerClass--> | ||
− | | [[Hediffs#Beam burn|Beam burn]]<!--/hediff--> | + | | [[Hediffs#Beam burn|Beam burn]]<!--/hediff--> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has been beamed to death.<!--/deathMessage--> | | {0} has been beamed to death.<!--/deathMessage--> | ||
− | | <!--defaultDamage-->10<!--/defaultDamage--> | + | | <!--defaultDamage-->10<!--/defaultDamage--> / 0.5<!--/defaultArmorPenetration--> / -<!-- Default Stopping Power --> |
− | |||
− | |||
− | |||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
| {{BiotechIcon}} | | {{BiotechIcon}} | ||
Line 1,129: | Line 1,388: | ||
| -<!-- Armor Category --> | | -<!-- Armor Category --> | ||
| AddInjury<!--/workerClass--> | | AddInjury<!--/workerClass--> | ||
− | | [[Hediffs#Digestion|Digestion]]<!--/hediff--> | + | | [[Hediffs#Digestion|Digestion]]<!--/hediff--> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| -<!-- Harm All Layers Until Outside --> | | -<!-- Harm All Layers Until Outside --> | ||
− | |||
− | |||
| {0} died from being digested.<!--/deathMessage--> | | {0} died from being digested.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,149: | Line 1,401: | ||
| Sharp<!--/armorCategory--> | | Sharp<!--/armorCategory--> | ||
| AddInjury<!--/workerClass--> | | AddInjury<!--/workerClass--> | ||
− | | [[Hediffs#Energy bolt|Energy bolt]]<!--/hediff--> | + | | [[Hediffs#Energy bolt|Energy bolt]]<!--/hediff--> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has been killed by an energy bolt.<!--/deathMessage--> | | {0} has been killed by an energy bolt.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | |||
− | |||
− | |||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
Line 1,169: | Line 1,414: | ||
| Sharp<!--/armorCategory--> | | Sharp<!--/armorCategory--> | ||
| Nerve<!--/workerClass--> | | Nerve<!--/workerClass--> | ||
− | | [[Hediffs#Cut|Cut]]<!--/hediff--> | + | | [[Hediffs#Cut|Cut]]<!--/hediff--> / -<!-- Hediff Skin --> / [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has been killed by nerve shock.<!--/deathMessage--> | | {0} has been killed by nerve shock.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | |||
− | |||
− | |||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
Line 1,189: | Line 1,427: | ||
| -<!-- Armor Category --> | | -<!-- Armor Category --> | ||
| -<!-- Worker Class --> | | -<!-- Worker Class --> | ||
− | | -<!-- Hediff --> | + | | -<!-- Hediff --> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| -<!-- Harm All Layers Until Outside --> | | -<!-- Harm All Layers Until Outside --> | ||
− | | | + | | "{0} has been killed."<!-- Death Message --> |
− | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> | |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | | -1<!-- | ||
− | |||
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,209: | Line 1,440: | ||
| -<!-- Armor Category --> | | -<!-- Armor Category --> | ||
| AddInjury<!--/workerClass--> | | AddInjury<!--/workerClass--> | ||
− | | [[Hediffs#Psychic burn|Psychic burn]]<!--/hediff--> | + | | [[Hediffs#Psychic burn|Psychic burn]]<!--/hediff--> / [[Hediffs#Psychic skin burn|Psychic burn (skin)]]<!--/hediffSkin--> / [[Hediffs#Psychic solid burn|Psychic burn (solid)]]<!--/hediffSolid--> |
− | |||
− | |||
| -<!-- Harm All Layers Until Outside --> | | -<!-- Harm All Layers Until Outside --> | ||
− | |||
− | |||
| {0} has been killed by a psychic attack.<!--/deathMessage--> | | {0} has been killed by a psychic attack.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,229: | Line 1,453: | ||
| -<!-- Armor Category --> | | -<!-- Armor Category --> | ||
| -<!-- Worker Class --> | | -<!-- Worker Class --> | ||
− | | -<!-- Hediff --> | + | | -<!-- Hediff --> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| -<!-- Harm All Layers Until Outside --> | | -<!-- Harm All Layers Until Outside --> | ||
− | | | + | | "{0} has been killed."<!-- Death Message --> |
− | + | | 0<!--/defaultDamage--> / -1<!-- Default Armor Penetration --> / -<!-- Default Stopping Power --> | |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | | 0<!--/defaultDamage--> | ||
− | |||
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,249: | Line 1,466: | ||
| Heat<!--/armorCategory--> | | Heat<!--/armorCategory--> | ||
| Vaporize<!--/workerClass--> | | Vaporize<!--/workerClass--> | ||
− | | [[Hediffs#Burn|Burn]]<!--/hediff--> | + | | [[Hediffs#Burn|Burn]]<!--/hediff--> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | |||
− | |||
| {0} has been vaporized by extreme heat.<!--/deathMessage--> | | {0} has been vaporized by extreme heat.<!--/deathMessage--> | ||
− | | 800<!--/defaultDamage--> | + | | 800<!--/defaultDamage--> / 1<!--/defaultArmorPenetration--> / 1.5<!--/defaultStoppingPower--> |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | |||
− | |||
− | | 0~0.7<!-- | ||
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,270: | Line 1,480: | ||
| Heat<!--/armorCategory--> | | Heat<!--/armorCategory--> | ||
| AddInjury<!--/workerClass--> | | AddInjury<!--/workerClass--> | ||
− | | [[Hediffs#Electrical burn|Electrical burn]]<!--/hediff--> | + | | [[Hediffs#Electrical burn|Electrical burn]]<!--/hediff--> / -<!-- Hediff Skin --> / -<!-- Hediff Solid --> |
− | |||
− | |||
| -<!-- Harm All Layers Until Outside --> | | -<!-- Harm All Layers Until Outside --> | ||
− | |||
− | |||
| {0} has died from electrical burns.<!--/deathMessage--> | | {0} has died from electrical burns.<!--/deathMessage--> | ||
− | | <!--defaultDamage-->10<!--/defaultDamage--> | + | | <!--defaultDamage-->10<!--/defaultDamage--> / <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> / -<!-- Default Stopping Power --> |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | + | | {{AnomalyIcon}} | |
− | |||
− | | 0~0.7<!-- | ||
− | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
|} | |} | ||
Line 1,290: | Line 1,493: | ||
=== Sharp === | === Sharp === | ||
+ | ==== Table ==== | ||
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
− | Click to <div class="mw-collapsible"> | + | Click to <div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
{| {{STDT| sortable}} | {| {{STDT| sortable}} | ||
− | ! Def Name !! Label !! Category !! Armor Category !! Worker Class !! External Violence !! Hediff !! Hediff Skin !! Hediff Solid | + | ! Def Name !! Label !! Category !! Armor Category !! Worker Class !! External Violence !! Hediff !! Hediff Skin !! Hediff Solid !! Harm All Layers Until Outside !! Is Ranged !! Makes Animals Flee !! Death Message !! Additional Hediffs !! Apply Additional Hediffs If Hunting For Food !! Overkill Pct To Destroy Part !! Stab Chance Of Forced Internal !! Cut Extra Targets Curve !! Cut Cleave Bonus !! Scratch Split Percentage !! Source |
<!-- Core Ranged Weapon --> | <!-- Core Ranged Weapon --> | ||
<!-- Temporary hack; ranged weapons need to use the old pre-flavorful-combat system to avoid a rebalance cascade. --> | <!-- Temporary hack; ranged weapons need to use the old pre-flavorful-combat system to avoid a rebalance cascade. --> | ||
Line 1,307: | Line 1,511: | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
− | |||
| -<!-- Harm All Layers Until Outside --> | | -<!-- Harm All Layers Until Outside --> | ||
<!--impactSoundType>Slice</impactSoundType--> | <!--impactSoundType>Slice</impactSoundType--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| <!--isRanged-->{{Good|true}}<!--/isRanged--> | | <!--isRanged-->{{Good|true}}<!--/isRanged--> | ||
| <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {0} has been stabbed to death.<!--/deathMessage--> | | {0} has been stabbed to death.<!--/deathMessage--> | ||
− | | - | + | | -<!-- Additional Hediffs --> |
− | + | | {{Good|true}}<!-- Apply Additional Hediffs If Hunting For Food --> | |
− | |||
− | | {{Good|true}}<!-- | ||
− | |||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | <!--stabChanceOfForcedInternal-->0.6<!--/stabChanceOfForcedInternal--> |
− | + | | -<!-- Cut Extra Targets Curve --> | |
− | | | + | | -<!-- Cut Cleave Bonus --> |
− | + | | 0.5<!-- Scratch Split Percentage --> | |
− | | -<!-- | ||
− | |||
− | |||
− | |||
− | |||
− | | 0.5<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,354: | Line 1,535: | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| -<!-- Hediff Solid --> | | -<!-- Hediff Solid --> | ||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
<!--impactSoundType>Bullet</impactSoundType--> | <!--impactSoundType>Bullet</impactSoundType--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| <!--isRanged-->{{Good|true}}<!--/isRanged--> | | <!--isRanged-->{{Good|true}}<!--/isRanged--> | ||
| <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {0} has been shot to death.<!--/deathMessage--> | | {0} has been shot to death.<!--/deathMessage--> | ||
− | | - | + | | -<!-- Additional Hediffs --> |
− | + | | {{Good|true}}<!-- Apply Additional Hediffs If Hunting For Food --> | |
− | |||
− | | {{Good|true}}<!-- | ||
− | |||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Stab Chance Of Forced Internal --> |
− | + | | -<!-- Cut Extra Targets Curve --> | |
− | | | + | | -<!-- Cut Cleave Bonus --> |
− | + | | 0.5<!-- Scratch Split Percentage --> | |
− | | -<!-- | ||
− | |||
− | |||
− | |||
− | |||
− | | 0.5<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,400: | Line 1,559: | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
<!--impactSoundType>Bullet</impactSoundType--> | <!--impactSoundType>Bullet</impactSoundType--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| <!--isRanged-->{{Good|true}}<!--/isRanged--> | | <!--isRanged-->{{Good|true}}<!--/isRanged--> | ||
| <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {0} has been shot to death by an arrow.<!--/deathMessage--> | | {0} has been shot to death by an arrow.<!--/deathMessage--> | ||
− | | - | + | | -<!-- Additional Hediffs --> |
− | + | | {{Good|true}}<!-- Apply Additional Hediffs If Hunting For Food --> | |
− | |||
− | | {{Good|true}}<!-- | ||
− | |||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Stab Chance Of Forced Internal --> |
− | + | | -<!-- Cut Extra Targets Curve --> | |
− | | | + | | -<!-- Cut Cleave Bonus --> |
− | + | | 0.5<!-- Scratch Split Percentage --> | |
− | | -<!-- | ||
− | |||
− | |||
− | |||
− | |||
− | | 0.5<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,446: | Line 1,583: | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
<!--impactSoundType>Bullet</impactSoundType--> | <!--impactSoundType>Bullet</impactSoundType--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| <!--isRanged-->{{Good|true}}<!--/isRanged--> | | <!--isRanged-->{{Good|true}}<!--/isRanged--> | ||
| <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {0} has been shot to death by an arrow.<!--/deathMessage--> | | {0} has been shot to death by an arrow.<!--/deathMessage--> | ||
− | | - | + | | -<!-- Additional Hediffs --> |
− | + | | {{Good|true}}<!-- Apply Additional Hediffs If Hunting For Food --> | |
− | |||
− | | {{Good|true}}<!-- | ||
− | |||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | + | | -<!-- Stab Chance Of Forced Internal --> | |
− | + | | -<!-- Cut Extra Targets Curve --> | |
− | + | | -<!-- Cut Cleave Bonus --> | |
− | + | | 0.5<!-- Scratch Split Percentage --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | -<!-- | ||
− | | -<!-- | ||
− | | -<!-- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | 0.5<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,542: | Line 1,608: | ||
| [[Hediffs#Cut|Cut]]<!--/hediffSkin--> | | [[Hediffs#Cut|Cut]]<!--/hediffSkin--> | ||
| [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
<!--impactSoundType>Slice</impactSoundType--> | <!--impactSoundType>Slice</impactSoundType--> | ||
− | <!--cutExtraTargetsCurve> | + | | -<!-- Is Ranged --> |
− | <points> | + | | -<!-- Makes Animals Flee --> |
+ | | {0} has been cut to death.<!--/deathMessage--> | ||
+ | | -<!-- Additional Hediffs --> | ||
+ | | {{Good|true}}<!-- Apply Additional Hediffs If Hunting For Food --> | ||
+ | | 0~0.1<!--/overkillPctToDestroyPart--> | ||
+ | | -<!-- Stab Chance Of Forced Internal --> | ||
+ | | <!--cutExtraTargetsCurve--> | ||
+ | <!--points--> | ||
<li>0, 0</li> | <li>0, 0</li> | ||
<li>0.6, 1</li> | <li>0.6, 1</li> | ||
<li>0.9, 2</li> | <li>0.9, 2</li> | ||
<li>1, 3</li> | <li>1, 3</li> | ||
− | + | <!--/points--> | |
− | + | <!--/cutExtraTargetsCurve--> | |
− | + | | <!--cutCleaveBonus-->1.4<!--/cutCleaveBonus--> | |
− | + | | 0.5<!-- Scratch Split Percentage --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | 0.5<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,597: | Line 1,639: | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
− | |||
| -<!-- Harm All Layers Until Outside --> | | -<!-- Harm All Layers Until Outside --> | ||
<!--impactSoundType>Slice</impactSoundType--> | <!--impactSoundType>Slice</impactSoundType--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {0} has been stabbed to death.<!--/deathMessage--> | | {0} has been stabbed to death.<!--/deathMessage--> | ||
− | | - | + | | -<!-- Additional Hediffs --> |
− | + | | {{Good|true}}<!-- Apply Additional Hediffs If Hunting For Food --> | |
− | |||
− | | {{Good|true}}<!-- | ||
− | |||
| 0.4~1.0<!--/overkillPctToDestroyPart--> | | 0.4~1.0<!--/overkillPctToDestroyPart--> | ||
− | | | + | | <!--stabChanceOfForcedInternal-->0.6<!--/stabChanceOfForcedInternal--> |
− | + | | -<!-- Cut Extra Targets Curve --> | |
− | | | + | | -<!-- Cut Cleave Bonus --> |
− | + | | 0.5<!-- Scratch Split Percentage --> | |
− | | -<!-- | ||
− | |||
− | |||
− | |||
− | |||
− | | 0.5<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,644: | Line 1,663: | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
<!--impactSoundType>Slice</impactSoundType--> | <!--impactSoundType>Slice</impactSoundType--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {0} has been torn to death.<!--/deathMessage--> | | {0} has been torn to death.<!--/deathMessage--> | ||
− | | - | + | | -<!-- Additional Hediffs --> |
− | + | | {{Good|true}}<!-- Apply Additional Hediffs If Hunting For Food --> | |
− | |||
− | | {{Good|true}}<!-- | ||
− | |||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Stab Chance Of Forced Internal --> |
− | + | | -<!-- Cut Extra Targets Curve --> | |
− | | | + | | -<!-- Cut Cleave Bonus --> |
− | |||
− | | -<!-- | ||
− | |||
− | |||
− | |||
− | |||
| 0.67<!--/scratchSplitPercentage--> | | 0.67<!--/scratchSplitPercentage--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
Line 1,690: | Line 1,687: | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
<!--impactSoundType>Toxic</impactSoundType--> | <!--impactSoundType>Toxic</impactSoundType--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<!--damageEffecter>Impact_Toxic</damageEffecter--> | <!--damageEffecter>Impact_Toxic</damageEffecter--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {0} has been torn to death.<!--/deathMessage--> | | {0} has been torn to death.<!--/deathMessage--> | ||
− | | - | + | | <!--additionalHediffs--> |
− | | - | + | <!--li--> |
− | | -<!-- | + | * Hediff: '''[[Hediffs#Toxic buildup|Toxic buildup]]'''<!--/hediff--> |
+ | * Severity Per Damage Dealt: '''0.015'''<!--/severityPerDamageDealt--> | ||
+ | * Victim Severity Scaling: '''[[Toxic Resistance]]'''<!--/victimSeverityScaling--> | ||
+ | * Inverse Stat Scaling: {{Good|true}}<!--/inverseStatScaling--> | ||
+ | * Victim Severity Scaling By Inv Body Size: {{Good|true}}<!--/victimSeverityScalingByInvBodySize--> | ||
+ | <!--/li--> | ||
+ | <!--/additionalHediffs--> | ||
| <!--applyAdditionalHediffsIfHuntingForFood-->{{Bad|false}}<!--/applyAdditionalHediffsIfHuntingForFood--> | | <!--applyAdditionalHediffsIfHuntingForFood-->{{Bad|false}}<!--/applyAdditionalHediffsIfHuntingForFood--> | ||
− | |||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Stab Chance Of Forced Internal --> |
− | + | | -<!-- Cut Extra Targets Curve --> | |
− | | | + | | -<!-- Cut Cleave Bonus --> |
− | |||
− | | -<!-- | ||
− | |||
− | |||
− | |||
− | |||
| 0.67<!--/scratchSplitPercentage--> | | 0.67<!--/scratchSplitPercentage--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
Line 1,746: | Line 1,720: | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
<!--impactSoundType>Slice</impactSoundType--> | <!--impactSoundType>Slice</impactSoundType--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {0} has been bitten to death.<!--/deathMessage--> | | {0} has been bitten to death.<!--/deathMessage--> | ||
− | | - | + | | -<!-- Additional Hediffs --> |
− | + | | {{Good|true}}<!-- Apply Additional Hediffs If Hunting For Food --> | |
− | |||
− | | {{Good|true}}<!-- | ||
− | |||
| 0~0.1<!--/overkillPctToDestroyPart--> | | 0~0.1<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Stab Chance Of Forced Internal --> |
− | + | | -<!-- Cut Extra Targets Curve --> | |
− | | | + | | -<!-- Cut Cleave Bonus --> |
− | + | | 0.5<!-- Scratch Split Percentage --> | |
− | | -<!-- | ||
− | |||
− | |||
− | |||
− | |||
− | | 0.5<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,792: | Line 1,744: | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
<!--impactSoundType>Toxic</impactSoundType--> | <!--impactSoundType>Toxic</impactSoundType--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<!--damageEffecter>Impact_Toxic</damageEffecter--> | <!--damageEffecter>Impact_Toxic</damageEffecter--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {0} has been bitten to death.<!--/deathMessage--> | | {0} has been bitten to death.<!--/deathMessage--> | ||
− | | - | + | | <!--additionalHediffs--> |
− | | - | + | <!--li--> |
− | | -<!-- | + | * Hediff: '''[[Hediffs#Toxic buildup|Toxic buildup]]'''<!--/hediff--> |
+ | * Severity Per Damage Dealt: '''0.015'''<!--/severityPerDamageDealt--> | ||
+ | * Victim Severity Scaling: '''[[Toxic Resistance]]'''<!--/victimSeverityScaling--> | ||
+ | * Inverse Stat Scaling: {{Good|true}}<!--/inverseStatScaling--> | ||
+ | * Victim Severity Scaling By Inv Body Size: {{Good|true}}<!--/victimSeverityScalingByInvBodySize--> | ||
+ | <!--/li--> | ||
+ | <!--/additionalHediffs--> | ||
| <!--applyAdditionalHediffsIfHuntingForFood-->{{Bad|false}}<!--/applyAdditionalHediffsIfHuntingForFood--> | | <!--applyAdditionalHediffsIfHuntingForFood-->{{Bad|false}}<!--/applyAdditionalHediffsIfHuntingForFood--> | ||
− | |||
| 0~0.1<!--/overkillPctToDestroyPart--> | | 0~0.1<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Stab Chance Of Forced Internal --> |
− | + | | -<!-- Cut Extra Targets Curve --> | |
− | | | + | | -<!-- Cut Cleave Bonus --> |
− | + | | 0.5<!-- Scratch Split Percentage --> | |
− | | -<!-- | ||
− | |||
− | |||
− | |||
− | |||
− | | 0.5<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,848: | Line 1,777: | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
<!--impactSoundType>Tornado</impactSoundType--> | <!--impactSoundType>Tornado</impactSoundType--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {0} has been killed by a tornado.<!--/deathMessage--> | | {0} has been killed by a tornado.<!--/deathMessage--> | ||
− | | - | + | | -<!-- Additional Hediffs --> |
− | + | | {{Good|true}}<!-- Apply Additional Hediffs If Hunting For Food --> | |
− | |||
− | | {{Good|true}}<!-- | ||
− | |||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Stab Chance Of Forced Internal --> |
− | + | | -<!-- Cut Extra Targets Curve --> | |
− | | | + | | -<!-- Cut Cleave Bonus --> |
− | + | | 0.5<!-- Scratch Split Percentage --> | |
− | | -<!-- | ||
− | |||
− | |||
− | |||
− | |||
− | | 0.5<!-- | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,895: | Line 1,802: | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| -<!-- Hediff Solid --> | | -<!-- Hediff Solid --> | ||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
<!--impactSoundType>Bullet</impactSoundType--> | <!--impactSoundType>Bullet</impactSoundType--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| <!--isRanged-->{{Good|true}}<!--/isRanged--> | | <!--isRanged-->{{Good|true}}<!--/isRanged--> | ||
| <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {0} has been shot to death.<!--/deathMessage--> | | {0} has been shot to death.<!--/deathMessage--> | ||
− | | - | + | | <!--additionalHediffs--> |
− | | - | + | <!--li--> |
− | | -<!-- | + | * Hediff: '''[[Hediffs#Toxic buildup|Toxic buildup]]'''<!--/hediff--> |
+ | * Severity Per Damage Dealt: '''0.0065'''<!--/severityPerDamageDealt--> | ||
+ | * Victim Severity Scaling: '''[[Toxic Resistance]]'''<!--/victimSeverityScaling--> | ||
+ | * Inverse Stat Scaling: {{Good|true}}<!--/inverseStatScaling--> | ||
+ | * Victim Severity Scaling By Inv Body Size: {{Good|true}}<!--/victimSeverityScalingByInvBodySize--> | ||
+ | <!--/li--> | ||
+ | <!--/additionalHediffs--> | ||
| <!--applyAdditionalHediffsIfHuntingForFood-->{{Bad|false}}<!--/applyAdditionalHediffsIfHuntingForFood--> | | <!--applyAdditionalHediffsIfHuntingForFood-->{{Bad|false}}<!--/applyAdditionalHediffsIfHuntingForFood--> | ||
− | |||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Stab Chance Of Forced Internal --> |
− | + | | -<!-- Cut Extra Targets Curve --> | |
− | | | + | | -<!-- Cut Cleave Bonus --> |
− | + | | 0.5<!-- Scratch Split Percentage --> | |
− | | -<!-- | ||
− | |||
− | |||
− | |||
− | |||
− | | 0.5<!-- | ||
| {{BiotechIcon}} | | {{BiotechIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,950: | Line 1,834: | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| -<!-- Hediff Solid --> | | -<!-- Hediff Solid --> | ||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
<!--impactSoundType>Electric</impactSoundType--> | <!--impactSoundType>Electric</impactSoundType--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| <!--isRanged-->{{Good|true}}<!--/isRanged--> | | <!--isRanged-->{{Good|true}}<!--/isRanged--> | ||
| <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {0} has been killed by an energy bolt.<!--/deathMessage--> | | {0} has been killed by an energy bolt.<!--/deathMessage--> | ||
− | | - | + | | -<!-- Additional Hediffs --> |
− | + | | {{Good|true}}<!-- Apply Additional Hediffs If Hunting For Food --> | |
− | |||
− | | {{Good|true}}<!-- | ||
− | |||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Stab Chance Of Forced Internal --> |
− | + | | -<!-- Cut Extra Targets Curve --> | |
− | | | + | | -<!-- Cut Cleave Bonus --> |
− | + | | 0.5<!-- Scratch Split Percentage --> | |
− | | -<!-- | ||
− | |||
− | |||
− | |||
− | |||
− | | 0.5<!-- | ||
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 1,996: | Line 1,858: | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
<!--impactSoundType>Bullet</impactSoundType--> | <!--impactSoundType>Bullet</impactSoundType--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| <!--isRanged-->{{Good|true}}<!--/isRanged--> | | <!--isRanged-->{{Good|true}}<!--/isRanged--> | ||
| <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {0} has been killed by nerve shock.<!--/deathMessage--> | | {0} has been killed by nerve shock.<!--/deathMessage--> | ||
− | | - | + | | -<!-- Additional Hediffs --> |
− | + | | {{Good|true}}<!-- Apply Additional Hediffs If Hunting For Food --> | |
− | |||
− | | {{Good|true}}<!-- | ||
− | |||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Stab Chance Of Forced Internal --> |
− | + | | -<!-- Cut Extra Targets Curve --> | |
− | | | + | | -<!-- Cut Cleave Bonus --> |
− | + | | 0.5<!-- Scratch Split Percentage --> | |
− | | -<!-- | ||
− | |||
− | |||
− | |||
− | |||
− | | 0.5<!-- | ||
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 2,036: | Line 1,876: | ||
</div> | </div> | ||
</li></div> | </li></div> | ||
+ | ==== Ranged Stab ==== | ||
+ | |||
+ | ==== Bullet ==== | ||
+ | |||
+ | ==== Arrow ==== | ||
+ | |||
+ | ==== High Velocity Arrow ==== | ||
− | === | + | ==== Cut ==== |
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
− | Click to <div class="mw-collapsible"> | + | {| {{STDT}} |
− | <div class="mw-collapsible-content"> | + | ! Chance !! Extra Targets |
− | {| {{STDT| sortable}} | + | |- |
− | ! Def Name !! Label !! Category !! Armor Category !! Worker Class !! External Violence !! Hediff !! Hediff Skin !! Hediff Solid | + | ! 60% |
+ | | 0 | ||
+ | |- | ||
+ | ! 30% | ||
+ | | 1 | ||
+ | |- | ||
+ | ! 9% | ||
+ | | 2 | ||
+ | |- | ||
+ | ! 1% | ||
+ | | 3 | ||
+ | |}</li><li style="display: inline-table;"> | ||
+ | {| class="wikitable" style="margin: 10px;" | ||
+ | |+ Cut Extra Targets Curve | ||
+ | |- | ||
+ | ! {{Graph:Chart|width=200|height=200|xAxisTitle=Random Value|yAxisTitle=Extra Targets Count|xAxisAngle=+45|type=line|x=0, 0.6, 0.9, 1|y=0, 1, 2, 3|xGrid=|yGrid=}} | ||
+ | |}</li></div> | ||
+ | |||
+ | ==== Stab ==== | ||
+ | |||
+ | ==== Scratch ==== | ||
+ | |||
+ | ==== Toxic scratch ==== | ||
+ | |||
+ | ==== Bite ==== | ||
+ | |||
+ | ==== Toxic bite ==== | ||
+ | |||
+ | ==== Tornado Scratch ==== | ||
+ | |||
+ | ==== Toxic bullet ==== | ||
+ | |||
+ | ==== Energy bolt ==== | ||
+ | |||
+ | ==== Nerve ==== | ||
+ | |||
+ | === Blunt === | ||
+ | ==== Table ==== | ||
+ | <div><li style="display: inline-table;"> | ||
+ | Click to <div class="mw-collapsible mw-collapsed"> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {| {{STDT| sortable}} | ||
+ | ! Def Name !! Label !! Category !! Armor Category !! Worker Class !! External Violence !! Hediff !! Hediff Skin !! Hediff Solid !! Harm All Layers Until Outside !! Building Damage Factor !! Building Damage Factor Impassable !! Death Message !! Overkill Pct To Destroy Part !! Stab Chance Of Forced Internal !! Blunt Inner Hit Chance !! Blunt Inner Hit Damage Fraction To Convert !! Blunt Inner Hit Damage Fraction To Add !! Blunt Stun Duration !! Blunt Stun Chance Per Damage Percent Of Core Part To Head Curve !! Blunt Stun Chance Per Damage Percent Of Core Part To Body Curve !! Source | ||
|- id="Crush" <!--DamageDef--> | |- id="Crush" <!--DamageDef--> | ||
! Crush<!--/defName--> | ! Crush<!--/defName--> | ||
Line 2,053: | Line 1,942: | ||
| [[Hediffs#Cut|Cut]]<!--/hediffSkin--> | | [[Hediffs#Cut|Cut]]<!--/hediffSkin--> | ||
| [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
<!--impactSoundType>Blunt</impactSoundType--> | <!--impactSoundType>Blunt</impactSoundType--> | ||
− | + | | 1<!-- Building Damage Factor --> | |
− | + | | 1<!-- Building Damage Factor Impassable --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | 1<!-- | ||
− | | 1<!-- | ||
− | |||
− | |||
− | |||
− | |||
| {0} has been crushed to death.<!--/deathMessage--> | | {0} has been crushed to death.<!--/deathMessage--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| 0.4~1.0<!--/overkillPctToDestroyPart--> | | 0.4~1.0<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Stab Chance Of Forced Internal --> |
− | | | + | | -<!-- Blunt Inner Hit Chance --> |
− | | | + | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> |
− | + | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | |
− | | -<!-- | + | | 1<!-- Blunt Stun Duration --> |
− | | 1<!-- | + | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> |
− | | | + | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> |
− | |||
− | | | ||
− | |||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 2,099: | Line 1,967: | ||
| [[Hediffs#Bruise|Bruise]]<!--/hediffSkin--> | | [[Hediffs#Bruise|Bruise]]<!--/hediffSkin--> | ||
| [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
<!--impactSoundType>Blunt</impactSoundType--> | <!--impactSoundType>Blunt</impactSoundType--> | ||
− | + | | 1.5<!--/buildingDamageFactor--> | |
− | + | | 1<!-- Building Damage Factor Impassable --> | |
− | + | | {0} has been beaten to death.<!--/deathMessage--> | |
− | <!--bluntStunChancePerDamagePctOfCorePartToHeadCurve> | + | | 0.4~1.0<!--/overkillPctToDestroyPart--> |
− | <points> | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | <!--bluntInnerHitChance-->0.4<!--/bluntInnerHitChance--> | ||
+ | | <!--bluntInnerHitDamageFractionToConvert-->0.1~0.2<!--/bluntInnerHitDamageFractionToConvert--> | ||
+ | | <!--bluntInnerHitDamageFractionToAdd-->0.2~0.35<!--/bluntInnerHitDamageFractionToAdd--> | ||
+ | | 2.0<!--/bluntStunDuration--> | ||
+ | | <!--bluntStunChancePerDamagePctOfCorePartToHeadCurve--> | ||
+ | <!--points--> | ||
<li>(0.04, 0.20)</li> | <li>(0.04, 0.20)</li> | ||
<li>(0.5, 1)</li> | <li>(0.5, 1)</li> | ||
− | </points> | + | <!--/points--> |
− | </bluntStunChancePerDamagePctOfCorePartToHeadCurve> | + | <!--/bluntStunChancePerDamagePctOfCorePartToHeadCurve--> |
− | <bluntStunChancePerDamagePctOfCorePartToBodyCurve> | + | | <!--bluntStunChancePerDamagePctOfCorePartToBodyCurve--> |
− | <points> | + | <!--points--> |
<li>(0.4, 0)</li> | <li>(0.4, 0)</li> | ||
<li>(0.9, 0.15)</li> | <li>(0.9, 0.15)</li> | ||
− | + | <!--/points--> | |
− | + | <!--/bluntStunChancePerDamagePctOfCorePartToBodyCurve--> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 2,161: | Line 2,003: | ||
| [[Hediffs#Bruise|Bruise]]<!--/hediffSkin--> | | [[Hediffs#Bruise|Bruise]]<!--/hediffSkin--> | ||
| [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
<!--impactSoundType>Blunt</impactSoundType--> | <!--impactSoundType>Blunt</impactSoundType--> | ||
− | + | | 1.5<!--/buildingDamageFactor--> | |
− | + | | 1<!-- Building Damage Factor Impassable --> | |
− | + | | {0} has been beaten to death.<!--/deathMessage--> | |
− | <!--bluntStunChancePerDamagePctOfCorePartToHeadCurve> | + | | 0.4~1.0<!--/overkillPctToDestroyPart--> |
− | <points> | + | | <!--stabChanceOfForcedInternal-->0.4<!--/stabChanceOfForcedInternal--> |
+ | | <!--bluntInnerHitChance-->0.4<!--/bluntInnerHitChance--> | ||
+ | | <!--bluntInnerHitDamageFractionToConvert-->0.1~0.2<!--/bluntInnerHitDamageFractionToConvert--> | ||
+ | | <!--bluntInnerHitDamageFractionToAdd-->0.2~0.35<!--/bluntInnerHitDamageFractionToAdd--> | ||
+ | | 2.0<!--/bluntStunDuration--> | ||
+ | | <!--bluntStunChancePerDamagePctOfCorePartToHeadCurve--> | ||
+ | <!--points--> | ||
<li>(0.04, 0.20)</li> | <li>(0.04, 0.20)</li> | ||
<li>(0.5, 1)</li> | <li>(0.5, 1)</li> | ||
− | </points> | + | <!--/points--> |
− | </bluntStunChancePerDamagePctOfCorePartToHeadCurve> | + | <!--/bluntStunChancePerDamagePctOfCorePartToHeadCurve--> |
− | <bluntStunChancePerDamagePctOfCorePartToBodyCurve> | + | | <!--bluntStunChancePerDamagePctOfCorePartToBodyCurve--> |
− | <points> | + | <!--points--> |
<li>(0.4, 0)</li> | <li>(0.4, 0)</li> | ||
<li>(0.9, 0.15)</li> | <li>(0.9, 0.15)</li> | ||
− | + | <!--/points--> | |
− | + | <!--/bluntStunChancePerDamagePctOfCorePartToBodyCurve--> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 2,223: | Line 2,038: | ||
| [[Hediffs#Bruise|Bruise]]<!--/hediffSkin--> | | [[Hediffs#Bruise|Bruise]]<!--/hediffSkin--> | ||
| [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
− | |||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
<!--impactSoundType>Blunt</impactSoundType--> | <!--impactSoundType>Blunt</impactSoundType--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| 10<!--/buildingDamageFactor--> | | 10<!--/buildingDamageFactor--> | ||
− | |||
| 0.75<!--/buildingDamageFactorImpassable--> | | 0.75<!--/buildingDamageFactorImpassable--> | ||
− | |||
− | |||
− | |||
− | |||
| {0} has been beaten to death.<!--/deathMessage--> | | {0} has been beaten to death.<!--/deathMessage--> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| 0.4~1.0<!--/overkillPctToDestroyPart--> | | 0.4~1.0<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Stab Chance Of Forced Internal --> |
− | + | | <!--bluntInnerHitChance-->0.4<!--/bluntInnerHitChance--> | |
− | | | + | | <!--bluntInnerHitDamageFractionToConvert-->0.1~0.2<!--/bluntInnerHitDamageFractionToConvert--> |
− | + | | <!--bluntInnerHitDamageFractionToAdd-->0.2~0.35<!--/bluntInnerHitDamageFractionToAdd--> | |
− | | | ||
− | |||
− | | | ||
− | |||
| 2.0<!--/bluntStunDuration--> | | 2.0<!--/bluntStunDuration--> | ||
− | | 0.5<!-- | + | | <!--bluntStunChancePerDamagePctOfCorePartToHeadCurve--> |
+ | <!--points--> | ||
+ | <li>(0.04, 0.20)</li> | ||
+ | <li>(0.5, 1)</li> | ||
+ | <!--/points--> | ||
+ | <!--/bluntStunChancePerDamagePctOfCorePartToHeadCurve--> | ||
+ | | <!--bluntStunChancePerDamagePctOfCorePartToBodyCurve--> | ||
+ | <!--points--> | ||
+ | <li>(0.4, 0)</li> | ||
+ | <li>(0.9, 0.15)</li> | ||
+ | <!--/points--> | ||
+ | <!--/bluntStunChancePerDamagePctOfCorePartToBodyCurve--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 2,278: | Line 2,067: | ||
</div> | </div> | ||
</li></div> | </li></div> | ||
+ | |||
+ | ==== Crush ==== | ||
+ | |||
+ | ==== Blunt ==== | ||
+ | <div><li style="display: inline-table;"> | ||
+ | {| class="wikitable" style="margin: 10px;" | ||
+ | |+ Blunt Stun Chance Per Damage Percent Of Core Part To Head Curve | ||
+ | |- | ||
+ | ! {{Graph:Chart|width=200|height=200|xAxisTitle=Damage Percent of Core Part to Head|yAxisTitle=Blunt Stun Chance|xAxisFormat=%|yAxisFormat=%|type=line|xAxisAngle=+45|x=0, 0.04, 0.5, 1|y=0.130435, 0.20, 1, 1|xAxisMin=0|xAxisMax=1|yAxisMin=0|xGrid=|yGrid=}} | ||
+ | |}</li><li style="display: inline-table;"> | ||
+ | {| class="wikitable" style="margin: 10px;" | ||
+ | |+ Blunt Stun Chance Per Damage Percent Of Core Part To Body Curve | ||
+ | |- | ||
+ | ! {{Graph:Chart|width=200|height=200|xAxisTitle=Damage Percent of Core Part to Body|yAxisTitle=Blunt Stun Chance|xAxisFormat=%|yAxisFormat=%|type=line|xAxisAngle=+45|x=0, 0.4, 0.9, 1|y=0, 0, 0.15, 0.18|xAxisMin=0|xAxisMax=1|yAxisMax=1|xGrid=|yGrid=}} | ||
+ | |}</li></div> | ||
+ | |||
+ | ==== Poke ==== | ||
+ | <div><li style="display: inline-table;"> | ||
+ | {| class="wikitable" style="margin: 10px;" | ||
+ | |+ Blunt Stun Chance Per Damage Percent Of Core Part To Head Curve | ||
+ | |- | ||
+ | ! {{Graph:Chart|width=200|height=200|xAxisTitle=Damage Percent of Core Part to Head|yAxisTitle=Blunt Stun Chance|xAxisFormat=%|yAxisFormat=%|type=line|xAxisAngle=+45|x=0, 0.04, 0.5, 1|y=0.130435, 0.20, 1, 1|xAxisMin=0|xAxisMax=1|yAxisMin=0|xGrid=|yGrid=}} | ||
+ | |}</li><li style="display: inline-table;"> | ||
+ | {| class="wikitable" style="margin: 10px;" | ||
+ | |+ Blunt Stun Chance Per Damage Percent Of Core Part To Body Curve | ||
+ | |- | ||
+ | ! {{Graph:Chart|width=200|height=200|xAxisTitle=Damage Percent of Core Part to Body|yAxisTitle=Blunt Stun Chance|xAxisFormat=%|yAxisFormat=%|type=line|xAxisAngle=+45|x=0, 0.4, 0.9, 1|y=0, 0, 0.15, 0.18|xAxisMin=0|xAxisMax=1|yAxisMax=1|xGrid=|yGrid=}} | ||
+ | |}</li></div> | ||
+ | |||
+ | ==== Demolish ==== | ||
+ | <div><li style="display: inline-table;"> | ||
+ | {| class="wikitable" style="margin: 10px;" | ||
+ | |+ Blunt Stun Chance Per Damage Percent Of Core Part To Head Curve | ||
+ | |- | ||
+ | ! {{Graph:Chart|width=200|height=200|xAxisTitle=Damage Percent of Core Part to Head|yAxisTitle=Blunt Stun Chance|xAxisFormat=%|yAxisFormat=%|type=line|xAxisAngle=+45|x=0, 0.04, 0.5, 1|y=0.130435, 0.20, 1, 1|xAxisMin=0|xAxisMax=1|yAxisMin=0|xGrid=|yGrid=}} | ||
+ | |}</li><li style="display: inline-table;"> | ||
+ | {| class="wikitable" style="margin: 10px;" | ||
+ | |+ Blunt Stun Chance Per Damage Percent Of Core Part To Body Curve | ||
+ | |- | ||
+ | ! {{Graph:Chart|width=200|height=200|xAxisTitle=Damage Percent of Core Part to Body|yAxisTitle=Blunt Stun Chance|xAxisFormat=%|yAxisFormat=%|type=line|xAxisAngle=+45|x=0, 0.4, 0.9, 1|y=0, 0, 0.15, 0.18|xAxisMin=0|xAxisMax=1|yAxisMax=1|xGrid=|yGrid=}} | ||
+ | |}</li></div> | ||
+ | <!-- | ||
+ | ==== Graphs ==== | ||
+ | ===== Full Range ===== | ||
+ | <div><li style="display: inline-table;"> | ||
+ | {| class="wikitable" style="margin: 10px;" | ||
+ | |+ Blunt Stun Chance Per Damage Percent Of Core Part To Head Curve | ||
+ | |- | ||
+ | ! {{Graph:Chart|width=200|height=200|xAxisTitle=Damage Percent of Core Part to Head|yAxisTitle=Blunt Stun Chance|xAxisFormat=%|yAxisFormat=%|type=line|xAxisAngle=+45|x=0.04, 0.5|y=0.20, 1|xAxisMin=0|xAxisMax=1|yAxisMin=0|xGrid=|yGrid=}} | ||
+ | |}</li><li style="display: inline-table;"> | ||
+ | {| class="wikitable" style="margin: 10px;" | ||
+ | |+ Blunt Stun Chance Per Damage Percent Of Core Part To Body Curve | ||
+ | |- | ||
+ | ! {{Graph:Chart|width=200|height=200|xAxisTitle=Damage Percent of Core Part to Body|yAxisTitle=Blunt Stun Chance|xAxisFormat=%|yAxisFormat=%|type=line|xAxisAngle=+45|x=0.4, 0.9|y=0, 0.15|xAxisMin=0|xAxisMax=1|yAxisMax=1|xGrid=|yGrid=}} | ||
+ | |}</li></div> | ||
+ | ===== Expanded ===== | ||
+ | <div><li style="display: inline-table;"> | ||
+ | {| class="wikitable" style="margin: 10px;" | ||
+ | |+ Blunt Stun Chance Per Damage Percent Of Core Part To Head Curve | ||
+ | |- | ||
+ | ! {{Graph:Chart|width=200|height=200|xAxisTitle=Damage Percent of Core Part to Head|yAxisTitle=Blunt Stun Chance|xAxisFormat=%|yAxisFormat=%|type=line|xAxisAngle=+45|x=0, 0.04, 0.5, 1|y=0.130435, 0.20, 1, 1|xAxisMin=0|xAxisMax=1|yAxisMin=0|xGrid=|yGrid=}} | ||
+ | |}</li><li style="display: inline-table;"> | ||
+ | {| class="wikitable" style="margin: 10px;" | ||
+ | |+ Blunt Stun Chance Per Damage Percent Of Core Part To Body Curve | ||
+ | |- | ||
+ | ! {{Graph:Chart|width=200|height=200|xAxisTitle=Damage Percent of Core Part to Body|yAxisTitle=Blunt Stun Chance|xAxisFormat=%|yAxisFormat=%|type=line|xAxisAngle=+45|x=0, 0.4, 0.9, 1|y=0, 0, 0.15, 0.18|xAxisMin=0|xAxisMax=1|yAxisMax=1|xGrid=|yGrid=}} | ||
+ | |}</li></div> | ||
+ | --> | ||
=== Heat === | === Heat === | ||
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
− | Click to <div class="mw-collapsible"> | + | Click to <div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
{| {{STDT| sortable}} | {| {{STDT| sortable}} | ||
Line 2,303: | Line 2,160: | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
| <!--canUseDeflectMetalEffect-->{{Bad|false}}<!--/canUseDeflectMetalEffect--> | | <!--canUseDeflectMetalEffect-->{{Bad|false}}<!--/canUseDeflectMetalEffect--> | ||
| {0} has burned to death.<!--/deathMessage--> | | {0} has burned to death.<!--/deathMessage--> | ||
Line 2,310: | Line 2,167: | ||
| <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> | | <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> | ||
| 15<!--/minDamageToFragment--> | | 15<!--/minDamageToFragment--> | ||
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Explosion Affect Outside Parts Only --> |
| <!--explosionColorCenter-->{{Color|100%|70%|70%}}<!--/explosionColorCenter--> | | <!--explosionColorCenter-->{{Color|100%|70%|70%}}<!--/explosionColorCenter--> | ||
| <!--explosionColorEdge-->{{Color|100%|100%|70%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|100%|100%|70%}}<!--/explosionColorEdge--> | ||
Line 2,336: | Line 2,193: | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
| <!--canUseDeflectMetalEffect-->{{Bad|false}}<!--/canUseDeflectMetalEffect--> | | <!--canUseDeflectMetalEffect-->{{Bad|false}}<!--/canUseDeflectMetalEffect--> | ||
| {0} has burned to death.<!--/deathMessage--> | | {0} has burned to death.<!--/deathMessage--> | ||
Line 2,343: | Line 2,200: | ||
| <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> | | <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> | ||
| 15<!--/minDamageToFragment--> | | 15<!--/minDamageToFragment--> | ||
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Explosion Affect Outside Parts Only --> |
| <!--explosionColorCenter-->{{Color|100%|70%|70%}}<!--/explosionColorCenter--> | | <!--explosionColorCenter-->{{Color|100%|70%|70%}}<!--/explosionColorCenter--> | ||
| <!--explosionColorEdge-->{{Color|100%|100%|70%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|100%|100%|70%}}<!--/explosionColorEdge--> | ||
Line 2,351: | Line 2,208: | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
− | |- id=" | + | |- id="AcidBurn" <!--DamageDef ParentName="Flame"--> |
− | ! | + | ! AcidBurn<!--/defName--> |
− | | | + | | acid burn<!--/label--> |
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | | Heat<!--/armorCategory--> | + | | Sharp<!--/armorCategory--> |
+ | | DamageWorker_AddInjury<!--/workerClass--> | ||
+ | | {{Good|true}}<!--/externalViolence--> | ||
+ | | [[Hediffs#Acid burn|Acid burn]]<!--/hediff--> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Harm All Layers Until Outside --> | ||
+ | <!--explosionCellFleck>BlastFlame</explosionCellFleck--> | ||
+ | <!--soundExplosion>Explosion_Flame</soundExplosion--> | ||
+ | <!--combatLogRules>Damage_Flame</combatLogRules--> | ||
+ | | <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> | ||
+ | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
+ | | <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | ||
+ | | -<!-- Is Ranged --> | ||
+ | | -<!-- Makes Animals Flee --> | ||
+ | | <!--canUseDeflectMetalEffect-->{{Bad|false}}<!--/canUseDeflectMetalEffect--> | ||
+ | | {0} has burned to death.<!--/deathMessage--> | ||
+ | | <!--defaultDamage-->10<!--/defaultDamage--> | ||
+ | | <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> | ||
+ | | 15<!--/minDamageToFragment--> | ||
+ | | 0~0.7<!-- Overkill Pct To Destroy Part --> | ||
+ | | {{Good|true}}<!-- Explosion Affect Outside Parts Only --> | ||
+ | | <!--explosionColorCenter-->{{Color|100%|70%|70%}}<!--/explosionColorCenter--> | ||
+ | | <!--explosionColorEdge-->{{Color|100%|100%|70%}}<!--/explosionColorEdge--> | ||
+ | | 15<!--/explosionHeatEnergyPerCell--> | ||
+ | | {{Bad|false}}<!--/scaleDamageToBuildingsBasedOnFlammability--> | ||
+ | | {{RimworldIcon}} | ||
+ | <!--/DamageDef--> | ||
+ | |- id="Beam" <!--DamageDef--> | ||
+ | ! Beam<!--/defName--> | ||
+ | | beam<!--/label--> | ||
+ | | Misc<!-- Category --> | ||
+ | | Heat<!--/armorCategory--> | ||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
Line 2,361: | Line 2,250: | ||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
<!--impactSoundType>Bullet</impactSoundType--> | <!--impactSoundType>Bullet</impactSoundType--> | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Has Forceful Impact --> |
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Makes Blood --> |
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Can Interrupt Jobs --> |
| <!--isRanged-->{{Good|true}}<!--/isRanged--> | | <!--isRanged-->{{Good|true}}<!--/isRanged--> | ||
| <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
| 0.2<!--/buildingDamageFactorPassable--> | | 0.2<!--/buildingDamageFactorPassable--> | ||
| 0.4<!--/buildingDamageFactorImpassable--> | | 0.4<!--/buildingDamageFactorImpassable--> | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Can Use Deflect Metal Effect --> |
| {0} has been beamed to death.<!--/deathMessage--> | | {0} has been beamed to death.<!--/deathMessage--> | ||
| <!--defaultDamage-->10<!--/defaultDamage--> | | <!--defaultDamage-->10<!--/defaultDamage--> | ||
| 0.5<!--/defaultArmorPenetration--> | | 0.5<!--/defaultArmorPenetration--> | ||
− | | 99999<!-- | + | | 99999<!-- Min Damage To Fragment --> |
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Explosion Affect Outside Parts Only --> |
− | | {{Color|255|255|255}}<!-- | + | | {{Color|255|255|255}}<!-- Explosion Color Center --> |
− | | {{Color|255|255|255}}<!-- | + | | {{Color|255|255|255}}<!-- Explosion Color Edge --> |
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
| -<!-- Scale Damage To Buildings Based On Flammability --> | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
Line 2,399: | Line 2,288: | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
| <!--canUseDeflectMetalEffect-->{{Bad|false}}<!--/canUseDeflectMetalEffect--> | | <!--canUseDeflectMetalEffect-->{{Bad|false}}<!--/canUseDeflectMetalEffect--> | ||
| {0} has died from electrical burns.<!--/deathMessage--> | | {0} has died from electrical burns.<!--/deathMessage--> | ||
Line 2,406: | Line 2,295: | ||
| <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> | | <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> | ||
| 1<!--/minDamageToFragment--> | | 1<!--/minDamageToFragment--> | ||
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Explosion Affect Outside Parts Only --> |
| <!--explosionColorCenter-->{{Color|26%|51%|97%}}<!--/explosionColorCenter--> | | <!--explosionColorCenter-->{{Color|26%|51%|97%}}<!--/explosionColorCenter--> | ||
| <!--explosionColorEdge-->{{Color|26%|51%|97%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|26%|51%|97%}}<!--/explosionColorEdge--> | ||
Line 2,421: | Line 2,310: | ||
=== Explosive === | === Explosive === | ||
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
− | Click to <div class="mw-collapsible"> | + | Click to <div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
{| {{STDT| sortable}} | {| {{STDT| sortable}} | ||
− | ! Def Name !! Label !! Category !! Armor Category !! Worker Class !! External Violence !! Hediff !! Hediff Solid !! Is Explosive !! Harm All Layers Until Outside !! Building Damage Factor !! Building Damage Factor Passable !! Building Damage Factor Impassable !! Plant Damage Factor !! Corpse Damage Factor !! Death Message !! Default Damage !! Default | + | ! Def Name !! Label !! Category !! Armor Category !! Worker Class !! External Violence !! Hediff !! Hediff Solid !! Is Explosive !! Harm All Layers Until Outside !! Has Forceful Impact !! Makes Animals Flee !! Building Damage Factor !! Building Damage Factor Passable !! Building Damage Factor Impassable !! Plant Damage Factor !! Corpse Damage Factor !! Death Message !! Default Damage !! Default {{AP}} !! Default Stopping Power !! Min Damage To Fragment !! Explosion Snow Melt Amount !! Explosion Affect Outside Parts Only !! Explosion Color Center !! Explosion Color Edge !! Explosion Propagation Speed !! Explosion Heat Energy Per Cell !! Explosion Interior Cell Count Multiplier !! Explosion Interior Cell Distance Multiplier !! Source |
|- id="Bomb" <!--DamageDef Name="Bomb"--> | |- id="Bomb" <!--DamageDef Name="Bomb"--> | ||
! Bomb<!--/defName--> | ! Bomb<!--/defName--> | ||
Line 2,440: | Line 2,329: | ||
<!--soundExplosion>Explosion_Bomb</soundExplosion--> | <!--soundExplosion>Explosion_Bomb</soundExplosion--> | ||
<!--combatLogRules>Damage_Bomb</combatLogRules--> | <!--combatLogRules>Damage_Bomb</combatLogRules--> | ||
− | | 1<!-- | + | | {{Good|true}}<!-- Has Forceful Impact --> |
+ | | -<!-- Makes Animals Flee --> | ||
+ | | 1<!-- Building Damage Factor --> | ||
| 2<!--/buildingDamageFactorPassable--> | | 2<!--/buildingDamageFactorPassable--> | ||
| 4<!--/buildingDamageFactorImpassable--> | | 4<!--/buildingDamageFactorImpassable--> | ||
Line 2,450: | Line 2,341: | ||
| 0.5<!--/defaultStoppingPower--> | | 0.5<!--/defaultStoppingPower--> | ||
| 15<!--/minDamageToFragment--> | | 15<!--/minDamageToFragment--> | ||
− | | 1<!-- | + | | 1<!-- Explosion Snow Melt Amount --> |
| <!--explosionAffectOutsidePartsOnly-->{{Bad|false}}<!--/explosionAffectOutsidePartsOnly--> | | <!--explosionAffectOutsidePartsOnly-->{{Bad|false}}<!--/explosionAffectOutsidePartsOnly--> | ||
| <!--explosionColorCenter-->{{Color|100%|50%|30%}}<!--/explosionColorCenter--> | | <!--explosionColorCenter-->{{Color|100%|50%|30%}}<!--/explosionColorCenter--> | ||
| <!--explosionColorEdge-->{{Color|60%|50%|40%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|60%|50%|40%}}<!--/explosionColorEdge--> | ||
| 5<!--/explosionHeatEnergyPerCell--> | | 5<!--/explosionHeatEnergyPerCell--> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 0.7<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 2,475: | Line 2,366: | ||
<!--soundExplosion>Explosion_Bomb</soundExplosion--> | <!--soundExplosion>Explosion_Bomb</soundExplosion--> | ||
<!--combatLogRules>Damage_Bomb</combatLogRules--> | <!--combatLogRules>Damage_Bomb</combatLogRules--> | ||
− | | 1<!-- | + | | {{Good|true}}<!-- Has Forceful Impact --> |
+ | | -<!-- Makes Animals Flee --> | ||
+ | | 1<!-- Building Damage Factor --> | ||
| 2<!--/buildingDamageFactorPassable--> | | 2<!--/buildingDamageFactorPassable--> | ||
| 4<!--/buildingDamageFactorImpassable--> | | 4<!--/buildingDamageFactorImpassable--> | ||
Line 2,485: | Line 2,378: | ||
| 2.0<!--/defaultStoppingPower--> | | 2.0<!--/defaultStoppingPower--> | ||
| 15<!--/minDamageToFragment--> | | 15<!--/minDamageToFragment--> | ||
− | | 1<!-- | + | | 1<!-- Explosion Snow Melt Amount --> |
| <!--explosionAffectOutsidePartsOnly-->{{Bad|false}}<!--/explosionAffectOutsidePartsOnly--> | | <!--explosionAffectOutsidePartsOnly-->{{Bad|false}}<!--/explosionAffectOutsidePartsOnly--> | ||
| <!--explosionColorCenter-->{{Color|100%|50%|30%}}<!--/explosionColorCenter--> | | <!--explosionColorCenter-->{{Color|100%|50%|30%}}<!--/explosionColorCenter--> | ||
| <!--explosionColorEdge-->{{Color|60%|50%|40%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|60%|50%|40%}}<!--/explosionColorEdge--> | ||
| 5<!--/explosionHeatEnergyPerCell--> | | 5<!--/explosionHeatEnergyPerCell--> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 0.7<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 2,510: | Line 2,403: | ||
<!--soundExplosion>Explosion_Thump</soundExplosion--> | <!--soundExplosion>Explosion_Thump</soundExplosion--> | ||
<!--combatLogRules>Damage_Bomb</combatLogRules--> | <!--combatLogRules>Damage_Bomb</combatLogRules--> | ||
− | | 1<!-- | + | | {{Good|true}}<!-- Has Forceful Impact --> |
+ | | -<!-- Makes Animals Flee --> | ||
+ | | 1<!-- Building Damage Factor --> | ||
| 7.5<!--/buildingDamageFactorPassable--> | | 7.5<!--/buildingDamageFactorPassable--> | ||
| 15<!--/buildingDamageFactorImpassable--> | | 15<!--/buildingDamageFactorImpassable--> | ||
| 4<!--/plantDamageFactor--> | | 4<!--/plantDamageFactor--> | ||
− | | 1<!-- | + | | 1<!-- Corpse Damage Factor --> |
| {0} has been shot to death.<!--/deathMessage--> | | {0} has been shot to death.<!--/deathMessage--> | ||
| 5<!--/defaultDamage--> | | 5<!--/defaultDamage--> | ||
Line 2,520: | Line 2,415: | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
| 15<!--/minDamageToFragment--> | | 15<!--/minDamageToFragment--> | ||
− | | 1<!-- | + | | 1<!-- Explosion Snow Melt Amount --> |
| <!--explosionAffectOutsidePartsOnly-->{{Bad|false}}<!--/explosionAffectOutsidePartsOnly--> | | <!--explosionAffectOutsidePartsOnly-->{{Bad|false}}<!--/explosionAffectOutsidePartsOnly--> | ||
| <!--explosionColorCenter-->{{Color|73%|93%|96%}}<!--/explosionColorCenter--> | | <!--explosionColorCenter-->{{Color|73%|93%|96%}}<!--/explosionColorCenter--> | ||
| <!--explosionColorEdge-->{{Color|71%|82%|90%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|71%|82%|90%}}<!--/explosionColorEdge--> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 0.7<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
+ | <!--/DamageDef--> | ||
+ | |- id="Vaporize" <!--DamageDef Name="Vaporize"--> | ||
+ | ! Vaporize<!--/defName--> | ||
+ | | vaporize<!--/label--> | ||
+ | | Misc<!-- Category --> | ||
+ | | Heat<!--/armorCategory--> | ||
+ | | DamageWorker_Vaporize<!--/workerClass--> | ||
+ | | {{Good|true}}<!--/externalViolence--> | ||
+ | | [[Hediffs#Burn|Burn]]<!--/hediff--> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
+ | <!--explosionCellFleck>Fleck_Vaporize</explosionCellFleck--> | ||
+ | <!--soundExplosion>Explosion_Vaporize</soundExplosion--> | ||
+ | | <!--hasForcefulImpact-->{{Good|true}}<!--/hasForcefulImpact--> | ||
+ | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
+ | | 1<!-- Building Damage Factor --> | ||
+ | | 2<!--/buildingDamageFactorPassable--> | ||
+ | | 4<!--/buildingDamageFactorImpassable--> | ||
+ | | 2<!--/plantDamageFactor--> | ||
+ | | 0.1<!--/corpseDamageFactor--> | ||
+ | | {0} has been vaporized by extreme heat.<!--/deathMessage--> | ||
+ | | 800<!--/defaultDamage--> | ||
+ | | 1<!--/defaultArmorPenetration--> | ||
+ | | 1.5<!--/defaultStoppingPower--> | ||
+ | | 15<!--/minDamageToFragment--> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | {{Good|true}}<!-- Explosion Affect Outside Parts Only --> | ||
+ | | <!--explosionColorCenter-->{{Color|100%|100%|100%}}<!--/explosionColorCenter--> | ||
+ | | <!--explosionColorEdge-->{{Color|60%|50%|40%}}<!--/explosionColorEdge--> | ||
+ | | 20<!--/explosionHeatEnergyPerCell--> | ||
+ | | <!--expolosionPropagationSpeed-->0.3<!--/expolosionPropagationSpeed--> | ||
+ | | 1<!-- Explosion Interior Cell Count Multiplier --> | ||
+ | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> | ||
+ | | {{RimworldIcon}} | ||
+ | <!--/DamageDef--> | ||
+ | |- id="NociosphereVaporize" <!--DamageDef ParentName="Vaporize"--> | ||
+ | ! NociosphereVaporize<!--/defName--> | ||
+ | | vaporize<!--/label--> | ||
+ | | Misc<!-- Category --> | ||
+ | | Heat<!--/armorCategory--> | ||
+ | | DamageWorker_Vaporize<!--/workerClass--> | ||
+ | | {{Good|true}}<!--/externalViolence--> | ||
+ | | [[Hediffs#Burn|Burn]]<!--/hediff--> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
+ | <!--explosionCellFleck>Fleck_Vaporize</explosionCellFleck--> | ||
+ | <!--soundExplosion>FleshmelterBolt_Blast</soundExplosion--> | ||
+ | | <!--hasForcefulImpact-->{{Good|true}}<!--/hasForcefulImpact--> | ||
+ | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
+ | | 1<!-- Building Damage Factor --> | ||
+ | | 2<!--/buildingDamageFactorPassable--> | ||
+ | | 4<!--/buildingDamageFactorImpassable--> | ||
+ | | 2<!--/plantDamageFactor--> | ||
+ | | 0.1<!--/corpseDamageFactor--> | ||
+ | | {0} has been vaporized by extreme heat.<!--/deathMessage--> | ||
+ | | 800<!--/defaultDamage--> | ||
+ | | 1<!--/defaultArmorPenetration--> | ||
+ | | 1.5<!--/defaultStoppingPower--> | ||
+ | | 15<!--/minDamageToFragment--> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | {{Good|true}}<!-- Explosion Affect Outside Parts Only --> | ||
+ | | <!--explosionColorCenter-->{{Color|100%|100%|100%}}<!--/explosionColorCenter--> | ||
+ | | <!--explosionColorEdge-->{{Color|60%|50%|40%}}<!--/explosionColorEdge--> | ||
+ | | 20<!--/explosionHeatEnergyPerCell--> | ||
+ | | <!--expolosionPropagationSpeed-->0.3<!--/expolosionPropagationSpeed--> | ||
+ | | 1<!-- Explosion Interior Cell Count Multiplier --> | ||
+ | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> | ||
+ | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
|} | |} | ||
Line 2,537: | Line 2,502: | ||
=== Stun === | === Stun === | ||
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
− | Click to <div class="mw-collapsible"> | + | Click to <div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
{| {{STDT| sortable}} | {| {{STDT| sortable}} | ||
Line 2,562: | Line 2,527: | ||
| -<!-- Constant Stun Duration Ticks --> | | -<!-- Constant Stun Duration Ticks --> | ||
| -<!-- Stun Resist Stat --> | | -<!-- Stun Resist Stat --> | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Display Adapted Text Mote --> |
| {0} has been stunned to death.<!--/deathMessage--> | | {0} has been stunned to death.<!--/deathMessage--> | ||
| 20<!--/defaultDamage--> | | 20<!--/defaultDamage--> | ||
− | | 1<!-- | + | | 1<!-- Explosion Snow Melt Amount --> |
− | | {{Color|255|255|255}}<!-- | + | | {{Color|255|255|255}}<!-- Explosion Color Edge --> |
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 2,587: | Line 2,552: | ||
| -<!-- Constant Stun Duration Ticks --> | | -<!-- Constant Stun Duration Ticks --> | ||
| <!--stunResistStat MayRequireAnyOf="Ludeon.RimWorld.Biotech,Ludeon.RimWorld.Anomaly"-->[[EMP Resistance]]<!--/stunResistStat--> | | <!--stunResistStat MayRequireAnyOf="Ludeon.RimWorld.Biotech,Ludeon.RimWorld.Anomaly"-->[[EMP Resistance]]<!--/stunResistStat--> | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Display Adapted Text Mote --> |
| {0} has been EMPed to death.<!--/deathMessage--> | | {0} has been EMPed to death.<!--/deathMessage--> | ||
| 50<!--/defaultDamage--> | | 50<!--/defaultDamage--> | ||
Line 2,615: | Line 2,580: | ||
| {{Ticks|1200}}<!--/constantStunDurationTicks--> | | {{Ticks|1200}}<!--/constantStunDurationTicks--> | ||
| -<!-- Stun Resist Stat --> | | -<!-- Stun Resist Stat --> | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Display Adapted Text Mote --> |
| {0} has been shocked to death.<!--/deathMessage--> | | {0} has been shocked to death.<!--/deathMessage--> | ||
| 50<!--/defaultDamage--> | | 50<!--/defaultDamage--> | ||
| 0<!--/explosionSnowMeltAmount--> | | 0<!--/explosionSnowMeltAmount--> | ||
− | | {{Color|255|255|255}}<!-- | + | | {{Color|255|255|255}}<!-- Explosion Color Edge --> |
| {{BiotechIcon}} | | {{BiotechIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 2,629: | Line 2,594: | ||
| -<!-- External Violence --> | | -<!-- External Violence --> | ||
| -<!-- External Violence For Mechanoids --> | | -<!-- External Violence For Mechanoids --> | ||
− | | {{Bad|true}}<!-- | + | | {{Bad|true}}<!-- Harms Health --> |
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Makes Blood --> |
| {{Good|true}}<!--/causeStun--> | | {{Good|true}}<!--/causeStun--> | ||
| {{Ticks|240}}<!--/stunAdaptationTicks--> | | {{Ticks|240}}<!--/stunAdaptationTicks--> | ||
| -<!-- Constant Stun Duration Ticks --> | | -<!-- Constant Stun Duration Ticks --> | ||
| -<!-- Stun Resist Stat --> | | -<!-- Stun Resist Stat --> | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Display Adapted Text Mote --> |
− | | {0} has been killed.<!-- | + | | "{0} has been killed."<!-- Death Message --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
− | | 1<!-- | + | | 1<!-- Explosion Snow Melt Amount --> |
− | | {{Color|255|255|255}}<!-- | + | | {{Color|255|255|255}}<!-- Explosion Color Edge --> |
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 2,649: | Line 2,614: | ||
=== Misc === | === Misc === | ||
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
− | Click to <div class="mw-collapsible"> | + | Click to <div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
{| {{STDT| sortable}} | {| {{STDT| sortable}} | ||
Line 2,664: | Line 2,629: | ||
| -<!-- Hediff Solid --> | | -<!-- Hediff Solid --> | ||
| <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> | | <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> | ||
− | | {{Bad|true}}<!-- | + | | {{Bad|true}}<!-- Harms Health --> |
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
| <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | | <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | ||
− | | {0} has been killed.<!-- | + | | "{0} has been killed."<!-- Death Message --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
− | | 99999<!-- | + | | 99999<!-- Min Damage To Fragment --> |
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
| -<!-- Considered Helpful --> | | -<!-- Considered Helpful --> | ||
− | | {{Color|255|255|255}}<!-- | + | | {{Color|255|255|255}}<!-- Explosion Color Edge --> |
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 2,684: | Line 2,649: | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| -<!-- Hediff Solid --> | | -<!-- Hediff Solid --> | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Has Forceful Impact --> |
− | | {{Bad|true}}<!-- | + | | {{Bad|true}}<!-- Harms Health --> |
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Makes Blood --> |
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Can Interrupt Jobs --> |
− | | {0} has been killed.<!-- | + | | "{0} has been killed."<!-- Death Message --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
− | | 99999<!-- | + | | 99999<!-- Min Damage To Fragment --> |
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
| -<!-- Considered Helpful --> | | -<!-- Considered Helpful --> | ||
− | | {{Color|255|255|255}}<!-- | + | | {{Color|255|255|255}}<!-- Explosion Color Edge --> |
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 2,706: | Line 2,671: | ||
| -<!-- Hediff Solid --> | | -<!-- Hediff Solid --> | ||
| <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> | | <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> | ||
− | | {{Bad|true}}<!-- | + | | {{Bad|true}}<!-- Harms Health --> |
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
| <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | | <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | ||
− | | {0} has been killed.<!-- | + | | "{0} has been killed."<!-- Death Message --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
− | | 99999<!-- | + | | 99999<!-- Min Damage To Fragment --> |
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
| -<!-- Considered Helpful --> | | -<!-- Considered Helpful --> | ||
− | | {{Color|255|255|255}}<!-- | + | | {{Color|255|255|255}}<!-- Explosion Color Edge --> |
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 2,729: | Line 2,694: | ||
<!--soundExplosion>Explosion_Stun</soundExplosion--> | <!--soundExplosion>Explosion_Stun</soundExplosion--> | ||
<!--combatLogRules>Damage_Extinguish</combatLogRules--> | <!--combatLogRules>Damage_Extinguish</combatLogRules--> | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Has Forceful Impact --> |
| <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | | <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | ||
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
| <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | | <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | ||
− | | {0} has been killed.<!-- | + | | "{0} has been killed."<!-- Death Message --> |
| 999999<!--/defaultDamage--> | | 999999<!--/defaultDamage--> | ||
− | | 99999<!-- | + | | 99999<!-- Min Damage To Fragment --> |
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
| <!--consideredHelpful-->{{Good|true}}<!--/consideredHelpful--> | | <!--consideredHelpful-->{{Good|true}}<!--/consideredHelpful--> | ||
| <!--explosionColorEdge-->{{Color|100%|100%|100%|5%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|100%|100%|100%|5%}}<!--/explosionColorEdge--> | ||
Line 2,753: | Line 2,718: | ||
<!--soundExplosion>Explosion_Smoke</soundExplosion--> | <!--soundExplosion>Explosion_Smoke</soundExplosion--> | ||
<!--combatLogRules>Damage_Smoke</combatLogRules--> | <!--combatLogRules>Damage_Smoke</combatLogRules--> | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Has Forceful Impact --> |
| <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | | <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | ||
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
| <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | | <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | ||
− | | {0} has been killed.<!-- | + | | "{0} has been killed."<!-- Death Message --> |
| 0<!--/defaultDamage--> | | 0<!--/defaultDamage--> | ||
− | | 99999<!-- | + | | 99999<!-- Min Damage To Fragment --> |
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
| -<!-- Considered Helpful --> | | -<!-- Considered Helpful --> | ||
| <!--explosionColorEdge-->{{Color|100%|100%|100%|5%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|100%|100%|100%|5%}}<!--/explosionColorEdge--> | ||
Line 2,774: | Line 2,739: | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| -<!-- Hediff Solid --> | | -<!-- Hediff Solid --> | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Has Forceful Impact --> |
− | | {{Bad|true}}<!-- | + | | {{Bad|true}}<!-- Harms Health --> |
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Makes Blood --> |
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Can Interrupt Jobs --> |
| {0} died from metabolic disruptions caused by organ decay.<!--/deathMessage--> | | {0} died from metabolic disruptions caused by organ decay.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> |
− | | 99999<!-- | + | | 99999<!-- Min Damage To Fragment --> |
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
| -<!-- Considered Helpful --> | | -<!-- Considered Helpful --> | ||
− | | {{Color|255|255|255}}<!-- | + | | {{Color|255|255|255}}<!-- Explosion Color Edge --> |
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!-- Biotech Misc --> | <!-- Biotech Misc --> | ||
Line 2,798: | Line 2,763: | ||
<!--soundExplosion>Explosion_Smoke</soundExplosion--> | <!--soundExplosion>Explosion_Smoke</soundExplosion--> | ||
<!--combatLogRules>Damage_Smoke</combatLogRules--> | <!--combatLogRules>Damage_Smoke</combatLogRules--> | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Has Forceful Impact --> |
| <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | | <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | ||
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
| <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | | <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | ||
− | | {0} has been killed.<!-- | + | | "{0} has been killed."<!-- Death Message --> |
| 0<!--/defaultDamage--> | | 0<!--/defaultDamage--> | ||
− | | 99999<!-- | + | | 99999<!-- Min Damage To Fragment --> |
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
| -<!-- Considered Helpful --> | | -<!-- Considered Helpful --> | ||
| <!--explosionColorEdge-->{{Color|70.6%|83.9%|9%|5%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|70.6%|83.9%|9%|5%}}<!--/explosionColorEdge--> | ||
Line 2,820: | Line 2,785: | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| -<!-- Hediff Solid --> | | -<!-- Hediff Solid --> | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Has Forceful Impact --> |
− | | {{Bad|true}}<!-- | + | | {{Bad|true}}<!-- Harms Health --> |
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Makes Blood --> |
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Can Interrupt Jobs --> |
| {0} died from being digested.<!--/deathMessage--> | | {0} died from being digested.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> |
− | | 99999<!-- | + | | 99999<!-- Min Damage To Fragment --> |
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
| -<!-- Considered Helpful --> | | -<!-- Considered Helpful --> | ||
− | | {{Color|255|255|255}}<!-- | + | | {{Color|255|255|255}}<!-- Explosion Color Edge --> |
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 2,842: | Line 2,807: | ||
| [[Hediffs#Psychic skin burn|Psychic burn (skin)]]<!--/hediffSkin--> | | [[Hediffs#Psychic skin burn|Psychic burn (skin)]]<!--/hediffSkin--> | ||
| [[Hediffs#Psychic solid burn|Psychic burn (solid)]]<!--/hediffSolid--> | | [[Hediffs#Psychic solid burn|Psychic burn (solid)]]<!--/hediffSolid--> | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Has Forceful Impact --> |
− | | {{Bad|true}}<!-- | + | | {{Bad|true}}<!-- Harms Health --> |
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Makes Blood --> |
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Can Interrupt Jobs --> |
| {0} has been killed by a psychic attack.<!--/deathMessage--> | | {0} has been killed by a psychic attack.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -1<!-- Default Damage --> |
− | | 99999<!-- | + | | 99999<!-- Min Damage To Fragment --> |
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
| -<!-- Considered Helpful --> | | -<!-- Considered Helpful --> | ||
− | | {{Color|255|255|255}}<!-- | + | | {{Color|255|255|255}}<!-- Explosion Color Edge --> |
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 2,866: | Line 2,831: | ||
<!--soundExplosion>Explosion_Smoke</soundExplosion--> | <!--soundExplosion>Explosion_Smoke</soundExplosion--> | ||
<!--combatLogRules>Damage_Smoke</combatLogRules--> | <!--combatLogRules>Damage_Smoke</combatLogRules--> | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Has Forceful Impact --> |
| <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | | <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | ||
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
| <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | | <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | ||
− | | {0} has been killed.<!-- | + | | "{0} has been killed."<!-- Death Message --> |
| 0<!--/defaultDamage--> | | 0<!--/defaultDamage--> | ||
− | | 99999<!-- | + | | 99999<!-- Min Damage To Fragment --> |
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
| -<!-- Considered Helpful --> | | -<!-- Considered Helpful --> | ||
| <!--explosionColorEdge-->{{Color|70.6%|83.9%|9%|5%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|70.6%|83.9%|9%|5%}}<!--/explosionColorEdge--> | ||
Line 2,888: | Line 2,853: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
{| {{STDT| sortable}} | {| {{STDT| sortable}} | ||
− | ! Def Name !! Label !! | + | ! Def Name !! Label !! Category !! Worker Class |
+ | ! <abbr title="External Violence">Extl Viol<abbr> | ||
+ | ! <abbr title="External Violence For Mechanoids">Extl Viol For Mech<abbr> | ||
+ | ! <abbr title="Has Forceful Impact">Has Frcf Impc<abbr> | ||
+ | ! <abbr title="Harms Health">Hrms Hlth<abbr> | ||
+ | ! <abbr title="Makes Blood">Mkes Bld<abbr> | ||
+ | ! <abbr title="Can Interrupt Jobs">Can Itrp Jobs<abbr> | ||
+ | ! <abbr title="Is Ranged">Is Rgnd<abbr> | ||
+ | ! <abbr title="Makes Animals Flee">Mkes Amls Flee<abbr> | ||
+ | ! <abbr title="Execution">Exec<abbr> | ||
+ | ! Combat Log Rules | ||
+ | ! <abbr title="Building Damage Factor">B D F<abbr> | ||
+ | ! <abbr title="Building Damage Factor Passable">B D F P<abbr> | ||
+ | ! <abbr title="Building Damage Factor Impassable">B D F I<abbr> | ||
+ | ! <abbr title="Plant Damage Factor">P D F<abbr> | ||
+ | ! <abbr title="Corpse Damage Factor">C D F<abbr> | ||
+ | ! Cause Stun | ||
+ | ! <abbr title="Stun Adaptation Ticks">Stun AT<abbr> | ||
+ | ! <abbr title="Constant Stun Duration Ticks">C Stun DT<abbr> | ||
+ | ! Stun Resist Stat | ||
+ | ! <abbr title="Display Adapted Text Mote">DA Text Mote<abbr> | ||
+ | ! <abbr title="Adapted Text">A T<abbr> | ||
+ | ! <abbr title="Can Use Deflect Metal Effect">Can Use DME<abbr> | ||
+ | ! Impact Sound Type | ||
+ | ! Death Message | ||
+ | ! Damage Effecter | ||
+ | ! <abbr title="Default Damage">Dft Dmg<abbr> | ||
+ | !<abbr title="Default Armor Penetration">Dft AP<abbr> | ||
+ | ! <abbr title="Default Stopping Power">Dft Stp Pow<abbr> | ||
+ | ! Additional Hediffs | ||
+ | ! <abbr title="Apply Additional Hediffs If Hunting For Food">Aply Adit Hedf If Hntg For Food<abbr> | ||
+ | ! Armor Category | ||
+ | ! <abbr title="Min Damage To Fragment">Min Dmg To Frg<abbr> | ||
+ | ! <abbr title="Overkill Pct To Destroy Part">Ovkl Pct To Dtry Part<abbr> | ||
+ | ! <abbr title="Considered Helpful">Cons Hlpf<abbr> | ||
+ | ! <abbr title="Harm All Layers Until Outside">Harm All lyrs Untl Outs<abbr> | ||
+ | ! Hediff | ||
+ | ! Hediff Skin | ||
+ | ! Hediff Solid | ||
+ | ! <abbr title="Is Explosive">Is Expl<abbr> | ||
+ | ! <abbr title="Explosion Snow Melt Amount">Ex Snw Mlt A<abbr> | ||
+ | ! <abbr title="Explosion Affect Outside Parts Only">Ex AOP Only<abbr> | ||
+ | ! <abbr title="Explosion Cell Mote">Expl Cell Mote<abbr> | ||
+ | ! <abbr title="Explosion Cell Fleck">Expl Cell F<abbr> | ||
+ | ! <abbr title="Explosion Color Center">Expl CC<abbr> | ||
+ | ! <abbr title="Explosion Color Edge">Expl CE Edge<abbr> | ||
+ | ! <abbr title="Explosion Interior Effecter">Expl IE<abbr> | ||
+ | ! <abbr title="Explosion Interior Mote">Expl I Mote<abbr> | ||
+ | ! <abbr title="Explosion Interior Fleck">Expl IF<abbr> | ||
+ | ! <abbr title="Explosion Center Mote">Expl C Mote<abbr> | ||
+ | ! <abbr title="Explosion Center Fleck">Expl CF<abbr> | ||
+ | ! <abbr title="Explosion Center Effecter">Expl CE<abbr> | ||
+ | ! <abbr title="Explosion Cell Effecter">Expl Cell E<abbr> | ||
+ | ! <abbr title="Explosion Cell Effecter Chance">Ex Cl EC<abbr> | ||
+ | ! <abbr title="Explosion Cell Effecter Max Radius">Ex Cl E Max R<abbr> | ||
+ | ! <abbr title="Explosion Heat Energy Per Cell">Ex HE Per Cl<abbr> | ||
+ | ! <abbr title="Explosion Propagation Speed">E P S<abbr> | ||
+ | ! Explosion Sound | ||
+ | ! <abbr title="Explosion Interior Cell Count Multiplier">Ex I Cl CM<abbr> | ||
+ | ! <abbr title="Explosion Interior Cell Distance Multiplier">Ex I Cl DM<abbr> | ||
+ | ! <abbr title="Stab Chance Of Forced Internal">Stb C Of FI<abbr> | ||
+ | ! <abbr title="Cut Extra Targets Curve">Cut ETC<abbr> | ||
+ | ! <abbr title="Cut Cleave Bonus">Cut CB<abbr> | ||
+ | ! <abbr title="Blunt Inner Hit Chance">Blnt I Hit C<abbr> | ||
+ | ! <abbr title="Blunt Inner Hit Damage Fraction To Convert">Bnt I Hit Dmg Frc To C<abbr> | ||
+ | ! <abbr title="Blunt Inner Hit Damage Fraction To Add">Bnt I Hit Dmg Frc To Add<abbr> | ||
+ | ! <abbr title="Blunt Stun Duration">Bnt Stn Dur<abbr> | ||
+ | ! <abbr title="Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve">Blnt Stun C Per D Pct Of C Part To Head C<abbr> | ||
+ | ! <abbr title="Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve">Blnt Stun C Per D Pct Of C Part To Body C<abbr> | ||
+ | ! <abbr title="Scratch Split Percentage">SSP<abbr> | ||
+ | ! <abbr title="Scale Damage To Buildings Based On Flammability">SD To BB On F<abbr> | ||
+ | ! <abbr title="Source">Src<abbr> | ||
<!-- Core Stun --> | <!-- Core Stun --> | ||
<!--DamageDef Name="StunBase" Abstract="True"> | <!--DamageDef Name="StunBase" Abstract="True"> | ||
Line 2,898: | Line 2,934: | ||
| stun<!--/label--> | | stun<!--/label--> | ||
| Stun<!-- Category --> | | Stun<!-- Category --> | ||
− | |||
| DamageWorker_Stun<!--/workerClass--> | | DamageWorker_Stun<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | -<!-- | + | | -<!-- External Violence For Mechanoids --> |
− | + | | true<!-- Has Forceful Impact --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | | <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | ||
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
− | + | | true<!-- Can Interrupt Jobs --> | |
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | <!--combatLogRules-->Damage_Stun<!--/combatLogRules--> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | {{Good|true}}<!-- | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
+ | | <!--causeStun-->{{Good|true}}<!--/causeStun--> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | -<!-- Impact Sound Type --> | ||
| {0} has been stunned to death.<!--/deathMessage--> | | {0} has been stunned to death.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
| 20<!--/defaultDamage--> | | 20<!--/defaultDamage--> | ||
− | | -1<!-- | + | | -1<!-- Default Armor Penetration --> |
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
− | | 0~0.7<!-- | + | | -<!-- Armor Category --> |
− | | 1<!-- | + | | 99999<!-- Min Damage To Fragment --> |
− | | | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Considered Helpful --> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Harm All Layers Until Outside --> |
+ | | -<!-- Hediff --> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | <!--explosionCellFleck-->BlastDry<!--/explosionCellFleck--> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | <!--soundExplosion-->Explosion_Stun<!--/soundExplosion--> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 2,947: | Line 3,011: | ||
| EMP<!--/label--> | | EMP<!--/label--> | ||
| Stun<!-- Category --> | | Stun<!-- Category --> | ||
− | | | + | | typeof(DamageWorker)<!-- Worker Class --> |
− | | -<!-- | + | | -<!-- External Violence --> |
− | + | | <!--externalViolenceForMechanoids-->{{Good|true}}<!--/externalViolenceForMechanoids--> | |
− | | | + | | true<!-- Has Forceful Impact --> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | | <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | ||
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
− | + | | true<!-- Can Interrupt Jobs --> | |
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | <!--combatLogRules-->Damage_EMP<!--/combatLogRules--> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | {{Good|true}}<!-- | + | | 1<!-- Plant Damage Factor --> |
− | | {{ | + | | 1<!-- Corpse Damage Factor --> |
+ | | <!--causeStun-->{{Good|true}}<!--/causeStun--> | ||
+ | | <!--stunAdaptationTicks-->{{Ticks|2200}}<!--/stunAdaptationTicks--> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | <!--stunResistStat MayRequireAnyOf="Ludeon.RimWorld.Biotech,Ludeon.RimWorld.Anomaly"-->[[EMP Resistance]]<!--/stunResistStat--> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Electric<!--/impactSoundType--> | ||
| {0} has been EMPed to death.<!--/deathMessage--> | | {0} has been EMPed to death.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
| 50<!--/defaultDamage--> | | 50<!--/defaultDamage--> | ||
− | | -1<!-- | + | | -1<!-- Default Armor Penetration --> |
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
− | | 0~0.7<!-- | + | | -<!-- Armor Category --> |
+ | | 99999<!-- Min Damage To Fragment --> | ||
+ | | 0~0.7<!-- Overkill Pct To Destroy Part --> | ||
+ | | -<!-- Considered Helpful --> | ||
+ | | -<!-- Harm All Layers Until Outside --> | ||
+ | | -<!-- Hediff --> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
| 0<!--/explosionSnowMeltAmount--> | | 0<!--/explosionSnowMeltAmount--> | ||
− | | | + | | true<!-- Explosion Affect Outside Parts Only --> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Explosion Cell Mote --> |
+ | | <!--explosionCellFleck-->BlastEMP<!--/explosionCellFleck--> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
| <!--explosionColorEdge-->{{Color|80%|80%|80%|80%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|80%|80%|80%|80%}}<!--/explosionColorEdge--> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | <!--explosionInteriorFleck-->ElectricalSpark<!--/explosionInteriorFleck--> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | <!--soundExplosion-->Explosion_EMP<!--/soundExplosion--> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,002: | Line 3,090: | ||
| stab<!--/label--> | | stab<!--/label--> | ||
| Ranged Weapon<!-- Category --> | | Ranged Weapon<!-- Category --> | ||
− | |||
| DamageWorker_Stab<!--/workerClass--> | | DamageWorker_Stab<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | true<!-- Has Forceful Impact --> | |
− | + | | true<!-- Harms Health --> | |
− | + | | true<!-- Makes Blood --> | |
− | + | | true<!-- Can Interrupt Jobs --> | |
− | |||
− | |||
− | <!-- | ||
− | |||
− | |||
− | |||
− | |||
| <!--isRanged-->{{Good|true}}<!--/isRanged--> | | <!--isRanged-->{{Good|true}}<!--/isRanged--> | ||
| <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | -<!-- Combat Log Rules --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Slice<!--/impactSoundType--> | ||
| {0} has been stabbed to death.<!--/deathMessage--> | | {0} has been stabbed to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -<!-- Damage Effecter --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
+ | | Sharp<!--/armorCategory--> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | 1<!-- | + | | -<!-- Considered Helpful --> |
− | | | + | | -<!-- Harm All Layers Until Outside --> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Stab|Stab]]<!--/hediff--> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Hediff Skin --> |
+ | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | <!--stabChanceOfForcedInternal-->0.6<!--/stabChanceOfForcedInternal--> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,049: | Line 3,167: | ||
| bullet<!--/label--> | | bullet<!--/label--> | ||
| Ranged Weapon<!-- Category --> | | Ranged Weapon<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | + | | -<!-- External Violence For Mechanoids --> | |
− | + | | true<!-- Has Forceful Impact --> | |
− | + | | true<!-- Harms Health --> | |
− | | -<!-- | + | | true<!-- Makes Blood --> |
− | + | | true<!-- Can Interrupt Jobs --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| <!--isRanged-->{{Good|true}}<!--/isRanged--> | | <!--isRanged-->{{Good|true}}<!--/isRanged--> | ||
| <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | -<!-- Combat Log Rules --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Bullet<!--/impactSoundType--> | ||
| {0} has been shot to death.<!--/deathMessage--> | | {0} has been shot to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -<!-- Damage Effecter --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
+ | | Sharp<!--/armorCategory--> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Considered Helpful --> |
− | | {{ | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Gunshot|Gunshot]]<!--/hediff--> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Hediff Skin --> |
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,095: | Line 3,244: | ||
| arrow<!--/label--> | | arrow<!--/label--> | ||
| Ranged Weapon<!-- Category --> | | Ranged Weapon<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | + | | -<!-- External Violence For Mechanoids --> | |
− | + | | true<!-- Has Forceful Impact --> | |
− | + | | true<!-- Harms Health --> | |
− | | -<!-- | + | | true<!-- Makes Blood --> |
− | + | | true<!-- Can Interrupt Jobs --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| <!--isRanged-->{{Good|true}}<!--/isRanged--> | | <!--isRanged-->{{Good|true}}<!--/isRanged--> | ||
| <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | -<!-- Combat Log Rules --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Bullet<!--/impactSoundType--> | ||
| {0} has been shot to death by an arrow.<!--/deathMessage--> | | {0} has been shot to death by an arrow.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -<!-- Damage Effecter --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
+ | | Sharp<!--/armorCategory--> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Considered Helpful --> |
− | | {{ | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Cut|Cut]]<!--/hediff--> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Hediff Skin --> |
+ | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,141: | Line 3,321: | ||
| arrow<!--/label--> | | arrow<!--/label--> | ||
| Ranged Weapon<!-- Category --> | | Ranged Weapon<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | + | | -<!-- External Violence For Mechanoids --> | |
− | + | | true<!-- Has Forceful Impact --> | |
− | + | | true<!-- Harms Health --> | |
− | | -<!-- | + | | true<!-- Makes Blood --> |
− | + | | true<!-- Can Interrupt Jobs --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| <!--isRanged-->{{Good|true}}<!--/isRanged--> | | <!--isRanged-->{{Good|true}}<!--/isRanged--> | ||
| <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | -<!-- Combat Log Rules --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Bullet<!--/impactSoundType--> | ||
| {0} has been shot to death by an arrow.<!--/deathMessage--> | | {0} has been shot to death by an arrow.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -<!-- Damage Effecter --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
+ | | Sharp<!--/armorCategory--> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Considered Helpful --> |
− | | {{ | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Stab|Stab]]<!--/hediff--> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Hediff Skin --> |
+ | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,188: | Line 3,399: | ||
| deterioration<!--/label--> | | deterioration<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | | | + | | typeof(DamageWorker)<!-- Worker Class --> |
− | |||
| -<!-- External Violence --> | | -<!-- External Violence --> | ||
− | | -<!-- | + | | -<!-- External Violence For Mechanoids --> |
− | |||
− | |||
− | |||
− | |||
− | |||
| <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> | | <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> | ||
− | | {{Bad|true}}<!-- | + | | {{Bad|true}}<!-- Harms Health --> |
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
| <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | | <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | -<!-- Combat Log Rules --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
− | | {0} has been killed.<!-- | + | | -<!-- Cause Stun --> |
− | | -1<!-- | + | | -<!-- Stun Adaptation Ticks --> |
− | | -1<!-- | + | | -<!-- Constant Stun Duration Ticks --> |
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | -<!-- Impact Sound Type --> | ||
+ | | "{0} has been killed."<!-- Death Message --> | ||
+ | | -<!-- Damage Effecter --> | ||
+ | | -1<!-- Default Damage --> | ||
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
− | | 0~0.7<!-- | + | | -<!-- Armor Category --> |
− | | 1<!-- | + | | 99999<!-- Min Damage To Fragment --> |
− | | | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Considered Helpful --> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Harm All Layers Until Outside --> |
+ | | -<!-- Hediff --> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,233: | Line 3,476: | ||
| mining<!--/label--> | | mining<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
+ | | typeof(DamageWorker)<!-- Worker Class --> | ||
+ | | -<!-- External Violence --> | ||
+ | | -<!-- External Violence For Mechanoids --> | ||
+ | | {{Good|true}}<!-- Has Forceful Impact --> | ||
+ | | {{Bad|true}}<!-- Harms Health --> | ||
+ | | {{Good|true}}<!-- Makes Blood --> | ||
+ | | {{Good|true}}<!-- Can Interrupt Jobs --> | ||
+ | | -<!-- Is Ranged --> | ||
+ | | -<!-- Makes Animals Flee --> | ||
+ | | -<!-- Execution --> | ||
+ | | -<!-- Combat Log Rules --> | ||
+ | | 1<!-- Building Damage Factor --> | ||
+ | | 1<!-- Building Damage Factor Passable --> | ||
+ | | 1<!-- Building Damage Factor Impassable --> | ||
+ | | 1<!-- Plant Damage Factor --> | ||
+ | | 1<!-- Corpse Damage Factor --> | ||
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | -<!-- Impact Sound Type --> | ||
+ | | "{0} has been killed."<!-- Death Message --> | ||
+ | | -<!-- Damage Effecter --> | ||
+ | | -1<!-- Default Damage --> | ||
+ | | -1<!-- Default Armor Penetration --> | ||
+ | | -<!-- Default Stopping Power --> | ||
+ | | -<!-- Additional Hediffs --> | ||
+ | | true<!-- Apply Additional Hediffs If Hunting For Food --> | ||
| -<!-- Armor Category --> | | -<!-- Armor Category --> | ||
− | | -<!-- | + | | 99999<!-- Min Damage To Fragment --> |
− | | -<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
+ | | -<!-- Considered Helpful --> | ||
+ | | -<!-- Harm All Layers Until Outside --> | ||
| -<!-- Hediff --> | | -<!-- Hediff --> | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| -<!-- Hediff Solid --> | | -<!-- Hediff Solid --> | ||
| -<!-- Is Explosive --> | | -<!-- Is Explosive --> | ||
− | | | + | | 1<!-- Explosion Snow Melt Amount --> |
− | <!-- | + | | true<!-- Explosion Affect Outside Parts Only --> |
− | | | + | | -<!-- Explosion Cell Mote --> |
− | | | + | | -<!-- Explosion Cell Fleck --> |
− | | {{ | + | | {{Color|255|255|255}}<!-- Explosion Color Center --> |
− | | {{ | + | | {{Color|255|255|255}}<!-- Explosion Color Edge --> |
− | | -<!-- | + | | -<!-- Explosion Interior Effecter --> |
− | | -<!-- | + | | -<!-- Explosion Interior Mote --> |
− | | | + | | -<!-- Explosion Interior Fleck --> |
− | + | | -<!-- Explosion Center Mote --> | |
− | | | + | | -<!-- Explosion Center Fleck --> |
− | + | | -<!-- Explosion Center Effecter --> | |
− | | | + | | -<!-- Explosion Cell Effecter --> |
− | + | | -<!-- Explosion Cell Effecter Chance --> | |
− | | | + | | -<!-- Explosion Cell Effecter Max Radius --> |
− | |||
− | | - | ||
− | | - | ||
− | | -<!-- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,278: | Line 3,553: | ||
| rotting<!--/label--> | | rotting<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | | | + | | typeof(DamageWorker)<!-- Worker Class --> |
− | |||
| -<!-- External Violence --> | | -<!-- External Violence --> | ||
− | | -<!-- | + | | -<!-- External Violence For Mechanoids --> |
− | |||
− | |||
− | |||
− | |||
− | |||
| <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> | | <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> | ||
− | | {{Bad|true}}<!-- | + | | {{Bad|true}}<!-- Harms Health --> |
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
| <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | | <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | -<!-- Combat Log Rules --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
− | | {0} has been killed.<!-- | + | | -<!-- Cause Stun --> |
− | | -1<!-- | + | | -<!-- Stun Adaptation Ticks --> |
− | | -1<!-- | + | | -<!-- Constant Stun Duration Ticks --> |
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | -<!-- Impact Sound Type --> | ||
+ | | "{0} has been killed."<!-- Death Message --> | ||
+ | | -<!-- Damage Effecter --> | ||
+ | | -1<!-- Default Damage --> | ||
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
− | | 0~0.7<!-- | + | | -<!-- Armor Category --> |
− | | 1<!-- | + | | 99999<!-- Min Damage To Fragment --> |
− | | | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Considered Helpful --> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Harm All Layers Until Outside --> |
+ | | -<!-- Hediff --> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | |||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,323: | Line 3,631: | ||
| extinguish<!--/label--> | | extinguish<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | |||
| DamageWorker_Extinguish<!--/workerClass--> | | DamageWorker_Extinguish<!--/workerClass--> | ||
| -<!-- External Violence --> | | -<!-- External Violence --> | ||
− | + | | -<!-- External Violence For Mechanoids --> | |
− | | -<!-- | + | | {{Good|true}}<!-- Has Forceful Impact --> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | {{Good|true}}<!-- | ||
| <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | | <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | ||
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
Line 3,342: | Line 3,640: | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | <!--combatLogRules-->Damage_Extinguish<!--/combatLogRules--> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
− | | {0} has been killed.<!-- | + | | -<!-- Cause Stun --> |
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | -<!-- Impact Sound Type --> | ||
+ | | "{0} has been killed."<!-- Death Message --> | ||
+ | | -<!-- Damage Effecter --> | ||
| 999999<!--/defaultDamage--> | | 999999<!--/defaultDamage--> | ||
− | | -1<!-- | + | | -1<!-- Default Armor Penetration --> |
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
− | | 0~0.7<!-- | + | | -<!-- Armor Category --> |
− | | | + | | 99999<!-- Min Damage To Fragment --> |
− | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> | |
− | | {{Color|255|255|255}}<!-- | + | | <!--consideredHelpful-->{{Good|true}}<!--/consideredHelpful--> |
+ | | -<!-- Harm All Layers Until Outside --> | ||
+ | | [[Hediffs#Covered in firefoam|Covered in firefoam]]<!--/hediff--> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | <!--explosionCellFleck-->BlastExtinguisher<!--/explosionCellFleck--> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
| <!--explosionColorEdge-->{{Color|100%|100%|100%|5%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|100%|100%|100%|5%}}<!--/explosionColorEdge--> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | <!--soundExplosion-->Explosion_Stun<!--/soundExplosion--> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,372: | Line 3,708: | ||
| bomb<!--/label--> | | bomb<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | + | | {{Bad|true}}<!-- Harms Health --> | |
− | + | | {{Good|true}}<!-- Makes Blood --> | |
− | + | | {{Good|true}}<!-- Can Interrupt Jobs --> | |
− | + | | -<!-- Is Ranged --> | |
− | |||
− | |||
− | |||
− | <!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Bad|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
+ | | <!--combatLogRules-->Damage_Bomb<!--/combatLogRules--> | ||
+ | | 1<!-- Building Damage Factor --> | ||
| 2<!--/buildingDamageFactorPassable--> | | 2<!--/buildingDamageFactorPassable--> | ||
| 4<!--/buildingDamageFactorImpassable--> | | 4<!--/buildingDamageFactorImpassable--> | ||
| 4<!--/plantDamageFactor--> | | 4<!--/plantDamageFactor--> | ||
| 0.5<!--/corpseDamageFactor--> | | 0.5<!--/corpseDamageFactor--> | ||
− | | | + | | -<!-- Cause Stun --> |
− | | | + | | -<!-- Stun Adaptation Ticks --> |
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Blunt<!--/impactSoundType--> | ||
| {0} has died in an explosion.<!--/deathMessage--> | | {0} has died in an explosion.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
| 50<!--/defaultDamage--> | | 50<!--/defaultDamage--> | ||
| 0.10<!--/defaultArmorPenetration--> | | 0.10<!--/defaultArmorPenetration--> | ||
| 0.5<!--/defaultStoppingPower--> | | 0.5<!--/defaultStoppingPower--> | ||
− | | | + | | -<!-- Additional Hediffs --> |
+ | | true<!-- Apply Additional Hediffs If Hunting For Food --> | ||
+ | | Sharp<!--/armorCategory--> | ||
| 15<!--/minDamageToFragment--> | | 15<!--/minDamageToFragment--> | ||
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | 1<!-- | + | | -<!-- Considered Helpful --> |
+ | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
+ | | [[Hediffs#Shredded|Shredded]]<!--/hediff--> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
+ | | {{Good|true}}<!--/isExplosive--> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
| <!--explosionAffectOutsidePartsOnly-->{{Bad|false}}<!--/explosionAffectOutsidePartsOnly--> | | <!--explosionAffectOutsidePartsOnly-->{{Bad|false}}<!--/explosionAffectOutsidePartsOnly--> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | <!--explosionCellFleck-->BlastDry<!--/explosionCellFleck--> | ||
| <!--explosionColorCenter-->{{Color|100%|50%|30%}}<!--/explosionColorCenter--> | | <!--explosionColorCenter-->{{Color|100%|50%|30%}}<!--/explosionColorCenter--> | ||
| <!--explosionColorEdge-->{{Color|60%|50%|40%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|60%|50%|40%}}<!--/explosionColorEdge--> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| 5<!--/explosionHeatEnergyPerCell--> | | 5<!--/explosionHeatEnergyPerCell--> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | <!--soundExplosion-->Explosion_Bomb<!--/soundExplosion--> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,421: | Line 3,785: | ||
| bomb<!--/label--> | | bomb<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | + | | {{Bad|true}}<!-- Harms Health --> | |
− | + | | {{Good|true}}<!-- Makes Blood --> | |
− | + | | {{Good|true}}<!-- Can Interrupt Jobs --> | |
− | |||
− | |||
− | |||
− | |||
− | <!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Bad|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
+ | | <!--combatLogRules-->Damage_Bomb<!--/combatLogRules--> | ||
+ | | 1<!-- Building Damage Factor --> | ||
| 2<!--/buildingDamageFactorPassable--> | | 2<!--/buildingDamageFactorPassable--> | ||
| 4<!--/buildingDamageFactorImpassable--> | | 4<!--/buildingDamageFactorImpassable--> | ||
| 4<!--/plantDamageFactor--> | | 4<!--/plantDamageFactor--> | ||
| 0.5<!--/corpseDamageFactor--> | | 0.5<!--/corpseDamageFactor--> | ||
− | | | + | | -<!-- Cause Stun --> |
− | | | + | | -<!-- Stun Adaptation Ticks --> |
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Blunt<!--/impactSoundType--> | ||
| {0} has died in an explosion.<!--/deathMessage--> | | {0} has died in an explosion.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
| 550<!--/defaultDamage--> | | 550<!--/defaultDamage--> | ||
| 1.30<!--/defaultArmorPenetration--> | | 1.30<!--/defaultArmorPenetration--> | ||
| 2.0<!--/defaultStoppingPower--> | | 2.0<!--/defaultStoppingPower--> | ||
− | | | + | | -<!-- Additional Hediffs --> |
+ | | true<!-- Apply Additional Hediffs If Hunting For Food --> | ||
+ | | Sharp<!--/armorCategory--> | ||
| 15<!--/minDamageToFragment--> | | 15<!--/minDamageToFragment--> | ||
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | 1<!-- | + | | -<!-- Considered Helpful --> |
+ | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
+ | | [[Hediffs#Shredded|Shredded]]<!--/hediff--> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
+ | | {{Good|true}}<!--/isExplosive--> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
| <!--explosionAffectOutsidePartsOnly-->{{Bad|false}}<!--/explosionAffectOutsidePartsOnly--> | | <!--explosionAffectOutsidePartsOnly-->{{Bad|false}}<!--/explosionAffectOutsidePartsOnly--> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | <!--explosionCellFleck-->BlastDry<!--/explosionCellFleck--> | ||
| <!--explosionColorCenter-->{{Color|100%|50%|30%}}<!--/explosionColorCenter--> | | <!--explosionColorCenter-->{{Color|100%|50%|30%}}<!--/explosionColorCenter--> | ||
| <!--explosionColorEdge-->{{Color|60%|50%|40%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|60%|50%|40%}}<!--/explosionColorEdge--> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| 5<!--/explosionHeatEnergyPerCell--> | | 5<!--/explosionHeatEnergyPerCell--> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | <!--soundExplosion-->Explosion_Bomb<!--/soundExplosion--> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,470: | Line 3,862: | ||
| smoke<!--/label--> | | smoke<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | | | + | | typeof(DamageWorker)<!-- Worker Class --> |
− | |||
| -<!-- External Violence --> | | -<!-- External Violence --> | ||
− | | -<!-- | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | {{Good|true}}<!-- | ||
| <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | | <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | ||
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
Line 3,488: | Line 3,871: | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | <!--combatLogRules-->Damage_Smoke<!--/combatLogRules--> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
− | | {0} has been killed.<!-- | + | | -<!-- Cause Stun --> |
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | -<!-- Impact Sound Type --> | ||
+ | | "{0} has been killed."<!-- Death Message --> | ||
+ | | -<!-- Damage Effecter --> | ||
| 0<!--/defaultDamage--> | | 0<!--/defaultDamage--> | ||
− | | -1<!-- | + | | -1<!-- Default Armor Penetration --> |
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
− | | 0~0.7<!-- | + | | -<!-- Armor Category --> |
− | | 1<!-- | + | | 99999<!-- Min Damage To Fragment --> |
− | | | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Considered Helpful --> |
+ | | -<!-- Harm All Layers Until Outside --> | ||
+ | | -<!-- Hediff --> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | <!--explosionCellFleck-->BlastExtinguisher<!--/explosionCellFleck--> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
| <!--explosionColorEdge-->{{Color|100%|100%|100%|5%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|100%|100%|100%|5%}}<!--/explosionColorEdge--> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | <!--soundExplosion-->Explosion_Smoke<!--/soundExplosion--> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,518: | Line 3,939: | ||
| thump<!--/label--> | | thump<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | + | | {{Bad|true}}<!-- Harms Health --> | |
− | + | | {{Good|true}}<!-- Makes Blood --> | |
− | + | | {{Good|true}}<!-- Can Interrupt Jobs --> | |
− | |||
− | |||
− | |||
− | |||
− | <!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Bad|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
+ | | <!--combatLogRules-->Damage_Bomb<!--/combatLogRules--> | ||
+ | | 1<!-- Building Damage Factor --> | ||
| 7.5<!--/buildingDamageFactorPassable--> | | 7.5<!--/buildingDamageFactorPassable--> | ||
| 15<!--/buildingDamageFactorImpassable--> | | 15<!--/buildingDamageFactorImpassable--> | ||
| 4<!--/plantDamageFactor--> | | 4<!--/plantDamageFactor--> | ||
− | | 1<!-- | + | | 1<!-- Corpse Damage Factor --> |
− | | | + | | -<!-- Cause Stun --> |
− | | | + | | -<!-- Stun Adaptation Ticks --> |
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Blunt<!--/impactSoundType--> | ||
| {0} has been shot to death.<!--/deathMessage--> | | {0} has been shot to death.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
| 5<!--/defaultDamage--> | | 5<!--/defaultDamage--> | ||
| <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> | | <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
+ | | true<!-- Apply Additional Hediffs If Hunting For Food --> | ||
+ | | Sharp<!--/armorCategory--> | ||
| 15<!--/minDamageToFragment--> | | 15<!--/minDamageToFragment--> | ||
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | 1<!-- | + | | -<!-- Considered Helpful --> |
+ | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
+ | | [[Hediffs#Crush|Crush]]<!--/hediff--> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
+ | | {{Good|true}}<!--/isExplosive--> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
| <!--explosionAffectOutsidePartsOnly-->{{Bad|false}}<!--/explosionAffectOutsidePartsOnly--> | | <!--explosionAffectOutsidePartsOnly-->{{Bad|false}}<!--/explosionAffectOutsidePartsOnly--> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | <!--explosionCellFleck-->BlastDry<!--/explosionCellFleck--> | ||
| <!--explosionColorCenter-->{{Color|73%|93%|96%}}<!--/explosionColorCenter--> | | <!--explosionColorCenter-->{{Color|73%|93%|96%}}<!--/explosionColorCenter--> | ||
| <!--explosionColorEdge-->{{Color|71%|82%|90%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|71%|82%|90%}}<!--/explosionColorEdge--> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | <!--soundExplosion-->Explosion_Thump<!--/soundExplosion--> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,567: | Line 4,016: | ||
| vaporize<!--/label--> | | vaporize<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | |||
| DamageWorker_Vaporize<!--/workerClass--> | | DamageWorker_Vaporize<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <!-- | ||
| <!--hasForcefulImpact-->{{Good|true}}<!--/hasForcefulImpact--> | | <!--hasForcefulImpact-->{{Good|true}}<!--/hasForcefulImpact--> | ||
− | | {{Bad|true}}<!-- | + | | {{Bad|true}}<!-- Harms Health --> |
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Makes Blood --> |
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Can Interrupt Jobs --> |
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
+ | | -<!-- Combat Log Rules --> | ||
+ | | 1<!-- Building Damage Factor --> | ||
| 2<!--/buildingDamageFactorPassable--> | | 2<!--/buildingDamageFactorPassable--> | ||
| 4<!--/buildingDamageFactorImpassable--> | | 4<!--/buildingDamageFactorImpassable--> | ||
| 2<!--/plantDamageFactor--> | | 2<!--/plantDamageFactor--> | ||
| 0.1<!--/corpseDamageFactor--> | | 0.1<!--/corpseDamageFactor--> | ||
− | | | + | | -<!-- Cause Stun --> |
− | | | + | | -<!-- Stun Adaptation Ticks --> |
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | -<!-- Impact Sound Type --> | ||
| {0} has been vaporized by extreme heat.<!--/deathMessage--> | | {0} has been vaporized by extreme heat.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
| 800<!--/defaultDamage--> | | 800<!--/defaultDamage--> | ||
| 1<!--/defaultArmorPenetration--> | | 1<!--/defaultArmorPenetration--> | ||
| 1.5<!--/defaultStoppingPower--> | | 1.5<!--/defaultStoppingPower--> | ||
− | | | + | | -<!-- Additional Hediffs --> |
+ | | true<!-- Apply Additional Hediffs If Hunting For Food --> | ||
+ | | Heat<!--/armorCategory--> | ||
| 15<!--/minDamageToFragment--> | | 15<!--/minDamageToFragment--> | ||
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | | + | | -<!-- Considered Helpful --> |
− | | {{ | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> |
− | | <!--explosionColorCenter-->{{Color|100%|100%|100%}}<!--/explosionColorCenter--> | + | | [[Hediffs#Burn|Burn]]<!--/hediff--> |
+ | | -<!-- Hediff Skin --> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | <!--explosionCellFleck-->Fleck_Vaporize<!--/explosionCellFleck--> | ||
+ | | <!--explosionColorCenter-->{{Color|100%|100%|100%}}<!--/explosionColorCenter--> | ||
| <!--explosionColorEdge-->{{Color|60%|50%|40%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|60%|50%|40%}}<!--/explosionColorEdge--> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| 20<!--/explosionHeatEnergyPerCell--> | | 20<!--/explosionHeatEnergyPerCell--> | ||
| <!--expolosionPropagationSpeed-->0.3<!--/expolosionPropagationSpeed--> | | <!--expolosionPropagationSpeed-->0.3<!--/expolosionPropagationSpeed--> | ||
− | | 1<!-- | + | | <!--soundExplosion-->Explosion_Vaporize<!--/soundExplosion--> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,614: | Line 4,093: | ||
| acid burn<!--/label--> | | acid burn<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <!-- | ||
| <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> | | <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> | ||
− | | {{Bad|true}}<!-- | + | | {{Bad|true}}<!-- Harms Health --> |
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
| <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | | <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | <!--combatLogRules-->Damage_Flame<!--/combatLogRules--> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
+ | | 1<!-- Corpse Damage Factor --> | ||
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
| <!--canUseDeflectMetalEffect-->{{Bad|false}}<!--/canUseDeflectMetalEffect--> | | <!--canUseDeflectMetalEffect-->{{Bad|false}}<!--/canUseDeflectMetalEffect--> | ||
+ | | -<!-- Impact Sound Type --> | ||
| {0} has burned to death.<!--/deathMessage--> | | {0} has burned to death.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
| <!--defaultDamage-->10<!--/defaultDamage--> | | <!--defaultDamage-->10<!--/defaultDamage--> | ||
| <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> | | <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
+ | | true<!-- Apply Additional Hediffs If Hunting For Food --> | ||
+ | | Sharp<!--/armorCategory--> | ||
| 15<!--/minDamageToFragment--> | | 15<!--/minDamageToFragment--> | ||
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | 1<!-- | + | | -<!-- Considered Helpful --> |
− | | {{Good|true}}<!-- | + | | -<!-- Harm All Layers Until Outside --> |
+ | | [[Hediffs#Acid burn|Acid burn]]<!--/hediff--> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | {{Good|true}}<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | <!--explosionCellFleck-->BlastFlame<!--/explosionCellFleck--> | ||
| <!--explosionColorCenter-->{{Color|100%|70%|70%}}<!--/explosionColorCenter--> | | <!--explosionColorCenter-->{{Color|100%|70%|70%}}<!--/explosionColorCenter--> | ||
| <!--explosionColorEdge-->{{Color|100%|100%|70%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|100%|100%|70%}}<!--/explosionColorEdge--> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| 15<!--/explosionHeatEnergyPerCell--> | | 15<!--/explosionHeatEnergyPerCell--> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | <!--soundExplosion-->Explosion_Flame<!--/soundExplosion--> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | <!--scaleDamageToBuildingsBasedOnFlammability-->{{Bad|false}}<!--/scaleDamageToBuildingsBasedOnFlammability--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,663: | Line 4,170: | ||
| decayed organ<!--/label--> | | decayed organ<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| -<!-- External Violence --> | | -<!-- External Violence --> | ||
+ | | -<!-- External Violence For Mechanoids --> | ||
+ | | {{Good|true}}<!-- Has Forceful Impact --> | ||
+ | | {{Bad|true}}<!-- Harms Health --> | ||
+ | | {{Good|true}}<!-- Makes Blood --> | ||
+ | | {{Good|true}}<!-- Can Interrupt Jobs --> | ||
+ | | -<!-- Is Ranged --> | ||
+ | | -<!-- Makes Animals Flee --> | ||
+ | | -<!-- Execution --> | ||
+ | | -<!-- Combat Log Rules --> | ||
+ | | 1<!-- Building Damage Factor --> | ||
+ | | 1<!-- Building Damage Factor Passable --> | ||
+ | | 1<!-- Building Damage Factor Impassable --> | ||
+ | | 1<!-- Plant Damage Factor --> | ||
+ | | 1<!-- Corpse Damage Factor --> | ||
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | -<!-- Impact Sound Type --> | ||
+ | | {0} died from metabolic disruptions caused by organ decay.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
+ | | -1<!-- Default Damage --> | ||
+ | | -1<!-- Default Armor Penetration --> | ||
+ | | -<!-- Default Stopping Power --> | ||
+ | | -<!-- Additional Hediffs --> | ||
+ | | true<!-- Apply Additional Hediffs If Hunting For Food --> | ||
+ | | -<!-- Armor Category --> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
+ | | 0~0.7<!-- Overkill Pct To Destroy Part --> | ||
+ | | -<!-- Considered Helpful --> | ||
+ | | -<!-- Harm All Layers Until Outside --> | ||
| [[Hediffs#Decayed organ|Decayed organ]]<!--/hediff--> | | [[Hediffs#Decayed organ|Decayed organ]]<!--/hediff--> | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| -<!-- Hediff Solid --> | | -<!-- Hediff Solid --> | ||
| -<!-- Is Explosive --> | | -<!-- Is Explosive --> | ||
− | | | + | | 1<!-- Explosion Snow Melt Amount --> |
− | <!-- | + | | true<!-- Explosion Affect Outside Parts Only --> |
− | | | + | | -<!-- Explosion Cell Mote --> |
− | | | + | | -<!-- Explosion Cell Fleck --> |
− | | {{ | + | | {{Color|255|255|255}}<!-- Explosion Color Center --> |
− | | {{ | + | | {{Color|255|255|255}}<!-- Explosion Color Edge --> |
− | | -<!-- | + | | -<!-- Explosion Interior Effecter --> |
− | | -<!-- | + | | -<!-- Explosion Interior Mote --> |
− | | | + | | -<!-- Explosion Interior Fleck --> |
− | + | | -<!-- Explosion Center Mote --> | |
− | | | + | | -<!-- Explosion Center Fleck --> |
− | + | | -<!-- Explosion Center Effecter --> | |
− | | | + | | -<!-- Explosion Cell Effecter --> |
− | + | | -<!-- Explosion Cell Effecter Chance --> | |
− | | | + | | -<!-- Explosion Cell Effecter Max Radius --> |
− | |||
− | | - | ||
− | | - | ||
− | | -<!-- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,709: | Line 4,248: | ||
| cut<!--/label--> | | cut<!--/label--> | ||
| Melee Weapon<!-- Category --> | | Melee Weapon<!-- Category --> | ||
− | |||
| DamageWorker_Cut<!--/workerClass--> | | DamageWorker_Cut<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
+ | | -<!-- External Violence For Mechanoids --> | ||
+ | | {{Good|true}}<!-- Has Forceful Impact --> | ||
+ | | {{Bad|true}}<!-- Harms Health --> | ||
+ | | {{Good|true}}<!-- Makes Blood --> | ||
+ | | {{Good|true}}<!-- Can Interrupt Jobs --> | ||
+ | | -<!-- Is Ranged --> | ||
+ | | -<!-- Makes Animals Flee --> | ||
+ | | -<!-- Execution --> | ||
+ | | -<!-- Combat Log Rules --> | ||
+ | | 1<!-- Building Damage Factor --> | ||
+ | | 1<!-- Building Damage Factor Passable --> | ||
+ | | 1<!-- Building Damage Factor Impassable --> | ||
+ | | 1<!-- Plant Damage Factor --> | ||
+ | | 1<!-- Corpse Damage Factor --> | ||
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Slice<!--/impactSoundType--> | ||
+ | | {0} has been cut to death.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
+ | | -1<!-- Default Damage --> | ||
+ | | -1<!-- Default Armor Penetration --> | ||
+ | | -<!-- Default Stopping Power --> | ||
+ | | -<!-- Additional Hediffs --> | ||
+ | | true<!-- Apply Additional Hediffs If Hunting For Food --> | ||
+ | | Sharp<!--/armorCategory--> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
+ | | 0~0.1<!--/overkillPctToDestroyPart--> | ||
+ | | -<!-- Considered Helpful --> | ||
+ | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
| [[Hediffs#Cut|Cut]]<!--/hediff--> | | [[Hediffs#Cut|Cut]]<!--/hediff--> | ||
| [[Hediffs#Cut|Cut]]<!--/hediffSkin--> | | [[Hediffs#Cut|Cut]]<!--/hediffSkin--> | ||
| [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
| -<!-- Is Explosive --> | | -<!-- Is Explosive --> | ||
− | | {{ | + | | 1<!-- Explosion Snow Melt Amount --> |
− | <!-- | + | | true<!-- Explosion Affect Outside Parts Only --> |
− | <!--cutExtraTargetsCurve> | + | | -<!-- Explosion Cell Mote --> |
− | <points> | + | | -<!-- Explosion Cell Fleck --> |
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
+ | | -<!-- Explosion Heat Energy Per Cell --> | ||
+ | | 1<!-- Expolosion Propagation Speed --> | ||
+ | | -<!-- Sound Explosion --> | ||
+ | | 1<!-- Explosion Interior Cell Count Multiplier --> | ||
+ | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> | ||
+ | | -<!-- Stab Chance Of Forced Internal --> | ||
+ | | <!--cutExtraTargetsCurve--> | ||
+ | <!--points--> | ||
<li>0, 0</li> | <li>0, 0</li> | ||
<li>0.6, 1</li> | <li>0.6, 1</li> | ||
<li>0.9, 2</li> | <li>0.9, 2</li> | ||
<li>1, 3</li> | <li>1, 3</li> | ||
− | + | <!--/points--> | |
− | + | <!--/cutExtraTargetsCurve--> | |
− | + | | <!--cutCleaveBonus-->1.4<!--/cutCleaveBonus--> | |
− | <!-- | + | | -<!-- Blunt Inner Hit Chance --> |
− | | | + | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> |
− | + | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | |
− | + | | 1<!-- Blunt Stun Duration --> | |
− | + | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | |
− | + | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | |
− | + | | 0.5<!-- Scratch Split Percentage --> | |
− | + | | -<!-- Scale Damage To Buildings Based On Flammability --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | - | ||
− | | -<!-- | ||
− | |||
− | | | ||
− | |||
− | | 1<!-- | ||
− | | | ||
− | |||
− | |||
− | | -<!-- | ||
− | |||
− | |||
− | | 0. | ||
− | | | ||
− | |||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,764: | Line 4,332: | ||
| crush<!--/label--> | | crush<!--/label--> | ||
| Melee Weapon<!-- Category --> | | Melee Weapon<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | + | | {{Bad|true}}<!-- Harms Health --> | |
− | + | | {{Good|true}}<!-- Makes Blood --> | |
− | + | | {{Good|true}}<!-- Can Interrupt Jobs --> | |
− | |||
− | <!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Bad|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | -<!-- Combat Log Rules --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Blunt<!--/impactSoundType--> | ||
| {0} has been crushed to death.<!--/deathMessage--> | | {0} has been crushed to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -<!-- Damage Effecter --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
+ | | Blunt<!--/armorCategory--> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
| 0.4~1.0<!--/overkillPctToDestroyPart--> | | 0.4~1.0<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Considered Helpful --> |
− | | {{ | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Crush|Crush]]<!--/hediff--> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Cut|Cut]]<!--/hediffSkin--> |
+ | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,810: | Line 4,409: | ||
| blunt<!--/label--> | | blunt<!--/label--> | ||
| Melee Weapon<!-- Category --> | | Melee Weapon<!-- Category --> | ||
− | |||
| DamageWorker_Blunt<!--/workerClass--> | | DamageWorker_Blunt<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | + | | {{Bad|true}}<!-- Harms Health --> | |
− | + | | {{Good|true}}<!-- Makes Blood --> | |
− | + | | {{Good|true}}<!-- Can Interrupt Jobs --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Bad|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
+ | | -<!-- Execution --> | ||
+ | | -<!-- Combat Log Rules --> | ||
| 1.5<!--/buildingDamageFactor--> | | 1.5<!--/buildingDamageFactor--> | ||
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | 1<!-- | + | | 1<!-- Plant Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Corpse Damage Factor --> |
− | | | + | | -<!-- Cause Stun --> |
− | | | + | | -<!-- Stun Adaptation Ticks --> |
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Blunt<!--/impactSoundType--> | ||
| {0} has been beaten to death.<!--/deathMessage--> | | {0} has been beaten to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -<!-- Damage Effecter --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
+ | | Blunt<!--/armorCategory--> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
| 0.4~1.0<!--/overkillPctToDestroyPart--> | | 0.4~1.0<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Considered Helpful --> |
− | | {{ | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Crush|Crush]]<!--/hediff--> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Bruise|Bruise]]<!--/hediffSkin--> |
+ | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
+ | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> | ||
+ | | -<!-- Stab Chance Of Forced Internal --> | ||
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | <!--bluntInnerHitChance-->0.4<!--/bluntInnerHitChance--> | ||
+ | | <!--bluntInnerHitDamageFractionToConvert-->0.1~0.2<!--/bluntInnerHitDamageFractionToConvert--> | ||
+ | | <!--bluntInnerHitDamageFractionToAdd-->0.2~0.35<!--/bluntInnerHitDamageFractionToAdd--> | ||
| 2.0<!--/bluntStunDuration--> | | 2.0<!--/bluntStunDuration--> | ||
− | | 0.5<!-- | + | | <!--bluntStunChancePerDamagePctOfCorePartToHeadCurve--> |
+ | <!--points--> | ||
+ | <li>(0.04, 0.20)</li> | ||
+ | <li>(0.5, 1)</li> | ||
+ | <!--/points--> | ||
+ | <!--/bluntStunChancePerDamagePctOfCorePartToHeadCurve--> | ||
+ | | <!--bluntStunChancePerDamagePctOfCorePartToBodyCurve--> | ||
+ | <!--points--> | ||
+ | <li>(0.4, 0)</li> | ||
+ | <li>(0.9, 0.15)</li> | ||
+ | <!--/points--> | ||
+ | <!--/bluntStunChancePerDamagePctOfCorePartToBodyCurve--> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,872: | Line 4,497: | ||
| blunt<!--/label--> | | blunt<!--/label--> | ||
| Melee Weapon<!-- Category --> | | Melee Weapon<!-- Category --> | ||
− | |||
| DamageWorker_Stab<!--/workerClass--> | | DamageWorker_Stab<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
+ | | -<!-- External Violence For Mechanoids --> | ||
+ | | {{Good|true}}<!-- Has Forceful Impact --> | ||
+ | | {{Bad|true}}<!-- Harms Health --> | ||
+ | | {{Good|true}}<!-- Makes Blood --> | ||
+ | | {{Good|true}}<!-- Can Interrupt Jobs --> | ||
+ | | -<!-- Is Ranged --> | ||
+ | | -<!-- Makes Animals Flee --> | ||
+ | | -<!-- Execution --> | ||
+ | | -<!-- Combat Log Rules --> | ||
+ | | 1.5<!--/buildingDamageFactor--> | ||
+ | | 1<!-- Building Damage Factor Passable --> | ||
+ | | 1<!-- Building Damage Factor Impassable --> | ||
+ | | 1<!-- Plant Damage Factor --> | ||
+ | | 1<!-- Corpse Damage Factor --> | ||
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Blunt<!--/impactSoundType--> | ||
+ | | {0} has been beaten to death.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
+ | | -1<!-- Default Damage --> | ||
+ | | -1<!-- Default Armor Penetration --> | ||
+ | | -<!-- Default Stopping Power --> | ||
+ | | -<!-- Additional Hediffs --> | ||
+ | | true<!-- Apply Additional Hediffs If Hunting For Food --> | ||
+ | | Blunt<!--/armorCategory--> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
+ | | 0.4~1.0<!--/overkillPctToDestroyPart--> | ||
+ | | -<!-- Considered Helpful --> | ||
+ | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
| [[Hediffs#Crush|Crush]]<!--/hediff--> | | [[Hediffs#Crush|Crush]]<!--/hediff--> | ||
| [[Hediffs#Bruise|Bruise]]<!--/hediffSkin--> | | [[Hediffs#Bruise|Bruise]]<!--/hediffSkin--> | ||
| [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
| -<!-- Is Explosive --> | | -<!-- Is Explosive --> | ||
− | | {{ | + | | 1<!-- Explosion Snow Melt Amount --> |
− | <!-- | + | | true<!-- Explosion Affect Outside Parts Only --> |
− | + | | -<!-- Explosion Cell Mote --> | |
− | + | | -<!-- Explosion Cell Fleck --> | |
− | + | | {{Color|255|255|255}}<!-- Explosion Color Center --> | |
− | <!--bluntStunChancePerDamagePctOfCorePartToHeadCurve> | + | | {{Color|255|255|255}}<!-- Explosion Color Edge --> |
− | <points> | + | | -<!-- Explosion Interior Effecter --> |
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
+ | | -<!-- Explosion Heat Energy Per Cell --> | ||
+ | | 1<!-- Expolosion Propagation Speed --> | ||
+ | | -<!-- Sound Explosion --> | ||
+ | | 1<!-- Explosion Interior Cell Count Multiplier --> | ||
+ | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> | ||
+ | | <!--stabChanceOfForcedInternal-->0.4<!--/stabChanceOfForcedInternal--> | ||
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | <!--bluntInnerHitChance-->0.4<!--/bluntInnerHitChance--> | ||
+ | | <!--bluntInnerHitDamageFractionToConvert-->0.1~0.2<!--/bluntInnerHitDamageFractionToConvert--> | ||
+ | | <!--bluntInnerHitDamageFractionToAdd-->0.2~0.35<!--/bluntInnerHitDamageFractionToAdd--> | ||
+ | | 2.0<!--/bluntStunDuration--> | ||
+ | | <!--bluntStunChancePerDamagePctOfCorePartToHeadCurve--> | ||
+ | <!--points--> | ||
<li>(0.04, 0.20)</li> | <li>(0.04, 0.20)</li> | ||
<li>(0.5, 1)</li> | <li>(0.5, 1)</li> | ||
− | </points> | + | <!--/points--> |
− | </bluntStunChancePerDamagePctOfCorePartToHeadCurve> | + | <!--/bluntStunChancePerDamagePctOfCorePartToHeadCurve--> |
− | <bluntStunChancePerDamagePctOfCorePartToBodyCurve> | + | | <!--bluntStunChancePerDamagePctOfCorePartToBodyCurve--> |
− | <points> | + | <!--points--> |
<li>(0.4, 0)</li> | <li>(0.4, 0)</li> | ||
<li>(0.9, 0.15)</li> | <li>(0.9, 0.15)</li> | ||
− | + | <!--/points--> | |
− | + | <!--/bluntStunChancePerDamagePctOfCorePartToBodyCurve--> | |
− | + | | 0.5<!-- Scratch Split Percentage --> | |
− | + | | -<!-- Scale Damage To Buildings Based On Flammability --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | | -<!-- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,934: | Line 4,584: | ||
| blunt<!--/label--> | | blunt<!--/label--> | ||
| Melee Weapon<!-- Category --> | | Melee Weapon<!-- Category --> | ||
− | |||
| DamageWorker_Blunt<!--/workerClass--> | | DamageWorker_Blunt<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | + | | {{Bad|true}}<!-- Harms Health --> | |
− | + | | {{Good|true}}<!-- Makes Blood --> | |
− | + | | {{Good|true}}<!-- Can Interrupt Jobs --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Bad|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
+ | | -<!-- Execution --> | ||
+ | | -<!-- Combat Log Rules --> | ||
| 10<!--/buildingDamageFactor--> | | 10<!--/buildingDamageFactor--> | ||
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
| 0.75<!--/buildingDamageFactorImpassable--> | | 0.75<!--/buildingDamageFactorImpassable--> | ||
− | | 1<!-- | + | | 1<!-- Plant Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Corpse Damage Factor --> |
− | | | + | | -<!-- Cause Stun --> |
− | | | + | | -<!-- Stun Adaptation Ticks --> |
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Blunt<!--/impactSoundType--> | ||
| {0} has been beaten to death.<!--/deathMessage--> | | {0} has been beaten to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -<!-- Damage Effecter --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
+ | | Blunt<!--/armorCategory--> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
| 0.4~1.0<!--/overkillPctToDestroyPart--> | | 0.4~1.0<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Considered Helpful --> |
− | | {{ | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Crush|Crush]]<!--/hediff--> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Bruise|Bruise]]<!--/hediffSkin--> |
+ | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
+ | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> | ||
+ | | -<!-- Stab Chance Of Forced Internal --> | ||
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | <!--bluntInnerHitChance-->0.4<!--/bluntInnerHitChance--> | ||
+ | | <!--bluntInnerHitDamageFractionToConvert-->0.1~0.2<!--/bluntInnerHitDamageFractionToConvert--> | ||
+ | | <!--bluntInnerHitDamageFractionToAdd-->0.2~0.35<!--/bluntInnerHitDamageFractionToAdd--> | ||
| 2.0<!--/bluntStunDuration--> | | 2.0<!--/bluntStunDuration--> | ||
− | | 0.5<!-- | + | | <!--bluntStunChancePerDamagePctOfCorePartToHeadCurve--> |
+ | <!--points--> | ||
+ | <li>(0.04, 0.20)</li> | ||
+ | <li>(0.5, 1)</li> | ||
+ | <!--/points--> | ||
+ | <!--/bluntStunChancePerDamagePctOfCorePartToHeadCurve--> | ||
+ | | <!--bluntStunChancePerDamagePctOfCorePartToBodyCurve--> | ||
+ | <!--points--> | ||
+ | <li>(0.4, 0)</li> | ||
+ | <li>(0.9, 0.15)</li> | ||
+ | <!--/points--> | ||
+ | <!--/bluntStunChancePerDamagePctOfCorePartToBodyCurve--> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 3,995: | Line 4,671: | ||
| stab<!--/label--> | | stab<!--/label--> | ||
| Melee Weapon<!-- Category --> | | Melee Weapon<!-- Category --> | ||
− | |||
| DamageWorker_Stab<!--/workerClass--> | | DamageWorker_Stab<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | + | | {{Bad|true}}<!-- Harms Health --> | |
− | + | | {{Good|true}}<!-- Makes Blood --> | |
− | + | | {{Good|true}}<!-- Can Interrupt Jobs --> | |
− | |||
− | |||
− | <!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Bad|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | -<!-- Combat Log Rules --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Slice<!--/impactSoundType--> | ||
| {0} has been stabbed to death.<!--/deathMessage--> | | {0} has been stabbed to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -<!-- Damage Effecter --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
+ | | Sharp<!--/armorCategory--> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
| 0.4~1.0<!--/overkillPctToDestroyPart--> | | 0.4~1.0<!--/overkillPctToDestroyPart--> | ||
− | | 1<!-- | + | | -<!-- Considered Helpful --> |
− | | | + | | -<!-- Harm All Layers Until Outside --> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Stab|Stab]]<!--/hediff--> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Hediff Skin --> |
+ | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | <!--stabChanceOfForcedInternal-->0.6<!--/stabChanceOfForcedInternal--> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,042: | Line 4,748: | ||
| scratch<!--/label--> | | scratch<!--/label--> | ||
| Melee Weapon<!-- Category --> | | Melee Weapon<!-- Category --> | ||
− | |||
| DamageWorker_Scratch<!--/workerClass--> | | DamageWorker_Scratch<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | + | | {{Bad|true}}<!-- Harms Health --> | |
− | + | | {{Good|true}}<!-- Makes Blood --> | |
− | + | | {{Good|true}}<!-- Can Interrupt Jobs --> | |
− | |||
− | <!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Bad|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | -<!-- Combat Log Rules --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Slice<!--/impactSoundType--> | ||
| {0} has been torn to death.<!--/deathMessage--> | | {0} has been torn to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -<!-- Damage Effecter --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
+ | | Sharp<!--/armorCategory--> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Considered Helpful --> |
− | | {{ | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Scratch|Scratch]]<!--/hediff--> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Hediff Skin --> |
− | | -<!-- Explosion Heat Energy Per Cell --> | + | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
− | | 1<!-- | + | | -<!-- Is Explosive --> |
− | | 1<!-- | + | | 1<!-- Explosion Snow Melt Amount --> |
− | | 0.7<!-- | + | | true<!-- Explosion Affect Outside Parts Only --> |
− | | 1<!-- | + | | -<!-- Explosion Cell Mote --> |
− | | 0.67<!--/scratchSplitPercentage--> | + | | -<!-- Explosion Cell Fleck --> |
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
+ | | -<!-- Explosion Heat Energy Per Cell --> | ||
+ | | 1<!-- Expolosion Propagation Speed --> | ||
+ | | -<!-- Sound Explosion --> | ||
+ | | 1<!-- Explosion Interior Cell Count Multiplier --> | ||
+ | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> | ||
+ | | -<!-- Stab Chance Of Forced Internal --> | ||
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.67<!--/scratchSplitPercentage--> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,088: | Line 4,825: | ||
| toxic scratch<!--/label--> | | toxic scratch<!--/label--> | ||
| Melee Weapon<!-- Category --> | | Melee Weapon<!-- Category --> | ||
− | |||
| DamageWorker_Scratch<!--/workerClass--> | | DamageWorker_Scratch<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | + | | {{Bad|true}}<!-- Harms Health --> | |
− | + | | {{Good|true}}<!-- Makes Blood --> | |
− | + | | {{Good|true}}<!-- Can Interrupt Jobs --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Bad|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | -<!-- Combat Log Rules --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Toxic<!--/impactSoundType--> | ||
| {0} has been torn to death.<!--/deathMessage--> | | {0} has been torn to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | <!--damageEffecter-->Impact_Toxic<!--/damageEffecter--> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
+ | | <!--additionalHediffs--> | ||
+ | <!--li--> | ||
+ | * Hediff: '''[[Hediffs#Toxic buildup|Toxic buildup]]'''<!--/hediff--> | ||
+ | * Severity Per Damage Dealt: '''0.015'''<!--/severityPerDamageDealt--> | ||
+ | * Victim Severity Scaling: '''[[Toxic Resistance]]'''<!--/victimSeverityScaling--> | ||
+ | * Inverse Stat Scaling: {{Good|true}}<!--/inverseStatScaling--> | ||
+ | * Victim Severity Scaling By Inv Body Size: {{Good|true}}<!--/victimSeverityScalingByInvBodySize--> | ||
+ | <!--/li--> | ||
+ | <!--/additionalHediffs--> | ||
| <!--applyAdditionalHediffsIfHuntingForFood-->{{Bad|false}}<!--/applyAdditionalHediffsIfHuntingForFood--> | | <!--applyAdditionalHediffsIfHuntingForFood-->{{Bad|false}}<!--/applyAdditionalHediffsIfHuntingForFood--> | ||
− | | 99999<!-- | + | | Sharp<!--/armorCategory--> |
+ | | 99999<!-- Min Damage To Fragment --> | ||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Considered Helpful --> |
− | | {{ | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Scratch|Scratch]]<!--/hediff--> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Hediff Skin --> |
+ | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
+ | | -<!-- Stab Chance Of Forced Internal --> | ||
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
| 0.67<!--/scratchSplitPercentage--> | | 0.67<!--/scratchSplitPercentage--> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,144: | Line 4,910: | ||
| bite<!--/label--> | | bite<!--/label--> | ||
| Melee Weapon<!-- Category --> | | Melee Weapon<!-- Category --> | ||
− | |||
| DamageWorker_Bite<!--/workerClass--> | | DamageWorker_Bite<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | + | | {{Bad|true}}<!-- Harms Health --> | |
− | + | | {{Good|true}}<!-- Makes Blood --> | |
− | + | | {{Good|true}}<!-- Can Interrupt Jobs --> | |
− | |||
− | <!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Bad|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | -<!-- Combat Log Rules --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Slice<!--/impactSoundType--> | ||
| {0} has been bitten to death.<!--/deathMessage--> | | {0} has been bitten to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -<!-- Damage Effecter --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
+ | | Sharp<!--/armorCategory--> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
| 0~0.1<!--/overkillPctToDestroyPart--> | | 0~0.1<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Considered Helpful --> |
− | | {{ | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Bite|Bite]]<!--/hediff--> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Hediff Skin --> |
+ | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,190: | Line 4,987: | ||
| toxic bite<!--/label--> | | toxic bite<!--/label--> | ||
| Melee Weapon<!-- Category --> | | Melee Weapon<!-- Category --> | ||
− | |||
| DamageWorker_Bite<!--/workerClass--> | | DamageWorker_Bite<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | + | | {{Bad|true}}<!-- Harms Health --> | |
− | + | | {{Good|true}}<!-- Makes Blood --> | |
− | + | | {{Good|true}}<!-- Can Interrupt Jobs --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Bad|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | -<!-- Combat Log Rules --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Toxic<!--/impactSoundType--> | ||
| {0} has been bitten to death.<!--/deathMessage--> | | {0} has been bitten to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | <!--damageEffecter-->Impact_Toxic<!--/damageEffecter--> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
+ | | <!--additionalHediffs--> | ||
+ | <!--li--> | ||
+ | * Hediff: '''[[Hediffs#Toxic buildup|Toxic buildup]]'''<!--/hediff--> | ||
+ | * Severity Per Damage Dealt: '''0.015'''<!--/severityPerDamageDealt--> | ||
+ | * Victim Severity Scaling: '''[[Toxic Resistance]]'''<!--/victimSeverityScaling--> | ||
+ | * Inverse Stat Scaling: {{Good|true}}<!--/inverseStatScaling--> | ||
+ | * Victim Severity Scaling By Inv Body Size: {{Good|true}}<!--/victimSeverityScalingByInvBodySize--> | ||
+ | <!--/li--> | ||
+ | <!--/additionalHediffs--> | ||
| <!--applyAdditionalHediffsIfHuntingForFood-->{{Bad|false}}<!--/applyAdditionalHediffsIfHuntingForFood--> | | <!--applyAdditionalHediffsIfHuntingForFood-->{{Bad|false}}<!--/applyAdditionalHediffsIfHuntingForFood--> | ||
− | | 99999<!-- | + | | Sharp<!--/armorCategory--> |
+ | | 99999<!-- Min Damage To Fragment --> | ||
| 0~0.1<!--/overkillPctToDestroyPart--> | | 0~0.1<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Considered Helpful --> |
− | | {{ | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Bite|Bite]]<!--/hediff--> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Hediff Skin --> |
+ | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,248: | Line 5,074: | ||
| surgical cut<!--/label--> | | surgical cut<!--/label--> | ||
| Medical<!-- Category --> | | Medical<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
+ | | -<!-- External Violence For Mechanoids --> | ||
+ | | <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> | ||
+ | | {{Bad|true}}<!-- Harms Health --> | ||
+ | | {{Good|true}}<!-- Makes Blood --> | ||
+ | | <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | ||
+ | | -<!-- Is Ranged --> | ||
+ | | -<!-- Makes Animals Flee --> | ||
+ | | -<!-- Execution --> | ||
+ | | -<!-- Combat Log Rules --> | ||
+ | | 1<!-- Building Damage Factor --> | ||
+ | | 1<!-- Building Damage Factor Passable --> | ||
+ | | 1<!-- Building Damage Factor Impassable --> | ||
+ | | 1<!-- Plant Damage Factor --> | ||
+ | | 1<!-- Corpse Damage Factor --> | ||
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | -<!--impactSoundType /--> | ||
+ | | {0} has died during surgery.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
+ | | -1<!-- Default Damage --> | ||
+ | | -1<!-- Default Armor Penetration --> | ||
+ | | -<!-- Default Stopping Power --> | ||
+ | | -<!-- Additional Hediffs --> | ||
+ | | true<!-- Apply Additional Hediffs If Hunting For Food --> | ||
+ | | -<!--armorCategory /--> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
+ | | 0~0.1<!--/overkillPctToDestroyPart--> | ||
+ | | -<!-- Considered Helpful --> | ||
+ | | {{Good|false}}<!--/harmAllLayersUntilOutside--> | ||
| [[Hediffs#Surgical cut|Surgical cut]]<!--/hediff--> | | [[Hediffs#Surgical cut|Surgical cut]]<!--/hediff--> | ||
| [[Hediffs#Cut|Cut]]<!--/hediffSkin--> | | [[Hediffs#Cut|Cut]]<!--/hediffSkin--> | ||
| [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
| -<!-- Is Explosive --> | | -<!-- Is Explosive --> | ||
− | | {{ | + | | 1<!-- Explosion Snow Melt Amount --> |
− | + | | true<!-- Explosion Affect Outside Parts Only --> | |
− | <!--cutExtraTargetsCurve> | + | | -<!-- Explosion Cell Mote --> |
− | <points> | + | | -<!-- Explosion Cell Fleck --> |
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
+ | | -<!-- Explosion Heat Energy Per Cell --> | ||
+ | | 1<!-- Expolosion Propagation Speed --> | ||
+ | | -<!-- Sound Explosion --> | ||
+ | | 1<!-- Explosion Interior Cell Count Multiplier --> | ||
+ | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> | ||
+ | | -<!-- Stab Chance Of Forced Internal --> | ||
+ | | <!--cutExtraTargetsCurve--> | ||
+ | <!--points--> | ||
<li>0, 0</li> | <li>0, 0</li> | ||
<li>0.6, 1</li> | <li>0.6, 1</li> | ||
<li>0.9, 2</li> | <li>0.9, 2</li> | ||
<li>1, 3</li> | <li>1, 3</li> | ||
− | + | <!--/points--> | |
− | + | <!--/cutExtraTargetsCurve--> | |
− | + | | <!--cutCleaveBonus-->1.4<!--/cutCleaveBonus--> | |
− | + | | -<!-- Blunt Inner Hit Chance --> | |
− | + | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | |
− | | | + | | -<!-- Blunt Inner Hit Damage Fraction To Add --> |
− | + | | 1<!-- Blunt Stun Duration --> | |
− | + | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | |
− | + | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | |
− | + | | 0.5<!-- Scratch Split Percentage --> | |
− | + | | -<!-- Scale Damage To Buildings Based On Flammability --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | - | ||
− | | -<!-- | ||
− | | | ||
− | |||
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | | -<!-- | ||
− | |||
− | |||
− | | 0. | ||
− | | | ||
− | |||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,304: | Line 5,159: | ||
| execution cut<!--/label--> | | execution cut<!--/label--> | ||
| Medical<!-- Category --> | | Medical<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | | | + | | <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> |
− | | | + | | {{Bad|true}}<!-- Harms Health --> |
− | | -<!-- | + | | {{Good|true}}<!-- Makes Blood --> |
+ | | <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | ||
+ | | -<!-- Is Ranged --> | ||
+ | | -<!-- Makes Animals Flee --> | ||
+ | | <!--execution-->{{Good|true}}<!--/execution--> | ||
+ | | -<!-- Combat Log Rules --> | ||
+ | | 1<!-- Building Damage Factor --> | ||
+ | | 1<!-- Building Damage Factor Passable --> | ||
+ | | 1<!-- Building Damage Factor Impassable --> | ||
+ | | 1<!-- Plant Damage Factor --> | ||
+ | | 1<!-- Corpse Damage Factor --> | ||
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | -<!--impactSoundType /--> | ||
+ | | {0} has been executed by cutting.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
+ | | -1<!-- Default Damage --> | ||
+ | | -1<!-- Default Armor Penetration --> | ||
+ | | -<!-- Default Stopping Power --> | ||
+ | | -<!-- Additional Hediffs --> | ||
+ | | true<!-- Apply Additional Hediffs If Hunting For Food --> | ||
+ | | -<!--armorCategory /--> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
+ | | 0~0.1<!--/overkillPctToDestroyPart--> | ||
+ | | -<!-- Considered Helpful --> | ||
| {{Bad|true}}<!--/harmAllLayersUntilOutside--> | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> | ||
− | + | | [[Hediffs#Execution cut|Execution cut]]<!--/hediff--> | |
− | <!--cutExtraTargetsCurve> | + | | [[Hediffs#Execution cut|Execution cut]]<!--/hediffSkin--> |
− | <points> | + | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> |
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
+ | | -<!-- Explosion Heat Energy Per Cell --> | ||
+ | | 1<!-- Expolosion Propagation Speed --> | ||
+ | | -<!-- Sound Explosion --> | ||
+ | | 1<!-- Explosion Interior Cell Count Multiplier --> | ||
+ | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> | ||
+ | | -<!-- Stab Chance Of Forced Internal --> | ||
+ | | <!--cutExtraTargetsCurve--> | ||
+ | <!--points--> | ||
<li>0, 0</li> | <li>0, 0</li> | ||
<li>0.6, 1</li> | <li>0.6, 1</li> | ||
<li>0.9, 2</li> | <li>0.9, 2</li> | ||
<li>1, 3</li> | <li>1, 3</li> | ||
− | + | <!--/points--> | |
− | + | <!--/cutExtraTargetsCurve--> | |
− | + | | <!--cutCleaveBonus-->1.4<!--/cutCleaveBonus--> | |
− | + | | -<!-- Blunt Inner Hit Chance --> | |
− | + | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | |
− | + | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | |
− | | | + | | 1<!-- Blunt Stun Duration --> |
− | + | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | |
− | + | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | |
− | + | | 0.5<!-- Scratch Split Percentage --> | |
− | + | | -<!-- Scale Damage To Buildings Based On Flammability --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | - | ||
− | | -<!-- | ||
− | |||
− | | | ||
− | |||
− | | 1<!-- | ||
− | | | ||
− | |||
− | |||
− | | -<!-- | ||
− | |||
− | |||
− | | 0. | ||
− | | | ||
− | |||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,361: | Line 5,244: | ||
| flame<!--/label--> | | flame<!--/label--> | ||
| Environmental<!-- Category --> | | Environmental<!-- Category --> | ||
− | |||
| DamageWorker_Flame<!--/workerClass--> | | DamageWorker_Flame<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <!-- | ||
| <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> | | <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> | ||
− | | {{Bad|true}}<!-- | + | | {{Bad|true}}<!-- Harms Health --> |
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
| <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | | <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | <!--combatLogRules-->Damage_Flame<!--/combatLogRules--> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
+ | | 1<!-- Corpse Damage Factor --> | ||
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
| <!--canUseDeflectMetalEffect-->{{Bad|false}}<!--/canUseDeflectMetalEffect--> | | <!--canUseDeflectMetalEffect-->{{Bad|false}}<!--/canUseDeflectMetalEffect--> | ||
+ | | -<!-- Impact Sound Type --> | ||
| {0} has burned to death.<!--/deathMessage--> | | {0} has burned to death.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
| <!--defaultDamage-->10<!--/defaultDamage--> | | <!--defaultDamage-->10<!--/defaultDamage--> | ||
| <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> | | <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
+ | | true<!-- Apply Additional Hediffs If Hunting For Food --> | ||
+ | | Heat<!--/armorCategory--> | ||
| 15<!--/minDamageToFragment--> | | 15<!--/minDamageToFragment--> | ||
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | 1<!-- | + | | -<!-- Considered Helpful --> |
− | | | + | | -<!-- Harm All Layers Until Outside --> |
+ | | [[Hediffs#Burn|Burn]]<!--/hediff--> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | <!--explosionCellFleck-->BlastFlame<!--/explosionCellFleck--> | ||
| <!--explosionColorCenter-->{{Color|100%|70%|70%}}<!--/explosionColorCenter--> | | <!--explosionColorCenter-->{{Color|100%|70%|70%}}<!--/explosionColorCenter--> | ||
| <!--explosionColorEdge-->{{Color|100%|100%|70%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|100%|100%|70%}}<!--/explosionColorEdge--> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| 15<!--/explosionHeatEnergyPerCell--> | | 15<!--/explosionHeatEnergyPerCell--> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | <!--soundExplosion-->Explosion_Flame<!--/soundExplosion--> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | <!--scaleDamageToBuildingsBasedOnFlammability-->{{Good|true}}<!--/scaleDamageToBuildingsBasedOnFlammability--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,411: | Line 5,322: | ||
| burn<!--/label--> | | burn<!--/label--> | ||
| Environmental<!-- Category --> | | Environmental<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <!-- | ||
| <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> | | <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> | ||
− | | {{Bad|true}}<!-- | + | | {{Bad|true}}<!-- Harms Health --> |
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
| <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | | <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | <!--combatLogRules-->Damage_Flame<!--/combatLogRules--> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
+ | | 1<!-- Corpse Damage Factor --> | ||
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
| <!--canUseDeflectMetalEffect-->{{Bad|false}}<!--/canUseDeflectMetalEffect--> | | <!--canUseDeflectMetalEffect-->{{Bad|false}}<!--/canUseDeflectMetalEffect--> | ||
+ | | -<!-- Impact Sound Type --> | ||
| {0} has burned to death.<!--/deathMessage--> | | {0} has burned to death.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
| <!--defaultDamage-->10<!--/defaultDamage--> | | <!--defaultDamage-->10<!--/defaultDamage--> | ||
| <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> | | <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
+ | | true<!-- Apply Additional Hediffs If Hunting For Food --> | ||
+ | | Heat<!--/armorCategory--> | ||
| 15<!--/minDamageToFragment--> | | 15<!--/minDamageToFragment--> | ||
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | 1<!-- | + | | -<!-- Considered Helpful --> |
− | | | + | | -<!-- Harm All Layers Until Outside --> |
+ | | [[Hediffs#Burn|Burn]]<!--/hediff--> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | <!--explosionCellFleck-->BlastFlame<!--/explosionCellFleck--> | ||
| <!--explosionColorCenter-->{{Color|100%|70%|70%}}<!--/explosionColorCenter--> | | <!--explosionColorCenter-->{{Color|100%|70%|70%}}<!--/explosionColorCenter--> | ||
| <!--explosionColorEdge-->{{Color|100%|100%|70%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|100%|100%|70%}}<!--/explosionColorEdge--> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| 15<!--/explosionHeatEnergyPerCell--> | | 15<!--/explosionHeatEnergyPerCell--> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | <!--soundExplosion-->Explosion_Flame<!--/soundExplosion--> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | <!--scaleDamageToBuildingsBasedOnFlammability-->{{Good|true}}<!--/scaleDamageToBuildingsBasedOnFlammability--> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,460: | Line 5,399: | ||
| frostbite<!--/label--> | | frostbite<!--/label--> | ||
| Environmental<!-- Category --> | | Environmental<!-- Category --> | ||
− | |||
| DamageWorker_Frostbite<!--/workerClass--> | | DamageWorker_Frostbite<!--/workerClass--> | ||
| {{Bad|false}}<!--/externalViolence--> | | {{Bad|false}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | + | | {{Bad|true}}<!-- Harms Health --> | |
− | + | | {{Good|true}}<!-- Makes Blood --> | |
− | + | | {{Good|true}}<!-- Can Interrupt Jobs --> | |
− | <!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Bad|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | -<!-- Combat Log Rules --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
+ | | 1<!-- Corpse Damage Factor --> | ||
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
| <!--canUseDeflectMetalEffect-->{{Bad|false}}<!--/canUseDeflectMetalEffect--> | | <!--canUseDeflectMetalEffect-->{{Bad|false}}<!--/canUseDeflectMetalEffect--> | ||
+ | | -<!-- Impact Sound Type --> | ||
| {0} has succumbed to frostbite.<!--/deathMessage--> | | {0} has succumbed to frostbite.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -<!-- Damage Effecter --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
− | | 0~0.7<!-- | + | | -<!-- Armor Category --> |
− | | | + | | 99999<!-- Min Damage To Fragment --> |
− | | {{ | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Considered Helpful --> |
− | | {{Color|255|255|255}}<!-- | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> |
+ | | [[Hediffs#Frostbite|Frostbite]]<!--/hediff--> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,505: | Line 5,476: | ||
| scratch<!--/label--> | | scratch<!--/label--> | ||
| Environmental<!-- Category --> | | Environmental<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | + | | {{Bad|true}}<!-- Harms Health --> | |
− | + | | {{Good|true}}<!-- Makes Blood --> | |
− | + | | {{Good|true}}<!-- Can Interrupt Jobs --> | |
− | |||
− | <!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Bad|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | -<!-- Combat Log Rules --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Tornado<!--/impactSoundType--> | ||
| {0} has been killed by a tornado.<!--/deathMessage--> | | {0} has been killed by a tornado.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -<!-- Damage Effecter --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
+ | | Sharp<!--/armorCategory--> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Considered Helpful --> |
− | | {{ | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Scratch|Scratch]]<!--/hediff--> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Hediff Skin --> |
+ | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{RimworldIcon}} | | {{RimworldIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,552: | Line 5,554: | ||
| mech-band shockwave<!--/label--> | | mech-band shockwave<!--/label--> | ||
| Stun<!-- Category --> | | Stun<!-- Category --> | ||
− | |||
| DamageWorker_Stun<!--/workerClass--> | | DamageWorker_Stun<!--/workerClass--> | ||
− | + | | -<!-- External Violence --> | |
− | | -<!-- | + | | <!--externalViolenceForMechanoids-->{{Good|true}}<!--/externalViolenceForMechanoids--> |
− | | | + | | {{Good|true}}<!-- Has Forceful Impact --> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | {{Good|true}}<!-- | ||
| <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | | <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | ||
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
− | | {{Good|true}}<!-- | + | | {{Good|true}}<!-- Can Interrupt Jobs --> |
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | <!--combatLogRules-->Damage_MechBandShockwave<!--/combatLogRules--> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | {{Good|true}}<!-- | + | | 1<!-- Plant Damage Factor --> |
− | | {{ | + | | 1<!-- Corpse Damage Factor --> |
+ | | <!--causeStun-->{{Good|true}}<!--/causeStun--> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | <!--ConstantStunDurationTicks-->{{Ticks|1200}}<!--/constantStunDurationTicks--> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->MechBandShockwave<!--/impactSoundType--> | ||
| {0} has been shocked to death.<!--/deathMessage--> | | {0} has been shocked to death.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
| 50<!--/defaultDamage--> | | 50<!--/defaultDamage--> | ||
− | | -1<!-- | + | | -1<!-- Default Armor Penetration --> |
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
− | | 0~0.7<!-- | + | | -<!-- Armor Category --> |
+ | | 99999<!-- Min Damage To Fragment --> | ||
+ | | 0~0.7<!-- Overkill Pct To Destroy Part --> | ||
+ | | -<!-- Considered Helpful --> | ||
+ | | -<!-- Harm All Layers Until Outside --> | ||
+ | | -<!-- Hediff --> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
| 0<!--/explosionSnowMeltAmount--> | | 0<!--/explosionSnowMeltAmount--> | ||
− | | | + | | true<!-- Explosion Affect Outside Parts Only --> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Explosion Cell Mote --> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Explosion Cell Fleck --> |
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | <!--explosionCenterEffecter-->BlastMechBandShockwave<!--/explosionCenterEffecter--> | ||
+ | | <!--explosionCellEffecter-->MechBandElectricityArc<!--/explosionCellEffecter--> | ||
+ | | <!--explosionCellEffecterChance-->0.1<!--/explosionCellEffecterChance--> | ||
+ | | <!--explosionCellEffecterMaxRadius-->10<!--/explosionCellEffecterMaxRadius--> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | <!--soundExplosion-->Explosion_MechBandShockwave<!--/soundExplosion--> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{BiotechIcon}} | | {{BiotechIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,607: | Line 5,632: | ||
| toxic bullet<!--/label--> | | toxic bullet<!--/label--> | ||
| Ranged Weapon<!-- Category --> | | Ranged Weapon<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | + | | {{Bad|true}}<!-- Harms Health --> | |
− | + | | {{Good|true}}<!-- Makes Blood --> | |
− | + | | {{Good|true}}<!-- Can Interrupt Jobs --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Bad|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
| <!--isRanged-->{{Good|true}}<!--/isRanged--> | | <!--isRanged-->{{Good|true}}<!--/isRanged--> | ||
| <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | -<!-- Combat Log Rules --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Bullet<!--/impactSoundType--> | ||
| {0} has been shot to death.<!--/deathMessage--> | | {0} has been shot to death.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -<!-- Damage Effecter --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
+ | | <!--additionalHediffs--> | ||
+ | <!--li--> | ||
+ | * Hediff: '''[[Hediffs#Toxic buildup|Toxic buildup]]'''<!--/hediff--> | ||
+ | * Severity Per Damage Dealt: '''0.0065'''<!--/severityPerDamageDealt--> | ||
+ | * Victim Severity Scaling: '''[[Toxic Resistance]]'''<!--/victimSeverityScaling--> | ||
+ | * Inverse Stat Scaling: {{Good|true}}<!--/inverseStatScaling--> | ||
+ | * Victim Severity Scaling By Inv Body Size: {{Good|true}}<!--/victimSeverityScalingByInvBodySize--> | ||
+ | <!--/li--> | ||
+ | <!--/additionalHediffs--> | ||
| <!--applyAdditionalHediffsIfHuntingForFood-->{{Bad|false}}<!--/applyAdditionalHediffsIfHuntingForFood--> | | <!--applyAdditionalHediffsIfHuntingForFood-->{{Bad|false}}<!--/applyAdditionalHediffsIfHuntingForFood--> | ||
− | | 99999<!-- | + | | Sharp<!--/armorCategory--> |
+ | | 99999<!-- Min Damage To Fragment --> | ||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Considered Helpful --> |
− | | {{ | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Gunshot|Gunshot]]<!--/hediff--> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Hediff Skin --> |
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{BiotechIcon}} | | {{BiotechIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,663: | Line 5,718: | ||
| tox gas<!--/label--> | | tox gas<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | | | + | | typeof(DamageWorker)<!-- Worker Class --> |
− | |||
| -<!-- External Violence --> | | -<!-- External Violence --> | ||
− | | -<!-- | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | {{Good|true}}<!-- | ||
| <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | | <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | ||
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
Line 4,681: | Line 5,727: | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | <!--combatLogRules-->Damage_Smoke<!--/combatLogRules--> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
− | | {0} has been killed.<!-- | + | | -<!-- Cause Stun --> |
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | -<!-- Impact Sound Type --> | ||
+ | | "{0} has been killed."<!-- Death Message --> | ||
+ | | -<!-- Damage Effecter --> | ||
| 0<!--/defaultDamage--> | | 0<!--/defaultDamage--> | ||
− | | -1<!-- | + | | -1<!-- Default Armor Penetration --> |
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
− | | 0~0.7<!-- | + | | -<!-- Armor Category --> |
− | | 1<!-- | + | | 99999<!-- Min Damage To Fragment --> |
− | | | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Considered Helpful --> |
+ | | -<!-- Harm All Layers Until Outside --> | ||
+ | | -<!-- Hediff --> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | <!--explosionCellFleck-->BlastExtinguisher<!--/explosionCellFleck--> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
| <!--explosionColorEdge-->{{Color|70.6%|83.9%|9%|5%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|70.6%|83.9%|9%|5%}}<!--/explosionColorEdge--> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | <!--soundExplosion-->Explosion_Smoke<!--/soundExplosion--> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{BiotechIcon}} | | {{BiotechIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,711: | Line 5,795: | ||
| beam<!--/label--> | | beam<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | + | | {{Bad|true}}<!-- Harms Health --> | |
− | + | | {{Good|true}}<!-- Makes Blood --> | |
− | + | | {{Good|true}}<!-- Can Interrupt Jobs --> | |
− | |||
− | <!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Bad|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
| <!--isRanged-->{{Good|true}}<!--/isRanged--> | | <!--isRanged-->{{Good|true}}<!--/isRanged--> | ||
| <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
+ | | -<!-- Combat Log Rules --> | ||
+ | | 1<!-- Building Damage Factor --> | ||
| 0.2<!--/buildingDamageFactorPassable--> | | 0.2<!--/buildingDamageFactorPassable--> | ||
| 0.4<!--/buildingDamageFactorImpassable--> | | 0.4<!--/buildingDamageFactorImpassable--> | ||
− | | 1<!-- | + | | 1<!-- Plant Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Corpse Damage Factor --> |
− | | | + | | -<!-- Cause Stun --> |
− | | | + | | -<!-- Stun Adaptation Ticks --> |
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Bullet<!--/impactSoundType--> | ||
| {0} has been beamed to death.<!--/deathMessage--> | | {0} has been beamed to death.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
| <!--defaultDamage-->10<!--/defaultDamage--> | | <!--defaultDamage-->10<!--/defaultDamage--> | ||
| 0.5<!--/defaultArmorPenetration--> | | 0.5<!--/defaultArmorPenetration--> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
+ | | Heat<!--/armorCategory--> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Considered Helpful --> |
− | | {{ | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Beam burn|Beam burn]]<!--/hediff--> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Hediff Skin --> |
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{BiotechIcon}} | | {{BiotechIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,758: | Line 5,873: | ||
| digestion<!--/label--> | | digestion<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| -<!-- External Violence --> | | -<!-- External Violence --> | ||
+ | | -<!-- External Violence For Mechanoids --> | ||
+ | | {{Good|true}}<!-- Has Forceful Impact --> | ||
+ | | {{Bad|true}}<!-- Harms Health --> | ||
+ | | {{Good|true}}<!-- Makes Blood --> | ||
+ | | {{Good|true}}<!-- Can Interrupt Jobs --> | ||
+ | | -<!-- Is Ranged --> | ||
+ | | -<!-- Makes Animals Flee --> | ||
+ | | -<!-- Execution --> | ||
+ | | -<!-- Combat Log Rules --> | ||
+ | | 1<!-- Building Damage Factor --> | ||
+ | | 1<!-- Building Damage Factor Passable --> | ||
+ | | 1<!-- Building Damage Factor Impassable --> | ||
+ | | 1<!-- Plant Damage Factor --> | ||
+ | | 1<!-- Corpse Damage Factor --> | ||
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | -<!-- Impact Sound Type --> | ||
+ | | {0} died from being digested.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
+ | | -1<!-- Default Damage --> | ||
+ | | -1<!-- Default Armor Penetration --> | ||
+ | | -<!-- Default Stopping Power --> | ||
+ | | -<!-- Additional Hediffs --> | ||
+ | | true<!-- Apply Additional Hediffs If Hunting For Food --> | ||
+ | | -<!-- Armor Category --> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
+ | | 0~0.7<!-- Overkill Pct To Destroy Part --> | ||
+ | | -<!-- Considered Helpful --> | ||
+ | | -<!-- Harm All Layers Until Outside --> | ||
| [[Hediffs#Digestion|Digestion]]<!--/hediff--> | | [[Hediffs#Digestion|Digestion]]<!--/hediff--> | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| -<!-- Hediff Solid --> | | -<!-- Hediff Solid --> | ||
| -<!-- Is Explosive --> | | -<!-- Is Explosive --> | ||
− | | | + | | 1<!-- Explosion Snow Melt Amount --> |
− | <!-- | + | | true<!-- Explosion Affect Outside Parts Only --> |
− | | | + | | -<!-- Explosion Cell Mote --> |
− | | | + | | -<!-- Explosion Cell Fleck --> |
− | | {{ | + | | {{Color|255|255|255}}<!-- Explosion Color Center --> |
− | | {{ | + | | {{Color|255|255|255}}<!-- Explosion Color Edge --> |
− | | -<!-- | + | | -<!-- Explosion Interior Effecter --> |
− | | -<!-- | + | | -<!-- Explosion Interior Mote --> |
− | | | + | | -<!-- Explosion Interior Fleck --> |
− | + | | -<!-- Explosion Center Mote --> | |
− | | | + | | -<!-- Explosion Center Fleck --> |
− | + | | -<!-- Explosion Center Effecter --> | |
− | | | + | | -<!-- Explosion Cell Effecter --> |
− | + | | -<!-- Explosion Cell Effecter Chance --> | |
− | | | + | | -<!-- Explosion Cell Effecter Max Radius --> |
− | |||
− | | - | ||
− | | - | ||
− | | -<!-- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,803: | Line 5,950: | ||
| energy bolt<!--/label--> | | energy bolt<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | + | | {{Bad|true}}<!-- Harms Health --> | |
− | + | | {{Good|true}}<!-- Makes Blood --> | |
− | + | | {{Good|true}}<!-- Can Interrupt Jobs --> | |
− | |||
− | <!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Bad|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
| <!--isRanged-->{{Good|true}}<!--/isRanged--> | | <!--isRanged-->{{Good|true}}<!--/isRanged--> | ||
| <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | -<!-- Combat Log Rules --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Electric<!--/impactSoundType--> | ||
| {0} has been killed by an energy bolt.<!--/deathMessage--> | | {0} has been killed by an energy bolt.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -<!-- Damage Effecter --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
+ | | Sharp<!--/armorCategory--> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Considered Helpful --> |
− | | {{ | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Energy bolt|Energy bolt]]<!--/hediff--> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Hediff Skin --> |
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,849: | Line 6,027: | ||
| nerve<!--/label--> | | nerve<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | |||
| DamageWorker_Nerve<!--/workerClass--> | | DamageWorker_Nerve<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | + | | {{Bad|true}}<!-- Harms Health --> | |
− | + | | {{Good|true}}<!-- Makes Blood --> | |
− | + | | {{Good|true}}<!-- Can Interrupt Jobs --> | |
− | |||
− | <!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Bad|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
| <!--isRanged-->{{Good|true}}<!--/isRanged--> | | <!--isRanged-->{{Good|true}}<!--/isRanged--> | ||
| <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | -<!-- Combat Log Rules --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | <!--impactSoundType-->Bullet<!--/impactSoundType--> | ||
| {0} has been killed by nerve shock.<!--/deathMessage--> | | {0} has been killed by nerve shock.<!--/deathMessage--> | ||
− | | -1<!-- | + | | -<!-- Damage Effecter --> |
− | | -1<!-- | + | | -1<!-- Default Damage --> |
+ | | -1<!-- Default Armor Penetration --> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
+ | | Sharp<!--/armorCategory--> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
| 0~0.7<!--/overkillPctToDestroyPart--> | | 0~0.7<!--/overkillPctToDestroyPart--> | ||
− | | | + | | -<!-- Considered Helpful --> |
− | | {{ | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> |
− | | {{Color|255|255|255}}<!-- | + | | [[Hediffs#Cut|Cut]]<!--/hediff--> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Hediff Skin --> |
+ | | [[Hediffs#Crack|Crack]]<!--/hediffSolid--> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | -<!-- Explosion Cell Fleck --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Edge --> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,895: | Line 6,104: | ||
| nerve stun<!--/label--> | | nerve stun<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
+ | | typeof(DamageWorker)<!-- Worker Class --> | ||
+ | | -<!-- External Violence --> | ||
+ | | -<!-- External Violence For Mechanoids --> | ||
+ | | {{Good|true}}<!-- Has Forceful Impact --> | ||
+ | | {{Bad|true}}<!-- Harms Health --> | ||
+ | | {{Good|true}}<!-- Makes Blood --> | ||
+ | | {{Good|true}}<!-- Can Interrupt Jobs --> | ||
+ | | -<!-- Is Ranged --> | ||
+ | | -<!-- Makes Animals Flee --> | ||
+ | | -<!-- Execution --> | ||
+ | | -<!-- Combat Log Rules --> | ||
+ | | 1<!-- Building Damage Factor --> | ||
+ | | 1<!-- Building Damage Factor Passable --> | ||
+ | | 1<!-- Building Damage Factor Impassable --> | ||
+ | | 1<!-- Plant Damage Factor --> | ||
+ | | 1<!-- Corpse Damage Factor --> | ||
+ | | <!--causeStun-->{{Good|true}}<!--/causeStun--> | ||
+ | | <!--stunAdaptationTicks-->{{Ticks|240}}<!--/stunAdaptationTicks--> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | -<!-- Impact Sound Type --> | ||
+ | | "{0} has been killed."<!-- Death Message --> | ||
+ | | -<!-- Damage Effecter --> | ||
+ | | -1<!-- Default Damage --> | ||
+ | | -1<!-- Default Armor Penetration --> | ||
+ | | -<!-- Default Stopping Power --> | ||
+ | | -<!-- Additional Hediffs --> | ||
+ | | true<!-- Apply Additional Hediffs If Hunting For Food --> | ||
| -<!-- Armor Category --> | | -<!-- Armor Category --> | ||
− | | -<!-- | + | | 99999<!-- Min Damage To Fragment --> |
− | | -<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
+ | | -<!-- Considered Helpful --> | ||
+ | | -<!-- Harm All Layers Until Outside --> | ||
| -<!-- Hediff --> | | -<!-- Hediff --> | ||
| -<!-- Hediff Skin --> | | -<!-- Hediff Skin --> | ||
| -<!-- Hediff Solid --> | | -<!-- Hediff Solid --> | ||
| -<!-- Is Explosive --> | | -<!-- Is Explosive --> | ||
− | | | + | | 1<!-- Explosion Snow Melt Amount --> |
− | + | | true<!-- Explosion Affect Outside Parts Only --> | |
− | + | | -<!-- Explosion Cell Mote --> | |
− | <!-- | + | | -<!-- Explosion Cell Fleck --> |
− | | {{ | + | | {{Color|255|255|255}}<!-- Explosion Color Center --> |
− | | | + | | {{Color|255|255|255}}<!-- Explosion Color Edge --> |
− | | {{ | + | | -<!-- Explosion Interior Effecter --> |
− | | | + | | -<!-- Explosion Interior Mote --> |
− | + | | -<!-- Explosion Interior Fleck --> | |
− | + | | -<!-- Explosion Center Mote --> | |
− | | | + | | -<!-- Explosion Center Fleck --> |
− | + | | -<!-- Explosion Center Effecter --> | |
− | + | | -<!-- Explosion Cell Effecter --> | |
− | + | | -<!-- Explosion Cell Effecter Chance --> | |
− | | | + | | -<!-- Explosion Cell Effecter Max Radius --> |
− | |||
− | | | ||
− | |||
− | | - | ||
− | | - | ||
− | | -<!-- | ||
− | | | ||
− | |||
− | |||
− | | | ||
− | |||
− | | | ||
− | |||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,942: | Line 6,181: | ||
| psychic<!--/label--> | | psychic<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
+ | | -<!-- External Violence For Mechanoids --> | ||
+ | | {{Good|true}}<!-- Has Forceful Impact --> | ||
+ | | {{Bad|true}}<!-- Harms Health --> | ||
+ | | {{Good|true}}<!-- Makes Blood --> | ||
+ | | {{Good|true}}<!-- Can Interrupt Jobs --> | ||
+ | | -<!-- Is Ranged --> | ||
+ | | -<!-- Makes Animals Flee --> | ||
+ | | -<!-- Execution --> | ||
+ | | -<!-- Combat Log Rules --> | ||
+ | | 1<!-- Building Damage Factor --> | ||
+ | | 1<!-- Building Damage Factor Passable --> | ||
+ | | 1<!-- Building Damage Factor Impassable --> | ||
+ | | 1<!-- Plant Damage Factor --> | ||
+ | | 1<!-- Corpse Damage Factor --> | ||
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | -<!-- Impact Sound Type --> | ||
+ | | {0} has been killed by a psychic attack.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
+ | | -1<!-- Default Damage --> | ||
+ | | -1<!-- Default Armor Penetration --> | ||
+ | | -<!-- Default Stopping Power --> | ||
+ | | -<!-- Additional Hediffs --> | ||
+ | | true<!-- Apply Additional Hediffs If Hunting For Food --> | ||
+ | | -<!-- Armor Category --> | ||
+ | | 99999<!-- Min Damage To Fragment --> | ||
+ | | 0~0.7<!-- Overkill Pct To Destroy Part --> | ||
+ | | -<!-- Considered Helpful --> | ||
+ | | -<!-- Harm All Layers Until Outside --> | ||
| [[Hediffs#Psychic burn|Psychic burn]]<!--/hediff--> | | [[Hediffs#Psychic burn|Psychic burn]]<!--/hediff--> | ||
| [[Hediffs#Psychic skin burn|Psychic burn (skin)]]<!--/hediffSkin--> | | [[Hediffs#Psychic skin burn|Psychic burn (skin)]]<!--/hediffSkin--> | ||
| [[Hediffs#Psychic solid burn|Psychic burn (solid)]]<!--/hediffSolid--> | | [[Hediffs#Psychic solid burn|Psychic burn (solid)]]<!--/hediffSolid--> | ||
| -<!-- Is Explosive --> | | -<!-- Is Explosive --> | ||
− | | | + | | 1<!-- Explosion Snow Melt Amount --> |
− | <!-- | + | | true<!-- Explosion Affect Outside Parts Only --> |
− | | | + | | -<!-- Explosion Cell Mote --> |
− | | | + | | -<!-- Explosion Cell Fleck --> |
− | | {{ | + | | {{Color|255|255|255}}<!-- Explosion Color Center --> |
− | | {{ | + | | {{Color|255|255|255}}<!-- Explosion Color Edge --> |
− | | -<!-- | + | | -<!-- Explosion Interior Effecter --> |
− | | -<!-- | + | | -<!-- Explosion Interior Mote --> |
− | | | + | | -<!-- Explosion Interior Fleck --> |
− | + | | -<!-- Explosion Center Mote --> | |
− | | | + | | -<!-- Explosion Center Fleck --> |
− | + | | -<!-- Explosion Center Effecter --> | |
− | | | + | | -<!-- Explosion Cell Effecter --> |
− | + | | -<!-- Explosion Cell Effecter Chance --> | |
− | | | + | | -<!-- Explosion Cell Effecter Max Radius --> |
− | |||
− | | - | ||
− | | - | ||
− | | -<!-- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | -<!-- Sound Explosion --> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 4,987: | Line 6,258: | ||
| deadlife dust<!--/label--> | | deadlife dust<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | | | + | | typeof(DamageWorker)<!-- Worker Class --> |
− | |||
| -<!-- External Violence --> | | -<!-- External Violence --> | ||
− | | -<!-- | + | | -<!-- External Violence For Mechanoids --> |
− | + | | {{Good|true}}<!-- Has Forceful Impact --> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | {{Good|true}}<!-- | ||
| <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | | <!--harmsHealth-->{{Good|false}}<!--/harmsHealth--> | ||
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
Line 5,005: | Line 6,267: | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | <!--combatLogRules-->Damage_Smoke<!--/combatLogRules--> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
− | | | + | | 1<!-- Corpse Damage Factor --> |
− | | {0} has been killed.<!-- | + | | -<!-- Cause Stun --> |
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | -<!-- Impact Sound Type --> | ||
+ | | "{0} has been killed."<!-- Death Message --> | ||
+ | | -<!-- Damage Effecter --> | ||
| 0<!--/defaultDamage--> | | 0<!--/defaultDamage--> | ||
− | | -1<!-- | + | | -1<!-- Default Armor Penetration --> |
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
− | | 99999<!-- | + | | true<!-- Apply Additional Hediffs If Hunting For Food --> |
− | | 0~0.7<!-- | + | | -<!-- Armor Category --> |
− | | 1<!-- | + | | 99999<!-- Min Damage To Fragment --> |
− | | | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | {{Color|255|255|255}}<!-- | + | | -<!-- Considered Helpful --> |
+ | | -<!-- Harm All Layers Until Outside --> | ||
+ | | -<!-- Hediff --> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | <!--explosionCellFleck-->BlastExtinguisher<!--/explosionCellFleck--> | ||
+ | | {{Color|255|255|255}}<!-- Explosion Color Center --> | ||
| <!--explosionColorEdge-->{{Color|70.6%|83.9%|9%|5%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|70.6%|83.9%|9%|5%}}<!--/explosionColorEdge--> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| -<!-- Explosion Heat Energy Per Cell --> | | -<!-- Explosion Heat Energy Per Cell --> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | <!--soundExplosion-->Explosion_Smoke<!--/soundExplosion--> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 5,035: | Line 6,335: | ||
| vaporize<!--/label--> | | vaporize<!--/label--> | ||
| Misc<!-- Category --> | | Misc<!-- Category --> | ||
− | |||
| DamageWorker_Vaporize<!--/workerClass--> | | DamageWorker_Vaporize<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | + | | <!--hasForcefulImpact-->{{Good|true}}<!--/hasForcefulImpact--> | |
− | + | | {{Bad|true}}<!-- Harms Health --> | |
− | + | | {{Good|true}}<!-- Makes Blood --> | |
− | + | | {{Good|true}}<!-- Can Interrupt Jobs --> | |
− | + | | -<!-- Is Ranged --> | |
− | |||
− | <!-- | ||
− | | <!--hasForcefulImpact-->{{Good|true}}<!--/hasForcefulImpact--> | ||
− | | {{Bad|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | {{Good|true}}<!-- | ||
− | | -<!-- Is Ranged --> | ||
| <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | | <!--makesAnimalsFlee-->{{Good|true}}<!--/makesAnimalsFlee--> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
+ | | -<!-- Combat Log Rules --> | ||
+ | | 1<!-- Building Damage Factor --> | ||
| 2<!--/buildingDamageFactorPassable--> | | 2<!--/buildingDamageFactorPassable--> | ||
| 4<!--/buildingDamageFactorImpassable--> | | 4<!--/buildingDamageFactorImpassable--> | ||
| 2<!--/plantDamageFactor--> | | 2<!--/plantDamageFactor--> | ||
| 0.1<!--/corpseDamageFactor--> | | 0.1<!--/corpseDamageFactor--> | ||
− | | | + | | -<!-- Cause Stun --> |
− | | | + | | -<!-- Stun Adaptation Ticks --> |
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
+ | | true<!-- Can Use Deflect Metal Effect --> | ||
+ | | -<!-- Impact Sound Type --> | ||
| {0} has been vaporized by extreme heat.<!--/deathMessage--> | | {0} has been vaporized by extreme heat.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
| 800<!--/defaultDamage--> | | 800<!--/defaultDamage--> | ||
| 1<!--/defaultArmorPenetration--> | | 1<!--/defaultArmorPenetration--> | ||
| 1.5<!--/defaultStoppingPower--> | | 1.5<!--/defaultStoppingPower--> | ||
− | | | + | | -<!-- Additional Hediffs --> |
+ | | true<!-- Apply Additional Hediffs If Hunting For Food --> | ||
+ | | Heat<!--/armorCategory--> | ||
| 15<!--/minDamageToFragment--> | | 15<!--/minDamageToFragment--> | ||
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | | + | | -<!-- Considered Helpful --> |
− | | {{ | + | | {{Bad|true}}<!--/harmAllLayersUntilOutside--> |
+ | | [[Hediffs#Burn|Burn]]<!--/hediff--> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | <!--explosionCellFleck-->Fleck_Vaporize<!--/explosionCellFleck--> | ||
| <!--explosionColorCenter-->{{Color|100%|100%|100%}}<!--/explosionColorCenter--> | | <!--explosionColorCenter-->{{Color|100%|100%|100%}}<!--/explosionColorCenter--> | ||
| <!--explosionColorEdge-->{{Color|60%|50%|40%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|60%|50%|40%}}<!--/explosionColorEdge--> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| 20<!--/explosionHeatEnergyPerCell--> | | 20<!--/explosionHeatEnergyPerCell--> | ||
| <!--expolosionPropagationSpeed-->0.3<!--/expolosionPropagationSpeed--> | | <!--expolosionPropagationSpeed-->0.3<!--/expolosionPropagationSpeed--> | ||
− | | 1<!-- | + | | <!--soundExplosion-->FleshmelterBolt_Blast<!--/soundExplosion--> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | -<!-- Scale Damage To Buildings Based On Flammability --> | ||
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 5,083: | Line 6,413: | ||
| electrical burn<!--/label--> | | electrical burn<!--/label--> | ||
| Environmental<!-- Category --> | | Environmental<!-- Category --> | ||
− | |||
| DamageWorker_AddInjury<!--/workerClass--> | | DamageWorker_AddInjury<!--/workerClass--> | ||
| {{Good|true}}<!--/externalViolence--> | | {{Good|true}}<!--/externalViolence--> | ||
− | | | + | | -<!-- External Violence For Mechanoids --> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <!-- | ||
| <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> | | <!--hasForcefulImpact-->{{Bad|false}}<!--/hasForcefulImpact--> | ||
− | | {{Bad|true}}<!-- | + | | {{Bad|true}}<!-- Harms Health --> |
| <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | | <!--makesBlood-->{{Bad|false}}<!--/makesBlood--> | ||
| <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | | <!--canInterruptJobs-->{{Bad|false}}<!--/canInterruptJobs--> | ||
| -<!-- Is Ranged --> | | -<!-- Is Ranged --> | ||
| -<!-- Makes Animals Flee --> | | -<!-- Makes Animals Flee --> | ||
− | | 1<!-- | + | | -<!-- Execution --> |
− | | 1<!-- | + | | <!--combatLogRules-->Damage_Flame<!--/combatLogRules--> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Passable --> |
− | | 1<!-- | + | | 1<!-- Building Damage Factor Impassable --> |
− | | | + | | 1<!-- Plant Damage Factor --> |
+ | | 1<!-- Corpse Damage Factor --> | ||
+ | | -<!-- Cause Stun --> | ||
+ | | -<!-- Stun Adaptation Ticks --> | ||
+ | | -<!-- Constant Stun Duration Ticks --> | ||
+ | | -<!-- Stun Resist Stat --> | ||
+ | | true<!-- Display Adapted Text Mote --> | ||
+ | | -<!-- Adapted Text --> | ||
| <!--canUseDeflectMetalEffect-->{{Bad|false}}<!--/canUseDeflectMetalEffect--> | | <!--canUseDeflectMetalEffect-->{{Bad|false}}<!--/canUseDeflectMetalEffect--> | ||
+ | | -<!-- Impact Sound Type --> | ||
| {0} has died from electrical burns.<!--/deathMessage--> | | {0} has died from electrical burns.<!--/deathMessage--> | ||
+ | | -<!-- Damage Effecter --> | ||
| <!--defaultDamage-->10<!--/defaultDamage--> | | <!--defaultDamage-->10<!--/defaultDamage--> | ||
| <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> | | <!--defaultArmorPenetration-->0<!--/defaultArmorPenetration--> | ||
| -<!-- Default Stopping Power --> | | -<!-- Default Stopping Power --> | ||
− | | | + | | -<!-- Additional Hediffs --> |
+ | | true<!-- Apply Additional Hediffs If Hunting For Food --> | ||
+ | | Heat<!--/armorCategory--> | ||
| 1<!--/minDamageToFragment--> | | 1<!--/minDamageToFragment--> | ||
− | | 0~0.7<!-- | + | | 0~0.7<!-- Overkill Pct To Destroy Part --> |
− | | 1<!-- | + | | -<!-- Considered Helpful --> |
− | | | + | | -<!-- Harm All Layers Until Outside --> |
+ | | [[Hediffs#Electrical burn|Electrical burn]]<!--/hediff--> | ||
+ | | -<!-- Hediff Skin --> | ||
+ | | -<!-- Hediff Solid --> | ||
+ | | -<!-- Is Explosive --> | ||
+ | | 1<!-- Explosion Snow Melt Amount --> | ||
+ | | true<!-- Explosion Affect Outside Parts Only --> | ||
+ | | -<!-- Explosion Cell Mote --> | ||
+ | | <!--explosionCellFleck-->BlastFlame<!--/explosionCellFleck--> | ||
| <!--explosionColorCenter-->{{Color|26%|51%|97%}}<!--/explosionColorCenter--> | | <!--explosionColorCenter-->{{Color|26%|51%|97%}}<!--/explosionColorCenter--> | ||
| <!--explosionColorEdge-->{{Color|26%|51%|97%}}<!--/explosionColorEdge--> | | <!--explosionColorEdge-->{{Color|26%|51%|97%}}<!--/explosionColorEdge--> | ||
+ | | -<!-- Explosion Interior Effecter --> | ||
+ | | -<!-- Explosion Interior Mote --> | ||
+ | | -<!-- Explosion Interior Fleck --> | ||
+ | | -<!-- Explosion Center Mote --> | ||
+ | | -<!-- Explosion Center Fleck --> | ||
+ | | -<!-- Explosion Center Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter --> | ||
+ | | -<!-- Explosion Cell Effecter Chance --> | ||
+ | | -<!-- Explosion Cell Effecter Max Radius --> | ||
| 15<!--/explosionHeatEnergyPerCell--> | | 15<!--/explosionHeatEnergyPerCell--> | ||
− | | 1<!-- | + | | 1<!-- Expolosion Propagation Speed --> |
− | | 1<!-- | + | | <!--soundExplosion-->Explosion_Flame<!--/soundExplosion--> |
− | | 0.7<!-- | + | | 1<!-- Explosion Interior Cell Count Multiplier --> |
− | | 1<!-- | + | | 0.7<!-- Explosion Interior Cell Distance Multiplier --> |
− | | 0.5<!-- | + | | -<!-- Stab Chance Of Forced Internal --> |
+ | | -<!-- Cut Extra Targets Curve --> | ||
+ | | -<!-- Cut Cleave Bonus --> | ||
+ | | -<!-- Blunt Inner Hit Chance --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Convert --> | ||
+ | | -<!-- Blunt Inner Hit Damage Fraction To Add --> | ||
+ | | 1<!-- Blunt Stun Duration --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Head Curve --> | ||
+ | | -<!-- Blunt Stun Chance Per Damage Pct Of Core Part To Body Curve --> | ||
+ | | 0.5<!-- Scratch Split Percentage --> | ||
+ | | <!--scaleDamageToBuildingsBasedOnFlammability-->{{Bad|false}}<!--/scaleDamageToBuildingsBasedOnFlammability--> | ||
| {{AnomalyIcon}} | | {{AnomalyIcon}} | ||
<!--/DamageDef--> | <!--/DamageDef--> | ||
Line 5,132: | Line 6,490: | ||
</div> | </div> | ||
</li></div> | </li></div> | ||
+ | </div> | ||
+ | </div> | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
== Bodies == | == Bodies == | ||
+ | <div class="mw-collapsible-content"> | ||
=== Body Parts === | === Body Parts === | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Type !! Name !! Default Value | ! Type !! Name !! Default Value | ||
|- | |- | ||
Line 5,250: | Line 6,612: | ||
<div style="word-wrap: break-word;"> | <div style="word-wrap: break-word;"> | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def Name !! Label !! Label Short !! {{HP}} !! <abbr title="Permanent Injury Chance Factor">PICF</abbr> !! <abbr title="Bleed Rate">BR</abbr> !! <abbr title="Frostbite Vulnerability">FV</abbr> !! <abbr title="Skin Covered">Skin</abbr> !! Solid !! Alive !! <abbr title="Can Suggest Amputation">CSA</abbr> !! <abbr title="Destroyable By Damage">DBD</abbr> !! Other !! Tags !! Source | ! Def Name !! Label !! Label Short !! {{HP}} !! <abbr title="Permanent Injury Chance Factor">PICF</abbr> !! <abbr title="Bleed Rate">BR</abbr> !! <abbr title="Frostbite Vulnerability">FV</abbr> !! <abbr title="Skin Covered">Skin</abbr> !! Solid !! Alive !! <abbr title="Can Suggest Amputation">CSA</abbr> !! <abbr title="Destroyable By Damage">DBD</abbr> !! Other !! Tags !! Source | ||
<!--============================================================ General ============================================================--> | <!--============================================================ General ============================================================--> | ||
Line 7,574: | Line 8,936: | ||
=== Body Part Groups === | === Body Part Groups === | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def Name !! label !! Label Short !! List Order !! Source | ! Def Name !! label !! Label Short !! List Order !! Source | ||
|- | |- | ||
Line 7,866: | Line 9,228: | ||
* Def Name: Bird | * Def Name: Bird | ||
* Label: bird | * Label: bird | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 8,109: | Line 9,471: | ||
** InsectLeg (rear right leg) | ** InsectLeg (rear right leg) | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 8,340: | Line 9,702: | ||
** InsectLeg (rear right leg) | ** InsectLeg (rear right leg) | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 8,578: | Line 9,940: | ||
****** MechanicalCentipedeBodySixthRing | ****** MechanicalCentipedeBodySixthRing | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 8,777: | Line 10,139: | ||
** FluidReprocessor | ** FluidReprocessor | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 9,116: | Line 10,478: | ||
** FluidReprocessor | ** FluidReprocessor | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 9,359: | Line 10,721: | ||
** FluidReprocessor | ** FluidReprocessor | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 9,707: | Line 11,069: | ||
**** FluidReprocessor | **** FluidReprocessor | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 9,849: | Line 11,211: | ||
** FluidReprocessor | ** FluidReprocessor | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 10,000: | Line 11,362: | ||
** FluidReprocessor | ** FluidReprocessor | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 10,186: | Line 11,548: | ||
** FluidReprocessor | ** FluidReprocessor | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 10,416: | Line 11,778: | ||
** FluidReprocessor | ** FluidReprocessor | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 10,650: | Line 12,012: | ||
** FluidReprocessor | ** FluidReprocessor | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 10,900: | Line 12,262: | ||
** BulbTurret (bulb turret) | ** BulbTurret (bulb turret) | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 11,111: | Line 12,473: | ||
** BulbTurret (bulb turret) | ** BulbTurret (bulb turret) | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 11,348: | Line 12,710: | ||
** BulbTurret (bulb turret) | ** BulbTurret (bulb turret) | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 11,516: | Line 12,878: | ||
* Def Name: Snake | * Def Name: Snake | ||
* Label: snake | * Label: snake | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 11,717: | Line 13,079: | ||
*** Paw (rear right paw) | *** Paw (rear right paw) | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 12,027: | Line 13,389: | ||
*** Paw (rear right paw) | *** Paw (rear right paw) | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 12,345: | Line 13,707: | ||
*** Hoof (rear right hoof) | *** Hoof (rear right hoof) | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 12,655: | Line 14,017: | ||
*** Hoof (rear right hoof) | *** Hoof (rear right hoof) | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 12,976: | Line 14,338: | ||
*** Hoof (rear right hoof) | *** Hoof (rear right hoof) | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 13,309: | Line 14,671: | ||
*** Hoof (rear right hoof) | *** Hoof (rear right hoof) | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 13,644: | Line 15,006: | ||
*** Hoof (rear right hoof) | *** Hoof (rear right hoof) | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 13,982: | Line 15,344: | ||
*** RearClaw (rear right leg fifth claw) | *** RearClaw (rear right leg fifth claw) | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 14,473: | Line 15,835: | ||
** Leg (rear right leg) | ** Leg (rear right leg) | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 14,756: | Line 16,118: | ||
**** Toe (right big toe) | **** Toe (right big toe) | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 15,472: | Line 16,834: | ||
**** Toe (right big toe) | **** Toe (right big toe) | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 16,221: | Line 17,583: | ||
* Def Name: Noctol | * Def Name: Noctol | ||
* Label: noctol | * Label: noctol | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 16,502: | Line 17,864: | ||
* Def Name: Nociosphere | * Def Name: Nociosphere | ||
* Label: nociosphere | * Label: nociosphere | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 16,569: | Line 17,931: | ||
* Def Name: Metalhorror | * Def Name: Metalhorror | ||
* Label: metalhorror | * Label: metalhorror | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
<!-- Metalhorror --> | <!-- Metalhorror --> | ||
Line 16,734: | Line 18,096: | ||
* Def Name: FleshmassNucleus | * Def Name: FleshmassNucleus | ||
* Label: fleshmass nucleus | * Label: fleshmass nucleus | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
<!-- Fleshmass Nucleus --> | <!-- Fleshmass Nucleus --> | ||
Line 16,753: | Line 18,115: | ||
* Def Name: Gorehulk | * Def Name: Gorehulk | ||
* Label: gorehulk | * Label: gorehulk | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 17,286: | Line 18,648: | ||
* Def Name: Devourer | * Def Name: Devourer | ||
* Label: devourer | * Label: devourer | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
<!-- Devourer --> | <!-- Devourer --> | ||
Line 17,487: | Line 18,849: | ||
* Def Name: Bulbfreak | * Def Name: Bulbfreak | ||
* Label: bulbfreak | * Label: bulbfreak | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 17,701: | Line 19,063: | ||
* Def Name: Toughspike | * Def Name: Toughspike | ||
* Label: toughspike | * Label: toughspike | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 17,959: | Line 19,321: | ||
* Def Name: Trispike | * Def Name: Trispike | ||
* Label: trispike | * Label: trispike | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 18,229: | Line 19,591: | ||
* Def Name: Fingerspike | * Def Name: Fingerspike | ||
* Label: fingerspike | * Label: fingerspike | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 18,475: | Line 19,837: | ||
* Def Name: Dreadmeld | * Def Name: Dreadmeld | ||
* Label: dreadmeld | * Label: dreadmeld | ||
− | {| {{STDT| sortable mw-collapsible}} | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ! Def !! Custom Label !! Coverage !! Height !! Depth !! Groups !! Parts !! Other | ||
|- | |- | ||
Line 18,685: | Line 20,047: | ||
| -<!-- Other --> | | -<!-- Other --> | ||
|} | |} | ||
+ | </div> | ||
+ | </div> | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
== Chemicals == | == Chemicals == | ||
− | <div> | + | <div class="mw-collapsible-content"> |
<!-- | <!-- | ||
public HediffDef addictionHediff; | public HediffDef addictionHediff; | ||
Line 18,849: | Line 20,214: | ||
<!--/ChemicalDef--> | <!--/ChemicalDef--> | ||
|} | |} | ||
+ | </div> | ||
</div> | </div> | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
== Needs == | == Needs == | ||
+ | <div class="mw-collapsible-content"> | ||
<!-- | <!-- | ||
public Type needClass; | public Type needClass; | ||
Line 20,276: | Line 21,644: | ||
| | | | ||
|} | |} | ||
+ | </div> | ||
+ | </div> | ||
== Thoughts == | == Thoughts == | ||
Line 20,282: | Line 21,652: | ||
=== Incidents === | === Incidents === | ||
=== Quests === | === Quests === | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
=== General === | === General === | ||
− | ==== | + | <div class="mw-collapsible-content"> |
− | ===== | + | ==== Stun Chances ==== |
− | + | ||
+ | |||
+ | ==== Quest Rewards Sampled ==== | ||
+ | |||
+ | |||
+ | ==== Quest Defs ==== | ||
− | |||
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− | + | ==== Quest Selection Weights Now ==== | |
− | + | ||
− | + | ||
− | + | ==== Decree Selection Weights Now ==== | |
− | + | ||
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+ | ==== Royal Titles ==== | ||
− | ===== | + | ==== Honor Availability (slow) ==== |
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− | + | ==== Plants ==== | |
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− | ===== | + | ==== Plant Current Proportions ==== |
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− | + | ==== Biomes ==== | |
− | + | ||
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+ | ==== Biome Animals Spawn Chances ==== | ||
− | |||
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− | + | ==== Biome Animals Typical Counts ==== | |
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+ | ==== Biome Plants Expected Count ==== | ||
− | |||
− | |||
− | + | ==== Animal Wild Counts On Map ==== | |
− | + | ||
− | + | ||
− | + | ==== Plant Counts On Map ==== | |
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− | + | ==== Biome Ranching ==== | |
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− | ===== | + | ==== Weapon Classes ==== |
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− | + | ==== Weapons Ranged ==== | |
− | + | ||
− | + | ||
− | + | ==== Turrets ==== | |
− | + | ||
− | + | ||
− | + | ==== Weapons Melee ==== | |
− | + | ||
+ | |||
+ | ==== Tools ==== | ||
+ | |||
+ | |||
+ | ==== Research Projects ==== | ||
+ | |||
+ | |||
+ | ==== Things Existing List ==== | ||
+ | |||
+ | |||
+ | ==== Thing Fillage And Passability ==== | ||
+ | |||
+ | |||
+ | ==== Thing Path Costs ==== | ||
+ | |||
+ | |||
+ | ==== Thing Damage Data ==== | ||
+ | |||
+ | |||
+ | ==== Unfinished Things ==== | ||
+ | |||
+ | ==== Thing Masses ==== | ||
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− | + | ==== Thing Fill Percents ==== | |
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+ | ==== Thing Nutritions ==== | ||
− | |||
− | |||
− | + | <div class="mw-collapsible mw-collapsed"> | |
− | + | ==== Bodies ==== | |
− | + | <div class="mw-collapsible-content"> | |
− | + | ===== Bird ===== | |
− | + | [[Ostrich]], [[Emu]], [[Cassowary]], [[Chicken]], [[Duck]], [[Goose]] | |
− | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | Neck || 25 || 20% || 20% || 5% || Outside || Top | |
− | + | |- | |
− | + | | Head || 25 || 75% || 15% || 3.1% || Outside || Top | |
− | + | |- | |
− | + | | Skull || 25 || 30% || 4.5% || 1.8% || Inside || Top | |
− | + | |- | |
− | + | | Brain || 10 || 60% || 2.7% || 2.7% || Inside || Top | |
− | + | |- | |
− | + | | Eye || 10 || 12% || 1.8% || 1.8% || Outside || Top | |
− | + | |- | |
− | + | | Eye || 10 || 12% || 1.8% || 1.8% || Outside || Top | |
− | + | |- | |
− | + | | Beak || 20 || 25% || 3.8% || 3.8% || Outside || Top | |
− | + | |- | |
− | + | | Body || 40 || 100% || 100% || 19% || Outside || Middle | |
− | + | |- | |
− | + | | Tail || 10 || 10% || 10% || 10% || Outside || Middle | |
− | + | |- | |
− | + | | Spine || 25 || 5% || 5% || 5% || Inside || Middle | |
− | + | |- | |
− | + | | Stomach || 20 || 4% || 4% || 4% || Inside || Middle | |
− | + | |- | |
− | + | | Heart || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 4% || 4% || 4% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 4% || 4% || 4% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Liver || 20 || 5% || 5% || 5% || Inside || Middle | |
− | + | |- | |
− | + | | Leg || 30 || 10% || 10% || 5% || Outside || Bottom | |
+ | |- | ||
+ | | Foot || 25 || 50% || 5% || 5% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 10% || 10% || 5% || Outside || Bottom | ||
+ | |- | ||
+ | | Foot || 25 || 50% || 5% || 5% || Outside || Bottom | ||
+ | |- | ||
+ | |} | ||
− | + | ===== BeetleLike ===== | |
− | + | [[Megascarab]] | |
− | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | Pronotum || 20 || 18% || 18% || 6.3% || Outside || Top | |
− | + | |- | |
− | + | | InsectHead || 30 || 65% || 12% || 1.5% || Outside || Top | |
− | + | |- | |
− | + | | Brain || 10 || 20% || 2.3% || 2.3% || Inside || Top | |
− | ===== | + | |- |
− | [[ | + | | Eye || 10 || 15% || 1.8% || 1.8% || Outside || Top |
− | + | |- | |
− | + | | Eye || 10 || 15% || 1.8% || 1.8% || Outside || Top | |
− | + | |- | |
− | + | | Antenna || 10 || 10% || 1.2% || 1.2% || Outside || Top | |
− | + | |- | |
− | + | | Antenna || 10 || 10% || 1.2% || 1.2% || Outside || Top | |
− | + | |- | |
− | + | | InsectNostril || 10 || 7% || 0.82% || 0.82% || Outside || Top | |
− | + | |- | |
− | + | | InsectMouth || 10 || 10% || 1.2% || 1.2% || Outside || Top | |
− | + | |- | |
− | + | | Shell || 30 || 100% || 100% || 28% || Outside || Middle | |
− | + | |- | |
− | + | | Elytra || 30 || 5% || 5% || 5% || Outside || Middle | |
− | + | |- | |
− | + | | Elytra || 30 || 5% || 5% || 5% || Outside || Middle | |
− | + | |- | |
− | + | | Stomach || 20 || 5% || 5% || 5% || Inside || Middle | |
− | + | |- | |
− | + | | InsectHeart || 20 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | InsectLeg || 20 || 6% || 6% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | | InsectLeg || 20 || 6% || 6% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | | InsectLeg || 20 || 6% || 6% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | | InsectLeg || 20 || 6% || 6% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | | InsectLeg || 20 || 6% || 6% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | | InsectLeg || 20 || 6% || 6% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | |} | |
− | |||
− | |||
− | |||
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− | |||
− | |||
− | + | ===== BeetleLikeWithClaw ===== | |
− | + | [[Spelopede]], [[Megaspider]] | |
− | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | Pronotum || 20 || 18% || 18% || 6.3% || Outside || Top | |
− | + | |- | |
− | + | | InsectHead || 30 || 65% || 12% || 1.3% || Outside || Top | |
− | + | |- | |
− | + | | Brain || 10 || 20% || 2.3% || 2.3% || Inside || Top | |
− | ===== | + | |- |
− | [[ | + | | Eye || 10 || 12% || 1.4% || 1.4% || Outside || Top |
− | + | |- | |
− | + | | Eye || 10 || 12% || 1.4% || 1.4% || Outside || Top | |
− | + | |- | |
− | + | | Antenna || 10 || 8% || 0.94% || 0.94% || Outside || Top | |
− | + | |- | |
− | + | | Antenna || 10 || 8% || 0.94% || 0.94% || Outside || Top | |
− | + | |- | |
− | + | | InsectNostril || 10 || 6% || 0.7% || 0.7% || Outside || Top | |
− | + | |- | |
− | + | | InsectMouth || 10 || 8% || 0.94% || 0.94% || Outside || Top | |
− | + | |- | |
− | + | | HeadClaw || 15 || 15% || 1.8% || 1.8% || Outside || Top | |
− | + | |- | |
− | + | | Shell || 30 || 100% || 100% || 28% || Outside || Middle | |
− | + | |- | |
− | + | | Elytra || 30 || 5% || 5% || 5% || Outside || Middle | |
− | + | |- | |
− | + | | Elytra || 30 || 5% || 5% || 5% || Outside || Middle | |
− | + | |- | |
− | + | | Stomach || 20 || 5% || 5% || 5% || Inside || Middle | |
− | + | |- | |
− | + | | InsectHeart || 20 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | InsectLeg || 20 || 6% || 6% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | | InsectLeg || 20 || 6% || 6% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | | InsectLeg || 20 || 6% || 6% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | | InsectLeg || 20 || 6% || 6% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | | InsectLeg || 20 || 6% || 6% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | | InsectLeg || 20 || 6% || 6% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | |} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ===== QuadrupedAnimalWithPaws ===== | |
− | + | [[Grizzly bear]], [[Polar bear]], [[Capybara]], [[Rat]], [[Boomrat]], [[Raccoon]], [[Waste rat]] {{BiotechIcon}}, [[Chimera]] {{AnomalyIcon}} | |
− | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | Neck || 25 || 22% || 22% || 5.5% || Outside || Top | |
− | + | |- | |
− | + | | Head || 25 || 75% || 16% || 2.5% || Outside || Top | |
− | + | |- | |
− | + | | Skull || 25 || 25% || 4.1% || 1.2% || Inside || Top | |
− | + | |- | |
− | + | | Brain || 10 || 70% || 2.9% || 2.9% || Inside || Top | |
+ | |- | ||
+ | | Eye || 10 || 12% || 2% || 2% || Outside || Top | ||
+ | |- | ||
+ | | Eye || 10 || 12% || 2% || 2% || Outside || Top | ||
+ | |- | ||
+ | | Ear || 12 || 8% || 1.3% || 1.3% || Outside || Top | ||
+ | |- | ||
+ | | Ear || 12 || 8% || 1.3% || 1.3% || Outside || Top | ||
+ | |- | ||
+ | | Nose || 10 || 10% || 1.6% || 1.6% || Outside || Top | ||
+ | |- | ||
+ | | AnimalJaw || 10 || 10% || 1.6% || 1.6% || Outside || Top | ||
+ | |- | ||
+ | | Body || 40 || 100% || 100% || 26% || Outside || Middle | ||
+ | |- | ||
+ | | Spine || 25 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Stomach || 20 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Heart || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Liver || 20 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Leg || 30 || 7% || 7% || 6% || Outside || Bottom | ||
+ | |- | ||
+ | | Paw || 10 || 15% || 1.1% || 1.1% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 7% || 7% || 6% || Outside || Bottom | ||
+ | |- | ||
+ | | Paw || 10 || 15% || 1.1% || 1.1% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 7% || 7% || 6% || Outside || Bottom | ||
+ | |- | ||
+ | | Paw || 10 || 15% || 1.1% || 1.1% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 7% || 7% || 6% || Outside || Bottom | ||
+ | |- | ||
+ | | Paw || 10 || 15% || 1.1% || 1.1% || Outside || Bottom | ||
+ | |- | ||
+ | |} | ||
− | + | ===== QuadrupedAnimalWithPawsAndTail ===== | |
− | ---- | + | [[Cougar]], [[Panther]], [[Lynx]], [[Cat]], [[Yorkshire terrier]], [[Guinea pig]], [[Labrador retriever]], [[Husky]], [[Hare]], [[Snowhare]], [[Alphabeaver]], [[Chinchilla]], [[Megasloth]], [[Squirrel]], [[Warg]], [[Timber wolf]], [[Arctic wolf]], [[Fennec fox]], [[Red fox]], [[Arctic fox]], [[Immature dryad]] {{IdeologyIcon}}, [[Woodmaker dryad]] {{IdeologyIcon}}, [[Berrymaker dryad]] {{IdeologyIcon}}, [[Medicinemaker dryad]] {{IdeologyIcon}}, [[Gaumaker dryad]] {{IdeologyIcon}}, [[Carrier dryad]] {{IdeologyIcon}}, [[Clawer dryad]] {{IdeologyIcon}}, [[Barkskin dryad]] {{IdeologyIcon}} |
− | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | Neck || 25 || 20% || 20% || 5% || Outside || Top | |
− | + | |- | |
− | + | | Head || 25 || 75% || 15% || 2.3% || Outside || Top | |
− | + | |- | |
− | + | | Skull || 25 || 25% || 3.8% || 1.1% || Inside || Top | |
− | + | |- | |
− | + | | Brain || 10 || 70% || 2.6% || 2.6% || Inside || Top | |
− | + | |- | |
− | + | | Eye || 10 || 12% || 1.8% || 1.8% || Outside || Top | |
− | + | |- | |
− | + | | Eye || 10 || 12% || 1.8% || 1.8% || Outside || Top | |
− | + | |- | |
− | + | | Ear || 12 || 8% || 1.2% || 1.2% || Outside || Top | |
− | + | |- | |
− | + | | Ear || 12 || 8% || 1.2% || 1.2% || Outside || Top | |
− | + | |- | |
− | + | | Nose || 10 || 10% || 1.5% || 1.5% || Outside || Top | |
− | + | |- | |
− | + | | AnimalJaw || 10 || 10% || 1.5% || 1.5% || Outside || Top | |
− | + | |- | |
− | + | | Body || 40 || 100% || 100% || 21% || Outside || Middle | |
− | + | |- | |
− | + | | Tail || 10 || 7% || 7% || 7% || Outside || Middle | |
− | + | |- | |
− | + | | Spine || 25 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Stomach || 20 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Heart || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Liver || 20 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Leg || 30 || 7% || 7% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | | Paw || 10 || 15% || 1.1% || 1.1% || Outside || Bottom | |
− | + | |- | |
− | + | | Leg || 30 || 7% || 7% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | | Paw || 10 || 15% || 1.1% || 1.1% || Outside || Bottom | |
− | + | |- | |
− | + | | Leg || 30 || 7% || 7% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | | Paw || 10 || 15% || 1.1% || 1.1% || Outside || Bottom | |
− | + | |- | |
− | + | | Leg || 30 || 7% || 7% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | | Paw || 10 || 15% || 1.1% || 1.1% || Outside || Bottom | |
− | + | |- | |
− | + | |} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ===== QuadrupedAnimalWithHooves ===== | |
− | + | [[Cow]], [[Muffalo]], [[Bison]], [[Goat]], [[Elk]], [[Yak]], [[Caribou]], [[Horse]], [[Donkey]], [[Pig]], [[Ibex]], [[Deer]], [[Gazelle]], [[Sheep]], [[Alpaca]] | |
− | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | Neck || 25 || 22% || 22% || 5.5% || Outside || Top | |
− | + | |- | |
− | + | | Head || 25 || 75% || 16% || 2.5% || Outside || Top | |
− | + | |- | |
− | + | | Skull || 25 || 25% || 4.1% || 1.2% || Inside || Top | |
− | + | |- | |
+ | | Brain || 10 || 70% || 2.9% || 2.9% || Inside || Top | ||
+ | |- | ||
+ | | Eye || 10 || 12% || 2% || 2% || Outside || Top | ||
+ | |- | ||
+ | | Eye || 10 || 12% || 2% || 2% || Outside || Top | ||
+ | |- | ||
+ | | Ear || 12 || 8% || 1.3% || 1.3% || Outside || Top | ||
+ | |- | ||
+ | | Ear || 12 || 8% || 1.3% || 1.3% || Outside || Top | ||
+ | |- | ||
+ | | Nose || 10 || 10% || 1.6% || 1.6% || Outside || Top | ||
+ | |- | ||
+ | | AnimalJaw || 10 || 10% || 1.6% || 1.6% || Outside || Top | ||
+ | |- | ||
+ | | Body || 40 || 100% || 100% || 26% || Outside || Middle | ||
+ | |- | ||
+ | | Spine || 25 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Stomach || 20 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Heart || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Liver || 20 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Leg || 30 || 7% || 7% || 6% || Outside || Bottom | ||
+ | |- | ||
+ | | Hoof || 10 || 15% || 1.1% || 1.1% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 7% || 7% || 6% || Outside || Bottom | ||
+ | |- | ||
+ | | Hoof || 10 || 15% || 1.1% || 1.1% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 7% || 7% || 6% || Outside || Bottom | ||
+ | |- | ||
+ | | Hoof || 10 || 15% || 1.1% || 1.1% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 7% || 7% || 6% || Outside || Bottom | ||
+ | |- | ||
+ | | Hoof || 10 || 15% || 1.1% || 1.1% || Outside || Bottom | ||
+ | |- | ||
+ | |} | ||
− | + | ===== QuadrupedAnimalWithHoovesAndHump ===== | |
− | ---------------- | + | [[Boomalope]], [[Dromedary]], [[Toxalope]] {{BiotechIcon}} |
− | Spine | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | Hump || 20 || 10% || 10% || 10% || Outside || Top | |
− | + | |- | |
− | + | | Neck || 25 || 18% || 18% || 4.5% || Outside || Top | |
− | + | |- | |
− | + | | Head || 25 || 75% || 14% || 2% || Outside || Top | |
− | + | |- | |
− | + | | Skull || 25 || 25% || 3.4% || 1% || Inside || Top | |
− | + | |- | |
− | + | | Brain || 10 || 70% || 2.4% || 2.4% || Inside || Top | |
− | + | |- | |
− | + | | Eye || 10 || 12% || 1.6% || 1.6% || Outside || Top | |
− | + | |- | |
− | + | | Eye || 10 || 12% || 1.6% || 1.6% || Outside || Top | |
− | + | |- | |
− | + | | Ear || 12 || 8% || 1.1% || 1.1% || Outside || Top | |
− | + | |- | |
− | + | | Ear || 12 || 8% || 1.1% || 1.1% || Outside || Top | |
− | + | |- | |
− | + | | Nose || 10 || 10% || 1.4% || 1.4% || Outside || Top | |
− | + | |- | |
− | + | | AnimalJaw || 10 || 10% || 1.4% || 1.4% || Outside || Top | |
− | + | |- | |
− | + | | Body || 40 || 100% || 100% || 22% || Outside || Middle | |
− | + | |- | |
+ | | Spine || 25 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Stomach || 20 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Heart || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Liver || 20 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Leg || 30 || 6.5% || 6.5% || 5.5% || Outside || Bottom | ||
+ | |- | ||
+ | | Hoof || 10 || 15% || 0.98% || 0.98% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 6.5% || 6.5% || 5.5% || Outside || Bottom | ||
+ | |- | ||
+ | | Hoof || 10 || 15% || 0.98% || 0.98% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 6.5% || 6.5% || 5.5% || Outside || Bottom | ||
+ | |- | ||
+ | | Hoof || 10 || 15% || 0.98% || 0.98% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 6.5% || 6.5% || 5.5% || Outside || Bottom | ||
+ | |- | ||
+ | | Hoof || 10 || 15% || 0.98% || 0.98% || Outside || Bottom | ||
+ | |- | ||
+ | |} | ||
− | + | ===== QuadrupedAnimalWithHoovesAndTusks ===== | |
− | + | [[Wild boar]] | |
− | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | Neck || 25 || 26% || 26% || 5.2% || Outside || Top | |
− | + | |- | |
− | + | | Head || 25 || 80% || 21% || 2.9% || Outside || Top | |
− | + | |- | |
− | + | | Skull || 25 || 20% || 4.2% || 1.2% || Inside || Top | |
− | ===== | + | |- |
− | [[ | + | | Brain || 10 || 70% || 2.9% || 2.9% || Inside || Top |
− | + | |- | |
− | + | | Eye || 10 || 9% || 1.9% || 1.9% || Outside || Top | |
− | + | |- | |
− | + | | Eye || 10 || 9% || 1.9% || 1.9% || Outside || Top | |
− | + | |- | |
− | + | | Ear || 12 || 6% || 1.2% || 1.2% || Outside || Top | |
− | + | |- | |
− | + | | Ear || 12 || 6% || 1.2% || 1.2% || Outside || Top | |
− | + | |- | |
− | + | | Nose || 10 || 6% || 1.2% || 1.2% || Outside || Top | |
− | + | |- | |
− | + | | AnimalJaw || 10 || 30% || 6.2% || 1.2% || Outside || Top | |
− | + | |- | |
− | + | | Tusk || 20 || 40% || 2.5% || 2.5% || Outside || Top | |
− | + | |- | |
− | + | | Tusk || 20 || 40% || 2.5% || 2.5% || Outside || Top | |
− | + | |- | |
− | + | | Body || 40 || 100% || 100% || 24% || Outside || Middle | |
− | + | |- | |
− | + | | Spine || 25 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Stomach || 20 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Heart || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Liver || 20 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Leg || 30 || 6.5% || 6.5% || 5.5% || Outside || Bottom | |
− | + | |- | |
− | + | | Hoof || 10 || 15% || 0.98% || 0.98% || Outside || Bottom | |
− | + | |- | |
− | + | | Leg || 30 || 6.5% || 6.5% || 5.5% || Outside || Bottom | |
− | + | |- | |
− | + | | Hoof || 10 || 15% || 0.98% || 0.98% || Outside || Bottom | |
− | + | |- | |
− | + | | Leg || 30 || 6.5% || 6.5% || 5.5% || Outside || Bottom | |
− | + | |- | |
− | + | | Hoof || 10 || 15% || 0.98% || 0.98% || Outside || Bottom | |
− | + | |- | |
− | + | | Leg || 30 || 6.5% || 6.5% || 5.5% || Outside || Bottom | |
− | + | |- | |
− | + | | Hoof || 10 || 15% || 0.98% || 0.98% || Outside || Bottom | |
− | + | |- | |
− | + | |} | |
− | + | ||
− | + | ===== QuadrupedAnimalWithHoovesTusksAndTrunk ===== | |
− | + | [[Elephant]] | |
− | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | Neck || 25 || 32% || 32% || 6.4% || Outside || Top | |
− | + | |- | |
− | + | | Head || 25 || 80% || 26% || 1.3% || Outside || Top | |
− | + | |- | |
− | + | | Skull || 25 || 15% || 3.8% || 1.2% || Inside || Top | |
− | + | |- | |
− | + | | Brain || 10 || 70% || 2.7% || 2.7% || Inside || Top | |
− | + | |- | |
− | + | | Eye || 10 || 6% || 1.5% || 1.5% || Outside || Top | |
− | + | |- | |
− | + | | Eye || 10 || 6% || 1.5% || 1.5% || Outside || Top | |
− | + | |- | |
− | + | | Ear || 12 || 6% || 1.5% || 1.5% || Outside || Top | |
− | + | |- | |
− | + | | Ear || 12 || 6% || 1.5% || 1.5% || Outside || Top | |
− | + | |- | |
− | + | | Trunk || 15 || 28% || 7.2% || 7.2% || Outside || Top | |
− | + | |- | |
− | + | | AnimalJaw || 10 || 28% || 7.2% || 1.4% || Outside || Top | |
− | + | |- | |
− | + | | Tusk || 20 || 40% || 2.9% || 2.9% || Outside || Top | |
− | + | |- | |
− | + | | Tusk || 20 || 40% || 2.9% || 2.9% || Outside || Top | |
− | + | |- | |
− | + | | Body || 40 || 100% || 100% || 20% || Outside || Middle | |
− | + | |- | |
− | + | | Spine || 25 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Stomach || 20 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Heart || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Liver || 20 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Leg || 30 || 6% || 6% || 5.1% || Outside || Bottom | |
− | + | |- | |
− | + | | Hoof || 10 || 15% || 0.9% || 0.9% || Outside || Bottom | |
− | + | |- | |
− | + | | Leg || 30 || 6% || 6% || 5.1% || Outside || Bottom | |
− | + | |- | |
− | + | | Hoof || 10 || 15% || 0.9% || 0.9% || Outside || Bottom | |
− | + | |- | |
− | + | | Leg || 30 || 6% || 6% || 5.1% || Outside || Bottom | |
− | + | |- | |
− | + | | Hoof || 10 || 15% || 0.9% || 0.9% || Outside || Bottom | |
− | + | |- | |
− | + | | Leg || 30 || 6% || 6% || 5.1% || Outside || Bottom | |
− | + | |- | |
− | + | | Hoof || 10 || 15% || 0.9% || 0.9% || Outside || Bottom | |
− | + | |- | |
− | + | |} | |
− | |||
− | |||
− | + | ===== QuadrupedAnimalWithHoovesAndHorn ===== | |
− | + | [[Rhinoceros]], [[Thrumbo]] | |
− | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | Neck || 25 || 28% || 28% || 7% || Outside || Top | |
− | + | |- | |
− | + | | Head || 25 || 75% || 21% || 2.1% || Outside || Top | |
+ | |- | ||
+ | | Skull || 25 || 15% || 3.2% || 0.95% || Inside || Top | ||
+ | |- | ||
+ | | Brain || 10 || 70% || 2.2% || 2.2% || Inside || Top | ||
+ | |- | ||
+ | | Eye || 10 || 9% || 1.9% || 1.9% || Outside || Top | ||
+ | |- | ||
+ | | Eye || 10 || 9% || 1.9% || 1.9% || Outside || Top | ||
+ | |- | ||
+ | | Ear || 12 || 6% || 1.3% || 1.3% || Outside || Top | ||
+ | |- | ||
+ | | Ear || 12 || 6% || 1.3% || 1.3% || Outside || Top | ||
+ | |- | ||
+ | | Nose || 10 || 35% || 7.3% || 1.1% || Outside || Top | ||
+ | |- | ||
+ | | Horn || 20 || 85% || 6.2% || 6.2% || Outside || Top | ||
+ | |- | ||
+ | | AnimalJaw || 10 || 10% || 2.1% || 2.1% || Outside || Top | ||
+ | |- | ||
+ | | Body || 40 || 100% || 100% || 22% || Outside || Middle | ||
+ | |- | ||
+ | | Spine || 25 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Stomach || 20 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Heart || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Liver || 20 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Leg || 30 || 6.5% || 6.5% || 5.5% || Outside || Bottom | ||
+ | |- | ||
+ | | Hoof || 10 || 15% || 0.98% || 0.98% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 6.5% || 6.5% || 5.5% || Outside || Bottom | ||
+ | |- | ||
+ | | Hoof || 10 || 15% || 0.98% || 0.98% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 6.5% || 6.5% || 5.5% || Outside || Bottom | ||
+ | |- | ||
+ | | Hoof || 10 || 15% || 0.98% || 0.98% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 6.5% || 6.5% || 5.5% || Outside || Bottom | ||
+ | |- | ||
+ | | Hoof || 10 || 15% || 0.98% || 0.98% || Outside || Bottom | ||
+ | |- | ||
+ | |} | ||
+ | ===== QuadrupedAnimalWithClawsTailAndJowl ===== | ||
+ | [[Iguana]] | ||
+ | {| {{STDT| sortable mw-collapsible mw-collapsed}} | ||
+ | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | ||
+ | |- | ||
+ | | Neck || 25 || 24% || 24% || 6% || Outside || Top | ||
+ | |- | ||
+ | | Head || 25 || 75% || 18% || 2.2% || Outside || Top | ||
+ | |- | ||
+ | | Skull || 25 || 24% || 4.3% || 1.3% || Inside || Top | ||
+ | |- | ||
+ | | Brain || 10 || 70% || 3% || 3% || Inside || Top | ||
+ | |- | ||
+ | | Eye || 10 || 9% || 1.6% || 1.6% || Outside || Top | ||
+ | |- | ||
+ | | Eye || 10 || 9% || 1.6% || 1.6% || Outside || Top | ||
+ | |- | ||
+ | | Ear || 12 || 8% || 1.4% || 1.4% || Outside || Top | ||
+ | |- | ||
+ | | Ear || 12 || 8% || 1.4% || 1.4% || Outside || Top | ||
+ | |- | ||
+ | | Nose || 10 || 10% || 1.8% || 1.8% || Outside || Top | ||
+ | |- | ||
+ | | AnimalJaw || 10 || 10% || 1.8% || 1.8% || Outside || Top | ||
+ | |- | ||
+ | | Jowl || 20 || 10% || 1.8% || 1.8% || Outside || Top | ||
+ | |- | ||
+ | | Body || 40 || 100% || 100% || 21% || Outside || Middle | ||
+ | |- | ||
+ | | Tail || 10 || 5% || 5% || 5% || Outside || Middle | ||
+ | |- | ||
+ | | Spine || 25 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Stomach || 20 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Heart || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Liver || 20 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Leg || 30 || 6.5% || 6.5% || 4.9% || Outside || Bottom | ||
+ | |- | ||
+ | | FrontClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | FrontClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | FrontClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | FrontClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | FrontClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 6.5% || 6.5% || 4.9% || Outside || Bottom | ||
+ | |- | ||
+ | | FrontClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | FrontClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | FrontClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | FrontClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | FrontClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 6.5% || 6.5% || 4.9% || Outside || Bottom | ||
+ | |- | ||
+ | | RearClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | RearClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | RearClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | RearClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | RearClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 6.5% || 6.5% || 4.9% || Outside || Bottom | ||
+ | |- | ||
+ | | RearClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | RearClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | RearClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | RearClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | RearClaw || 7 || 5% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | |} | ||
− | ===== | + | ===== TurtleLike ===== |
− | [[ | + | [[Tortoise]] |
− | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | TurtleShell || 50 || 100% || 100% || 28% || Outside || Middle | |
− | + | |- | |
− | + | | Tail || 10 || 5% || 5% || 5% || Outside || Middle | |
− | + | |- | |
− | + | | Spine || 25 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Stomach || 20 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Heart || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Liver || 20 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Head || 25 || 17% || 17% || 2.9% || Outside || Middle | |
− | + | |- | |
− | + | | Brain || 10 || 18% || 3.1% || 3.1% || Inside || Middle | |
− | + | |- | |
− | + | | Eye || 10 || 15% || 2.6% || 2.6% || Outside || Middle | |
− | + | |- | |
− | + | | Eye || 10 || 15% || 2.6% || 2.6% || Outside || Middle | |
− | + | |- | |
− | + | | Nose || 10 || 15% || 2.6% || 2.6% || Outside || Middle | |
− | + | |- | |
− | + | | TurtleBeak || 10 || 20% || 3.4% || 3.4% || Outside || Middle | |
− | + | |- | |
− | + | | Plastron || 20 || 6% || 6% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | | Leg || 30 || 5% || 5% || 5% || Outside || Bottom | |
− | + | |- | |
− | + | | Leg || 30 || 5% || 5% || 5% || Outside || Bottom | |
+ | |- | ||
+ | | Leg || 30 || 5% || 5% || 5% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 5% || 5% || 5% || Outside || Bottom | ||
+ | |- | ||
+ | |} | ||
+ | ===== Monkey ===== | ||
+ | [[Monkey]] | ||
+ | {| {{STDT| sortable mw-collapsible mw-collapsed}} | ||
+ | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | ||
+ | |- | ||
+ | | Clavicle || 25 || 1% || 1% || 1% || Inside || Top | ||
+ | |- | ||
+ | | Clavicle || 25 || 1% || 1% || 1% || Inside || Top | ||
+ | |- | ||
+ | | Neck || 25 || 10% || 10% || 2.8% || Outside || Top | ||
+ | |- | ||
+ | | Head || 25 || 72% || 7.2% || 1.6% || Outside || Top | ||
+ | |- | ||
+ | | Skull || 25 || 18% || 1.3% || 0.39% || Inside || Top | ||
+ | |- | ||
+ | | Brain || 10 || 70% || 0.91% || 0.91% || Inside || Top | ||
+ | |- | ||
+ | | Eye || 10 || 12% || 0.86% || 0.86% || Outside || Top | ||
+ | |- | ||
+ | | Eye || 10 || 12% || 0.86% || 0.86% || Outside || Top | ||
+ | |- | ||
+ | | Ear || 12 || 8% || 0.58% || 0.58% || Outside || Top | ||
+ | |- | ||
+ | | Ear || 12 || 8% || 0.58% || 0.58% || Outside || Top | ||
+ | |- | ||
+ | | Nose || 10 || 10% || 0.72% || 0.72% || Outside || Top | ||
+ | |- | ||
+ | | AnimalJaw || 10 || 10% || 0.72% || 0.72% || Outside || Top | ||
+ | |- | ||
+ | | Torso || 40 || 100% || 100% || 15% || Outside || Middle | ||
+ | |- | ||
+ | | Ribcage || 30 || 4.5% || 4.5% || 4.5% || Inside || Middle | ||
+ | |- | ||
+ | | Sternum || 20 || 0.5% || 0.5% || 0.5% || Inside || Middle | ||
+ | |- | ||
+ | | Spine || 25 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Stomach || 20 || 4% || 4% || 4% || Inside || Middle | ||
+ | |- | ||
+ | | Heart || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Liver || 20 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Shoulder || 30 || 10% || 10% || 1.5% || Outside || Middle | ||
+ | |- | ||
+ | | Arm || 30 || 85% || 8.5% || 4.7% || Outside || Middle | ||
+ | |- | ||
+ | | Humerus || 25 || 10% || 0.85% || 0.85% || Inside || Middle | ||
+ | |- | ||
+ | | Radius || 20 || 10% || 0.85% || 0.85% || Inside || Middle | ||
+ | |- | ||
+ | | Shoulder || 30 || 10% || 10% || 1.5% || Outside || Middle | ||
+ | |- | ||
+ | | Arm || 30 || 85% || 8.5% || 4.7% || Outside || Middle | ||
+ | |- | ||
+ | | Humerus || 25 || 10% || 0.85% || 0.85% || Inside || Middle | ||
+ | |- | ||
+ | | Radius || 20 || 10% || 0.85% || 0.85% || Inside || Middle | ||
+ | |- | ||
+ | | Tail || 10 || 2% || 2% || 2% || Outside || Bottom | ||
+ | |- | ||
+ | | Pelvis || 25 || 1% || 1% || 1% || Inside || Bottom | ||
+ | |- | ||
+ | | Hand || 20 || 25% || 2.1% || 0.68% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 11% || 0.23% || 0.23% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 13% || 0.28% || 0.28% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 15% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 14% || 0.3% || 0.3% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 15% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | Hand || 20 || 25% || 2.1% || 0.68% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 11% || 0.23% || 0.23% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 13% || 0.28% || 0.28% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 15% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 14% || 0.3% || 0.3% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 15% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 10% || 10% || 6% || Outside || Bottom | ||
+ | |- | ||
+ | | Femur || 25 || 10% || 1% || 1% || Inside || Bottom | ||
+ | |- | ||
+ | | Tibia || 25 || 10% || 1% || 1% || Inside || Bottom | ||
+ | |- | ||
+ | | Foot || 25 || 20% || 2% || 0.66% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 10% || 0.2% || 0.2% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 12% || 0.24% || 0.24% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 14% || 0.28% || 0.28% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 15% || 0.3% || 0.3% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 16% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 10% || 10% || 6% || Outside || Bottom | ||
+ | |- | ||
+ | | Femur || 25 || 10% || 1% || 1% || Inside || Bottom | ||
+ | |- | ||
+ | | Tibia || 25 || 10% || 1% || 1% || Inside || Bottom | ||
+ | |- | ||
+ | | Foot || 25 || 20% || 2% || 0.64% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 11% || 0.22% || 0.22% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 12% || 0.24% || 0.24% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 14% || 0.28% || 0.28% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 15% || 0.3% || 0.3% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 16% || 0.32% || 0.32% || Outside || Bottom | ||
+ | |- | ||
+ | |} | ||
− | ===== | + | ===== Snake ===== |
− | [[ | + | [[Cobra]] |
− | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | SnakeBody || 30 || 100% || 100% || 55% || Outside || Middle | |
− | + | |- | |
− | + | | Stomach || 20 || 5% || 5% || 5% || Inside || Middle | |
− | + | |- | |
− | + | | Heart || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Liver || 20 || 5% || 5% || 5% || Inside || Middle | |
− | + | |- | |
− | + | | SnakeHead || 30 || 20% || 20% || 4% || Outside || Middle | |
− | + | |- | |
− | + | | Skull || 25 || 30% || 6% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Brain || 10 || 50% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Eye || 10 || 10% || 2% || 2% || Outside || Middle | |
− | + | |- | |
− | + | | Eye || 10 || 10% || 2% || 2% || Outside || Middle | |
− | + | |- | |
− | + | | Nose || 10 || 15% || 3% || 3% || Outside || Middle | |
− | + | |- | |
− | + | | SnakeMouth || 20 || 15% || 3% || 3% || Outside || Middle | |
− | + | |- | |
− | + | |} | |
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− | |||
+ | ===== Human ===== | ||
+ | [[Human]], [[Creepjoiner]] {{AnomalyIcon}}, [[Revenant]] {{AnomalyIcon}}, [[Sightstealer]] {{AnomalyIcon}} | ||
+ | {| {{STDT| sortable mw-collapsible mw-collapsed}} | ||
+ | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | ||
+ | |- | ||
+ | | Neck || 25 || 7.5% || 7.5% || 1.5% || Outside || Top | ||
+ | |- | ||
+ | | Head || 25 || 80% || 6% || 1.7% || Outside || Top | ||
+ | |- | ||
+ | | Skull || 25 || 18% || 1.1% || 0.22% || Inside || Top | ||
+ | |- | ||
+ | | Brain || 10 || 80% || 0.86% || 0.86% || Inside || Top | ||
+ | |- | ||
+ | | Eye || 10 || 7% || 0.42% || 0.42% || Outside || Top | ||
+ | |- | ||
+ | | Eye || 10 || 7% || 0.42% || 0.42% || Outside || Top | ||
+ | |- | ||
+ | | Ear || 12 || 7% || 0.42% || 0.42% || Outside || Top | ||
+ | |- | ||
+ | | Ear || 12 || 7% || 0.42% || 0.42% || Outside || Top | ||
+ | |- | ||
+ | | Nose || 10 || 10% || 0.6% || 0.6% || Outside || Top | ||
+ | |- | ||
+ | | Jaw || 20 || 15% || 0.9% || 0.9% || Outside || Top | ||
+ | |- | ||
+ | | Tongue || 10 || 0.1% || 0% || 0% || Inside || Top | ||
+ | |- | ||
+ | | Clavicle || 25 || 9% || 1.1% || 1.1% || Inside || Top | ||
+ | |- | ||
+ | | Clavicle || 25 || 9% || 1.1% || 1.1% || Inside || Top | ||
+ | |- | ||
+ | | Torso || 40 || 100% || 100% || 15% || Outside || Middle | ||
+ | |- | ||
+ | | Ribcage || 30 || 3.6% || 3.6% || 3.6% || Inside || Middle | ||
+ | |- | ||
+ | | Sternum || 20 || 1.5% || 1.5% || 1.5% || Inside || Middle | ||
+ | |- | ||
+ | | Spine || 25 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | Stomach || 20 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | Heart || 15 || 2% || 2% || 2% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 1.7% || 1.7% || 1.7% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 1.7% || 1.7% || 1.7% || Inside || Middle | ||
+ | |- | ||
+ | | Liver || 20 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | Shoulder || 30 || 12% || 12% || 1.7% || Outside || Middle | ||
+ | |- | ||
+ | | Arm || 30 || 77% || 9.2% || 6.1% || Outside || Middle | ||
+ | |- | ||
+ | | Humerus || 25 || 10% || 0.92% || 0.92% || Inside || Middle | ||
+ | |- | ||
+ | | Radius || 20 || 10% || 0.92% || 0.92% || Inside || Middle | ||
+ | |- | ||
+ | | Shoulder || 30 || 12% || 12% || 1.7% || Outside || Middle | ||
+ | |- | ||
+ | | Arm || 30 || 77% || 9.2% || 6.1% || Outside || Middle | ||
+ | |- | ||
+ | | Humerus || 25 || 10% || 0.92% || 0.92% || Inside || Middle | ||
+ | |- | ||
+ | | Radius || 20 || 10% || 0.92% || 0.92% || Inside || Middle | ||
+ | |- | ||
+ | | Pelvis || 25 || 2.5% || 2.5% || 2.5% || Inside || Bottom | ||
+ | |- | ||
+ | | Hand || 20 || 14% || 1.3% || 0.83% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 6% || 0.08% || 0.08% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 7% || 0.09% || 0.09% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 8% || 0.1% || 0.1% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 7% || 0.09% || 0.09% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 8% || 0.1% || 0.1% || Outside || Bottom | ||
+ | |- | ||
+ | | Hand || 20 || 14% || 1.3% || 0.83% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 6% || 0.08% || 0.08% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 7% || 0.09% || 0.09% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 8% || 0.1% || 0.1% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 7% || 0.09% || 0.09% || Outside || Bottom | ||
+ | |- | ||
+ | | Finger || 8 || 8% || 0.1% || 0.1% || Outside || Bottom | ||
+ | |- | ||
+ | | Waist || 10 || 0% || 0% || 0% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 14% || 14% || 9.8% || Outside || Bottom | ||
+ | |- | ||
+ | | Femur || 25 || 10% || 1.4% || 1.4% || Inside || Bottom | ||
+ | |- | ||
+ | | Tibia || 25 || 10% || 1.4% || 1.4% || Inside || Bottom | ||
+ | |- | ||
+ | | Foot || 25 || 10% || 1.4% || 0.85% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 6% || 0.08% || 0.08% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 7% || 0.1% || 0.1% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 8% || 0.11% || 0.11% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 9% || 0.13% || 0.13% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 9% || 0.13% || 0.13% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 14% || 14% || 9.8% || Outside || Bottom | ||
+ | |- | ||
+ | | Femur || 25 || 10% || 1.4% || 1.4% || Inside || Bottom | ||
+ | |- | ||
+ | | Tibia || 25 || 10% || 1.4% || 1.4% || Inside || Bottom | ||
+ | |- | ||
+ | | Foot || 25 || 10% || 1.4% || 0.85% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 6% || 0.08% || 0.08% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 7% || 0.1% || 0.1% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 8% || 0.11% || 0.11% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 9% || 0.13% || 0.13% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 9% || 0.13% || 0.13% || Outside || Bottom | ||
+ | |- | ||
+ | |} | ||
− | ===== MechanicalCentipede ===== | + | ===== MechanicalCentipede ===== |
− | [[Centipede blaster]], [[Centipede gunner]], [[Centipede burner]] | + | [[Centipede blaster]], [[Centipede gunner]], [[Centipede burner]] |
− | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | MechanicalHead || 30 || 15% || 15% || 8.3% || Outside || Top | |
− | + | |- | |
− | + | | ArtificialBrain || 10 || 5% || 0.75% || 0.75% || Inside || Top | |
− | + | |- | |
− | + | | SightSensor || 10 || 8% || 1.2% || 1.2% || Outside || Top | |
− | + | |- | |
− | + | | SightSensor || 10 || 8% || 1.2% || 1.2% || Outside || Top | |
− | + | |- | |
− | + | | HearingSensor || 10 || 8% || 1.2% || 1.2% || Outside || Top | |
− | + | |- | |
− | + | | HearingSensor || 10 || 8% || 1.2% || 1.2% || Outside || Top | |
− | + | |- | |
− | + | | SmellSensor || 10 || 8% || 1.2% || 1.2% || Outside || Top | |
− | + | |- | |
− | + | | MechanicalCentipedeBodyFirstRing || 45 || 100% || 100% || 14% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalCentipedeBodySecondRing || 40 || 71% || 71% || 11% || Outside || Middle | |
− | + | |- | |
− | + | | Reactor || 20 || 5% || 3.6% || 3.6% || Inside || Middle | |
− | + | |- | |
− | + | | MechanicalCentipedeBodyThirdRing || 35 || 80% || 57% || 11% || Outside || Middle | |
− | + | |- | |
− | + | | FluidReprocessor || 15 || 5% || 2.8% || 2.8% || Inside || Middle | |
− | + | |- | |
− | + | | MechanicalCentipedeBodyFourthRing || 30 || 75% || 43% || 12% || Outside || Middle | |
− | + | |- | |
− | + | | FluidReprocessor || 15 || 6% || 2.6% || 2.6% || Inside || Middle | |
− | + | |- | |
− | + | | MechanicalCentipedeBodyFifthRing || 25 || 66% || 28% || 14% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalCentipedeBodySixthRing || 20 || 50% || 14% || 14% || Outside || Middle | |
− | + | |- | |
− | + | |} | |
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− | + | ===== Lancer ===== | |
− | + | [[Lancer]], [[Legionary]] {{BiotechIcon}}, [[Tesseron]] {{BiotechIcon}} | |
− | + | {| {{STDT| sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | MechanicalNeck || 30 || 10% || 10% || 2% || Outside || Top | |
− | + | |- | |
− | + | | MechanicalHead || 30 || 80% || 8% || 2.7% || Outside || Top | |
− | + | |- | |
− | + | | ArtificialBrain || 10 || 10% || 0.8% || 0.8% || Inside || Top | |
− | ===== | + | |- |
− | [[ | + | | SightSensor || 10 || 13% || 1% || 1% || Outside || Top |
− | + | |- | |
− | + | | SightSensor || 10 || 13% || 1% || 1% || Outside || Top | |
− | + | |- | |
− | + | | HearingSensor || 10 || 10% || 0.8% || 0.8% || Outside || Top | |
− | + | |- | |
− | + | | HearingSensor || 10 || 10% || 0.8% || 0.8% || Outside || Top | |
− | + | |- | |
− | + | | SmellSensor || 10 || 10% || 0.8% || 0.8% || Outside || Top | |
− | + | |- | |
− | + | | MechanicalThorax || 40 || 100% || 100% || 2% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalShoulder || 25 || 17% || 17% || 2.5% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalArm || 30 || 85% || 14% || 12% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalShoulder || 25 || 17% || 17% || 2.5% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalArm || 30 || 85% || 14% || 12% || Outside || Middle | |
− | + | |- | |
− | + | | Reactor || 20 || 6% || 6% || 6% || Inside || Middle | |
− | + | |- | |
− | + | | FluidReprocessor || 15 || 4% || 4% || 4% || Inside || Middle | |
− | + | |- | |
− | + | | FluidReprocessor || 15 || 4% || 4% || 4% || Inside || Middle | |
− | + | |- | |
− | + | | MechanicalHand || 20 || 20% || 2.9% || 1.2% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFinger || 7 || 15% || 0.43% || 0.43% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFinger || 7 || 15% || 0.43% || 0.43% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFinger || 7 || 15% || 0.43% || 0.43% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFinger || 7 || 15% || 0.43% || 0.43% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalHand || 20 || 20% || 2.9% || 1.2% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFinger || 7 || 15% || 0.43% || 0.43% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFinger || 7 || 15% || 0.43% || 0.43% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFinger || 7 || 15% || 0.43% || 0.43% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFinger || 7 || 15% || 0.43% || 0.43% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalLeg || 30 || 20% || 20% || 16% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFoot || 20 || 20% || 4% || 4% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalLeg || 30 || 20% || 20% || 16% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFoot || 20 || 20% || 4% || 4% || Outside || Bottom | |
− | + | |- | |
− | + | |} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | ===== Pikeman ===== | ||
+ | [[Pikeman]] | ||
+ | {| {{STDT| sortable mw-collapsible mw-collapsed}} | ||
+ | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | ||
+ | |- | ||
+ | | MechanicalNeck || 30 || 10% || 10% || 2% || Outside || Top | ||
+ | |- | ||
+ | | MechanicalHead || 30 || 80% || 8% || 2.7% || Outside || Top | ||
+ | |- | ||
+ | | ArtificialBrain || 10 || 10% || 0.8% || 0.8% || Inside || Top | ||
+ | |- | ||
+ | | SightSensor || 10 || 20% || 1.6% || 1.6% || Outside || Top | ||
+ | |- | ||
+ | | SightSensor || 10 || 20% || 1.6% || 1.6% || Outside || Top | ||
+ | |- | ||
+ | | HearingSensor || 10 || 5% || 0.4% || 0.4% || Outside || Top | ||
+ | |- | ||
+ | | HearingSensor || 10 || 5% || 0.4% || 0.4% || Outside || Top | ||
+ | |- | ||
+ | | SmellSensor || 10 || 6% || 0.48% || 0.48% || Outside || Top | ||
+ | |- | ||
+ | | MechanicalThoraxCanManipulate || 40 || 100% || 100% || 4% || Outside || Middle | ||
+ | |- | ||
+ | | Reactor || 20 || 6% || 6% || 6% || Inside || Middle | ||
+ | |- | ||
+ | | FluidReprocessor || 15 || 4% || 4% || 4% || Inside || Middle | ||
+ | |- | ||
+ | | FluidReprocessor || 15 || 4% || 4% || 4% || Inside || Middle | ||
+ | |- | ||
+ | | MechanicalLeg || 30 || 18% || 18% || 9% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalFoot || 20 || 50% || 9% || 9% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalLeg || 30 || 18% || 18% || 9% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalFoot || 20 || 50% || 9% || 9% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalLeg || 30 || 18% || 18% || 9% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalFoot || 20 || 50% || 9% || 9% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalLeg || 30 || 18% || 18% || 9% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalFoot || 20 || 50% || 9% || 9% || Outside || Bottom | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== Scyther ===== | ||
+ | [[Scyther]] | ||
+ | {| {{STDT| sortable mw-collapsible mw-collapsed}} | ||
+ | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | ||
+ | |- | ||
+ | | MechanicalNeck || 30 || 10% || 10% || 2% || Outside || Top | ||
+ | |- | ||
+ | | MechanicalHead || 30 || 80% || 8% || 2.7% || Outside || Top | ||
+ | |- | ||
+ | | ArtificialBrain || 10 || 10% || 0.8% || 0.8% || Inside || Top | ||
+ | |- | ||
+ | | SightSensor || 10 || 13% || 1% || 1% || Outside || Top | ||
+ | |- | ||
+ | | SightSensor || 10 || 13% || 1% || 1% || Outside || Top | ||
+ | |- | ||
+ | | HearingSensor || 10 || 10% || 0.8% || 0.8% || Outside || Top | ||
+ | |- | ||
+ | | HearingSensor || 10 || 10% || 0.8% || 0.8% || Outside || Top | ||
+ | |- | ||
+ | | SmellSensor || 10 || 10% || 0.8% || 0.8% || Outside || Top | ||
+ | |- | ||
+ | | MechanicalThorax || 40 || 100% || 100% || 2% || Outside || Middle | ||
+ | |- | ||
+ | | MechanicalShoulder || 25 || 17% || 17% || 2.5% || Outside || Middle | ||
+ | |- | ||
+ | | MechanicalArm || 30 || 85% || 14% || 7.2% || Outside || Middle | ||
+ | |- | ||
+ | | Blade || 20 || 30% || 4.3% || 4.3% || Outside || Middle | ||
+ | |- | ||
+ | | MechanicalShoulder || 25 || 17% || 17% || 2.5% || Outside || Middle | ||
+ | |- | ||
+ | | MechanicalArm || 30 || 85% || 14% || 7.2% || Outside || Middle | ||
+ | |- | ||
+ | | Blade || 20 || 30% || 4.3% || 4.3% || Outside || Middle | ||
+ | |- | ||
+ | | Reactor || 20 || 6% || 6% || 6% || Inside || Middle | ||
+ | |- | ||
+ | | FluidReprocessor || 15 || 4% || 4% || 4% || Inside || Middle | ||
+ | |- | ||
+ | | FluidReprocessor || 15 || 4% || 4% || 4% || Inside || Middle | ||
+ | |- | ||
+ | | MechanicalHand || 20 || 20% || 2.9% || 1.2% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalFinger || 7 || 15% || 0.43% || 0.43% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalFinger || 7 || 15% || 0.43% || 0.43% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalFinger || 7 || 15% || 0.43% || 0.43% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalFinger || 7 || 15% || 0.43% || 0.43% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalHand || 20 || 20% || 2.9% || 1.2% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalFinger || 7 || 15% || 0.43% || 0.43% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalFinger || 7 || 15% || 0.43% || 0.43% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalFinger || 7 || 15% || 0.43% || 0.43% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalFinger || 7 || 15% || 0.43% || 0.43% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalLeg || 30 || 20% || 20% || 16% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalFoot || 20 || 20% || 4% || 4% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalLeg || 30 || 20% || 20% || 16% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalFoot || 20 || 20% || 4% || 4% || Outside || Bottom | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== MechanicalTermite ===== | ||
+ | [[Termite]] | ||
+ | {| {{STDT| sortable mw-collapsible mw-collapsed}} | ||
+ | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | ||
+ | |- | ||
+ | | MechanicalHead || 30 || 15% || 15% || 8.3% || Outside || Top | ||
+ | |- | ||
+ | | ArtificialBrain || 10 || 5% || 0.75% || 0.75% || Inside || Top | ||
+ | |- | ||
+ | | SightSensor || 10 || 8% || 1.2% || 1.2% || Outside || Top | ||
+ | |- | ||
+ | | SightSensor || 10 || 8% || 1.2% || 1.2% || Outside || Top | ||
+ | |- | ||
+ | | HearingSensor || 10 || 8% || 1.2% || 1.2% || Outside || Top | ||
+ | |- | ||
+ | | HearingSensor || 10 || 8% || 1.2% || 1.2% || Outside || Top | ||
+ | |- | ||
+ | | SmellSensor || 10 || 8% || 1.2% || 1.2% || Outside || Top | ||
+ | |- | ||
+ | | MechanicalTermiteBodyFirstRing || 50 || 100% || 100% || 14% || Outside || Middle | ||
+ | |- | ||
+ | | MechanicalTermiteBodySecondRing || 40 || 71% || 71% || 11% || Outside || Middle | ||
+ | |- | ||
+ | | Reactor || 20 || 5% || 3.6% || 3.6% || Inside || Middle | ||
+ | |- | ||
+ | | MechanicalTermiteBodyThirdRing || 35 || 80% || 57% || 54% || Outside || Middle | ||
+ | |- | ||
+ | | FluidReprocessor || 15 || 5% || 2.8% || 2.8% || Inside || Middle | ||
+ | |- | ||
+ | |} | ||
===== Biotech ===== | ===== Biotech ===== | ||
Line 21,530: | Line 23,044: | ||
====== Mech_Tunneler ====== | ====== Mech_Tunneler ====== | ||
[[Tunneler]] | [[Tunneler]] | ||
− | + | {| {{STDT| c_18 sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | MechanicalNeck || 30 || 10% || 10% || 2% || Outside || Top | |
− | + | |- | |
− | + | | MechanicalHead || 30 || 80% || 8% || 2.7% || Outside || Top | |
− | + | |- | |
− | + | | ArtificialBrain || 10 || 10% || 0.8% || 0.8% || Inside || Top | |
− | + | |- | |
− | + | | SightSensor || 10 || 13% || 1% || 1% || Outside || Top | |
− | + | |- | |
− | + | | SightSensor || 10 || 13% || 1% || 1% || Outside || Top | |
− | + | |- | |
− | + | | HearingSensor || 10 || 10% || 0.8% || 0.8% || Outside || Top | |
− | + | |- | |
− | + | | HearingSensor || 10 || 10% || 0.8% || 0.8% || Outside || Top | |
− | + | |- | |
− | + | | SmellSensor || 10 || 10% || 0.8% || 0.8% || Outside || Top | |
− | + | |- | |
− | + | | MechanicalThorax || 40 || 100% || 100% || 2% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalShoulder || 25 || 17% || 17% || 2.5% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalArm || 30 || 85% || 14% || 12% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalShoulder || 25 || 17% || 17% || 2.5% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalArm || 30 || 85% || 14% || 12% || Outside || Middle | |
− | + | |- | |
− | + | | Reactor || 20 || 6% || 6% || 6% || Inside || Middle | |
− | + | |- | |
− | + | | FluidReprocessor || 15 || 4% || 4% || 4% || Inside || Middle | |
− | + | |- | |
− | + | | FluidReprocessor || 15 || 4% || 4% || 4% || Inside || Middle | |
− | + | |- | |
− | + | | PowerClaw || 40 || 20% || 2.9% || 2.9% || Outside || Bottom | |
− | + | |- | |
− | + | | PowerClaw || 40 || 20% || 2.9% || 2.9% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalLeg || 30 || 20% || 20% || 16% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFoot || 20 || 20% || 4% || 4% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalLeg || 30 || 20% || 20% || 16% || Outside || Bottom | |
+ | |- | ||
+ | | MechanicalFoot || 20 || 20% || 4% || 4% || Outside || Bottom | ||
+ | |- | ||
+ | |} | ||
====== Mech_Light ====== | ====== Mech_Light ====== | ||
[[Militor]], [[Lifter]], [[Constructoid]], [[Fabricor]], [[Cleansweeper]], [[War urchin]], [[Paramedic]] | [[Militor]], [[Lifter]], [[Constructoid]], [[Fabricor]], [[Cleansweeper]], [[War urchin]], [[Paramedic]] | ||
+ | {| {{STDT| c_18 sortable mw-collapsible mw-collapsed}} | ||
+ | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | ||
+ | |- | ||
+ | | MechanicalNeck || 30 || 10% || 10% || 2% || Outside || Top | ||
+ | |- | ||
+ | | MechanicalHead || 30 || 80% || 8% || 4.6% || Outside || Top | ||
+ | |- | ||
+ | | ArtificialBrain || 10 || 10% || 0.8% || 0.8% || Inside || Top | ||
+ | |- | ||
+ | | SightSensor || 10 || 13% || 1% || 1% || Outside || Top | ||
+ | |- | ||
+ | | HearingSensor || 10 || 10% || 0.8% || 0.8% || Outside || Top | ||
+ | |- | ||
+ | | SmellSensor || 10 || 10% || 0.8% || 0.8% || Outside || Top | ||
+ | |- | ||
+ | | MechanicalThoraxCanManipulate || 40 || 100% || 100% || 40% || Outside || Middle | ||
+ | |- | ||
+ | | Reactor || 20 || 6% || 6% || 6% || Inside || Middle | ||
+ | |- | ||
+ | | FluidReprocessor || 15 || 4% || 4% || 4% || Inside || Middle | ||
+ | |- | ||
+ | | SmallMechanicalLeg || 10 || 20% || 20% || 16% || Outside || Bottom | ||
+ | |- | ||
+ | | SmallMechanicalFoot || 5 || 20% || 4% || 4% || Outside || Bottom | ||
+ | |- | ||
+ | | SmallMechanicalLeg || 10 || 20% || 20% || 16% || Outside || Bottom | ||
+ | |- | ||
+ | | SmallMechanicalFoot || 5 || 20% || 4% || 4% || Outside || Bottom | ||
+ | |- | ||
+ | |} | ||
− | + | ====== Mech_Agrihand ====== | |
− | + | [[Agrihand]] | |
− | + | {| {{STDT| c_18 sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | MechanicalNeck || 30 || 10% || 10% || 2% || Outside || Top | |
− | + | |- | |
− | + | | MechanicalHead || 30 || 80% || 8% || 4.6% || Outside || Top | |
− | + | |- | |
− | + | | ArtificialBrain || 10 || 10% || 0.8% || 0.8% || Inside || Top | |
− | + | |- | |
− | + | | SightSensor || 10 || 13% || 1% || 1% || Outside || Top | |
− | + | |- | |
− | + | | HearingSensor || 10 || 10% || 0.8% || 0.8% || Outside || Top | |
− | + | |- | |
− | + | | SmellSensor || 10 || 10% || 0.8% || 0.8% || Outside || Top | |
− | + | |- | |
− | + | | MechanicalThorax || 40 || 100% || 100% || 23% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalShoulder || 25 || 17% || 17% || 2.5% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalArm || 30 || 85% || 14% || 10% || Outside || Middle | |
− | + | |- | |
− | + | | Blade || 20 || 30% || 4.3% || 4.3% || Outside || Middle | |
− | + | |- | |
− | + | | Reactor || 20 || 6% || 6% || 6% || Inside || Middle | |
− | + | |- | |
− | + | | FluidReprocessor || 15 || 4% || 4% || 4% || Inside || Middle | |
− | + | |- | |
− | + | | SmallMechanicalLeg || 10 || 20% || 20% || 16% || Outside || Bottom | |
− | + | |- | |
− | + | | SmallMechanicalFoot || 5 || 20% || 4% || 4% || Outside || Bottom | |
− | + | |- | |
− | + | | SmallMechanicalLeg || 10 || 20% || 20% || 16% || Outside || Bottom | |
− | + | |- | |
− | + | | SmallMechanicalFoot || 5 || 20% || 4% || 4% || Outside || Bottom | |
− | + | |- | |
− | ====== Mech_Agrihand ====== | + | |} |
− | [[Agrihand]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
====== Scorcher ====== | ====== Scorcher ====== | ||
[[Scorcher]] | [[Scorcher]] | ||
− | + | {| {{STDT| c_18 sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | MechanicalNeck || 30 || 10% || 10% || 2% || Outside || Top | |
− | + | |- | |
− | + | | MechanicalHead || 30 || 80% || 8% || 2.7% || Outside || Top | |
− | + | |- | |
− | + | | ArtificialBrain || 10 || 10% || 0.8% || 0.8% || Inside || Top | |
− | + | |- | |
− | + | | SightSensor || 10 || 20% || 1.6% || 1.6% || Outside || Top | |
− | + | |- | |
− | + | | SightSensor || 10 || 20% || 1.6% || 1.6% || Outside || Top | |
− | + | |- | |
− | + | | HearingSensor || 10 || 5% || 0.4% || 0.4% || Outside || Top | |
− | + | |- | |
− | + | | HearingSensor || 10 || 5% || 0.4% || 0.4% || Outside || Top | |
− | + | |- | |
− | + | | SmellSensor || 10 || 6% || 0.48% || 0.48% || Outside || Top | |
− | + | |- | |
− | + | | MechanicalThoraxCanManipulate || 40 || 100% || 100% || 4% || Outside || Middle | |
− | + | |- | |
− | + | | Reactor || 20 || 6% || 6% || 6% || Inside || Middle | |
− | + | |- | |
− | + | | FluidReprocessor || 15 || 4% || 4% || 4% || Inside || Middle | |
− | + | |- | |
− | + | | FluidReprocessor || 15 || 4% || 4% || 4% || Inside || Middle | |
− | + | |- | |
− | + | | MechanicalLeg || 30 || 18% || 18% || 9% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFoot || 20 || 50% || 9% || 9% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalLeg || 30 || 18% || 18% || 9% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFoot || 20 || 50% || 9% || 9% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalLeg || 30 || 18% || 18% || 9% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFoot || 20 || 50% || 9% || 9% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalLeg || 30 || 18% || 18% || 9% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFoot || 20 || 50% || 9% || 9% || Outside || Bottom | |
− | + | |- | |
− | + | |} | |
====== Apocriton ====== | ====== Apocriton ====== | ||
[[Apocriton]] | [[Apocriton]] | ||
− | + | {| {{STDT| c_18 sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | MechanicalNeck || 30 || 10% || 10% || 2% || Outside || Top | |
− | + | |- | |
− | + | | MechanicalHead || 30 || 80% || 8% || 2.7% || Outside || Top | |
− | + | |- | |
− | + | | ArtificialBrain || 10 || 10% || 0.8% || 0.8% || Inside || Top | |
− | + | |- | |
− | + | | SightSensor || 10 || 20% || 1.6% || 1.6% || Outside || Top | |
− | + | |- | |
− | + | | SightSensor || 10 || 20% || 1.6% || 1.6% || Outside || Top | |
− | + | |- | |
− | + | | HearingSensor || 10 || 5% || 0.4% || 0.4% || Outside || Top | |
− | + | |- | |
− | + | | HearingSensor || 10 || 5% || 0.4% || 0.4% || Outside || Top | |
− | + | |- | |
− | + | | SmellSensor || 10 || 6% || 0.48% || 0.48% || Outside || Top | |
− | + | |- | |
− | + | | MechanicalThoraxCanManipulate || 40 || 100% || 100% || 4% || Outside || Middle | |
− | + | |- | |
− | + | | Reactor || 20 || 6% || 6% || 6% || Inside || Middle | |
− | + | |- | |
− | + | | FluidReprocessor || 15 || 4% || 4% || 4% || Inside || Middle | |
− | + | |- | |
− | + | | FluidReprocessor || 15 || 4% || 4% || 4% || Inside || Middle | |
− | + | |- | |
− | + | | MechanicalLeg || 30 || 18% || 18% || 9% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFoot || 20 || 50% || 9% || 9% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalLeg || 30 || 18% || 18% || 9% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFoot || 20 || 50% || 9% || 9% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalLeg || 30 || 18% || 18% || 9% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFoot || 20 || 50% || 9% || 9% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalLeg || 30 || 18% || 18% || 9% || Outside || Bottom | |
− | + | |- | |
− | + | | MechanicalFoot || 20 || 50% || 9% || 9% || Outside || Bottom | |
− | + | |- | |
− | + | |} | |
====== Mech_Diabolus ====== | ====== Mech_Diabolus ====== | ||
[[Diabolus]] | [[Diabolus]] | ||
− | + | {| {{STDT| c_18 sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | MechanicalDiabolusBodyFirstRing || 55 || 100% || 100% || 10% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalHead || 30 || 10% || 10% || 3.4% || Outside || Middle | |
− | + | |- | |
− | + | | ArtificialBrain || 10 || 10% || 1% || 1% || Inside || Middle | |
− | + | |- | |
− | + | | SightSensor || 10 || 13% || 1.3% || 1.3% || Outside || Middle | |
− | + | |- | |
− | + | | SightSensor || 10 || 13% || 1.3% || 1.3% || Outside || Middle | |
− | + | |- | |
− | + | | HearingSensor || 10 || 10% || 1% || 1% || Outside || Middle | |
− | + | |- | |
− | + | | HearingSensor || 10 || 10% || 1% || 1% || Outside || Middle | |
− | + | |- | |
− | + | | SmellSensor || 10 || 10% || 1% || 1% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalDiabolusBodySecondRing || 55 || 75% || 75% || 3.7% || Outside || Middle | |
− | + | |- | |
− | + | | Reactor || 20 || 5% || 3.8% || 3.8% || Inside || Middle | |
− | + | |- | |
− | + | | DiabolusCapacitor || 50 || 10% || 7.5% || 7.5% || Outside || Middle | |
− | + | |- | |
− | + | | DiabolusCapacitor || 50 || 10% || 7.5% || 7.5% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalDiabolusBodyThirdRing || 50 || 70% || 52% || 16% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalDiabolusBodyFourthRing || 45 || 70% || 37% || 15% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalDiabolusBodyFifthRing || 40 || 60% || 22% || 11% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalDiabolusBodySixthRing || 35 || 50% || 11% || 10% || Outside || Middle | |
− | + | |- | |
− | + | | FluidReprocessor || 15 || 5% || 0.55% || 0.55% || Inside || Middle | |
− | + | |- | |
− | + | | BulbTurret || 40 || 5% || 5% || 5% || Outside || Middle | |
− | + | |- | |
+ | |} | ||
====== Mech_Centurion ====== | ====== Mech_Centurion ====== | ||
[[Centurion]] | [[Centurion]] | ||
+ | {| {{STDT| c_18 sortable mw-collapsible mw-collapsed}} | ||
+ | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | ||
+ | |- | ||
+ | | MechanicalNeck || 30 || 10% || 10% || 2% || Outside || Top | ||
+ | |- | ||
+ | | MechanicalHead || 30 || 80% || 8% || 2.7% || Outside || Top | ||
+ | |- | ||
+ | | ArtificialBrain || 10 || 10% || 0.8% || 0.8% || Inside || Top | ||
+ | |- | ||
+ | | SightSensor || 10 || 13% || 1% || 1% || Outside || Top | ||
+ | |- | ||
+ | | SightSensor || 10 || 13% || 1% || 1% || Outside || Top | ||
+ | |- | ||
+ | | HearingSensor || 10 || 10% || 0.8% || 0.8% || Outside || Top | ||
+ | |- | ||
+ | | HearingSensor || 10 || 10% || 0.8% || 0.8% || Outside || Top | ||
+ | |- | ||
+ | | SmellSensor || 10 || 10% || 0.8% || 0.8% || Outside || Top | ||
+ | |- | ||
+ | | MechanicalThoraxCanManipulate || 40 || 100% || 100% || 7% || Outside || Middle | ||
+ | |- | ||
+ | | Reactor || 20 || 6% || 6% || 6% || Inside || Middle | ||
+ | |- | ||
+ | | FluidReprocessor || 15 || 4% || 4% || 4% || Inside || Middle | ||
+ | |- | ||
+ | | FluidReprocessor || 15 || 4% || 4% || 4% || Inside || Middle | ||
+ | |- | ||
+ | | BulbTurret || 40 || 5% || 5% || 5% || Outside || Middle | ||
+ | |- | ||
+ | | MechanicalLeg || 30 || 16% || 16% || 8% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalFoot || 20 || 50% || 8% || 8% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalLeg || 30 || 16% || 16% || 8% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalFoot || 20 || 50% || 8% || 8% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalLeg || 30 || 16% || 16% || 8% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalFoot || 20 || 50% || 8% || 8% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalLeg || 30 || 16% || 16% || 8% || Outside || Bottom | ||
+ | |- | ||
+ | | MechanicalFoot || 20 || 50% || 8% || 8% || Outside || Bottom | ||
+ | |- | ||
+ | |} | ||
− | + | ====== Mech_Warqueen ====== | |
− | ---- | + | [[War queen]] |
− | + | {| {{STDT| c_18 sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | MechanicalWarqueenBodyFirstRing || 55 || 100% || 100% || 10% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalHead || 30 || 10% || 10% || 3.4% || Outside || Middle | |
− | + | |- | |
− | + | | ArtificialBrain || 10 || 10% || 1% || 1% || Inside || Middle | |
− | + | |- | |
− | + | | SightSensor || 10 || 13% || 1.3% || 1.3% || Outside || Middle | |
− | + | |- | |
− | + | | SightSensor || 10 || 13% || 1.3% || 1.3% || Outside || Middle | |
− | + | |- | |
− | + | | HearingSensor || 10 || 10% || 1% || 1% || Outside || Middle | |
− | + | |- | |
− | + | | HearingSensor || 10 || 10% || 1% || 1% || Outside || Middle | |
− | + | |- | |
− | + | | SmellSensor || 10 || 10% || 1% || 1% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalWarqueenBodySecondRing || 50 || 75% || 75% || 11% || Outside || Middle | |
− | + | |- | |
− | + | | Reactor || 20 || 5% || 3.8% || 3.8% || Inside || Middle | |
− | + | |- | |
− | + | | MechanicalWarqueenBodyThirdRing || 45 || 80% || 60% || 18% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalWarqueenBodyFourthRing || 40 || 70% || 42% || 17% || Outside || Middle | |
− | + | |- | |
− | + | | MechanicalWarqueenBodyFifthRing || 35 || 60% || 25% || 11% || Outside || Middle | |
− | + | |- | |
− | + | | FluidReprocessor || 15 || 5% || 1.3% || 1.3% || Inside || Middle | |
− | + | |- | |
+ | | MechanicalWarqueenFormingPod || 200 || 50% || 13% || 13% || Inside || Middle | ||
+ | |- | ||
+ | | BulbTurret || 40 || 5% || 5% || 5% || Outside || Middle | ||
+ | |- | ||
+ | |} | ||
− | + | ===== Anomaly ===== | |
− | + | {{Anomaly|section=1}} | |
− | + | ====== Noctol ====== | |
− | + | [[Noctol]] | |
− | + | {| {{STDT| c_21 sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | Neck || 25 || 22% || 22% || 5.5% || Outside || Top | |
− | + | |- | |
− | + | | Head || 25 || 75% || 16% || 2.5% || Outside || Top | |
− | ====== | + | |- |
− | [[ | + | | Skull || 25 || 25% || 4.1% || 1.2% || Inside || Top |
− | + | |- | |
− | + | | Brain || 10 || 70% || 2.9% || 2.9% || Inside || Top | |
− | ---------------- | + | |- |
− | + | | Eye || 10 || 12% || 2% || 2% || Outside || Top | |
− | + | |- | |
− | + | | Eye || 10 || 12% || 2% || 2% || Outside || Top | |
− | + | |- | |
− | + | | Ear || 12 || 8% || 1.3% || 1.3% || Outside || Top | |
− | + | |- | |
− | + | | Ear || 12 || 8% || 1.3% || 1.3% || Outside || Top | |
− | + | |- | |
− | + | | Nose || 10 || 10% || 1.6% || 1.6% || Outside || Top | |
− | + | |- | |
− | + | | AnimalJaw || 10 || 10% || 1.6% || 1.6% || Outside || Top | |
− | + | |- | |
− | + | | Body || 40 || 100% || 100% || 26% || Outside || Middle | |
− | + | |- | |
− | + | | Spine || 25 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Stomach || 20 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Heart || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
+ | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Liver || 20 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Leg || 30 || 7% || 7% || 6% || Outside || Bottom | ||
+ | |- | ||
+ | | NoctolClaw || 10 || 15% || 1.1% || 1.1% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 7% || 7% || 6% || Outside || Bottom | ||
+ | |- | ||
+ | | NoctolClaw || 10 || 15% || 1.1% || 1.1% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 7% || 7% || 6% || Outside || Bottom | ||
+ | |- | ||
+ | | NoctolClaw || 10 || 15% || 1.1% || 1.1% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 7% || 7% || 6% || Outside || Bottom | ||
+ | |- | ||
+ | | NoctolClaw || 10 || 15% || 1.1% || 1.1% || Outside || Bottom | ||
+ | |- | ||
+ | |} | ||
− | + | ====== Nociosphere ====== | |
− | + | [[Nociosphere]] | |
− | + | {| {{STDT| c_21 sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | NociosphereShell || 2500 || 100% || 100% || 15% || Outside || Middle | |
− | + | |- | |
− | + | | NociosphereCore || 750 || 5% || 5% || 5% || Inside || Middle | |
+ | |- | ||
+ | | ShellSection || 1250 || 20% || 20% || 20% || Outside || Middle | ||
+ | |- | ||
+ | | ShellSection || 1250 || 20% || 20% || 20% || Outside || Middle | ||
+ | |- | ||
+ | | ShellSection || 1250 || 20% || 20% || 20% || Outside || Middle | ||
+ | |- | ||
+ | | ShellSection || 1250 || 20% || 20% || 20% || Outside || Middle | ||
+ | |- | ||
+ | |} | ||
+ | ====== Metalhorror ====== | ||
+ | [[Metalhorror]] | ||
+ | {| {{STDT| c_21 sortable mw-collapsible mw-collapsed}} | ||
+ | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | ||
+ | |- | ||
+ | | MetalhorrorNeck || 30 || 18% || 18% || 4.5% || Outside || Top | ||
+ | |- | ||
+ | | MetalhorrorHead || 30 || 75% || 14% || 4.1% || Outside || Top | ||
+ | |- | ||
+ | | MetalhorrorBrain || 45 || 70% || 9.5% || 9.5% || Inside || Top | ||
+ | |- | ||
+ | | MetalhorrorTorso || 50 || 100% || 100% || 3% || Outside || Middle | ||
+ | |- | ||
+ | | MetalhorrorCore || 50 || 5% || 5% || 5% || Inside || Middle | ||
+ | |- | ||
+ | | MetalhorrorShoulder || 30 || 17% || 17% || 2.5% || Outside || Middle | ||
+ | |- | ||
+ | | MetalhorrorArm || 30 || 85% || 14% || 10% || Outside || Middle | ||
+ | |- | ||
+ | | MetalhorrorBlade || 20 || 30% || 4.3% || 4.3% || Outside || Middle | ||
+ | |- | ||
+ | | MetalhorrorShoulder || 30 || 17% || 17% || 2.5% || Outside || Middle | ||
+ | |- | ||
+ | | MetalhorrorArm || 30 || 85% || 14% || 10% || Outside || Middle | ||
+ | |- | ||
+ | | MetalhorrorBlade || 20 || 30% || 4.3% || 4.3% || Outside || Middle | ||
+ | |- | ||
+ | | MetalhorrorLeg || 30 || 20% || 20% || 18% || Outside || Bottom | ||
+ | |- | ||
+ | | MetalhorrorFoot || 30 || 10% || 2% || 2% || Outside || Bottom | ||
+ | |- | ||
+ | | MetalhorrorLeg || 30 || 20% || 20% || 18% || Outside || Bottom | ||
+ | |- | ||
+ | | MetalhorrorFoot || 30 || 10% || 2% || 2% || Outside || Bottom | ||
+ | |- | ||
+ | |} | ||
− | ===== | + | ====== FleshmassNucleus ====== |
− | + | [[Fleshmass nucleus]] | |
− | + | {| {{STDT| c_21 sortable mw-collapsible mw-collapsed}} | |
− | [[ | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height |
− | + | |- | |
− | + | | FleshmassNucleusCore || 100 || 100% || 100% || 100% || Outside || Middle | |
− | -- | + | |- |
− | + | |} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | ====== Gorehulk ====== | ||
+ | [[Gorehulk]] | ||
+ | {| {{STDT| c_21 sortable mw-collapsible mw-collapsed}} | ||
+ | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | ||
+ | |- | ||
+ | | Neck || 25 || 7.5% || 7.5% || 1.5% || Outside || Top | ||
+ | |- | ||
+ | | Head || 25 || 80% || 6% || 3.5% || Outside || Top | ||
+ | |- | ||
+ | | Skull || 25 || 18% || 1.1% || 0.22% || Inside || Top | ||
+ | |- | ||
+ | | Brain || 10 || 80% || 0.86% || 0.86% || Inside || Top | ||
+ | |- | ||
+ | | Eye || 10 || 7% || 0.42% || 0.42% || Outside || Top | ||
+ | |- | ||
+ | | Eye || 10 || 7% || 0.42% || 0.42% || Outside || Top | ||
+ | |- | ||
+ | | Jaw || 20 || 10% || 0.6% || 0.6% || Outside || Top | ||
+ | |- | ||
+ | | Clavicle || 25 || 9% || 1.1% || 1.1% || Inside || Top | ||
+ | |- | ||
+ | | Clavicle || 25 || 9% || 1.1% || 1.1% || Inside || Top | ||
+ | |- | ||
+ | | Torso || 40 || 100% || 100% || 5.1% || Outside || Middle | ||
+ | |- | ||
+ | | SpineLauncher_Gorehulk || 40 || 11% || 11% || 11% || Outside || Middle | ||
+ | |- | ||
+ | | Ribcage || 30 || 3% || 3% || 3% || Inside || Middle | ||
+ | |- | ||
+ | | Sternum || 20 || 1.5% || 1.5% || 1.5% || Inside || Middle | ||
+ | |- | ||
+ | | Spine || 25 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | Stomach || 20 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | Heart || 15 || 2% || 2% || 2% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 1.7% || 1.7% || 1.7% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 1.7% || 1.7% || 1.7% || Inside || Middle | ||
+ | |- | ||
+ | | Liver || 20 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | Shoulder || 30 || 12% || 12% || 0.12% || Outside || Middle | ||
+ | |- | ||
+ | | FleshClub_Gorehulk || 12 || 60% || 7.2% || 7.2% || Outside || Middle | ||
+ | |- | ||
+ | | SpineLauncher_Gorehulk || 40 || 30% || 3.6% || 3.6% || Outside || Middle | ||
+ | |- | ||
+ | | Shoulder || 30 || 12% || 12% || 0.12% || Outside || Middle | ||
+ | |- | ||
+ | | FleshClub_Gorehulk || 12 || 60% || 7.2% || 7.2% || Outside || Middle | ||
+ | |- | ||
+ | | SpineLauncher_Gorehulk || 40 || 30% || 3.6% || 3.6% || Outside || Middle | ||
+ | |- | ||
+ | | Pelvis || 25 || 2% || 2% || 2% || Inside || Bottom | ||
+ | |- | ||
+ | | Waist || 10 || 0% || 0% || 0% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 14% || 14% || 9.8% || Outside || Bottom | ||
+ | |- | ||
+ | | Femur || 25 || 10% || 1.4% || 1.4% || Inside || Bottom | ||
+ | |- | ||
+ | | Tibia || 25 || 10% || 1.4% || 1.4% || Inside || Bottom | ||
+ | |- | ||
+ | | Foot || 25 || 10% || 1.4% || 0.85% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 6% || 0.08% || 0.08% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 7% || 0.1% || 0.1% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 8% || 0.11% || 0.11% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 9% || 0.13% || 0.13% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 9% || 0.13% || 0.13% || Outside || Bottom | ||
+ | |- | ||
+ | | Leg || 30 || 14% || 14% || 9.8% || Outside || Bottom | ||
+ | |- | ||
+ | | Femur || 25 || 10% || 1.4% || 1.4% || Inside || Bottom | ||
+ | |- | ||
+ | | Tibia || 25 || 10% || 1.4% || 1.4% || Inside || Bottom | ||
+ | |- | ||
+ | | Foot || 25 || 10% || 1.4% || 0.85% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 6% || 0.08% || 0.08% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 7% || 0.1% || 0.1% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 8% || 0.11% || 0.11% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 9% || 0.13% || 0.13% || Outside || Bottom | ||
+ | |- | ||
+ | | Toe || 8 || 9% || 0.13% || 0.13% || Outside || Bottom | ||
+ | |- | ||
+ | |} | ||
− | ====== | + | ====== Devourer ====== |
− | [[ | + | [[Devourer]] |
− | + | {| {{STDT| c_21 sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | Neck || 25 || 32% || 32% || 6.4% || Outside || Top | |
− | + | |- | |
− | + | | Head || 25 || 80% || 26% || 16% || Outside || Top | |
− | + | |- | |
− | + | | Skull || 25 || 15% || 3.8% || 1.2% || Inside || Top | |
− | + | |- | |
− | + | | Brain || 10 || 70% || 2.7% || 2.7% || Inside || Top | |
− | + | |- | |
− | + | | Eye || 10 || 6% || 1.5% || 1.5% || Outside || Top | |
− | + | |- | |
− | + | | Eye || 10 || 6% || 1.5% || 1.5% || Outside || Top | |
− | + | |- | |
− | + | | Ear || 12 || 6% || 1.5% || 1.5% || Outside || Top | |
− | + | |- | |
− | + | | Ear || 12 || 6% || 1.5% || 1.5% || Outside || Top | |
− | + | |- | |
− | + | | MovingBody || 40 || 100% || 100% || 32% || Outside || Middle | |
− | + | |- | |
− | + | | Spine || 25 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Stomach || 20 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Heart || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Liver || 20 || 3% || 3% || 3% || Inside || Middle | |
− | + | |- | |
− | + | | Fin || 12 || 6% || 6% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | | Fin || 12 || 6% || 6% || 6% || Outside || Bottom | |
− | + | |- | |
− | + | |} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | ====== Bulbfreak ====== | ||
+ | [[Bulbfreak]] | ||
+ | {| {{STDT| c_21 sortable mw-collapsible mw-collapsed}} | ||
+ | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | ||
+ | |- | ||
+ | | MovingBodyFleshbeast || 40 || 100% || 100% || 42% || Outside || Middle | ||
+ | |- | ||
+ | | Spine || 25 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | Stomach || 20 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | Heart || 15 || 2% || 2% || 2% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 1.7% || 1.7% || 1.7% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 1.7% || 1.7% || 1.7% || Inside || Middle | ||
+ | |- | ||
+ | | Liver || 20 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | FleshbeastHead || 25 || 40% || 40% || 1.2% || Outside || Middle | ||
+ | |- | ||
+ | | Skull || 25 || 18% || 7.2% || 1.4% || Inside || Middle | ||
+ | |- | ||
+ | | Brain || 10 || 80% || 5.8% || 5.8% || Inside || Middle | ||
+ | |- | ||
+ | | Eye || 10 || 2% || 0.8% || 0.8% || Outside || Middle | ||
+ | |- | ||
+ | | Eye || 10 || 2% || 0.8% || 0.8% || Outside || Middle | ||
+ | |- | ||
+ | | Tentacle || 30 || 15% || 6% || 6% || Outside || Middle | ||
+ | |- | ||
+ | | Tentacle || 30 || 15% || 6% || 6% || Outside || Middle | ||
+ | |- | ||
+ | | Tentacle || 30 || 15% || 6% || 6% || Outside || Middle | ||
+ | |- | ||
+ | | Tentacle || 30 || 15% || 6% || 6% || Outside || Middle | ||
+ | |- | ||
+ | | Tentacle || 30 || 15% || 6% || 6% || Outside || Middle | ||
+ | |- | ||
+ | |} | ||
− | ====== | + | ====== Toughspike ====== |
− | [[ | + | [[Toughspike]] |
− | + | {| {{STDT| c_21 sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | Neck || 25 || 7.5% || 7.5% || 1.5% || Outside || Top | |
− | + | |- | |
− | + | | FleshbeastHead || 25 || 80% || 6% || 3.5% || Outside || Top | |
− | + | |- | |
− | + | | Skull || 25 || 18% || 1.1% || 0.22% || Inside || Top | |
− | + | |- | |
− | + | | Brain || 10 || 80% || 0.86% || 0.86% || Inside || Top | |
− | + | |- | |
− | + | | Eye || 10 || 7% || 0.42% || 0.42% || Outside || Top | |
− | + | |- | |
− | + | | Eye || 10 || 7% || 0.42% || 0.42% || Outside || Top | |
− | + | |- | |
− | + | | Jaw || 20 || 10% || 0.6% || 0.6% || Outside || Top | |
− | + | |- | |
− | + | | Torso || 40 || 100% || 100% || 31% || Outside || Middle | |
− | + | |- | |
− | + | | Spine || 25 || 2.5% || 2.5% || 2.5% || Inside || Middle | |
− | + | |- | |
− | + | | Stomach || 20 || 2.5% || 2.5% || 2.5% || Inside || Middle | |
− | + | |- | |
− | + | | Heart || 15 || 2% || 2% || 2% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 2.5% || 2.5% || 2.5% || Inside || Middle | |
− | ====== | + | |- |
− | [[ | + | | Lung || 15 || 2.5% || 2.5% || 2.5% || Inside || Middle |
− | + | |- | |
− | + | | Kidney || 15 || 1.7% || 1.7% || 1.7% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 1.7% || 1.7% || 1.7% || Inside || Middle | |
− | + | |- | |
− | + | | Liver || 20 || 2.5% || 2.5% || 2.5% || Inside || Middle | |
− | + | |- | |
− | + | | Shoulder || 30 || 12% || 12% || 2.8% || Outside || Middle | |
− | + | |- | |
− | + | | FleshbeastSpike || 40 || 77% || 9.2% || 9.2% || Outside || Middle | |
− | + | |- | |
− | + | | Shoulder || 30 || 12% || 12% || 2.8% || Outside || Middle | |
− | + | |- | |
− | + | | FleshbeastSpike || 40 || 77% || 9.2% || 9.2% || Outside || Middle | |
− | + | |- | |
− | + | | FleshbeastLeg || 30 || 10% || 10% || 10% || Outside || Bottom | |
− | + | |- | |
− | + | | FleshbeastLeg || 30 || 10% || 10% || 10% || Outside || Bottom | |
− | + | |- | |
− | + | |} | |
− | + | ||
− | + | ====== Trispike ====== | |
− | + | [[Trispike]] | |
− | + | {| {{STDT| c_21 sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | Neck || 25 || 7.5% || 7.5% || 1.5% || Outside || Top | |
− | + | |- | |
− | + | | FleshbeastHead || 25 || 80% || 6% || 3.5% || Outside || Top | |
− | + | |- | |
− | + | | Skull || 25 || 18% || 1.1% || 0.22% || Inside || Top | |
− | + | |- | |
− | + | | Brain || 10 || 80% || 0.86% || 0.86% || Inside || Top | |
− | + | |- | |
− | + | | Eye || 10 || 7% || 0.42% || 0.42% || Outside || Top | |
− | + | |- | |
− | + | | Eye || 10 || 7% || 0.42% || 0.42% || Outside || Top | |
− | + | |- | |
− | + | | Jaw || 20 || 10% || 0.6% || 0.6% || Outside || Top | |
− | + | |- | |
− | + | | Torso || 40 || 100% || 100% || 31% || Outside || Middle | |
− | + | |- | |
− | + | | Spine || 25 || 2.5% || 2.5% || 0.58% || Inside || Middle | |
− | + | |- | |
− | + | | FleshbeastSpike || 40 || 77% || 1.9% || 1.9% || Inside || Middle | |
− | + | |- | |
− | + | | Stomach || 20 || 2.5% || 2.5% || 2.5% || Inside || Middle | |
− | + | |- | |
− | + | | Heart || 15 || 2% || 2% || 2% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 2.5% || 2.5% || 2.5% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 2.5% || 2.5% || 2.5% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 1.7% || 1.7% || 1.7% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 1.7% || 1.7% || 1.7% || Inside || Middle | |
− | + | |- | |
− | + | | Liver || 20 || 2.5% || 2.5% || 2.5% || Inside || Middle | |
− | + | |- | |
− | + | | Shoulder || 30 || 12% || 12% || 2.8% || Outside || Middle | |
− | + | |- | |
− | + | | FleshbeastSpike || 40 || 77% || 9.2% || 9.2% || Outside || Middle | |
− | + | |- | |
− | + | | Shoulder || 30 || 12% || 12% || 2.8% || Outside || Middle | |
− | + | |- | |
− | + | | FleshbeastSpike || 40 || 77% || 9.2% || 9.2% || Outside || Middle | |
− | + | |- | |
− | + | | FleshbeastLeg || 30 || 10% || 10% || 10% || Outside || Bottom | |
− | + | |- | |
− | + | | FleshbeastLeg || 30 || 10% || 10% || 10% || Outside || Bottom | |
− | + | |- | |
− | + | |} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ====== Fingerspike ====== | |
− | + | [[Fingerspike]] | |
− | + | {| {{STDT| c_21 sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | Neck || 25 || 7.5% || 7.5% || 1.5% || Outside || Top | |
− | + | |- | |
− | + | | FleshbeastHead || 25 || 80% || 6% || 3.5% || Outside || Top | |
− | + | |- | |
− | + | | Skull || 25 || 18% || 1.1% || 0.22% || Inside || Top | |
− | ====== | + | |- |
− | [[ | + | | Brain || 10 || 80% || 0.86% || 0.86% || Inside || Top |
− | + | |- | |
− | + | | Eye || 10 || 7% || 0.42% || 0.42% || Outside || Top | |
− | + | |- | |
− | + | | Eye || 10 || 7% || 0.42% || 0.42% || Outside || Top | |
− | + | |- | |
− | + | | Jaw || 20 || 10% || 0.6% || 0.6% || Outside || Top | |
− | + | |- | |
− | Spine | + | | Torso || 40 || 100% || 100% || 31% || Outside || Middle |
− | + | |- | |
− | + | | Spine || 25 || 2.5% || 2.5% || 0.58% || Inside || Middle | |
− | + | |- | |
− | + | | FleshbeastSpike || 40 || 77% || 1.9% || 1.9% || Inside || Middle | |
− | + | |- | |
− | + | | Stomach || 20 || 2.5% || 2.5% || 2.5% || Inside || Middle | |
− | + | |- | |
− | + | | Heart || 15 || 2% || 2% || 2% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 2.5% || 2.5% || 2.5% || Inside || Middle | |
− | + | |- | |
− | + | | Lung || 15 || 2.5% || 2.5% || 2.5% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 1.7% || 1.7% || 1.7% || Inside || Middle | |
− | + | |- | |
− | + | | Kidney || 15 || 1.7% || 1.7% || 1.7% || Inside || Middle | |
− | + | |- | |
− | + | | Liver || 20 || 2.5% || 2.5% || 2.5% || Inside || Middle | |
− | + | |- | |
− | + | | Shoulder || 30 || 12% || 12% || 12% || Outside || Middle | |
− | + | |- | |
− | + | | Shoulder || 30 || 12% || 12% || 12% || Outside || Middle | |
− | + | |- | |
− | + | | FleshbeastLeg || 30 || 10% || 10% || 10% || Outside || Bottom | |
− | + | |- | |
− | + | | FleshbeastLeg || 30 || 10% || 10% || 10% || Outside || Bottom | |
− | + | |- | |
− | + | |} | |
− | + | ====== Dreadmeld ====== | |
− | + | [[Dreadmeld]] | |
− | + | {| {{STDT| c_21 sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! hitPoints (non-adjusted) !! coverage !! coverageAbsWithChildren !! coverageAbs !! depth !! height | |
− | + | |- | |
− | + | | MovingBodyFleshbeast || 40 || 100% || 100% || 27% || Outside || Middle | |
− | + | |- | |
− | + | | Spine || 25 || 2.5% || 2.5% || 2.5% || Inside || Middle | |
+ | |- | ||
+ | | Stomach || 20 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | Heart || 15 || 2% || 2% || 2% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | Lung || 15 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 1.7% || 1.7% || 1.7% || Inside || Middle | ||
+ | |- | ||
+ | | Kidney || 15 || 1.7% || 1.7% || 1.7% || Inside || Middle | ||
+ | |- | ||
+ | | Liver || 20 || 2.5% || 2.5% || 2.5% || Inside || Middle | ||
+ | |- | ||
+ | | Tentacle || 30 || 5% || 5% || 5% || Outside || Middle | ||
+ | |- | ||
+ | | Tentacle || 30 || 5% || 5% || 5% || Outside || Middle | ||
+ | |- | ||
+ | | Tentacle || 30 || 5% || 5% || 5% || Outside || Middle | ||
+ | |- | ||
+ | | FleshbeastHead || 25 || 40% || 40% || 27% || Outside || Middle | ||
+ | |- | ||
+ | | Skull || 25 || 18% || 7.2% || 1.4% || Inside || Middle | ||
+ | |- | ||
+ | | Brain || 10 || 80% || 5.8% || 5.8% || Inside || Middle | ||
+ | |- | ||
+ | | Eye || 10 || 2% || 0.8% || 0.8% || Outside || Middle | ||
+ | |- | ||
+ | | Eye || 10 || 2% || 0.8% || 0.8% || Outside || Middle | ||
+ | |- | ||
+ | | FleshbeastSpike || 40 || 5% || 2% || 2% || Outside || Middle | ||
+ | |- | ||
+ | | FleshbeastSpike || 40 || 5% || 2% || 2% || Outside || Middle | ||
+ | |- | ||
+ | |} | ||
+ | </div> | ||
+ | </div> | ||
+ | ==== Installable Body Parts ==== | ||
− | |||
− | |||
− | + | ==== Body Parts ==== | |
+ | |||
+ | |||
+ | ==== Surgeries ==== | ||
+ | |||
+ | |||
+ | ==== Hits To Kill ==== | ||
+ | |||
+ | |||
+ | ==== Prosthetics ==== | ||
+ | |||
+ | |||
+ | ==== Transhumanist Body Parts ==== | ||
+ | |||
+ | |||
+ | ==== Infections ==== | ||
+ | |||
+ | |||
+ | ==== Infection Simulator ==== | ||
+ | |||
+ | |||
+ | ==== Joy Givers ==== | ||
+ | |||
+ | |||
+ | ==== Joy Kinds ==== | ||
+ | |||
+ | |||
+ | ==== Joy Jobs ==== | ||
+ | |||
+ | |||
+ | ==== Drawer Types ==== | ||
+ | |||
+ | |||
+ | ==== Dynamic Drawn Things Now ==== | ||
+ | |||
+ | |||
+ | ==== Dynamic Drawn Things By Category Now ==== | ||
+ | |||
+ | |||
+ | ==== Mining Resource Generation ==== | ||
+ | |||
+ | |||
+ | ==== Natural Rocks ==== | ||
+ | |||
+ | |||
+ | ==== Ancient Junk ==== | ||
+ | |||
+ | |||
+ | ==== Meditation Foci ==== | ||
+ | |||
+ | |||
+ | ==== Default Stuffs ==== | ||
+ | |||
+ | |||
+ | ==== Beauties ==== | ||
+ | |||
+ | |||
+ | ==== Stuff Beauty ==== | ||
+ | |||
+ | |||
+ | ==== Things Power And Heat ==== | ||
+ | |||
+ | |||
+ | ==== Food Poison Chances ==== | ||
+ | |||
+ | |||
+ | ==== Tech Levels ==== | ||
+ | |||
+ | |||
+ | ==== Stuffs ==== | ||
+ | |||
+ | |||
+ | ==== Burning And Smelting Things ==== | ||
+ | |||
+ | |||
+ | ==== Medicines ==== | ||
+ | |||
+ | |||
+ | ==== Shooting Accuracy ==== | ||
+ | |||
+ | |||
+ | ==== Temperature Data ==== | ||
+ | |||
+ | |||
+ | ==== Temperature Overlay Colors ==== | ||
+ | |||
+ | |||
+ | ==== Weather Chances ==== | ||
+ | |||
+ | |||
+ | ==== Celestial Glow ==== | ||
+ | |||
+ | |||
+ | ==== Sun Angle ==== | ||
+ | |||
+ | |||
+ | ==== Fall Color ==== | ||
+ | |||
+ | |||
+ | ==== Pawns List All On Map ==== | ||
+ | |||
+ | |||
+ | ==== Wind Speeds ==== | ||
+ | |||
+ | |||
+ | ==== Map Pawns List ==== | ||
+ | |||
+ | |||
+ | ==== Lords ==== | ||
+ | |||
+ | |||
+ | ==== Log Enroute ==== | ||
+ | |||
+ | |||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | ==== Body Part Tag Groups ==== | ||
+ | <div class="mw-collapsible-content"> | ||
+ | ===== Bird ===== | ||
+ | [[Ostrich]], [[Emu]], [[Cassowary]], [[Chicken]], [[Duck]], [[Goose]] | ||
+ | |||
+ | Bird | ||
---------------- | ---------------- | ||
− | |||
− | |||
Spine | Spine | ||
* Spine | * Spine | ||
Line 22,210: | Line 24,049: | ||
BloodFiltrationLiver | BloodFiltrationLiver | ||
* Liver | * Liver | ||
+ | BreathingPathway | ||
+ | * Neck | ||
+ | EatingPathway | ||
+ | * Neck | ||
+ | TalkingPathway | ||
+ | * Neck | ||
ConsciousnessSource | ConsciousnessSource | ||
* Brain | * Brain | ||
Line 22,215: | Line 24,060: | ||
* Eye | * Eye | ||
* Eye | * Eye | ||
+ | EatingSource | ||
+ | * Beak | ||
+ | TalkingSource | ||
+ | * Beak | ||
ManipulationLimbCore | ManipulationLimbCore | ||
− | * | + | * Beak |
− | * | + | MovingLimbCore |
− | * | + | * Leg |
− | * | + | * Leg |
− | * | + | MovingLimbSegment |
+ | * Foot | ||
+ | * Foot | ||
UnityEngine.StackTraceUtility:ExtractStackTrace () | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
Line 22,232: | Line 24,083: | ||
− | |||
− | |||
− | + | ===== BeetleLike ===== | |
+ | [[Megascarab]] | ||
+ | |||
+ | BeetleLike | ||
---------------- | ---------------- | ||
− | |||
− | |||
MetabolismSource | MetabolismSource | ||
− | * | + | * InsectHeart |
* Stomach | * Stomach | ||
BloodPumpingSource | BloodPumpingSource | ||
− | * | + | * InsectHeart |
+ | BloodFiltrationSource | ||
+ | * InsectHeart | ||
BreathingSource | BreathingSource | ||
− | * | + | * InsectHeart |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
BreathingPathway | BreathingPathway | ||
− | * | + | * Pronotum |
EatingPathway | EatingPathway | ||
− | * | + | * Pronotum |
TalkingPathway | TalkingPathway | ||
− | * | + | * Pronotum |
ConsciousnessSource | ConsciousnessSource | ||
* Brain | * Brain | ||
Line 22,264: | Line 24,110: | ||
* Eye | * Eye | ||
EatingSource | EatingSource | ||
− | * | + | * InsectMouth |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
ManipulationLimbCore | ManipulationLimbCore | ||
− | * | + | * InsectLeg |
− | * | + | * InsectLeg |
+ | * InsectLeg | ||
+ | * InsectLeg | ||
+ | * InsectLeg | ||
+ | * InsectLeg | ||
+ | * InsectMouth | ||
MovingLimbCore | MovingLimbCore | ||
− | * | + | * InsectLeg |
− | * | + | * InsectLeg |
+ | * InsectLeg | ||
+ | * InsectLeg | ||
+ | * InsectLeg | ||
+ | * InsectLeg | ||
UnityEngine.StackTraceUtility:ExtractStackTrace () | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
Line 22,290: | Line 24,137: | ||
− | ===== | + | ===== BeetleLikeWithClaw ===== |
− | [[ | + | [[Spelopede]], [[Megaspider]] |
− | + | BeetleLikeWithClaw | |
---------------- | ---------------- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
MetabolismSource | MetabolismSource | ||
− | * | + | * InsectHeart |
* Stomach | * Stomach | ||
BloodPumpingSource | BloodPumpingSource | ||
− | * | + | * InsectHeart |
+ | BloodFiltrationSource | ||
+ | * InsectHeart | ||
BreathingSource | BreathingSource | ||
− | * | + | * InsectHeart |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
BreathingPathway | BreathingPathway | ||
− | * | + | * Pronotum |
EatingPathway | EatingPathway | ||
− | * | + | * Pronotum |
TalkingPathway | TalkingPathway | ||
− | * | + | * Pronotum |
ConsciousnessSource | ConsciousnessSource | ||
* Brain | * Brain | ||
Line 22,326: | Line 24,163: | ||
* Eye | * Eye | ||
EatingSource | EatingSource | ||
− | * | + | * InsectMouth |
− | + | ManipulationLimbCore | |
− | * | + | * InsectLeg |
− | + | * InsectLeg | |
− | * | + | * InsectLeg |
− | * | + | * InsectLeg |
− | + | * InsectLeg | |
− | * | + | * InsectLeg |
− | * | + | * InsectMouth |
MovingLimbCore | MovingLimbCore | ||
− | * | + | * InsectLeg |
− | * | + | * InsectLeg |
+ | * InsectLeg | ||
+ | * InsectLeg | ||
+ | * InsectLeg | ||
+ | * InsectLeg | ||
UnityEngine.StackTraceUtility:ExtractStackTrace () | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
Line 22,349: | Line 24,190: | ||
− | ===== | + | ===== QuadrupedAnimalWithPaws ===== |
− | [[ | + | [[Grizzly bear]], [[Polar bear]], [[Capybara]], [[Rat]], [[Boomrat]], [[Raccoon]], [[Waste rat]] {{BiotechIcon}}, [[Chimera]] {{AnomalyIcon}} |
− | + | QuadrupedAnimalWithPaws | |
---------------- | ---------------- | ||
Spine | Spine | ||
* Spine | * Spine | ||
− | |||
− | |||
MetabolismSource | MetabolismSource | ||
* Liver | * Liver | ||
Line 22,382: | Line 24,221: | ||
* Eye | * Eye | ||
* Eye | * Eye | ||
− | + | HearingSource | |
− | * | + | * Ear |
− | + | * Ear | |
− | + | ManipulationLimbCore | |
− | + | * AnimalJaw | |
− | |||
− | * | ||
− | |||
− | |||
− | * | ||
MovingLimbCore | MovingLimbCore | ||
− | * | + | * Leg |
− | * | + | * Leg |
+ | * Leg | ||
+ | * Leg | ||
+ | MovingLimbSegment | ||
+ | * Paw | ||
+ | * Paw | ||
+ | * Paw | ||
+ | * Paw | ||
UnityEngine.StackTraceUtility:ExtractStackTrace () | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
Line 22,406: | Line 24,247: | ||
− | ===== | + | ===== QuadrupedAnimalWithPawsAndTail ===== |
− | [[ | + | [[Cougar]], [[Panther]], [[Lynx]], [[Cat]], [[Yorkshire terrier]], [[Guinea pig]], [[Labrador retriever]], [[Husky]], [[Hare]], [[Snowhare]], [[Alphabeaver]], [[Chinchilla]], [[Megasloth]], [[Squirrel]], [[Warg]], [[Timber wolf]], [[Arctic wolf]], [[Fennec fox]], [[Red fox]], [[Arctic fox]], [[Immature dryad]] {{IdeologyIcon}}, [[Woodmaker dryad]] {{IdeologyIcon}}, [[Berrymaker dryad]] {{IdeologyIcon}}, [[Medicinemaker dryad]] {{IdeologyIcon}}, [[Gaumaker dryad]] {{IdeologyIcon}}, [[Carrier dryad]] {{IdeologyIcon}}, [[Clawer dryad]] {{IdeologyIcon}}, [[Barkskin dryad]] {{IdeologyIcon}} |
− | + | QuadrupedAnimalWithPawsAndTail | |
---------------- | ---------------- | ||
− | |||
− | |||
Spine | Spine | ||
* Spine | * Spine | ||
Line 22,428: | Line 24,267: | ||
BloodFiltrationLiver | BloodFiltrationLiver | ||
* Liver | * Liver | ||
− | + | BreathingPathway | |
− | * | + | * Neck |
− | + | EatingPathway | |
− | * | + | * Neck |
− | + | TalkingPathway | |
− | * | + | * Neck |
ConsciousnessSource | ConsciousnessSource | ||
* Brain | * Brain | ||
Line 22,439: | Line 24,278: | ||
* Eye | * Eye | ||
* Eye | * Eye | ||
+ | HearingSource | ||
+ | * Ear | ||
+ | * Ear | ||
+ | ManipulationLimbCore | ||
+ | * AnimalJaw | ||
+ | MovingLimbCore | ||
+ | * Leg | ||
+ | * Leg | ||
+ | * Leg | ||
+ | * Leg | ||
+ | MovingLimbSegment | ||
+ | * Paw | ||
+ | * Paw | ||
+ | * Paw | ||
+ | * Paw | ||
UnityEngine.StackTraceUtility:ExtractStackTrace () | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
Line 22,449: | Line 24,303: | ||
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ==== | + | ===== QuadrupedAnimalWithHooves ===== |
− | [[ | + | [[Cow]], [[Muffalo]], [[Bison]], [[Goat]], [[Elk]], [[Yak]], [[Caribou]], [[Horse]], [[Donkey]], [[Pig]], [[Ibex]], [[Deer]], [[Gazelle]], [[Sheep]], [[Alpaca]] |
− | + | ||
− | + | QuadrupedAnimalWithHooves | |
− | + | ---------------- | |
− | + | Spine | |
− | + | * Spine | |
− | + | MetabolismSource | |
− | + | * Liver | |
− | + | * Stomach | |
− | + | BloodPumpingSource | |
− | + | * Heart | |
− | + | BreathingSource | |
− | + | * Lung | |
− | + | * Lung | |
− | + | BloodFiltrationKidney | |
− | + | * Kidney | |
− | + | * Kidney | |
− | + | BloodFiltrationLiver | |
− | + | * Liver | |
− | + | BreathingPathway | |
− | + | * Neck | |
− | + | EatingPathway | |
− | + | * Neck | |
− | + | TalkingPathway | |
− | + | * Neck | |
− | + | ConsciousnessSource | |
− | + | * Brain | |
− | + | SightSource | |
− | + | * Eye | |
− | + | * Eye | |
− | + | HearingSource | |
− | + | * Ear | |
− | + | * Ear | |
− | + | ManipulationLimbCore | |
− | + | * AnimalJaw | |
− | + | MovingLimbCore | |
− | + | * Leg | |
− | + | * Leg | |
− | + | * Leg | |
− | + | * Leg | |
− | + | MovingLimbSegment | |
− | + | * Hoof | |
− | + | * Hoof | |
− | + | * Hoof | |
− | + | * Hoof | |
+ | |||
+ | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
+ | Verse.Log:Message (string) | ||
+ | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | ||
+ | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | ||
+ | Verse.Window:InnerWindowOnGUI (int) | ||
+ | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
+ | |||
− | ==== | + | ===== QuadrupedAnimalWithHoovesAndHump ===== |
− | [[ | + | [[Boomalope]], [[Dromedary]], [[Toxalope]] {{BiotechIcon}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | QuadrupedAnimalWithHoovesAndHump | |
− | + | ---------------- | |
− | + | Spine | |
− | + | * Spine | |
− | + | MetabolismSource | |
− | + | * Liver | |
− | + | * Stomach | |
− | + | BloodPumpingSource | |
− | + | * Heart | |
− | + | BreathingSource | |
− | + | * Lung | |
− | + | * Lung | |
− | + | BloodFiltrationKidney | |
− | + | * Kidney | |
− | + | * Kidney | |
− | + | BloodFiltrationLiver | |
− | + | * Liver | |
− | + | BreathingPathway | |
− | + | * Neck | |
− | + | EatingPathway | |
− | + | * Neck | |
− | + | TalkingPathway | |
− | + | * Neck | |
− | + | ConsciousnessSource | |
− | + | * Brain | |
− | + | SightSource | |
− | + | * Eye | |
− | + | * Eye | |
− | + | HearingSource | |
− | + | * Ear | |
− | + | * Ear | |
− | + | ManipulationLimbCore | |
− | + | * AnimalJaw | |
− | + | MovingLimbCore | |
− | + | * Leg | |
− | + | * Leg | |
− | + | * Leg | |
− | + | * Leg | |
− | + | MovingLimbSegment | |
− | + | * Hoof | |
− | + | * Hoof | |
− | + | * Hoof | |
− | + | * Hoof | |
− | + | ||
− | + | UnityEngine.StackTraceUtility:ExtractStackTrace () | |
− | + | Verse.Log:Message (string) | |
− | + | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | |
− | + | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | |
− | + | Verse.Window:InnerWindowOnGUI (int) | |
− | + | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ==== | + | ===== QuadrupedAnimalWithHoovesAndTusks ===== |
− | [[ | + | [[Wild boar]] |
− | + | ||
− | + | QuadrupedAnimalWithHoovesAndTusks | |
− | + | ---------------- | |
− | + | Spine | |
− | + | * Spine | |
− | + | MetabolismSource | |
− | + | * Liver | |
− | + | * Stomach | |
− | + | BloodPumpingSource | |
− | + | * Heart | |
− | + | BreathingSource | |
− | + | * Lung | |
− | + | * Lung | |
− | + | BloodFiltrationKidney | |
− | + | * Kidney | |
− | + | * Kidney | |
− | + | BloodFiltrationLiver | |
− | + | * Liver | |
− | + | BreathingPathway | |
− | + | * Neck | |
− | + | EatingPathway | |
− | + | * Neck | |
− | + | TalkingPathway | |
− | + | * Neck | |
− | + | ConsciousnessSource | |
− | + | * Brain | |
− | + | SightSource | |
− | + | * Eye | |
− | + | * Eye | |
− | + | HearingSource | |
− | + | * Ear | |
− | + | * Ear | |
− | + | ManipulationLimbCore | |
− | + | * AnimalJaw | |
− | + | MovingLimbCore | |
− | + | * Leg | |
− | + | * Leg | |
− | + | * Leg | |
− | + | * Leg | |
− | + | MovingLimbSegment | |
− | + | * Hoof | |
− | + | * Hoof | |
− | + | * Hoof | |
− | + | * Hoof | |
− | + | ||
− | + | UnityEngine.StackTraceUtility:ExtractStackTrace () | |
− | + | Verse.Log:Message (string) | |
− | + | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | |
− | + | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | |
− | + | Verse.Window:InnerWindowOnGUI (int) | |
− | + | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
− | + | ||
− | + | ||
− | + | ===== QuadrupedAnimalWithHoovesTusksAndTrunk ===== | |
− | + | [[Elephant]] | |
− | |||
− | + | QuadrupedAnimalWithHoovesTusksAndTrunk | |
− | + | ---------------- | |
− | + | Spine | |
− | + | * Spine | |
− | + | MetabolismSource | |
− | + | * Liver | |
− | + | * Stomach | |
− | + | BloodPumpingSource | |
− | + | * Heart | |
− | + | BreathingSource | |
− | + | * Lung | |
− | + | * Lung | |
− | + | BloodFiltrationKidney | |
− | + | * Kidney | |
− | + | * Kidney | |
− | + | BloodFiltrationLiver | |
− | + | * Liver | |
− | + | BreathingPathway | |
− | + | * Neck | |
− | + | EatingPathway | |
− | + | * Neck | |
− | + | TalkingPathway | |
− | + | * Neck | |
− | + | ConsciousnessSource | |
− | + | * Brain | |
− | + | SightSource | |
− | + | * Eye | |
− | + | * Eye | |
− | + | HearingSource | |
− | + | * Ear | |
− | + | * Ear | |
− | + | ManipulationLimbCore | |
− | + | * AnimalJaw | |
− | + | * Trunk | |
− | + | MovingLimbCore | |
− | + | * Leg | |
− | + | * Leg | |
− | + | * Leg | |
− | + | * Leg | |
− | + | MovingLimbSegment | |
− | + | * Hoof | |
− | + | * Hoof | |
− | + | * Hoof | |
− | + | * Hoof | |
− | + | ||
− | + | UnityEngine.StackTraceUtility:ExtractStackTrace () | |
− | + | Verse.Log:Message (string) | |
− | + | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | |
− | + | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | |
− | + | Verse.Window:InnerWindowOnGUI (int) | |
− | + | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
− | + | ||
− | + | ||
− | + | ===== QuadrupedAnimalWithHoovesAndHorn ===== | |
− | + | [[Rhinoceros]], [[Thrumbo]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | QuadrupedAnimalWithHoovesAndHorn | |
− | + | ---------------- | |
− | + | Spine | |
− | + | * Spine | |
− | + | MetabolismSource | |
− | + | * Liver | |
− | + | * Stomach | |
− | + | BloodPumpingSource | |
− | + | * Heart | |
− | + | BreathingSource | |
− | + | * Lung | |
− | + | * Lung | |
− | + | BloodFiltrationKidney | |
− | + | * Kidney | |
− | + | * Kidney | |
− | + | BloodFiltrationLiver | |
− | + | * Liver | |
− | + | BreathingPathway | |
− | + | * Neck | |
− | + | EatingPathway | |
− | + | * Neck | |
− | + | TalkingPathway | |
− | + | * Neck | |
− | + | ConsciousnessSource | |
− | + | * Brain | |
− | + | SightSource | |
− | + | * Eye | |
− | + | * Eye | |
− | + | HearingSource | |
− | + | * Ear | |
− | + | * Ear | |
− | + | ManipulationLimbCore | |
− | + | * AnimalJaw | |
− | + | MovingLimbCore | |
− | + | * Leg | |
− | + | * Leg | |
− | + | * Leg | |
− | + | * Leg | |
− | + | MovingLimbSegment | |
− | + | * Hoof | |
− | + | * Hoof | |
− | + | * Hoof | |
− | + | * Hoof | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | UnityEngine.StackTraceUtility:ExtractStackTrace () | |
− | + | Verse.Log:Message (string) | |
− | + | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | |
− | + | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | |
− | + | Verse.Window:InnerWindowOnGUI (int) | |
− | + | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
− | + | ||
− | + | ||
− | + | ===== QuadrupedAnimalWithClawsTailAndJowl ===== | |
− | + | [[Iguana]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | QuadrupedAnimalWithClawsTailAndJowl | |
− | + | ---------------- | |
− | + | Spine | |
− | + | * Spine | |
− | + | MetabolismSource | |
− | + | * Liver | |
− | + | * Stomach | |
− | + | BloodPumpingSource | |
− | + | * Heart | |
− | + | BreathingSource | |
− | + | * Lung | |
− | + | * Lung | |
− | + | BloodFiltrationKidney | |
− | + | * Kidney | |
− | + | * Kidney | |
− | + | BloodFiltrationLiver | |
− | + | * Liver | |
− | + | BreathingPathway | |
− | + | * Neck | |
− | + | EatingPathway | |
− | + | * Neck | |
− | + | TalkingPathway | |
− | + | * Neck | |
− | + | ConsciousnessSource | |
− | + | * Brain | |
− | + | SightSource | |
− | + | * Eye | |
− | + | * Eye | |
− | + | HearingSource | |
− | + | * Ear | |
− | + | * Ear | |
− | + | ManipulationLimbCore | |
− | + | * AnimalJaw | |
− | + | MovingLimbCore | |
− | + | * Leg | |
− | + | * Leg | |
− | + | * Leg | |
− | + | * Leg | |
− | + | MovingLimbDigit | |
− | + | * FrontClaw | |
− | + | * FrontClaw | |
− | + | * FrontClaw | |
− | + | * FrontClaw | |
− | + | * FrontClaw | |
− | + | * FrontClaw | |
− | + | * FrontClaw | |
− | + | * FrontClaw | |
− | + | * FrontClaw | |
− | + | * FrontClaw | |
− | + | * RearClaw | |
− | + | * RearClaw | |
− | + | * RearClaw | |
− | + | * RearClaw | |
− | + | * RearClaw | |
− | + | * RearClaw | |
− | + | * RearClaw | |
− | + | * RearClaw | |
− | + | * RearClaw | |
− | + | * RearClaw | |
− | + | ManipulationLimbDigit | |
− | + | * FrontClaw | |
− | + | * FrontClaw | |
+ | * FrontClaw | ||
+ | * FrontClaw | ||
+ | * FrontClaw | ||
+ | * FrontClaw | ||
+ | * FrontClaw | ||
+ | * FrontClaw | ||
+ | * FrontClaw | ||
+ | * FrontClaw | ||
− | + | UnityEngine.StackTraceUtility:ExtractStackTrace () | |
− | + | Verse.Log:Message (string) | |
− | + | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | |
− | + | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | |
− | + | Verse.Window:InnerWindowOnGUI (int) | |
− | + | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ==== TurtleLike ==== | + | ===== TurtleLike ===== |
[[Tortoise]] | [[Tortoise]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ==== Monkey ==== | + | TurtleLike |
+ | ---------------- | ||
+ | Spine | ||
+ | * Spine | ||
+ | MetabolismSource | ||
+ | * Liver | ||
+ | * Stomach | ||
+ | BloodPumpingSource | ||
+ | * Heart | ||
+ | BreathingSource | ||
+ | * Lung | ||
+ | * Lung | ||
+ | BloodFiltrationKidney | ||
+ | * Kidney | ||
+ | * Kidney | ||
+ | BloodFiltrationLiver | ||
+ | * Liver | ||
+ | ConsciousnessSource | ||
+ | * Brain | ||
+ | SightSource | ||
+ | * Eye | ||
+ | * Eye | ||
+ | ManipulationLimbCore | ||
+ | * TurtleBeak | ||
+ | MovingLimbCore | ||
+ | * Leg | ||
+ | * Leg | ||
+ | * Leg | ||
+ | * Leg | ||
+ | |||
+ | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
+ | Verse.Log:Message (string) | ||
+ | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | ||
+ | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | ||
+ | Verse.Window:InnerWindowOnGUI (int) | ||
+ | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
+ | |||
+ | |||
+ | ===== Monkey ===== | ||
[[Monkey]] | [[Monkey]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ==== Snake ==== | + | Monkey |
+ | ---------------- | ||
+ | ManipulationLimbSegment | ||
+ | * Clavicle | ||
+ | * Clavicle | ||
+ | * Hand | ||
+ | * Hand | ||
+ | * Humerus | ||
+ | * Humerus | ||
+ | * Radius | ||
+ | * Radius | ||
+ | * Shoulder | ||
+ | * Shoulder | ||
+ | Mirrored | ||
+ | * Arm | ||
+ | * Arm | ||
+ | * Clavicle | ||
+ | * Clavicle | ||
+ | * Femur | ||
+ | * Femur | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Humerus | ||
+ | * Humerus | ||
+ | * Radius | ||
+ | * Radius | ||
+ | * Shoulder | ||
+ | * Shoulder | ||
+ | * Tibia | ||
+ | * Tibia | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | BreathingSourceCage | ||
+ | * Ribcage | ||
+ | * Sternum | ||
+ | Pelvis | ||
+ | * Pelvis | ||
+ | Spine | ||
+ | * Spine | ||
+ | MetabolismSource | ||
+ | * Liver | ||
+ | * Stomach | ||
+ | BloodPumpingSource | ||
+ | * Heart | ||
+ | BreathingSource | ||
+ | * Lung | ||
+ | * Lung | ||
+ | BloodFiltrationKidney | ||
+ | * Kidney | ||
+ | * Kidney | ||
+ | BloodFiltrationLiver | ||
+ | * Liver | ||
+ | BreathingPathway | ||
+ | * Neck | ||
+ | EatingPathway | ||
+ | * Neck | ||
+ | TalkingPathway | ||
+ | * Neck | ||
+ | ConsciousnessSource | ||
+ | * Brain | ||
+ | SightSource | ||
+ | * Eye | ||
+ | * Eye | ||
+ | HearingSource | ||
+ | * Ear | ||
+ | * Ear | ||
+ | ManipulationLimbCore | ||
+ | * AnimalJaw | ||
+ | * Arm | ||
+ | * Arm | ||
+ | ManipulationLimbDigit | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | MovingLimbCore | ||
+ | * Leg | ||
+ | * Leg | ||
+ | MovingLimbSegment | ||
+ | * Femur | ||
+ | * Femur | ||
+ | * Foot | ||
+ | * Foot | ||
+ | * Tibia | ||
+ | * Tibia | ||
+ | MovingLimbDigit | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | |||
+ | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
+ | Verse.Log:Message (string) | ||
+ | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | ||
+ | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | ||
+ | Verse.Window:InnerWindowOnGUI (int) | ||
+ | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
+ | |||
+ | |||
+ | ===== Snake ===== | ||
[[Cobra]] | [[Cobra]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ==== Human ==== | + | Snake |
− | [[Human]], [[Creepjoiner]] {{AnomalyIcon}}, [[Revenant]] {{AnomalyIcon}}, [[Sightstealer]] {{AnomalyIcon}} | + | ---------------- |
− | + | MovingLimbCore | |
− | + | * SnakeBody | |
− | + | MetabolismSource | |
− | + | * Liver | |
− | + | * Stomach | |
− | + | BloodPumpingSource | |
− | + | * Heart | |
− | + | BreathingSource | |
− | + | * Lung | |
− | + | * Lung | |
− | + | BloodFiltrationKidney | |
− | + | * Kidney | |
− | + | * Kidney | |
− | + | BloodFiltrationLiver | |
− | + | * Liver | |
− | + | HearingSource | |
− | + | * SnakeHead | |
− | + | ConsciousnessSource | |
− | + | * Brain | |
− | + | SightSource | |
− | + | * Eye | |
− | + | * Eye | |
− | + | EatingSource | |
− | + | * SnakeMouth | |
− | + | TalkingSource | |
− | + | * SnakeMouth | |
− | + | ManipulationLimbCore | |
− | + | * SnakeMouth | |
− | + | ||
− | + | UnityEngine.StackTraceUtility:ExtractStackTrace () | |
− | + | Verse.Log:Message (string) | |
− | + | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | |
− | + | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | |
− | + | Verse.Window:InnerWindowOnGUI (int) | |
− | + | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
− | + | ||
− | + | ||
− | + | ===== Human ===== | |
− | + | [[Human]], [[Creepjoiner]] {{AnomalyIcon}}, [[Revenant]] {{AnomalyIcon}}, [[Sightstealer]] {{AnomalyIcon}} | |
− | + | ||
− | + | Human | |
− | + | ---------------- | |
− | + | BreathingSourceCage | |
− | + | * Ribcage | |
− | + | * Sternum | |
− | + | Pelvis | |
− | + | * Pelvis | |
− | + | Spine | |
− | + | * Spine | |
− | + | MetabolismSource | |
− | + | * Liver | |
− | + | * Stomach | |
− | + | BloodPumpingSource | |
− | + | * Heart | |
− | + | BreathingSource | |
− | + | * Lung | |
− | + | * Lung | |
− | + | BloodFiltrationKidney | |
− | + | * Kidney | |
− | + | * Kidney | |
− | + | BloodFiltrationLiver | |
− | + | * Liver | |
− | + | BreathingPathway | |
− | + | * Neck | |
− | + | EatingPathway | |
− | + | * Neck | |
− | + | TalkingPathway | |
− | + | * Neck | |
− | + | ConsciousnessSource | |
− | + | * Brain | |
− | + | SightSource | |
− | + | * Eye | |
− | + | * Eye | |
− | + | HearingSource | |
− | + | * Ear | |
− | + | * Ear | |
− | + | EatingSource | |
− | + | * Jaw | |
− | + | TalkingSource | |
− | + | * Jaw | |
− | + | Tongue | |
− | + | * Tongue | |
− | + | ManipulationLimbSegment | |
− | + | * Clavicle | |
− | + | * Clavicle | |
− | + | * Hand | |
− | + | * Hand | |
− | + | * Humerus | |
− | + | * Humerus | |
− | + | * Radius | |
− | + | * Radius | |
− | + | * Shoulder | |
− | + | * Shoulder | |
− | + | Mirrored | |
− | + | * Arm | |
− | + | * Arm | |
− | + | * Clavicle | |
− | + | * Clavicle | |
− | + | * Femur | |
− | + | * Femur | |
− | + | * Finger | |
− | + | * Finger | |
− | + | * Finger | |
− | + | * Finger | |
− | + | * Finger | |
− | + | * Finger | |
− | + | * Finger | |
− | + | * Finger | |
− | + | * Finger | |
− | + | * Finger | |
− | + | * Humerus | |
− | + | * Humerus | |
− | + | * Radius | |
− | + | * Radius | |
− | + | * Shoulder | |
− | + | * Shoulder | |
− | + | * Tibia | |
− | + | * Tibia | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | ManipulationLimbCore | |
− | + | * Arm | |
+ | * Arm | ||
+ | ManipulationLimbDigit | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | * Finger | ||
+ | MovingLimbCore | ||
+ | * Leg | ||
+ | * Leg | ||
+ | MovingLimbSegment | ||
+ | * Femur | ||
+ | * Femur | ||
+ | * Foot | ||
+ | * Foot | ||
+ | * Tibia | ||
+ | * Tibia | ||
+ | MovingLimbDigit | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | * Toe | ||
+ | |||
+ | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
+ | Verse.Log:Message (string) | ||
+ | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | ||
+ | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | ||
+ | Verse.Window:InnerWindowOnGUI (int) | ||
+ | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
+ | |||
− | ==== MechanicalCentipede ==== | + | ===== MechanicalCentipede ===== |
[[Centipede blaster]], [[Centipede gunner]], [[Centipede burner]] | [[Centipede blaster]], [[Centipede gunner]], [[Centipede burner]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ==== Lancer ==== | + | MechanicalCentipede |
+ | ---------------- | ||
+ | MovingLimbCore | ||
+ | * MechanicalCentipedeBodyFifthRing | ||
+ | * MechanicalCentipedeBodyFirstRing | ||
+ | * MechanicalCentipedeBodyFourthRing | ||
+ | * MechanicalCentipedeBodySecondRing | ||
+ | * MechanicalCentipedeBodySixthRing | ||
+ | * MechanicalCentipedeBodyThirdRing | ||
+ | ManipulationLimbCore | ||
+ | * MechanicalCentipedeBodyFifthRing | ||
+ | * MechanicalCentipedeBodyFirstRing | ||
+ | * MechanicalCentipedeBodyFourthRing | ||
+ | * MechanicalCentipedeBodySecondRing | ||
+ | * MechanicalCentipedeBodySixthRing | ||
+ | * MechanicalCentipedeBodyThirdRing | ||
+ | ConsciousnessSource | ||
+ | * ArtificialBrain | ||
+ | SightSource | ||
+ | * SightSensor | ||
+ | * SightSensor | ||
+ | HearingSource | ||
+ | * HearingSensor | ||
+ | * HearingSensor | ||
+ | BloodPumpingSource | ||
+ | * Reactor | ||
+ | BloodFiltrationSource | ||
+ | * FluidReprocessor | ||
+ | * FluidReprocessor | ||
+ | |||
+ | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
+ | Verse.Log:Message (string) | ||
+ | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | ||
+ | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | ||
+ | Verse.Window:InnerWindowOnGUI (int) | ||
+ | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
+ | |||
+ | |||
+ | ===== Lancer ===== | ||
[[Lancer]], [[Legionary]] {{BiotechIcon}}, [[Tesseron]] {{BiotechIcon}} | [[Lancer]], [[Legionary]] {{BiotechIcon}}, [[Tesseron]] {{BiotechIcon}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ==== Pikeman ==== | + | Lancer |
+ | ---------------- | ||
+ | BreathingPathway | ||
+ | * MechanicalNeck | ||
+ | EatingPathway | ||
+ | * MechanicalNeck | ||
+ | TalkingPathway | ||
+ | * MechanicalNeck | ||
+ | ConsciousnessSource | ||
+ | * ArtificialBrain | ||
+ | SightSource | ||
+ | * SightSensor | ||
+ | * SightSensor | ||
+ | HearingSource | ||
+ | * HearingSensor | ||
+ | * HearingSensor | ||
+ | ManipulationLimbSegment | ||
+ | * MechanicalHand | ||
+ | * MechanicalHand | ||
+ | * MechanicalShoulder | ||
+ | * MechanicalShoulder | ||
+ | ManipulationLimbCore | ||
+ | * MechanicalArm | ||
+ | * MechanicalArm | ||
+ | ManipulationLimbDigit | ||
+ | * MechanicalFinger | ||
+ | * MechanicalFinger | ||
+ | * MechanicalFinger | ||
+ | * MechanicalFinger | ||
+ | * MechanicalFinger | ||
+ | * MechanicalFinger | ||
+ | * MechanicalFinger | ||
+ | * MechanicalFinger | ||
+ | MovingLimbCore | ||
+ | * MechanicalLeg | ||
+ | * MechanicalLeg | ||
+ | MovingLimbSegment | ||
+ | * MechanicalFoot | ||
+ | * MechanicalFoot | ||
+ | BloodPumpingSource | ||
+ | * Reactor | ||
+ | BloodFiltrationSource | ||
+ | * FluidReprocessor | ||
+ | * FluidReprocessor | ||
+ | |||
+ | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
+ | Verse.Log:Message (string) | ||
+ | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | ||
+ | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | ||
+ | Verse.Window:InnerWindowOnGUI (int) | ||
+ | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
+ | |||
+ | |||
+ | ===== Pikeman ===== | ||
[[Pikeman]] | [[Pikeman]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ==== Scyther ==== | + | Pikeman |
+ | ---------------- | ||
+ | ManipulationLimbCore | ||
+ | * MechanicalThoraxCanManipulate | ||
+ | BreathingPathway | ||
+ | * MechanicalNeck | ||
+ | EatingPathway | ||
+ | * MechanicalNeck | ||
+ | TalkingPathway | ||
+ | * MechanicalNeck | ||
+ | ConsciousnessSource | ||
+ | * ArtificialBrain | ||
+ | SightSource | ||
+ | * SightSensor | ||
+ | * SightSensor | ||
+ | HearingSource | ||
+ | * HearingSensor | ||
+ | * HearingSensor | ||
+ | MovingLimbCore | ||
+ | * MechanicalLeg | ||
+ | * MechanicalLeg | ||
+ | * MechanicalLeg | ||
+ | * MechanicalLeg | ||
+ | MovingLimbSegment | ||
+ | * MechanicalFoot | ||
+ | * MechanicalFoot | ||
+ | * MechanicalFoot | ||
+ | * MechanicalFoot | ||
+ | BloodPumpingSource | ||
+ | * Reactor | ||
+ | BloodFiltrationSource | ||
+ | * FluidReprocessor | ||
+ | * FluidReprocessor | ||
+ | |||
+ | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
+ | Verse.Log:Message (string) | ||
+ | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | ||
+ | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | ||
+ | Verse.Window:InnerWindowOnGUI (int) | ||
+ | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
+ | |||
+ | |||
+ | ===== Scyther ===== | ||
[[Scyther]] | [[Scyther]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ==== MechanicalTermite ==== | + | Scyther |
+ | ---------------- | ||
+ | BreathingPathway | ||
+ | * MechanicalNeck | ||
+ | EatingPathway | ||
+ | * MechanicalNeck | ||
+ | TalkingPathway | ||
+ | * MechanicalNeck | ||
+ | ConsciousnessSource | ||
+ | * ArtificialBrain | ||
+ | SightSource | ||
+ | * SightSensor | ||
+ | * SightSensor | ||
+ | HearingSource | ||
+ | * HearingSensor | ||
+ | * HearingSensor | ||
+ | ManipulationLimbSegment | ||
+ | * MechanicalHand | ||
+ | * MechanicalHand | ||
+ | * MechanicalShoulder | ||
+ | * MechanicalShoulder | ||
+ | ManipulationLimbCore | ||
+ | * MechanicalArm | ||
+ | * MechanicalArm | ||
+ | ManipulationLimbDigit | ||
+ | * MechanicalFinger | ||
+ | * MechanicalFinger | ||
+ | * MechanicalFinger | ||
+ | * MechanicalFinger | ||
+ | * MechanicalFinger | ||
+ | * MechanicalFinger | ||
+ | * MechanicalFinger | ||
+ | * MechanicalFinger | ||
+ | MovingLimbCore | ||
+ | * MechanicalLeg | ||
+ | * MechanicalLeg | ||
+ | MovingLimbSegment | ||
+ | * MechanicalFoot | ||
+ | * MechanicalFoot | ||
+ | BloodPumpingSource | ||
+ | * Reactor | ||
+ | BloodFiltrationSource | ||
+ | * FluidReprocessor | ||
+ | * FluidReprocessor | ||
+ | |||
+ | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
+ | Verse.Log:Message (string) | ||
+ | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | ||
+ | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | ||
+ | Verse.Window:InnerWindowOnGUI (int) | ||
+ | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
+ | |||
+ | |||
+ | ===== MechanicalTermite ===== | ||
[[Termite]] | [[Termite]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ==== Biotech ==== | + | MechanicalTermite |
+ | ---------------- | ||
+ | MovingLimbCore | ||
+ | * MechanicalTermiteBodyFirstRing | ||
+ | * MechanicalTermiteBodySecondRing | ||
+ | * MechanicalTermiteBodyThirdRing | ||
+ | ManipulationLimbCore | ||
+ | * MechanicalTermiteBodyFirstRing | ||
+ | * MechanicalTermiteBodySecondRing | ||
+ | * MechanicalTermiteBodyThirdRing | ||
+ | ConsciousnessSource | ||
+ | * ArtificialBrain | ||
+ | SightSource | ||
+ | * SightSensor | ||
+ | * SightSensor | ||
+ | HearingSource | ||
+ | * HearingSensor | ||
+ | * HearingSensor | ||
+ | BloodPumpingSource | ||
+ | * Reactor | ||
+ | BloodFiltrationSource | ||
+ | * FluidReprocessor | ||
+ | |||
+ | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
+ | Verse.Log:Message (string) | ||
+ | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | ||
+ | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | ||
+ | Verse.Window:InnerWindowOnGUI (int) | ||
+ | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
+ | |||
+ | |||
+ | ===== Biotech ===== | ||
{{Biotech|section=1}} | {{Biotech|section=1}} | ||
− | ===== Mech_Tunneler ===== | + | ====== Mech_Tunneler ====== |
[[Tunneler]] | [[Tunneler]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | Mech_Tunneler | |
− | + | ---------------- | |
− | + | BreathingPathway | |
− | + | * MechanicalNeck | |
− | + | EatingPathway | |
− | + | * MechanicalNeck | |
− | + | TalkingPathway | |
− | + | * MechanicalNeck | |
− | + | ConsciousnessSource | |
− | + | * ArtificialBrain | |
− | + | SightSource | |
− | + | * SightSensor | |
− | + | * SightSensor | |
− | + | HearingSource | |
− | + | * HearingSensor | |
− | + | * HearingSensor | |
− | + | ManipulationLimbSegment | |
− | + | * MechanicalShoulder | |
− | + | * MechanicalShoulder | |
− | + | ManipulationLimbCore | |
− | + | * MechanicalArm | |
− | + | * MechanicalArm | |
− | + | MovingLimbCore | |
− | + | * MechanicalLeg | |
− | + | * MechanicalLeg | |
− | + | MovingLimbSegment | |
− | + | * MechanicalFoot | |
− | + | * MechanicalFoot | |
− | + | BloodPumpingSource | |
− | + | * Reactor | |
− | + | BloodFiltrationSource | |
− | + | * FluidReprocessor | |
+ | * FluidReprocessor | ||
+ | |||
+ | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
+ | Verse.Log:Message (string) | ||
+ | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | ||
+ | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | ||
+ | Verse.Window:InnerWindowOnGUI (int) | ||
+ | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
+ | |||
− | ===== | + | ====== Mech_Light ====== |
− | [[ | + | [[Militor]], [[Lifter]], [[Constructoid]], [[Fabricor]], [[Cleansweeper]], [[War urchin]], [[Paramedic]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | Mech_Light | |
− | + | ---------------- | |
− | + | ManipulationLimbCore | |
− | + | * MechanicalThoraxCanManipulate | |
− | + | BreathingPathway | |
− | + | * MechanicalNeck | |
− | + | EatingPathway | |
− | + | * MechanicalNeck | |
− | + | TalkingPathway | |
− | + | * MechanicalNeck | |
− | + | ConsciousnessSource | |
− | + | * ArtificialBrain | |
− | + | SightSource | |
− | + | * SightSensor | |
− | + | HearingSource | |
− | + | * HearingSensor | |
− | + | MovingLimbCore | |
− | + | * SmallMechanicalLeg | |
− | + | * SmallMechanicalLeg | |
− | + | MovingLimbSegment | |
− | + | * SmallMechanicalFoot | |
− | + | * SmallMechanicalFoot | |
− | + | BloodPumpingSource | |
− | + | * Reactor | |
− | + | BloodFiltrationSource | |
− | + | * FluidReprocessor | |
− | + | ||
− | + | UnityEngine.StackTraceUtility:ExtractStackTrace () | |
− | + | Verse.Log:Message (string) | |
− | + | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | |
− | + | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | |
− | + | Verse.Window:InnerWindowOnGUI (int) | |
− | + | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
− | + | ||
− | + | ||
− | + | ====== Mech_Agrihand ====== | |
− | + | [[Agrihand]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | Mech_Agrihand | |
− | + | ---------------- | |
− | + | BreathingPathway | |
− | + | * MechanicalNeck | |
− | + | EatingPathway | |
− | + | * MechanicalNeck | |
− | + | TalkingPathway | |
− | + | * MechanicalNeck | |
− | + | ConsciousnessSource | |
− | + | * ArtificialBrain | |
− | + | SightSource | |
− | + | * SightSensor | |
− | + | HearingSource | |
− | + | * HearingSensor | |
− | + | ManipulationLimbSegment | |
− | + | * MechanicalShoulder | |
− | + | ManipulationLimbCore | |
− | + | * MechanicalArm | |
− | + | MovingLimbCore | |
− | + | * SmallMechanicalLeg | |
− | + | * SmallMechanicalLeg | |
− | + | MovingLimbSegment | |
− | + | * SmallMechanicalFoot | |
− | + | * SmallMechanicalFoot | |
− | + | BloodPumpingSource | |
− | + | * Reactor | |
− | + | BloodFiltrationSource | |
− | + | * FluidReprocessor | |
− | + | ||
− | + | UnityEngine.StackTraceUtility:ExtractStackTrace () | |
− | + | Verse.Log:Message (string) | |
− | + | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | |
− | + | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | |
− | + | Verse.Window:InnerWindowOnGUI (int) | |
− | + | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ===== | + | ====== Scorcher ====== |
− | [[ | + | [[Scorcher]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | Scorcher | |
− | + | ---------------- | |
− | + | ManipulationLimbCore | |
− | + | * MechanicalThoraxCanManipulate | |
− | + | BreathingPathway | |
− | + | * MechanicalNeck | |
− | + | EatingPathway | |
− | + | * MechanicalNeck | |
− | + | TalkingPathway | |
− | + | * MechanicalNeck | |
− | + | ConsciousnessSource | |
− | + | * ArtificialBrain | |
− | + | SightSource | |
− | + | * SightSensor | |
− | + | * SightSensor | |
− | + | HearingSource | |
− | + | * HearingSensor | |
− | + | * HearingSensor | |
− | + | MovingLimbCore | |
− | + | * MechanicalLeg | |
− | + | * MechanicalLeg | |
− | + | * MechanicalLeg | |
− | + | * MechanicalLeg | |
− | + | MovingLimbSegment | |
− | + | * MechanicalFoot | |
− | + | * MechanicalFoot | |
− | + | * MechanicalFoot | |
− | + | * MechanicalFoot | |
− | + | BloodPumpingSource | |
− | + | * Reactor | |
− | + | BloodFiltrationSource | |
− | + | * FluidReprocessor | |
− | + | * FluidReprocessor | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | UnityEngine.StackTraceUtility:ExtractStackTrace () | |
− | + | Verse.Log:Message (string) | |
− | + | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | |
− | + | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | |
− | + | Verse.Window:InnerWindowOnGUI (int) | |
− | + | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ===== | + | ====== Apocriton ====== |
− | [[ | + | [[Apocriton]] |
− | + | ||
− | + | Apocriton | |
− | + | ---------------- | |
− | + | ManipulationLimbCore | |
− | + | * MechanicalThoraxCanManipulate | |
− | + | BreathingPathway | |
− | + | * MechanicalNeck | |
− | + | EatingPathway | |
− | + | * MechanicalNeck | |
− | + | TalkingPathway | |
− | + | * MechanicalNeck | |
− | + | ConsciousnessSource | |
− | + | * ArtificialBrain | |
− | + | SightSource | |
− | + | * SightSensor | |
− | + | * SightSensor | |
− | + | HearingSource | |
− | + | * HearingSensor | |
− | + | * HearingSensor | |
− | + | MovingLimbCore | |
− | + | * MechanicalLeg | |
− | + | * MechanicalLeg | |
− | + | * MechanicalLeg | |
− | + | * MechanicalLeg | |
− | + | MovingLimbSegment | |
− | + | * MechanicalFoot | |
− | + | * MechanicalFoot | |
− | + | * MechanicalFoot | |
− | + | * MechanicalFoot | |
− | + | BloodPumpingSource | |
− | + | * Reactor | |
− | + | BloodFiltrationSource | |
− | + | * FluidReprocessor | |
− | + | * FluidReprocessor | |
+ | |||
+ | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
+ | Verse.Log:Message (string) | ||
+ | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | ||
+ | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | ||
+ | Verse.Window:InnerWindowOnGUI (int) | ||
+ | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
+ | |||
− | ===== | + | ====== Mech_Diabolus ====== |
− | [[ | + | [[Diabolus]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ===== | + | Mech_Diabolus |
− | [[ | + | ---------------- |
− | + | MovingLimbCore | |
− | + | * MechanicalDiabolusBodyFifthRing | |
− | + | * MechanicalDiabolusBodyFirstRing | |
− | + | * MechanicalDiabolusBodyFourthRing | |
− | + | * MechanicalDiabolusBodySecondRing | |
− | + | * MechanicalDiabolusBodySixthRing | |
− | + | * MechanicalDiabolusBodyThirdRing | |
− | + | ManipulationLimbCore | |
− | + | * MechanicalDiabolusBodyFifthRing | |
− | + | * MechanicalDiabolusBodyFirstRing | |
− | + | * MechanicalDiabolusBodyFourthRing | |
− | + | * MechanicalDiabolusBodySecondRing | |
− | + | * MechanicalDiabolusBodySixthRing | |
− | + | * MechanicalDiabolusBodyThirdRing | |
− | + | ConsciousnessSource | |
− | + | * ArtificialBrain | |
− | + | SightSource | |
− | + | * SightSensor | |
− | + | * SightSensor | |
− | + | HearingSource | |
− | + | * HearingSensor | |
− | + | * HearingSensor | |
− | + | BloodPumpingSource | |
− | + | * Reactor | |
− | + | BloodFiltrationSource | |
− | + | * FluidReprocessor | |
− | + | ||
− | + | UnityEngine.StackTraceUtility:ExtractStackTrace () | |
− | + | Verse.Log:Message (string) | |
− | + | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | |
− | + | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | |
− | + | Verse.Window:InnerWindowOnGUI (int) | |
− | + | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
− | + | ||
− | + | ||
− | + | ====== Mech_Centurion ====== | |
− | + | [[Centurion]] | |
− | + | ||
− | + | Mech_Centurion | |
− | + | ---------------- | |
− | + | ManipulationLimbCore | |
− | + | * MechanicalThoraxCanManipulate | |
− | + | BreathingPathway | |
− | + | * MechanicalNeck | |
− | + | EatingPathway | |
− | + | * MechanicalNeck | |
− | + | TalkingPathway | |
− | + | * MechanicalNeck | |
− | + | ConsciousnessSource | |
− | + | * ArtificialBrain | |
− | + | SightSource | |
− | + | * SightSensor | |
− | + | * SightSensor | |
− | + | HearingSource | |
− | + | * HearingSensor | |
− | + | * HearingSensor | |
− | + | MovingLimbCore | |
− | + | * MechanicalLeg | |
− | + | * MechanicalLeg | |
− | + | * MechanicalLeg | |
− | + | * MechanicalLeg | |
− | + | MovingLimbSegment | |
− | + | * MechanicalFoot | |
− | + | * MechanicalFoot | |
− | + | * MechanicalFoot | |
− | + | * MechanicalFoot | |
− | + | BloodPumpingSource | |
− | + | * Reactor | |
− | + | BloodFiltrationSource | |
− | + | * FluidReprocessor | |
− | + | * FluidReprocessor | |
− | + | ||
− | + | UnityEngine.StackTraceUtility:ExtractStackTrace () | |
− | + | Verse.Log:Message (string) | |
− | + | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | |
− | + | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | |
− | + | Verse.Window:InnerWindowOnGUI (int) | |
− | + | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
− | + | ||
− | + | ||
− | + | ====== Mech_Warqueen ====== | |
− | + | [[War queen]] | |
− | + | ||
− | + | Mech_Warqueen | |
− | + | ---------------- | |
− | + | MovingLimbCore | |
− | + | * MechanicalWarqueenBodyFifthRing | |
− | + | * MechanicalWarqueenBodyFirstRing | |
− | + | * MechanicalWarqueenBodyFourthRing | |
− | + | * MechanicalWarqueenBodySecondRing | |
− | + | * MechanicalWarqueenBodyThirdRing | |
− | + | ManipulationLimbCore | |
− | + | * MechanicalWarqueenBodyFifthRing | |
− | + | * MechanicalWarqueenBodyFirstRing | |
+ | * MechanicalWarqueenBodyFourthRing | ||
+ | * MechanicalWarqueenBodySecondRing | ||
+ | * MechanicalWarqueenBodyThirdRing | ||
+ | ConsciousnessSource | ||
+ | * ArtificialBrain | ||
+ | SightSource | ||
+ | * SightSensor | ||
+ | * SightSensor | ||
+ | HearingSource | ||
+ | * HearingSensor | ||
+ | * HearingSensor | ||
+ | BloodPumpingSource | ||
+ | * Reactor | ||
+ | BloodFiltrationSource | ||
+ | * FluidReprocessor | ||
+ | |||
+ | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
+ | Verse.Log:Message (string) | ||
+ | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | ||
+ | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | ||
+ | Verse.Window:InnerWindowOnGUI (int) | ||
+ | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ===== | + | ===== Anomaly ===== |
− | + | {{Anomaly|section=1}} | |
− | + | ====== Noctol ====== | |
− | + | [[Noctol]] | |
− | + | ||
− | + | Noctol | |
− | + | ---------------- | |
− | + | Spine | |
− | + | * Spine | |
− | + | MetabolismSource | |
− | + | * Liver | |
− | + | * Stomach | |
− | + | BloodPumpingSource | |
− | + | * Heart | |
− | + | BreathingSource | |
− | + | * Lung | |
− | + | * Lung | |
− | + | BloodFiltrationKidney | |
− | + | * Kidney | |
− | + | * Kidney | |
− | + | BloodFiltrationLiver | |
− | + | * Liver | |
− | + | BreathingPathway | |
− | + | * Neck | |
− | + | EatingPathway | |
− | + | * Neck | |
− | + | TalkingPathway | |
− | + | * Neck | |
− | + | ConsciousnessSource | |
− | + | * Brain | |
− | + | SightSource | |
− | + | * Eye | |
− | + | * Eye | |
− | + | HearingSource | |
− | + | * Ear | |
− | + | * Ear | |
− | + | ManipulationLimbCore | |
− | + | * AnimalJaw | |
− | + | MovingLimbCore | |
− | + | * Leg | |
− | + | * Leg | |
− | + | * Leg | |
− | + | * Leg | |
− | + | MovingLimbSegment | |
+ | * NoctolClaw | ||
+ | * NoctolClaw | ||
+ | * NoctolClaw | ||
+ | * NoctolClaw | ||
+ | |||
+ | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
+ | Verse.Log:Message (string) | ||
+ | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | ||
+ | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | ||
+ | Verse.Window:InnerWindowOnGUI (int) | ||
+ | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ===== | + | ====== Nociosphere ====== |
− | [[ | + | [[Nociosphere]] |
− | + | ||
− | + | Nociosphere | |
− | + | ---------------- | |
− | + | ManipulationLimbCore | |
− | + | * NociosphereShell | |
− | + | ConsciousnessSource | |
− | + | * NociosphereCore | |
− | + | BloodPumpingSource | |
− | + | * NociosphereCore | |
− | + | BloodFiltrationSource | |
− | + | * NociosphereCore | |
− | + | SightSource | |
− | + | * NociosphereCore | |
− | + | HearingSource | |
− | + | * NociosphereCore | |
− | + | ||
− | + | UnityEngine.StackTraceUtility:ExtractStackTrace () | |
− | + | Verse.Log:Message (string) | |
− | + | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | |
− | + | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | |
− | + | Verse.Window:InnerWindowOnGUI (int) | |
− | + | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
− | + | ||
− | + | ||
− | + | ====== Metalhorror ====== | |
− | + | [[Metalhorror]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | Metalhorror | |
− | + | ---------------- | |
− | + | ManipulationLimbCore | |
− | + | * MetalhorrorArm | |
− | + | * MetalhorrorArm | |
− | + | * MetalhorrorTorso | |
− | + | BloodPumpingSource | |
− | + | * MetalhorrorCore | |
− | + | BloodFiltrationSource | |
− | + | * MetalhorrorCore | |
− | + | BreathingPathway | |
− | + | * MetalhorrorNeck | |
− | + | EatingPathway | |
− | + | * MetalhorrorNeck | |
− | + | TalkingPathway | |
− | + | * MetalhorrorNeck | |
− | + | ConsciousnessSource | |
− | + | * MetalhorrorBrain | |
− | + | SightSource | |
− | + | * MetalhorrorBrain | |
− | + | HearingSource | |
− | + | * MetalhorrorBrain | |
− | + | ManipulationLimbSegment | |
− | + | * MetalhorrorShoulder | |
− | + | * MetalhorrorShoulder | |
− | + | MovingLimbCore | |
− | + | * MetalhorrorLeg | |
− | + | * MetalhorrorLeg | |
− | + | MovingLimbSegment | |
− | + | * MetalhorrorFoot | |
− | + | * MetalhorrorFoot | |
− | + | ||
− | + | UnityEngine.StackTraceUtility:ExtractStackTrace () | |
− | + | Verse.Log:Message (string) | |
− | + | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | |
− | + | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | |
− | + | Verse.Window:InnerWindowOnGUI (int) | |
− | + | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | === | + | ====== FleshmassNucleus ====== |
− | == | + | [[Fleshmass nucleus]] |
− | + | ||
− | + | FleshmassNucleus | |
− | + | ---------------- | |
− | + | ConsciousnessSource | |
− | + | * FleshmassNucleusCore | |
− | + | BloodPumpingSource | |
− | + | * FleshmassNucleusCore | |
− | + | BloodFiltrationSource | |
− | + | * FleshmassNucleusCore | |
− | + | SightSource | |
− | + | * FleshmassNucleusCore | |
− | + | HearingSource | |
− | + | * FleshmassNucleusCore | |
− | + | ManipulationLimbCore | |
− | + | * FleshmassNucleusCore | |
− | + | ||
− | + | UnityEngine.StackTraceUtility:ExtractStackTrace () | |
− | + | Verse.Log:Message (string) | |
− | + | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | |
− | + | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | |
− | + | Verse.Window:InnerWindowOnGUI (int) | |
− | + | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
− | + | ||
− | + | ||
− | + | ====== Gorehulk ====== | |
− | + | [[Gorehulk]] | |
− | + | ||
− | + | Gorehulk | |
− | + | ---------------- | |
− | + | BreathingSourceCage | |
− | + | * Ribcage | |
− | + | * Sternum | |
− | + | Pelvis | |
− | + | * Pelvis | |
− | + | Spine | |
− | + | * Spine | |
− | + | MetabolismSource | |
− | + | * Liver | |
− | + | * Stomach | |
− | + | BloodPumpingSource | |
− | + | * Heart | |
− | + | BreathingSource | |
− | + | * Lung | |
− | + | * Lung | |
− | + | BloodFiltrationKidney | |
− | + | * Kidney | |
− | + | * Kidney | |
− | + | BloodFiltrationLiver | |
− | + | * Liver | |
− | + | BreathingPathway | |
− | + | * Neck | |
− | + | EatingPathway | |
− | + | * Neck | |
− | + | TalkingPathway | |
− | + | * Neck | |
− | + | ConsciousnessSource | |
− | + | * Brain | |
− | + | SightSource | |
− | + | * Eye | |
− | + | * Eye | |
− | + | EatingSource | |
− | + | * Jaw | |
− | + | TalkingSource | |
− | + | * Jaw | |
− | + | ManipulationLimbSegment | |
− | + | * Clavicle | |
− | + | * Clavicle | |
− | + | * Shoulder | |
− | + | * Shoulder | |
− | + | Mirrored | |
− | + | * Clavicle | |
− | + | * Clavicle | |
− | + | * Femur | |
− | + | * Femur | |
− | + | * Shoulder | |
− | + | * Shoulder | |
− | + | * Tibia | |
− | + | * Tibia | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | ManipulationLimbCore | |
− | + | * FleshClub_Gorehulk | |
− | + | * FleshClub_Gorehulk | |
− | + | MovingLimbCore | |
− | + | * Leg | |
− | + | * Leg | |
− | + | MovingLimbSegment | |
− | + | * Femur | |
− | + | * Femur | |
− | + | * Foot | |
− | + | * Foot | |
− | + | * Tibia | |
− | + | * Tibia | |
− | + | MovingLimbDigit | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | * Toe | |
− | + | ||
− | + | UnityEngine.StackTraceUtility:ExtractStackTrace () | |
− | + | Verse.Log:Message (string) | |
− | + | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | |
− | + | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | |
− | + | Verse.Window:InnerWindowOnGUI (int) | |
− | + | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
− | + | ||
− | + | ||
− | + | ====== Devourer ====== | |
− | + | [[Devourer]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | Devourer | |
− | + | ---------------- | |
− | + | MovingLimbCore | |
− | + | * MovingBody | |
− | + | ManipulationLimbCore | |
− | + | * MovingBody | |
− | + | Spine | |
− | + | * Spine | |
− | + | MetabolismSource | |
− | + | * Liver | |
− | + | * Stomach | |
− | + | BloodPumpingSource | |
− | + | * Heart | |
− | + | BreathingSource | |
− | + | * Lung | |
− | + | * Lung | |
− | + | BloodFiltrationKidney | |
− | + | * Kidney | |
− | + | * Kidney | |
− | + | BloodFiltrationLiver | |
− | + | * Liver | |
− | + | BreathingPathway | |
− | + | * Neck | |
− | + | EatingPathway | |
− | + | * Neck | |
− | + | TalkingPathway | |
− | + | * Neck | |
− | + | ConsciousnessSource | |
− | + | * Brain | |
− | + | SightSource | |
− | + | * Eye | |
− | + | * Eye | |
− | + | HearingSource | |
− | + | * Ear | |
− | + | * Ear | |
− | + | ||
− | + | UnityEngine.StackTraceUtility:ExtractStackTrace () | |
− | + | Verse.Log:Message (string) | |
− | + | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | |
− | + | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | |
− | + | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | |
− | + | Verse.Window:InnerWindowOnGUI (int) | |
− | + | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
− | + | ||
− | + | ||
− | + | ====== Bulbfreak ====== | |
− | + | [[Bulbfreak]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | Bulbfreak | |
− | + | ---------------- | |
− | + | MovingLimbCore | |
− | + | * MovingBodyFleshbeast | |
− | + | Spine | |
− | + | * Spine | |
− | + | MetabolismSource | |
− | + | * Liver | |
− | + | * Stomach | |
− | + | BloodPumpingSource | |
− | + | * Heart | |
− | + | BreathingSource | |
− | + | * Lung | |
− | + | * Lung | |
− | + | BloodFiltrationKidney | |
− | + | * Kidney | |
− | + | * Kidney | |
− | + | BloodFiltrationLiver | |
− | + | * Liver | |
− | + | ConsciousnessSource | |
− | + | * Brain | |
− | + | SightSource | |
− | + | * Eye | |
− | + | * Eye | |
− | + | ManipulationLimbCore | |
− | + | * Tentacle | |
− | + | * Tentacle | |
− | + | * Tentacle | |
− | + | * Tentacle | |
− | + | * Tentacle | |
− | + | ||
− | + | UnityEngine.StackTraceUtility:ExtractStackTrace () | |
+ | Verse.Log:Message (string) | ||
+ | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | ||
+ | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | ||
+ | Verse.Window:InnerWindowOnGUI (int) | ||
+ | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
+ | |||
+ | |||
+ | ====== Toughspike ====== | ||
+ | [[Toughspike]] | ||
− | + | Toughspike | |
− | + | ---------------- | |
− | + | Spine | |
+ | * Spine | ||
+ | MetabolismSource | ||
+ | * Liver | ||
+ | * Stomach | ||
+ | BloodPumpingSource | ||
+ | * Heart | ||
+ | BreathingSource | ||
+ | * Lung | ||
+ | * Lung | ||
+ | BloodFiltrationKidney | ||
+ | * Kidney | ||
+ | * Kidney | ||
+ | BloodFiltrationLiver | ||
+ | * Liver | ||
+ | BreathingPathway | ||
+ | * Neck | ||
+ | EatingPathway | ||
+ | * Neck | ||
+ | TalkingPathway | ||
+ | * Neck | ||
+ | ConsciousnessSource | ||
+ | * Brain | ||
+ | SightSource | ||
+ | * Eye | ||
+ | * Eye | ||
+ | EatingSource | ||
+ | * Jaw | ||
+ | TalkingSource | ||
+ | * Jaw | ||
+ | ManipulationLimbSegment | ||
+ | * Shoulder | ||
+ | * Shoulder | ||
+ | Mirrored | ||
+ | * Shoulder | ||
+ | * Shoulder | ||
+ | ManipulationLimbCore | ||
+ | * FleshbeastSpike | ||
+ | * FleshbeastSpike | ||
+ | MovingLimbCore | ||
+ | * FleshbeastLeg | ||
+ | * FleshbeastLeg | ||
+ | |||
+ | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
+ | Verse.Log:Message (string) | ||
+ | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | ||
+ | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | ||
+ | Verse.Window:InnerWindowOnGUI (int) | ||
+ | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
+ | |||
+ | |||
+ | ====== Trispike ====== | ||
+ | [[Trispike]] | ||
+ | |||
+ | Trispike | ||
+ | ---------------- | ||
+ | Spine | ||
+ | * Spine | ||
+ | ManipulationLimbCore | ||
+ | * FleshbeastSpike | ||
+ | * FleshbeastSpike | ||
+ | * FleshbeastSpike | ||
+ | MetabolismSource | ||
+ | * Liver | ||
+ | * Stomach | ||
+ | BloodPumpingSource | ||
+ | * Heart | ||
+ | BreathingSource | ||
+ | * Lung | ||
+ | * Lung | ||
+ | BloodFiltrationKidney | ||
+ | * Kidney | ||
+ | * Kidney | ||
+ | BloodFiltrationLiver | ||
+ | * Liver | ||
+ | BreathingPathway | ||
+ | * Neck | ||
+ | EatingPathway | ||
+ | * Neck | ||
+ | TalkingPathway | ||
+ | * Neck | ||
+ | ConsciousnessSource | ||
+ | * Brain | ||
+ | SightSource | ||
+ | * Eye | ||
+ | * Eye | ||
+ | EatingSource | ||
+ | * Jaw | ||
+ | TalkingSource | ||
+ | * Jaw | ||
+ | ManipulationLimbSegment | ||
+ | * Shoulder | ||
+ | * Shoulder | ||
+ | Mirrored | ||
+ | * Shoulder | ||
+ | * Shoulder | ||
+ | MovingLimbCore | ||
+ | * FleshbeastLeg | ||
+ | * FleshbeastLeg | ||
+ | |||
+ | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
+ | Verse.Log:Message (string) | ||
+ | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | ||
+ | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | ||
+ | Verse.Window:InnerWindowOnGUI (int) | ||
+ | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
+ | |||
+ | |||
+ | ====== Fingerspike ====== | ||
+ | [[Fingerspike]] | ||
+ | |||
+ | Fingerspike | ||
+ | ---------------- | ||
+ | Spine | ||
+ | * Spine | ||
+ | ManipulationLimbCore | ||
+ | * FleshbeastSpike | ||
+ | MetabolismSource | ||
+ | * Liver | ||
+ | * Stomach | ||
+ | BloodPumpingSource | ||
+ | * Heart | ||
+ | BreathingSource | ||
+ | * Lung | ||
+ | * Lung | ||
+ | BloodFiltrationKidney | ||
+ | * Kidney | ||
+ | * Kidney | ||
+ | BloodFiltrationLiver | ||
+ | * Liver | ||
+ | BreathingPathway | ||
+ | * Neck | ||
+ | EatingPathway | ||
+ | * Neck | ||
+ | TalkingPathway | ||
+ | * Neck | ||
+ | ConsciousnessSource | ||
+ | * Brain | ||
+ | SightSource | ||
+ | * Eye | ||
+ | * Eye | ||
+ | EatingSource | ||
+ | * Jaw | ||
+ | TalkingSource | ||
+ | * Jaw | ||
+ | ManipulationLimbSegment | ||
+ | * Shoulder | ||
+ | * Shoulder | ||
+ | Mirrored | ||
+ | * Shoulder | ||
+ | * Shoulder | ||
+ | MovingLimbCore | ||
+ | * FleshbeastLeg | ||
+ | * FleshbeastLeg | ||
+ | |||
+ | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
+ | Verse.Log:Message (string) | ||
+ | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | ||
+ | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | ||
+ | Verse.Window:InnerWindowOnGUI (int) | ||
+ | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
+ | |||
+ | |||
+ | ====== Dreadmeld ====== | ||
+ | [[Dreadmeld]] | ||
+ | |||
+ | Dreadmeld | ||
+ | ---------------- | ||
+ | MovingLimbCore | ||
+ | * MovingBodyFleshbeast | ||
+ | Spine | ||
+ | * Spine | ||
+ | MetabolismSource | ||
+ | * Liver | ||
+ | * Stomach | ||
+ | BloodPumpingSource | ||
+ | * Heart | ||
+ | BreathingSource | ||
+ | * Lung | ||
+ | * Lung | ||
+ | BloodFiltrationKidney | ||
+ | * Kidney | ||
+ | * Kidney | ||
+ | BloodFiltrationLiver | ||
+ | * Liver | ||
+ | ManipulationLimbCore | ||
+ | * FleshbeastSpike | ||
+ | * FleshbeastSpike | ||
+ | * Tentacle | ||
+ | * Tentacle | ||
+ | * Tentacle | ||
+ | ConsciousnessSource | ||
+ | * Brain | ||
+ | SightSource | ||
+ | * Eye | ||
+ | * Eye | ||
+ | |||
+ | UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
+ | Verse.Log:Message (string) | ||
+ | Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () | ||
+ | Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | ||
+ | Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | ||
+ | Verse.Window:InnerWindowOnGUI (int) | ||
+ | UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | ==== Minifiable Tags ==== | ||
+ | |||
+ | |||
+ | ==== Thing Set Maker Test ==== | ||
+ | |||
+ | |||
+ | ==== Thing Set Maker Possible Defs ==== | ||
+ | |||
+ | |||
+ | ==== Thing Set Maker Sampled ==== | ||
+ | |||
+ | |||
+ | ==== Rewards Generation ==== | ||
+ | |||
+ | |||
+ | ==== Rewards Generation Sampled ==== | ||
+ | |||
+ | |||
+ | ==== Work Disables ==== | ||
+ | |||
+ | |||
+ | ==== Food Preferability ==== | ||
+ | |||
+ | |||
+ | ==== Ingestible Max Satisfied Title ==== | ||
+ | |||
+ | |||
+ | ==== Ability Costs ==== | ||
+ | |||
+ | |||
+ | ==== Site Part Defs ==== | ||
+ | |||
+ | |||
+ | ==== Map Danger ==== | ||
+ | |||
+ | |||
+ | ==== Gen Steps ==== | ||
+ | |||
+ | |||
+ | ==== World Gen Steps ==== | ||
+ | |||
+ | |||
+ | ==== Shuttle Defs To Avoid ==== | ||
+ | |||
+ | |||
+ | ==== Ritual Duration ==== | ||
+ | |||
+ | |||
+ | ==== Player Wealth ==== | ||
+ | |||
+ | |||
+ | ==== Memes And Precepts ==== | ||
+ | |||
+ | |||
+ | ==== Generate Gene Sets X10 ==== | ||
+ | |||
+ | |||
+ | ==== Genes ==== | ||
+ | |||
+ | |||
+ | ==== Xenotypes ==== | ||
+ | |||
+ | |||
+ | ==== Precept Defs ==== | ||
+ | |||
+ | |||
+ | ==== Thing Trade Tags ==== | ||
+ | |||
+ | |||
+ | ==== Structure Color Defs ==== | ||
+ | |||
+ | |||
+ | ==== Psychic Rituals ==== | ||
+ | |||
+ | |||
+ | ==== Analysis Details ==== | ||
+ | |||
+ | |||
+ | ==== Relic Things ==== | ||
+ | |||
+ | |||
+ | ==== Relic Market Values ==== | ||
+ | |||
+ | |||
+ | ==== Relic Stuffs ==== | ||
+ | |||
+ | |||
+ | ==== Collections Memory Usage ==== | ||
+ | |||
+ | |||
+ | ==== Key Strings ==== | ||
+ | |||
+ | |||
+ | ==== Def Names ==== | ||
+ | |||
+ | |||
+ | ==== Def Names All ==== | ||
+ | |||
+ | |||
+ | ==== Def Labels ==== | ||
+ | |||
+ | |||
+ | ==== Best Thing Request Group ==== | ||
+ | |||
+ | |||
+ | ==== Damage Test ==== | ||
+ | |||
+ | |||
+ | ==== Terrains ==== | ||
+ | |||
+ | |||
+ | ==== Terrain Affordances ==== | ||
+ | |||
+ | |||
+ | ==== Wild Miss Results ==== | ||
+ | |||
+ | |||
+ | ==== Thing Path Costs Ignore Repeaters ==== | ||
+ | |||
+ | |||
+ | ==== Difficulty Details ==== | ||
+ | |||
+ | |||
+ | ==== Manhunter Results ==== | ||
+ | |||
+ | |||
+ | ==== Population Intents ==== | ||
+ | |||
+ | |||
+ | ==== Mech Cluster Building Selection ==== | ||
+ | |||
+ | |||
+ | ==== Permanent Injury Calculations ==== | ||
+ | |||
+ | |||
+ | ==== Apparel Pairs ==== | ||
+ | |||
+ | |||
+ | ==== Apparel Pairs By Thing ==== | ||
+ | |||
+ | |||
+ | ==== Weapon Pairs ==== | ||
+ | |||
+ | |||
+ | ==== Weapon Pairs By Thing ==== | ||
+ | |||
+ | |||
+ | ==== Pawn Groups Made ==== | ||
+ | |||
+ | |||
+ | ==== Visitor Gift Chance ==== | ||
+ | |||
+ | |||
+ | ==== Apparel Valid Life Stages ==== | ||
+ | |||
+ | |||
+ | ==== Quality Generation Data ==== | ||
+ | |||
+ | |||
+ | ==== Stock Generation Animals ==== | ||
+ | |||
+ | |||
+ | ==== Techprints From Factions ==== | ||
+ | |||
+ | |||
+ | ==== Techprints From Factions Chances ==== | ||
+ | |||
+ | |||
+ | ==== Wall Stuffs ==== | ||
+ | |||
+ | |||
+ | ==== Beggar Quest Items ==== | ||
+ | |||
+ | |||
+ | </div> | ||
+ | </div> | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | |||
+ | === Pawns === | ||
+ | <div class="mw-collapsible-content"> | ||
+ | ==== Pawn Kinds Basics ==== | ||
+ | {| {{STDT| sortable mw-collapsible mw-collapsed}} | ||
+ | ! defName !! faction !! points !! min age !! max age !! recruit resistance !! recruit will !! item quality !! force norm gear qual !! weapon $ !! apparel $ !! tech hediffs chance !! tech hediffs $ !! gear health !! inv nutrition !! addiction chance !! combat drug chance !! combat drug count !! backstory cryptosleep commonality | ||
+ | |- | ||
+ | | SpaceRefugee || || 30 || 0 || || 12~19 || 1~3 || Normal || {{Good|✓}} || 0~0 || 0~1000 || 8% || 50~800 || 0.400000006~1.39999998 || 0 || 8% || || || 100% | ||
+ | |- | ||
+ | | SpaceRefugee_Clothed || || 30 || 0 || || 0~0 || 0~0 || Normal || {{Good|✓}} || 0~0 || 200~1000 || 8% || 50~800 || 1~1 || 0 || 8% || || || 100% | ||
+ | |- | ||
+ | | WildMan || || 30 || 0 || || 28~44 || 2~4 || {{Bad|Poor}} || || 0~0 || 0~0 || 3% || 50~50 || 1~1 || 0 || 3% || || || 10% | ||
+ | |- | ||
+ | | LeatheryStranger || || 55 || 35 || 70 || 0~0 || 80~90 || Normal || {{Good|✓}} || 0~0 || 0~0 || || 0~0 || 1~1 || 10 || 0% || || || | ||
+ | |- | ||
+ | | DarkScholar || || 55 || 40 || 70 || 0~0 || 80~90 || {{Bad|Poor}} || || 0~0 || 0~0 || || 0~0 || 1~1 || 10 || 0% || || || | ||
+ | |- | ||
+ | | DealMaker || || 55 || 20 || 40 || 0~0 || 80~90 || {{Good|Good}} || || 0~0 || 0~0 || || 0~0 || 1~1 || 10 || 0% || || || | ||
+ | |- | ||
+ | | CreepDrifter || || 55 || 20 || 60 || 0~0 || 80~90 || {{Bad|Poor}} || {{Good|✓}} || 60~200 || 90~280 || 15% || 50~50 || 0.200000003~0.600000024 || 0 || 0% || || || | ||
+ | |- | ||
+ | | Blindhealer || || 55 || 55 || 80 || 0~0 || 80~90 || Normal || {{Good|✓}} || 0~0 || 0~0 || || 0~0 || 1~1 || 10 || 0% || || || | ||
+ | |- | ||
+ | | TimelessOne || || 55 || 13 || 16 || 0~0 || 80~90 || {{Good|Good}} || || 0~0 || 0~0 || || 0~0 || 1~1 || 10 || 0% || || || | ||
+ | |- | ||
+ | | CultEscapee || || 55 || 18 || 70 || 0~0 || 80~90 || Normal || {{Good|✓}} || 0~0 || 0~0 || || 0~0 || 1~1 || 10 || 0% || || || | ||
+ | |- | ||
+ | | LoneGenius || || 55 || 30 || 80 || 0~0 || 80~90 || Normal || {{Good|✓}} || 0~0 || 0~0 || || 0~0 || 1~1 || 10 || 0% || || || | ||
+ | |- | ||
+ | | Mechanitor_Basic || || 85 || 0 || || 0~1 || 0~0 || Normal || || 300~900 || 0~1000 || || 1000~2000 || 1~1 || 0 || 8% || 50% || 1~2 || 100% | ||
+ | |- | ||
+ | | Sanguophage || || 100 || 0 || || 10~80 || 5~15 || Normal || || 600~800 || 500~700 || 15% || 0~1800 || 1~1 || 0.5 || 8% || 10% || 1~2 || 10% | ||
+ | |- | ||
+ | | Beggar || Beggars || 35 || 0 || || 4~8 || 0~1 || {{Bad|Awful}} || || 60~200 || 45~190 || 15% || 50~50 || 0.100000001~0.300000012 || 0 || 0% || || || | ||
+ | |- | ||
+ | | Slave || OutlanderCivil || 30 || 0 || || 10~17 || 0~0 || {{Bad|Poor}} || || 0~0 || 0~350 || 3% || 50~800 || 0.200000003~0.800000012 || 1 || 5% || || || 10% | ||
+ | |- | ||
+ | | Slave_Empire || OutlanderCivil || 30 || 0 || || 10~17 || 0~0 || {{Bad|Poor}} || || 0~0 || 0~350 || 3% || 50~800 || 0.200000003~0.800000012 || 1 || 5% || || || 10% | ||
+ | |- | ||
+ | | Logger || OutlanderCivil || 35 || 0 || || 10~17 || 1~2 || {{Bad|Poor}} || || 65~125 || 200~400 || 6% || 50~600 || 0.200000003~2 || 2.55 || 5% || || || 5% | ||
+ | |- | ||
+ | | Farmer || OutlanderCivil || 35 || 0 || || 10~17 || 1~2 || {{Bad|Poor}} || || 65~125 || 200~400 || 80% || 1000~1000 || 0.200000003~2 || 2.55 || 5% || || || 5% | ||
+ | |- | ||
+ | | Town_Councilman || OutlanderCivil || 40 || 30 || || 7~11 || 3~5 || {{Good|Good}} || || 200~200 || 700~1200 || 15% || 600~1500 || 1~1 || 2.55 || 5% || || || 5% | ||
+ | |- | ||
+ | | Miner || OutlanderCivil || 40 || 0 || || 10~17 || 1~2 || {{Bad|Poor}} || || 65~125 || 200~400 || 80% || 1000~1000 || 0.200000003~2 || 2.55 || 5% || || || 5% | ||
+ | |- | ||
+ | | Villager || OutlanderCivil || 45 || 0 || || 10~17 || 0~1 || {{Bad|Poor}} || || 65~250 || 200~400 || 6% || 50~600 || 0.200000003~2 || 2.55 || 5% || || || 5% | ||
+ | |- | ||
+ | | Town_Trader || OutlanderCivil || 45 || 0 || || 12~20 || 2~4 || Normal || || 200~200 || 400~600 || 15% || 600~1500 || 1~1 || 2.55 || 5% || || || 5% | ||
+ | |- | ||
+ | | Villager_Child || OutlanderCivil || 45 || 0 || || 10~17 || 0~1 || {{Bad|Poor}} || || 0~0 || 200~400 || 6% || 50~600 || 0.200000003~2 || 2.55 || 5% || || || 5% | ||
+ | |- | ||
+ | | Hunter || OutlanderCivil || 52 || 0 || || 10~17 || 1~2 || {{Bad|Poor}} || || 140~250 || 200~400 || 6% || 50~600 || 0.200000003~2 || 2.55 || 5% || || || 5% | ||
+ | |- | ||
+ | | StrangerInBlack || OutlanderCivil || 55 || 20 || 55 || 0~2 || 0~0 || {{Good|Good}} || || 500~500 || 0~0 || || 0~0 || 1~1 || 10 || 5% || || || 5% | ||
+ | |- | ||
+ | | Town_Guard || OutlanderCivil || 60 || 0 || || 15~24 || 1~3 || Normal || || 250~400 || 400~600 || 4% || 200~700 || 0.600000024~2 || 2.55 || 5% || || || 5% | ||
+ | |- | ||
+ | | WellEquippedTraveler || OutlanderCivil || 70 || 0 || || 30~40 || 3~5 || {{Good|Excellent}} || || 400~600 || 300~600 || 15% || 500~1000 || 1~1 || 0 || 0% || || || | ||
+ | |- | ||
+ | | ShamblerSwarmer || Entities || 40 || 0 || || 7~12 || 0~1 || {{Bad|Poor}} || || 0~0 || 0~100 || || 0~0 || 0.200000003~0.400000006 || 0 || 0% || || || | ||
+ | |- | ||
+ | | ShamblerSoldier || Entities || 45 || 0 || || 7~12 || 0~1 || {{Bad|Poor}} || || 0~0 || 200~3000 || || 1000~2000 || 0.200000003~0.400000006 || 0 || 0% || || || | ||
+ | |- | ||
+ | | Tribal_Child || TribeCivil || 30 || 0 || 60 || 17~27 || 1~3 || {{Bad|Poor}} || || 0~0 || 180~350 || 3% || 50~50 || 0.5~1.79999995 || 2.55 || 5% || || || | ||
+ | |- | ||
+ | | Tribal_Miner || TribeCivil || 35 || 0 || 60 || 17~27 || 1~2 || {{Bad|Poor}} || || 80~80 || 180~350 || 3% || 50~50 || 0.5~1.79999995 || 2.55 || 5% || || || | ||
+ | |- | ||
+ | | Tribal_Farmer || TribeCivil || 35 || 0 || 60 || 17~27 || 1~2 || {{Bad|Poor}} || || 80~80 || 180~350 || 3% || 50~50 || 0.5~1.79999995 || 2.55 || 5% || || || | ||
+ | |- | ||
+ | | Tribal_Penitent || TribeCivil || 40 || 0 || 60 || 10~17 || 0~1 || {{Bad|Poor}} || || 90~150 || 50~100 || 15% || 50~50 || 0.200000003~1.10000002 || 0 || 10% || || || | ||
+ | |- | ||
+ | | Tribal_Logger || TribeCivil || 40 || 0 || 60 || 17~27 || 1~2 || {{Bad|Poor}} || || 80~80 || 180~350 || 3% || 50~50 || 0.5~1.79999995 || 2.55 || 5% || || || | ||
+ | |- | ||
+ | | Tribal_Archer || TribeCivil || 45 || 0 || 60 || 17~27 || 1~3 || {{Bad|Poor}} || || 80~80 || 180~350 || 3% || 50~50 || 0.5~1.79999995 || 2.55 || 5% || || || | ||
+ | |- | ||
+ | | Tribal_Warrior || TribeCivil || 50 || 0 || 60 || 5~9 || 1~3 || {{Bad|Poor}} || || 150~150 || 200~300 || || 0~0 || 0.5~1.79999995 || 2.55 || 5% || || || | ||
+ | |- | ||
+ | | Tribal_Breacher || TribeCivil || 55 || 0 || 60 || 12~19 || 1~3 || {{Bad|Poor}} || || 150~150 || 200~300 || || 0~0 || 0.5~1.79999995 || 2.55 || 5% || || || | ||
+ | |- | ||
+ | | Tribal_Hunter || TribeCivil || 60 || 0 || 60 || 10~16 || 2~4 || Normal || || 100~100 || 200~300 || || 0~0 || 0.5~1.79999995 || 2.55 || 5% || || || | ||
+ | |- | ||
+ | | Tribal_Trader || TribeCivil || 60 || 0 || 60 || 9~15 || 2~4 || Normal || || 100~100 || 200~300 || || 0~0 || 0.5~1.79999995 || 2.55 || 5% || || || | ||
+ | |- | ||
+ | | Tribal_Berserker || TribeCivil || 65 || 0 || 60 || 13~20 || 2~4 || Normal || || 300~300 || 200~550 || || 0~0 || 1~1 || 2.55 || 5% || || || | ||
+ | |- | ||
+ | | Tribal_HeavyArcher || TribeCivil || 75 || 0 || 60 || 14~22 || 2~4 || Normal || || 250~250 || 200~550 || || 0~0 || 1~1 || 2.55 || 5% || || || | ||
+ | |- | ||
+ | | Tribal_ChiefMelee || TribeCivil || 85 || 30 || 999 || 38~58 || 3~5 || Normal || || 500~1000 || 450~750 || || 0~0 || 1~1 || 2.55 || 5% || || || | ||
+ | |- | ||
+ | | Tribal_ChiefRanged || TribeCivil || 85 || 30 || 999 || 16~26 || 3~5 || Normal || || 500~1000 || 450~750 || || 0~0 || 1~1 || 2.55 || 5% || || || | ||
+ | |- | ||
+ | | Horaxian_Underthrall || HoraxCult || 55 || 0 || || 55~65 || 0~1 || Normal || || 100~160 || 400~1000 || || 0~0 || 1~1 || 0 || 0% || || || | ||
+ | |- | ||
+ | | Horaxian_Gunner || HoraxCult || 80 || 0 || || 55~65 || 0~1 || Normal || || 400~700 || 400~1000 || || 0~0 || 1~1 || 0 || 0% || || || | ||
+ | |- | ||
+ | | Horaxian_Highthrall || HoraxCult || 90 || 0 || || 55~65 || 0~1 || Normal || || 300~500 || 0~0 || || 0~0 || 1~1 || 0 || 0% || || || | ||
+ | |- | ||
+ | | AncientSoldier || AncientsHostile || 85 || 0 || || 0~1 || 0~0 || Normal || || 300~900 || 0~3800 || 40% || 2000~3000 || 1~1 || 0 || 8% || 50% || 1~2 || 100% | ||
+ | |- | ||
+ | | Colonist || PlayerColony || 30 || 0 || || 13~21 || 0~0 || Normal || {{Good|✓}} || 0~0 || 350~600 || 3% || 50~800 || 1~1 || 0 || 6% || || || 100% | ||
+ | |- | ||
+ | | Mechanitor || PlayerColony || 85 || 0 || || 0~1 || 0~0 || Normal || || 300~900 || 0~2500 || || 1000~2000 || 1~1 || 0 || 8% || 50% || 1~2 || 100% | ||
+ | |- | ||
+ | | Ghoul || PlayerColony || 90 || 0 || || 7~12 || 0~1 || {{Bad|Poor}} || || 0~0 || 0~100 || 20% || 9999~9999 || 0.200000003~0.400000006 || 0 || 0% || || || | ||
+ | |- | ||
+ | | Sanguophage_Player || PlayerColony || 100 || 0 || || 10~80 || 5~15 || Normal || || 0~0 || 350~600 || || 0~0 || 1~1 || 0 || 8% || || || 10% | ||
+ | |- | ||
+ | | Tribesperson || PlayerTribe || 30 || 0 || || 9~15 || 0~0 || Normal || {{Good|✓}} || 0~0 || 200~200 || 2% || 50~50 || 1~1 || 0 || 5% || || || | ||
+ | |- | ||
+ | | Refugee || OutlanderRefugee || 35 || 0 || || 8~14 || 0~1 || {{Bad|Poor}} || || 60~200 || 90~280 || 15% || 50~50 || 0.200000003~0.600000024 || 0 || 12% || || || 5% | ||
+ | |- | ||
+ | | PovertyPilgrim || Pilgrims || 35 || 0 || || 4~8 || 0~1 || {{Bad|Awful}} || || 80~250 || 80~250 || 15% || 50~50 || 0.100000001~0.300000012 || 0 || 0% || || || | ||
+ | |- | ||
+ | | Drifter || Pirate || 35 || 0 || || 7~12 || 0~1 || {{Bad|Poor}} || || 60~200 || 90~280 || 15% || 50~50 || 0.200000003~0.600000024 || 0 || 12% || || || 5% | ||
+ | |- | ||
+ | | Scavenger || Pirate || 50 || 0 || || 17~26 || 1~3 || {{Bad|Poor}} || || 200~300 || 300~500 || 4% || 50~50 || 0.400000006~1.10000002 || 2.55 || 12% || || || 5% | ||
+ | |- | ||
+ | | Thrasher || Pirate || 50 || 0 || || 14~23 || 1~3 || {{Bad|Poor}} || || 100~160 || 300~800 || 4% || 50~50 || 0.400000006~1.10000002 || 2.55 || 12% || || || 5% | ||
+ | |- | ||
+ | | Grenadier_EMP || Pirate || 55 || 0 || 65 || 15~24 || 1~3 || Normal || || 500~500 || 400~700 || 5% || 500~500 || 0.699999988~2.29999995 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Grenadier_Smoke || Pirate || 55 || 0 || 65 || 18~28 || 1~3 || Normal || || 400~400 || 400~700 || 5% || 500~500 || 0.699999988~2.29999995 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Pirate || Pirate || 65 || 0 || 65 || 7~12 || 2~3 || Normal || || 250~345 || 400~1000 || 4% || 50~800 || 0.699999988~2.29999995 || 2.55 || 12% || || || 5% | ||
+ | |- | ||
+ | | Grenadier_Destructive || Pirate || 70 || 0 || 65 || 10~16 || 1~3 || Normal || || 500~500 || 400~700 || 5% || 500~500 || 0.699999988~2.29999995 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Mercenary_Gunner || Pirate || 85 || 0 || 65 || 6~10 || 2~4 || Normal || || 330~650 || 1000~1500 || 15% || 700~1200 || 0.699999988~3.20000005 || 2.55 || 10% || 5% || 0~2 || 8% | ||
+ | |- | ||
+ | | Mercenary_Gunner_Acidifier || Pirate || 85 || 0 || 65 || 10~16 || 2~4 || Normal || || 330~650 || 1000~1500 || 15% || 700~1200 || 0.699999988~3.20000005 || 2.55 || 10% || 5% || 0~2 || 8% | ||
+ | |- | ||
+ | | Mercenary_Sniper || Pirate || 110 || 0 || 65 || 13~20 || 2~4 || Normal || || 600~600 || 1000~1500 || 15% || 700~1200 || 0.699999988~3.20000005 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Mercenary_Sniper_Acidifier || Pirate || 110 || 0 || 65 || 14~23 || 2~4 || Normal || || 600~600 || 1000~1500 || 15% || 700~1200 || 0.699999988~3.20000005 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Mercenary_Sniper_Yttakin || Pirate || 110 || 0 || 65 || 13~20 || 2~4 || Normal || || 600~600 || 1000~1500 || 15% || 700~1200 || 0.699999988~3.20000005 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | PirateBoss || Pirate || 130 || 0 || 45 || 17~27 || 3~5 || Normal || || 500~1400 || 2500~3500 || 35% || 1000~1200 || 1~1 || 2.55 || 10% || 80% || 1~2 || 25% | ||
+ | |- | ||
+ | | Mercenary_Elite || Pirate || 130 || 0 || 45 || 15~23 || 3~5 || Normal || || 500~1400 || 2500~3500 || 35% || 1000~1200 || 1~1 || 2.55 || 10% || 80% || 1~2 || 25% | ||
+ | |- | ||
+ | | Mercenary_Elite_Acidifier || Pirate || 130 || 0 || 45 || 12~20 || 3~5 || Normal || || 500~1400 || 2500~3500 || 35% || 1000~1200 || 1~1 || 2.55 || 10% || 80% || 1~2 || 25% | ||
+ | |- | ||
+ | | Mercenary_Elite_Yttakin || Pirate || 130 || 0 || 45 || 15~23 || 3~5 || Normal || || 500~1400 || 2500~3500 || 35% || 1000~1200 || 1~1 || 2.55 || 10% || 80% || 1~2 || 25% | ||
+ | |- | ||
+ | | Mercenary_Slasher || Pirate || 140 || 0 || 65 || 10~16 || 2~4 || Normal || || 200~500 || 300~1400 || 15% || 700~1200 || 0.699999988~3.20000005 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Mercenary_Slasher_Acidifier || Pirate || 140 || 0 || 65 || 9~15 || 2~4 || Normal || || 200~500 || 300~1400 || 15% || 700~1200 || 0.699999988~3.20000005 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Mercenary_Heavy || Pirate || 140 || 0 || 65 || 14~23 || 2~4 || Normal || || 1200~1200 || 200~350 || 15% || 700~1200 || 0.699999988~3.20000005 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Mercenary_Slasher_Yttakin || Pirate || 140 || 0 || 65 || 19~29 || 2~4 || Normal || || 200~500 || 300~1400 || 15% || 700~1200 || 0.699999988~3.20000005 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Researcher || ResearchExpedition || 30 || 0 || || 13~21 || 0~0 || Normal || {{Good|✓}} || 0~0 || 750~1200 || 3% || 50~800 || 1~1 || 0 || 6% || || || 100% | ||
+ | |- | ||
+ | | Town_Councilman_Pig || OutlanderRoughPig || 40 || 30 || || 7~11 || 3~5 || {{Good|Good}} || || 200~200 || 700~1200 || 15% || 600~1500 || 1~1 || 2.55 || 5% || || || 5% | ||
+ | |- | ||
+ | | Villager_Pig || OutlanderRoughPig || 45 || 0 || || 10~17 || 0~1 || {{Bad|Poor}} || || 65~250 || 200~400 || 6% || 50~600 || 0.200000003~2 || 2.55 || 5% || || || 5% | ||
+ | |- | ||
+ | | Villager_Child_Pig || OutlanderRoughPig || 45 || 0 || || 10~17 || 0~1 || {{Bad|Poor}} || || 0~0 || 200~400 || 6% || 50~600 || 0.200000003~2 || 2.55 || 5% || || || 5% | ||
+ | |- | ||
+ | | Town_Trader_Pig || OutlanderRoughPig || 45 || 0 || || 12~20 || 2~4 || Normal || || 200~200 || 400~600 || 15% || 600~1500 || 1~1 || 2.55 || 5% || || || 5% | ||
+ | |- | ||
+ | | Town_Guard_Pig || OutlanderRoughPig || 60 || 0 || || 15~24 || 1~3 || Normal || || 250~400 || 400~600 || 4% || 200~700 || 0.600000024~2 || 2.55 || 5% || || || 5% | ||
+ | |- | ||
+ | | Mercenary_Gunner_Pig || OutlanderRoughPig || 85 || 0 || 65 || 6~10 || 2~4 || Normal || || 330~650 || 1000~1500 || 15% || 700~1200 || 0.699999988~3.20000005 || 2.55 || 10% || 5% || 0~2 || 8% | ||
+ | |- | ||
+ | | Mercenary_Elite_Pig || OutlanderRoughPig || 130 || 0 || 45 || 15~23 || 3~5 || Normal || || 500~1400 || 2500~3500 || 35% || 1000~1200 || 1~1 || 2.55 || 10% || 80% || 1~2 || 25% | ||
+ | |- | ||
+ | | SanguophageThrall || Sanguophages || 100 || 0 || 55 || 0~1 || 2~4 || Normal || || 600~1000 || 1250~2500 || 15% || 0~1800 || 1~1 || 1 || 5% || 10% || 1~2 || 10% | ||
+ | |- | ||
+ | | Tribal_Child_Fire || TribeSavageImpid || 30 || 0 || 60 || 17~27 || 1~3 || {{Bad|Poor}} || || 0~0 || 180~350 || 3% || 50~50 || 0.5~1.79999995 || 2.55 || 5% || || || | ||
+ | |- | ||
+ | | Tribal_Penitent_Fire || TribeSavageImpid || 70 || 0 || 60 || 10~17 || 0~1 || {{Bad|Poor}} || || 90~150 || 50~100 || 15% || 50~50 || 0.200000003~1.10000002 || 0 || 10% || || || | ||
+ | |- | ||
+ | | Tribal_Archer_Fire || TribeSavageImpid || 75 || 0 || 60 || 17~27 || 1~3 || {{Bad|Poor}} || || 80~80 || 180~350 || 3% || 50~50 || 0.5~1.79999995 || 2.55 || 5% || || || | ||
+ | |- | ||
+ | | Tribal_Warrior_Fire || TribeSavageImpid || 75 || 0 || 60 || 5~9 || 1~3 || {{Bad|Poor}} || || 150~150 || 200~300 || || 0~0 || 0.5~1.79999995 || 2.55 || 5% || || || | ||
+ | |- | ||
+ | | Tribal_Hunter_Fire || TribeSavageImpid || 80 || 0 || 60 || 10~16 || 2~4 || Normal || || 100~100 || 200~300 || || 0~0 || 0.5~1.79999995 || 2.55 || 5% || || || | ||
+ | |- | ||
+ | | Empire_Common_Lodger || Empire || 30 || 0 || 65 || 10~17 || 1~3 || Normal || {{Good|✓}} || 0~0 || 200~1000 || 8% || 50~800 || 1~1 || 0 || 0% || || || 8% | ||
+ | |- | ||
+ | | Empire_Common_Laborer || Empire || 30 || 0 || 50 || 6~10 || 1~3 || Normal || {{Good|✓}} || 0~0 || 200~1000 || 8% || 50~800 || 1~1 || 0 || 0% || || || 8% | ||
+ | |- | ||
+ | | Empire_Common_Trader || Empire || 40 || 0 || 65 || 16~25 || 3~5 || Normal || || 1100~3500 || 1250~2500 || 15% || 1000~1800 || 1~1 || 2.55 || 10% || 15% || || 8% | ||
+ | |- | ||
+ | | Empire_Royal_NobleWimp || Empire || 40 || 0 || 80 || 26~40 || 5~7 || {{Good|Excellent}} || || 2600~3100 || 1000~1500 || 15% || 0~0 || 1~1 || 0 || 5% || || || 8% | ||
+ | |- | ||
+ | | Empire_Royal_Bestower || Empire || 50 || 50 || 80 || 30~46 || 6~8 || {{Good|Excellent}} || || 99999~99999 || 1000~1500 || 15% || 1000~4000 || 1~1 || 0 || 5% || || || 8% | ||
+ | |- | ||
+ | | Empire_Fighter_Trooper || Empire || 65 || 0 || 55 || 15~24 || 2~4 || Normal || || 1100~2500 || 5000~8000 || 30% || 1000~1500 || 1~1 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Empire_Fighter_Grenadier || Empire || 100 || 0 || 55 || 13~21 || 2~4 || Normal || || 1100~2500 || 6000~9000 || 30% || 1000~1500 || 1~1 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Empire_Fighter_Janissary || Empire || 100 || 0 || 55 || 13~21 || 3~5 || Normal || || 1550~2700 || 6000~9000 || 30% || 1000~1500 || 1~1 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Empire_Fighter_Champion || Empire || 100 || 0 || 40 || 12~20 || 3~5 || Normal || || 1100~2500 || 1250~2500 || 30% || 1000~1500 || 1~1 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Empire_Royal_Yeoman || Empire || 120 || 0 || 80 || 38~58 || 8~11 || {{Good|Excellent}} || || 2600~3100 || 1000~1500 || 15% || 0~500 || 1~1 || 0 || 5% || || || 8% | ||
+ | |- | ||
+ | | Empire_Royal_Acolyte || Empire || 125 || 0 || 80 || 37~56 || 8~11 || {{Good|Excellent}} || || 2600~3100 || 1000~1500 || 15% || 300~800 || 1~1 || 0 || 5% || || || 8% | ||
+ | |- | ||
+ | | Empire_Royal_Knight || Empire || 130 || 0 || 80 || 38~58 || 10~13 || {{Good|Excellent}} || || 2600~3100 || 1000~1500 || 15% || 500~1000 || 1~1 || 0 || 5% || || || 8% | ||
+ | |- | ||
+ | | Empire_Royal_Praetor || Empire || 135 || 0 || 80 || 38~58 || 11~14 || {{Good|Excellent}} || || 2600~3100 || 1000~1500 || 15% || 1000~1500 || 1~1 || 0 || 5% || || || 8% | ||
+ | |- | ||
+ | | Empire_Royal_Baron || Empire || 135 || 0 || 80 || 25~39 || 12~15 || {{Good|Excellent}} || || 2600~3100 || 1500~1500 || 15% || 1000~1500 || 1~1 || 0 || 5% || || || 8% | ||
+ | |- | ||
+ | | Empire_Royal_Count || Empire || 135 || 0 || 80 || 38~58 || 13~16 || {{Good|Excellent}} || || 2600~3100 || 9999999~9999999 || 15% || 1000~2000 || 1~1 || 0 || 5% || || || 8% | ||
+ | |- | ||
+ | | Empire_Royal_Duke || Empire || 135 || 0 || 80 || 38~58 || 14~17 || {{Good|Excellent}} || || 2600~3100 || 9999999~9999999 || 25% || 1000~2500 || 1~1 || 0 || 5% || || || 8% | ||
+ | |- | ||
+ | | Empire_Royal_Consul || Empire || 135 || 0 || 80 || 19~30 || 15~18 || {{Good|Excellent}} || || 2600~3100 || 9999999~9999999 || 25% || 2000~2500 || 1~1 || 0 || 5% || || || 8% | ||
+ | |- | ||
+ | | Empire_Royal_Stellarch || Empire || 135 || 0 || 80 || 38~58 || 16~19 || {{Good|Excellent}} || || 2600~3100 || 9999999~9999999 || 100% || 3000~4000 || 1~1 || 0 || 5% || || || 8% | ||
+ | |- | ||
+ | | Empire_Fighter_Cataphract || Empire || 150 || 0 || 40 || 17~26 || 4~6 || Normal || || 1100~2500 || 7000~10000 || 30% || 1000~4000 || 1~1 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Empire_Fighter_StellicGuardRanged || Empire || 150 || 0 || 40 || 14~22 || 5~7 || {{Good|Excellent}} || || 3000~3500 || 7000~10000 || 30% || 1000~4000 || 1~1 || 2.55 || 3% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Empire_Fighter_StellicGuardMelee || Empire || 150 || 0 || 40 || 19~30 || 5~7 || {{Good|Excellent}} || || 3000~3500 || 7000~10000 || 30% || 1000~4000 || 1~1 || 2.55 || 3% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Grenadier_Tox || PirateWaster || 55 || 0 || 65 || 15~24 || 1~3 || Normal || || 500~500 || 400~700 || 5% || 500~500 || 0.699999988~2.29999995 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Mercenary_GunnerTox || PirateWaster || 85 || 0 || 65 || 6~10 || 2~4 || Normal || || 330~650 || 1000~1500 || 15% || 700~1200 || 0.699999988~3.20000005 || 2.55 || 10% || 5% || 0~2 || 8% | ||
+ | |- | ||
+ | | Mercenary_EliteTox || PirateWaster || 130 || 0 || 45 || 15~23 || 3~5 || Normal || || 500~1400 || 2500~3500 || 35% || 1000~1200 || 1~1 || 2.55 || 10% || 80% || 1~2 || 25% | ||
+ | |- | ||
+ | | PirateBossTox || PirateWaster || 130 || 0 || 45 || 17~27 || 3~5 || Normal || || 500~1400 || 2500~3500 || 35% || 1000~1200 || 1~1 || 2.55 || 10% || 80% || 1~2 || 25% | ||
+ | |- | ||
+ | | Mercenary_SlasherTox || PirateWaster || 140 || 0 || 65 || 10~16 || 2~4 || Normal || || 200~500 || 300~1400 || 15% || 700~1200 || 0.699999988~3.20000005 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Mercenary_HeavyTox || PirateWaster || 140 || 0 || 65 || 14~23 || 2~4 || Normal || || 1200~1200 || 200~350 || 15% || 700~1200 || 0.699999988~3.20000005 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |- | ||
+ | | Drifter_Yttakin || PirateYttakin || 35 || 0 || || 7~12 || 0~1 || {{Bad|Poor}} || || 60~200 || 0~0 || 15% || 50~50 || 0.200000003~0.600000024 || 0 || 12% || || || 5% | ||
+ | |- | ||
+ | | Scavenger_Yttakin || PirateYttakin || 50 || 0 || || 17~26 || 1~3 || {{Bad|Poor}} || || 200~300 || 0~0 || 4% || 50~50 || 0.400000006~1.10000002 || 2.55 || 12% || || || 5% | ||
+ | |- | ||
+ | | Thrasher_Yttakin || PirateYttakin || 50 || 0 || || 14~23 || 1~3 || {{Bad|Poor}} || || 100~160 || 0~0 || 4% || 50~50 || 0.400000006~1.10000002 || 2.55 || 12% || || || 5% | ||
+ | |- | ||
+ | | Pirate_Yttakin || PirateYttakin || 65 || 0 || 65 || 7~12 || 2~3 || Normal || || 250~345 || 0~0 || 4% || 50~800 || 0.699999988~2.29999995 || 2.55 || 12% || || || 5% | ||
+ | |- | ||
+ | | Mercenary_Gunner_Yttakin || PirateYttakin || 85 || 0 || 65 || 6~10 || 2~4 || Normal || || 330~650 || 1000~1500 || 15% || 700~1200 || 0.699999988~3.20000005 || 2.55 || 10% || 5% || 0~2 || 8% | ||
+ | |- | ||
+ | | Mercenary_Heavy_Yttakin || PirateYttakin || 140 || 0 || 65 || 14~23 || 2~4 || Normal || || 1200~1200 || 200~350 || 15% || 700~1200 || 0.699999988~3.20000005 || 2.55 || 10% || 15% || 0~2 || 8% | ||
+ | |} | ||
+ | |||
+ | ==== Pawn Kinds Weapon Usage ==== | ||
+ | {| {{STDT| sortable mw-collapsible mw-collapsed}} | ||
+ | ! defName !! avg $ !! min $ !! max $ !! points !! knfe $66 !! club $84 !! brch axe $118 !! ikwa $118 !! spr $193 !! mace $122 !! axe $125 !! glds $143 !! lngswrd $265 !! wrhmmr $365 !! mnswrd $2000 !! zshmmr $2000 !! plsmswrd $2000 !! eltx stff $2000 !! prsna mnswrd $3000 !! prsna zshmmr $3000 !! prsna plsmswrd $3000 !! mn-trrt gn $0 !! atcnnn $0 !! urnm slg cnnn $0 !! mrtr $0 !! fm sprr $0 !! rcktswrm tbe $0 !! mn-slggr $0 !! at-mrtr $0 !! chrge blstr trrt $0 !! tctcl trrt gn $0 !! shrt bw $45 !! flmbw $45 !! rcrve bw $66 !! grtbw $104 !! pila $109 !! nrve spkr $62 !! rvlvr $135 !! atpstl $139 !! bm grsr $144 !! mchne pstl $220 !! mltv ccktls $245 !! blt-ctn rfle $255 !! pmp shtgn $255 !! frg grnds $265 !! EMP grnds $315 !! tx grnds $315 !! incndry lnchr $340 !! hvy SMG $355 !! smke lnchr $380 !! txbmb lnchr $380 !! chn shtgn $405 !! LMG $425 !! asslt rfle $480 !! hllct rfle $495 !! spnr $500 !! EMP lnchr $505 !! snpr rfle $530 !! incnrtr $530 !! slgthrwr $1000 !! mn-flmblstr $1000 !! mngn $1160 !! trple rckt lnchr $1000 !! dmsdy rckt lnchr $1000 !! mn-shtgn $1000 !! chrge rfle $1010 !! chrge lnce $1355 !! hvy chrge blstr $1400 !! infrno cnnn $1400 !! ndle gn $1400 !! thmp cnnn $1400 !! infrno cnnn $1400 !! hllsphre cnnn $1400 !! txc ndle gn $1400 !! ndle lnchr $1400 | ||
+ | |- | ||
+ | | Fingerspike || 0 || 0 || 0 || 25 || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | ||
+ | |- | ||
+ | | ShamblerSwarmer || 0 || 0 || 0 || 40 || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | ||
+ | |- | ||
+ | | ShamblerSoldier || 0 || 0 || 0 || 45 || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | ||
+ | |- | ||
+ | | Sightstealer || 0 || 0 || 0 || 70 || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | ||
+ | |- | ||
+ | | Toughspike || 0 || 0 || 0 || 70 || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | ||
+ | |- | ||
+ | | Gorehulk || 0 || 0 || 0 || 75 || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | ||
+ | |- | ||
+ | | ShamblerGorehulk || 0 || 0 || 0 || 75 || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | ||
+ | |- | ||
+ | | Noctol || 0 || 0 || 0 || 80 || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | ||
+ | |- | ||
+ | | Trispike || 0 || 0 || 0 || 90 || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | ||
+ | |- | ||
+ | | Devourer || 0 || 0 || 0 || 250 || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | ||
+ | |- | ||
+ | | Metalhorror || 0 || 0 || 0 || 300 || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | ||
|- | |- | ||
− | | | + | | ShardAnimalPulser || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Gun_SniperRifle || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | Apparel_ShardPsychicInsanityLance || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Gun_Incinerator || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | Apparel_PsychicShockLance || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Psytrainer_Beckon || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Psytrainer_VertigoPulse || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Psytrainer_ChaosSkip || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Psytrainer_WordOfLove || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | AestheticNose || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | PsychicSoothePulser || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | ReinforcedBarrel || || {{Good|✓}} || || || |
|- | |- | ||
− | | | + | | Apparel_PsyfocusRobe || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | Apparel_PowerArmorHelmet || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Apparel_PackJump || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | Apparel_PsychicInsanityLance || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Piano || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | PsychicAnimalPulser || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | ArchiteCapsule || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Psytrainer_Skip || || || {{Good|✓}} || || |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | Psytrainer_Wallraise || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Psytrainer_Smokepop || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Psytrainer_Focus || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Psytrainer_WordOfSerenity || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Apparel_ArmorHelmetReconPrestige || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Apparel_ArmorHelmetCataphract || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Neurotrainer_Shooting || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | Neurotrainer_Melee || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | Neurotrainer_Construction || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | Neurotrainer_Mining || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | Neurotrainer_Cooking || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | Neurotrainer_Plants || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | Neurotrainer_Animals || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | Neurotrainer_Crafting || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | Neurotrainer_Artistic || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | Neurotrainer_Medicine || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | Neurotrainer_Social || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | Neurotrainer_Intellectual || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | TornadoGenerator || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | BiomutationPulser || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | GastroAnalyzer || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | AestheticShaper || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Apparel_ArmorMarineHelmetPrestige || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Apparel_BiomutationLance || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Psytrainer_Berserk || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Psytrainer_Invisibility || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Psytrainer_Flashstorm || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Psytrainer_WordOfInspiration || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Psytrainer_Farskip || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | RoyalBed || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | FlatscreenTelevision || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | TechprofSubpersonaCore || || {{Good|✓}} || || || |
|- | |- | ||
− | | | + | | Gun_TripleRocket || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Gun_DoomsdayRocket || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | DeathrestCapacitySerum || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Psytrainer_BerserkPulse || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Psytrainer_ManhunterPulse || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Psytrainer_MassChaosSkip || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Psytrainer_BulletShield || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Psytrainer_Neuroquake || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Gun_ChargeRifle || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | BionicEye || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | BionicArm || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | BionicLeg || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | Neurocalculator || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | LearningAssistant || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Immunoenhancer || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Coagulator || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | HealingEnhancer || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | ToughskinGland || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | LoveEnhancer || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | DetoxifierStomach || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | ReprocessorStomach || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | NuclearStomach || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | CircadianAssistant || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | CircadianHalfCycler || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Apparel_ArmorHelmetCataphractPrestige || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Gun_Minigun || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | SculptureGrand || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | VanometricPowerCell || || {{Good|✓}} || || || |
|- | |- | ||
− | | | + | | Shell_AntigrainWarhead || || {{Good|✓}} || || || |
|- | |- | ||
− | | | + | | OrbitalTargeterBombardment || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | OrbitalTargeterPowerBeam || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Apparel_ArmorHelmetMechCommander || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | PsychicEmanator || || {{Good|✓}} || || || |
|- | |- | ||
− | | | + | | MechSerumHealer || || {{Good|✓}} || || || |
|- | |- | ||
− | | | + | | Gun_ChargeLance || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | ArmorskinGland || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | MegascreenTelevision || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | GrandThrone || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | InfiniteChemreactor || || {{Good|✓}} || || || |
|- | |- | ||
− | | | + | | Apparel_ArmorRecon || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | MechSerumResurrector || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | StoneskinGland || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | Apparel_ArmorReconPrestige || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | MeleeWeapon_MonoSword || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | MeleeWeapon_Zeushammer || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | MeleeWeapon_PlasmaSword || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | MeleeWeapon_PsyfocusStaff || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | Apparel_PowerArmor || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Apparel_ArmorLocust || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Apparel_ArmorMarineGrenadier || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Apparel_IntegratorHeadset || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Apparel_ArmorMarinePrestige || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | ArchotechEye || || {{Good|✓}} || || || |
|- | |- | ||
− | | | + | | ArchotechArm || || {{Good|✓}} || || || |
|- | |- | ||
− | | | + | | ArchotechLeg || || {{Good|✓}} || || || |
|- | |- | ||
− | | | + | | Apparel_ArmorCataphract || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Apparel_ArmorCataphractPhoenix || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Apparel_ArmorCataphractPrestige || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Apparel_ArmorHelmetMechlordHelmet || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Apparel_MechlordSuit || || || || || {{Good|✓}} |
+ | |} | ||
+ | |||
+ | ==== Roaming Vs Economy ==== | ||
+ | {| {{STDT| c_08 sortable mw-collapsible mw-collapsed}} | ||
+ | ! devNote !! !! wildness !! roam MTB days !! roams avg per year !! trainability !! grass to maintain !! yearly market value !! yearly market value dollars per roam !! yearly market value dollars per roam cow normalized !! yearly slaughter value !! yearly slaughter value dollars per roam !! yearly slaughter value dollars per roam cow normalized | ||
|- | |- | ||
− | | | + | | chicken || Chicken || 0% || 7.0 || 8.6 || None || 2 || $420 || $49 || 0.92 || $420 || $49 || 0.56 |
|- | |- | ||
− | | | + | | chicken-1 || Ostrich || 95% || 3.0 || 20.0 || None || 7 || $414 || $21 || 0.39 || $1584 || $79 || 0.91 |
|- | |- | ||
− | | | + | | chicken-1 || Emu || 95% || 3.0 || 20.0 || None || 4 || $324 || $16 || 0.30 || $984 || $49 || 0.56 |
|- | |- | ||
− | | | + | | chicken-1 || Cassowary || 80% || 3.0 || 20.0 || None || 4 || $342 || $17 || 0.32 || $984 || $49 || 0.56 |
|- | |- | ||
− | | | + | | chicken-1 || Duck || 0% || 7.0 || 8.6 || None || 3 || $420 || $49 || 0.92 || $420 || $49 || 0.56 |
|- | |- | ||
− | | | + | | chicken-1 || Turkey || 45% || 7.0 || 8.6 || None || 4 || $495 || $58 || 1.09 || $1093 || $128 || 1.46 |
|- | |- | ||
− | | | + | | chicken-1 || Goose || 60% || 7.0 || 8.6 || None || 4 || $270 || $32 || 0.59 || $1077 || $126 || 1.44 |
|- | |- | ||
− | | | + | | cow || Cow || 0% || 2.0 || 30.0 || None || 9 || $1596 || $53 || 1.00 || $2621 || $87 || 1.00 |
|- | |- | ||
− | | | + | | cow-1 || Boomalope || 60% || 2.0 || 30.0 || None || 9 || $1518 || $51 || 0.95 || $2184 || $73 || 0.83 |
|- | |- | ||
− | | | + | | cow-1 || Muffalo || 60% || 2.0 || 30.0 || None || 9 || $1296 || $43 || 0.81 || $2679 || $89 || 1.02 |
|- | |- | ||
− | | | + | | cow-1 || Bison || 60% || 2.0 || 30.0 || None || 9 || $1296 || $43 || 0.81 || $2621 || $87 || 1.00 |
|- | |- | ||
− | | | + | | cow-1 || Dromedary || 25% || 3.0 || 20.0 || None || 9 || $1026 || $51 || 0.96 || $2344 || $117 || 1.34 |
|- | |- | ||
− | | | + | | cow-1 || Goat || 0% || 7.0 || 8.6 || None || 4 || $456 || $53 || 1.00 || $1047 || $122 || 1.40 |
|- | |- | ||
− | | | + | | cow-1 || Elk || 75% || 2.0 || 30.0 || None || 9 || $1254 || $42 || 0.79 || $2293 || $76 || 0.88 |
|- | |- | ||
− | | | + | | cow-1 || Yak || 20% || 2.0 || 30.0 || None || 9 || $1254 || $42 || 0.79 || $2293 || $76 || 0.88 |
|- | |- | ||
− | | | + | | cow-1 || Caribou || 75% || 2.0 || 30.0 || None || 4 || $570 || $19 || 0.36 || $1213 || $40 || 0.46 |
|- | |- | ||
− | | | + | | cow-1 || Horse || 35% || 2.0 || 30.0 || None || 7 || $0 || $0 || 0.00 || $2621 || $87 || 1.00 |
|- | |- | ||
− | | | + | | cow-1 || Donkey || 0% || 3.0 || 20.0 || None || 5 || $0 || $0 || 0.00 || $1529 || $76 || 0.88 |
|- | |- | ||
− | | | + | | cow-1 || Toxalope || 60% || 2.0 || 30.0 || None || 9 || $0 || $0 || 0.00 || $1529 || $51 || 0.58 |
|- | |- | ||
− | | | + | | pig || Pig || 0% || 3.0 || 20.0 || None || 8 || $0 || $0 || 0.00 || $1816 || $91 || 1.04 |
|- | |- | ||
− | | | + | | pig-1 || WildBoar || 50% || 2.0 || 30.0 || None || 5 || $0 || $0 || 0.00 || $917 || $31 || 0.35 |
|- | |- | ||
− | | | + | | pig-1 || Ibex || 55% || 2.0 || 30.0 || None || 3 || $0 || $0 || 0.00 || $1638 || $55 || 0.63 |
|- | |- | ||
− | | | + | | pig-1 || Deer || 75% || 2.0 || 30.0 || None || 3 || $0 || $0 || 0.00 || $1311 || $44 || 0.50 |
|- | |- | ||
− | | | + | | pig-1 || Gazelle || 75% || 2.0 || 30.0 || None || 2 || $0 || $0 || 0.00 || $1176 || $39 || 0.45 |
|- | |- | ||
− | | | + | | pig-1 || Chinchilla || 60% || 2.0 || 30.0 || None || 2 || $0 || $0 || 0.00 || $1046 || $35 || 0.40 |
|- | |- | ||
− | | | + | | sheep || Sheep || 0% || 5.0 || 12.0 || None || 4 || $729 || $61 || 1.14 || $835 || $70 || 0.80 |
|- | |- | ||
− | | | + | | sheep-1 || Alpaca || 25% || 3.0 || 20.0 || None || 4 || $1026 || $51 || 0.96 || $1116 || $56 || 0.64 |
|- | |- | ||
− | | | + | | sheep-1 || Capybara || 75% || 2.0 || 30.0 || None || 4 || $0 || $0 || 0.00 || $816 || $27 || 0.31 |
− | + | |} | |
− | + | ||
− | + | ==== Thing Set Maker Tags ==== | |
− | + | {| {{STDT| c_11 sortable mw-collapsible mw-collapsed}} | |
− | + | ! defName !! market value !! RewardStandardMidFreq !! RewardStandardCore !! RewardStandardLowFreq !! RewardStandardQualitySuper !! RewardStandardHighFreq !! AnimalPart !! SingleUseWeapon !! ImplantEmpireRoyal !! WeaponBladelink !! Techprint !! SkillNeurotrainer | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
− | | | ||
− | |||
− | |||
− | | | ||
− | |||
− | |||
|- | |- | ||
− | | | + | | Meat_Twisted || 0.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Megaspider || 0.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Hay || 0.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RawToxipotato || 0.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Bioferrite || 0.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Human || 0.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | BlocksSandstone || 0.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | BlocksGranite || 0.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | BlocksLimestone || 0.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | BlocksSlate || 0.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | BlocksMarble || 0.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Silver || 1.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Kibble || 1.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RawPotatoes || 1.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RawFungus || 1.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RawRice || 1.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RawAgave || 1.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RawCorn || 1.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RawBerries || 1.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | WoodLog || 1.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | BabyFood || 1.3 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RawHops || 1.3 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Pemmican || 1.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Cloth || 1.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Patch || 1.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SmokeleafLeaves || 1.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Bird || 1.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Milk || 1.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | PsychoidLeaves || 1.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Steel || 1.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Pig || 1.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Light || 1.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Dog || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Bear_Grizzly || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Cassowary || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Cougar || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Panther || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Lynx || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Cat || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_YorkshireTerrier || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_GuineaPig || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_LabradorRetriever || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Husky || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Monkey || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Chicken || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Duck || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Turkey || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Cow || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Boomalope || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Muffalo || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Bison || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Dromedary || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Goat || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Elk || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Yak || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Caribou || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Horse || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Donkey || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Elephant || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Rhinoceros || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Hare || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Thrumbo || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Cobra || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Tortoise || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Alphabeaver || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Pig || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Ibex || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Deer || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Gazelle || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Chinchilla || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Sheep || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Alpaca || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Megasloth || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Capybara || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Squirrel || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Rat || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Boomrat || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Raccoon || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Iguana || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Warg || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Wolf_Timber || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Fox_Fennec || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Dryad_Basic || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_WasteRat || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Meat_Toxalope || 2.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Plain || 2.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Lizard || 2.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Chemfuel || 2.3 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Camel || 2.3 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Bluefur || 2.3 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Wort || 2.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Dye || 2.7 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | WoolSheep || 2.7 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | WoolMegasloth || 2.7 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | WoolMuffalo || 2.7 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | WoolBison || 2.7 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Chocolate || 3.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Wolf || 3.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Panthera || 3.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Elephant || 3.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Heavy || 3.3 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Bear || 3.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Fox || 3.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Dread || 3.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | WoolAlpaca || 3.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Synthread || 4.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Human || 4.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Rhinoceros || 4.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Dryad_Basic || 4.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Skull || 5.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Jade || 5.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_GuineaPig || 5.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | HemogenPack || 5.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | DevilstrandCloth || 5.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Neutroamine || 6.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Uranium || 6.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Chinchilla || 6.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | EggChickenUnfertilized || 7.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | EggChickenFertilized || 7.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | EggDuckUnfertilized || 7.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | EggDuckFertilized || 7.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | InsectJelly || 8.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | EggGooseUnfertilized || 9.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Plasteel || 9.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Hyperweave || 9.0 || || {{Good|✓}} || || || || || || || || || |
|- | |- | ||
− | | | + | | PsychiteTea || 10.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MealNutrientPaste || 10.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MedicineHerbal || 10.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gold || 10.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SmokeleafJoint || 11.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | EggTurkeyFertilized || 11.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | EggGooseFertilized || 11.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Militor || 11.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Lifter || 11.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Constructoid || 11.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Fabricor || 11.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Agrihand || 11.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Cleansweeper || 11.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_WarUrchin || 11.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Paramedic || 11.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Beer || 12.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Flake || 14.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Leather_Thrumbo || 14.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Ambrosia || 15.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MealSimple || 15.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Lancer || 17.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Scyther || 17.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Pikeman || 17.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Legionary || 17.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Tesseron || 17.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Scorcher || 17.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Apocriton || 17.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Penoxycyline || 18.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | EggEmuFertilized || 18.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MedicineIndustrial || 18.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | DirtCubeSculpture || 18.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | StoneCubeSculpture || 18.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SandCubeSculpture || 18.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ScrapCubeSculpture || 18.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Snowhare || 18.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | EggCassowaryFertilized || 19.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MealFine || 20.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MealFine_Veg || 20.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MealFine_Meat || 20.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | EggCobraFertilized || 20.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | HorseshoesPin || 20.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ShelfSmall || 20.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | BookcaseSmall || 20.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Yayo || 21.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ClothMask || 22.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | EggTortoiseFertilized || 23.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | EggOstrichFertilized || 23.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MealSurvivalPack || 24.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SanguphageMeetingTorch || 24.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | EggIguanaFertilized || 25.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Goose || 28.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | WallLamp || 29.7 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Emu || 30.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ComponentIndustrial || 32.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Blackboard || 33.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | WakeUp || 35.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_VisageMask || 37.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Slicecap || 37.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | StandingLamp || 39.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MealLavish || 40.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MealLavish_Veg || 40.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MealLavish_Meat || 40.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | HoopstoneRing || 40.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | PlantPot || 40.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_WildBoar || 41.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Urn || 41.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Shelf || 41.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Bookcase || 41.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Ostrich || 43.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Tuque || 44.3 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Flophat || 44.3 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Blindfold || 44.3 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_KidShirt || 44.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_KidPants || 44.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Bow_Short || 44.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Flamebow || 45.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_WarVeil || 45.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Headwrap || 45.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Tailcap || 45.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Sightstealer || 46.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_BowlerHat || 46.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | EggBox || 47.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_KidHelmet || 47.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | GhoulBarbs || 47.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | PlantPot_Bonsai || 49.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | GlowPod || 50.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MedicineUltratech || 50.0 || || {{Good|✓}} || || || || || || || || || |
|- | |- | ||
− | | | + | | HumanOvum || 50.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | HumanEmbryo || 50.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Chicken || 50.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Duck || 50.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Megaspider || 50.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | AnimalSleepingBox || 50.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Crib || 51.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Stool || 51.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Noctol || 52.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | GoJuice || 53.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Sash || 53.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_TortureCrown || 54.3 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_CeremonialCultistMask || 54.7 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Shell_HighExplosive || 55.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Shell_Incendiary || 55.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Shell_EMP || 55.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Shell_Smoke || 55.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Shell_Firefoam || 55.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Shell_Toxic || 55.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Shell_Deadlife || 55.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_AuthorityCap || 55.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Hare || 55.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Squirrel || 55.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Rat || 55.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Boomrat || 55.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_CowboyHat || 56.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Collar || 56.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Shadecone || 56.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Fox_Red || 56.7 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Fox_Arctic || 56.7 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | FermentingBarrel || 57.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | KneelPillow || 58.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Table1x2c || 58.7 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | VoidsightSerum || 60.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | GhoulResurrectionSerum || 60.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Skullspike || 60.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_WarMask || 60.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_CultistMask || 60.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SlabBed || 61.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | PenMarker || 62.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | NerveSpiker || 62.4 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | SchoolDesk || 62.7 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | EndTable || 63.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Wolf_Arctic || 64.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ProximityDetector || 64.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_KidTribal || 65.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Cobra || 65.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Bow_Recurve || 66.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | MeleeWeapon_Knife || 66.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Broadwrap || 66.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_KidRomper || 67.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Luciferium || 70.0 || || {{Good|✓}} || || || || || || || || || |
|- | |- | ||
− | | | + | | GauranlenSeed || 70.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_WasteRat || 72.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Cat || 76.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Tunneler || 76.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SunLamp || 77.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_YorkshireTerrier || 78.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ElephantTusk || 80.0 || || || || || || {{Good|✓}} || || || || || |
|- | |- | ||
− | | | + | | MindNumbSerum || 80.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_DisruptorFlarePack || 80.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | AnimalBed || 81.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Bedroll || 82.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Monkey || 82.7 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | HoldingPlatform || 83.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MeleeWeapon_Club || 84.3 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Beret || 84.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | GhoulPlating || 84.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_GuineaPig || 85.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Pants || 85.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_BasicShirt || 85.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_CentipedeBlaster || 88.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_CentipedeGunner || 88.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_CentipedeBurner || 88.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Termite || 88.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Chimera || 90.3 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_SimpleHelmet || 91.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | GameOfUrBoard || 91.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Raccoon || 92.3 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | LightBall || 92.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Bed || 92.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | AdrenalHeart || 94.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | CorrosiveHeart || 94.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MetalbloodHeart || 94.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Iguana || 94.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | FloodLight || 97.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_CollarShirt || 99.7 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Genepack || 100.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | Xenogerm || 100.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Gorehulk || 100.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | TrapSpike || 101.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Alphabeaver || 103.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_KidParka || 103.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Brazier || 103.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | DarklightBrazier || 103.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Bow_Great || 104.4 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | Table2x2c || 105.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_GasMask || 105.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Effigy || 106.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Dresser || 107.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Pila || 109.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | OrbitalTradeBeacon || 110.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ShipLandingBeacon || 110.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | TrapIED_HighExplosive || 115.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | TrapIED_Incendiary || 115.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | TrapIED_EMP || 115.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | TrapIED_Smoke || 115.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | TrapIED_Firefoam || 115.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | TrapIED_ToxGas || 115.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | TrapIED_Deadlife || 115.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Tortoise || 115.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MeleeWeapon_BreachAxe || 118.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MeleeWeapon_Ikwa || 118.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Lectern || 118.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | DiningChair || 118.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SacrificialFlag || 118.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_TribalHeaddress || 121.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_HatHood || 121.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MeleeWeapon_Mace || 121.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_HatLadies || 121.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_HatTop || 121.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Drum || 122.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | BabyDecoration || 122.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | VoidSculpture || 123.9 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | MeleeWeapon_Axe || 125.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | GibbetCage || 125.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_TribalA || 126.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Coronet || 128.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Heater || 130.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Cassowary || 131.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Turkey || 131.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | CannibalPlatter || 132.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ElectricInhibitor || 133.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Corset || 133.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_VestRoyal || 133.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Burka || 134.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_Revolver || 135.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Pyre || 138.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_Autopistol || 139.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Chinchilla || 140.7 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | BioferriteHarvester || 141.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MeleeWeapon_Gladius || 143.2 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | Gun_BeamGraser || 144.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_PackTox || 144.5 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | GeneBank || 145.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Fox_Fennec || 149.1 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Schematic || 150.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Lynx || 151.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ShirtRuffle || 151.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_FirefoampopPack || 152.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RusticRug_Medium || 153.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Gazelle || 156.7 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | HandTailoringBench || 157.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ChristmasTree || 158.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_LabCoat || 158.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | FueledStove || 159.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | TextBook || 160.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | Novel || 160.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | Electroharvester || 160.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Bandolier || 162.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | IncenseShrine || 163.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Capybara || 163.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ToyBox || 164.3 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SculptureSmall || 164.8 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Centurion || 165.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Warqueen || 165.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Mech_Diabolus || 165.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Jacket || 165.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_BodyStrap || 165.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_LabradorRetriever || 165.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Goat || 167.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Sheep || 167.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Devourer || 168.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | KneelSheet || 168.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ChessTable || 168.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_CrownStellic || 170.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SlabDoubleBed || 172.7 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | BedrollDouble || 174.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_SmokepopBelt || 175.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | DoubleBed || 175.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Bear_Polar || 175.4 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Robe || 178.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | FirefoamPopper || 179.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | TableButcher || 181.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Husky || 187.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Parka || 188.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | PollutionPump || 188.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MeleeWeapon_Spear || 193.2 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Crown || 193.2 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SpikecoreFloorStar_Medium || 193.6 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Duster || 196.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | BioferriteShaper || 199.8 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Battery || 199.9 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Table2x4c || 200.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | FueledSmithy || 200.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ComponentSpacer || 200.0 || || {{Good|✓}} || || || || || || || || || |
|- | |- | ||
− | | | + | | Gloomlight || 200.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SubcoreBasic || 200.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MechanoidTransponder || 200.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MetalbloodSerum || 200.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | JuggernautSerum || 200.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | MorbidSlab_Medium || 205.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | TotemicSlab_Medium || 205.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | AnimalistSlab_Medium || 205.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Table3x3c || 210.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Brewery || 210.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SimpleResearchBench || 210.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Mindscrew || 210.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Pew || 210.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Wolf_Timber || 210.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | VitalsMonitor || 215.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | TableStonecutter || 215.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | CochlearImplant || 220.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Joywire || 220.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Painstopper || 220.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Cape || 220.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_MachinePistol || 220.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Loudspeaker || 220.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Caribou || 220.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Ibex || 220.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ElectricStove || 225.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_FlakVest || 225.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_FlakPants || 225.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | StylingStation || 225.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Alpaca || 225.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SimpleProstheticHeart || 230.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RusticRug_Broad || 230.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_AirwireHeadset || 230.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_PackTurret || 235.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | PokerTable || 240.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Cougar || 240.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Panther || 240.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Weapon_GrenadeMolotov || 245.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Harp || 245.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | NeuralSupercharger || 245.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_PsychicFoilHelmet || 250.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Tome || 250.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_Painblock || 250.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_Stun || 250.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_Burden || 250.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_SolarPinhole || 250.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_WordOfTrust || 250.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_Chunkskip || 250.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | TableSculpting || 255.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_BoltActionRifle || 255.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_PumpShotgun || 255.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Human || 255.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | UnnaturalCorpse_Human || 255.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SimpleProstheticLeg || 260.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SimpleProstheticArm || 260.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Deer || 260.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_AdvancedHelmet || 265.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MeleeWeapon_LongSword || 265.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | Weapon_GrenadeFrag || 265.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Armchair || 270.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_RobeRoyal || 270.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SleepAccelerator || 275.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Throne || 285.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | DeepDrill || 290.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_FlakJacket || 290.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SpikecoreFloorStar_Broad || 290.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ElectricSmithy || 295.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Turret_MiniTurret || 295.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | DeathrestCasket || 295.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SubcoreRegular || 300.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MorbidSlab_Broad || 305.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | TotemicSlab_Broad || 305.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | AnimalistSlab_Broad || 305.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Donkey || 305.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Toxalope || 305.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SculptureLarge || 310.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | SculptureTerror || 310.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Burnbong || 310.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | TubeTelevision || 315.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Weapon_GrenadeEMP || 315.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SubcoreEncoder || 315.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Weapon_GrenadeTox || 315.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ElectricTailoringBench || 320.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Warg || 335.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_IncendiaryLauncher || 340.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_Gunlink || 345.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | MechBooster || 345.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Telescope || 350.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | BroadshieldCore || 350.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_HeavySMG || 355.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | HandTalon || 355.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | ElbowBlade || 355.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | KneeSpike || 355.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | VenomFangs || 355.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | VenomTalon || 355.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | NatureShrine_Small || 355.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | BilliardsTable || 360.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Hemopump || 360.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ArrayHeadset || 360.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Drape || 365.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MeleeWeapon_Warhammer || 365.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Pig || 365.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_SmokeLauncher || 380.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_ToxbombLauncher || 380.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | PowerClaw || 385.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | ToolCabinet || 385.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ShieldBelt || 390.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_PackControl || 395.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | DeathAcidifier || 400.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | HospitalBed || 400.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ElectricSmelter || 400.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | UnstablePowerCell || 400.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_PsyfocusShirt || 400.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Shard || 400.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_BlindingPulse || 400.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_EntropyDump || 400.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_Waterskip || 400.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_WordOfJoy || 400.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_ChainShotgun || 405.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | Harpsichord || 415.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | Gun_LMG || 425.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | DrillArm || 425.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | FieldHand || 425.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | ShardBeacon || 425.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_PackBroadshield || 430.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | ShardInhibitor || 430.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Boomalope || 435.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | DrugLab || 445.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_DeadlifePack || 445.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | TableMachining || 455.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | BiosculpterPod || 455.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Elk || 460.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Yak || 460.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Couch || 470.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Dromedary || 470.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_PlateArmor || 475.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | Gun_AssaultRifle || 480.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | FrenzyInducer || 495.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_HellcatRifle || 495.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_PsyfocusHelmet || 500.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_EltexSkullcap || 500.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_PsyfocusVest || 500.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | RelicInertCup || 500.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RelicInertPendant || 500.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RelicInertBox || 500.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RelicInertTablet || 500.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RelicInertFragment || 500.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RelicInertSwordHandle || 500.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RelicInertArk || 500.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RelicInertCube || 500.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Mechlink || 500.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SignalChip || 500.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_Spiner || 500.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_EmpLauncher || 505.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ShardPsychicShockLance || 510.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | GlucosoidPump || 515.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ArmorHelmetRecon || 525.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | ShardAnimalPulser || 525.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Cow || 525.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Bison || 525.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Horse || 525.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_SniperRifle || 530.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ShardPsychicInsanityLance || 530.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_Incinerator || 530.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Bear_Grizzly || 535.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Muffalo || 535.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | SleepSuppressor || 545.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_PsychicShockLance || 550.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | HemogenAmplifier || 550.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_Beckon || 550.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_VertigoPulse || 550.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_ChaosSkip || 550.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_WordOfLove || 550.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | BionicTongue || 565.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | AestheticNose || 585.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | PsychicSoothePulser || 600.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | ReinforcedBarrel || 600.0 || || {{Good|✓}} || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_PsyfocusRobe || 600.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | HarbingerSeed || 600.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Turret_FoamTurret || 615.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_PowerArmorHelmet || 635.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | Apparel_PackJump || 645.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_PsychicInsanityLance || 650.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | Piano || 670.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | PsychicAnimalPulser || 700.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | ArchiteCapsule || 700.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_Skip || 700.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_Wallraise || 700.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_Smokepop || 700.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_Focus || 700.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_WordOfSerenity || 700.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | NatureShrine_Large || 710.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | DeathrestAccelerator || 710.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ArmorHelmetReconPrestige || 715.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | SerumCentrifuge || 725.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ArmorHelmetCataphract || 745.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | Neurotrainer_Shooting || 750.0 || {{Good|✓}} || || || || || || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Neurotrainer_Melee || 750.0 || {{Good|✓}} || || || || || || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Neurotrainer_Construction || 750.0 || {{Good|✓}} || || || || || || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Neurotrainer_Mining || 750.0 || {{Good|✓}} || || || || || || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Neurotrainer_Cooking || 750.0 || {{Good|✓}} || || || || || || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Neurotrainer_Plants || 750.0 || {{Good|✓}} || || || || || || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Neurotrainer_Animals || 750.0 || {{Good|✓}} || || || || || || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Neurotrainer_Crafting || 750.0 || {{Good|✓}} || || || || || || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Neurotrainer_Artistic || 750.0 || {{Good|✓}} || || || || || || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Neurotrainer_Medicine || 750.0 || {{Good|✓}} || || || || || || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Neurotrainer_Social || 750.0 || {{Good|✓}} || || || || || || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | Neurotrainer_Intellectual || 750.0 || {{Good|✓}} || || || || || || || || || || {{Good|✓}} |
|- | |- | ||
− | | | + | | BionicStomach || 785.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | BionicEar || 785.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | BionicJaw || 785.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ThrumboHorn || 800.0 || || || || || || {{Good|✓}} || || || || || |
|- | |- | ||
− | | | + | | TornadoGenerator || 800.0 || || || || || {{Good|✓}} || || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | PsychicHarmonizer || 800.0 || || || || || || || || {{Good|✓}} || || || |
|- | |- | ||
− | | | + | | BiomutationPulser || 800.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Rhinoceros || 805.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | GastroAnalyzer || 830.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | AestheticShaper || 830.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ArmorMarineHelmetPrestige || 850.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | Apparel_BiomutationLance || 850.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_Berserk || 850.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_Invisibility || 850.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_Flashstorm || 850.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_WordOfInspiration || 850.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_Farskip || 850.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | RoyalBed || 880.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | Kidney || 900.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Turret_Mortar || 900.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | FlatscreenTelevision || 920.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | DetoxifierLung || 925.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Elephant || 960.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Corpse_Megasloth || 990.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Lung || 1000.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | TechprofSubpersonaCore || 1000.0 || || {{Good|✓}} || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_TripleRocket || 1000.0 || || || {{Good|✓}} || || || || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | Gun_DoomsdayRocket || 1000.0 || || || {{Good|✓}} || || || || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | PsychicSensitizer || 1000.0 || || || || || || || || {{Good|✓}} || || || |
|- | |- | ||
− | | | + | | PsychicReader || 1000.0 || || || || || || || || {{Good|✓}} || || || |
|- | |- | ||
− | | | + | | SubcoreHigh || 1000.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | PowerfocusChip || 1000.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | DeathrestCapacitySerum || 1000.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | Gun_MiniShotgun || 1000.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_Slugthrower || 1000.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_MiniFlameblaster || 1000.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RevenantSpine || 1000.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Techprint_BrainWiring || 1000.0 || || || || || || || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | Techprint_SpecializedLimbs || 1000.0 || || || || || || || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | Techprint_CompactWeaponry || 1000.0 || || || || || || || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | Techprint_VenomSynthesis || 1000.0 || || || || || || || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | Psytrainer_BerserkPulse || 1000.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_ManhunterPulse || 1000.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_MassChaosSkip || 1000.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_BulletShield || 1000.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Psytrainer_Neuroquake || 1000.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_ChargeRifle || 1010.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | MultiAnalyzer || 1020.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | BionicEye || 1030.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | BionicArm || 1030.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | BionicLeg || 1030.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | BionicSpine || 1030.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | BionicHeart || 1030.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Neurocalculator || 1030.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | LearningAssistant || 1030.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Immunoenhancer || 1030.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Coagulator || 1030.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | HealingEnhancer || 1030.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | ToughskinGland || 1030.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | LoveEnhancer || 1030.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | DetoxifierStomach || 1030.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | ReprocessorStomach || 1030.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | NuclearStomach || 1030.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | CircadianAssistant || 1030.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | CircadianHalfCycler || 1030.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | DetoxifierKidney || 1080.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ArmorHelmetCataphractPrestige || 1155.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | Gun_Minigun || 1160.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | SculptureGrand || 1180.0 || || || {{Good|✓}} || || || || || || || || |
|- | |- | ||
− | | | + | | Heart || 1200.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Liver || 1200.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | VanometricPowerCell || 1200.0 || || {{Good|✓}} || || || || || || || || || |
|- | |- | ||
− | | | + | | Shell_AntigrainWarhead || 1200.0 || || {{Good|✓}} || || || || || || || || || |
|- | |- | ||
− | | | + | | OrbitalTargeterBombardment || 1200.0 || || || || || {{Good|✓}} || || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | OrbitalTargeterPowerBeam || 1200.0 || || || || || {{Good|✓}} || || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | OrbitalTargeterMechCluster || 1200.0 || || || || || || || {{Good|✓}} || || || || |
|- | |- | ||
− | | | + | | ControlSublink || 1200.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ControlSublinkHigh || 1200.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RemoteRepairer || 1200.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | MechFormfeeder || 1200.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RemoteShielder || 1200.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | RepairProbe || 1200.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | PoluxSeed || 1200.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | GoldenCube || 1200.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | TrapIED_AntigrainWarhead || 1205.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | PsychofluidPump || 1225.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ArmorHelmetMechCommander || 1290.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | PsychicEmanator || 1300.0 || || {{Good|✓}} || || || || || || || || || |
|- | |- | ||
− | | | + | | MechSerumHealer || 1300.0 || || {{Good|✓}} || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_ChargeLance || 1355.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_PackBandwidth || 1365.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_ChargeBlasterHeavy || 1400.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_InfernoCannon || 1400.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_Needle || 1400.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_ThumpCannon || 1400.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_ChargeBlasterHeavyTurret || 1400.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_InfernoCannonTurret || 1400.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_HellsphereCannon || 1400.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_ToxicNeedle || 1400.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Gun_NeedleLauncher || 1400.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ArmorskinGland || 1475.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | MegascreenTelevision || 1485.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | GrandThrone || 1495.0 || || || || {{Good|✓}} || || || || || || || |
|- | |- | ||
− | | | + | | InfiniteChemreactor || 1500.0 || || {{Good|✓}} || || || || || || || || || |
|- | |- | ||
− | | | + | | NanostructuringChip || 1500.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ArmorRecon || 1540.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | MechSerumResurrector || 1700.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | RevenantVertebrae || 1895.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | StoneskinGland || 1920.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ArmorReconPrestige || 1975.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | MeleeWeapon_MonoSword || 2000.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | MeleeWeapon_Zeushammer || 2000.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | MeleeWeapon_PlasmaSword || 2000.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | MeleeWeapon_PsyfocusStaff || 2000.0 || {{Good|✓}} || || || || || || || || || || |
|- | |- | ||
− | | | + | | MonolithFragment || 2000.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Techprint_JumpPack || 2000.0 || || || || || || || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | Techprint_ArtificialMetabolism || 2000.0 || || || || || || || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | Techprint_NeuralComputation || 2000.0 || || || || || || || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | Techprint_SkinHardening || 2000.0 || || || || || || || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | Techprint_HealingFactors || 2000.0 || || || || || || || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | Techprint_FleshShaping || 2000.0 || || || || || || || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | Techprint_MolecularAnalysis || 2000.0 || || || || || || || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | Techprint_CircadianInfluence || 2000.0 || || || || || || || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | Corpse_Thrumbo || 2015.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_PowerArmor || 2035.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ArmorLocust || 2230.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ArmorMarineGrenadier || 2305.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | Apparel_IntegratorHeadset || 2435.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ArmorMarinePrestige || 2530.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | PsychicAmplifier || 2600.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | ArchotechEye || 2800.0 || || {{Good|✓}} || || || || || || || || || |
|- | |- | ||
− | | | + | | ArchotechArm || 2800.0 || || {{Good|✓}} || || || || || || || || || |
|- | |- | ||
− | | | + | | ArchotechLeg || 2800.0 || || {{Good|✓}} || || || || || || || || || |
|- | |- | ||
− | | | + | | MeleeWeapon_MonoSwordBladelink || 3000.0 || || || || || || || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | MeleeWeapon_ZeusHammerBladelink || 3000.0 || || || || || || || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | MeleeWeapon_PlasmaSwordBladelink || 3000.0 || || || || || || || || || {{Good|✓}} || || |
|- | |- | ||
− | | | + | | Techprint_CataphractArmor || 3000.0 || || || || || || || || || || {{Good|✓}} || |
|- | |- | ||
− | | | + | | Apparel_ArmorCataphract || 3120.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ArmorCataphractPhoenix || 3480.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ArmorCataphractPrestige || 3930.0 || || || || || {{Good|✓}} || || || || || || |
|- | |- | ||
− | | | + | | AIPersonaCore || 4000.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | AnimusStone || 5000.0 || || || || || || || || || || || |
|- | |- | ||
− | | | + | | Apparel_ArmorHelmetMechlordHelmet || 5335.0 || || || || || {{Good|✓}} || || || || || || |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
+ | | Apparel_MechlordSuit || 7015.0 || || || || || {{Good|✓}} || || || || || || | ||
|} | |} | ||
− | ==== | + | ==== Thing Smelt Products ==== |
− | {| {{STDT| sortable mw-collapsible mw-collapsed}} | + | {| {{STDT| c_25 sortable mw-collapsible mw-collapsed}} |
− | ! | + | ! Name !! Smelt Products |
|- | |- | ||
− | | | + | ! Bionic eye |
+ | | plasteel x4 | ||
|- | |- | ||
− | | | + | ! Bionic arm |
+ | | plasteel x3 | ||
|- | |- | ||
− | | | + | ! Bionic leg |
+ | | plasteel x3 | ||
|- | |- | ||
− | | | + | ! Bionic spine |
+ | | plasteel x4 | ||
|- | |- | ||
− | | | + | ! Bionic heart |
+ | | plasteel x4 | ||
|- | |- | ||
− | | | + | ! Bionic stomach |
+ | | plasteel x3 | ||
|- | |- | ||
− | | | + | ! Bionic ear |
+ | | plasteel x2 | ||
|- | |- | ||
− | | | + | ! Bionic tongue |
+ | | plasteel x2 | ||
|- | |- | ||
− | | | + | ! Bionic jaw |
+ | | plasteel x3 | ||
|- | |- | ||
− | | | + | ! Prosthetic leg |
+ | | steel x10 | ||
|- | |- | ||
− | | | + | ! Prosthetic arm |
+ | | steel x10 | ||
|- | |- | ||
− | | | + | ! Prosthetic heart |
+ | | steel x7 | ||
|- | |- | ||
− | | | + | ! Cochlear implant |
+ | | steel x5 | ||
|- | |- | ||
− | | | + | ! Power claw |
+ | | steel x10 | ||
|- | |- | ||
− | | | + | ! Joywire |
+ | | steel x5 | ||
|- | |- | ||
− | | | + | ! Painstopper |
+ | | steel x5 | ||
|- | |- | ||
− | + | ! Ancient concrete barrier (59%) | |
+ | | steel x4 | ||
|- | |- | ||
− | + | ! Ancient lamppost (53%) | |
+ | | steel x3 | ||
|- | |- | ||
− | | | + | ! Steel urn |
+ | | steel x5 | ||
|- | |- | ||
− | | | + | ! Mechanoid slag chunk |
+ | | steel x15 | ||
|- | |- | ||
− | | | + | ! Ship chunk |
+ | | steel x10 | ||
|- | |- | ||
− | | | + | ! Crashed shuttle |
+ | | steel x10 plasteel x18 | ||
|- | |- | ||
− | | | + | ! Wooden royal bed (normal) |
+ | | gold x13 | ||
|- | |- | ||
− | | | + | ! Steel hospital bed (normal) |
+ | | steel x30 | ||
|- | |- | ||
− | | | + | ! Standing lamp |
+ | | steel x5 | ||
|- | |- | ||
− | | | + | ! Sun lamp |
+ | | steel x10 | ||
|- | |- | ||
− | | | + | ! Wall lamp |
+ | | steel x4 | ||
|- | |- | ||
− | | | + | ! Flood light |
+ | | steel x12 | ||
|- | |- | ||
− | | | + | ! Tube television |
+ | | steel x20 | ||
|- | |- | ||
− | | | + | ! Flatscreen television |
+ | | steel x35 | ||
|- | |- | ||
− | | | + | ! Megascreen television |
+ | | steel x65 | ||
|- | |- | ||
− | | | + | ! Telescope |
+ | | steel x13 | ||
|- | |- | ||
− | | | + | ! Orbital trade beacon |
+ | | steel x10 | ||
|- | |- | ||
− | | | + | ! Comms console |
+ | | steel x30 | ||
|- | |- | ||
− | | | + | ! Firefoam popper |
+ | | steel x18 | ||
|- | |- | ||
− | | | + | ! Moisture pump |
+ | | steel x19 | ||
|- | |- | ||
− | | | + | ! Ground-penetrating scanner |
+ | | steel x37 | ||
|- | |- | ||
− | + | ! Long-range mineral scanner | |
+ | | steel x50 | ||
|- | |- | ||
− | | | + | ! Pod launcher |
+ | | steel x13 | ||
|- | |- | ||
− | | | + | ! Transport pod |
+ | | steel x15 | ||
|- | |- | ||
− | + | ! Multi-analyzer | |
+ | | steel x10 plasteel x12 gold x5 | ||
|- | |- | ||
− | | | + | ! Vitals monitor |
+ | | steel x12 | ||
|- | |- | ||
− | | | + | ! Tool cabinet |
+ | | steel x50 | ||
|- | |- | ||
− | | | + | ! Cryptosleep casket |
+ | | steel x45 uranium x2 | ||
|- | |- | ||
− | | | + | ! Ancient cryptosleep casket |
+ | | steel x45 uranium | ||
|- | |- | ||
− | | | + | ! Waterproof conduit |
+ | | steel x3 | ||
|- | |- | ||
− | | | + | ! Power switch |
+ | | steel x4 | ||
|- | |- | ||
− | | | + | ! Wood-fired generator |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Chemfuel powered generator |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Wind turbine |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Battery |
+ | | steel x18 | ||
|- | |- | ||
− | | | + | ! Solar generator |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Geothermal generator |
+ | | steel x85 | ||
|- | |- | ||
− | | | + | ! Watermill generator |
+ | | steel x20 | ||
|- | |- | ||
− | | | + | ! Wooden art bench |
+ | | steel x12 | ||
|- | |- | ||
− | | | + | ! Wooden electric tailor bench |
+ | | steel x12 | ||
|- | |- | ||
− | | | + | ! Fueled smithy |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Electric smithy |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Machining table |
+ | | steel x38 | ||
|- | |- | ||
− | | | + | ! Electric stove |
+ | | steel x20 | ||
|- | |- | ||
− | | | + | ! Fueled stove |
+ | | steel x20 | ||
|- | |- | ||
− | | | + | ! Wooden stonecutter's table |
+ | | steel x8 | ||
|- | |- | ||
− | | | + | ! Brewery |
+ | | steel x7 | ||
|- | |- | ||
− | | | + | ! Wooden drug lab |
+ | | steel x19 | ||
|- | |- | ||
− | | | + | ! Electric smelter |
+ | | steel x42 | ||
|- | |- | ||
− | | | + | ! Biofuel refinery |
+ | | steel x38 | ||
|- | |- | ||
− | | | + | ! Fabrication bench |
+ | | steel x50 | ||
|- | |- | ||
− | | | + | ! Wooden simple research bench |
+ | | steel x6 | ||
|- | |- | ||
− | + | ! Steel hi-tech research bench | |
+ | | steel x62 | ||
|- | |- | ||
− | | | + | ! Granite electric crematorium |
+ | | steel x5 | ||
|- | |- | ||
− | | | + | ! Hydroponics basin |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Fermenting barrel |
+ | | steel x2 | ||
|- | |- | ||
− | | | + | ! Deep drill |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Nutrient paste dispenser |
+ | | steel x31 | ||
|- | |- | ||
− | | | + | ! Hopper |
+ | | steel x4 | ||
|- | |- | ||
− | + | ! Steel mini-turret | |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Autocannon turret |
+ | | steel x87 plasteel x10 | ||
|- | |- | ||
− | | | + | ! Uranium slug turret |
+ | | steel x75 plasteel x8 uranium x15 | ||
|- | |- | ||
− | | | + | ! Steel mortar |
+ | | steel x12 | ||
|- | |- | ||
− | | | + | ! Steel foam turret |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Rocketswarm launcher |
+ | | plasteel x5 steel x50 | ||
|- | |- | ||
− | | | + | ! Ship structural beam |
+ | | steel x50 plasteel x10 | ||
|- | |- | ||
− | | | + | ! Ship cryptosleep casket |
+ | | steel x30 uranium x3 | ||
|- | |- | ||
− | | | + | ! Ship computer core |
+ | | steel x37 gold x18 | ||
|- | |- | ||
− | | | + | ! Ship reactor |
+ | | steel x88 plasteel x70 uranium x18 | ||
|- | |- | ||
− | | | + | ! Ship engine |
+ | | steel x65 plasteel x35 uranium x18 | ||
|- | |- | ||
− | | | + | ! Sensor cluster |
+ | | steel x35 gold | ||
|- | |- | ||
− | | | + | ! Psychic emanator |
+ | | steel x12 | ||
|- | |- | ||
− | | | + | ! Vanometric power cell |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Infinite chemreactor |
+ | | steel x50 | ||
|- | |- | ||
− | | | + | ! Wooden autodoor |
+ | | steel x10 | ||
|- | |- | ||
− | | | + | ! Wooden ornate door |
+ | | gold x12 | ||
|- | |- | ||
− | | | + | ! Heater |
+ | | steel x13 | ||
|- | |- | ||
− | | | + | ! Cooler |
+ | | steel x23 | ||
|- | |- | ||
− | | | + | ! Vent |
+ | | steel x7 | ||
|- | |- | ||
− | + | ! High-explosive shell | |
+ | | steel x4 | ||
|- | |- | ||
− | | | + | ! Incendiary shell |
+ | | steel x2 | ||
|- | |- | ||
− | | | + | ! EMP shell |
+ | | steel x4 | ||
|- | |- | ||
− | | | + | ! Smoke shell |
+ | | steel x7 | ||
|- | |- | ||
− | | | + | ! Firefoam shell |
+ | | steel x7 | ||
|- | |- | ||
− | | | + | ! Shield belt (normal) |
+ | | steel x12 plasteel x5 | ||
|- | |- | ||
− | + | ! Steel simple helmet (normal) | |
+ | | steel x10 | ||
|- | |- | ||
− | | | + | ! Steel flak helmet (normal) |
+ | | plasteel x3 steel x10 | ||
|- | |- | ||
− | | | + | ! Marine helmet (normal) |
+ | | plasteel x10 | ||
|- | |- | ||
− | | | + | ! Recon helmet (normal) |
+ | | plasteel x8 | ||
|- | |- | ||
− | | | + | ! Smokepop pack (normal) |
+ | | steel x5 | ||
|- | |- | ||
− | | | + | ! Firefoam pop pack |
+ | | steel x5 | ||
|- | |- | ||
− | | | + | ! Steel plate armor (normal) |
+ | | steel x43 | ||
|- | |- | ||
− | | | + | ! Flak vest (normal) |
+ | | steel x15 | ||
|- | |- | ||
− | | | + | ! Flak pants (normal) |
+ | | steel x15 | ||
|- | |- | ||
− | | | + | ! Flak jacket (normal) |
+ | | steel x17 | ||
|- | |- | ||
− | | | + | ! Marine armor (normal) |
+ | | plasteel x25 uranium x5 | ||
|- | |- | ||
− | | | + | ! Recon armor (normal) |
+ | | plasteel x20 uranium x3 | ||
|- | |- | ||
− | | | + | ! Steel slag chunk |
+ | | steel x15 | ||
|- | |- | ||
− | | | + | ! Steel breach axe (normal) |
+ | | steel x13 | ||
|- | |- | ||
− | | | + | ! Steel mace (normal) |
+ | | steel x12 | ||
|- | |- | ||
− | | | + | ! Steel gladius (normal) |
+ | | steel x12 | ||
|- | |- | ||
− | | | + | ! Steel longsword (normal) |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Steel club |
+ | | steel x10 | ||
|- | |- | ||
− | | | + | ! Steel knife (normal) |
+ | | steel x7 | ||
|- | |- | ||
− | | | + | ! Steel ikwa (normal) |
+ | | steel x12 | ||
|- | |- | ||
− | | | + | ! Steel spear (normal) |
+ | | steel x19 | ||
|- | |- | ||
− | | | + | ! Revolver (normal) |
+ | | steel x8 | ||
|- | |- | ||
− | | | + | ! Autopistol (normal) |
+ | | steel x8 | ||
|- | |- | ||
− | | | + | ! Machine pistol (normal) |
+ | | steel x11 | ||
|- | |- | ||
− | | | + | ! Incendiary launcher (normal) |
+ | | steel x19 | ||
|- | |- | ||
− | | | + | ! Smoke launcher |
+ | | steel x19 | ||
|- | |- | ||
− | | | + | ! EMP launcher (normal) |
+ | | steel x18 | ||
|- | |- | ||
− | + | ! Bolt-action rifle (normal) | |
+ | | steel x15 | ||
|- | |- | ||
− | | | + | ! Pump shotgun (normal) |
+ | | steel x15 | ||
|- | |- | ||
− | | | + | ! Chain shotgun (normal) |
+ | | steel x18 | ||
|- | |- | ||
− | | | + | ! Heavy SMG (normal) |
+ | | steel x19 | ||
|- | |- | ||
− | | | + | ! LMG (normal) |
+ | | steel x19 | ||
|- | |- | ||
− | | | + | ! Assault rifle (normal) |
+ | | steel x15 | ||
|- | |- | ||
− | | | + | ! Sniper rifle (normal) |
+ | | steel x15 | ||
|- | |- | ||
− | | | + | ! Minigun (normal) |
+ | | steel x40 | ||
|- | |- | ||
− | | | + | ! Frag grenades |
+ | | steel x5 | ||
|- | |- | ||
− | | | + | ! EMP grenades |
+ | | steel x5 | ||
|- | |- | ||
− | | | + | ! Charge rifle (normal) |
+ | | plasteel x13 | ||
|- | |- | ||
− | | | + | ! Charge lance (normal) |
+ | | plasteel x15 | ||
|- | |- | ||
− | | | + | ! Neurocalculator |
+ | | plasteel x4 | ||
|- | |- | ||
− | | | + | ! Learning assistant |
+ | | plasteel x4 | ||
|- | |- | ||
− | | | + | ! Gastro-analyzer |
+ | | plasteel x4 | ||
|- | |- | ||
− | | | + | ! Immunoenhancer |
+ | | plasteel x4 | ||
|- | |- | ||
− | | | + | ! Coagulator |
+ | | plasteel x4 | ||
|- | |- | ||
− | | | + | ! Healing enhancer |
+ | | plasteel x4 | ||
|- | |- | ||
− | | | + | ! Toughskin gland |
+ | | plasteel x4 | ||
|- | |- | ||
− | | | + | ! Armorskin gland |
+ | | plasteel x5 | ||
|- | |- | ||
− | | | + | ! Stoneskin gland |
+ | | plasteel x6 | ||
|- | |- | ||
− | | | + | ! Aesthetic shaper |
+ | | plasteel x4 | ||
|- | |- | ||
− | | | + | ! Aesthetic nose |
+ | | plasteel x2 | ||
|- | |- | ||
− | | | + | ! Love enhancer |
+ | | plasteel x4 | ||
|- | |- | ||
− | | | + | ! Sterilizing stomach |
+ | | plasteel x4 | ||
|- | |- | ||
− | | | + | ! Reprocessor stomach |
+ | | plasteel x3 | ||
|- | |- | ||
− | | | + | ! Nuclear stomach |
+ | | plasteel x4 | ||
|- | |- | ||
− | | | + | ! Circadian assistant |
+ | | plasteel x4 | ||
|- | |- | ||
− | + | ! Circadian half-cycler | |
+ | | plasteel x3 | ||
|- | |- | ||
− | | | + | ! Mindscrew |
+ | | steel x3 | ||
|- | |- | ||
− | | | + | ! Drill arm |
+ | | steel x15 | ||
|- | |- | ||
− | | | + | ! Field hand |
+ | | steel x15 | ||
|- | |- | ||
− | | | + | ! Hand talon |
+ | | steel x10 | ||
|- | |- | ||
− | | | + | ! Elbow blade |
+ | | steel x10 | ||
|- | |- | ||
− | | | + | ! Knee spike |
+ | | steel x10 | ||
|- | |- | ||
− | | | + | ! Venom fangs |
+ | | steel x10 | ||
|- | |- | ||
− | | | + | ! Venom talon |
+ | | steel x10 | ||
|- | |- | ||
− | | | + | ! Steel brazier |
+ | | steel x13 | ||
|- | |- | ||
− | | | + | ! Steel darklight brazier |
+ | | steel x12 | ||
|- | |- | ||
− | | | + | ! Steel grand meditation throne (normal) |
+ | | gold x19 steel x75 | ||
|- | |- | ||
− | | | + | ! Mech node |
+ | | plasteel x5 | ||
|- | |- | ||
− | + | ! Count-down activator | |
+ | | plasteel | ||
|- | |- | ||
− | | | + | ! Proximity activator |
+ | | plasteel x2 | ||
|- | |- | ||
− | + | ! Mech high-shield | |
+ | | plasteel x2 | ||
|- | |- | ||
− | | | + | ! Mech low-shield |
+ | | plasteel | ||
|- | |- | ||
− | | | + | ! Mech capsule |
+ | | plasteel x5 | ||
|- | |- | ||
− | | | + | ! Mech assembler |
+ | | plasteel x5 | ||
|- | |- | ||
− | | | + | ! Mech drop beacon |
+ | | plasteel x2 | ||
|- | |- | ||
− | | | + | ! Ship landing beacon |
+ | | steel x10 | ||
|- | |- | ||
− | | | + | ! Piano (normal) |
+ | | steel x30 | ||
|- | |- | ||
− | | | + | ! Jump pack (normal) |
+ | | plasteel x7 | ||
|- | |- | ||
− | + | ! Steel coronet (normal) | |
+ | | steel x12 | ||
|- | |- | ||
− | | | + | ! Steel crown (normal) |
+ | | steel x19 | ||
|- | |- | ||
− | | | + | ! Steel stellic crown (normal) |
+ | | steel x21 | ||
|- | |- | ||
− | | | + | ! Prestige recon armor (normal) |
+ | | plasteel x25 uranium x3 gold x3 | ||
|- | |- | ||
− | | | + | ! Prestige recon helmet (normal) |
+ | | plasteel x10 gold | ||
|- | |- | ||
− | | | + | ! Prestige marine armor (normal) |
+ | | plasteel x30 uranium x5 gold x2 | ||
|- | |- | ||
− | + | ! Prestige marine helmet (normal) | |
+ | | plasteel x12 gold | ||
|- | |- | ||
− | | | + | ! Cataphract armor (normal) |
+ | | plasteel x38 uranium x13 | ||
|- | |- | ||
− | | | + | ! Cataphract helmet (normal) |
+ | | plasteel x12 | ||
|- | |- | ||
− | | | + | ! Prestige cataphract armor (normal) |
+ | | plasteel x47 uranium x12 gold x5 | ||
|- | |- | ||
− | | | + | ! Prestige cataphract helmet (normal) |
+ | | plasteel x19 gold x3 | ||
|- | |- | ||
− | | | + | ! Locust armor (normal) |
+ | | plasteel x30 uranium x3 | ||
|- | |- | ||
− | | | + | ! Grenadier armor (normal) |
+ | | plasteel x25 uranium x5 steel x18 | ||
|- | |- | ||
− | | | + | ! Phoenix armor (normal) |
+ | | plasteel x37 uranium x12 steel x19 | ||
|- | |- | ||
− | | | + | ! Gunlink |
+ | | plasteel x2 | ||
|- | |- | ||
− | | | + | ! Steel axe (normal) |
+ | | steel x12 | ||
|- | |- | ||
− | | | + | ! Steel warhammer (normal) |
+ | | steel x38 | ||
|- | |- | ||
− | | | + | ! Ideogram |
+ | | steel x12 | ||
|- | |- | ||
− | | | + | ! Sleep accelerator |
+ | | steel x13 | ||
|- | |- | ||
− | | | + | ! Biosculpter pod |
+ | | steel x30 | ||
|- | |- | ||
− | | | + | ! Neural supercharger |
+ | | steel x12 | ||
|- | |- | ||
− | | | + | ! Christmas tree |
+ | | steel x5 | ||
|- | |- | ||
− | | | + | ! Steel reliquary |
+ | | gold x19 steel x75 | ||
|- | |- | ||
− | | | + | ! Wooden styling station |
+ | | steel x7 | ||
|- | |- | ||
− | | | + | ! Steel gibbet cage (normal) |
+ | | steel x15 | ||
|- | |- | ||
− | | | + | ! Lightball |
+ | | steel x8 | ||
|- | |- | ||
− | | | + | ! Loudspeaker |
+ | | steel x20 | ||
|- | |- | ||
− | | | + | ! Steel visage mask (normal) |
+ | | steel x4 | ||
|- | |- | ||
− | | | + | ! Steel slicecap (normal) |
+ | | steel x4 | ||
|- | |- | ||
− | | | + | ! Steel torture crown (normal) |
+ | | steel x6 | ||
|- | |- | ||
− | | | + | ! Spikecore floor-star (medium) |
+ | | steel x25 | ||
|- | |- | ||
− | + | ! Spikecore floor-star (broad) | |
+ | | steel x37 | ||
|- | |- | ||
− | | | + | ! Steel chalice |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Steel pendant |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Steel fragment |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Steel hilt |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Steel ark |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Detoxifier lung |
+ | | plasteel x4 | ||
|- | |- | ||
− | | | + | ! Detoxifier kidney |
+ | | plasteel x4 | ||
|- | |- | ||
− | + | ! Deathrest casket (normal) | |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Hemopump |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Hemogen amplifier |
+ | | steel x50 | ||
|- | |- | ||
− | | | + | ! Glucosoid pump |
+ | | steel x37 | ||
|- | |- | ||
− | | | + | ! Psychofluid pump |
+ | | steel x12 plasteel x25 | ||
|- | |- | ||
− | | | + | ! Deathrest accelerator |
+ | | steel x75 | ||
|- | |- | ||
− | | | + | ! Band node |
+ | | steel x50 | ||
|- | |- | ||
− | | | + | ! Toxifier generator |
+ | | steel x31 | ||
|- | |- | ||
− | | | + | ! Gene assembler |
+ | | steel x50 | ||
|- | |- | ||
− | | | + | ! Gene bank |
+ | | steel x12 | ||
|- | |- | ||
− | | | + | ! Gene extractor |
+ | | steel x50 | ||
|- | |- | ||
− | | | + | ! Growth vat |
+ | | steel x38 | ||
|- | |- | ||
− | | | + | ! Mechband antenna |
+ | | steel x12 | ||
|- | |- | ||
− | | | + | ! Mechband dish |
+ | | steel x18 plasteel x7 | ||
|- | |- | ||
− | | | + | ! Pollution pump |
+ | | steel x18 | ||
|- | |- | ||
− | | | + | ! Crashed shuttle |
+ | | steel x10 plasteel x17 | ||
|- | |- | ||
− | | | + | ! Crashed mechanitor ship |
+ | | steel x10 plasteel x18 | ||
|- | |- | ||
− | | | + | ! Wastepack atomizer |
+ | | steel x50 plasteel x13 | ||
|- | |- | ||
− | | | + | ! Gene processor |
+ | | steel x25 plasteel x6 | ||
|- | |- | ||
− | | | + | ! Mech booster |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Mech gestator |
+ | | steel x38 | ||
|- | |- | ||
− | | | + | ! Large mech gestator |
+ | | steel x75 | ||
|- | |- | ||
− | | | + | ! Subcore encoder |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Subcore softscanner |
+ | | steel x50 plasteel x13 | ||
|- | |- | ||
− | | | + | ! Subcore ripscanner |
+ | | steel x50 plasteel x38 | ||
|- | |- | ||
− | | | + | ! Mech recharger |
+ | | steel x31 | ||
|- | |- | ||
− | | | + | ! Large mech recharger |
+ | | steel x63 | ||
|- | |- | ||
− | | | + | ! Basic subcore |
+ | | steel x13 | ||
|- | |- | ||
− | | | + | ! Tox shell |
+ | | steel x3 | ||
|- | |- | ||
− | + | ! Steel kid helmet (normal) | |
+ | | steel x5 | ||
|- | |- | ||
− | | | + | ! Airwire headset (normal) |
+ | | steel x12 | ||
|- | |- | ||
− | | | + | ! Array headset (normal) |
+ | | steel x13 | ||
|- | |- | ||
− | + | ! Integrator headset (normal) | |
+ | | plasteel x12 | ||
|- | |- | ||
− | + | ! Mechcommander helmet (normal) | |
+ | | plasteel x15 | ||
|- | |- | ||
− | | | + | ! Mechlord helmet (normal) |
+ | | plasteel x30 | ||
|- | |- | ||
− | | | + | ! Gas mask (normal) |
+ | | steel x5 | ||
|- | |- | ||
− | | | + | ! Control pack |
+ | | steel x25 | ||
|- | |- | ||
− | | | + | ! Bandwidth pack |
+ | | steel x13 | ||
|- | |- | ||
− | | | + | ! Tox pack |
+ | | steel x2 | ||
|- | |- | ||
− | | | + | ! Mechlord suit (normal) |
+ | | plasteel x30 uranium x5 | ||
|- | |- | ||
− | + | ! Toxbomb launcher (normal) | |
+ | | steel x19 | ||
|- | |- | ||
− | | | + | ! Tox grenades |
+ | | steel x5 | ||
|- | |- | ||
− | | | + | ! Ghoul plating |
+ | | bioferrite x18 | ||
|- | |- | ||
− | | | + | ! Ghoul barbs |
+ | | bioferrite x9 | ||
|- | |- | ||
− | | | + | ! Adrenal heart |
+ | | bioferrite x5 | ||
|- | |- | ||
− | | | + | ! Corrosive heart |
+ | | bioferrite x5 | ||
|- | |- | ||
− | | | + | ! Metalblood heart |
+ | | bioferrite x5 | ||
|- | |- | ||
− | | | + | ! Revenant vertebrae |
+ | | bioferrite x2 | ||
|- | |- | ||
− | | | + | ! Holding platform |
+ | | steel x10 | ||
|- | |- | ||
− | | | + | ! Tactical turret |
+ | | steel x10 | ||
|- | |- | ||
− | | | + | ! Security door |
+ | | plasteel x12 | ||
|- | |- | ||
− | | | + | ! Electric inhibitor |
+ | | steel x6 | ||
|- | |- | ||
− | | | + | ! Shard inhibitor |
+ | | steel x4 | ||
|- | |- | ||
− | | | + | ! Proximity detector |
+ | | bioferrite x4 | ||
|- | |- | ||
− | | | + | ! Atmospheric heater |
+ | | bioferrite x38 steel x38 | ||
|- | |- | ||
− | | | + | ! Frenzy inducer |
+ | | bioferrite x25 | ||
|- | |- | ||
− | | | + | ! Sleep suppressor |
+ | | bioferrite x25 steel x6 | ||
|- | |- | ||
− | | | + | ! Bioferrite generator |
+ | | bioferrite x25 steel x12 | ||
|- | |- | ||
− | | | + | ! Electroharvester |
+ | | bioferrite x6 steel x12 | ||
|- | |- | ||
− | | | + | ! Bioferrite shaper |
+ | | bioferrite x10 steel x13 | ||
|- | |- | ||
− | | | + | ! Serum lab |
+ | | bioferrite x20 steel x25 | ||
|- | |- | ||
− | | | + | ! Bioferrite harvester |
+ | | steel x13 | ||
|- | |- | ||
− | | | + | ! Shard beacon |
+ | | bioferrite x8 | ||
|- | |- | ||
− | | | + | ! Void sculpture (normal) |
+ | | bioferrite x12 | ||
|- | |- | ||
− | | | + | ! Shard animal pulser |
+ | | bioferrite x19 | ||
|- | |- | ||
− | | | + | ! Biomutation pulser |
+ | | bioferrite x10 | ||
|- | |- | ||
− | | | + | ! Deadlife shell |
+ | | bioferrite x6 | ||
|- | |- | ||
− | | | + | ! Voidsight serum |
+ | | bioferrite x2 | ||
|- | |- | ||
− | | | + | ! Metalblood serum |
+ | | bioferrite x5 | ||
|- | |- | ||
− | | | + | ! Juggernaut serum |
+ | | bioferrite x2 | ||
|- | |- | ||
− | + | ! Mind-numb serum | |
+ | | bioferrite x8 | ||
|- | |- | ||
− | | | + | ! Ghoul resurrection serum |
+ | | bioferrite x5 | ||
|- | |- | ||
− | | | + | ! Bioferrite ritual mask (normal) |
+ | | bioferrite x6 | ||
|- | |- | ||
− | + | ! Cloth ceremonial hood (normal) | |
+ | | bioferrite x3 | ||
|- | |- | ||
− | | | + | ! Disruptor flare pack |
+ | | bioferrite x7 | ||
|- | |- | ||
− | | | + | ! Turret pack |
+ | | steel x18 | ||
|- | |- | ||
− | | | + | ! Deadlife pack |
+ | | bioferrite x7 | ||
|- | |- | ||
− | | | + | ! Shard shock lance |
+ | | bioferrite x15 | ||
|- | |- | ||
− | | | + | ! Shard insanity lance |
+ | | bioferrite x19 | ||
|- | |- | ||
− | | | + | ! Biomutation lance |
+ | | bioferrite x13 | ||
|- | |- | ||
− | + | ! Hellcat rifle (normal) | |
+ | | steel x15 bioferrite x5 | ||
|- | |- | ||
− | | | + | ! Incinerator |
+ | | steel x19 bioferrite x8 | ||
|- | |- | ||
− | | | + | ! Nerve spiker (normal) |
+ | | bioferrite x10 | ||
|- | |- | ||
− | | | + | ! Steel mortar (building) |
+ | | steel x12 | ||
|- | |- | ||
− | + | ! Steel grand meditation throne (building) | |
+ | | | ||
|- | |- | ||
− | | | + | ! Steel gibbet cage (building) |
+ | | | ||
+ | |} | ||
+ | |||
+ | * UnityEngine.StackTraceUtility:ExtractStackTrace () | ||
+ | * Verse.Log:Message (string) | ||
+ | * Verse.DebugOutputsEconomy:ThingSmeltProducts () | ||
+ | * LudeonTK.DebugActionNode:Enter (LudeonTK.Dialog_Debug) | ||
+ | * LudeonTK.Dialog_Debug:DoButton (LudeonTK.DebugActionNode,single,bool) | ||
+ | * LudeonTK.Dialog_Debug:DrawNode (LudeonTK.DebugActionNode,single,bool) | ||
+ | * LudeonTK.DebugTabMenu:ListOptions (int,single) | ||
+ | * LudeonTK.Dialog_Debug:DoWindowContents (UnityEngine.Rect) | ||
+ | * Verse.Window:InnerWindowOnGUI (int) | ||
+ | * UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | ||
+ | |||
+ | ==== Wool ==== | ||
+ | {| {{STDT| c_08 sortable mw-collapsible mw-collapsed}} | ||
+ | ! animal !! woolDef !! woolAmount !! woolValue !! shear interval !! value yearly | ||
|- | |- | ||
− | | | + | | Muffalo || WoolMuffalo || 120 || 2.70 || 15.0 || 1296 |
|- | |- | ||
− | | | + | | Bison || WoolBison || 120 || 2.70 || 15.0 || 1296 |
|- | |- | ||
− | | | + | | Sheep || WoolSheep || 45 || 2.70 || 10.0 || 729 |
|- | |- | ||
− | | | + | | Alpaca || WoolAlpaca || 45 || 3.80 || 10.0 || 1026 |
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|- | |- | ||
+ | | Megasloth || WoolMegasloth || 200 || 2.70 || 20.0 || 1620 | ||
|} | |} | ||
− | === | + | </div> |
+ | </div> | ||
+ | |||
+ | === Factions === | ||
+ | |||
+ | === Performance === | ||
+ | |||
+ | === System === | ||
+ | |||
+ | === Text generation === | ||
+ | |||
+ | === UI === | ||
+ | |||
+ | === World pawns === | ||
+ | === Colonist Relative Chance === | ||
+ | |||
+ | |||
+ | === Kidnapped Pawns === | ||
+ | |||
+ | |||
+ | === World Pawn List === | ||
+ | |||
+ | |||
+ | === World Pawn Mothball Info === | ||
+ | |||
+ | |||
+ | === World Pawn Gc Breakdown === | ||
+ | |||
+ | |||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | === World Pawn Dotgraph === | ||
+ | <div class="mw-collapsible-content"> | ||
+ | [[File:World Pawn Dotgraph.png]] | ||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | === Run World Pawn Gc === | ||
+ | |||
+ | |||
+ | === Run World Pawn Mothball === | ||
== Tool Capacities == | == Tool Capacities == | ||
− | {| {{STDT| c_06 sortable mw-collapsible}} | + | {| {{STDT| c_06 sortable mw-collapsible mw-collapsed}} |
! Def Name !! Label !! Source | ! Def Name !! Label !! Source | ||
|- | |- | ||
Line 27,608: | Line 43,634: | ||
== Maneuvers == | == Maneuvers == | ||
− | {| {{STDT| c_06 sortable mw-collapsible}} | + | {| {{STDT| c_06 sortable mw-collapsible mw-collapsed}} |
! defName !! requiredCapacity !! verb !! logEntryDef !! combatLogRulesHit !! combatLogRulesDeflect !! combatLogRulesMiss !! combatLogRulesDodge | ! defName !! requiredCapacity !! verb !! logEntryDef !! combatLogRulesHit !! combatLogRulesDeflect !! combatLogRulesMiss !! combatLogRulesDodge | ||
|- | |- | ||
Line 27,728: | Line 43,754: | ||
== Unsorted == | == Unsorted == | ||
− | {| {{STDT| sortable c_07 mw-collapsible}} | + | {| {{STDT| sortable c_07 mw-collapsible mw-collapsed}} |
! defName !! RewardStandardMidFreq !! RewardStandardCore !! RewardStandardLowFreq !! RewardStandardQualitySuper !! RewardStandardHighFreq | ! defName !! RewardStandardMidFreq !! RewardStandardCore !! RewardStandardLowFreq !! RewardStandardQualitySuper !! RewardStandardHighFreq | ||
|- | |- | ||
Line 28,086: | Line 44,112: | ||
|} | |} | ||
− | {| {{STDT| sortable c_07 mw-collapsible}} | + | {| {{STDT| sortable c_07 mw-collapsible mw-collapsed}} |
! defName !! weightClass !! ingredients !! ingredients market value !! forming cycles !! total forming time (game days) !! produced at !! research required !! bandwidth cost !! repair energy cost !! base health scale !! move speed !! average armor !! melee DPS !! weapon !! weapon range !! weapon DPS !! weapon accuracy short !! weapon accuracy medium !! weapon accuracy long !! shooter accuracy short !! shooter accuracy medium !! shooter accuracy long !! total accuracy short !! total accuracy medium !! total accuracy long !! special abilities !! combat power !! body size | ! defName !! weightClass !! ingredients !! ingredients market value !! forming cycles !! total forming time (game days) !! produced at !! research required !! bandwidth cost !! repair energy cost !! base health scale !! move speed !! average armor !! melee DPS !! weapon !! weapon range !! weapon DPS !! weapon accuracy short !! weapon accuracy medium !! weapon accuracy long !! shooter accuracy short !! shooter accuracy medium !! shooter accuracy long !! total accuracy short !! total accuracy medium !! total accuracy long !! special abilities !! combat power !! body size | ||
|- | |- | ||
Line 28,139: | Line 44,165: | ||
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
− | {| {{STDT| c_01 text-center mw-collapsible}} | + | {| {{STDT| c_01 text-center mw-collapsible mw-collapsed}} |
! Thing !! | ! Thing !! | ||
|- | |- | ||
Line 28,277: | Line 44,303: | ||
|}</li></div> | |}</li></div> | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
=== Tags === | === Tags === | ||
+ | <div class="mw-collapsible-content"> | ||
<div style="column-width: 250px;"> | <div style="column-width: 250px;"> | ||
* '''weaponTags''' | * '''weaponTags''' | ||
Line 28,537: | Line 44,565: | ||
** Techprint | ** Techprint | ||
** WeaponBladelink | ** WeaponBladelink | ||
+ | </div> | ||
+ | </div> | ||
</div> | </div> |
Latest revision as of 18:11, 7 November 2024
Damage Types[edit]
Default Values[edit]
Column | Field |
---|---|
Def Name | - |
Label | - |
Category | - |
Armor Category | - |
Worker Class | - |
External Violence | - |
Hediff | - |
Hediff Skin | - |
Hediff Solid | - |
Is Explosive | - |
Harm All Layers Until Outside | - |
Has Forceful Impact | true |
Harms Health | true |
Makes Blood | true |
Can Interrupt Jobs | true |
Is Ranged | - |
Makes Animals Flee | - |
Building Damage Factor | 1 |
Building Damage Factor Passable | 1 |
Building Damage Factor Impassable | 1 |
Plant Damage Factor | 1 |
Corpse Damage Factor | 1 |
Display Adapted Text Mote | true |
Can Use Deflect Metal Effect | true |
Death Message | "{0} has been killed." |
Default Damage | -1 |
Default Armor Penetration | -1 |
Default Stopping Power | - |
Apply Additional Hediffs If Hunting For Food | true |
Min Damage To Fragment | 99999 |
Overkill Pct To Destroy Part | 0~0.7 |
Explosion Snow Melt Amount | 1 |
Explosion Affect Outside Parts Only | true |
Explosion Color Center | |
Explosion Color Edge | |
Explosion Propagation Speed | 1 |
Explosion Heat Energy Per Cell | - |
Explosion Interior Cell Count Multiplier | 1 |
Explosion Interior Cell Distance Multiplier | 0.7 |
Blunt Stun Duration | 1 |
Scratch Split Percentage | 0.5 |
Damage Types Page[edit]
Table[edit]
Name | Label | Category | Armor Category | Overkill Percent To Destroy Part[1] | Death Message[2] | Hediffs (General / Skin / Solid / Additional) | Harms Outer Layers[3] | Affects shields | Stun duration | Source |
---|---|---|---|---|---|---|---|---|---|---|
Cut | cut | Melee Weapon | Sharp | 0% - 10% | {0} has been cut to death. | Cut / - / Crack / - | true | false | - | |
Crush | crush | Melee Weapon | Blunt | 40% - 100% | {0} has been crushed to death. | Crush / Cut / Crack / - | true | true | - | |
Blunt | blunt | Melee Weapon | Blunt | 40% - 100% | {0} has been beaten to death. | Crush / Bruise / Crack / - | true | false | - | |
Poke | blunt | Melee Weapon | Blunt | 40% - 100% | {0} has been beaten to death. | Crush / Bruise / Crack / - | true | false | - | |
Demolish | blunt | Melee Weapon | Blunt | 40% - 100% | {0} has been beaten to death. | Crush / Bruise / Crack / - | true | false | - | |
Stab | stab | Melee Weapon | Sharp | 40% - 100% | {0} has been stabbed to death. | Stab / - / Crack / - | true | false | - | |
RangedStab | Stab | Ranged Weapon | Sharp | 40% - 100% | {0} has been stabbed to death. | Stab / - / Crack / - | true | false | - | |
Bullet | bullet | Ranged Weapon | Sharp | 0% - 70% | {0} has been shot to death. | Gunshot / - / - / - | true | true | - | |
Arrow | arrow | Ranged Weapon | Sharp | 0% - 70% | {0} has been shot to death. | Cut / - / Crack / - | true | true | - | |
ArrowHighVelocity | arrow | Ranged Weapon | Sharp | 0% - 70% | {0} has been shot to death. | Stab / - / - / - | true | true | - | |
Scratch | scratch | Melee Weapon | Sharp | 0% - 70% | {0} has been torn to death. | Scratch / - / Crack / - | true | false | - | |
ScratchToxic | toxic scratch | Melee Weapon | Sharp | 0% - 70% | {0} has been torn to death. | Scratch / - / Crack / Toxic buildup | true | false | - | |
Bite | Bite | Melee Weapon | Sharp | 0% - 10% | {0} has been bitten to death. | Bite / - / Crack / - | true | false | - | |
BiteToxic | toxic bite | Melee Weapon | Sharp | 0% - 10% | {0} has been bitten to death. | Bite / - / Crack / Toxic buildup | true | false | - | |
Bomb | bomb | Misc | Sharp | ? | {0} has died in an explosion. | Shredded / - / Crack / - | true | true | - | |
BombSuper | bomb | Misc | Sharp | ? | {0} has died in an explosion. | Shredded / - / Crack / - | true | true | - | |
Flame | flame | Environmental | Heat | ? | {0} has burned to death. | Burn / - / - / - | false[4] | false | - | |
Burn | burn | Environmental | Heat | ? | {0} has burned to death. | Burn / - / - / - | false[4] | false | - | |
Thump | thump | Misc | Sharp | ? | {0} has been shot to death. | Crush / - / Crack / - | true | true | - | |
TornadoScratch | scratch | Environmental | Sharp | 0% - 70% | {0} has been killed by a tornado. | Scratch / - / Crack / - | true | false | - | |
Frostbite | frostbite | Environmental | - | ? | {0} has succumbed to frostbite. | Frostbite / - / - / - | true | false | - | |
Surgical cut | surgical cut | Medical | - | ? | {0} has died during surgery. | - / - / - | false[5] | false | - | |
Execution cut | execution cut | Medical | - | - | {0} has been executed by cutting. | Cut / - / - / - | false | false | - | |
EMP [6] | - | Stun | - | - | {0} has been EMPed to death. | - / - / - / - | true | true | 0.25 s [7] [8] | |
Stun [6] | - | Stun | - | - | {0} has been stunned to death. | - / - / - / - | false | true | 0.33 s [7] | |
Smoke [6] | smoke | Misc | - | - | - | - / - / - / - | - | ? | - | |
Deterioration | - | Misc | - | - | - | - / - / - / - | - | ? | - | |
Rotting | - | Misc | - | - | - | - / - / - / - | - | ? | - | |
Mining | - | Misc | - | - | - | - / - / - / - | - | ? | - | |
Extinguish [6] | - | Misc | - | - | - | Covered in firefoam / - / - / - | - | ? | - | |
AcidBurn | acid burn | Misc | Sharp | - | {0} has burned to death. | Acid burn / - / - / - | - | ? | - | |
Decayed | decayed organ | Misc | - | - | {0} died from metabolic disruptions caused by organ decay. | - / - / - / - | - | ? | - | |
Vaporize | vaporize | Misc | Heat | - | {0} has been vaporized by extreme heat. | Burn / - / - / - | true | ? | - | |
MechBandShockwave | mech-band shockwave | Stun | - | - | {0} has been shocked to death. | - / - / - / - | - | ? | 1,200 ticks (20 secs) | |
ToxGas | tox gas | Misc | - | - | - | - / - / - | - | ? | - | |
Beam | beam | Misc | Heat | 0% - 70% | {0} has been beamed to death. | - / - / - / - | true | ? | - | |
BulletToxic | toxic bullet | Ranged Weapon | Sharp | 0% - 70% | - | Gunshot / - / - / Toxic buildup | true | ? | - | |
ElectricalBurn | electrical burn | Environmental | Heat | - | {0} has died from electrical burns. | Electrical burn / - / - / - | - | ? | - | |
Digested | digestion | Misc | - | - | {0} died from being digested. | - / - / - / - | - | ? | - | |
EnergyBolt | energy bolt | Misc | Sharp | 0% - 70% | {0} has been killed by an energy bolt. | Energy bolt / - / - / - | true | ? | - | |
Nerve | nerve | Misc | Sharp | 0% - 70% | {0} has been killed by nerve shock. | Cut / - / Crack / - | true | ? | - | |
NerveStun | nerve stun | Misc | - | - | - | - / - / - | - | ? | 240 ticks (4 secs) | |
Psychic | psychic | Misc | - | - | {0} has been killed by a psychic attack. | Psychic burn / Psychic burn (skin) / Psychic burn (solid) / - | - | ? | - | |
DeadlifeDust | deadlife dust | Misc | - | - | - | - / - / - / - | - | ? | - | |
NociosphereVaporize | vaporize | Misc | Heat | - | {0} has been vaporized by extreme heat. | Burn / - / - / - | true | ? | - |
- ↑ See Overkill prevention
- ↑ {0} represents a pawn's name.
- ↑ Surgery doesn't hurt your outside bits, but getting shot and stuff will.
- ↑ 4.0 4.1 Fire currently doesn't burn your organs out or anything - ironically good for preserving them.
- ↑ Able to remove organs without harming outer body parts.
- ↑ 6.0 6.1 6.2 6.3 Does not deal physical damage so does not show up on body parts.
- ↑ 7.0 7.1 Per point of damage.
- ↑ Only applies to mechanoids or turrets.
Damage Worker[edit]
Base[edit]
For reference, Instigator refers to the source of damage, and victim refers to the object that is receiving said damage.
Apply[edit]
Create instance of damage Result
IF victim uses hit points AND damage type harms Health: continue, otherwise return damage Result
num = damage amount
IF victim is a building: multiply num by building Damage Factor
- IF victim is Impassable: multiply num by building Damage Factor Impassable
- ELSE: multiply num by building Damage Factor Passable
- IF scale Damage To Buildings Based On Flammability is true: multiply num by the larger value of 0.05 AND the victim's Flammability Stat, i.e.
IF Instigator is a Shambler: multiply num by 1.5
IF Biotech is active AND (the Instigator is using a body part OR melee weapon) AND victim is a Door: multiply num by the Instigator's Melee Door Damage Factor Stat
IF victim is a Plant: multiply num by plant Damage Factor
IF victim is a Corpse: multiply num by corpse Damage Factor
total Damage Dealt = the smaller value of the victim's hit points AND num rounded randomly
Subtract total Damage Dealt from the victim's hit points
IF the victim's hit points are less than or equal to zero:
- Set the victim's hit points to zero, and Kill the victim
return damage Result
Explosion Start[edit]
IF explosion Heat Energy Per Cell > Epsilon (1.401298E-45): Push Heat, where energy = explosion Heat Energy Per Cell * Count of cells To Affect
Explosion Affect Cell[edit]
c is an Integer Vector of 3 dimensions (x, y, z), and in this case it is the area affected by an explosion
Clear the list things To Affect
num = MinValue (-3.40282347E+38)
flag = false
list = things within c
FOR every thing in list:
- IF thing is NOT a Mote AND NOT Ethereal:
- Add thing to things To Affect
- IF thing Fillage is Full (Fill Percent > 0.99) AND thing Altitude > num:
- flag = true
- num = thing Altitude
FOR every thing in things To Affect:
- IF thing Altitude ≥ num: Explosion Damage Thing, where t is thing
IF flag is false: Explosion Damage Terrain
IF explosion Snow Melt Amount > 0.0001:
- length Horizontal = the square root of (x^2 + z^2) from (c - explosion Position)
- num2 = 1 - (length Horizontal / explosion radius)
- IF num2 > 0:
- Add Depth to snow Grid, where depth To Add = -num2 * explosion Snow Melt Amount
IF damage type is Bomb OR Flame:
- list2 = Things Of Def RectTrigger within explosion area
- FOR every thing in list2:
- rect Trigger of type RectTrigger = thing
- IF rect Trigger activates On Explosion AND rect Trigger Contains c:
- Set Activated By for rect Trigger, where pawn is null
Explosion Damage Thing[edit]
damaged Things is a list of things, and ignored Things is a list of things
IF thing is a Mote OR Ethereal: return
IF damaged Things Contains thing: return
Add thing to damaged Things
IF ignored Things Contains thing: return
If damage type is Bomb AND thing is Fire AND thing is NOT Destroyed:
- Destroy thing by the Vanish destroy mode
- return
angle is a number
IF thing Position is explosion Position:
- angle = random value between 0~359 inclusive
ELSE:
- angle = Facing direction of (thing Position - explosion Position)
dinfo = new instance of structure DamageInfo
IF explosion Affect Outside Parts Only is true:
- Set Body Region for dinfo, where body part height is Undefined, and body part depth is Outside
pawn = thing as a Pawn
damage Result = Take Damage for thing using dinfo
IF pawn exists AND damage Result is wounded:
- Stagger pawn for 97 ticks (1.62 secs), with a move Speed Factor of 0.17
Explosion Damage Terrain[edit]
explosion is of the Explosion class
c is an Integer Vector of 3 dimensions (x, y, z), and in this case it is the area affected by an explosion
IF damage type is NOT Bomb: return
IF can't remove Top Layer At c: return
terrain = Get Terrain for c
IF destroy On Bomb Damage Threshold for terrain < 0: return
IF Get Damage Amount At c for explosion ≥ destroy On Bomb Damage Threshold for terrain:
- Notify Terrain Destroyed using c for explosion
Explosion Cells To Hit[edit]
WIP
Add Global[edit]
Apply[edit]
pawn of class Pawn = thing as Pawn IF (pawn exists:
- hediff of class Hediff = Make Hediff of Hediff Maker using hediff of dinfo
- hediff Severity = dinfo Amount
- Add Hediff hediff to pawn
return new Damage Result of Damage Worker
Add Injury[edit]
Apply[edit]
Apply To Pawn[edit]
Apply Small Pawn Damage Propagation[edit]
Apply Damage To Part[edit]
Apply Special Effects To Part[edit]
Finalize And Add Injury[edit]
Choose Hit Part[edit]
Reduce Damage To Preserve Outside Parts[edit]
Should Reduce Damage To Preserve Part[edit]
return body part depth is Outside AND body part is Not Core Part
Bite[edit]
Choose Hit Part[edit]
return Get Random Not Missing Part for pawn hediff Set using Outside body part depth
Blunt[edit]
Choose Hit Part[edit]
return Get Random Not Missing Part for pawn hediff Set using Outside body part depth
Apply Special Effects To Part[edit]
Cut[edit]
Choose Hit Part[edit]
return Get Random Not Missing Part for pawn hediff Set using Outside body part depth
Apply Special Effects To Part[edit]
Extinguish[edit]
Apply[edit]
Flame[edit]
Apply[edit]
Explosion Affect Cell[edit]
Frostbite[edit]
Apply Special Effects To Part[edit]
Nerve[edit]
Apply Special Effects To Part[edit]
Body Size | Seconds |
---|---|
0.01 | 3 |
1 | 2 |
2 | 2 |
4 | 1 |
Stun Damage Factor From Quality[edit]
Quality | Factor |
---|---|
Awful | 0.75 |
Poor | 1 |
Normal | 1 |
Good | 1 |
Excellent | 1 |
Masterwork | 1.25 |
Legendary | 1.5 |
Scratch[edit]
Choose Hit Part[edit]
return Get Random Not Missing Part for pawn hediff Set using Outside body part depth
Apply Special Effects To Part[edit]
Stab[edit]
Choose Hit Part[edit]
Apply Special Effects To Part[edit]
Stun[edit]
Apply[edit]
Vaporize[edit]
Explosion Affect Cell[edit]
Explosion Damage Thing[edit]
Explosion Start[edit]
Concise[edit]
Def Name | Label | Category | Armor Category | Worker Class | Hediffs (General / Skin / Solid ) | Harm All Layers Until Outside | Death Message | Default Damage / AP / Stopping Power | Overkill Percent To Destroy Part | Source |
---|---|---|---|---|---|---|---|---|---|---|
Stun | stun | Stun | - | Stun | - / - / - | - | {0} has been stunned to death. | 20 / -1 / - | 0~0.7 | |
EMP | EMP | Stun | - | - | - / - / - | - | {0} has been EMPed to death. | 50 / -1 / - | 0~0.7 | |
RangedStab | stab | Ranged Weapon | Sharp | Stab | Stab / - / Crack | - | {0} has been stabbed to death. | -1 / -1 / - | 0~0.7 | |
Bullet | bullet | Ranged Weapon | Sharp | AddInjury | Gunshot / - / - | true | {0} has been shot to death. | -1 / -1 / - | 0~0.7 | |
Arrow | arrow | Ranged Weapon | Sharp | AddInjury | Cut / - / Crack | true | {0} has been shot to death by an arrow. | -1 / -1 / - | 0~0.7 | |
ArrowHighVelocity | arrow | Ranged Weapon | Sharp | AddInjury | Stab / - / Crack | true | {0} has been shot to death by an arrow. | -1 / -1 / - | 0~0.7 | |
Deterioration | deterioration | Misc | - | - | - / - / - | - | "{0} has been killed." | -1 / -1 / - | 0~0.7 | |
Mining | mining | Misc | - | - | - / - / - | - | "{0} has been killed." | -1 / -1 / - | 0~0.7 | |
Rotting | rotting | Misc | - | - | - / - / - | - | "{0} has been killed." | -1 / -1 / - | 0~0.7 | |
Extinguish | extinguish | Misc | - | Extinguish | Covered in firefoam / - / - | - | "{0} has been killed." | 999999 / -1 / - | 0~0.7 | |
Bomb | bomb | Misc | Sharp | AddInjury | Shredded / - / Crack | true | {0} has died in an explosion. | 50 / 0.10 / 0.5 | 0~0.7 | |
BombSuper | bomb | Misc | Sharp | AddInjury | Shredded / - / Crack | true | {0} has died in an explosion. | 550 / 1.30 / 2.0 | 0~0.7 | |
Smoke | smoke | Misc | - | - | - / - / - | - | "{0} has been killed." | 0 / -1 / - | 0~0.7 | |
Thump | thump | Misc | Sharp | AddInjury | Crush / - / Crack | true | {0} has been shot to death. | 5 / 0 / - | 0~0.7 | |
Vaporize | vaporize | Misc | Heat | Vaporize | Burn / - / - | true | {0} has been vaporized by extreme heat. | 800 / 1 / 1.5 | 0~0.7 | |
AcidBurn | acid burn | Misc | Sharp | AddInjury | Acid burn / - / - | - | {0} has burned to death. | 10 / 0 / - | 0~0.7 | |
Decayed | decayed organ | Misc | - | AddInjury | Decayed organ / - / - | - | {0} died from metabolic disruptions caused by organ decay. | -1 / -1 / - | 0~0.7 | |
Cut | cut | Melee Weapon | Sharp | Cut | Cut / Cut / Crack | true | {0} has been cut to death. | -1 / -1 / - | 0~0.1 | |
Crush | crush | Melee Weapon | Blunt | AddInjury | Crush / Cut / Crack | true | {0} has been crushed to death. | -1 / -1 / - | 0.4~1.0 | |
Blunt | blunt | Melee Weapon | Blunt | Blunt | Crush / Bruise / Crack | true | {0} has been beaten to death. | -1 / -1 / - | 0.4~1.0 | |
Poke | blunt | Melee Weapon | Blunt | Stab | Crush / Bruise / Crack | true | {0} has been beaten to death. | -1 / -1 / - | 0.4~1.0 | |
Demolish | blunt | Melee Weapon | Blunt | Blunt | Crush / Bruise / Crack | true | {0} has been beaten to death. | -1 / -1 / - | 0.4~1.0 | |
Stab | stab | Melee Weapon | Sharp | Stab | Stab / - / Crack | - | {0} has been stabbed to death. | -1 / -1 / - | 0.4~1.0 | |
Scratch | scratch | Melee Weapon | Sharp | Scratch | Scratch / - / Crack | true | {0} has been torn to death. | -1 / -1 / - | 0~0.7 | |
ScratchToxic | toxic scratch | Melee Weapon | Sharp | Scratch | Scratch / - / Crack | true | {0} has been torn to death. | -1 / -1 / - | 0~0.7 | |
Bite | bite | Melee Weapon | Sharp | Bite | Bite / - / Crack | true | {0} has been bitten to death. | -1 / -1 / - | 0~0.1 | |
ToxicBite | toxic bite | Melee Weapon | Sharp | Bite | Bite / - / Crack | true | {0} has been bitten to death. | -1 / -1 / - | 0~0.1 | |
SurgicalCut | surgical cut | Medical | - | AddInjury | Surgical cut / Cut / Crack | false | {0} has died during surgery. | -1 / -1 / - | 0~0.1 | |
ExecutionCut | execution cut | Medical | - | AddInjury | Execution cut / Execution cut / Crack | true | {0} has been executed by cutting. | -1 / -1 / - | 0~0.1 | |
Flame | flame | Environmental | Heat | Flame | Burn / - / - | - | {0} has burned to death. | 10 / 0 / - | 0~0.7 | |
Burn | burn | Environmental | Heat | AddInjury | Burn / - / - | - | {0} has burned to death. | 10 / 0 / - | 0~0.7 | |
Frostbite | frostbite | Environmental | - | Frostbite | Frostbite / - / - | true | {0} has succumbed to frostbite. | -1 / -1 / - | 0~0.7 | |
TornadoScratch | scratch | Environmental | Sharp | AddInjury | Scratch / - / Crack | true | {0} has been killed by a tornado. | -1 / -1 / - | 0~0.7 | |
MechBandShockwave | mech-band shockwave | Stun | - | Stun | - / - / - | - | {0} has been shocked to death. | 50 / -1 / - | 0~0.7 | |
BulletToxic | toxic bullet | Ranged Weapon | Sharp | AddInjury | Gunshot / - / - | true | {0} has been shot to death. | -1 / -1 / - | 0~0.7 | |
ToxGas | tox gas | Misc | - | - | - / - / - | - | "{0} has been killed." | 0 / -1 / - | 0~0.7 | |
Beam | beam | Misc | Heat | AddInjury | Beam burn / - / - | true | {0} has been beamed to death. | 10 / 0.5 / - | 0~0.7 | |
Digested | digestion | Misc | - | AddInjury | Digestion / - / - | - | {0} died from being digested. | -1 / -1 / - | 0~0.7 | |
EnergyBolt | energy bolt | Misc | Sharp | AddInjury | Energy bolt / - / - | true | {0} has been killed by an energy bolt. | -1 / -1 / - | 0~0.7 | |
Nerve | nerve | Misc | Sharp | Nerve | Cut / - / Crack | true | {0} has been killed by nerve shock. | -1 / -1 / - | 0~0.7 | |
NerveStun | nerve stun | Misc | - | - | - / - / - | - | "{0} has been killed." | -1 / -1 / - | 0~0.7 | |
Psychic | psychic | Misc | - | AddInjury | Psychic burn / Psychic burn (skin) / Psychic burn (solid) | - | {0} has been killed by a psychic attack. | -1 / -1 / - | 0~0.7 | |
DeadlifeDust | deadlife dust | Misc | - | - | - / - / - | - | "{0} has been killed." | 0 / -1 / - | 0~0.7 | |
NociosphereVaporize | vaporize | Misc | Heat | Vaporize | Burn / - / - | true | {0} has been vaporized by extreme heat. | 800 / 1 / 1.5 | 0~0.7 | |
ElectricalBurn | electrical burn | Environmental | Heat | AddInjury | Electrical burn / - / - | - | {0} has died from electrical burns. | 10 / 0 / - | 0~0.7 |
Sharp[edit]
Table[edit]
Def Name | Label | Category | Armor Category | Worker Class | External Violence | Hediff | Hediff Skin | Hediff Solid | Harm All Layers Until Outside | Is Ranged | Makes Animals Flee | Death Message | Additional Hediffs | Apply Additional Hediffs If Hunting For Food | Overkill Pct To Destroy Part | Stab Chance Of Forced Internal | Cut Extra Targets Curve | Cut Cleave Bonus | Scratch Split Percentage | Source |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
RangedStab | stab | Ranged Weapon | Sharp | DamageWorker_Stab | true | Stab | - | Crack | - | true | true | {0} has been stabbed to death. | - | true | 0~0.7 | 0.6 | - | - | 0.5 | |
Bullet | bullet | Ranged Weapon | Sharp | DamageWorker_AddInjury | true | Gunshot | - | - | true | true | true | {0} has been shot to death. | - | true | 0~0.7 | - | - | - | 0.5 | |
Arrow | arrow | Ranged Weapon | Sharp | DamageWorker_AddInjury | true | Cut | - | Crack | true | true | true | {0} has been shot to death by an arrow. | - | true | 0~0.7 | - | - | - | 0.5 | |
ArrowHighVelocity | arrow | Ranged Weapon | Sharp | DamageWorker_AddInjury | true | Stab | - | Crack | true | true | true | {0} has been shot to death by an arrow. | - | true | 0~0.7 | - | - | - | 0.5 | |
Cut | cut | Melee Weapon | Sharp | DamageWorker_Cut | true | Cut | Cut | Crack | true | - | - | {0} has been cut to death. | - | true | 0~0.1 | - |
|
1.4 | 0.5 | |
Stab | stab | Melee Weapon | Sharp | DamageWorker_Stab | true | Stab | - | Crack | - | - | - | {0} has been stabbed to death. | - | true | 0.4~1.0 | 0.6 | - | - | 0.5 | |
Scratch | scratch | Melee Weapon | Sharp | DamageWorker_Scratch | true | Scratch | - | Crack | true | - | - | {0} has been torn to death. | - | true | 0~0.7 | - | - | - | 0.67 | |
ScratchToxic | toxic scratch | Melee Weapon | Sharp | DamageWorker_Scratch | true | Scratch | - | Crack | true | - | - | {0} has been torn to death. |
|
false | 0~0.7 | - | - | - | 0.67 | |
Bite | bite | Melee Weapon | Sharp | DamageWorker_Bite | true | Bite | - | Crack | true | - | - | {0} has been bitten to death. | - | true | 0~0.1 | - | - | - | 0.5 | |
ToxicBite | toxic bite | Melee Weapon | Sharp | DamageWorker_Bite | true | Bite | - | Crack | true | - | - | {0} has been bitten to death. |
|
false | 0~0.1 | - | - | - | 0.5 | |
TornadoScratch | scratch | Environmental | Sharp | DamageWorker_AddInjury | true | Scratch | - | Crack | true | - | - | {0} has been killed by a tornado. | - | true | 0~0.7 | - | - | - | 0.5 | |
BulletToxic | toxic bullet | Ranged Weapon | Sharp | DamageWorker_AddInjury | true | Gunshot | - | - | true | true | true | {0} has been shot to death. |
|
false | 0~0.7 | - | - | - | 0.5 | |
EnergyBolt | energy bolt | Misc | Sharp | DamageWorker_AddInjury | true | Energy bolt | - | - | true | true | true | {0} has been killed by an energy bolt. | - | true | 0~0.7 | - | - | - | 0.5 | |
Nerve | nerve | Misc | Sharp | DamageWorker_Nerve | true | Cut | - | Crack | true | true | true | {0} has been killed by nerve shock. | - | true | 0~0.7 | - | - | - | 0.5 |
Ranged Stab[edit]
Bullet[edit]
Arrow[edit]
High Velocity Arrow[edit]
Cut[edit]
Chance | Extra Targets |
---|---|
60% | 0 |
30% | 1 |
9% | 2 |
1% | 3 |
Stab[edit]
Scratch[edit]
Toxic scratch[edit]
Bite[edit]
Toxic bite[edit]
Tornado Scratch[edit]
Toxic bullet[edit]
Energy bolt[edit]
Nerve[edit]
Blunt[edit]
Table[edit]
Def Name | Label | Category | Armor Category | Worker Class | External Violence | Hediff | Hediff Skin | Hediff Solid | Harm All Layers Until Outside | Building Damage Factor | Building Damage Factor Impassable | Death Message | Overkill Pct To Destroy Part | Stab Chance Of Forced Internal | Blunt Inner Hit Chance | Blunt Inner Hit Damage Fraction To Convert | Blunt Inner Hit Damage Fraction To Add | Blunt Stun Duration | Blunt Stun Chance Per Damage Percent Of Core Part To Head Curve | Blunt Stun Chance Per Damage Percent Of Core Part To Body Curve | Source |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Crush | crush | Melee Weapon | Blunt | DamageWorker_AddInjury | true | Crush | Cut | Crack | true | 1 | 1 | {0} has been crushed to death. | 0.4~1.0 | - | - | - | - | 1 | - | - | |
Blunt | blunt | Melee Weapon | Blunt | DamageWorker_Blunt | true | Crush | Bruise | Crack | true | 1.5 | 1 | {0} has been beaten to death. | 0.4~1.0 | - | 0.4 | 0.1~0.2 | 0.2~0.35 | 2.0 |
|
|
|
Poke | blunt | Melee Weapon | Blunt | DamageWorker_Stab | true | Crush | Bruise | Crack | true | 1.5 | 1 | {0} has been beaten to death. | 0.4~1.0 | 0.4 | 0.4 | 0.1~0.2 | 0.2~0.35 | 2.0 |
|
|
|
Demolish | blunt | Melee Weapon | Blunt | DamageWorker_Blunt | true | Crush | Bruise | Crack | true | 10 | 0.75 | {0} has been beaten to death. | 0.4~1.0 | - | 0.4 | 0.1~0.2 | 0.2~0.35 | 2.0 |
|
|
Crush[edit]
Blunt[edit]
Poke[edit]
Demolish[edit]
Heat[edit]
Def Name | Label | Category | Armor Category | Worker Class | External Violence | Hediff | Harm All Layers Until Outside | Has Forceful Impact | Makes Blood | Can Interrupt Jobs | Is Ranged | Makes Animals Flee | Building Damage Factor Passable | Building Damage Factor Impassable | Can Use Deflect Metal Effect | Death Message | Default Damage | Default Armor Penetration | Min Damage To Fragment | Overkill Pct To Destroy Part | Explosion Affect Outside Parts Only | Explosion Color Center | Explosion Color Edge | Explosion Heat Energy Per Cell | Scale Damage To Buildings Based On Flammability | Source |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Flame | flame | Environmental | Heat | DamageWorker_Flame | true | Burn | - | false | false | false | - | - | 1 | 1 | false | {0} has burned to death. | 10 | 0 | 15 | 0~0.7 | true | 15 | true | |||
Burn | burn | Environmental | Heat | DamageWorker_AddInjury | true | Burn | - | false | false | false | - | - | 1 | 1 | false | {0} has burned to death. | 10 | 0 | 15 | 0~0.7 | true | 15 | true | |||
AcidBurn | acid burn | Misc | Sharp | DamageWorker_AddInjury | true | Acid burn | - | - | - | false | false | false | - | - | false | {0} has burned to death. | 10 | 0 | 15 | 0~0.7 | true | 15 | false | |||
Beam | beam | Misc | Heat | DamageWorker_AddInjury | true | Beam burn | true | true | true | true | true | true | 0.2 | 0.4 | true | {0} has been beamed to death. | 10 | 0.5 | 99999 | 0~0.7 | true | - | - | |||
ElectricalBurn | electrical burn | Environmental | Heat | DamageWorker_AddInjury | true | Electrical burn | - | false | false | false | - | - | 1 | 1 | false | {0} has died from electrical burns. | 10 | 0 | 1 | 0~0.7 | true | 15 | false |
Explosive[edit]
Def Name | Label | Category | Armor Category | Worker Class | External Violence | Hediff | Hediff Solid | Is Explosive | Harm All Layers Until Outside | Has Forceful Impact | Makes Animals Flee | Building Damage Factor | Building Damage Factor Passable | Building Damage Factor Impassable | Plant Damage Factor | Corpse Damage Factor | Death Message | Default Damage | Default AP | Default Stopping Power | Min Damage To Fragment | Explosion Snow Melt Amount | Explosion Affect Outside Parts Only | Explosion Color Center | Explosion Color Edge | Explosion Propagation Speed | Explosion Heat Energy Per Cell | Explosion Interior Cell Count Multiplier | Explosion Interior Cell Distance Multiplier | Source |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bomb | bomb | Misc | Sharp | DamageWorker_AddInjury | true | Shredded | Crack | true | true | true | - | 1 | 2 | 4 | 4 | 0.5 | {0} has died in an explosion. | 50 | 0.10 | 0.5 | 15 | 1 | false | 5 | 1 | 1 | 0.7 | |||
BombSuper | bomb | Misc | Sharp | DamageWorker_AddInjury | true | Shredded | Crack | true | true | true | - | 1 | 2 | 4 | 4 | 0.5 | {0} has died in an explosion. | 550 | 1.30 | 2.0 | 15 | 1 | false | 5 | 1 | 1 | 0.7 | |||
Thump | thump | Misc | Sharp | DamageWorker_AddInjury | true | Crush | Crack | true | true | true | - | 1 | 7.5 | 15 | 4 | 1 | {0} has been shot to death. | 5 | 0 | - | 15 | 1 | false | - | 1 | 1 | 0.7 | |||
Vaporize | vaporize | Misc | Heat | DamageWorker_Vaporize | true | Burn | - | - | true | true | true | 1 | 2 | 4 | 2 | 0.1 | {0} has been vaporized by extreme heat. | 800 | 1 | 1.5 | 15 | 1 | true | 20 | 0.3 | 1 | 0.7 | |||
NociosphereVaporize | vaporize | Misc | Heat | DamageWorker_Vaporize | true | Burn | - | - | true | true | true | 1 | 2 | 4 | 2 | 0.1 | {0} has been vaporized by extreme heat. | 800 | 1 | 1.5 | 15 | 1 | true | 20 | 0.3 | 1 | 0.7 |
Stun[edit]
Def Name | Label | Category | Worker Class | External Violence | External Violence For Mechanoids | Harms Health | Makes Blood | Cause Stun | Stun Adaptation Ticks | Constant Stun Duration Ticks | Stun Resist Stat | Display Adapted Text Mote | Death Message | Default Damage | Explosion Snow Melt Amount | Explosion Color Edge | Source |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Stun | stun | Stun | DamageWorker_Stun | true | - | false | false | true | - | - | - | true | {0} has been stunned to death. | 20 | 1 | ||
EMP | EMP | Stun | - | - | true | false | false | true | 2,200 ticks (36.67 secs) | - | EMP Resistance | true | {0} has been EMPed to death. | 50 | 0 | ||
MechBandShockwave | mech-band shockwave | Stun | DamageWorker_Stun | - | true | false | false | true | - | 1,200 ticks (20 secs) | - | true | {0} has been shocked to death. | 50 | 0 | ||
NerveStun | nerve stun | Misc | - | - | - | true | true | true | 240 ticks (4 secs) | - | - | true | "{0} has been killed." | -1 | 1 |
Misc[edit]
Def Name | Label | Category | Worker Class | External Violence | Hediff | Hediff Skin | Hediff Solid | Has Forceful Impact | Harms Health | Makes Blood | Can Interrupt Jobs | Death Message | Default Damage | Min Damage To Fragment | Overkill Pct To Destroy Part | Considered Helpful | Explosion Color Edge | Source |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Deterioration | deterioration | Misc | - | - | - | - | - | false | true | false | false | "{0} has been killed." | -1 | 99999 | 0~0.7 | - | ||
Mining | mining | Misc | - | - | - | - | - | true | true | true | true | "{0} has been killed." | -1 | 99999 | 0~0.7 | - | ||
Rotting | rotting | Misc | - | - | - | - | - | false | true | false | false | "{0} has been killed." | -1 | 99999 | 0~0.7 | - | ||
Extinguish | extinguish | Misc | DamageWorker_Extinguish | - | Covered in firefoam | - | - | true | false | false | false | "{0} has been killed." | 999999 | 99999 | 0~0.7 | true | ||
Smoke | smoke | Misc | - | - | - | - | - | true | false | false | false | "{0} has been killed." | 0 | 99999 | 0~0.7 | - | ||
Decayed | decayed organ | Misc | DamageWorker_AddInjury | - | Decayed organ | - | - | true | true | true | true | {0} died from metabolic disruptions caused by organ decay. | -1 | 99999 | 0~0.7 | - | ||
ToxGas | tox gas | Misc | - | - | - | - | - | true | false | false | false | "{0} has been killed." | 0 | 99999 | 0~0.7 | - | ||
Digested | digestion | Misc | DamageWorker_AddInjury | - | Digestion | - | - | true | true | true | true | {0} died from being digested. | -1 | 99999 | 0~0.7 | - | ||
Psychic | psychic | Misc | DamageWorker_AddInjury | true | Psychic burn | Psychic burn (skin) | Psychic burn (solid) | true | true | true | true | {0} has been killed by a psychic attack. | -1 | 99999 | 0~0.7 | - | ||
DeadlifeDust | deadlife dust | Misc | - | - | - | - | - | true | false | false | false | "{0} has been killed." | 0 | 99999 | 0~0.7 | - |
All Details[edit]
Def Name | Label | Category | Worker Class | Extl Viol | Extl Viol For Mech | Has Frcf Impc | Hrms Hlth | Mkes Bld | Can Itrp Jobs | Is Rgnd | Mkes Amls Flee | Exec | Combat Log Rules | B D F | B D F P | B D F I | P D F | C D F | Cause Stun | Stun AT | C Stun DT | Stun Resist Stat | DA Text Mote | A T | Can Use DME | Impact Sound Type | Death Message | Damage Effecter | Dft Dmg | Dft AP | Dft Stp Pow | Additional Hediffs | Aply Adit Hedf If Hntg For Food | Armor Category | Min Dmg To Frg | Ovkl Pct To Dtry Part | Cons Hlpf | Harm All lyrs Untl Outs | Hediff | Hediff Skin | Hediff Solid | Is Expl | Ex Snw Mlt A | Ex AOP Only | Expl Cell Mote | Expl Cell F | Expl CC | Expl CE Edge | Expl IE | Expl I Mote | Expl IF | Expl C Mote | Expl CF | Expl CE | Expl Cell E | Ex Cl EC | Ex Cl E Max R | Ex HE Per Cl | E P S | Explosion Sound | Ex I Cl CM | Ex I Cl DM | Stb C Of FI | Cut ETC | Cut CB | Blnt I Hit C | Bnt I Hit Dmg Frc To C | Bnt I Hit Dmg Frc To Add | Bnt Stn Dur | Blnt Stun C Per D Pct Of C Part To Head C | Blnt Stun C Per D Pct Of C Part To Body C | SSP | SD To BB On F | Src |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Stun | stun | Stun | DamageWorker_Stun | true | - | true | false | false | true | - | - | - | Damage_Stun | 1 | 1 | 1 | 1 | 1 | true | - | - | - | true | - | true | - | {0} has been stunned to death. | - | 20 | -1 | - | - | true | - | 99999 | 0~0.7 | - | - | - | - | - | - | 1 | true | - | BlastDry | - | - | - | - | - | - | - | - | - | - | 1 | Explosion_Stun | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
EMP | EMP | Stun | typeof(DamageWorker) | - | true | true | false | false | true | - | - | - | Damage_EMP | 1 | 1 | 1 | 1 | 1 | true | 2,200 ticks (36.67 secs) | - | EMP Resistance | true | - | true | Electric | {0} has been EMPed to death. | - | 50 | -1 | - | - | true | - | 99999 | 0~0.7 | - | - | - | - | - | - | 0 | true | - | BlastEMP | - | - | ElectricalSpark | - | - | - | - | - | - | - | 1 | Explosion_EMP | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
RangedStab | stab | Ranged Weapon | DamageWorker_Stab | true | - | true | true | true | true | true | true | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | Slice | {0} has been stabbed to death. | - | -1 | -1 | - | - | true | Sharp | 99999 | 0~0.7 | - | - | Stab | - | Crack | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | 0.6 | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
Bullet | bullet | Ranged Weapon | DamageWorker_AddInjury | true | - | true | true | true | true | true | true | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | Bullet | {0} has been shot to death. | - | -1 | -1 | - | - | true | Sharp | 99999 | 0~0.7 | - | true | Gunshot | - | - | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
Arrow | arrow | Ranged Weapon | DamageWorker_AddInjury | true | - | true | true | true | true | true | true | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | Bullet | {0} has been shot to death by an arrow. | - | -1 | -1 | - | - | true | Sharp | 99999 | 0~0.7 | - | true | Cut | - | Crack | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
ArrowHighVelocity | arrow | Ranged Weapon | DamageWorker_AddInjury | true | - | true | true | true | true | true | true | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | Bullet | {0} has been shot to death by an arrow. | - | -1 | -1 | - | - | true | Sharp | 99999 | 0~0.7 | - | true | Stab | - | Crack | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
Deterioration | deterioration | Misc | typeof(DamageWorker) | - | - | false | true | false | false | - | - | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | - | "{0} has been killed." | - | -1 | -1 | - | - | true | - | 99999 | 0~0.7 | - | - | - | - | - | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
Mining | mining | Misc | typeof(DamageWorker) | - | - | true | true | true | true | - | - | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | - | "{0} has been killed." | - | -1 | -1 | - | - | true | - | 99999 | 0~0.7 | - | - | - | - | - | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
Rotting | rotting | Misc | typeof(DamageWorker) | - | - | false | true | false | false | - | - | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | - | "{0} has been killed." | - | -1 | -1 | - | - | true | - | 99999 | 0~0.7 | - | - | - | - | - | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
Extinguish | extinguish | Misc | DamageWorker_Extinguish | - | - | true | false | false | false | - | - | - | Damage_Extinguish | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | - | "{0} has been killed." | - | 999999 | -1 | - | - | true | - | 99999 | 0~0.7 | true | - | Covered in firefoam | - | - | - | 1 | true | - | BlastExtinguisher | - | - | - | - | - | - | - | - | - | - | 1 | Explosion_Stun | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
Bomb | bomb | Misc | DamageWorker_AddInjury | true | - | true | true | true | true | - | - | - | Damage_Bomb | 1 | 2 | 4 | 4 | 0.5 | - | - | - | - | true | - | true | Blunt | {0} has died in an explosion. | - | 50 | 0.10 | 0.5 | - | true | Sharp | 15 | 0~0.7 | - | true | Shredded | - | Crack | true | 1 | false | - | BlastDry | - | - | - | - | - | - | - | - | - | 5 | 1 | Explosion_Bomb | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
BombSuper | bomb | Misc | DamageWorker_AddInjury | true | - | true | true | true | true | - | - | - | Damage_Bomb | 1 | 2 | 4 | 4 | 0.5 | - | - | - | - | true | - | true | Blunt | {0} has died in an explosion. | - | 550 | 1.30 | 2.0 | - | true | Sharp | 15 | 0~0.7 | - | true | Shredded | - | Crack | true | 1 | false | - | BlastDry | - | - | - | - | - | - | - | - | - | 5 | 1 | Explosion_Bomb | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
Smoke | smoke | Misc | typeof(DamageWorker) | - | - | true | false | false | false | - | - | - | Damage_Smoke | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | - | "{0} has been killed." | - | 0 | -1 | - | - | true | - | 99999 | 0~0.7 | - | - | - | - | - | - | 1 | true | - | BlastExtinguisher | - | - | - | - | - | - | - | - | - | - | 1 | Explosion_Smoke | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
Thump | thump | Misc | DamageWorker_AddInjury | true | - | true | true | true | true | - | - | - | Damage_Bomb | 1 | 7.5 | 15 | 4 | 1 | - | - | - | - | true | - | true | Blunt | {0} has been shot to death. | - | 5 | 0 | - | - | true | Sharp | 15 | 0~0.7 | - | true | Crush | - | Crack | true | 1 | false | - | BlastDry | - | - | - | - | - | - | - | - | - | - | 1 | Explosion_Thump | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
Vaporize | vaporize | Misc | DamageWorker_Vaporize | true | - | true | true | true | true | - | true | - | - | 1 | 2 | 4 | 2 | 0.1 | - | - | - | - | true | - | true | - | {0} has been vaporized by extreme heat. | - | 800 | 1 | 1.5 | - | true | Heat | 15 | 0~0.7 | - | true | Burn | - | - | - | 1 | true | - | Fleck_Vaporize | - | - | - | - | - | - | - | - | - | 20 | 0.3 | Explosion_Vaporize | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
AcidBurn | acid burn | Misc | DamageWorker_AddInjury | true | - | false | true | false | false | - | - | - | Damage_Flame | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | false | - | {0} has burned to death. | - | 10 | 0 | - | - | true | Sharp | 15 | 0~0.7 | - | - | Acid burn | - | - | - | 1 | true | - | BlastFlame | - | - | - | - | - | - | - | - | - | 15 | 1 | Explosion_Flame | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | false | |||
Decayed | decayed organ | Misc | DamageWorker_AddInjury | - | - | true | true | true | true | - | - | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | - | {0} died from metabolic disruptions caused by organ decay. | - | -1 | -1 | - | - | true | - | 99999 | 0~0.7 | - | - | Decayed organ | - | - | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
Cut | cut | Melee Weapon | DamageWorker_Cut | true | - | true | true | true | true | - | - | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | Slice | {0} has been cut to death. | - | -1 | -1 | - | - | true | Sharp | 99999 | 0~0.1 | - | true | Cut | Cut | Crack | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - |
|
1.4 | - | - | - | 1 | - | - | 0.5 | - | |||
Crush | crush | Melee Weapon | DamageWorker_AddInjury | true | - | true | true | true | true | - | - | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | Blunt | {0} has been crushed to death. | - | -1 | -1 | - | - | true | Blunt | 99999 | 0.4~1.0 | - | true | Crush | Cut | Crack | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
Blunt | blunt | Melee Weapon | DamageWorker_Blunt | true | - | true | true | true | true | - | - | - | - | 1.5 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | Blunt | {0} has been beaten to death. | - | -1 | -1 | - | - | true | Blunt | 99999 | 0.4~1.0 | - | true | Crush | Bruise | Crack | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | 0.4 | 0.1~0.2 | 0.2~0.35 | 2.0 |
|
|
0.5 | - | |||
Poke | blunt | Melee Weapon | DamageWorker_Stab | true | - | true | true | true | true | - | - | - | - | 1.5 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | Blunt | {0} has been beaten to death. | - | -1 | -1 | - | - | true | Blunt | 99999 | 0.4~1.0 | - | true | Crush | Bruise | Crack | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | 0.4 | - | - | 0.4 | 0.1~0.2 | 0.2~0.35 | 2.0 |
|
|
0.5 | - | |||
Demolish | blunt | Melee Weapon | DamageWorker_Blunt | true | - | true | true | true | true | - | - | - | - | 10 | 1 | 0.75 | 1 | 1 | - | - | - | - | true | - | true | Blunt | {0} has been beaten to death. | - | -1 | -1 | - | - | true | Blunt | 99999 | 0.4~1.0 | - | true | Crush | Bruise | Crack | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | 0.4 | 0.1~0.2 | 0.2~0.35 | 2.0 |
|
|
0.5 | - | |||
Stab | stab | Melee Weapon | DamageWorker_Stab | true | - | true | true | true | true | - | - | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | Slice | {0} has been stabbed to death. | - | -1 | -1 | - | - | true | Sharp | 99999 | 0.4~1.0 | - | - | Stab | - | Crack | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | 0.6 | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
Scratch | scratch | Melee Weapon | DamageWorker_Scratch | true | - | true | true | true | true | - | - | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | Slice | {0} has been torn to death. | - | -1 | -1 | - | - | true | Sharp | 99999 | 0~0.7 | - | true | Scratch | - | Crack | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.67 | - | |||
ScratchToxic | toxic scratch | Melee Weapon | DamageWorker_Scratch | true | - | true | true | true | true | - | - | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | Toxic | {0} has been torn to death. | Impact_Toxic | -1 | -1 | - |
|
false | Sharp | 99999 | 0~0.7 | - | true | Scratch | - | Crack | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.67 | - | |||
Bite | bite | Melee Weapon | DamageWorker_Bite | true | - | true | true | true | true | - | - | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | Slice | {0} has been bitten to death. | - | -1 | -1 | - | - | true | Sharp | 99999 | 0~0.1 | - | true | Bite | - | Crack | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
ToxicBite | toxic bite | Melee Weapon | DamageWorker_Bite | true | - | true | true | true | true | - | - | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | Toxic | {0} has been bitten to death. | Impact_Toxic | -1 | -1 | - |
|
false | Sharp | 99999 | 0~0.1 | - | true | Bite | - | Crack | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
SurgicalCut | surgical cut | Medical | DamageWorker_AddInjury | true | - | false | true | true | false | - | - | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | - | {0} has died during surgery. | - | -1 | -1 | - | - | true | - | 99999 | 0~0.1 | - | false | Surgical cut | Cut | Crack | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - |
|
1.4 | - | - | - | 1 | - | - | 0.5 | - | |||
ExecutionCut | execution cut | Medical | DamageWorker_AddInjury | true | - | false | true | true | false | - | - | true | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | - | {0} has been executed by cutting. | - | -1 | -1 | - | - | true | - | 99999 | 0~0.1 | - | true | Execution cut | Execution cut | Crack | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - |
|
1.4 | - | - | - | 1 | - | - | 0.5 | - | |||
Flame | flame | Environmental | DamageWorker_Flame | true | - | false | true | false | false | - | - | - | Damage_Flame | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | false | - | {0} has burned to death. | - | 10 | 0 | - | - | true | Heat | 15 | 0~0.7 | - | - | Burn | - | - | - | 1 | true | - | BlastFlame | - | - | - | - | - | - | - | - | - | 15 | 1 | Explosion_Flame | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | true | |||
Burn | burn | Environmental | DamageWorker_AddInjury | true | - | false | true | false | false | - | - | - | Damage_Flame | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | false | - | {0} has burned to death. | - | 10 | 0 | - | - | true | Heat | 15 | 0~0.7 | - | - | Burn | - | - | - | 1 | true | - | BlastFlame | - | - | - | - | - | - | - | - | - | 15 | 1 | Explosion_Flame | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | true | |||
Frostbite | frostbite | Environmental | DamageWorker_Frostbite | false | - | true | true | true | true | - | - | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | false | - | {0} has succumbed to frostbite. | - | -1 | -1 | - | - | true | - | 99999 | 0~0.7 | - | true | Frostbite | - | - | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
TornadoScratch | scratch | Environmental | DamageWorker_AddInjury | true | - | true | true | true | true | - | - | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | Tornado | {0} has been killed by a tornado. | - | -1 | -1 | - | - | true | Sharp | 99999 | 0~0.7 | - | true | Scratch | - | Crack | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
MechBandShockwave | mech-band shockwave | Stun | DamageWorker_Stun | - | true | true | false | false | true | - | - | - | Damage_MechBandShockwave | 1 | 1 | 1 | 1 | 1 | true | - | 1,200 ticks (20 secs) | - | true | - | true | MechBandShockwave | {0} has been shocked to death. | - | 50 | -1 | - | - | true | - | 99999 | 0~0.7 | - | - | - | - | - | - | 0 | true | - | - | - | - | - | - | - | BlastMechBandShockwave | MechBandElectricityArc | 0.1 | 10 | - | 1 | Explosion_MechBandShockwave | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
BulletToxic | toxic bullet | Ranged Weapon | DamageWorker_AddInjury | true | - | true | true | true | true | true | true | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | Bullet | {0} has been shot to death. | - | -1 | -1 | - |
|
false | Sharp | 99999 | 0~0.7 | - | true | Gunshot | - | - | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
ToxGas | tox gas | Misc | typeof(DamageWorker) | - | - | true | false | false | false | - | - | - | Damage_Smoke | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | - | "{0} has been killed." | - | 0 | -1 | - | - | true | - | 99999 | 0~0.7 | - | - | - | - | - | - | 1 | true | - | BlastExtinguisher | - | - | - | - | - | - | - | - | - | - | 1 | Explosion_Smoke | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
Beam | beam | Misc | DamageWorker_AddInjury | true | - | true | true | true | true | true | true | - | - | 1 | 0.2 | 0.4 | 1 | 1 | - | - | - | - | true | - | true | Bullet | {0} has been beamed to death. | - | 10 | 0.5 | - | - | true | Heat | 99999 | 0~0.7 | - | true | Beam burn | - | - | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
Digested | digestion | Misc | DamageWorker_AddInjury | - | - | true | true | true | true | - | - | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | - | {0} died from being digested. | - | -1 | -1 | - | - | true | - | 99999 | 0~0.7 | - | - | Digestion | - | - | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
EnergyBolt | energy bolt | Misc | DamageWorker_AddInjury | true | - | true | true | true | true | true | true | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | Electric | {0} has been killed by an energy bolt. | - | -1 | -1 | - | - | true | Sharp | 99999 | 0~0.7 | - | true | Energy bolt | - | - | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
Nerve | nerve | Misc | DamageWorker_Nerve | true | - | true | true | true | true | true | true | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | Bullet | {0} has been killed by nerve shock. | - | -1 | -1 | - | - | true | Sharp | 99999 | 0~0.7 | - | true | Cut | - | Crack | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
NerveStun | nerve stun | Misc | typeof(DamageWorker) | - | - | true | true | true | true | - | - | - | - | 1 | 1 | 1 | 1 | 1 | true | 240 ticks (4 secs) | - | - | true | - | true | - | "{0} has been killed." | - | -1 | -1 | - | - | true | - | 99999 | 0~0.7 | - | - | - | - | - | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
Psychic | psychic | Misc | DamageWorker_AddInjury | true | - | true | true | true | true | - | - | - | - | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | - | {0} has been killed by a psychic attack. | - | -1 | -1 | - | - | true | - | 99999 | 0~0.7 | - | - | Psychic burn | Psychic burn (skin) | Psychic burn (solid) | - | 1 | true | - | - | - | - | - | - | - | - | - | - | - | - | 1 | - | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
DeadlifeDust | deadlife dust | Misc | typeof(DamageWorker) | - | - | true | false | false | false | - | - | - | Damage_Smoke | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | true | - | "{0} has been killed." | - | 0 | -1 | - | - | true | - | 99999 | 0~0.7 | - | - | - | - | - | - | 1 | true | - | BlastExtinguisher | - | - | - | - | - | - | - | - | - | - | 1 | Explosion_Smoke | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
NociosphereVaporize | vaporize | Misc | DamageWorker_Vaporize | true | - | true | true | true | true | - | true | - | - | 1 | 2 | 4 | 2 | 0.1 | - | - | - | - | true | - | true | - | {0} has been vaporized by extreme heat. | - | 800 | 1 | 1.5 | - | true | Heat | 15 | 0~0.7 | - | true | Burn | - | - | - | 1 | true | - | Fleck_Vaporize | - | - | - | - | - | - | - | - | - | 20 | 0.3 | FleshmelterBolt_Blast | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | - | |||
ElectricalBurn | electrical burn | Environmental | DamageWorker_AddInjury | true | - | false | true | false | false | - | - | - | Damage_Flame | 1 | 1 | 1 | 1 | 1 | - | - | - | - | true | - | false | - | {0} has died from electrical burns. | - | 10 | 0 | - | - | true | Heat | 1 | 0~0.7 | - | - | Electrical burn | - | - | - | 1 | true | - | BlastFlame | - | - | - | - | - | - | - | - | - | 15 | 1 | Explosion_Flame | 1 | 0.7 | - | - | - | - | - | - | 1 | - | - | 0.5 | false |
Bodies[edit]
Body Parts[edit]
Type | Name | Default Value |
---|---|---|
string | labelShort | - |
List<BodyPartTagDef> | tags | - |
int | hitPoints | 10 |
float | permanentInjuryChanceFactor | ×1 |
float | bleedRate | ×1 |
float | frostbiteVulnerability | - |
bool | skinCovered | - |
bool | solid | - |
bool | alive | true |
bool | delicate | - |
bool | canScarify | - |
bool | beautyRelated | - |
bool | conceptual | - |
bool | socketed | - |
ThingDef | spawnThingOnRemoved | - |
bool | pawnGeneratorCanAmputate | - |
bool | canSuggestAmputation | true |
bool | forceAlwaysRemovable | - |
Dictionary<DamageDef, float> | hitChanceFactors | - |
bool | destroyableByDamage | true |
string | removeRecipeLabelOverride | - |
float | executionPartPriority | - |
| 10 | ×1 | ×1 | true | true | true
Def Name | Label | Label Short | HP | PICF | BR | FV | Skin | Solid | Alive | CSA | DBD | Other | Tags | Source |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Head | head | - | 25 | ×1 | ×2 | - | true | - | true | false | true |
|
- | |
Skull | skull | - | 25 | ×0 | ×0 | - | false | true | true | false | false | - | - | |
Brain | brain | - | 10 | ×9999999 | ×1 | - | false | - | true | false | true | Delicate: true |
|
|
Eye | eye | - | 10 | ×15 | ×1 | - | false | - | true | true | true |
|
|
|
Ear | ear | - | 12 | ×1 | ×1 | 5 | true | - | true | true | true | Beauty Related: true |
|
|
Nose | nose | - | 10 | ×0 | ×0 | 5 | true | true | true | true | true |
|
- | |
Jaw | jaw | - | 20 | ×0 | ×0 | 2 | false | true | true | true | true | Beauty Related: true |
|
|
Neck | neck | - | 25 | ×1 | ×4 | - | true | - | true | false | true | Execution Part Priority: 1000 |
|
|
Ribcage | ribcage | - | 30 | ×0 | ×0 | - | false | true | true | true | false | - |
|
|
Spine | spine | - | 25 | ×6 | ×0 | - | false | true | true | false | true | - |
|
|
Leg | leg | - | 30 | ×1 | ×1 | - | true | - | true | true | true | Can Scarify: true |
|
|
Foot | foot | - | 25 | ×1 | ×1 | 0.5 | true | - | true | true | true | - |
|
|
Tongue | tongue | - | 10 | ×1 | ×0 | - | false | - | true | true | true |
|
|
|
Body | body | - | 40 | ×1 | ×1 | - | true | - | true | true | true | Execution Part Priority: 500 | - | |
Beak | beak | - | 20 | ×0 | ×0 | 1.5 | false | true | false | true | true | - |
|
|
InsectHead | head | - | 30 | ×0 | ×1 | - | false | - | true | true | true | Execution Part Priority: 500 | - | |
SnakeBody | body | - | 30 | ×1 | ×1 | - | true | - | true | true | true | Execution Part Priority: 500 |
|
|
SnakeHead | head | - | 30 | ×1 | ×1 | - | true | - | true | true | true | - |
|
|
SnakeMouth | mouth | - | 20 | ×0 | ×1 | - | true | - | true | true | true | - |
|
|
InsectHeart | heart | - | 20 | ×1 | ×5 | - | false | - | true | true | true | - |
|
|
InsectNostril | nostril | - | 10 | ×0 | ×1 | - | false | - | true | true | true | - | - | |
InsectMouth | mouth | - | 10 | ×0 | ×1 | - | false | - | true | true | true | - |
|
|
AnimalJaw | jaw | - | 10 | ×0 | ×0 | - | false | true | true | true | true | - |
|
|
Jowl | jowl | - | 20 | ×1 | ×1 | - | true | - | true | true | true | - | - | |
Tail | tail | - | 10 | ×1 | ×1 | 8 | true | - | true | true | true | - | - | |
Antenna | antenna | - | 10 | ×0 | ×0.3 | 10 | false | - | false | true | true | - | - | |
Pronotum | pronotum | - | 20 | ×0 | ×0 | - | false | true | true | true | true | - |
|
|
Shell | shell | - | 30 | ×0 | ×0 | - | false | true | false | true | true | - | - | |
Elytra | elytra | - | 30 | ×0 | ×0 | 0.5 | false | - | false | true | true | - | - | |
Tusk | tusk | - | 20 | ×0 | ×0 | - | false | true | false | true | true | - | - | |
Trunk | trunk | - | 15 | ×1 | ×1 | 5 | true | - | true | true | true | - |
|
|
Horn | horn | - | 20 | ×0 | ×0 | - | false | true | false | true | true | - | - | |
HeadClaw | head claw | - | 15 | ×0 | ×0 | - | false | true | false | true | true | - | - | |
Hump | hump | - | 20 | ×1 | ×1 | - | true | false | true | true | true | - | - | |
TurtleShell | shell | - | 50 | ×0 | ×0 | - | false | true | false | true | true | - | - | |
Plastron | plastron | - | 20 | ×0 | ×0 | - | false | true | false | true | true | - | - | |
TurtleBeak | beak | - | 10 | ×0 | ×0 | - | true | true | false | true | true | - |
|
|
InsectLeg | leg | - | 20 | ×0 | ×1 | 0.1 | false | - | true | true | true | - |
|
|
Paw | paw | - | 10 | ×1 | ×1 | 6 | true | - | true | true | true | - |
|
|
Hoof | hoof | - | 10 | ×0 | ×0 | 6 | true | true | false | true | true | - |
|
|
FrontClaw | front claw | claw | 7 | ×0 | ×0 | 10 | false | true | false | true | true | Pawn Generator Can Amputate: true |
|
|
RearClaw | rear claw | claw | 7 | ×0 | ×0 | 10 | false | true | false | true | true | Pawn Generator Can Amputate: true |
|
|
Torso | torso | - | 40 | ×1 | ×1 | - | true | - | true | false | true |
|
- | |
Shoulder | shoulder | - | 30 | ×1 | ×1 | - | true | - | true | true | true | - |
|
|
Arm | arm | - | 30 | ×1 | ×1 | - | true | - | true | true | true | Can Scarify: true |
|
|
Hand | hand | - | 20 | ×1 | ×1 | 0.5 | true | - | true | true | true | - |
|
|
Finger | finger | - | 8 | ×1 | ×1 | 8 | true | - | true | true | true | Pawn Generator Can Amputate: true |
|
|
Waist | utility slot | - | - | - | - | - | - | - | - | - | - | Conceptual: true | - | |
Toe | toe | - | 8 | ×1 | ×1 | 10 | true | - | true | true | true | Pawn Generator Can Amputate: true |
|
|
Clavicle | clavicle | - | 25 | ×0 | ×0 | - | false | true | true | true | false | - |
|
|
Sternum | sternum | - | 20 | ×0 | ×0 | - | false | true | true | true | false | - |
|
|
Humerus | humerus | - | 25 | ×0 | ×0 | - | false | true | true | true | true | - |
|
|
Radius | radius | - | 20 | ×0 | ×0 | - | false | true | true | true | true | - |
|
|
Pelvis | pelvis | - | 25 | ×0 | ×0 | - | false | true | true | true | false | - |
|
|
Femur | femur | - | 25 | ×0 | ×0 | - | false | true | true | true | true | - |
|
|
Tibia | tibia | - | 25 | ×0 | ×0 | - | false | true | true | true | true | - |
|
|
Heart | heart | - | 15 | ×1 | ×5 | - | false | - | true | false | true | Spawn Thing On Removed: Heart |
|
|
Lung | lung | - | 15 | ×1 | ×1 | - | false | - | true | true | true | Spawn Thing On Removed: Lung |
|
|
Kidney | kidney | - | 15 | ×1 | ×1 | - | false | - | true | true | true | Spawn Thing On Removed: Kidney |
|
|
Liver | liver | - | 20 | ×1 | ×1 | - | false | - | true | false | true | Spawn Thing On Removed: Liver |
|
|
Stomach | stomach | - | 20 | ×1 | ×1 | - | false | - | true | true | true | - |
|
|
MechanicalNeck | neck | - | 30 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalHead | head | - | 30 | ×0 | ×0 | - | false | true | false | true | true | - | - | |
ArtificialBrain | artificial brain | - | 10 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
Reactor | reactor | - | 20 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
FluidReprocessor | fluid reprocessor | - | 15 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
SightSensor | visual sensor | - | 10 | ×0 | ×0 | 2 | false | true | false | true | true | Socketed: true |
|
|
HearingSensor | sound sensor | - | 10 | ×0 | ×0 | 2 | false | true | false | true | true | - |
|
|
SmellSensor | chemical analyzer | - | 10 | ×0 | ×0 | 2 | false | true | false | true | true | - | - | |
MechanicalShoulder | shoulder | - | 25 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalArm | arm | - | 30 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalHand | hand | - | 20 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalFinger | finger | - | 7 | ×0 | ×0 | 10 | false | true | false | true | true | Pawn Generator Can Amputate: true |
|
|
MechanicalLeg | leg | - | 30 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalFoot | foot | - | 20 | ×0 | ×0 | 2 | false | true | false | true | true | - |
|
|
MechanicalThorax | thorax | - | 40 | ×0 | ×0 | - | false | true | false | true | true | - | - | |
MechanicalThoraxCanManipulate | thorax | - | 40 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
Blade | blade | - | 20 | ×0 | ×0 | 5 | false | true | false | true | true | - | - | |
MechanicalCentipedeBodyFirstRing | first body ring | body ring | 45 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalCentipedeBodySecondRing | second body ring | body ring | 40 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalCentipedeBodyThirdRing | third body ring | body ring | 35 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalCentipedeBodyFourthRing | fourth body ring | body ring | 30 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalCentipedeBodyFifthRing | fifth body ring | body ring | 25 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalCentipedeBodySixthRing | sixth body ring | body ring | 20 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalTermiteBodyFirstRing | first body ring | body ring | 50 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalTermiteBodySecondRing | second body ring | body ring | 40 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalTermiteBodyThirdRing | third body ring | body ring | 35 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
SmallMechanicalLeg | small leg | - | 10 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
SmallMechanicalFoot | small foot | - | 5 | ×0 | ×0 | 2 | false | true | false | true | true | - |
|
|
PowerClaw | power claw | - | 40 | ×0 | ×0 | 5 | false | true | false | true | true | - | - | |
BulbTurret | bulb turret | - | 40 | ×0 | ×0 | - | false | true | false | true | true | - | - | |
MechanicalWarqueenBodyFirstRing | first body ring | body ring | 55 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalWarqueenBodySecondRing | second body ring | body ring | 50 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalWarqueenBodyThirdRing | third body ring | body ring | 45 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalWarqueenBodyFourthRing | fourth body ring | body ring | 40 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalWarqueenBodyFifthRing | fifth body ring | body ring | 35 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalWarqueenFormingPod | forming sack | - | 200 | ×0 | ×0 | - | false | true | false | true | true | - | - | |
MechanicalDiabolusBodyFirstRing | first body ring | body ring | 55 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalDiabolusBodySecondRing | second body ring | body ring | 55 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalDiabolusBodyThirdRing | third body ring | body ring | 50 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalDiabolusBodyFourthRing | fourth body ring | body ring | 45 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalDiabolusBodyFifthRing | fifth body ring | body ring | 40 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MechanicalDiabolusBodySixthRing | sixth body ring | body ring | 35 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
DiabolusCapacitor | hypercapacitor | - | 50 | ×0 | ×0 | - | false | true | false | true | true | - | - | |
MovingBodyFleshbeast | body | - | 40 | ×1 | ×1 | 10 | - | - | true | true | true | Execution Part Priority: 500 |
|
|
FleshbeastHead | head | - | 25 | ×1 | ×2 | - | - | - | true | false | true | Execution Part Priority: 500 | - | |
Tentacle | tentacle | - | 30 | ×1 | ×1 | 1 | - | - | true | true | true | Pawn Generator Can Amputate: true |
|
|
FleshbeastSpike | spike | - | 40 | ×0 | ×1 | 0.1 | - | - | true | true | true | - |
|
|
FleshbeastLeg | tentacle | - | 30 | ×1 | ×1 | 0.1 | - | - | true | true | true | - |
|
|
NoctolClaw | claw | - | 10 | ×1 | ×1 | 6 | true | - | true | true | true | - |
|
|
NociosphereShell | shell | - | 2500 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
NociosphereCore | core | - | 750 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
ShellSection | shell section | - | 1250 | ×0 | ×0 | 5 | false | true | false | true | true | - | - | |
MetalhorrorTorso | torso | - | 50 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MetalhorrorCore | core | - | 50 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MetalhorrorNeck | neck | - | 30 | ×0 | ×0 | - | false | true | false | true | true | Execution Part Priority: 1000 |
|
|
MetalhorrorHead | head | - | 30 | ×0 | ×0 | - | false | true | false | true | true | - | - | |
MetalhorrorBrain | mind core | - | 45 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MetalhorrorShoulder | arm | - | 30 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MetalhorrorArm | arm | - | 30 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MetalhorrorLeg | leg | - | 30 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MetalhorrorFoot | foot | - | 30 | ×0 | ×0 | - | false | true | false | true | true | - |
|
|
MetalhorrorBlade | blade | - | 20 | ×0 | ×0 | 5 | false | true | false | true | true | - | - | |
FleshmassNucleusCore | core | - | 100 | ×0 | ×0 | 0.1 | false | true | false | true | true | - |
|
|
FleshClub_Gorehulk | flesh club | - | 12 | ×1 | ×1 | 10 | - | - | true | true | true | Pawn Generator Can Amputate: true |
|
|
SpineLauncher_Gorehulk | spine cluster | - | 40 | ×0 | ×1 | 0.1 | - | - | true | true | true | - | - | |
Fin | fin | - | 12 | ×1 | ×1 | 10 | true | - | true | true | true |
|
- | |
MovingBody | body | - | 40 | ×1 | ×1 | 10 | true | - | true | true | true |
|
|
Body Part Groups[edit]
Animal[edit]
Bird[edit]
- Def Name: Bird
- Label: bird
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
Body | - | - | Middle | Outside | - |
|
- |
Tail | - | 0.10 | - | - | - | - | - |
Spine | - | 0.05 | - | Inside | - | - | - |
Stomach | - | 0.04 | - | Inside | - | - | - |
Heart | - | 0.03 | - | Inside | - | - | - |
Lung | left lung | 0.04 | - | Inside | - | - | - |
Lung | right lung | 0.04 | - | Inside | - | - | - |
Kidney | left kidney | 0.03 | - | Inside | - | - | - |
Kidney | right kidney | 0.03 | - | Inside | - | - | - |
Liver | - | 0.05 | - | Inside | - | - | - |
Neck | - | 0.2 | Top | - | - |
|
- |
Head | - | 0.75 | - | - |
|
|
- |
Skull | - | 0.30 | - | Inside | - |
|
- |
Brain | - | 0.60 | - | Inside | - | - | - |
Eye | left eye | 0.12 | - | - | - | - | - |
Eye | right eye | 0.12 | - | - | - | - | - |
Beak | - | 0.25 | - | - |
|
- | - |
Leg | left leg | 0.10 | Bottom | - | - |
|
- |
Foot | left foot | 0.5 | - | - |
|
- | - |
Leg | right leg | 0.10 | Bottom | - | - |
|
- |
Foot | right foot | 0.5 | - | - |
|
- | - |
Insect[edit]
Beetle-like[edit]
- Def Name: BeetleLike
- Label: beetle-like
- Shell
- Elytra (left elytra)
- Elytra (right elytra)
- Stomach
- InsectHeart
- Pronotum
- InsectHead
- Brain
- Eye (left eye)
- Eye (right eye)
- Antenna (left antenna)
- Antenna (right antenna)
- InsectNostril
- InsectMouth
- InsectHead
- InsectLeg (front left leg)
- InsectLeg (front right leg)
- InsectLeg (middle left leg)
- InsectLeg (middle right leg)
- InsectLeg (rear left leg)
- InsectLeg (rear right leg)
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
Shell | - | - | Middle | Outside | - |
|
- |
Elytra | left elytra | 0.05 | - | - | - | - | - |
Elytra | right elytra | 0.05 | - | - | - | - | - |
Stomach | - | 0.05 | - | Inside | - | - | - |
InsectHeart | - | 0.03 | - | Inside | - | - | - |
Pronotum | - | 0.18 | Top | - | - |
|
- |
InsectHead | - | 0.65 | - | - |
|
|
- |
Brain | - | 0.2 | - | Inside | - | - | - |
Eye | left eye | 0.15 | - | - | - | - | - |
Eye | right eye | 0.15 | - | - | - | - | - |
Antenna | left antenna | 0.10 | - | - | - | - | - |
Antenna | right antenna | 0.10 | - | - | - | - | - |
InsectNostril | - | 0.07 | - | - | - | - | - |
InsectMouth | - | 0.10 | - | - |
|
- | - |
InsectLeg | front left leg | 0.06 | Bottom | - | - | - | - |
InsectLeg | front right leg | 0.06 | Bottom | - | - | - | - |
InsectLeg | middle left leg | 0.06 | Bottom | - | - | - | - |
InsectLeg | middle right leg | 0.06 | Bottom | - | - | - | - |
InsectLeg | rear left leg | 0.06 | Bottom | - | - | - | - |
InsectLeg | rear right leg | 0.06 | Bottom | - | - | - | - |
Beetle-like with claw[edit]
- Def Name: BeetleLikeWithClaw
- Label: beetle-like with claw
- Shell
- Elytra (left elytra)
- Elytra (right elytra)
- Stomach
- InsectHeart
- Pronotum
- InsectHead
- Brain
- Eye (left eye)
- Eye (right eye)
- Antenna (left antenna)
- Antenna (right antenna)
- InsectNostril
- InsectMouth
- HeadClaw
- InsectHead
- InsectLeg (front left leg)
- InsectLeg (front right leg)
- InsectLeg (middle left leg)
- InsectLeg (middle right leg)
- InsectLeg (rear left leg)
- InsectLeg (rear right leg)
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
Shell | - | - | Middle | Outside | - |
|
- |
Elytra | left elytra | 0.05 | - | - | - | - | - |
Elytra | right elytra | 0.05 | - | - | - | - | - |
Stomach | - | 0.05 | - | Inside | - | - | - |
InsectHeart | - | 0.03 | - | Inside | - | - | - |
Pronotum | - | 0.18 | Top | - | - |
|
- |
InsectHead | - | 0.65 | - | - |
|
|
- |
Brain | - | 0.2 | - | Inside | - | - | - |
Eye | left eye | 0.12 | - | - | - | - | - |
Eye | right eye | 0.12 | - | - | - | - | - |
Antenna | left antenna | 0.08 | - | - | - | - | - |
Antenna | right antenna | 0.08 | - | - | - | - | - |
InsectNostril | - | 0.06 | - | - | - | - | - |
InsectMouth | - | 0.08 | - | - |
|
- | - |
HeadClaw | - | 0.15 | - | - |
|
- | - |
InsectLeg | front left leg | 0.06 | Bottom | - | - | - | - |
InsectLeg | front right leg | 0.06 | Bottom | - | - | - | - |
InsectLeg | middle left leg | 0.06 | Bottom | - | - | - | - |
InsectLeg | middle right leg | 0.06 | Bottom | - | - | - | - |
InsectLeg | rear left leg | 0.06 | Bottom | - | - | - | - |
InsectLeg | rear right leg | 0.06 | Bottom | - | - | - | - |
Mechanoid[edit]
Mechanical centipede[edit]
- Def Name: MechanicalCentipede
- Label: mechanical centipede
- MechanicalCentipedeBodyFirstRing
- MechanicalHead
- ArtificialBrain
- SightSensor (left sight sensor)
- SightSensor (right sight sensor)
- HearingSensor (left hearing sensor)
- HearingSensor (right hearing sensor)
- SmellSensor
- MechanicalCentipedeBodySecondRing
- Reactor
- MechanicalCentipedeBodyThirdRing
- FluidReprocessor
- MechanicalCentipedeBodyFourthRing
- FluidReprocessor
- MechanicalCentipedeBodyFifthRing
- MechanicalCentipedeBodySixthRing
- MechanicalHead
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
MechanicalCentipedeBodyFirstRing | - | - | Middle | Outside | - |
|
- |
MechanicalHead | - | 0.15 | Top | - |
|
|
- |
ArtificialBrain | - | 0.05 | - | Inside | - | - | - |
SightSensor | left sight sensor | 0.08 | - | - | - | - | - |
SightSensor | right sight sensor | 0.08 | - | - | - | - | - |
HearingSensor | left hearing sensor | 0.08 | - | - | - | - | - |
HearingSensor | right hearing sensor | 0.08 | - | - | - | - | - |
SmellSensor | - | 0.08 | - | - | - | - | - |
MechanicalCentipedeBodySecondRing | - | 0.71 | - | - | - |
|
- |
Reactor | - | 0.05 | - | Inside | - | - | - |
MechanicalCentipedeBodyThirdRing | - | 0.8 | - | - | - |
|
- |
FluidReprocessor | - | 0.05 | - | Inside | - | - | - |
MechanicalCentipedeBodyFourthRing | - | 0.75 | - | - | - |
|
- |
FluidReprocessor | - | 0.06 | - | Inside | - | - | - |
MechanicalCentipedeBodyFifthRing | - | 0.66 | - | - | - |
|
- |
MechanicalCentipedeBodySixthRing | - | 0.5 | - | - | - | - | - |
Lancer[edit]
- Def Name: Lancer
- Label: lancer
- MechanicalThorax
- MechanicalNeck
- MechanicalHead
- ArtificialBrain
- SightSensor (left sight sensor)
- SightSensor (right sight sensor)
- HearingSensor (left hearing sensor)
- HearingSensor (right hearing sensor)
- SmellSensor
- MechanicalHead
- MechanicalShoulder (left shoulder)
- MechanicalArm (left arm)
- MechanicalHand (left hand)
- MechanicalFinger (left pinky)
- MechanicalFinger (left middle finger)
- MechanicalFinger (left index finger)
- MechanicalFinger (left thumb)
- MechanicalHand (left hand)
- MechanicalArm (left arm)
- MechanicalShoulder (right shoulder)
- MechanicalArm (right arm)
- MechanicalHand (right hand)
- MechanicalFinger (right pinky)
- MechanicalFinger (right middle finger)
- MechanicalFinger (right index finger)
- MechanicalFinger (right thumb)
- MechanicalHand (right hand)
- MechanicalArm (right arm)
- MechanicalLeg (left leg)
- MechanicalFoot (left foot)
- MechanicalLeg (right leg)
- MechanicalFoot (right foot)
- Reactor
- FluidReprocessor
- FluidReprocessor
- MechanicalNeck
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
MechanicalThorax | - | - | Middle | Outside | - |
|
- |
MechanicalNeck | - | 0.10 | Top | - | - |
|
- |
MechanicalHead | - | 0.80 | - | - |
|
|
- |
ArtificialBrain | - | 0.10 | - | Inside | - | - | - |
SightSensor | left sight sensor | 0.13 | - | - | - | - | - |
SightSensor | right sight sensor | 0.13 | - | - | - | - | - |
HearingSensor | left hearing sensor | 0.10 | - | - | - | - | - |
HearingSensor | right hearing sensor | 0.10 | - | - | - | - | - |
SmellSensor | - | 0.10 | - | - | - | - | - |
MechanicalShoulder | left mechanical shoulder | 0.17 | - | - | - |
|
- |
MechanicalArm | left arm | 0.85 | - | - | - |
|
- |
MechanicalHand | left hand | 0.2 | Bottom | - | - |
|
- |
MechanicalFinger | left pinky | 0.15 | - | - |
|
- | - |
MechanicalFinger | left middle finger | 0.15 | - | - |
|
- | - |
MechanicalFinger | left index finger | 0.15 | - | - |
|
- | - |
MechanicalFinger | left thumb | 0.15 | - | - |
|
- | - |
MechanicalShoulder | right mechanical shoulder | 0.17 | - | - | - |
|
- |
MechanicalArm | right arm | 0.85 | - | - | - |
|
- |
MechanicalHand | right hand | 0.2 | Bottom | - | - |
|
- |
MechanicalFinger | right pinky | 0.15 | - | - |
|
- | - |
MechanicalFinger | right middle finger | 0.15 | - | - |
|
- | - |
MechanicalFinger | right index finger | 0.15 | - | - |
|
- | - |
MechanicalFinger | right thumb | 0.15 | - | - |
|
- | - |
MechanicalLeg | left leg | 0.2 | Bottom | - | - |
|
- |
MechanicalFoot | left foot | 0.2 | - | - | - | - | - |
MechanicalLeg | right leg | 0.2 | Bottom | - | - |
|
- |
MechanicalFoot | right foot | 0.2 | - | - | - | - | - |
Reactor | - | 0.06 | - | Inside | - | - | - |
FluidReprocessor | - | 0.04 | - | Inside | - | - | - |
FluidReprocessor | - | 0.04 | - | Inside | - | - | - |
Pikeman[edit]
- Def Name: Pikeman
- Label: pikeman
- MechanicalThoraxCanManipulate
- MechanicalNeck
- MechanicalHead
- ArtificialBrain
- SightSensor (left sight sensor)
- SightSensor (right sight sensor)
- HearingSensor (left hearing sensor)
- HearingSensor (right hearing sensor)
- SmellSensor
- MechanicalHead
- MechanicalLeg (front left leg)
- MechanicalFoot (front left foot)
- MechanicalLeg (front right leg)
- MechanicalFoot (front right foot)
- MechanicalLeg (rear left leg)
- MechanicalFoot (rear left foot)
- MechanicalLeg (rear right leg)
- MechanicalFoot (rear right foot)
- Reactor
- FluidReprocessor
- FluidReprocessor
- MechanicalNeck
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
MechanicalThoraxCanManipulate | - | - | Middle | Outside | - |
|
- |
MechanicalNeck | - | 0.10 | Top | - | - |
|
- |
MechanicalHead | - | 0.80 | - | - |
|
|
- |
ArtificialBrain | - | 0.10 | - | Inside | - | - | - |
SightSensor | left sight sensor | 0.2 | - | - | - | - | - |
SightSensor | right sight sensor | 0.2 | - | - | - | - | - |
HearingSensor | left hearing sensor | 0.05 | - | - | - | - | - |
HearingSensor | right hearing sensor | 0.05 | - | - | - | - | - |
SmellSensor | - | 0.06 | - | - | - | - | - |
MechanicalLeg | front left leg | 0.18 | Bottom | - | - |
|
- |
MechanicalFoot | front left foot | 0.5 | - | - |
|
- | - |
MechanicalLeg | front right leg | 0.18 | Bottom | - | - |
|
- |
MechanicalFoot | front right foot | 0.5 | - | - |
|
- | - |
MechanicalLeg | rear left leg | 0.18 | Bottom | - | - |
|
- |
MechanicalFoot | rear left foot | 0.5 | - | - | - | - | - |
MechanicalLeg | rear right leg | 0.18 | Bottom | - | - |
|
- |
MechanicalFoot | rear right foot | 0.5 | - | - | - | - | - |
Reactor | - | 0.06 | - | Inside | - | - | - |
FluidReprocessor | - | 0.04 | - | Inside | - | - | - |
FluidReprocessor | - | 0.04 | - | Inside | - | - | - |
Scyther[edit]
- Def Name: Scyther
- Label: scyther
- MechanicalThorax
- MechanicalNeck
- MechanicalHead
- ArtificialBrain
- SightSensor (left sight sensor)
- SightSensor (right sight sensor)
- HearingSensor (left hearing sensor)
- HearingSensor (right hearing sensor)
- SmellSensor
- MechanicalHead
- MechanicalShoulder (left shoulder)
- MechanicalArm (left arm)
- Blade (left blade)
- MechanicalHand (left hand)
- MechanicalFinger (left pinky)
- MechanicalFinger (left middle finger)
- MechanicalFinger (left index finger)
- MechanicalFinger (left thumb)
- MechanicalArm (left arm)
- MechanicalShoulder (right shoulder)
- MechanicalArm (right arm)
- Blade (right blade)
- MechanicalHand (right hand)
- MechanicalFinger (right pinky)
- MechanicalFinger (right middle finger)
- MechanicalFinger (right index finger)
- MechanicalFinger (right thumb)
- MechanicalArm (right arm)
- MechanicalLeg (left leg)
- MechanicalFoot (left foot)
- MechanicalLeg (right leg)
- MechanicalFoot (right foot)
- Reactor
- FluidReprocessor
- FluidReprocessor
- MechanicalNeck
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
MechanicalThorax | - | - | Middle | Outside | - |
|
- |
MechanicalNeck | - | 0.10 | Top | - | - |
|
- |
MechanicalHead | - | 0.80 | - | - |
|
|
- |
ArtificialBrain | - | 0.10 | - | Inside | - | - | - |
SightSensor | left sight sensor | 0.13 | - | - | - | - | - |
SightSensor | right sight sensor | 0.13 | - | - | - | - | - |
HearingSensor | left hearing sensor | 0.10 | - | - | - | - | - |
HearingSensor | right hearing sensor | 0.10 | - | - | - | - | - |
SmellSensor | - | 0.10 | - | - | - | - | - |
MechanicalShoulder | left shoulder | 0.17 | - | - | - |
|
- |
MechanicalArm | left arm | 0.85 | - | - | - |
|
- |
Blade | left blade | 0.3 | - | - |
|
- | - |
MechanicalHand | left hand | 0.2 | Bottom | - | - |
|
- |
MechanicalFinger | left pinky | 0.15 | - | - |
|
- | - |
MechanicalFinger | left middle finger | 0.15 | - | - |
|
- | - |
MechanicalFinger | left index finger | 0.15 | - | - |
|
- | - |
MechanicalFinger | left thumb | 0.15 | - | - |
|
- | - |
MechanicalShoulder | right shoulder | 0.17 | - | - | - |
|
- |
MechanicalArm | right arm | 0.85 | - | - | - |
|
- |
Blade | right blade | 0.3 | - | - |
|
- | - |
MechanicalHand | right hand | 0.2 | Bottom | - | - |
|
- |
MechanicalFinger | right pinky | 0.15 | - | - |
|
- | - |
MechanicalFinger | right middle finger | 0.15 | - | - |
|
- | - |
MechanicalFinger | right index finger | 0.15 | - | - |
|
- | - |
MechanicalFinger | right thumb | 0.15 | - | - |
|
- | - |
MechanicalLeg | left leg | 0.2 | Bottom | - | - |
|
- |
MechanicalFoot | left foot | 0.2 | - | - | - | - | - |
MechanicalLeg | right leg | 0.2 | Bottom | - | - |
|
- |
MechanicalFoot | right foot | 0.2 | - | - | - | - | - |
Reactor | - | 0.06 | - | Inside | - | - | - |
FluidReprocessor | - | 0.04 | - | Inside | - | - | - |
FluidReprocessor | - | 0.04 | - | Inside | - | - | - |
Mechanical termite[edit]
- Def Name: MechanicalTermite
- Label: mechanical termite
- MechanicalTermiteBodyFirstRing
- MechanicalHead
- ArtificialBrain
- SightSensor (left sight sensor)
- SightSensor (right sight sensor)
- HearingSensor (left hearing sensor)
- HearingSensor (right hearing sensor)
- SmellSensor
- MechanicalTermiteBodySecondRing
- Reactor
- MechanicalTermiteBodyThirdRing
- FluidReprocessor
- MechanicalHead
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
MechanicalTermiteBodyFirstRing | - | - | Middle | Outside | - |
|
- |
MechanicalHead | - | 0.15 | Top | - |
|
|
- |
ArtificialBrain | - | 0.05 | - | Inside | - | - | - |
SightSensor | left sight sensor | 0.08 | - | - | - | - | - |
SightSensor | right sight sensor | 0.08 | - | - | - | - | - |
HearingSensor | left hearing sensor | 0.08 | - | - | - | - | - |
HearingSensor | right hearing sensor | 0.08 | - | - | - | - | - |
SmellSensor | - | 0.08 | - | - | - | - | - |
MechanicalTermiteBodySecondRing | - | 0.71 | - | - | - |
|
- |
Reactor | - | 0.05 | - | Inside | - | - | - |
MechanicalTermiteBodyThirdRing | - | 0.8 | - | - | - |
|
- |
FluidReprocessor | - | 0.05 | - | Inside | - | - | - |
Light[edit]
Light mech[edit]
- Def Name: Mech_Light
- Label: light mech
- MechanicalThoraxCanManipulate
- MechanicalNeck
- MechanicalHead
- ArtificialBrain
- SightSensor (sight sensor)
- HearingSensor (hearing sensor)
- SmellSensor
- MechanicalHead
- SmallMechanicalLeg (left leg)
- SmallMechanicalFoot (left foot)
- SmallMechanicalLeg (right leg)
- SmallMechanicalFoot (right foot)
- Reactor
- FluidReprocessor
- MechanicalNeck
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
MechanicalThoraxCanManipulate | - | - | Middle | Outside |
|
|
- |
MechanicalNeck | - | 0.10 | Top | - | - |
|
- |
MechanicalHead | - | 0.80 | - | - |
|
|
- |
ArtificialBrain | - | 0.10 | - | Inside | - | - | - |
SightSensor | sight sensor | 0.13 | - | - | - | - | - |
HearingSensor | hearing sensor | 0.10 | - | - | - | - | - |
SmellSensor | - | 0.10 | - | - | - | - | - |
SmallMechanicalLeg | left leg | 0.2 | Bottom | - | - |
|
- |
SmallMechanicalFoot | left foot | 0.2 | - | - | - | - | - |
SmallMechanicalLeg | right leg | 0.2 | Bottom | - | - |
|
- |
SmallMechanicalFoot | right foot | 0.2 | - | - | - | - | - |
Reactor | - | 0.06 | - | Inside | - | - | - |
FluidReprocessor | - | 0.04 | - | Inside | - | - | - |
Light mech with blade[edit]
- Def Name: Mech_Agrihand
- Label: light mech with blade
- MechanicalThorax
- MechanicalNeck
- MechanicalHead
- ArtificialBrain
- SightSensor (sight sensor)
- HearingSensor (hearing sensor)
- SmellSensor
- MechanicalHead
- MechanicalNeck
- MechanicalShoulder (right shoulder)
- MechanicalArm (right arm)
- Blade (right blade)
- SmallMechanicalLeg (left leg)
- SmallMechanicalFoot (left foot)
- SmallMechanicalLeg (right leg)
- SmallMechanicalFoot (right foot)
- Reactor
- FluidReprocessor
- MechanicalArm (right arm)
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
MechanicalThorax | - | - | Middle | Outside | - |
|
- |
MechanicalNeck | - | 0.10 | Top | - | - |
|
- |
MechanicalHead | - | 0.80 | - | - |
|
|
- |
ArtificialBrain | - | 0.10 | - | Inside | - | - | - |
SightSensor | sight sensor | 0.13 | - | - | - | - | - |
HearingSensor | hearing sensor | 0.10 | - | - | - | - | - |
SmellSensor | - | 0.10 | - | - | - | - | - |
MechanicalShoulder | right shoulder | 0.17 | - | - | - |
|
- |
MechanicalArm | right arm | 0.85 | - | - | - |
|
- |
Blade | right blade | 0.3 | - | - |
|
- | - |
SmallMechanicalLeg | left leg | 0.2 | Bottom | - | - |
|
- |
SmallMechanicalFoot | left foot | 0.2 | - | - | - | - | - |
SmallMechanicalLeg | right leg | 0.2 | Bottom | - | - |
|
- |
SmallMechanicalFoot | right foot | 0.2 | - | - | - | - | - |
Reactor | - | 0.06 | - | Inside | - | - | - |
FluidReprocessor | - | 0.04 | - | Inside | - | - | - |
Medium[edit]
Scorcher[edit]
- Def Name: Scorcher
- Label: scorcher
- MechanicalThoraxCanManipulate
- MechanicalNeck
- MechanicalHead
- ArtificialBrain
- SightSensor (left sight sensor)
- SightSensor (right sight sensor)
- HearingSensor (left hearing sensor)
- HearingSensor (right hearing sensor)
- SmellSensor
- MechanicalHead
- MechanicalLeg (front left leg)
- MechanicalFoot (front left foot)
- MechanicalLeg (front right leg)
- MechanicalFoot (front right foot)
- MechanicalLeg (rear left leg)
- MechanicalFoot (rear left foot)
- MechanicalLeg (rear right leg)
- MechanicalFoot (rear right foot)
- Reactor
- FluidReprocessor
- FluidReprocessor
- MechanicalNeck
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
MechanicalThoraxCanManipulate | - | - | Middle | Outside | - |
|
- |
MechanicalNeck | - | 0.10 | Top | - | - |
|
- |
MechanicalHead | - | 0.80 | - | - |
|
|
- |
ArtificialBrain | - | 0.10 | - | Inside | - | - | - |
SightSensor | left sight sensor | 0.2 | - | - | - | - | - |
SightSensor | right sight sensor | 0.2 | - | - | - | - | - |
HearingSensor | left hearing sensor | 0.05 | - | - | - | - | - |
HearingSensor | right hearing sensor | 0.05 | - | - | - | - | - |
SmellSensor | - | 0.06 | - | - | - | - | - |
MechanicalLeg | front left leg | 0.18 | Bottom | - | - |
|
- |
MechanicalFoot | front left foot | 0.5 | - | - |
|
- | - |
MechanicalLeg | front right leg | 0.18 | Bottom | - | - |
|
- |
MechanicalFoot | front right foot | 0.5 | - | - |
|
- | - |
MechanicalLeg | rear left leg | 0.18 | Bottom | - | - |
|
- |
MechanicalFoot | rear left foot | 0.5 | - | - | - | - | - |
MechanicalLeg | rear right leg | 0.18 | Bottom | - | - |
|
- |
MechanicalFoot | rear right foot | 0.5 | - | - | - | - | - |
Reactor | - | 0.06 | - | Inside | - | - | - |
FluidReprocessor | - | 0.04 | - | Inside | - | - | - |
FluidReprocessor | - | 0.04 | - | Inside | - | - | - |
Apocriton[edit]
- Def Name: Apocriton
- Label: apocriton
- MechanicalThoraxCanManipulate
- MechanicalNeck
- MechanicalHead
- ArtificialBrain
- SightSensor (left sight sensor)
- SightSensor (right sight sensor)
- HearingSensor (left hearing sensor)
- HearingSensor (right hearing sensor)
- SmellSensor
- MechanicalHead
- MechanicalLeg (front left leg)
- MechanicalFoot (front left foot)
- MechanicalLeg (front right leg)
- MechanicalFoot (front right foot)
- MechanicalLeg (rear left leg)
- MechanicalFoot (rear left foot)
- MechanicalLeg (rear right leg)
- MechanicalFoot (rear right foot)
- Reactor
- FluidReprocessor
- FluidReprocessor
- MechanicalNeck
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
MechanicalThoraxCanManipulate | - | - | Middle | Outside | - |
|
- |
MechanicalNeck | - | 0.10 | Top | - | - |
|
- |
MechanicalHead | - | 0.80 | - | - |
|
|
- |
ArtificialBrain | - | 0.10 | - | Inside | - | - | - |
SightSensor | left sight sensor | 0.2 | - | - | - | - | - |
SightSensor | right sight sensor | 0.2 | - | - | - | - | - |
HearingSensor | left hearing sensor | 0.05 | - | - | - | - | - |
HearingSensor | right hearing sensor | 0.05 | - | - | - | - | - |
SmellSensor | - | 0.06 | - | - | - | - | - |
MechanicalLeg | front left leg | 0.18 | Bottom | - | - |
|
- |
MechanicalFoot | front left foot | 0.5 | - | - |
|
- | - |
MechanicalLeg | front right leg | 0.18 | Bottom | - | - |
|
- |
MechanicalFoot | front right foot | 0.5 | - | - |
|
- | - |
MechanicalLeg | rear left leg | 0.18 | Bottom | - | - |
|
- |
MechanicalFoot | rear left foot | 0.5 | - | - | - | - | - |
MechanicalLeg | rear right leg | 0.18 | Bottom | - | - |
|
- |
MechanicalFoot | rear right foot | 0.5 | - | - | - | - | - |
Reactor | - | 0.06 | - | Inside | - | - | - |
FluidReprocessor | - | 0.04 | - | Inside | - | - | - |
FluidReprocessor | - | 0.04 | - | Inside | - | - | - |
Heavy[edit]
Heavy mech with power claws[edit]
- Def Name: Mech_Tunneler
- Label: heavy mech with power claws
- MechanicalThorax
- MechanicalNeck
- MechanicalHead
- ArtificialBrain
- SightSensor (left sight sensor)
- SightSensor (right sight sensor)
- HearingSensor (left hearing sensor)
- HearingSensor (right hearing sensor)
- SmellSensor
- MechanicalHead
- MechanicalShoulder (left shoulder)
- MechanicalArm (left arm)
- PowerClaw (left power claw)
- MechanicalArm (left arm)
- MechanicalShoulder (right shoulder)
- MechanicalArm (right arm)
- PowerClaw (right power claw)
- MechanicalArm (right arm)
- MechanicalLeg (left leg)
- MechanicalFoot (left foot)
- MechanicalLeg (right leg)
- MechanicalFoot (right foot)
- Reactor
- FluidReprocessor
- FluidReprocessor
- MechanicalNeck
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
MechanicalThorax | - | - | Middle | Outside | - |
|
- |
MechanicalNeck | - | 0.10 | Top | - | - |
|
- |
MechanicalHead | - | 0.80 | - | - |
|
|
- |
ArtificialBrain | - | 0.10 | - | Inside | - | - | - |
SightSensor | left sight sensor | 0.13 | - | - | - | - | - |
SightSensor | right sight sensor | 0.13 | - | - | - | - | - |
HearingSensor | left hearing sensor | 0.10 | - | - | - | - | - |
HearingSensor | right hearing sensor | 0.10 | - | - | - | - | - |
SmellSensor | - | 0.10 | - | - | - | - | - |
MechanicalShoulder | left shoulder | 0.17 | - | - | - |
|
- |
MechanicalArm | left arm | 0.85 | - | - | - |
|
- |
PowerClaw | left power claw | 0.2 | Bottom | - |
|
- | - |
MechanicalShoulder | right shoulder | 0.17 | - | - | - |
|
- |
MechanicalArm | right arm | 0.85 | - | - | - |
|
- |
PowerClaw | right power claw | 0.2 | Bottom | - |
|
- | - |
MechanicalLeg | left leg | 0.2 | Bottom | - | - |
|
- |
MechanicalFoot | left foot | 0.2 | - | - | - | - | - |
MechanicalLeg | right leg | 0.2 | Bottom | - | - |
|
- |
MechanicalFoot | right foot | 0.2 | - | - | - | - | - |
Reactor | - | 0.06 | - | Inside | - | - | - |
FluidReprocessor | - | 0.04 | - | Inside | - | - | - |
FluidReprocessor | - | 0.04 | - | Inside | - | - | - |
Superheavy[edit]
Diabolus[edit]
- Def Name: Mech_Diabolus
- Label: diabolus
- MechanicalDiabolusBodyFirstRing
- MechanicalHead
- ArtificialBrain
- SightSensor (left sight sensor)
- SightSensor (right sight sensor)
- HearingSensor (left hearing sensor)
- HearingSensor (right hearing sensor)
- SmellSensor
- MechanicalDiabolusBodySecondRing
- Reactor
- DiabolusCapacitor
- DiabolusCapacitor
- MechanicalDiabolusBodyThirdRing
- MechanicalDiabolusBodyFourthRing
- MechanicalDiabolusBodyFifthRing
- MechanicalDiabolusBodySixthRing
- FluidReprocessor
- MechanicalDiabolusBodySixthRing
- MechanicalDiabolusBodyFifthRing
- MechanicalDiabolusBodyFourthRing
- BulbTurret (bulb turret)
- MechanicalHead
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
MechanicalDiabolusBodyFirstRing | - | - | Middle | Outside |
|
|
- |
MechanicalHead | - | 0.1 | - | - |
|
|
- |
ArtificialBrain | - | 0.10 | - | Inside | - | - | - |
SightSensor | left sight sensor | 0.13 | - | - | - | - | - |
SightSensor | right sight sensor | 0.13 | - | - | - | - | - |
HearingSensor | left hearing sensor | 0.10 | - | - | - | - | - |
HearingSensor | right hearing sensor | 0.10 | - | - | - | - | - |
SmellSensor | - | 0.10 | - | - | - | - | - |
MechanicalDiabolusBodySecondRing | - | 0.75 | - | - | - |
|
- |
Reactor | - | 0.05 | - | Inside | - | - | - |
DiabolusCapacitor | - | 0.1 | - | Outside | - | - | - |
DiabolusCapacitor | - | 0.1 | - | Outside | - | - | - |
MechanicalDiabolusBodyThirdRing | - | 0.7 | - | - | - |
|
- |
MechanicalDiabolusBodyFourthRing | - | 0.7 | - | - | - |
|
- |
MechanicalDiabolusBodyFifthRing | - | 0.6 | - | - | - |
|
- |
MechanicalDiabolusBodySixthRing | - | 0.5 | - | - | - |
|
- |
FluidReprocessor | - | 0.05 | - | Inside | - | - | - |
BulbTurret | bulb turret | 0.05 | - | - |
|
- | - |
Centurion[edit]
- Def Name: Mech_Centurion
- Label: centurion
- MechanicalThoraxCanManipulate
- MechanicalNeck
- MechanicalHead
- ArtificialBrain
- SightSensor (left sight sensor)
- SightSensor (right sight sensor)
- HearingSensor (right hearing sensor)
- SmellSensor
- MechanicalHead
- MechanicalLeg (front left leg)
- MechanicalFoot (front left foot)
- MechanicalLeg (front right leg)
- MechanicalFoot (front right foot)
- MechanicalLeg (rear left leg)
- MechanicalFoot (rear left foot)
- MechanicalLeg (rear right leg)
- MechanicalFoot (rear right foot)
- Reactor
- FluidReprocessor
- FluidReprocessor
- BulbTurret (bulb turret)
- MechanicalNeck
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
MechanicalThoraxCanManipulate | - | - | Middle | Outside |
|
|
- |
MechanicalNeck | - | 0.10 | Top | - | - |
|
- |
MechanicalHead | - | 0.80 | - | - |
|
|
- |
ArtificialBrain | - | 0.10 | - | Inside | - | - | - |
SightSensor | left sight sensor | 0.13 | - | - | - | - | - |
SightSensor | right sight sensor | 0.13 | - | - | - | - | - |
HearingSensor | left hearing sensor | 0.10 | - | - | - | - | - |
HearingSensor | right hearing sensor | 0.10 | - | - | - | - | - |
SmellSensor | - | 0.10 | - | - | - | - | - |
MechanicalLeg | front left leg | 0.16 | Bottom | - | - |
|
- |
MechanicalFoot | front left foot | 0.5 | - | - |
|
- | - |
MechanicalLeg | front right leg | 0.16 | Bottom | - | - |
|
- |
MechanicalFoot | front right foot | 0.5 | - | - |
|
- | - |
MechanicalLeg | rear left leg | 0.16 | Bottom | - | - |
|
- |
MechanicalFoot | rear left foot | 0.5 | - | - | - | - | - |
MechanicalLeg | rear right leg | 0.16 | Bottom | - | - |
|
- |
MechanicalFoot | rear right foot | 0.5 | - | - | - | - | - |
Reactor | - | 0.06 | - | Inside | - | - | - |
FluidReprocessor | - | 0.04 | - | Inside | - | - | - |
FluidReprocessor | - | 0.04 | - | Inside | - | - | - |
BulbTurret | bulb turret | 0.05 | - | - |
|
- | - |
War queen[edit]
- Def Name: Mech_Warqueen
- Label: war queen
- MechanicalWarqueenBodyFirstRing
- MechanicalHead
- ArtificialBrain
- SightSensor (left sight sensor)
- SightSensor (right sight sensor)
- HearingSensor (right hearing sensor)
- SmellSensor
- MechanicalWarqueenBodySecondRing
- Reactor
- MechanicalWarqueenBodyThirdRing
- MechanicalWarqueenBodyFourthRing
- MechanicalWarqueenBodyFifthRing
- FluidReprocessor
- MechanicalWarqueenFormingPod
- MechanicalWarqueenBodyFifthRing
- MechanicalWarqueenBodyFourthRing
- BulbTurret (bulb turret)
- MechanicalHead
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
MechanicalWarqueenBodyFirstRing | - | - | Middle | Outside |
|
|
- |
MechanicalHead | - | 0.1 | - | - |
|
|
- |
ArtificialBrain | - | 0.10 | - | Inside | - | - | - |
SightSensor | left sight sensor | 0.13 | - | - | - | - | - |
SightSensor | right sight sensor | 0.13 | - | - | - | - | - |
HearingSensor | left hearing sensor | 0.10 | - | - | - | - | - |
HearingSensor | right hearing sensor | 0.10 | - | - | - | - | - |
SmellSensor | - | 0.10 | - | - | - | - | - |
MechanicalWarqueenBodySecondRing | - | 0.75 | - | - | - |
|
- |
Reactor | - | 0.05 | - | Inside | - | - | - |
MechanicalWarqueenBodyThirdRing | - | 0.8 | - | - | - |
|
- |
MechanicalWarqueenBodyFourthRing | - | 0.7 | - | - | - |
|
- |
MechanicalWarqueenBodyFifthRing | - | 0.6 | - | - | - |
|
- |
FluidReprocessor | - | 0.05 | - | Inside | - | - | - |
MechanicalWarqueenFormingPod | - | 0.5 | Middle | Inside | - | - | - |
BulbTurret | bulb turret | 0.05 | - | - |
|
- | - |
Snake[edit]
- Def Name: Snake
- Label: snake
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
SnakeBody | - | - | Middle | Outside | - |
|
- |
Stomach | - | 0.05 | - | Inside | - | - | - |
Heart | - | 0.03 | - | Inside | - | - | - |
Lung | left lung | 0.03 | - | Inside | - | - | - |
Lung | right lung | 0.03 | - | Inside | - | - | - |
Kidney | left kidney | 0.03 | - | Inside | - | - | - |
Kidney | right kidney | 0.03 | - | Inside | - | - | - |
Liver | - | 0.05 | - | Inside | - | - | - |
SnakeHead | - | 0.20 | - | - |
|
|
- |
Skull | - | 0.30 | - | Inside | - |
|
- |
Brain | - | 0.50 | - | Inside | - | - | - |
Eye | left eye | 0.10 | - | - | - | - | - |
Eye | right eye | 0.10 | - | - | - | - | - |
Nose | - | 0.15 | - | - | - | - | - |
SnakeMouth | - | 0.15 | - | - |
|
- | - |
Quadruped[edit]
Quadruped animal (with paws)[edit]
- Def Name: QuadrupedAnimalWithPaws
- Label: quadruped animal
- Body
- Spine
- Stomach
- Heart
- Lung (left lung)
- Lung (right lung)
- Kidney (left kidney)
- Kidney (right kidney)
- Liver
- Neck
- Head
- Skull
- Brain
- Eye (left eye)
- Eye (right eye)
- Ear (left ear)
- Ear (right ear)
- Nose
- AnimalJaw
- Skull
- Head
- Leg (front left leg)
- Paw (front left paw)
- Leg (front right leg)
- Paw (front right paw)
- Leg (rear left leg)
- Paw (rear left paw)
- Leg (rear right leg)
- Paw (rear right paw)
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
Body | - | - | Middle | Outside | - |
|
- |
Spine | - | 0.03 | - | Inside | - | - | - |
Stomach | - | 0.03 | - | Inside | - | - | - |
Heart | - | 0.03 | - | Inside | - | - | - |
Lung | left lung | 0.03 | - | Inside | - | - | - |
Lung | right lung | 0.03 | - | Inside | - | - | - |
Kidney | left kidney | 0.03 | - | Inside | - | - | - |
Kidney | right kidney | 0.03 | - | Inside | - | - | - |
Liver | - | 0.03 | - | Inside | - | - | - |
Neck | - | 0.22 | Top | - | - |
|
- |
Head | - | 0.75 | - | - |
|
|
- |
Skull | - | 0.25 | - | Inside | - |
|
- |
Brain | - | 0.70 | - | Inside | - | - | - |
Eye | left eye | 0.12 | - | - | - | - | - |
Eye | right eye | 0.12 | - | - | - | - | - |
Ear | left ear | 0.08 | - | - | - | - | - |
Ear | right ear | 0.08 | - | - | - | - | - |
Nose | - | 0.10 | - | - | - | - | - |
AnimalJaw | - | 0.10 | - | - |
|
- | - |
Leg | front left leg | 0.07 | Bottom | - | - |
|
- |
Paw | front left paw | 0.15 | - | - |
|
- | - |
Leg | front right leg | 0.07 | Bottom | - | - |
|
- |
Paw | front right paw | 0.15 | - | - |
|
- | - |
Leg | rear left leg | 0.07 | Bottom | - | - |
|
- |
Paw | rear left paw | 0.15 | - | - | - | - | - |
Leg | rear right leg | 0.07 | Bottom | - | - |
|
- |
Paw | rear right paw | 0.15 | - | - | - | - | - |
Quadruped animal (with paws and tail)[edit]
- Def Name: QuadrupedAnimalWithPawsAndTail
- Label: quadruped animal
- Body
- Tail
- Spine
- Stomach
- Heart
- Lung (left lung)
- Lung (right lung)
- Kidney (left kidney)
- Kidney (right kidney)
- Liver
- Neck
- Head
- Skull
- Brain
- Eye (left eye)
- Eye (right eye)
- Ear (left ear)
- Ear (right ear)
- Nose
- AnimalJaw
- Skull
- Head
- Leg (front left leg)
- Paw (front left paw)
- Leg (front right leg)
- Paw (front right paw)
- Leg (rear left leg)
- Paw (rear left paw)
- Leg (rear right leg)
- Paw (rear right paw)
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
Body | - | - | Middle | Outside | - |
|
- |
Tail | - | 0.07 | - | - | - | - | - |
Spine | - | 0.03 | - | Inside | - | - | - |
Stomach | - | 0.03 | - | Inside | - | - | - |
Heart | - | 0.03 | - | Inside | - | - | - |
Lung | left lung | 0.03 | - | Inside | - | - | - |
Lung | right lung | 0.03 | - | Inside | - | - | - |
Kidney | left kidney | 0.03 | - | Inside | - | - | - |
Kidney | right kidney | 0.03 | - | Inside | - | - | - |
Liver | - | 0.03 | - | Inside | - | - | - |
Neck | - | 0.20 | Top | - | - | - | |
Head | - | 0.75 | - | - |
|
|
- |
Skull | - | 0.25 | - | Inside | - |
|
- |
Brain | - | 0.7 | - | Inside | - | - | - |
Eye | left eye | 0.12 | - | - | - | - | - |
Eye | right eye | 0.12 | - | - | - | - | - |
Ear | left ear | 0.08 | - | - | - | - | - |
Ear | right ear | 0.08 | - | - | - | - | - |
Nose | - | 0.1 | - | - | - | - | - |
AnimalJaw | - | 0.1 | - | - |
|
- | - |
Leg | front left leg | 0.07 | Bottom | - | - |
|
- |
Paw | front left paw | 0.15 | - | - |
|
- | - |
Leg | front right leg | 0.07 | Bottom | - | - |
|
- |
Paw | front right paw | 0.15 | - | - |
|
- | - |
Leg | rear left leg | 0.07 | Bottom | - | - |
|
- |
Paw | rear left paw | 0.15 | - | - | - | - | - |
Leg | rear right leg | 0.07 | Bottom | - | - |
|
- |
Paw | rear right paw | 0.15 | - | - | - | - | - |
Quadruped animal (with hooves)[edit]
- Def Name: QuadrupedAnimalWithHooves
- Label: quadruped animal
- Body
- Spine
- Stomach
- Heart
- Lung (left lung)
- Lung (right lung)
- Kidney (left kidney)
- Kidney (right kidney)
- Liver
- Neck
- Head
- Skull
- Brain
- Eye (left eye)
- Eye (right eye)
- Ear (left ear)
- Ear (right ear)
- Nose
- AnimalJaw
- Skull
- Head
- Leg (front left leg)
- Hoof (front left hoof)
- Leg (front right leg)
- Hoof (front right hoof)
- Leg (rear left leg)
- Hoof (rear left hoof)
- Leg (rear right leg)
- Hoof (rear right hoof)
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
Body | - | - | Middle | Outside | - |
|
- |
Spine | - | 0.03 | - | Inside | - | - | - |
Stomach | - | 0.03 | - | Inside | - | - | - |
Heart | - | 0.03 | - | Inside | - | - | - |
Lung | left lung | 0.03 | - | Inside | - | - | - |
Lung | right lung | 0.03 | - | Inside | - | - | - |
Kidney | left kidney | 0.03 | - | Inside | - | - | - |
Kidney | right kidney | 0.03 | - | Inside | - | - | - |
Liver | - | 0.03 | - | Inside | - | - | - |
Neck | - | 0.22 | Top | - | - |
|
- |
Head | - | 0.75 | - | - |
|
|
- |
Skull | - | 0.25 | - | Inside | - |
|
- |
Brain | - | 0.7 | - | Inside | - | - | - |
Eye | left eye | 0.12 | - | - | - | - | - |
Eye | right eye | 0.12 | - | - | - | - | - |
Ear | left ear | 0.08 | - | - | - | - | - |
Ear | right ear | 0.08 | - | - | - | - | - |
Nose | - | 0.1 | - | - | - | - | - |
AnimalJaw | - | 0.1 | - | - |
|
- | - |
Leg | front left leg | 0.07 | Bottom | - |
|
|
- |
Hoof | front left hoof | 0.15 | - | - | - | - | - |
Leg | front right leg | 0.07 | Bottom | - |
|
|
- |
Hoof | front right hoof | 0.15 | - | - | - | - | - |
Leg | rear left leg | 0.07 | Bottom | - | - |
|
- |
Hoof | rear left hoof | 0.15 | - | - | - | - | - |
Leg | rear right leg | 0.07 | Bottom | - | - |
|
- |
Hoof | rear right hoof | 0.15 | - | - | - | - | - |
Quadruped animal (with hooves and hump)[edit]
- Def Name: QuadrupedAnimalWithHoovesAndHump
- Label: quadruped animal
- Body
- Spine
- Stomach
- Heart
- Lung (left lung)
- Lung (right lung)
- Kidney (left kidney)
- Kidney (right kidney)
- Liver
- Hump
- Neck
- Head
- Skull
- Brain
- Eye (left eye)
- Eye (right eye)
- Ear (left ear)
- Ear (right ear)
- Nose
- AnimalJaw
- Skull
- Head
- Leg (front left leg)
- Hoof (front left hoof)
- Leg (front right leg)
- Hoof (front right hoof)
- Leg (rear left leg)
- Hoof (rear left hoof)
- Leg (rear right leg)
- Hoof (rear right hoof)
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
Body | - | - | Middle | Outside | - |
|
- |
Spine | - | 0.03 | - | Inside | - | - | - |
Stomach | - | 0.03 | - | Inside | - | - | - |
Heart | - | 0.03 | - | Inside | - | - | - |
Lung | left lung | 0.03 | - | Inside | - | - | - |
Lung | right lung | 0.03 | - | Inside | - | - | - |
Kidney | left kidney | 0.03 | - | Inside | - | - | - |
Kidney | right kidney | 0.03 | - | Inside | - | - | - |
Liver | - | 0.03 | - | Inside | - | - | - |
Hump | - | 0.10 | Top | - | - | - | - |
Neck | - | 0.18 | Top | - | - |
|
- |
Head | - | 0.75 | - | - |
|
|
- |
Skull | - | 0.25 | - | Inside | - |
|
- |
Brain | - | 0.7 | - | Inside | - | - | - |
Eye | left eye | 0.12 | - | - | - | - | - |
Eye | right eye | 0.12 | - | - | - | - | - |
Ear | left ear | 0.08 | - | - | - | - | - |
Ear | right ear | 0.08 | - | - | - | - | - |
Nose | - | 0.1 | - | - | - | - | - |
AnimalJaw | - | 0.1 | - | - |
|
- | - |
Leg | front left leg | 0.065 | Bottom | - |
|
|
- |
Hoof | front left hoof | 0.15 | - | - | - | - | - |
Leg | front right leg | 0.065 | Bottom | - |
|
|
- |
Hoof | front right hoof | 0.15 | - | - | - | - | - |
Leg | rear left leg | 0.065 | Bottom | - | - |
|
- |
Hoof | rear left hoof | 0.15 | - | - | - | - | - |
Leg | rear right leg | 0.065 | Bottom | - | - |
|
- |
Hoof | rear right hoof | 0.15 | - | - | - | - | - |
Quadruped animal (with hooves and tusks)[edit]
- Def Name: QuadrupedAnimalWithHoovesAndTusks
- Label: quadruped animal
- Body
- Spine
- Stomach
- Heart
- Lung (left lung)
- Lung (right lung)
- Kidney (left kidney)
- Kidney (right kidney)
- Liver
- Neck
- Head
- Skull
- Brain
- Eye (left eye)
- Eye (right eye)
- Ear (left ear)
- Ear (right ear)
- Nose
- AnimalJaw
- Tusk (left tusk)
- Tusk (right tusk)
- Skull
- Head
- Leg (front left leg)
- Hoof (front left hoof)
- Leg (front right leg)
- Hoof (front right hoof)
- Leg (rear left leg)
- Hoof (rear left hoof)
- Leg (rear right leg)
- Hoof (rear right hoof)
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
Body | - | - | Middle | Outside | - |
|
- |
Spine | - | 0.03 | - | Inside | - | - | - |
Stomach | - | 0.03 | - | Inside | - | - | - |
Heart | - | 0.03 | - | Inside | - | - | - |
Lung | left lung | 0.03 | - | Inside | - | - | - |
Lung | right lung | 0.03 | - | Inside | - | - | - |
Kidney | left kidney | 0.03 | - | Inside | - | - | - |
Kidney | right kidney | 0.03 | - | Inside | - | - | - |
Liver | - | 0.03 | - | Inside | - | - | - |
Neck | - | 0.26 | Top | - | - |
|
- |
Head | - | 0.80 | - | - |
|
|
- |
Skull | - | 0.20 | - | Inside | - |
|
- |
Brain | - | 0.7 | - | Inside | - | - | - |
Eye | left eye | 0.09 | - | - | - | - | - |
Eye | right eye | 0.09 | - | - | - | - | - |
Ear | left ear | 0.06 | - | - | - | - | - |
Ear | right ear | 0.06 | - | - | - | - | - |
Nose | - | 0.06 | - | - | - | - | - |
AnimalJaw | - | 0.3 | - | - |
|
|
- |
Tusk | left tusk | 0.4 | - | - |
|
- | - |
Tusk | right tusk | 0.4 | - | - |
|
- | - |
Leg | front left leg | 0.065 | Bottom | - |
|
|
- |
Hoof | front left hoof | 0.15 | - | - | - | - | - |
Leg | front right leg | 0.065 | Bottom | - |
|
|
- |
Hoof | front right hoof | 0.15 | - | - | - | - | - |
Leg | rear left leg | 0.065 | Bottom | - | - |
|
- |
Hoof | rear left hoof | 0.15 | - | - | - | - | - |
Leg | rear right leg | 0.065 | Bottom | - | - |
|
- |
Hoof | rear right hoof | 0.15 | - | - | - | - | - |
Quadruped animal (with hooves, tusks, and trunk)[edit]
- Def Name: QuadrupedAnimalWithHoovesTusksAndTrunk
- Label: quadruped animal
- Body
- Spine
- Stomach
- Heart
- Lung (left lung)
- Lung (right lung)
- Kidney (left kidney)
- Kidney (right kidney)
- Liver
- Neck
- Head
- Skull
- Brain
- Eye (left eye)
- Eye (right eye)
- Ear (left ear)
- Ear (right ear)
- Trunk
- AnimalJaw
- Tusk (left tusk)
- Tusk (right tusk)
- Skull
- Head
- Leg (front left leg)
- Hoof (front left hoof)
- Leg (front right leg)
- Hoof (front right hoof)
- Leg (rear left leg)
- Hoof (rear left hoof)
- Leg (rear right leg)
- Hoof (rear right hoof)
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
Body | - | - | Middle | Outside | - |
|
- |
Spine | - | 0.03 | - | Inside | - | - | - |
Stomach | - | 0.03 | - | Inside | - | - | - |
Heart | - | 0.03 | - | Inside | - | - | - |
Lung | left lung | 0.03 | - | Inside | - | - | - |
Lung | right lung | 0.03 | - | Inside | - | - | - |
Kidney | left kidney | 0.03 | - | Inside | - | - | - |
Kidney | right kidney | 0.03 | - | Inside | - | - | - |
Liver | - | 0.03 | - | Inside | - | - | - |
Neck | - | 0.32 | Top | - | - |
|
- |
Head | - | 0.80 | - | - |
|
|
- |
Skull | - | 0.15 | - | Inside | - |
|
- |
Brain | - | 0.7 | - | Inside | - | - | - |
Eye | left eye | 0.06 | - | - | - | - | - |
Eye | right eye | 0.06 | - | - | - | - | - |
Ear | left ear | 0.06 | - | - | - | - | - |
Ear | right ear | 0.06 | - | - | - | - | - |
Trunk | - | 0.28 | - | - | - | - | - |
AnimalJaw | - | 0.28 | - | - |
|
|
- |
Tusk | left tusk | 0.4 | - | - |
|
- | - |
Tusk | right tusk | 0.4 | - | - |
|
- | - |
Leg | front left leg | 0.06 | Bottom | - |
|
|
- |
Hoof | front left hoof | 0.15 | - | - | - | - | - |
Leg | front right leg | 0.06 | Bottom | - |
|
|
- |
Hoof | front right hoof | 0.15 | - | - | - | - | - |
Leg | rear left leg | 0.06 | Bottom | - | - |
|
- |
Hoof | rear left hoof | 0.15 | - | - | - | - | - |
Leg | rear right leg | 0.06 | Bottom | - | - |
|
- |
Hoof | rear right hoof | 0.15 | - | - | - | - | - |
Quadruped animal (with hooves and horn)[edit]
- Def Name: QuadrupedAnimalWithHoovesAndHorn
- Label: quadruped animal
- Body
- Spine
- Stomach
- Heart
- Lung (left lung)
- Lung (right lung)
- Kidney (left kidney)
- Kidney (right kidney)
- Liver
- Neck
- Head
- Skull
- Brain
- Eye (left eye)
- Eye (right eye)
- Ear (left ear)
- Ear (right ear)
- Nose
- Horn
- AnimalJaw
- Tusk (left tusk)
- Tusk (right tusk)
- Skull
- Head
- Leg (front left leg)
- Hoof (front left hoof)
- Leg (front right leg)
- Hoof (front right hoof)
- Leg (rear left leg)
- Hoof (rear left hoof)
- Leg (rear right leg)
- Hoof (rear right hoof)
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
Body | - | - | Middle | Outside | - |
|
- |
Spine | - | 0.03 | - | Inside | - | - | - |
Stomach | - | 0.03 | - | Inside | - | - | - |
Heart | - | 0.03 | - | Inside | - | - | - |
Lung | left lung | 0.03 | - | Inside | - | - | - |
Lung | right lung | 0.03 | - | Inside | - | - | - |
Kidney | left kidney | 0.03 | - | Inside | - | - | - |
Kidney | right kidney | 0.03 | - | Inside | - | - | - |
Liver | - | 0.03 | - | Inside | - | - | - |
Neck | - | 0.28 | Top | - | - |
|
- |
Head | - | 0.75 | - | - |
|
|
- |
Skull | - | 0.15 | - | Inside | - |
|
- |
Brain | - | 0.7 | - | Inside | - | - | - |
Eye | left eye | 0.09 | - | - | - | - | - |
Eye | right eye | 0.09 | - | - | - | - | - |
Ear | left ear | 0.06 | - | - | - | - | - |
Ear | right ear | 0.06 | - | - | - | - | - |
Nose | - | 0.35 | - | - | - |
|
- |
Horn | - | 0.85 | - | - |
|
- | - |
AnimalJaw | - | 0.1 | - | - |
|
- | - |
Leg | front left leg | 0.065 | Bottom | - |
|
|
- |
Hoof | front left hoof | 0.15 | - | - | - | - | - |
Leg | front right leg | 0.065 | Bottom | - |
|
|
- |
Hoof | front right hoof | 0.15 | - | - | - | - | - |
Leg | rear left leg | 0.065 | Bottom | - | - |
|
- |
Hoof | rear left hoof | 0.15 | - | - | - | - | - |
Leg | rear right leg | 0.065 | Bottom | - | - |
|
- |
Hoof | rear right hoof | 0.15 | - | - | - | - | - |
Quadruped animal (with claws, tail, and jowl)[edit]
- Def Name: QuadrupedAnimalWithClawsTailAndJowl
- Label: quadruped animal
- Body
- Tail
- Spine
- Stomach
- Heart
- Lung (left lung)
- Lung (right lung)
- Kidney (left kidney)
- Kidney (right kidney)
- Liver
- Neck
- Head
- Skull
- Brain
- Eye (left eye)
- Eye (right eye)
- Ear (left ear)
- Ear (right ear)
- Nose
- AnimalJaw
- Jowl
- Skull
- Head
- Leg (front left leg)
- FrontClaw (front left leg first claw)
- FrontClaw (front left leg second claw)
- FrontClaw (front left leg third claw)
- FrontClaw (front left leg fourth claw)
- FrontClaw (front left leg fifth claw)
- Leg (front right leg)
- FrontClaw (front right leg first claw)
- FrontClaw (front right leg second claw)
- FrontClaw (front right leg third claw)
- FrontClaw (front right leg fourth claw)
- FrontClaw (front right leg fifth claw)
- Leg (rear left leg)
- RearClaw (rear left leg first claw)
- RearClaw (rear left leg second claw)
- RearClaw (rear left leg third claw)
- RearClaw (rear left leg fourth claw)
- RearClaw (rear left leg fifth claw)
- Leg (rear right leg)
- RearClaw (rear right leg first claw)
- RearClaw (rear right leg second claw)
- RearClaw (rear right leg third claw)
- RearClaw (rear right leg fourth claw)
- RearClaw (rear right leg fifth claw)
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
Body | - | - | Middle | Outside | - |
|
- |
Tail | - | 0.05 | - | - | - | - | - |
Spine | - | 0.03 | - | Inside | - | - | - |
Stomach | - | 0.03 | - | Inside | - | - | - |
Heart | - | 0.03 | - | Inside | - | - | - |
Lung | left lung | 0.03 | - | Inside | - | - | - |
Lung | right lung | 0.03 | - | Inside | - | - | - |
Kidney | left kidney | 0.03 | - | Inside | - | - | - |
Kidney | right kidney | 0.03 | - | Inside | - | - | - |
Liver | - | 0.03 | - | Inside | - | - | - |
Neck | - | 0.24 | Top | - | - |
|
- |
Head | - | 0.75 | - | - |
|
|
- |
Skull | - | 0.24 | - | Inside | - |
|
- |
Brain | - | 0.7 | - | Inside | - | - | - |
Eye | left eye | 0.09 | - | - | - | - | - |
Eye | right eye | 0.09 | - | - | - | - | - |
Ear | left ear | 0.08 | - | - | - | - | - |
Ear | right ear | 0.08 | - | - | - | - | - |
Nose | - | 0.1 | - | - | - | - | - |
AnimalJaw | - | 0.1 | - | - |
|
- | - |
Jowl | - | 0.1 | - | - | - | - | - |
Leg | front left leg | 0.065 | Bottom | - | - |
|
- |
FrontClaw | front left leg first claw | 0.05 | - | - |
|
- | - |
FrontClaw | front left leg second claw | 0.05 | - | - |
|
- | - |
FrontClaw | front left leg third claw | 0.05 | - | - |
|
- | - |
FrontClaw | front left leg fourth claw | 0.05 | - | - |
|
- | - |
FrontClaw | front left leg fifth claw | 0.05 | - | - |
|
- | - |
Leg | front right leg | 0.065 | Bottom | - | - |
|
- |
FrontClaw | front right leg first claw | 0.05 | - | - |
|
- | - |
FrontClaw | front right leg second claw | 0.05 | - | - |
|
- | - |
FrontClaw | front right leg third claw | 0.05 | - | - |
|
- | - |
FrontClaw | front right leg fourth claw | 0.05 | - | - |
|
- | - |
FrontClaw | front right leg fifth claw | 0.05 | - | - |
|
- | - |
Leg | rear left leg | 0.065 | Bottom | - | - |
|
- |
RearClaw | rear left leg first claw | 0.05 | - | - | - | - | - |
RearClaw | rear left leg second claw | 0.05 | - | - | - | - | - |
RearClaw | rear left leg third claw | 0.05 | - | - | - | - | - |
RearClaw | rear left leg fourth claw | 0.05 | - | - | - | - | - |
RearClaw | rear left leg fifth claw | 0.05 | - | - | - | - | - |
Leg | rear right leg | 0.065 | Bottom | - | - |
|
- |
RearClaw | rear right leg first claw | 0.05 | - | - | - | - | - |
RearClaw | rear right leg second claw | 0.05 | - | - | - | - | - |
RearClaw | rear right leg third claw | 0.05 | - | - | - | - | - |
RearClaw | rear right leg fourth claw | 0.05 | - | - | - | - | - |
RearClaw | rear right leg fifth claw | 0.05 | - | - | - | - | - |
Turtle-like[edit]
- Def Name: TurtleLike
- Label: turtle-like
- TurtleShell
- Plastron
- Tail
- Spine
- Stomach
- Heart
- Lung (left lung)
- Lung (right lung)
- Kidney (left kidney)
- Kidney (right kidney)
- Liver
- Head
- Brain
- Eye (left eye)
- Eye (right eye)
- Nose
- TurtleBeak
- Leg (front left leg)
- Leg (front right leg)
- Leg (rear left leg)
- Leg (rear right leg)
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
TurtleShell | - | - | Middle | Outside | - |
|
- |
Plastron | - | 0.06 | Bottom | - | - | - | - |
Tail | - | 0.05 | - | - | - | - | - |
Spine | - | 0.03 | - | Inside | - | - | - |
Stomach | - | 0.03 | - | Inside | - | - | - |
Heart | - | 0.03 | - | Inside | - | - | - |
Lung | left lung | 0.03 | - | Inside | - | - | - |
Lung | right lung | 0.03 | - | Inside | - | - | - |
Kidney | left kidney | 0.03 | - | Inside | - | - | - |
Kidney | right kidney | 0.03 | - | Inside | - | - | - |
Liver | - | 0.03 | - | Inside | - | - | - |
Head | - | 0.17 | - | - |
|
|
- |
Brain | - | 0.18 | - | Inside | - | - | - |
Eye | left eye | 0.15 | - | - | - | - | - |
Eye | right eye | 0.15 | - | - | - | - | - |
Nose | - | 0.15 | - | - | - | - | - |
TurtleBeak | - | 0.20 | - | - |
|
- | - |
Leg | front left leg | 0.05 | Bottom | - | - | - | - |
Leg | front right leg | 0.05 | Bottom | - | - | - | - |
Leg | rear left leg | 0.05 | Bottom | - | - | - | - |
Leg | rear right leg | 0.05 | Bottom | - | - | - | - |
Monkey[edit]
- Def Name: Monkey
- Label: monkey
- Torso
- Tail
- Clavicle (left clavicle)
- Clavicle (right clavicle)
- Ribcage
- Sternum
- Pelvis
- Spine
- Stomach
- Heart
- Lung (left lung)
- Lung (right lung)
- Kidney (left kidney)
- Kidney (right kidney)
- Liver
- Neck
- Head
- Skull
- Brain
- Eye (left eye)
- Eye (right eye)
- Ear (left ear)
- Ear (right ear)
- Nose
- AnimalJaw
- Skull
- Head
- Shoulder (left shoulder)
- Arm (left arm)
- Humerus (left humerus)
- Radius (left radius)
- Hand (left hand)
- Finger (left pinky)
- Finger (left ring finger)
- Finger (left middle finger)
- Finger (left index finger)
- Finger (left thumb)
- Arm (left arm)
- Shoulder (right shoulder)
- Arm (right arm)
- Humerus (right humerus)
- Radius (right radius)
- Hand (right hand)
- Finger (right pinky)
- Finger (right ring finger)
- Finger (right middle finger)
- Finger (right index finger)
- Finger (right thumb)
- Arm (right arm)
- Leg (left leg)
- Femur (left femur)
- Tibia (left tibia)
- Foot (left foot)
- Toe (left little toe)
- Toe (left fourth toe)
- Toe (left middle toe)
- Toe (left second toe)
- Toe (left big toe)
- Leg (right leg)
- Femur (right femur)
- Tibia (right tibia)
- Foot (right foot)
- Toe (right little toe)
- Toe (right fourth toe)
- Toe (right middle toe)
- Toe (right second toe)
- Toe (right big toe)
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
Torso | - | - | Middle | Outside | - |
|
- |
Tail | - | 0.02 | Bottom | - | - | - | - |
Clavicle | left clavicle | 0.01 | Top | Inside | - | - | - |
Clavicle | right clavicle | 0.01 | Top | Inside | - | - | - |
Ribcage | - | 0.045 | - | Inside | - | - | - |
Sternum | - | 0.005 | - | Inside | - | - | - |
Pelvis | - | 0.01 | Bottom | Inside | - | - | - |
Spine | - | 0.03 | - | Inside | - | - | - |
Stomach | - | 0.04 | - | Inside | - | - | - |
Heart | - | 0.03 | - | Inside | - | - | - |
Lung | left lung | 0.03 | - | Inside | - | - | - |
Lung | right lung | 0.03 | - | Inside | - | - | - |
Kidney | left kidney | 0.03 | - | Inside | - | - | - |
Kidney | right kidney | 0.03 | - | Inside | - | - | - |
Liver | - | 0.03 | - | Inside | - | - | - |
Neck | - | 0.10 | Top | - | - |
|
- |
Head | - | 0.72 | - | - |
|
|
- |
Skull | - | 0.18 | - | Inside | - |
|
- |
Brain | - | 0.7 | - | - | - | - | - |
Eye | left eye | 0.12 | - | - | - | - | - |
Eye | right eye | 0.12 | - | - | - | - | - |
Ear | left ear | 0.08 | - | - | - | - | - |
Ear | right ear | 0.08 | - | - | - | - | - |
Nose | - | 0.1 | - | - | - | - | - |
AnimalJaw | - | 0.1 | - | - |
|
- | - |
Shoulder | left shoulder | 0.1 | - | - | - |
|
- |
Arm | left arm | 0.85 | - | - | - |
|
- |
Humerus | left humerus | 0.1 | - | Inside | - | - | - |
Radius | left radius | 0.1 | - | Inside | - | - | - |
Hand | left hand | 0.25 | Bottom | - | - |
|
- |
Finger | left pinky | 0.11 | - | - |
|
- | - |
Finger | left ring finger | 0.13 | - | - |
|
- | - |
Finger | left middle finger | 0.15 | - | - |
|
- | - |
Finger | left index finger | 0.14 | - | - |
|
- | - |
Finger | left thumb | 0.15 | - | - |
|
- | - |
Shoulder | right shoulder | 0.1 | - | - | - |
|
- |
Arm | right arm | 0.85 | - | - | - |
|
- |
Humerus | right humerus | 0.1 | - | Inside | - | - | - |
Radius | right radius | 0.1 | - | Inside | - | - | - |
Hand | right hand | 0.25 | Bottom | - | - |
|
- |
Finger | right pinky | 0.11 | - | - |
|
- | - |
Finger | right ring finger | 0.13 | - | - |
|
- | - |
Finger | right middle finger | 0.15 | - | - |
|
- | - |
Finger | right index finger | 0.14 | - | - |
|
- | - |
Finger | right thumb | 0.15 | - | - |
|
- | - |
Leg | left leg | 0.1 | Bottom | - | - |
|
- |
Femur | left femur | 0.1 | - | Inside | - | - | - |
Tibia | left tibia | 0.1 | - | Inside | - | - | - |
Foot | left foot | 0.2 | - | - | - |
|
- |
Toe | left little toe | 0.10 | - | - | - | - | - |
Toe | left fourth toe | 0.12 | - | - | - | - | - |
Toe | left middle toe | 0.14 | - | - | - | - | - |
Toe | left second toe | 0.15 | - | - | - | - | - |
Toe | left big toe | 0.16 | - | - | - | - | - |
Leg | right leg | 0.1 | Bottom | - | - |
|
- |
Femur | right femur | 0.1 | - | Inside | - | - | - |
Tibia | right tibia | 0.1 | - | Inside | - | - | - |
Foot | right foot | 0.2 | - | - | - |
|
- |
Toe | right little toe | 0.11 | - | - | - | - | - |
Toe | right fourth toe | 0.12 | - | - | - | - | - |
Toe | right middle toe | 0.14 | - | - | - | - | - |
Toe | right second toe | 0.15 | - | - | - | - | - |
Toe | right big toe | 0.16 | - | - | - | - | - |
Humanlike[edit]
- defName: Human
- label: human
- Torso
- Ribcage
- Sternum
- Pelvis
- Spine
- Stomach
- Heart
- Lung (left lung)
- Lung (right lung)
- Kidney (left kidney)
- Kidney (right kidney)
- Liver
- Neck
- Head
- Skull
- Brain
- Eye (left eye)
- Eye (right eye)
- Ear (left ear)
- Ear (right ear)
- Nose
- Jaw
- Tongue
- Skull
- Head
- Shoulder (left shoulder)
- Clavicle (left clavicle)
- Arm (left arm)
- Humerus (left humerus)
- Radius (left radius)
- Hand (left hand)
- Finger (left pinky)
- Finger (left ring finger)
- Finger (left middle finger)
- Finger (left index finger)
- Finger (left thumb)
- Shoulder (right shoulder)
- Clavicle (right clavicle)
- Arm (right arm)
- Humerus (right humerus)
- Radius (right radius)
- Hand (right hand)
- Finger (right pinky)
- Finger (right ring finger)
- Finger (right middle finger)
- Finger (right index finger)
- Finger (right thumb)
- Waist
- Leg (left leg)
- Femur (left femur)
- Tibia (left tibia)
- Foot (left foot)
- Toe (left little toe)
- Toe (left fourth toe)
- Toe (left middle toe)
- Toe (left second toe)
- Toe (left big toe)
- Leg (right leg)
- Femur (right femur)
- Tibia (right tibia)
- Foot (right foot)
- Toe (right little toe)
- Toe (right fourth toe)
- Toe (right middle toe)
- Toe (right second toe)
- Toe (right big toe)
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
Torso | Middle | Outside |
|
|
|||
Ribcage | 0.036 | Inside |
|
||||
Sternum | 0.015 | Inside |
|
||||
Pelvis | 0.025 | Bottom | Inside |
|
|||
Spine | 0.025 | Inside |
|
||||
Stomach | 0.025 | Inside |
|
||||
Heart | 0.020 | Inside |
|
||||
Lung | left lung | 0.025 | Inside |
|
|||
Lung | right lung | 0.025 | Inside |
|
|||
Kidney | left kidney | 0.017 | Inside |
|
|||
Kidney | right kidney | 0.017 | Inside |
|
|||
Liver | 0.025 | Inside |
|
||||
Neck | 0.075 | Top |
|
|
|||
Head | 0.80 |
|
|
||||
Skull | 0.18 | Inside |
|
|
|||
Brain | 0.8 |
|
|||||
Eye | left eye | 0.07 |
|
| |||
Eye | right eye | 0.07 |
|
| |||
Ear | left ear | 0.07 |
|
flipGraphic: true | |||
Ear | right ear | 0.07 |
|
||||
Nose | 0.10 |
|
|||||
Jaw | 0.15 |
|
|
||||
Tongue | 0.001 | Inside |
|
||||
Shoulder | left shoulder | 0.12 |
|
|
| ||
Clavicle | left clavicle | 0.09 | Top | Inside |
|
flipGraphic: true | |
Arm | left arm | 0.77 |
|
|
flipGraphic: true | ||
Humerus | left humerus | 0.1 | Inside |
|
|||
Radius | left radius | 0.1 | Inside |
|
|||
Hand | left hand | 0.14 | Bottom |
|
|
flipGraphic: true | |
Finger | left pinky | 0.06 |
|
||||
Finger | left ring finger | 0.07 |
|
||||
Finger | left middle finger | 0.08 |
|
||||
Finger | left index finger | 0.07 |
|
||||
Finger | left thumb | 0.08 |
|
||||
Shoulder | right shoulder | 0.12 |
|
|
woundAnchorTag: RightShoulder | ||
Clavicle | right clavicle | 0.09 | Top | Inside |
|
||
Arm | right arm | 0.77 |
|
|
|||
Humerus | right humerus | 0.1 | Inside |
|
|||
Radius | right radius | 0.1 | Inside |
|
|||
Hand | right hand | 0.14 | Bottom |
|
|
||
Finger | right pinky | 0.06 |
|
||||
Finger | right ring finger | 0.07 |
|
||||
Finger | right middle finger | 0.08 |
|
||||
Finger | right index finger | 0.07 |
|
||||
Finger | right thumb | 0.08 |
|
||||
Waist | 0 | Bottom |
|
||||
Leg | left leg | 0.14 | Bottom |
|
|
| |
Femur | left femur | 0.1 | Inside |
|
|||
Tibia | left tibia | 0.1 | Inside |
|
|||
Foot | left foot | 0.1 |
|
|
flipGraphic: true | ||
Toe | left little toe | 0.06 |
|
||||
Toe | left fourth toe | 0.07 |
|
||||
Toe | left middle toe | 0.08 |
|
||||
Toe | left second toe | 0.09 |
|
||||
Toe | left big toe | 0.09 |
|
||||
Leg | right leg | 0.14 | Bottom |
|
|
woundAnchorTag: RightLeg | |
Femur | right femur | 0.1 | Inside |
|
|||
Tibia | right tibia | 0.1 | Inside |
|
|||
Foot | right foot | 0.1 |
|
|
|||
Toe | right little toe | 0.06 |
|
||||
Toe | right fourth toe | 0.07 |
|
||||
Toe | right middle toe | 0.08 |
|
||||
Toe | right second toe | 0.09 |
|
||||
Toe | right big toe | 0.09 |
|
Entities[edit]
Noctol[edit]
- Def Name: Noctol
- Label: noctol
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
Body | - | - | Middle | Outside | - |
|
- |
Spine | - | 0.03 | - | Inside | - | - | - |
Stomach | - | 0.03 | - | Inside | - | - | - |
Heart | - | 0.03 | - | Inside | - | - | - |
Lung | left lung | 0.03 | - | Inside | - | - | - |
Lung | right lung | 0.03 | - | Inside | - | - | - |
Kidney | left kidney | 0.03 | - | Inside | - | - | - |
Kidney | right kidney | 0.03 | - | Inside | - | - | - |
Liver | - | 0.03 | - | Inside | - | - | - |
Neck | - | 0.22 | Top | - | - |
|
- |
Head | - | 0.75 | - | - |
|
|
- |
Skull | - | 0.25 | - | Inside | - |
|
- |
Brain | - | 0.70 | - | Inside | - | - | - |
Eye | left eye | 0.12 | - | - | - | - | - |
Eye | right eye | 0.12 | - | - | - | - | - |
Ear | left ear | 0.08 | - | - | - | - | - |
Ear | right ear | 0.08 | - | - | - | - | - |
Nose | - | 0.10 | - | - | - | - | - |
AnimalJaw | - | 0.10 | - | - |
|
- | - |
Leg | front left leg | 0.07 | Bottom | - | - |
|
- |
NoctolClaw | front left claw | 0.15 | - | - |
|
- | - |
Leg | front right leg | 0.07 | Bottom | - | - |
|
- |
NoctolClaw | front right claw | 0.15 | - | - |
|
- | - |
Leg | rear left leg | 0.07 | Bottom | - | - |
|
- |
NoctolClaw | rear left claw | 0.15 | - | - | - | - | - |
Leg | rear right leg | 0.07 | Bottom | - | - |
|
- |
NoctolClaw | rear right claw | 0.15 | - | - | - | - | - |
Nociosphere[edit]
- Def Name: Nociosphere
- Label: nociosphere
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
NociosphereShell | - | - | Middle | Outside |
|
|
- |
NociosphereCore | - | 0.05 | - | Inside | - | - | - |
ShellSection | - | 0.2 | - | Outside | - | - | - |
ShellSection | - | 0.2 | - | Outside | - | - | - |
ShellSection | - | 0.2 | - | Outside | - | - | - |
ShellSection | - | 0.2 | - | Outside | - | - | - |
Metalhorror[edit]
- Def Name: Metalhorror
- Label: metalhorror
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
MetalhorrorTorso | - | - | Middle | Outside |
|
|
- |
MetalhorrorCore | - | 0.05 | - | Inside | - | - | - |
MetalhorrorNeck | - | 0.18 | Top | - | - |
|
- |
MetalhorrorHead | - | 0.75 | - | - |
|
|
- |
MetalhorrorBrain | - | 0.7 | - | Inside | - | - | - |
MetalhorrorShoulder | right shoulder | 0.17 | - | - | - |
|
- |
MetalhorrorArm | right arm | 0.85 | - | - | - |
|
- |
MetalhorrorBlade | right blade | 0.3 | - | - |
|
- | - |
MetalhorrorShoulder | left shoulder | 0.17 | - | - | - |
|
- |
MetalhorrorArm | left arm | 0.85 | - | - | - |
|
- |
MetalhorrorBlade | left blade | 0.3 | - | - |
|
- | - |
MetalhorrorLeg | left leg | 0.2 | Bottom | - |
|
|
- |
MetalhorrorFoot | left foot | 0.1 | - | - |
|
- | - |
MetalhorrorLeg | right leg | 0.2 | Bottom | - |
|
|
- |
MetalhorrorFoot | right foot | 0.1 | - | - |
|
- | - |
Fleshmass Nucleus[edit]
- Def Name: FleshmassNucleus
- Label: fleshmass nucleus
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
FleshmassNucleusCore | - | - | Middle | Outside |
|
- | - |
Gorehulk[edit]
- Def Name: Gorehulk
- Label: gorehulk
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
Torso | - | - | Middle | Outside |
|
|
- |
SpineLauncher_Gorehulk | chest spine cluster | 0.11 | - | - |
|
- | - |
Ribcage | - | 0.03 | - | Inside |
|
- | - |
Sternum | - | 0.015 | - | Inside |
|
- | - |
Pelvis | - | 0.02 | Bottom | Inside |
|
- | - |
Spine | - | 0.025 | - | Inside |
|
- | - |
Stomach | - | 0.025 | - | Inside |
|
- | - |
Heart | - | 0.020 | - | Inside |
|
- | - |
Lung | left lung | 0.025 | - | Inside |
|
- | - |
Lung | right lung | 0.025 | - | Inside |
|
- | - |
Kidney | left kidney | 0.017 | - | Inside |
|
- | - |
Kidney | right kidney | 0.017 | - | Inside |
|
- | - |
Liver | - | 0.025 | - | Inside |
|
- | - |
Neck | - | 0.075 | Top | - |
|
|
- |
Head | - | 0.80 | - | - |
|
|
- |
Skull | - | 0.18 | - | Inside |
|
|
- |
Brain | - | 0.8 | - | - |
|
- | - |
Eye | left eye | 0.07 | - | - |
|
- | Wound Anchor Tag: LeftEye |
Eye | right eye | 0.07 | - | - |
|
- | Wound Anchor Tag: RightEye |
Jaw | - | 0.10 | - | - |
|
- | - |
Shoulder | left shoulder | 0.12 | - | - |
|
|
Wound Anchor Tag: LeftShoulder |
Clavicle | left clavicle | 0.09 | Top | Inside |
|
- | - |
FleshClub_Gorehulk | left flesh club | 0.6 | - | - |
|
- | - |
SpineLauncher_Gorehulk | left spine cluster | 0.3 | - | - |
|
- | - |
Shoulder | right shoulder | 0.12 | - | - |
|
|
Wound Anchor Tag: RightShoulder |
Clavicle | right clavicle | 0.09 | Top | Inside |
|
- | - |
FleshClub_Gorehulk | right flesh club | 0.6 | - | - |
|
- | - |
SpineLauncher_Gorehulk | right spine cluster | 0.3 | - | - |
|
- | - |
Waist | - | 0 | Bottom | - |
|
- | - |
Leg | left leg | 0.14 | Bottom | - |
|
|
Wound Anchor Tag: LeftLeg |
Femur | left femur | 0.1 | - | Inside |
|
- | - |
Tibia | left tibia | 0.1 | - | Inside |
|
- | - |
Foot | left foot | 0.1 | - | - |
|
|
- |
Toe | left little toe | 0.06 | - | - |
|
- | - |
Toe | left fourth toe | 0.07 | - | - |
|
- | - |
Toe | left middle toe | 0.08 | - | - |
|
- | - |
Toe | left second toe | 0.09 | - | - |
|
- | - |
Toe | left big toe | 0.09 | - | - |
|
- | - |
Leg | right leg | 0.14 | Bottom | - |
|
|
Wound Anchor Tag: RightLeg |
Femur | right femur | 0.1 | - | Inside |
|
- | - |
Tibia | right tibia | 0.1 | - | Inside |
|
- | - |
Foot | right foot | 0.1 | - | - |
|
|
- |
Toe | right little toe | 0.06 | - | - |
|
- | - |
Toe | right fourth toe | 0.07 | - | - |
|
- | - |
Toe | right middle toe | 0.08 | - | - |
|
- | - |
Toe | right second toe | 0.09 | - | - |
|
- | - |
Toe | right big toe | 0.09 | - | - |
|
- | - |
Devourer[edit]
- Def Name: Devourer
- Label: devourer
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
MovingBody | - | - | Middle | Outside | - |
|
- |
Spine | - | 0.03 | - | Inside | - | - | - |
Stomach | - | 0.03 | - | Inside | - | - | - |
Heart | - | 0.03 | - | Inside | - | - | - |
Lung | left lung | 0.03 | - | Inside | - | - | - |
Lung | right lung | 0.03 | - | Inside | - | - | - |
Kidney | left kidney | 0.03 | - | Inside | - | - | - |
Kidney | right kidney | 0.03 | - | Inside | - | - | - |
Liver | - | 0.03 | - | Inside | - | - | - |
Neck | - | 0.32 | Top | - | - |
|
- |
Head | - | 0.80 | - | - |
|
|
- |
Skull | - | 0.15 | - | Inside | - |
|
- |
Brain | - | 0.7 | - | Inside | - | - | - |
Eye | left eye | 0.06 | - | - | - | - | - |
Eye | right eye | 0.06 | - | - | - | - | - |
Ear | left ear | 0.06 | - | - | - | - | - |
Ear | right ear | 0.06 | - | - | - | - | - |
Fin | left fin | 0.06 | Bottom | - |
|
- | - |
Fin | right fin | 0.06 | Bottom | - |
|
- | - |
Fleshbeasts[edit]
Bulbfreak[edit]
- Def Name: Bulbfreak
- Label: bulbfreak
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
MovingBodyFleshbeast | - | - | Middle | Outside | - |
|
- |
Spine | - | 0.025 | - | Inside | - | - | - |
Stomach | - | 0.025 | - | Inside | - | - | - |
Heart | - | 0.020 | - | Inside | - | - | - |
Lung | left lung | 0.025 | - | Inside | - | - | - |
Lung | right lung | 0.025 | - | Inside | - | - | - |
Kidney | left kidney | 0.017 | - | Inside | - | - | - |
Kidney | right kidney | 0.017 | - | Inside | - | - | - |
Liver | - | 0.025 | - | Inside | - | - | - |
FleshbeastHead | - | 0.4 | - | - |
|
|
- |
Skull | - | 0.18 | - | Inside |
|
|
- |
Brain | - | 0.8 | - | - |
|
- | - |
Eye | left eye | 0.02 | - | - |
|
- | - |
Eye | right eye | 0.02 | - | - |
|
- | - |
Tentacle | - | 0.15 | - | Outside |
|
- | - |
Tentacle | - | 0.15 | - | Outside |
|
- | - |
Tentacle | - | 0.15 | - | Outside |
|
- | - |
Tentacle | - | 0.15 | - | Outside |
|
- | - |
Tentacle | - | 0.15 | - | Outside |
|
- | - |
Toughspike[edit]
- Def Name: Toughspike
- Label: toughspike
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
Torso | - | - | Middle | Outside |
|
|
- |
Spine | - | 0.025 | - | Inside |
|
- | - |
Stomach | - | 0.025 | - | Inside |
|
- | - |
Heart | - | 0.020 | - | Inside |
|
- | - |
Lung | left lung | 0.025 | - | Inside |
|
- | - |
Lung | right lung | 0.025 | - | Inside |
|
- | - |
Kidney | left kidney | 0.017 | - | Inside |
|
- | - |
Kidney | right kidney | 0.017 | - | Inside |
|
- | - |
Liver | - | 0.025 | - | Inside |
|
- | - |
Neck | - | 0.075 | Top | - |
|
|
- |
FleshbeastHead | - | 0.80 | - | - |
|
|
- |
Skull | - | 0.18 | - | Inside |
|
|
- |
Brain | - | 0.8 | - | - |
|
- | - |
Eye | left eye | 0.07 | - | - |
|
- | - |
Eye | right eye | 0.07 | - | - |
|
- | - |
Jaw | - | 0.10 | - | - |
|
- | - |
Shoulder | left shoulder | 0.12 | - | - |
|
|
- |
FleshbeastSpike | left arm spike | 0.77 | - | - |
|
- | - |
Shoulder | right shoulder | 0.12 | - | - |
|
|
- |
FleshbeastSpike | right arm spike | 0.77 | - | - |
|
- | - |
FleshbeastLeg | left tentacle | 0.1 | Bottom | - |
|
- | - |
FleshbeastLeg | right tentacle | 0.1 | Bottom | - |
|
- | - |
Trispike[edit]
- Def Name: Trispike
- Label: trispike
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
Torso | - | - | Middle | Outside |
|
|
- |
Spine | - | 0.025 | - | Inside |
|
|
- |
FleshbeastSpike | back spike | 0.77 | - | - |
|
- | - |
Stomach | - | 0.025 | - | Inside |
|
- | - |
Heart | - | 0.020 | - | Inside |
|
- | - |
Lung | left lung | 0.025 | - | Inside |
|
- | - |
Lung | right lung | 0.025 | - | Inside |
|
- | - |
Kidney | left kidney | 0.017 | - | Inside |
|
- | - |
Kidney | right kidney | 0.017 | - | Inside |
|
- | - |
Liver | - | 0.025 | - | Inside |
|
- | - |
Neck | - | 0.075 | Top | - |
|
|
- |
FleshbeastHead | - | 0.80 | - | - |
|
|
- |
Skull | - | 0.18 | - | Inside |
|
|
- |
Brain | - | 0.8 | - | - |
|
- | - |
Eye | left eye | 0.07 | - | - |
|
- | - |
Eye | right eye | 0.07 | - | - |
|
- | - |
Jaw | - | 0.10 | - | - |
|
- | - |
Shoulder | left shoulder | 0.12 | - | - |
|
|
- |
FleshbeastSpike | left arm spike | 0.77 | - | - |
|
- | - |
Shoulder | right shoulder | 0.12 | - | - |
|
|
- |
FleshbeastSpike | right arm spike | 0.77 | - | - |
|
- | - |
FleshbeastLeg | left tentacle | 0.1 | Bottom | - |
|
- | - |
FleshbeastLeg | right tentacle | 0.1 | Bottom | - |
|
- | - |
Fingerspike[edit]
- Def Name: Fingerspike
- Label: fingerspike
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
Torso | - | - | Middle | Outside |
|
|
- |
Spine | - | 0.025 | - | Inside |
|
|
- |
FleshbeastSpike | back spike | 0.77 | - | - |
|
- | - |
Stomach | - | 0.025 | - | Inside |
|
- | - |
Heart | - | 0.020 | - | Inside |
|
- | - |
Lung | left lung | 0.025 | - | Inside |
|
- | - |
Lung | right lung | 0.025 | - | Inside |
|
- | - |
Kidney | left kidney | 0.017 | - | Inside |
|
- | - |
Kidney | right kidney | 0.017 | - | Inside |
|
- | - |
Liver | - | 0.025 | - | Inside |
|
- | - |
Neck | - | 0.075 | Top | - |
|
|
- |
FleshbeastHead | - | 0.80 | - | - |
|
|
- |
Skull | - | 0.18 | - | Inside |
|
|
- |
Brain | - | 0.8 | - | - |
|
- | - |
Eye | left eye | 0.07 | - | - |
|
- | - |
Eye | right eye | 0.07 | - | - |
|
- | - |
Jaw | - | 0.10 | - | - |
|
- | - |
Shoulder | left shoulder | 0.12 | - | - |
|
- | - |
Shoulder | right shoulder | 0.12 | - | - |
|
- | - |
FleshbeastLeg | left tentacle | 0.1 | Bottom | - |
|
- | - |
FleshbeastLeg | right tentacle | 0.1 | Bottom | - |
|
- | - |
Dreadmeld[edit]
- Def Name: Dreadmeld
- Label: dreadmeld
Def | Custom Label | Coverage | Height | Depth | Groups | Parts | Other |
---|---|---|---|---|---|---|---|
MovingBodyFleshbeast | - | - | Middle | Outside | - |
|
- |
Spine | - | 0.025 | - | Inside | - | - | - |
Stomach | - | 0.025 | - | Inside | - | - | - |
Heart | - | 0.020 | - | Inside | - | - | - |
Lung | left lung | 0.025 | - | Inside | - | - | - |
Lung | right lung | 0.025 | - | Inside | - | - | - |
Kidney | left kidney | 0.017 | - | Inside | - | - | - |
Kidney | right kidney | 0.017 | - | Inside | - | - | - |
Liver | - | 0.025 | - | Inside | - | - | - |
Tentacle | - | 0.05 | - | Outside |
|
- | - |
Tentacle | - | 0.05 | - | Outside |
|
- | - |
Tentacle | - | 0.05 | - | Outside |
|
- | - |
FleshbeastHead | - | 0.4 | - | - |
|
|
- |
Skull | - | 0.18 | - | Inside |
|
|
- |
Brain | - | 0.8 | - | - |
|
- | - |
Eye | left eye | 0.02 | - | - |
|
- | - |
Eye | right eye | 0.02 | - | - |
|
- | - |
FleshbeastSpike | right spike | 0.05 | - | - |
|
- | - |
FleshbeastSpike | left spike | 0.05 | - | - |
|
- | - |
Chemicals[edit]
Name | Addiction Hediff | Tolerance Hediff | Can Binge | Generate Addiction Genes | Gene Overdose Chance Factor Resist | Gene Overdose Chance Factor Immune | Gene Tolerance Buildup Factor Resist | Gene Tolerance Buildup Factor Immune | On Generated Addicted Tolerance Chance | On Generated Addicted Events |
---|---|---|---|---|---|---|---|---|---|---|
Go-juice | Go-juice addiction | - | true | true | 50% | 0% | 100% | 100% | - | -
|
Luciferium | Luciferium need | - | false | false | N/A | N/A | N/A | N/A | - | -
|
Psychite | Psychite addiction | Psychite tolerance | true | true | 50% | 0% | 50% | 0% | 80% |
|
Smokeleaf | Smokeleaf dependence | Smokeleaf tolerance | true | true | 100% | 100% | 50% | 0% | 80% | -
|
Wake-up | Wake-up addiction | - | true | true | 50% | 0% | 100% | 100% | - | -
|
Alcohol | Alcohol addiction | Alcohol tolerance | true | true | 100% | 100% | 50% | 0% | 80% |
|
Ambrosia | Ambrosia addiction | Ambrosia tolerance | true | false | N/A | N/A | N/A | N/A | 80% | - |
Needs[edit]
Defaults:
- developmentalStageFilter = DevelopmentalStage.Child | DevelopmentalStage.Adult;
- showOnNeedList = true;
- baseLevel = 0.5f;
- fallPerDay = 0.5f;
Developmental Stage Filter | Show On Need List | Base Level | Fall Per Day |
---|---|---|---|
Child, Adult | true | 0.5 | 0.5 |
Name | Description | Base Level | Fall Per Day | Details | List Priority |
---|---|---|---|---|---|
Mood | Mood represents how happy or stressed someone is. If mood gets too low, the person may suffer a mental break. Depending on how low their mood is, someone who has a mental break may have a minor breaks like hiding in their room for a day, or a major break like going on a murder spree. | 0.32 |
|
1000 | |
Food | Food is the amount of nutrition a creature has consumed recently. If it is at zero, a creature will become increasingly malnourished and eventually die. |
|
800 | ||
Sleep | Sleep is how much time a creature has spent sleeping recently. If it is at zero, a creature will eventually fall asleep on the spot. |
|
700 | ||
Recreation | Recreation is the need to have fun. Repeating the same kind of activity makes it less fun, so variety is necessary. |
|
500 | ||
Beauty | Beauty reflects how visually pleasing a person has found their surroundings recently. Beautiful things like art improve beauty when viewed, while ugly things like filth and rough stone surfaces reduce it. | 0.4 |
|
300 | |
Comfort | Comfort is gained by sitting in or sleeping on comfortable furniture. It is acquired while laying in bed, sitting in a chair while working, or other times. |
|
200 | ||
Outdoors | Outdoors expresses the need not to be cooped up inside. It is harmed by long periods inside, especially underground. It improves when someone spends time under the sky, especially outdoors. It's not about the size of the rooms, but the need to be outside from time to time. Lack of outdoors time is a significant challenge for people who dwell in underground bases. |
|
100 | ||
Indoors | Indoors expresses the need to be within walls and under a roof. It is harmed by spending time in outdoor areas or not under roofs. To raise this need past 50%, a person must be under an overhead mountain, not just a normal roof. |
|
100 | ||
Chemical | Chemical expresses the desire to ingest drugs. When above a certain level it will create good mood, but when below a certain level it will create increasingly bad mood. | 0.071 |
|
150 | |
Room size | - |
|
100
| ||
Go-juice | Because of a go-juice addiction, this person needs to regularly consume the drug to avoid withdrawal symptoms. | 0.333 |
|
45
| |
Luciferium | This person's body is enhanced by luciferium mechanites. Without regular doses of luciferium, the mechanites will lose cohesion. If this happens, the user becomes continuously, violently insane and eventually dies. This addiction never goes away. |
0.15 |
|
45
| |
Psychite | Because of a psychite addiction, this person needs to regularly consume the drug to avoid withdrawal symptoms. |
|
50
| ||
Smokeleaf | Because of a smokeleaf dependence, this person needs to regularly consume the drug to avoid withdrawal symptoms. |
|
25
| ||
Wake-up | Because of a wake-up addiction, this person needs to regularly consume the drug to avoid withdrawal symptoms. | 0.333 |
|
40
| |
Alcohol | Because of an alcohol addiction, this person needs to regularly consume alcohol to avoid withdrawal symptoms. |
|
35
| ||
Ambrosia | Because of an ambrosia addiction, this person needs to regularly consume ambrosia to avoid withdrawal symptoms. |
|
20
| ||
Authority | dummy need |
|
-
| ||
Suppression | - | 0.5 | 0 |
|
-
|
Deathrest | People with the deathrest gene must deathrest every few days or quadrums. Deathresting means entering a regenerative coma for several days, during which the rester appears dead. A variety of special buildings can connect to a deathresting person and give them bonuses upon waking. Going too long without deathrest will cause deathrest exhaustion, which massively degrades a person's physical capacities. |
0.01 |
|
600 | |
Kill satiety | Kill satiety fulfills a built-in desire to do violence at close range to human victims. If it isn't satiated, the person will become very unhappy. | 0 |
|
- | |
Learning | Children need new lessons and experiences to grow up well, and will become unhappy without them. Children will only do learning activities when their schedule is set to Recreation or Anything. Activities that fulfill a child's desire to learn include: {ACTIVITIES} A satisfied learning need helps children gain growth tiers faster, giving them more passions and choices during growth moments. |
|
500 | ||
Play | Babies need to be played with by adults. If they aren't played with, they will become unhappy. |
|
550 | ||
Energy | A reserve of bioelectric energy needed for a mechanoid to function. It can be recharged at a charging station. If it reaches zero, the mech will go into dormant self-charging mode and recharge very slowly. |
|
10000 |
Need_Seeker[edit]
// Token: 0x040045F3 RID: 17907 private const float GUIArrowTolerance = 0.05f;
Need_Mood[edit]
// Token: 0x040045B5 RID: 17845 public ThoughtHandler thoughts;
// Token: 0x040045B6 RID: 17846 public PawnObserver observer;
// Token: 0x040045B7 RID: 17847 public PawnRecentMemory recentMemory;
// Token: 0x040045B8 RID: 17848 private int lastInstantMoodCheckTick = -9999;
// Token: 0x040045B9 RID: 17849 private float lastInstantMood = -1f;
Need_Food[edit]
// Token: 0x04004571 RID: 17777 public int lastNonStarvingTick = -99999;
// Token: 0x04004572 RID: 17778 public const float BaseFoodFallPerTick = 2.66666666E-05f;
// Token: 0x04004573 RID: 17779 private const float BaseMalnutritionSeverityPerDay = 0.453f;
// Token: 0x04004574 RID: 17780 private const float BaseMalnutritionSeverityPerInterval = 0.0011325f;
// Token: 0x04004575 RID: 17781 private CompHoldingPlatformTarget platformComp;
Need_Rest[edit]
// Token: 0x040045DC RID: 17884 private int lastRestTick = -999;
// Token: 0x040045DD RID: 17885 private float lastRestEffectiveness = 1f;
// Token: 0x040045DE RID: 17886 private int ticksAtZero;
// Token: 0x040045DF RID: 17887 private const float FullSleepHours = 10.5f;
// Token: 0x040045E0 RID: 17888 public const float BaseRestGainPerTick = 3.809524E-05f;
// Token: 0x040045E1 RID: 17889 private const float BaseRestFallPerTick = 1.58333332E-05f;
// Token: 0x040045E2 RID: 17890 public const float ThreshTired = 0.28f;
// Token: 0x040045E3 RID: 17891 public const float ThreshVeryTired = 0.14f;
// Token: 0x040045E4 RID: 17892 public const float DefaultFallAsleepMaxLevel = 0.75f;
// Token: 0x040045E5 RID: 17893 public const float DefaultNaturalWakeThreshold = 1f;
// Token: 0x040045E6 RID: 17894 public const float CanWakeThreshold = 0.2f;
// Token: 0x040045E7 RID: 17895 private const float BaseInvoluntarySleepMTBDays = 0.25f;
Need_Joy[edit]
// Token: 0x0400459A RID: 17818 public JoyToleranceSet tolerances = new JoyToleranceSet();
// Token: 0x0400459B RID: 17819 private int lastGainTick = -999;
Need_Beauty[edit]
// Token: 0x04004536 RID: 17718 private const float BeautyImpactFactor = 0.1f;
// Token: 0x04004537 RID: 17719 private const float ThreshVeryUgly = 0.01f;
// Token: 0x04004538 RID: 17720 private const float ThreshUgly = 0.15f;
// Token: 0x04004539 RID: 17721 private const float ThreshNeutral = 0.35f;
// Token: 0x0400453A RID: 17722 private const float ThreshPretty = 0.65f;
// Token: 0x0400453B RID: 17723 private const float ThreshVeryPretty = 0.85f;
// Token: 0x0400453C RID: 17724 private const float ThreshBeautiful = 0.99f;
// Token: 0x0400453D RID: 17725 private int lastInstantBeautyCheckTick = -9999;
// Token: 0x0400453E RID: 17726 private float lastInstantBeauty = -1f;
Need_Comfort[edit]
// Token: 0x0400455B RID: 17755 public float lastComfortUsed;
// Token: 0x0400455C RID: 17756 public int lastComfortUseTick;
// Token: 0x0400455D RID: 17757 private const float MinNormal = 0.1f;
// Token: 0x0400455E RID: 17758 private const float MinComfortable = 0.6f;
// Token: 0x0400455F RID: 17759 private const float MinVeryComfortable = 0.7f;
// Token: 0x04004560 RID: 17760 private const float MinExtremelyComfortablee = 0.8f;
// Token: 0x04004561 RID: 17761 private const float MinLuxuriantlyComfortable = 0.9f;
// Token: 0x04004562 RID: 17762 public const int ComfortUseInterval = 10;
Need_Outdoors[edit]
// Token: 0x040045C1 RID: 17857 private const float Delta_IndoorsThickRoof = -0.45f;
// Token: 0x040045C2 RID: 17858 private const float Delta_OutdoorsThickRoof = -0.4f;
// Token: 0x040045C3 RID: 17859 private const float Delta_IndoorsThinRoof = -0.32f;
// Token: 0x040045C4 RID: 17860 private const float Minimum_IndoorsThinRoof = 0.2f;
// Token: 0x040045C5 RID: 17861 private const float Delta_OutdoorsThinRoof = 1f;
// Token: 0x040045C6 RID: 17862 private const float Delta_IndoorsNoRoof = 5f;
// Token: 0x040045C7 RID: 17863 private const float Delta_OutdoorsNoRoof = 8f;
// Token: 0x040045C8 RID: 17864 private const float DeltaFactor_InBed = 0.2f;
// Token: 0x040045C9 RID: 17865 private float lastEffectiveDelta;
Need_Indoors[edit]
// Token: 0x0400457D RID: 17789 private static readonly float[] Thresholds = new float[] { 0.8f, 0.6f, 0.4f, 0.2f, 0.05f };
// Token: 0x0400457E RID: 17790 private const float Max_NotUnderThickRoof = 0.5f;
// Token: 0x0400457F RID: 17791 private const float Delta_Indoors_ThickRoof = 2f;
// Token: 0x04004580 RID: 17792 private const float Delta_Indoors_ThinRoof = 1f;
// Token: 0x04004581 RID: 17793 private const float Delta_Indoors_NoRoof = 0f;
// Token: 0x04004582 RID: 17794 private const float Delta_Outdoors_ThickRoof = 0f;
// Token: 0x04004583 RID: 17795 private const float Delta_Outdoors_ThinRoof = -0.25f;
// Token: 0x04004584 RID: 17796 private const float Delta_Outdoors_NoRoof = -0.25f;
// Token: 0x04004585 RID: 17797 private const float Delta_NotUnderThickRoofOverThreshold = -0.5f;
// Token: 0x04004586 RID: 17798 private float lastEffectiveDelta;
Need_Chemical_Any[edit]
- +0.2 gain for ingesting Social drugs
- +0.3 gain for ingesting Hard drugs
- Fall Per Tick Factor Base:
- Chemical fascination: 1
- Chemical interest: 1.25
- Fall Per Tick Factor Base:
Fall Per Tick Factor = Fall Per Tick Factor Base × Fall Curve
Fall Per Need Interval Tick = Fall Per Day × (Fall Per Tick Factor / Ticks in a Day) × Need Update Interval
Fall Per Need Interval Tick = 0.071 × (Fall Per Tick Factor / 60000) × 150
- Chemical interest
- Level Thresholds For Mood:
- Chemical interest
Mood | Threshold |
---|---|
Extremely Negative | 0.01 |
Very Negative | 0.15 |
Negative | 0.3 |
Positive | 0.6 |
Very Positive | 0.75 |
- Mood Buff For Current Level:
Current Level | Mood Buff |
---|---|
≤ 0.01 | Extremely Negative |
≤ 0.15 | Very Negative |
≤ 0.3 | Negative |
≤ 0.6 | Neutral |
≤ 0.75 | Positive |
> 0.75 | Very Positive |
- Fall Curve:
Current Level | Need Fall |
---|---|
0 | 0.3 |
0.4 | 0.6 |
0.401 | 1 |
0.7 | 1 |
1 | 1 |
- Chemical fascination
- Level Thresholds For Mood:
- Chemical fascination
Mood | Threshold |
---|---|
Extremely Negative | 0.1 |
Very Negative | 0.25 |
Negative | 0.4 |
Positive | 0.7 |
Very Positive | 0.85 |
- Mood Buff For Current Level:
Current Level | Mood Buff |
---|---|
≤ 0.1 | Extremely Negative |
≤ 0.25 | Very Negative |
≤ 0.4 | Negative |
≤ 0.7 | Neutral |
≤ 0.85 | Positive |
> 0.85 | Very Positive |
- Fall Curve:
Current Level | Need Fall |
---|---|
0 | 0.4 |
0.4 | 0.7 |
0.401 | 1 |
0.7 | 1 |
1 | 1.15 |
// Token: 0x0400454A RID: 17738 public const int InterestTraitDegree = 1;
// Token: 0x0400454B RID: 17739 public const int FascinationTraitDegree = 2;
// Token: 0x0400454C RID: 17740 private const float FallPerTickFactorForChemicalFascination = 1.25f;
// Token: 0x0400454D RID: 17741 public const float GainForHardDrugIngestion = 0.3f;
// Token: 0x0400454E RID: 17742 public const float GainForSocialDrugIngestion = 0.2f;
// Token: 0x0400454F RID: 17743 private static readonly SimpleCurve InterestDegreeFallCurve = new SimpleCurve { { new CurvePoint(0f, 0.3f), true }, { new CurvePoint(Need_Chemical_Any.FascinationDegreeLevelThresholdsForMood.negative, 0.6f), true }, { new CurvePoint(Need_Chemical_Any.FascinationDegreeLevelThresholdsForMood.negative + 0.001f, 1f), true }, { new CurvePoint(Need_Chemical_Any.FascinationDegreeLevelThresholdsForMood.positive, 1f), true }, { new CurvePoint(1f, 1f), true } };
// Token: 0x04004550 RID: 17744 private static readonly SimpleCurve FascinationDegreeFallCurve = new SimpleCurve { { new CurvePoint(0f, 0.4f), true }, { new CurvePoint(Need_Chemical_Any.FascinationDegreeLevelThresholdsForMood.negative, 0.7f), true }, { new CurvePoint(Need_Chemical_Any.FascinationDegreeLevelThresholdsForMood.negative + 0.001f, 1f), true }, { new CurvePoint(Need_Chemical_Any.FascinationDegreeLevelThresholdsForMood.positive, 1f), true }, { new CurvePoint(1f, 1.15f), true } };
// Token: 0x04004551 RID: 17745 private static readonly Need_Chemical_Any.LevelThresholds FascinationDegreeLevelThresholdsForMood = new Need_Chemical_Any.LevelThresholds { extremelyNegative = 0.1f, veryNegative = 0.25f, negative = 0.4f, positive = 0.7f, veryPositive = 0.85f };
// Token: 0x04004552 RID: 17746 private static readonly Need_Chemical_Any.LevelThresholds InterestDegreeLevelThresholdsForMood = new Need_Chemical_Any.LevelThresholds { extremelyNegative = 0.01f, veryNegative = 0.15f, negative = 0.3f, positive = 0.6f, veryPositive = 0.75f };
// Token: 0x04004553 RID: 17747 private Trait lastThresholdUpdateTraitRef;
// Token: 0x02002E19 RID: 11801 public enum MoodBuff { // Token: 0x0400B407 RID: 46087 ExtremelyNegative, // Token: 0x0400B408 RID: 46088 VeryNegative, // Token: 0x0400B409 RID: 46089 Negative, // Token: 0x0400B40A RID: 46090 Neutral, // Token: 0x0400B40B RID: 46091 Positive, // Token: 0x0400B40C RID: 46092 VeryPositive }
// Token: 0x02002E1A RID: 11802 public struct LevelThresholds { // Token: 0x0400B40D RID: 46093 public float extremelyNegative;
// Token: 0x0400B40E RID: 46094 public float veryNegative;
// Token: 0x0400B40F RID: 46095 public float negative;
// Token: 0x0400B410 RID: 46096 public float positive;
// Token: 0x0400B411 RID: 46097 public float veryPositive; }
Need_RoomSize[edit]
// Token: 0x040045ED RID: 17901 private static List<Room> tempScanRooms = new List<Room>();
// Token: 0x040045EE RID: 17902 private const float MinCramped = 0.01f;
// Token: 0x040045EF RID: 17903 private const float MinNormal = 0.3f;
// Token: 0x040045F0 RID: 17904 private const float MinSpacious = 0.7f;
// Token: 0x040045F1 RID: 17905 public static readonly int SampleNumCells = GenRadial.NumCellsInRadius(7.9f);
// Token: 0x040045F2 RID: 17906 private static readonly SimpleCurve RoomCellCountSpaceCurve = new SimpleCurve { { new CurvePoint(3f, 0f), true }, { new CurvePoint(9f, 0.25f), true }, { new CurvePoint(16f, 0.5f), true }, { new CurvePoint(42f, 0.71f), true }, { new CurvePoint(100f, 1f), true } };
Need_Chemical[edit]
Drug Desire Category:
- Withdrawal
- Desire
- Satisfied
If CurLevel > 0.1: Satisfied If CurLevel > 0.01: Desire Else: Withdrawal
ChemicalFallPerTick = fallPerDay / 60000
Need Interval
- CurLevel -= this.ChemicalFallPerTick * 150
ThreshPercents:
- 0.1
Initial Level: 0.8~1
// Token: 0x04004548 RID: 17736 private const float ThreshDesire = 0.01f;
// Token: 0x04004549 RID: 17737 private const float ThreshSatisfied = 0.1f;
Need_Authority[edit]
// Token: 0x0400452B RID: 17707 public const float LevelGainPerDayOfReigning = 2f;
// Token: 0x0400452C RID: 17708 public const float LevelGainPerDayOfGivingSpeech = 3f;
// Token: 0x0400452D RID: 17709 private readonly SimpleCurve FallFactorCurve = new SimpleCurve { { new CurvePoint(1f, 0f), true }, { new CurvePoint(3f, 0.5f), true }, { new CurvePoint(5f, 1f), true } };
Need_Suppression[edit]
Can be suppressed now when CurLevel < 0.7
Is high when CurLevel < 0.3
Need Interval
CurLevel -= 0.0025 × Slave Suppression Fall Rate
// Token: 0x040045F4 RID: 17908 private const float CanSuppressMaxThreshold = 0.7f;
// Token: 0x040045F5 RID: 17909 private const float SuppressCriticalThreshold = 0.3f;
Need_Deathrest[edit]
// Token: 0x04004563 RID: 17763 public int lastDeathrestTick = -999;
// Token: 0x04004564 RID: 17764 [Unsaved(false)] private Gene_Deathrest cachedDeathrestGene;
// Token: 0x04004565 RID: 17765 public const float LevelForAlert = 0.1f;
// Token: 0x04004566 RID: 17766 public const float FallPerDay = 0.0333333351f;
// Token: 0x04004567 RID: 17767 public const float GainPerDayDeathresting = 0.2f;
// Token: 0x04004568 RID: 17768 private const float Interval = 400f;
// Token: 0x04004569 RID: 17769 public const float HemogenGainPerDayDeathrest = 0.08f;
Need_KillThirst[edit]
Is Frozen when biological pawn age < 13 or IsFrozen = true
Show On Needs List when pawn biological age ≥ 13 and ShowOnNeedsList = true
ThreshPercents
- 0.3
Need Interval
- CurLevel -= 8.333333E-05
Do Kill Side Effects
- If there is an associated weapon body part group, weapon linked hediff, or weapon is a melee weapon:
- CurLevel = 1
// Token: 0x0400459C RID: 17820
public const float FallPerDay = 0.0333333351f;
// Token: 0x0400459D RID: 17821 private const float MinAgeForNeed = 13f;
Need_Learning[edit]
IsFrozen when deathresting
Learning Categories:
- Empty
- Very Low
- Low
- Satisfied
- High
- Extreme
Current Category:
Current Level | Play Category |
---|---|
< 0.01 | Empty |
< 0.15 | Very Low |
< 0.3 | Low |
< 0.7 | Satisfied |
< 0.85 | High |
≥ 0.85 | Extreme |
threshPercents:
- 0.15
- 0.3
- 0.7
- 0.85
Need Interval:
- CurLevel -= 0.000450000021
- growthPoints += GrowthPointsPerDay * 0.0025
// Token: 0x040045A5 RID: 17829 private static string learningActivitiesLineList;
// Token: 0x040045A6 RID: 17830 public const float BaseFallPerTick = 3E-06f;
// Token: 0x040045A7 RID: 17831 public const float BaseFallPerInterval = 0.000450000021f;
// Token: 0x040045A8 RID: 17832 public const float ThresholdEmpty = 0.01f;
// Token: 0x040045A9 RID: 17833 public const float ThresholdLow = 0.15f;
// Token: 0x040045AA RID: 17834 public const float ThresholdSatisfied = 0.3f;
// Token: 0x040045AB RID: 17835 public const float ThresholdHigh = 0.7f;
// Token: 0x040045AC RID: 17836 public const float ThresholdVeryHigh = 0.85f;
// Token: 0x040045AD RID: 17837 public const float IconSize = 30f;
// Token: 0x040045AE RID: 17838 public const float IconPad = 5f;
LearningUtility: // Token: 0x04002B2E RID: 11054 public const float NeedSatisfiedPerTick = 1.2E-05f;
// Token: 0x04002B2F RID: 11055 public const float StartJobMaxLearning = 0.9f;
// Token: 0x04002B30 RID: 11056 private const float EndJobMaxLearning = 0.999f;
// Token: 0x04002B31 RID: 11057 public const float LearningRateBonusOffset_Blackboard = 0.2f;
// Token: 0x04002B32 RID: 11058 public const int MaxConnectedBlackboards = 3;
Learning Desires[edit]
Need_Play[edit]
Is low when current level percentage < 0.15
Play Categories:
- Empty
- Very Low
- Low
- Satisfied
- High
- Extreme
Current Category:
Current Level | Play Category |
---|---|
< 0.01 | Empty |
< 0.15 | Very Low |
< 0.3 | Low |
< 0.7 | Satisfied |
< 0.85 | High |
≥ 0.88 | Extreme |
threshPercents:
- 0.15
- 0.3
- 0.7
- 0.85
Need Interval:
- CurLevel -= 0.00025
// Token: 0x040045D1 RID: 17873 public const float BaseFallPerInterval = 0.00025f;
// Token: 0x040045D2 RID: 17874 public const float ThresholdEmpty = 0.01f;
// Token: 0x040045D3 RID: 17875 public const float ThresholdLow = 0.15f;
// Token: 0x040045D4 RID: 17876 public const float ThresholdSatisfied = 0.3f;
// Token: 0x040045D5 RID: 17877 public const float ThresholdHigh = 0.7f;
// Token: 0x040045D6 RID: 17878 public const float ThresholdVeryHigh = 0.85f;
BabyPlayUtility:
// Token: 0x04002B43 RID: 11075 private const float PlayPerTick = 0.0002f;
// Token: 0x04002B44 RID: 11076 private const float EndJobMaxPlay = 0.99f;
// Token: 0x04002B45 RID: 11077 private const float MaxBabyDecorationDistance = 9.9f;
Need_MechEnergy[edit]
Defaults:
- Max Mech Energy: 100
Base Fall Per Day:
- While Active: 10
- While idle or gestating: 3
Fall Per Day: If Pawn is downed, not awake, is in self shutdown, is charging, or is caravan member: Fall Per Day = 0
Fall Per Day = Base Fall Per Day × Energy Usage Multiplier
Need Update Interval = 150
Ticks in a Day = 60,000
Therefore, there are 400 Need Update Intervals in a day
Need Interval
- num = 400
If not in self shutdown:
- CurLevel -= Fall Per Day / num
If in self shutdown:
- CurLevel += 1 / num
If Curlevel ≤ 0:
- mech is in self shutdown
- Find a nearby spot to shutdown at
- Add Dormant self-charging Hediff
If Curlevel ≤ 15 or mech is charging:
- mech is not in self shutdown
- Remove Dormant self-charging Hediff
// Token: 0x040045AF RID: 17839 private bool selfShutdown;
// Token: 0x040045B0 RID: 17840 public Building_MechCharger currentCharger;
// Token: 0x040045B1 RID: 17841 public const float BaseFallPerDayActive = 10f;
// Token: 0x040045B2 RID: 17842 public const float BaseFallPerDayIdle = 3f;
// Token: 0x040045B3 RID: 17843 public const float BaseGainPerDaySelfShutdown = 1f;
// Token: 0x040045B4 RID: 17844 public const float ShutdownUntil = 15f;
temp[edit]
≤ ≥
Thoughts[edit]
Debug Outputs[edit]
Incidents[edit]
Quests[edit]
General[edit]
Stun Chances[edit]
Quest Rewards Sampled[edit]
Quest Defs[edit]
Quest Selection Weights Now[edit]
Decree Selection Weights Now[edit]
Royal Titles[edit]
Honor Availability (slow)[edit]
Plants[edit]
Plant Current Proportions[edit]
Biomes[edit]
Biome Animals Spawn Chances[edit]
Biome Animals Typical Counts[edit]
Biome Plants Expected Count[edit]
Animal Wild Counts On Map[edit]
Plant Counts On Map[edit]
Biome Ranching[edit]
Weapon Classes[edit]
Weapons Ranged[edit]
Turrets[edit]
Weapons Melee[edit]
Tools[edit]
Research Projects[edit]
Things Existing List[edit]
Thing Fillage And Passability[edit]
Thing Path Costs[edit]
Thing Damage Data[edit]
Unfinished Things[edit]
Thing Masses[edit]
Thing Fill Percents[edit]
Thing Nutritions[edit]
Bodies[edit]
Bird[edit]
Ostrich, Emu, Cassowary, Chicken, Duck, Goose
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Neck | 25 | 20% | 20% | 5% | Outside | Top |
Head | 25 | 75% | 15% | 3.1% | Outside | Top |
Skull | 25 | 30% | 4.5% | 1.8% | Inside | Top |
Brain | 10 | 60% | 2.7% | 2.7% | Inside | Top |
Eye | 10 | 12% | 1.8% | 1.8% | Outside | Top |
Eye | 10 | 12% | 1.8% | 1.8% | Outside | Top |
Beak | 20 | 25% | 3.8% | 3.8% | Outside | Top |
Body | 40 | 100% | 100% | 19% | Outside | Middle |
Tail | 10 | 10% | 10% | 10% | Outside | Middle |
Spine | 25 | 5% | 5% | 5% | Inside | Middle |
Stomach | 20 | 4% | 4% | 4% | Inside | Middle |
Heart | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 4% | 4% | 4% | Inside | Middle |
Lung | 15 | 4% | 4% | 4% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Liver | 20 | 5% | 5% | 5% | Inside | Middle |
Leg | 30 | 10% | 10% | 5% | Outside | Bottom |
Foot | 25 | 50% | 5% | 5% | Outside | Bottom |
Leg | 30 | 10% | 10% | 5% | Outside | Bottom |
Foot | 25 | 50% | 5% | 5% | Outside | Bottom |
BeetleLike[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Pronotum | 20 | 18% | 18% | 6.3% | Outside | Top |
InsectHead | 30 | 65% | 12% | 1.5% | Outside | Top |
Brain | 10 | 20% | 2.3% | 2.3% | Inside | Top |
Eye | 10 | 15% | 1.8% | 1.8% | Outside | Top |
Eye | 10 | 15% | 1.8% | 1.8% | Outside | Top |
Antenna | 10 | 10% | 1.2% | 1.2% | Outside | Top |
Antenna | 10 | 10% | 1.2% | 1.2% | Outside | Top |
InsectNostril | 10 | 7% | 0.82% | 0.82% | Outside | Top |
InsectMouth | 10 | 10% | 1.2% | 1.2% | Outside | Top |
Shell | 30 | 100% | 100% | 28% | Outside | Middle |
Elytra | 30 | 5% | 5% | 5% | Outside | Middle |
Elytra | 30 | 5% | 5% | 5% | Outside | Middle |
Stomach | 20 | 5% | 5% | 5% | Inside | Middle |
InsectHeart | 20 | 3% | 3% | 3% | Inside | Middle |
InsectLeg | 20 | 6% | 6% | 6% | Outside | Bottom |
InsectLeg | 20 | 6% | 6% | 6% | Outside | Bottom |
InsectLeg | 20 | 6% | 6% | 6% | Outside | Bottom |
InsectLeg | 20 | 6% | 6% | 6% | Outside | Bottom |
InsectLeg | 20 | 6% | 6% | 6% | Outside | Bottom |
InsectLeg | 20 | 6% | 6% | 6% | Outside | Bottom |
BeetleLikeWithClaw[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Pronotum | 20 | 18% | 18% | 6.3% | Outside | Top |
InsectHead | 30 | 65% | 12% | 1.3% | Outside | Top |
Brain | 10 | 20% | 2.3% | 2.3% | Inside | Top |
Eye | 10 | 12% | 1.4% | 1.4% | Outside | Top |
Eye | 10 | 12% | 1.4% | 1.4% | Outside | Top |
Antenna | 10 | 8% | 0.94% | 0.94% | Outside | Top |
Antenna | 10 | 8% | 0.94% | 0.94% | Outside | Top |
InsectNostril | 10 | 6% | 0.7% | 0.7% | Outside | Top |
InsectMouth | 10 | 8% | 0.94% | 0.94% | Outside | Top |
HeadClaw | 15 | 15% | 1.8% | 1.8% | Outside | Top |
Shell | 30 | 100% | 100% | 28% | Outside | Middle |
Elytra | 30 | 5% | 5% | 5% | Outside | Middle |
Elytra | 30 | 5% | 5% | 5% | Outside | Middle |
Stomach | 20 | 5% | 5% | 5% | Inside | Middle |
InsectHeart | 20 | 3% | 3% | 3% | Inside | Middle |
InsectLeg | 20 | 6% | 6% | 6% | Outside | Bottom |
InsectLeg | 20 | 6% | 6% | 6% | Outside | Bottom |
InsectLeg | 20 | 6% | 6% | 6% | Outside | Bottom |
InsectLeg | 20 | 6% | 6% | 6% | Outside | Bottom |
InsectLeg | 20 | 6% | 6% | 6% | Outside | Bottom |
InsectLeg | 20 | 6% | 6% | 6% | Outside | Bottom |
QuadrupedAnimalWithPaws[edit]
Grizzly bear, Polar bear, Capybara, Rat, Boomrat, Raccoon, Waste rat , Chimera
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Neck | 25 | 22% | 22% | 5.5% | Outside | Top |
Head | 25 | 75% | 16% | 2.5% | Outside | Top |
Skull | 25 | 25% | 4.1% | 1.2% | Inside | Top |
Brain | 10 | 70% | 2.9% | 2.9% | Inside | Top |
Eye | 10 | 12% | 2% | 2% | Outside | Top |
Eye | 10 | 12% | 2% | 2% | Outside | Top |
Ear | 12 | 8% | 1.3% | 1.3% | Outside | Top |
Ear | 12 | 8% | 1.3% | 1.3% | Outside | Top |
Nose | 10 | 10% | 1.6% | 1.6% | Outside | Top |
AnimalJaw | 10 | 10% | 1.6% | 1.6% | Outside | Top |
Body | 40 | 100% | 100% | 26% | Outside | Middle |
Spine | 25 | 3% | 3% | 3% | Inside | Middle |
Stomach | 20 | 3% | 3% | 3% | Inside | Middle |
Heart | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Liver | 20 | 3% | 3% | 3% | Inside | Middle |
Leg | 30 | 7% | 7% | 6% | Outside | Bottom |
Paw | 10 | 15% | 1.1% | 1.1% | Outside | Bottom |
Leg | 30 | 7% | 7% | 6% | Outside | Bottom |
Paw | 10 | 15% | 1.1% | 1.1% | Outside | Bottom |
Leg | 30 | 7% | 7% | 6% | Outside | Bottom |
Paw | 10 | 15% | 1.1% | 1.1% | Outside | Bottom |
Leg | 30 | 7% | 7% | 6% | Outside | Bottom |
Paw | 10 | 15% | 1.1% | 1.1% | Outside | Bottom |
QuadrupedAnimalWithPawsAndTail[edit]
Cougar, Panther, Lynx, Cat, Yorkshire terrier, Guinea pig, Labrador retriever, Husky, Hare, Snowhare, Alphabeaver, Chinchilla, Megasloth, Squirrel, Warg, Timber wolf, Arctic wolf, Fennec fox, Red fox, Arctic fox, Immature dryad , Woodmaker dryad , Berrymaker dryad , Medicinemaker dryad , Gaumaker dryad , Carrier dryad , Clawer dryad , Barkskin dryad
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Neck | 25 | 20% | 20% | 5% | Outside | Top |
Head | 25 | 75% | 15% | 2.3% | Outside | Top |
Skull | 25 | 25% | 3.8% | 1.1% | Inside | Top |
Brain | 10 | 70% | 2.6% | 2.6% | Inside | Top |
Eye | 10 | 12% | 1.8% | 1.8% | Outside | Top |
Eye | 10 | 12% | 1.8% | 1.8% | Outside | Top |
Ear | 12 | 8% | 1.2% | 1.2% | Outside | Top |
Ear | 12 | 8% | 1.2% | 1.2% | Outside | Top |
Nose | 10 | 10% | 1.5% | 1.5% | Outside | Top |
AnimalJaw | 10 | 10% | 1.5% | 1.5% | Outside | Top |
Body | 40 | 100% | 100% | 21% | Outside | Middle |
Tail | 10 | 7% | 7% | 7% | Outside | Middle |
Spine | 25 | 3% | 3% | 3% | Inside | Middle |
Stomach | 20 | 3% | 3% | 3% | Inside | Middle |
Heart | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Liver | 20 | 3% | 3% | 3% | Inside | Middle |
Leg | 30 | 7% | 7% | 6% | Outside | Bottom |
Paw | 10 | 15% | 1.1% | 1.1% | Outside | Bottom |
Leg | 30 | 7% | 7% | 6% | Outside | Bottom |
Paw | 10 | 15% | 1.1% | 1.1% | Outside | Bottom |
Leg | 30 | 7% | 7% | 6% | Outside | Bottom |
Paw | 10 | 15% | 1.1% | 1.1% | Outside | Bottom |
Leg | 30 | 7% | 7% | 6% | Outside | Bottom |
Paw | 10 | 15% | 1.1% | 1.1% | Outside | Bottom |
QuadrupedAnimalWithHooves[edit]
Cow, Muffalo, Bison, Goat, Elk, Yak, Caribou, Horse, Donkey, Pig, Ibex, Deer, Gazelle, Sheep, Alpaca
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Neck | 25 | 22% | 22% | 5.5% | Outside | Top |
Head | 25 | 75% | 16% | 2.5% | Outside | Top |
Skull | 25 | 25% | 4.1% | 1.2% | Inside | Top |
Brain | 10 | 70% | 2.9% | 2.9% | Inside | Top |
Eye | 10 | 12% | 2% | 2% | Outside | Top |
Eye | 10 | 12% | 2% | 2% | Outside | Top |
Ear | 12 | 8% | 1.3% | 1.3% | Outside | Top |
Ear | 12 | 8% | 1.3% | 1.3% | Outside | Top |
Nose | 10 | 10% | 1.6% | 1.6% | Outside | Top |
AnimalJaw | 10 | 10% | 1.6% | 1.6% | Outside | Top |
Body | 40 | 100% | 100% | 26% | Outside | Middle |
Spine | 25 | 3% | 3% | 3% | Inside | Middle |
Stomach | 20 | 3% | 3% | 3% | Inside | Middle |
Heart | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Liver | 20 | 3% | 3% | 3% | Inside | Middle |
Leg | 30 | 7% | 7% | 6% | Outside | Bottom |
Hoof | 10 | 15% | 1.1% | 1.1% | Outside | Bottom |
Leg | 30 | 7% | 7% | 6% | Outside | Bottom |
Hoof | 10 | 15% | 1.1% | 1.1% | Outside | Bottom |
Leg | 30 | 7% | 7% | 6% | Outside | Bottom |
Hoof | 10 | 15% | 1.1% | 1.1% | Outside | Bottom |
Leg | 30 | 7% | 7% | 6% | Outside | Bottom |
Hoof | 10 | 15% | 1.1% | 1.1% | Outside | Bottom |
QuadrupedAnimalWithHoovesAndHump[edit]
Boomalope, Dromedary, Toxalope
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Hump | 20 | 10% | 10% | 10% | Outside | Top |
Neck | 25 | 18% | 18% | 4.5% | Outside | Top |
Head | 25 | 75% | 14% | 2% | Outside | Top |
Skull | 25 | 25% | 3.4% | 1% | Inside | Top |
Brain | 10 | 70% | 2.4% | 2.4% | Inside | Top |
Eye | 10 | 12% | 1.6% | 1.6% | Outside | Top |
Eye | 10 | 12% | 1.6% | 1.6% | Outside | Top |
Ear | 12 | 8% | 1.1% | 1.1% | Outside | Top |
Ear | 12 | 8% | 1.1% | 1.1% | Outside | Top |
Nose | 10 | 10% | 1.4% | 1.4% | Outside | Top |
AnimalJaw | 10 | 10% | 1.4% | 1.4% | Outside | Top |
Body | 40 | 100% | 100% | 22% | Outside | Middle |
Spine | 25 | 3% | 3% | 3% | Inside | Middle |
Stomach | 20 | 3% | 3% | 3% | Inside | Middle |
Heart | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Liver | 20 | 3% | 3% | 3% | Inside | Middle |
Leg | 30 | 6.5% | 6.5% | 5.5% | Outside | Bottom |
Hoof | 10 | 15% | 0.98% | 0.98% | Outside | Bottom |
Leg | 30 | 6.5% | 6.5% | 5.5% | Outside | Bottom |
Hoof | 10 | 15% | 0.98% | 0.98% | Outside | Bottom |
Leg | 30 | 6.5% | 6.5% | 5.5% | Outside | Bottom |
Hoof | 10 | 15% | 0.98% | 0.98% | Outside | Bottom |
Leg | 30 | 6.5% | 6.5% | 5.5% | Outside | Bottom |
Hoof | 10 | 15% | 0.98% | 0.98% | Outside | Bottom |
QuadrupedAnimalWithHoovesAndTusks[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Neck | 25 | 26% | 26% | 5.2% | Outside | Top |
Head | 25 | 80% | 21% | 2.9% | Outside | Top |
Skull | 25 | 20% | 4.2% | 1.2% | Inside | Top |
Brain | 10 | 70% | 2.9% | 2.9% | Inside | Top |
Eye | 10 | 9% | 1.9% | 1.9% | Outside | Top |
Eye | 10 | 9% | 1.9% | 1.9% | Outside | Top |
Ear | 12 | 6% | 1.2% | 1.2% | Outside | Top |
Ear | 12 | 6% | 1.2% | 1.2% | Outside | Top |
Nose | 10 | 6% | 1.2% | 1.2% | Outside | Top |
AnimalJaw | 10 | 30% | 6.2% | 1.2% | Outside | Top |
Tusk | 20 | 40% | 2.5% | 2.5% | Outside | Top |
Tusk | 20 | 40% | 2.5% | 2.5% | Outside | Top |
Body | 40 | 100% | 100% | 24% | Outside | Middle |
Spine | 25 | 3% | 3% | 3% | Inside | Middle |
Stomach | 20 | 3% | 3% | 3% | Inside | Middle |
Heart | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Liver | 20 | 3% | 3% | 3% | Inside | Middle |
Leg | 30 | 6.5% | 6.5% | 5.5% | Outside | Bottom |
Hoof | 10 | 15% | 0.98% | 0.98% | Outside | Bottom |
Leg | 30 | 6.5% | 6.5% | 5.5% | Outside | Bottom |
Hoof | 10 | 15% | 0.98% | 0.98% | Outside | Bottom |
Leg | 30 | 6.5% | 6.5% | 5.5% | Outside | Bottom |
Hoof | 10 | 15% | 0.98% | 0.98% | Outside | Bottom |
Leg | 30 | 6.5% | 6.5% | 5.5% | Outside | Bottom |
Hoof | 10 | 15% | 0.98% | 0.98% | Outside | Bottom |
QuadrupedAnimalWithHoovesTusksAndTrunk[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Neck | 25 | 32% | 32% | 6.4% | Outside | Top |
Head | 25 | 80% | 26% | 1.3% | Outside | Top |
Skull | 25 | 15% | 3.8% | 1.2% | Inside | Top |
Brain | 10 | 70% | 2.7% | 2.7% | Inside | Top |
Eye | 10 | 6% | 1.5% | 1.5% | Outside | Top |
Eye | 10 | 6% | 1.5% | 1.5% | Outside | Top |
Ear | 12 | 6% | 1.5% | 1.5% | Outside | Top |
Ear | 12 | 6% | 1.5% | 1.5% | Outside | Top |
Trunk | 15 | 28% | 7.2% | 7.2% | Outside | Top |
AnimalJaw | 10 | 28% | 7.2% | 1.4% | Outside | Top |
Tusk | 20 | 40% | 2.9% | 2.9% | Outside | Top |
Tusk | 20 | 40% | 2.9% | 2.9% | Outside | Top |
Body | 40 | 100% | 100% | 20% | Outside | Middle |
Spine | 25 | 3% | 3% | 3% | Inside | Middle |
Stomach | 20 | 3% | 3% | 3% | Inside | Middle |
Heart | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Liver | 20 | 3% | 3% | 3% | Inside | Middle |
Leg | 30 | 6% | 6% | 5.1% | Outside | Bottom |
Hoof | 10 | 15% | 0.9% | 0.9% | Outside | Bottom |
Leg | 30 | 6% | 6% | 5.1% | Outside | Bottom |
Hoof | 10 | 15% | 0.9% | 0.9% | Outside | Bottom |
Leg | 30 | 6% | 6% | 5.1% | Outside | Bottom |
Hoof | 10 | 15% | 0.9% | 0.9% | Outside | Bottom |
Leg | 30 | 6% | 6% | 5.1% | Outside | Bottom |
Hoof | 10 | 15% | 0.9% | 0.9% | Outside | Bottom |
QuadrupedAnimalWithHoovesAndHorn[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Neck | 25 | 28% | 28% | 7% | Outside | Top |
Head | 25 | 75% | 21% | 2.1% | Outside | Top |
Skull | 25 | 15% | 3.2% | 0.95% | Inside | Top |
Brain | 10 | 70% | 2.2% | 2.2% | Inside | Top |
Eye | 10 | 9% | 1.9% | 1.9% | Outside | Top |
Eye | 10 | 9% | 1.9% | 1.9% | Outside | Top |
Ear | 12 | 6% | 1.3% | 1.3% | Outside | Top |
Ear | 12 | 6% | 1.3% | 1.3% | Outside | Top |
Nose | 10 | 35% | 7.3% | 1.1% | Outside | Top |
Horn | 20 | 85% | 6.2% | 6.2% | Outside | Top |
AnimalJaw | 10 | 10% | 2.1% | 2.1% | Outside | Top |
Body | 40 | 100% | 100% | 22% | Outside | Middle |
Spine | 25 | 3% | 3% | 3% | Inside | Middle |
Stomach | 20 | 3% | 3% | 3% | Inside | Middle |
Heart | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Liver | 20 | 3% | 3% | 3% | Inside | Middle |
Leg | 30 | 6.5% | 6.5% | 5.5% | Outside | Bottom |
Hoof | 10 | 15% | 0.98% | 0.98% | Outside | Bottom |
Leg | 30 | 6.5% | 6.5% | 5.5% | Outside | Bottom |
Hoof | 10 | 15% | 0.98% | 0.98% | Outside | Bottom |
Leg | 30 | 6.5% | 6.5% | 5.5% | Outside | Bottom |
Hoof | 10 | 15% | 0.98% | 0.98% | Outside | Bottom |
Leg | 30 | 6.5% | 6.5% | 5.5% | Outside | Bottom |
Hoof | 10 | 15% | 0.98% | 0.98% | Outside | Bottom |
QuadrupedAnimalWithClawsTailAndJowl[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Neck | 25 | 24% | 24% | 6% | Outside | Top |
Head | 25 | 75% | 18% | 2.2% | Outside | Top |
Skull | 25 | 24% | 4.3% | 1.3% | Inside | Top |
Brain | 10 | 70% | 3% | 3% | Inside | Top |
Eye | 10 | 9% | 1.6% | 1.6% | Outside | Top |
Eye | 10 | 9% | 1.6% | 1.6% | Outside | Top |
Ear | 12 | 8% | 1.4% | 1.4% | Outside | Top |
Ear | 12 | 8% | 1.4% | 1.4% | Outside | Top |
Nose | 10 | 10% | 1.8% | 1.8% | Outside | Top |
AnimalJaw | 10 | 10% | 1.8% | 1.8% | Outside | Top |
Jowl | 20 | 10% | 1.8% | 1.8% | Outside | Top |
Body | 40 | 100% | 100% | 21% | Outside | Middle |
Tail | 10 | 5% | 5% | 5% | Outside | Middle |
Spine | 25 | 3% | 3% | 3% | Inside | Middle |
Stomach | 20 | 3% | 3% | 3% | Inside | Middle |
Heart | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Liver | 20 | 3% | 3% | 3% | Inside | Middle |
Leg | 30 | 6.5% | 6.5% | 4.9% | Outside | Bottom |
FrontClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
FrontClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
FrontClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
FrontClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
FrontClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
Leg | 30 | 6.5% | 6.5% | 4.9% | Outside | Bottom |
FrontClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
FrontClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
FrontClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
FrontClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
FrontClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
Leg | 30 | 6.5% | 6.5% | 4.9% | Outside | Bottom |
RearClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
RearClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
RearClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
RearClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
RearClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
Leg | 30 | 6.5% | 6.5% | 4.9% | Outside | Bottom |
RearClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
RearClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
RearClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
RearClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
RearClaw | 7 | 5% | 0.32% | 0.32% | Outside | Bottom |
TurtleLike[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
TurtleShell | 50 | 100% | 100% | 28% | Outside | Middle |
Tail | 10 | 5% | 5% | 5% | Outside | Middle |
Spine | 25 | 3% | 3% | 3% | Inside | Middle |
Stomach | 20 | 3% | 3% | 3% | Inside | Middle |
Heart | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Liver | 20 | 3% | 3% | 3% | Inside | Middle |
Head | 25 | 17% | 17% | 2.9% | Outside | Middle |
Brain | 10 | 18% | 3.1% | 3.1% | Inside | Middle |
Eye | 10 | 15% | 2.6% | 2.6% | Outside | Middle |
Eye | 10 | 15% | 2.6% | 2.6% | Outside | Middle |
Nose | 10 | 15% | 2.6% | 2.6% | Outside | Middle |
TurtleBeak | 10 | 20% | 3.4% | 3.4% | Outside | Middle |
Plastron | 20 | 6% | 6% | 6% | Outside | Bottom |
Leg | 30 | 5% | 5% | 5% | Outside | Bottom |
Leg | 30 | 5% | 5% | 5% | Outside | Bottom |
Leg | 30 | 5% | 5% | 5% | Outside | Bottom |
Leg | 30 | 5% | 5% | 5% | Outside | Bottom |
Monkey[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Clavicle | 25 | 1% | 1% | 1% | Inside | Top |
Clavicle | 25 | 1% | 1% | 1% | Inside | Top |
Neck | 25 | 10% | 10% | 2.8% | Outside | Top |
Head | 25 | 72% | 7.2% | 1.6% | Outside | Top |
Skull | 25 | 18% | 1.3% | 0.39% | Inside | Top |
Brain | 10 | 70% | 0.91% | 0.91% | Inside | Top |
Eye | 10 | 12% | 0.86% | 0.86% | Outside | Top |
Eye | 10 | 12% | 0.86% | 0.86% | Outside | Top |
Ear | 12 | 8% | 0.58% | 0.58% | Outside | Top |
Ear | 12 | 8% | 0.58% | 0.58% | Outside | Top |
Nose | 10 | 10% | 0.72% | 0.72% | Outside | Top |
AnimalJaw | 10 | 10% | 0.72% | 0.72% | Outside | Top |
Torso | 40 | 100% | 100% | 15% | Outside | Middle |
Ribcage | 30 | 4.5% | 4.5% | 4.5% | Inside | Middle |
Sternum | 20 | 0.5% | 0.5% | 0.5% | Inside | Middle |
Spine | 25 | 3% | 3% | 3% | Inside | Middle |
Stomach | 20 | 4% | 4% | 4% | Inside | Middle |
Heart | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Liver | 20 | 3% | 3% | 3% | Inside | Middle |
Shoulder | 30 | 10% | 10% | 1.5% | Outside | Middle |
Arm | 30 | 85% | 8.5% | 4.7% | Outside | Middle |
Humerus | 25 | 10% | 0.85% | 0.85% | Inside | Middle |
Radius | 20 | 10% | 0.85% | 0.85% | Inside | Middle |
Shoulder | 30 | 10% | 10% | 1.5% | Outside | Middle |
Arm | 30 | 85% | 8.5% | 4.7% | Outside | Middle |
Humerus | 25 | 10% | 0.85% | 0.85% | Inside | Middle |
Radius | 20 | 10% | 0.85% | 0.85% | Inside | Middle |
Tail | 10 | 2% | 2% | 2% | Outside | Bottom |
Pelvis | 25 | 1% | 1% | 1% | Inside | Bottom |
Hand | 20 | 25% | 2.1% | 0.68% | Outside | Bottom |
Finger | 8 | 11% | 0.23% | 0.23% | Outside | Bottom |
Finger | 8 | 13% | 0.28% | 0.28% | Outside | Bottom |
Finger | 8 | 15% | 0.32% | 0.32% | Outside | Bottom |
Finger | 8 | 14% | 0.3% | 0.3% | Outside | Bottom |
Finger | 8 | 15% | 0.32% | 0.32% | Outside | Bottom |
Hand | 20 | 25% | 2.1% | 0.68% | Outside | Bottom |
Finger | 8 | 11% | 0.23% | 0.23% | Outside | Bottom |
Finger | 8 | 13% | 0.28% | 0.28% | Outside | Bottom |
Finger | 8 | 15% | 0.32% | 0.32% | Outside | Bottom |
Finger | 8 | 14% | 0.3% | 0.3% | Outside | Bottom |
Finger | 8 | 15% | 0.32% | 0.32% | Outside | Bottom |
Leg | 30 | 10% | 10% | 6% | Outside | Bottom |
Femur | 25 | 10% | 1% | 1% | Inside | Bottom |
Tibia | 25 | 10% | 1% | 1% | Inside | Bottom |
Foot | 25 | 20% | 2% | 0.66% | Outside | Bottom |
Toe | 8 | 10% | 0.2% | 0.2% | Outside | Bottom |
Toe | 8 | 12% | 0.24% | 0.24% | Outside | Bottom |
Toe | 8 | 14% | 0.28% | 0.28% | Outside | Bottom |
Toe | 8 | 15% | 0.3% | 0.3% | Outside | Bottom |
Toe | 8 | 16% | 0.32% | 0.32% | Outside | Bottom |
Leg | 30 | 10% | 10% | 6% | Outside | Bottom |
Femur | 25 | 10% | 1% | 1% | Inside | Bottom |
Tibia | 25 | 10% | 1% | 1% | Inside | Bottom |
Foot | 25 | 20% | 2% | 0.64% | Outside | Bottom |
Toe | 8 | 11% | 0.22% | 0.22% | Outside | Bottom |
Toe | 8 | 12% | 0.24% | 0.24% | Outside | Bottom |
Toe | 8 | 14% | 0.28% | 0.28% | Outside | Bottom |
Toe | 8 | 15% | 0.3% | 0.3% | Outside | Bottom |
Toe | 8 | 16% | 0.32% | 0.32% | Outside | Bottom |
Snake[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
SnakeBody | 30 | 100% | 100% | 55% | Outside | Middle |
Stomach | 20 | 5% | 5% | 5% | Inside | Middle |
Heart | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Liver | 20 | 5% | 5% | 5% | Inside | Middle |
SnakeHead | 30 | 20% | 20% | 4% | Outside | Middle |
Skull | 25 | 30% | 6% | 3% | Inside | Middle |
Brain | 10 | 50% | 3% | 3% | Inside | Middle |
Eye | 10 | 10% | 2% | 2% | Outside | Middle |
Eye | 10 | 10% | 2% | 2% | Outside | Middle |
Nose | 10 | 15% | 3% | 3% | Outside | Middle |
SnakeMouth | 20 | 15% | 3% | 3% | Outside | Middle |
Human[edit]
Human, Creepjoiner , Revenant , Sightstealer
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Neck | 25 | 7.5% | 7.5% | 1.5% | Outside | Top |
Head | 25 | 80% | 6% | 1.7% | Outside | Top |
Skull | 25 | 18% | 1.1% | 0.22% | Inside | Top |
Brain | 10 | 80% | 0.86% | 0.86% | Inside | Top |
Eye | 10 | 7% | 0.42% | 0.42% | Outside | Top |
Eye | 10 | 7% | 0.42% | 0.42% | Outside | Top |
Ear | 12 | 7% | 0.42% | 0.42% | Outside | Top |
Ear | 12 | 7% | 0.42% | 0.42% | Outside | Top |
Nose | 10 | 10% | 0.6% | 0.6% | Outside | Top |
Jaw | 20 | 15% | 0.9% | 0.9% | Outside | Top |
Tongue | 10 | 0.1% | 0% | 0% | Inside | Top |
Clavicle | 25 | 9% | 1.1% | 1.1% | Inside | Top |
Clavicle | 25 | 9% | 1.1% | 1.1% | Inside | Top |
Torso | 40 | 100% | 100% | 15% | Outside | Middle |
Ribcage | 30 | 3.6% | 3.6% | 3.6% | Inside | Middle |
Sternum | 20 | 1.5% | 1.5% | 1.5% | Inside | Middle |
Spine | 25 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Stomach | 20 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Heart | 15 | 2% | 2% | 2% | Inside | Middle |
Lung | 15 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Lung | 15 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Kidney | 15 | 1.7% | 1.7% | 1.7% | Inside | Middle |
Kidney | 15 | 1.7% | 1.7% | 1.7% | Inside | Middle |
Liver | 20 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Shoulder | 30 | 12% | 12% | 1.7% | Outside | Middle |
Arm | 30 | 77% | 9.2% | 6.1% | Outside | Middle |
Humerus | 25 | 10% | 0.92% | 0.92% | Inside | Middle |
Radius | 20 | 10% | 0.92% | 0.92% | Inside | Middle |
Shoulder | 30 | 12% | 12% | 1.7% | Outside | Middle |
Arm | 30 | 77% | 9.2% | 6.1% | Outside | Middle |
Humerus | 25 | 10% | 0.92% | 0.92% | Inside | Middle |
Radius | 20 | 10% | 0.92% | 0.92% | Inside | Middle |
Pelvis | 25 | 2.5% | 2.5% | 2.5% | Inside | Bottom |
Hand | 20 | 14% | 1.3% | 0.83% | Outside | Bottom |
Finger | 8 | 6% | 0.08% | 0.08% | Outside | Bottom |
Finger | 8 | 7% | 0.09% | 0.09% | Outside | Bottom |
Finger | 8 | 8% | 0.1% | 0.1% | Outside | Bottom |
Finger | 8 | 7% | 0.09% | 0.09% | Outside | Bottom |
Finger | 8 | 8% | 0.1% | 0.1% | Outside | Bottom |
Hand | 20 | 14% | 1.3% | 0.83% | Outside | Bottom |
Finger | 8 | 6% | 0.08% | 0.08% | Outside | Bottom |
Finger | 8 | 7% | 0.09% | 0.09% | Outside | Bottom |
Finger | 8 | 8% | 0.1% | 0.1% | Outside | Bottom |
Finger | 8 | 7% | 0.09% | 0.09% | Outside | Bottom |
Finger | 8 | 8% | 0.1% | 0.1% | Outside | Bottom |
Waist | 10 | 0% | 0% | 0% | Outside | Bottom |
Leg | 30 | 14% | 14% | 9.8% | Outside | Bottom |
Femur | 25 | 10% | 1.4% | 1.4% | Inside | Bottom |
Tibia | 25 | 10% | 1.4% | 1.4% | Inside | Bottom |
Foot | 25 | 10% | 1.4% | 0.85% | Outside | Bottom |
Toe | 8 | 6% | 0.08% | 0.08% | Outside | Bottom |
Toe | 8 | 7% | 0.1% | 0.1% | Outside | Bottom |
Toe | 8 | 8% | 0.11% | 0.11% | Outside | Bottom |
Toe | 8 | 9% | 0.13% | 0.13% | Outside | Bottom |
Toe | 8 | 9% | 0.13% | 0.13% | Outside | Bottom |
Leg | 30 | 14% | 14% | 9.8% | Outside | Bottom |
Femur | 25 | 10% | 1.4% | 1.4% | Inside | Bottom |
Tibia | 25 | 10% | 1.4% | 1.4% | Inside | Bottom |
Foot | 25 | 10% | 1.4% | 0.85% | Outside | Bottom |
Toe | 8 | 6% | 0.08% | 0.08% | Outside | Bottom |
Toe | 8 | 7% | 0.1% | 0.1% | Outside | Bottom |
Toe | 8 | 8% | 0.11% | 0.11% | Outside | Bottom |
Toe | 8 | 9% | 0.13% | 0.13% | Outside | Bottom |
Toe | 8 | 9% | 0.13% | 0.13% | Outside | Bottom |
MechanicalCentipede[edit]
Centipede blaster, Centipede gunner, Centipede burner
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
MechanicalHead | 30 | 15% | 15% | 8.3% | Outside | Top |
ArtificialBrain | 10 | 5% | 0.75% | 0.75% | Inside | Top |
SightSensor | 10 | 8% | 1.2% | 1.2% | Outside | Top |
SightSensor | 10 | 8% | 1.2% | 1.2% | Outside | Top |
HearingSensor | 10 | 8% | 1.2% | 1.2% | Outside | Top |
HearingSensor | 10 | 8% | 1.2% | 1.2% | Outside | Top |
SmellSensor | 10 | 8% | 1.2% | 1.2% | Outside | Top |
MechanicalCentipedeBodyFirstRing | 45 | 100% | 100% | 14% | Outside | Middle |
MechanicalCentipedeBodySecondRing | 40 | 71% | 71% | 11% | Outside | Middle |
Reactor | 20 | 5% | 3.6% | 3.6% | Inside | Middle |
MechanicalCentipedeBodyThirdRing | 35 | 80% | 57% | 11% | Outside | Middle |
FluidReprocessor | 15 | 5% | 2.8% | 2.8% | Inside | Middle |
MechanicalCentipedeBodyFourthRing | 30 | 75% | 43% | 12% | Outside | Middle |
FluidReprocessor | 15 | 6% | 2.6% | 2.6% | Inside | Middle |
MechanicalCentipedeBodyFifthRing | 25 | 66% | 28% | 14% | Outside | Middle |
MechanicalCentipedeBodySixthRing | 20 | 50% | 14% | 14% | Outside | Middle |
Lancer[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
MechanicalNeck | 30 | 10% | 10% | 2% | Outside | Top |
MechanicalHead | 30 | 80% | 8% | 2.7% | Outside | Top |
ArtificialBrain | 10 | 10% | 0.8% | 0.8% | Inside | Top |
SightSensor | 10 | 13% | 1% | 1% | Outside | Top |
SightSensor | 10 | 13% | 1% | 1% | Outside | Top |
HearingSensor | 10 | 10% | 0.8% | 0.8% | Outside | Top |
HearingSensor | 10 | 10% | 0.8% | 0.8% | Outside | Top |
SmellSensor | 10 | 10% | 0.8% | 0.8% | Outside | Top |
MechanicalThorax | 40 | 100% | 100% | 2% | Outside | Middle |
MechanicalShoulder | 25 | 17% | 17% | 2.5% | Outside | Middle |
MechanicalArm | 30 | 85% | 14% | 12% | Outside | Middle |
MechanicalShoulder | 25 | 17% | 17% | 2.5% | Outside | Middle |
MechanicalArm | 30 | 85% | 14% | 12% | Outside | Middle |
Reactor | 20 | 6% | 6% | 6% | Inside | Middle |
FluidReprocessor | 15 | 4% | 4% | 4% | Inside | Middle |
FluidReprocessor | 15 | 4% | 4% | 4% | Inside | Middle |
MechanicalHand | 20 | 20% | 2.9% | 1.2% | Outside | Bottom |
MechanicalFinger | 7 | 15% | 0.43% | 0.43% | Outside | Bottom |
MechanicalFinger | 7 | 15% | 0.43% | 0.43% | Outside | Bottom |
MechanicalFinger | 7 | 15% | 0.43% | 0.43% | Outside | Bottom |
MechanicalFinger | 7 | 15% | 0.43% | 0.43% | Outside | Bottom |
MechanicalHand | 20 | 20% | 2.9% | 1.2% | Outside | Bottom |
MechanicalFinger | 7 | 15% | 0.43% | 0.43% | Outside | Bottom |
MechanicalFinger | 7 | 15% | 0.43% | 0.43% | Outside | Bottom |
MechanicalFinger | 7 | 15% | 0.43% | 0.43% | Outside | Bottom |
MechanicalFinger | 7 | 15% | 0.43% | 0.43% | Outside | Bottom |
MechanicalLeg | 30 | 20% | 20% | 16% | Outside | Bottom |
MechanicalFoot | 20 | 20% | 4% | 4% | Outside | Bottom |
MechanicalLeg | 30 | 20% | 20% | 16% | Outside | Bottom |
MechanicalFoot | 20 | 20% | 4% | 4% | Outside | Bottom |
Pikeman[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
MechanicalNeck | 30 | 10% | 10% | 2% | Outside | Top |
MechanicalHead | 30 | 80% | 8% | 2.7% | Outside | Top |
ArtificialBrain | 10 | 10% | 0.8% | 0.8% | Inside | Top |
SightSensor | 10 | 20% | 1.6% | 1.6% | Outside | Top |
SightSensor | 10 | 20% | 1.6% | 1.6% | Outside | Top |
HearingSensor | 10 | 5% | 0.4% | 0.4% | Outside | Top |
HearingSensor | 10 | 5% | 0.4% | 0.4% | Outside | Top |
SmellSensor | 10 | 6% | 0.48% | 0.48% | Outside | Top |
MechanicalThoraxCanManipulate | 40 | 100% | 100% | 4% | Outside | Middle |
Reactor | 20 | 6% | 6% | 6% | Inside | Middle |
FluidReprocessor | 15 | 4% | 4% | 4% | Inside | Middle |
FluidReprocessor | 15 | 4% | 4% | 4% | Inside | Middle |
MechanicalLeg | 30 | 18% | 18% | 9% | Outside | Bottom |
MechanicalFoot | 20 | 50% | 9% | 9% | Outside | Bottom |
MechanicalLeg | 30 | 18% | 18% | 9% | Outside | Bottom |
MechanicalFoot | 20 | 50% | 9% | 9% | Outside | Bottom |
MechanicalLeg | 30 | 18% | 18% | 9% | Outside | Bottom |
MechanicalFoot | 20 | 50% | 9% | 9% | Outside | Bottom |
MechanicalLeg | 30 | 18% | 18% | 9% | Outside | Bottom |
MechanicalFoot | 20 | 50% | 9% | 9% | Outside | Bottom |
Scyther[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
MechanicalNeck | 30 | 10% | 10% | 2% | Outside | Top |
MechanicalHead | 30 | 80% | 8% | 2.7% | Outside | Top |
ArtificialBrain | 10 | 10% | 0.8% | 0.8% | Inside | Top |
SightSensor | 10 | 13% | 1% | 1% | Outside | Top |
SightSensor | 10 | 13% | 1% | 1% | Outside | Top |
HearingSensor | 10 | 10% | 0.8% | 0.8% | Outside | Top |
HearingSensor | 10 | 10% | 0.8% | 0.8% | Outside | Top |
SmellSensor | 10 | 10% | 0.8% | 0.8% | Outside | Top |
MechanicalThorax | 40 | 100% | 100% | 2% | Outside | Middle |
MechanicalShoulder | 25 | 17% | 17% | 2.5% | Outside | Middle |
MechanicalArm | 30 | 85% | 14% | 7.2% | Outside | Middle |
Blade | 20 | 30% | 4.3% | 4.3% | Outside | Middle |
MechanicalShoulder | 25 | 17% | 17% | 2.5% | Outside | Middle |
MechanicalArm | 30 | 85% | 14% | 7.2% | Outside | Middle |
Blade | 20 | 30% | 4.3% | 4.3% | Outside | Middle |
Reactor | 20 | 6% | 6% | 6% | Inside | Middle |
FluidReprocessor | 15 | 4% | 4% | 4% | Inside | Middle |
FluidReprocessor | 15 | 4% | 4% | 4% | Inside | Middle |
MechanicalHand | 20 | 20% | 2.9% | 1.2% | Outside | Bottom |
MechanicalFinger | 7 | 15% | 0.43% | 0.43% | Outside | Bottom |
MechanicalFinger | 7 | 15% | 0.43% | 0.43% | Outside | Bottom |
MechanicalFinger | 7 | 15% | 0.43% | 0.43% | Outside | Bottom |
MechanicalFinger | 7 | 15% | 0.43% | 0.43% | Outside | Bottom |
MechanicalHand | 20 | 20% | 2.9% | 1.2% | Outside | Bottom |
MechanicalFinger | 7 | 15% | 0.43% | 0.43% | Outside | Bottom |
MechanicalFinger | 7 | 15% | 0.43% | 0.43% | Outside | Bottom |
MechanicalFinger | 7 | 15% | 0.43% | 0.43% | Outside | Bottom |
MechanicalFinger | 7 | 15% | 0.43% | 0.43% | Outside | Bottom |
MechanicalLeg | 30 | 20% | 20% | 16% | Outside | Bottom |
MechanicalFoot | 20 | 20% | 4% | 4% | Outside | Bottom |
MechanicalLeg | 30 | 20% | 20% | 16% | Outside | Bottom |
MechanicalFoot | 20 | 20% | 4% | 4% | Outside | Bottom |
MechanicalTermite[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
MechanicalHead | 30 | 15% | 15% | 8.3% | Outside | Top |
ArtificialBrain | 10 | 5% | 0.75% | 0.75% | Inside | Top |
SightSensor | 10 | 8% | 1.2% | 1.2% | Outside | Top |
SightSensor | 10 | 8% | 1.2% | 1.2% | Outside | Top |
HearingSensor | 10 | 8% | 1.2% | 1.2% | Outside | Top |
HearingSensor | 10 | 8% | 1.2% | 1.2% | Outside | Top |
SmellSensor | 10 | 8% | 1.2% | 1.2% | Outside | Top |
MechanicalTermiteBodyFirstRing | 50 | 100% | 100% | 14% | Outside | Middle |
MechanicalTermiteBodySecondRing | 40 | 71% | 71% | 11% | Outside | Middle |
Reactor | 20 | 5% | 3.6% | 3.6% | Inside | Middle |
MechanicalTermiteBodyThirdRing | 35 | 80% | 57% | 54% | Outside | Middle |
FluidReprocessor | 15 | 5% | 2.8% | 2.8% | Inside | Middle |
Biotech[edit]
This section relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
Mech_Tunneler[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
MechanicalNeck | 30 | 10% | 10% | 2% | Outside | Top |
MechanicalHead | 30 | 80% | 8% | 2.7% | Outside | Top |
ArtificialBrain | 10 | 10% | 0.8% | 0.8% | Inside | Top |
SightSensor | 10 | 13% | 1% | 1% | Outside | Top |
SightSensor | 10 | 13% | 1% | 1% | Outside | Top |
HearingSensor | 10 | 10% | 0.8% | 0.8% | Outside | Top |
HearingSensor | 10 | 10% | 0.8% | 0.8% | Outside | Top |
SmellSensor | 10 | 10% | 0.8% | 0.8% | Outside | Top |
MechanicalThorax | 40 | 100% | 100% | 2% | Outside | Middle |
MechanicalShoulder | 25 | 17% | 17% | 2.5% | Outside | Middle |
MechanicalArm | 30 | 85% | 14% | 12% | Outside | Middle |
MechanicalShoulder | 25 | 17% | 17% | 2.5% | Outside | Middle |
MechanicalArm | 30 | 85% | 14% | 12% | Outside | Middle |
Reactor | 20 | 6% | 6% | 6% | Inside | Middle |
FluidReprocessor | 15 | 4% | 4% | 4% | Inside | Middle |
FluidReprocessor | 15 | 4% | 4% | 4% | Inside | Middle |
PowerClaw | 40 | 20% | 2.9% | 2.9% | Outside | Bottom |
PowerClaw | 40 | 20% | 2.9% | 2.9% | Outside | Bottom |
MechanicalLeg | 30 | 20% | 20% | 16% | Outside | Bottom |
MechanicalFoot | 20 | 20% | 4% | 4% | Outside | Bottom |
MechanicalLeg | 30 | 20% | 20% | 16% | Outside | Bottom |
MechanicalFoot | 20 | 20% | 4% | 4% | Outside | Bottom |
Mech_Light[edit]
Militor, Lifter, Constructoid, Fabricor, Cleansweeper, War urchin, Paramedic
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
MechanicalNeck | 30 | 10% | 10% | 2% | Outside | Top |
MechanicalHead | 30 | 80% | 8% | 4.6% | Outside | Top |
ArtificialBrain | 10 | 10% | 0.8% | 0.8% | Inside | Top |
SightSensor | 10 | 13% | 1% | 1% | Outside | Top |
HearingSensor | 10 | 10% | 0.8% | 0.8% | Outside | Top |
SmellSensor | 10 | 10% | 0.8% | 0.8% | Outside | Top |
MechanicalThoraxCanManipulate | 40 | 100% | 100% | 40% | Outside | Middle |
Reactor | 20 | 6% | 6% | 6% | Inside | Middle |
FluidReprocessor | 15 | 4% | 4% | 4% | Inside | Middle |
SmallMechanicalLeg | 10 | 20% | 20% | 16% | Outside | Bottom |
SmallMechanicalFoot | 5 | 20% | 4% | 4% | Outside | Bottom |
SmallMechanicalLeg | 10 | 20% | 20% | 16% | Outside | Bottom |
SmallMechanicalFoot | 5 | 20% | 4% | 4% | Outside | Bottom |
Mech_Agrihand[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
MechanicalNeck | 30 | 10% | 10% | 2% | Outside | Top |
MechanicalHead | 30 | 80% | 8% | 4.6% | Outside | Top |
ArtificialBrain | 10 | 10% | 0.8% | 0.8% | Inside | Top |
SightSensor | 10 | 13% | 1% | 1% | Outside | Top |
HearingSensor | 10 | 10% | 0.8% | 0.8% | Outside | Top |
SmellSensor | 10 | 10% | 0.8% | 0.8% | Outside | Top |
MechanicalThorax | 40 | 100% | 100% | 23% | Outside | Middle |
MechanicalShoulder | 25 | 17% | 17% | 2.5% | Outside | Middle |
MechanicalArm | 30 | 85% | 14% | 10% | Outside | Middle |
Blade | 20 | 30% | 4.3% | 4.3% | Outside | Middle |
Reactor | 20 | 6% | 6% | 6% | Inside | Middle |
FluidReprocessor | 15 | 4% | 4% | 4% | Inside | Middle |
SmallMechanicalLeg | 10 | 20% | 20% | 16% | Outside | Bottom |
SmallMechanicalFoot | 5 | 20% | 4% | 4% | Outside | Bottom |
SmallMechanicalLeg | 10 | 20% | 20% | 16% | Outside | Bottom |
SmallMechanicalFoot | 5 | 20% | 4% | 4% | Outside | Bottom |
Scorcher[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
MechanicalNeck | 30 | 10% | 10% | 2% | Outside | Top |
MechanicalHead | 30 | 80% | 8% | 2.7% | Outside | Top |
ArtificialBrain | 10 | 10% | 0.8% | 0.8% | Inside | Top |
SightSensor | 10 | 20% | 1.6% | 1.6% | Outside | Top |
SightSensor | 10 | 20% | 1.6% | 1.6% | Outside | Top |
HearingSensor | 10 | 5% | 0.4% | 0.4% | Outside | Top |
HearingSensor | 10 | 5% | 0.4% | 0.4% | Outside | Top |
SmellSensor | 10 | 6% | 0.48% | 0.48% | Outside | Top |
MechanicalThoraxCanManipulate | 40 | 100% | 100% | 4% | Outside | Middle |
Reactor | 20 | 6% | 6% | 6% | Inside | Middle |
FluidReprocessor | 15 | 4% | 4% | 4% | Inside | Middle |
FluidReprocessor | 15 | 4% | 4% | 4% | Inside | Middle |
MechanicalLeg | 30 | 18% | 18% | 9% | Outside | Bottom |
MechanicalFoot | 20 | 50% | 9% | 9% | Outside | Bottom |
MechanicalLeg | 30 | 18% | 18% | 9% | Outside | Bottom |
MechanicalFoot | 20 | 50% | 9% | 9% | Outside | Bottom |
MechanicalLeg | 30 | 18% | 18% | 9% | Outside | Bottom |
MechanicalFoot | 20 | 50% | 9% | 9% | Outside | Bottom |
MechanicalLeg | 30 | 18% | 18% | 9% | Outside | Bottom |
MechanicalFoot | 20 | 50% | 9% | 9% | Outside | Bottom |
Apocriton[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
MechanicalNeck | 30 | 10% | 10% | 2% | Outside | Top |
MechanicalHead | 30 | 80% | 8% | 2.7% | Outside | Top |
ArtificialBrain | 10 | 10% | 0.8% | 0.8% | Inside | Top |
SightSensor | 10 | 20% | 1.6% | 1.6% | Outside | Top |
SightSensor | 10 | 20% | 1.6% | 1.6% | Outside | Top |
HearingSensor | 10 | 5% | 0.4% | 0.4% | Outside | Top |
HearingSensor | 10 | 5% | 0.4% | 0.4% | Outside | Top |
SmellSensor | 10 | 6% | 0.48% | 0.48% | Outside | Top |
MechanicalThoraxCanManipulate | 40 | 100% | 100% | 4% | Outside | Middle |
Reactor | 20 | 6% | 6% | 6% | Inside | Middle |
FluidReprocessor | 15 | 4% | 4% | 4% | Inside | Middle |
FluidReprocessor | 15 | 4% | 4% | 4% | Inside | Middle |
MechanicalLeg | 30 | 18% | 18% | 9% | Outside | Bottom |
MechanicalFoot | 20 | 50% | 9% | 9% | Outside | Bottom |
MechanicalLeg | 30 | 18% | 18% | 9% | Outside | Bottom |
MechanicalFoot | 20 | 50% | 9% | 9% | Outside | Bottom |
MechanicalLeg | 30 | 18% | 18% | 9% | Outside | Bottom |
MechanicalFoot | 20 | 50% | 9% | 9% | Outside | Bottom |
MechanicalLeg | 30 | 18% | 18% | 9% | Outside | Bottom |
MechanicalFoot | 20 | 50% | 9% | 9% | Outside | Bottom |
Mech_Diabolus[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
MechanicalDiabolusBodyFirstRing | 55 | 100% | 100% | 10% | Outside | Middle |
MechanicalHead | 30 | 10% | 10% | 3.4% | Outside | Middle |
ArtificialBrain | 10 | 10% | 1% | 1% | Inside | Middle |
SightSensor | 10 | 13% | 1.3% | 1.3% | Outside | Middle |
SightSensor | 10 | 13% | 1.3% | 1.3% | Outside | Middle |
HearingSensor | 10 | 10% | 1% | 1% | Outside | Middle |
HearingSensor | 10 | 10% | 1% | 1% | Outside | Middle |
SmellSensor | 10 | 10% | 1% | 1% | Outside | Middle |
MechanicalDiabolusBodySecondRing | 55 | 75% | 75% | 3.7% | Outside | Middle |
Reactor | 20 | 5% | 3.8% | 3.8% | Inside | Middle |
DiabolusCapacitor | 50 | 10% | 7.5% | 7.5% | Outside | Middle |
DiabolusCapacitor | 50 | 10% | 7.5% | 7.5% | Outside | Middle |
MechanicalDiabolusBodyThirdRing | 50 | 70% | 52% | 16% | Outside | Middle |
MechanicalDiabolusBodyFourthRing | 45 | 70% | 37% | 15% | Outside | Middle |
MechanicalDiabolusBodyFifthRing | 40 | 60% | 22% | 11% | Outside | Middle |
MechanicalDiabolusBodySixthRing | 35 | 50% | 11% | 10% | Outside | Middle |
FluidReprocessor | 15 | 5% | 0.55% | 0.55% | Inside | Middle |
BulbTurret | 40 | 5% | 5% | 5% | Outside | Middle |
Mech_Centurion[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
MechanicalNeck | 30 | 10% | 10% | 2% | Outside | Top |
MechanicalHead | 30 | 80% | 8% | 2.7% | Outside | Top |
ArtificialBrain | 10 | 10% | 0.8% | 0.8% | Inside | Top |
SightSensor | 10 | 13% | 1% | 1% | Outside | Top |
SightSensor | 10 | 13% | 1% | 1% | Outside | Top |
HearingSensor | 10 | 10% | 0.8% | 0.8% | Outside | Top |
HearingSensor | 10 | 10% | 0.8% | 0.8% | Outside | Top |
SmellSensor | 10 | 10% | 0.8% | 0.8% | Outside | Top |
MechanicalThoraxCanManipulate | 40 | 100% | 100% | 7% | Outside | Middle |
Reactor | 20 | 6% | 6% | 6% | Inside | Middle |
FluidReprocessor | 15 | 4% | 4% | 4% | Inside | Middle |
FluidReprocessor | 15 | 4% | 4% | 4% | Inside | Middle |
BulbTurret | 40 | 5% | 5% | 5% | Outside | Middle |
MechanicalLeg | 30 | 16% | 16% | 8% | Outside | Bottom |
MechanicalFoot | 20 | 50% | 8% | 8% | Outside | Bottom |
MechanicalLeg | 30 | 16% | 16% | 8% | Outside | Bottom |
MechanicalFoot | 20 | 50% | 8% | 8% | Outside | Bottom |
MechanicalLeg | 30 | 16% | 16% | 8% | Outside | Bottom |
MechanicalFoot | 20 | 50% | 8% | 8% | Outside | Bottom |
MechanicalLeg | 30 | 16% | 16% | 8% | Outside | Bottom |
MechanicalFoot | 20 | 50% | 8% | 8% | Outside | Bottom |
Mech_Warqueen[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
MechanicalWarqueenBodyFirstRing | 55 | 100% | 100% | 10% | Outside | Middle |
MechanicalHead | 30 | 10% | 10% | 3.4% | Outside | Middle |
ArtificialBrain | 10 | 10% | 1% | 1% | Inside | Middle |
SightSensor | 10 | 13% | 1.3% | 1.3% | Outside | Middle |
SightSensor | 10 | 13% | 1.3% | 1.3% | Outside | Middle |
HearingSensor | 10 | 10% | 1% | 1% | Outside | Middle |
HearingSensor | 10 | 10% | 1% | 1% | Outside | Middle |
SmellSensor | 10 | 10% | 1% | 1% | Outside | Middle |
MechanicalWarqueenBodySecondRing | 50 | 75% | 75% | 11% | Outside | Middle |
Reactor | 20 | 5% | 3.8% | 3.8% | Inside | Middle |
MechanicalWarqueenBodyThirdRing | 45 | 80% | 60% | 18% | Outside | Middle |
MechanicalWarqueenBodyFourthRing | 40 | 70% | 42% | 17% | Outside | Middle |
MechanicalWarqueenBodyFifthRing | 35 | 60% | 25% | 11% | Outside | Middle |
FluidReprocessor | 15 | 5% | 1.3% | 1.3% | Inside | Middle |
MechanicalWarqueenFormingPod | 200 | 50% | 13% | 13% | Inside | Middle |
BulbTurret | 40 | 5% | 5% | 5% | Outside | Middle |
Anomaly[edit]
This section relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
Noctol[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Neck | 25 | 22% | 22% | 5.5% | Outside | Top |
Head | 25 | 75% | 16% | 2.5% | Outside | Top |
Skull | 25 | 25% | 4.1% | 1.2% | Inside | Top |
Brain | 10 | 70% | 2.9% | 2.9% | Inside | Top |
Eye | 10 | 12% | 2% | 2% | Outside | Top |
Eye | 10 | 12% | 2% | 2% | Outside | Top |
Ear | 12 | 8% | 1.3% | 1.3% | Outside | Top |
Ear | 12 | 8% | 1.3% | 1.3% | Outside | Top |
Nose | 10 | 10% | 1.6% | 1.6% | Outside | Top |
AnimalJaw | 10 | 10% | 1.6% | 1.6% | Outside | Top |
Body | 40 | 100% | 100% | 26% | Outside | Middle |
Spine | 25 | 3% | 3% | 3% | Inside | Middle |
Stomach | 20 | 3% | 3% | 3% | Inside | Middle |
Heart | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Liver | 20 | 3% | 3% | 3% | Inside | Middle |
Leg | 30 | 7% | 7% | 6% | Outside | Bottom |
NoctolClaw | 10 | 15% | 1.1% | 1.1% | Outside | Bottom |
Leg | 30 | 7% | 7% | 6% | Outside | Bottom |
NoctolClaw | 10 | 15% | 1.1% | 1.1% | Outside | Bottom |
Leg | 30 | 7% | 7% | 6% | Outside | Bottom |
NoctolClaw | 10 | 15% | 1.1% | 1.1% | Outside | Bottom |
Leg | 30 | 7% | 7% | 6% | Outside | Bottom |
NoctolClaw | 10 | 15% | 1.1% | 1.1% | Outside | Bottom |
Nociosphere[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
NociosphereShell | 2500 | 100% | 100% | 15% | Outside | Middle |
NociosphereCore | 750 | 5% | 5% | 5% | Inside | Middle |
ShellSection | 1250 | 20% | 20% | 20% | Outside | Middle |
ShellSection | 1250 | 20% | 20% | 20% | Outside | Middle |
ShellSection | 1250 | 20% | 20% | 20% | Outside | Middle |
ShellSection | 1250 | 20% | 20% | 20% | Outside | Middle |
Metalhorror[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
MetalhorrorNeck | 30 | 18% | 18% | 4.5% | Outside | Top |
MetalhorrorHead | 30 | 75% | 14% | 4.1% | Outside | Top |
MetalhorrorBrain | 45 | 70% | 9.5% | 9.5% | Inside | Top |
MetalhorrorTorso | 50 | 100% | 100% | 3% | Outside | Middle |
MetalhorrorCore | 50 | 5% | 5% | 5% | Inside | Middle |
MetalhorrorShoulder | 30 | 17% | 17% | 2.5% | Outside | Middle |
MetalhorrorArm | 30 | 85% | 14% | 10% | Outside | Middle |
MetalhorrorBlade | 20 | 30% | 4.3% | 4.3% | Outside | Middle |
MetalhorrorShoulder | 30 | 17% | 17% | 2.5% | Outside | Middle |
MetalhorrorArm | 30 | 85% | 14% | 10% | Outside | Middle |
MetalhorrorBlade | 20 | 30% | 4.3% | 4.3% | Outside | Middle |
MetalhorrorLeg | 30 | 20% | 20% | 18% | Outside | Bottom |
MetalhorrorFoot | 30 | 10% | 2% | 2% | Outside | Bottom |
MetalhorrorLeg | 30 | 20% | 20% | 18% | Outside | Bottom |
MetalhorrorFoot | 30 | 10% | 2% | 2% | Outside | Bottom |
FleshmassNucleus[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
FleshmassNucleusCore | 100 | 100% | 100% | 100% | Outside | Middle |
Gorehulk[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Neck | 25 | 7.5% | 7.5% | 1.5% | Outside | Top |
Head | 25 | 80% | 6% | 3.5% | Outside | Top |
Skull | 25 | 18% | 1.1% | 0.22% | Inside | Top |
Brain | 10 | 80% | 0.86% | 0.86% | Inside | Top |
Eye | 10 | 7% | 0.42% | 0.42% | Outside | Top |
Eye | 10 | 7% | 0.42% | 0.42% | Outside | Top |
Jaw | 20 | 10% | 0.6% | 0.6% | Outside | Top |
Clavicle | 25 | 9% | 1.1% | 1.1% | Inside | Top |
Clavicle | 25 | 9% | 1.1% | 1.1% | Inside | Top |
Torso | 40 | 100% | 100% | 5.1% | Outside | Middle |
SpineLauncher_Gorehulk | 40 | 11% | 11% | 11% | Outside | Middle |
Ribcage | 30 | 3% | 3% | 3% | Inside | Middle |
Sternum | 20 | 1.5% | 1.5% | 1.5% | Inside | Middle |
Spine | 25 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Stomach | 20 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Heart | 15 | 2% | 2% | 2% | Inside | Middle |
Lung | 15 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Lung | 15 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Kidney | 15 | 1.7% | 1.7% | 1.7% | Inside | Middle |
Kidney | 15 | 1.7% | 1.7% | 1.7% | Inside | Middle |
Liver | 20 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Shoulder | 30 | 12% | 12% | 0.12% | Outside | Middle |
FleshClub_Gorehulk | 12 | 60% | 7.2% | 7.2% | Outside | Middle |
SpineLauncher_Gorehulk | 40 | 30% | 3.6% | 3.6% | Outside | Middle |
Shoulder | 30 | 12% | 12% | 0.12% | Outside | Middle |
FleshClub_Gorehulk | 12 | 60% | 7.2% | 7.2% | Outside | Middle |
SpineLauncher_Gorehulk | 40 | 30% | 3.6% | 3.6% | Outside | Middle |
Pelvis | 25 | 2% | 2% | 2% | Inside | Bottom |
Waist | 10 | 0% | 0% | 0% | Outside | Bottom |
Leg | 30 | 14% | 14% | 9.8% | Outside | Bottom |
Femur | 25 | 10% | 1.4% | 1.4% | Inside | Bottom |
Tibia | 25 | 10% | 1.4% | 1.4% | Inside | Bottom |
Foot | 25 | 10% | 1.4% | 0.85% | Outside | Bottom |
Toe | 8 | 6% | 0.08% | 0.08% | Outside | Bottom |
Toe | 8 | 7% | 0.1% | 0.1% | Outside | Bottom |
Toe | 8 | 8% | 0.11% | 0.11% | Outside | Bottom |
Toe | 8 | 9% | 0.13% | 0.13% | Outside | Bottom |
Toe | 8 | 9% | 0.13% | 0.13% | Outside | Bottom |
Leg | 30 | 14% | 14% | 9.8% | Outside | Bottom |
Femur | 25 | 10% | 1.4% | 1.4% | Inside | Bottom |
Tibia | 25 | 10% | 1.4% | 1.4% | Inside | Bottom |
Foot | 25 | 10% | 1.4% | 0.85% | Outside | Bottom |
Toe | 8 | 6% | 0.08% | 0.08% | Outside | Bottom |
Toe | 8 | 7% | 0.1% | 0.1% | Outside | Bottom |
Toe | 8 | 8% | 0.11% | 0.11% | Outside | Bottom |
Toe | 8 | 9% | 0.13% | 0.13% | Outside | Bottom |
Toe | 8 | 9% | 0.13% | 0.13% | Outside | Bottom |
Devourer[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Neck | 25 | 32% | 32% | 6.4% | Outside | Top |
Head | 25 | 80% | 26% | 16% | Outside | Top |
Skull | 25 | 15% | 3.8% | 1.2% | Inside | Top |
Brain | 10 | 70% | 2.7% | 2.7% | Inside | Top |
Eye | 10 | 6% | 1.5% | 1.5% | Outside | Top |
Eye | 10 | 6% | 1.5% | 1.5% | Outside | Top |
Ear | 12 | 6% | 1.5% | 1.5% | Outside | Top |
Ear | 12 | 6% | 1.5% | 1.5% | Outside | Top |
MovingBody | 40 | 100% | 100% | 32% | Outside | Middle |
Spine | 25 | 3% | 3% | 3% | Inside | Middle |
Stomach | 20 | 3% | 3% | 3% | Inside | Middle |
Heart | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Lung | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Kidney | 15 | 3% | 3% | 3% | Inside | Middle |
Liver | 20 | 3% | 3% | 3% | Inside | Middle |
Fin | 12 | 6% | 6% | 6% | Outside | Bottom |
Fin | 12 | 6% | 6% | 6% | Outside | Bottom |
Bulbfreak[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
MovingBodyFleshbeast | 40 | 100% | 100% | 42% | Outside | Middle |
Spine | 25 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Stomach | 20 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Heart | 15 | 2% | 2% | 2% | Inside | Middle |
Lung | 15 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Lung | 15 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Kidney | 15 | 1.7% | 1.7% | 1.7% | Inside | Middle |
Kidney | 15 | 1.7% | 1.7% | 1.7% | Inside | Middle |
Liver | 20 | 2.5% | 2.5% | 2.5% | Inside | Middle |
FleshbeastHead | 25 | 40% | 40% | 1.2% | Outside | Middle |
Skull | 25 | 18% | 7.2% | 1.4% | Inside | Middle |
Brain | 10 | 80% | 5.8% | 5.8% | Inside | Middle |
Eye | 10 | 2% | 0.8% | 0.8% | Outside | Middle |
Eye | 10 | 2% | 0.8% | 0.8% | Outside | Middle |
Tentacle | 30 | 15% | 6% | 6% | Outside | Middle |
Tentacle | 30 | 15% | 6% | 6% | Outside | Middle |
Tentacle | 30 | 15% | 6% | 6% | Outside | Middle |
Tentacle | 30 | 15% | 6% | 6% | Outside | Middle |
Tentacle | 30 | 15% | 6% | 6% | Outside | Middle |
Toughspike[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Neck | 25 | 7.5% | 7.5% | 1.5% | Outside | Top |
FleshbeastHead | 25 | 80% | 6% | 3.5% | Outside | Top |
Skull | 25 | 18% | 1.1% | 0.22% | Inside | Top |
Brain | 10 | 80% | 0.86% | 0.86% | Inside | Top |
Eye | 10 | 7% | 0.42% | 0.42% | Outside | Top |
Eye | 10 | 7% | 0.42% | 0.42% | Outside | Top |
Jaw | 20 | 10% | 0.6% | 0.6% | Outside | Top |
Torso | 40 | 100% | 100% | 31% | Outside | Middle |
Spine | 25 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Stomach | 20 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Heart | 15 | 2% | 2% | 2% | Inside | Middle |
Lung | 15 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Lung | 15 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Kidney | 15 | 1.7% | 1.7% | 1.7% | Inside | Middle |
Kidney | 15 | 1.7% | 1.7% | 1.7% | Inside | Middle |
Liver | 20 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Shoulder | 30 | 12% | 12% | 2.8% | Outside | Middle |
FleshbeastSpike | 40 | 77% | 9.2% | 9.2% | Outside | Middle |
Shoulder | 30 | 12% | 12% | 2.8% | Outside | Middle |
FleshbeastSpike | 40 | 77% | 9.2% | 9.2% | Outside | Middle |
FleshbeastLeg | 30 | 10% | 10% | 10% | Outside | Bottom |
FleshbeastLeg | 30 | 10% | 10% | 10% | Outside | Bottom |
Trispike[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Neck | 25 | 7.5% | 7.5% | 1.5% | Outside | Top |
FleshbeastHead | 25 | 80% | 6% | 3.5% | Outside | Top |
Skull | 25 | 18% | 1.1% | 0.22% | Inside | Top |
Brain | 10 | 80% | 0.86% | 0.86% | Inside | Top |
Eye | 10 | 7% | 0.42% | 0.42% | Outside | Top |
Eye | 10 | 7% | 0.42% | 0.42% | Outside | Top |
Jaw | 20 | 10% | 0.6% | 0.6% | Outside | Top |
Torso | 40 | 100% | 100% | 31% | Outside | Middle |
Spine | 25 | 2.5% | 2.5% | 0.58% | Inside | Middle |
FleshbeastSpike | 40 | 77% | 1.9% | 1.9% | Inside | Middle |
Stomach | 20 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Heart | 15 | 2% | 2% | 2% | Inside | Middle |
Lung | 15 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Lung | 15 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Kidney | 15 | 1.7% | 1.7% | 1.7% | Inside | Middle |
Kidney | 15 | 1.7% | 1.7% | 1.7% | Inside | Middle |
Liver | 20 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Shoulder | 30 | 12% | 12% | 2.8% | Outside | Middle |
FleshbeastSpike | 40 | 77% | 9.2% | 9.2% | Outside | Middle |
Shoulder | 30 | 12% | 12% | 2.8% | Outside | Middle |
FleshbeastSpike | 40 | 77% | 9.2% | 9.2% | Outside | Middle |
FleshbeastLeg | 30 | 10% | 10% | 10% | Outside | Bottom |
FleshbeastLeg | 30 | 10% | 10% | 10% | Outside | Bottom |
Fingerspike[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
Neck | 25 | 7.5% | 7.5% | 1.5% | Outside | Top |
FleshbeastHead | 25 | 80% | 6% | 3.5% | Outside | Top |
Skull | 25 | 18% | 1.1% | 0.22% | Inside | Top |
Brain | 10 | 80% | 0.86% | 0.86% | Inside | Top |
Eye | 10 | 7% | 0.42% | 0.42% | Outside | Top |
Eye | 10 | 7% | 0.42% | 0.42% | Outside | Top |
Jaw | 20 | 10% | 0.6% | 0.6% | Outside | Top |
Torso | 40 | 100% | 100% | 31% | Outside | Middle |
Spine | 25 | 2.5% | 2.5% | 0.58% | Inside | Middle |
FleshbeastSpike | 40 | 77% | 1.9% | 1.9% | Inside | Middle |
Stomach | 20 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Heart | 15 | 2% | 2% | 2% | Inside | Middle |
Lung | 15 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Lung | 15 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Kidney | 15 | 1.7% | 1.7% | 1.7% | Inside | Middle |
Kidney | 15 | 1.7% | 1.7% | 1.7% | Inside | Middle |
Liver | 20 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Shoulder | 30 | 12% | 12% | 12% | Outside | Middle |
Shoulder | 30 | 12% | 12% | 12% | Outside | Middle |
FleshbeastLeg | 30 | 10% | 10% | 10% | Outside | Bottom |
FleshbeastLeg | 30 | 10% | 10% | 10% | Outside | Bottom |
Dreadmeld[edit]
defName | hitPoints (non-adjusted) | coverage | coverageAbsWithChildren | coverageAbs | depth | height |
---|---|---|---|---|---|---|
MovingBodyFleshbeast | 40 | 100% | 100% | 27% | Outside | Middle |
Spine | 25 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Stomach | 20 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Heart | 15 | 2% | 2% | 2% | Inside | Middle |
Lung | 15 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Lung | 15 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Kidney | 15 | 1.7% | 1.7% | 1.7% | Inside | Middle |
Kidney | 15 | 1.7% | 1.7% | 1.7% | Inside | Middle |
Liver | 20 | 2.5% | 2.5% | 2.5% | Inside | Middle |
Tentacle | 30 | 5% | 5% | 5% | Outside | Middle |
Tentacle | 30 | 5% | 5% | 5% | Outside | Middle |
Tentacle | 30 | 5% | 5% | 5% | Outside | Middle |
FleshbeastHead | 25 | 40% | 40% | 27% | Outside | Middle |
Skull | 25 | 18% | 7.2% | 1.4% | Inside | Middle |
Brain | 10 | 80% | 5.8% | 5.8% | Inside | Middle |
Eye | 10 | 2% | 0.8% | 0.8% | Outside | Middle |
Eye | 10 | 2% | 0.8% | 0.8% | Outside | Middle |
FleshbeastSpike | 40 | 5% | 2% | 2% | Outside | Middle |
FleshbeastSpike | 40 | 5% | 2% | 2% | Outside | Middle |
Installable Body Parts[edit]
Body Parts[edit]
Surgeries[edit]
Hits To Kill[edit]
Prosthetics[edit]
Transhumanist Body Parts[edit]
Infections[edit]
Infection Simulator[edit]
Joy Givers[edit]
Joy Kinds[edit]
Joy Jobs[edit]
Drawer Types[edit]
Dynamic Drawn Things Now[edit]
Dynamic Drawn Things By Category Now[edit]
Mining Resource Generation[edit]
Natural Rocks[edit]
Ancient Junk[edit]
Meditation Foci[edit]
Default Stuffs[edit]
Beauties[edit]
Stuff Beauty[edit]
Things Power And Heat[edit]
Food Poison Chances[edit]
Tech Levels[edit]
Stuffs[edit]
Burning And Smelting Things[edit]
Medicines[edit]
Shooting Accuracy[edit]
Temperature Data[edit]
Temperature Overlay Colors[edit]
Weather Chances[edit]
Celestial Glow[edit]
Sun Angle[edit]
Fall Color[edit]
Pawns List All On Map[edit]
Wind Speeds[edit]
Map Pawns List[edit]
Lords[edit]
Log Enroute[edit]
Body Part Tag Groups[edit]
Bird[edit]
Ostrich, Emu, Cassowary, Chicken, Duck, Goose
Bird
Spine
- Spine
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
BreathingPathway
- Neck
EatingPathway
- Neck
TalkingPathway
- Neck
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
EatingSource
- Beak
TalkingSource
- Beak
ManipulationLimbCore
- Beak
MovingLimbCore
- Leg
- Leg
MovingLimbSegment
- Foot
- Foot
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
BeetleLike[edit]
BeetleLike
MetabolismSource
- InsectHeart
- Stomach
BloodPumpingSource
- InsectHeart
BloodFiltrationSource
- InsectHeart
BreathingSource
- InsectHeart
BreathingPathway
- Pronotum
EatingPathway
- Pronotum
TalkingPathway
- Pronotum
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
EatingSource
- InsectMouth
ManipulationLimbCore
- InsectLeg
- InsectLeg
- InsectLeg
- InsectLeg
- InsectLeg
- InsectLeg
- InsectMouth
MovingLimbCore
- InsectLeg
- InsectLeg
- InsectLeg
- InsectLeg
- InsectLeg
- InsectLeg
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
BeetleLikeWithClaw[edit]
BeetleLikeWithClaw
MetabolismSource
- InsectHeart
- Stomach
BloodPumpingSource
- InsectHeart
BloodFiltrationSource
- InsectHeart
BreathingSource
- InsectHeart
BreathingPathway
- Pronotum
EatingPathway
- Pronotum
TalkingPathway
- Pronotum
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
EatingSource
- InsectMouth
ManipulationLimbCore
- InsectLeg
- InsectLeg
- InsectLeg
- InsectLeg
- InsectLeg
- InsectLeg
- InsectMouth
MovingLimbCore
- InsectLeg
- InsectLeg
- InsectLeg
- InsectLeg
- InsectLeg
- InsectLeg
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
QuadrupedAnimalWithPaws[edit]
Grizzly bear, Polar bear, Capybara, Rat, Boomrat, Raccoon, Waste rat , Chimera
QuadrupedAnimalWithPaws
Spine
- Spine
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
BreathingPathway
- Neck
EatingPathway
- Neck
TalkingPathway
- Neck
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
HearingSource
- Ear
- Ear
ManipulationLimbCore
- AnimalJaw
MovingLimbCore
- Leg
- Leg
- Leg
- Leg
MovingLimbSegment
- Paw
- Paw
- Paw
- Paw
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
QuadrupedAnimalWithPawsAndTail[edit]
Cougar, Panther, Lynx, Cat, Yorkshire terrier, Guinea pig, Labrador retriever, Husky, Hare, Snowhare, Alphabeaver, Chinchilla, Megasloth, Squirrel, Warg, Timber wolf, Arctic wolf, Fennec fox, Red fox, Arctic fox, Immature dryad , Woodmaker dryad , Berrymaker dryad , Medicinemaker dryad , Gaumaker dryad , Carrier dryad , Clawer dryad , Barkskin dryad
QuadrupedAnimalWithPawsAndTail
Spine
- Spine
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
BreathingPathway
- Neck
EatingPathway
- Neck
TalkingPathway
- Neck
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
HearingSource
- Ear
- Ear
ManipulationLimbCore
- AnimalJaw
MovingLimbCore
- Leg
- Leg
- Leg
- Leg
MovingLimbSegment
- Paw
- Paw
- Paw
- Paw
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
QuadrupedAnimalWithHooves[edit]
Cow, Muffalo, Bison, Goat, Elk, Yak, Caribou, Horse, Donkey, Pig, Ibex, Deer, Gazelle, Sheep, Alpaca
QuadrupedAnimalWithHooves
Spine
- Spine
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
BreathingPathway
- Neck
EatingPathway
- Neck
TalkingPathway
- Neck
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
HearingSource
- Ear
- Ear
ManipulationLimbCore
- AnimalJaw
MovingLimbCore
- Leg
- Leg
- Leg
- Leg
MovingLimbSegment
- Hoof
- Hoof
- Hoof
- Hoof
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
QuadrupedAnimalWithHoovesAndHump[edit]
Boomalope, Dromedary, Toxalope
QuadrupedAnimalWithHoovesAndHump
Spine
- Spine
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
BreathingPathway
- Neck
EatingPathway
- Neck
TalkingPathway
- Neck
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
HearingSource
- Ear
- Ear
ManipulationLimbCore
- AnimalJaw
MovingLimbCore
- Leg
- Leg
- Leg
- Leg
MovingLimbSegment
- Hoof
- Hoof
- Hoof
- Hoof
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
QuadrupedAnimalWithHoovesAndTusks[edit]
QuadrupedAnimalWithHoovesAndTusks
Spine
- Spine
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
BreathingPathway
- Neck
EatingPathway
- Neck
TalkingPathway
- Neck
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
HearingSource
- Ear
- Ear
ManipulationLimbCore
- AnimalJaw
MovingLimbCore
- Leg
- Leg
- Leg
- Leg
MovingLimbSegment
- Hoof
- Hoof
- Hoof
- Hoof
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
QuadrupedAnimalWithHoovesTusksAndTrunk[edit]
QuadrupedAnimalWithHoovesTusksAndTrunk
Spine
- Spine
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
BreathingPathway
- Neck
EatingPathway
- Neck
TalkingPathway
- Neck
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
HearingSource
- Ear
- Ear
ManipulationLimbCore
- AnimalJaw
- Trunk
MovingLimbCore
- Leg
- Leg
- Leg
- Leg
MovingLimbSegment
- Hoof
- Hoof
- Hoof
- Hoof
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
QuadrupedAnimalWithHoovesAndHorn[edit]
QuadrupedAnimalWithHoovesAndHorn
Spine
- Spine
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
BreathingPathway
- Neck
EatingPathway
- Neck
TalkingPathway
- Neck
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
HearingSource
- Ear
- Ear
ManipulationLimbCore
- AnimalJaw
MovingLimbCore
- Leg
- Leg
- Leg
- Leg
MovingLimbSegment
- Hoof
- Hoof
- Hoof
- Hoof
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
QuadrupedAnimalWithClawsTailAndJowl[edit]
QuadrupedAnimalWithClawsTailAndJowl
Spine
- Spine
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
BreathingPathway
- Neck
EatingPathway
- Neck
TalkingPathway
- Neck
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
HearingSource
- Ear
- Ear
ManipulationLimbCore
- AnimalJaw
MovingLimbCore
- Leg
- Leg
- Leg
- Leg
MovingLimbDigit
- FrontClaw
- FrontClaw
- FrontClaw
- FrontClaw
- FrontClaw
- FrontClaw
- FrontClaw
- FrontClaw
- FrontClaw
- FrontClaw
- RearClaw
- RearClaw
- RearClaw
- RearClaw
- RearClaw
- RearClaw
- RearClaw
- RearClaw
- RearClaw
- RearClaw
ManipulationLimbDigit
- FrontClaw
- FrontClaw
- FrontClaw
- FrontClaw
- FrontClaw
- FrontClaw
- FrontClaw
- FrontClaw
- FrontClaw
- FrontClaw
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
TurtleLike[edit]
TurtleLike
Spine
- Spine
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
ManipulationLimbCore
- TurtleBeak
MovingLimbCore
- Leg
- Leg
- Leg
- Leg
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Monkey[edit]
Monkey
ManipulationLimbSegment
- Clavicle
- Clavicle
- Hand
- Hand
- Humerus
- Humerus
- Radius
- Radius
- Shoulder
- Shoulder
Mirrored
- Arm
- Arm
- Clavicle
- Clavicle
- Femur
- Femur
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
- Humerus
- Humerus
- Radius
- Radius
- Shoulder
- Shoulder
- Tibia
- Tibia
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
BreathingSourceCage
- Ribcage
- Sternum
Pelvis
- Pelvis
Spine
- Spine
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
BreathingPathway
- Neck
EatingPathway
- Neck
TalkingPathway
- Neck
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
HearingSource
- Ear
- Ear
ManipulationLimbCore
- AnimalJaw
- Arm
- Arm
ManipulationLimbDigit
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
MovingLimbCore
- Leg
- Leg
MovingLimbSegment
- Femur
- Femur
- Foot
- Foot
- Tibia
- Tibia
MovingLimbDigit
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Snake[edit]
Snake
MovingLimbCore
- SnakeBody
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
HearingSource
- SnakeHead
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
EatingSource
- SnakeMouth
TalkingSource
- SnakeMouth
ManipulationLimbCore
- SnakeMouth
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Human[edit]
Human, Creepjoiner , Revenant , Sightstealer
Human
BreathingSourceCage
- Ribcage
- Sternum
Pelvis
- Pelvis
Spine
- Spine
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
BreathingPathway
- Neck
EatingPathway
- Neck
TalkingPathway
- Neck
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
HearingSource
- Ear
- Ear
EatingSource
- Jaw
TalkingSource
- Jaw
Tongue
- Tongue
ManipulationLimbSegment
- Clavicle
- Clavicle
- Hand
- Hand
- Humerus
- Humerus
- Radius
- Radius
- Shoulder
- Shoulder
Mirrored
- Arm
- Arm
- Clavicle
- Clavicle
- Femur
- Femur
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
- Humerus
- Humerus
- Radius
- Radius
- Shoulder
- Shoulder
- Tibia
- Tibia
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
ManipulationLimbCore
- Arm
- Arm
ManipulationLimbDigit
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
- Finger
MovingLimbCore
- Leg
- Leg
MovingLimbSegment
- Femur
- Femur
- Foot
- Foot
- Tibia
- Tibia
MovingLimbDigit
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
MechanicalCentipede[edit]
Centipede blaster, Centipede gunner, Centipede burner
MechanicalCentipede
MovingLimbCore
- MechanicalCentipedeBodyFifthRing
- MechanicalCentipedeBodyFirstRing
- MechanicalCentipedeBodyFourthRing
- MechanicalCentipedeBodySecondRing
- MechanicalCentipedeBodySixthRing
- MechanicalCentipedeBodyThirdRing
ManipulationLimbCore
- MechanicalCentipedeBodyFifthRing
- MechanicalCentipedeBodyFirstRing
- MechanicalCentipedeBodyFourthRing
- MechanicalCentipedeBodySecondRing
- MechanicalCentipedeBodySixthRing
- MechanicalCentipedeBodyThirdRing
ConsciousnessSource
- ArtificialBrain
SightSource
- SightSensor
- SightSensor
HearingSource
- HearingSensor
- HearingSensor
BloodPumpingSource
- Reactor
BloodFiltrationSource
- FluidReprocessor
- FluidReprocessor
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Lancer[edit]
Lancer
BreathingPathway
- MechanicalNeck
EatingPathway
- MechanicalNeck
TalkingPathway
- MechanicalNeck
ConsciousnessSource
- ArtificialBrain
SightSource
- SightSensor
- SightSensor
HearingSource
- HearingSensor
- HearingSensor
ManipulationLimbSegment
- MechanicalHand
- MechanicalHand
- MechanicalShoulder
- MechanicalShoulder
ManipulationLimbCore
- MechanicalArm
- MechanicalArm
ManipulationLimbDigit
- MechanicalFinger
- MechanicalFinger
- MechanicalFinger
- MechanicalFinger
- MechanicalFinger
- MechanicalFinger
- MechanicalFinger
- MechanicalFinger
MovingLimbCore
- MechanicalLeg
- MechanicalLeg
MovingLimbSegment
- MechanicalFoot
- MechanicalFoot
BloodPumpingSource
- Reactor
BloodFiltrationSource
- FluidReprocessor
- FluidReprocessor
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Pikeman[edit]
Pikeman
ManipulationLimbCore
- MechanicalThoraxCanManipulate
BreathingPathway
- MechanicalNeck
EatingPathway
- MechanicalNeck
TalkingPathway
- MechanicalNeck
ConsciousnessSource
- ArtificialBrain
SightSource
- SightSensor
- SightSensor
HearingSource
- HearingSensor
- HearingSensor
MovingLimbCore
- MechanicalLeg
- MechanicalLeg
- MechanicalLeg
- MechanicalLeg
MovingLimbSegment
- MechanicalFoot
- MechanicalFoot
- MechanicalFoot
- MechanicalFoot
BloodPumpingSource
- Reactor
BloodFiltrationSource
- FluidReprocessor
- FluidReprocessor
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Scyther[edit]
Scyther
BreathingPathway
- MechanicalNeck
EatingPathway
- MechanicalNeck
TalkingPathway
- MechanicalNeck
ConsciousnessSource
- ArtificialBrain
SightSource
- SightSensor
- SightSensor
HearingSource
- HearingSensor
- HearingSensor
ManipulationLimbSegment
- MechanicalHand
- MechanicalHand
- MechanicalShoulder
- MechanicalShoulder
ManipulationLimbCore
- MechanicalArm
- MechanicalArm
ManipulationLimbDigit
- MechanicalFinger
- MechanicalFinger
- MechanicalFinger
- MechanicalFinger
- MechanicalFinger
- MechanicalFinger
- MechanicalFinger
- MechanicalFinger
MovingLimbCore
- MechanicalLeg
- MechanicalLeg
MovingLimbSegment
- MechanicalFoot
- MechanicalFoot
BloodPumpingSource
- Reactor
BloodFiltrationSource
- FluidReprocessor
- FluidReprocessor
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
MechanicalTermite[edit]
MechanicalTermite
MovingLimbCore
- MechanicalTermiteBodyFirstRing
- MechanicalTermiteBodySecondRing
- MechanicalTermiteBodyThirdRing
ManipulationLimbCore
- MechanicalTermiteBodyFirstRing
- MechanicalTermiteBodySecondRing
- MechanicalTermiteBodyThirdRing
ConsciousnessSource
- ArtificialBrain
SightSource
- SightSensor
- SightSensor
HearingSource
- HearingSensor
- HearingSensor
BloodPumpingSource
- Reactor
BloodFiltrationSource
- FluidReprocessor
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Biotech[edit]
This section relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
Mech_Tunneler[edit]
Mech_Tunneler
BreathingPathway
- MechanicalNeck
EatingPathway
- MechanicalNeck
TalkingPathway
- MechanicalNeck
ConsciousnessSource
- ArtificialBrain
SightSource
- SightSensor
- SightSensor
HearingSource
- HearingSensor
- HearingSensor
ManipulationLimbSegment
- MechanicalShoulder
- MechanicalShoulder
ManipulationLimbCore
- MechanicalArm
- MechanicalArm
MovingLimbCore
- MechanicalLeg
- MechanicalLeg
MovingLimbSegment
- MechanicalFoot
- MechanicalFoot
BloodPumpingSource
- Reactor
BloodFiltrationSource
- FluidReprocessor
- FluidReprocessor
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Mech_Light[edit]
Militor, Lifter, Constructoid, Fabricor, Cleansweeper, War urchin, Paramedic
Mech_Light
ManipulationLimbCore
- MechanicalThoraxCanManipulate
BreathingPathway
- MechanicalNeck
EatingPathway
- MechanicalNeck
TalkingPathway
- MechanicalNeck
ConsciousnessSource
- ArtificialBrain
SightSource
- SightSensor
HearingSource
- HearingSensor
MovingLimbCore
- SmallMechanicalLeg
- SmallMechanicalLeg
MovingLimbSegment
- SmallMechanicalFoot
- SmallMechanicalFoot
BloodPumpingSource
- Reactor
BloodFiltrationSource
- FluidReprocessor
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Mech_Agrihand[edit]
Mech_Agrihand
BreathingPathway
- MechanicalNeck
EatingPathway
- MechanicalNeck
TalkingPathway
- MechanicalNeck
ConsciousnessSource
- ArtificialBrain
SightSource
- SightSensor
HearingSource
- HearingSensor
ManipulationLimbSegment
- MechanicalShoulder
ManipulationLimbCore
- MechanicalArm
MovingLimbCore
- SmallMechanicalLeg
- SmallMechanicalLeg
MovingLimbSegment
- SmallMechanicalFoot
- SmallMechanicalFoot
BloodPumpingSource
- Reactor
BloodFiltrationSource
- FluidReprocessor
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Scorcher[edit]
Scorcher
ManipulationLimbCore
- MechanicalThoraxCanManipulate
BreathingPathway
- MechanicalNeck
EatingPathway
- MechanicalNeck
TalkingPathway
- MechanicalNeck
ConsciousnessSource
- ArtificialBrain
SightSource
- SightSensor
- SightSensor
HearingSource
- HearingSensor
- HearingSensor
MovingLimbCore
- MechanicalLeg
- MechanicalLeg
- MechanicalLeg
- MechanicalLeg
MovingLimbSegment
- MechanicalFoot
- MechanicalFoot
- MechanicalFoot
- MechanicalFoot
BloodPumpingSource
- Reactor
BloodFiltrationSource
- FluidReprocessor
- FluidReprocessor
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Apocriton[edit]
Apocriton
ManipulationLimbCore
- MechanicalThoraxCanManipulate
BreathingPathway
- MechanicalNeck
EatingPathway
- MechanicalNeck
TalkingPathway
- MechanicalNeck
ConsciousnessSource
- ArtificialBrain
SightSource
- SightSensor
- SightSensor
HearingSource
- HearingSensor
- HearingSensor
MovingLimbCore
- MechanicalLeg
- MechanicalLeg
- MechanicalLeg
- MechanicalLeg
MovingLimbSegment
- MechanicalFoot
- MechanicalFoot
- MechanicalFoot
- MechanicalFoot
BloodPumpingSource
- Reactor
BloodFiltrationSource
- FluidReprocessor
- FluidReprocessor
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Mech_Diabolus[edit]
Mech_Diabolus
MovingLimbCore
- MechanicalDiabolusBodyFifthRing
- MechanicalDiabolusBodyFirstRing
- MechanicalDiabolusBodyFourthRing
- MechanicalDiabolusBodySecondRing
- MechanicalDiabolusBodySixthRing
- MechanicalDiabolusBodyThirdRing
ManipulationLimbCore
- MechanicalDiabolusBodyFifthRing
- MechanicalDiabolusBodyFirstRing
- MechanicalDiabolusBodyFourthRing
- MechanicalDiabolusBodySecondRing
- MechanicalDiabolusBodySixthRing
- MechanicalDiabolusBodyThirdRing
ConsciousnessSource
- ArtificialBrain
SightSource
- SightSensor
- SightSensor
HearingSource
- HearingSensor
- HearingSensor
BloodPumpingSource
- Reactor
BloodFiltrationSource
- FluidReprocessor
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Mech_Centurion[edit]
Mech_Centurion
ManipulationLimbCore
- MechanicalThoraxCanManipulate
BreathingPathway
- MechanicalNeck
EatingPathway
- MechanicalNeck
TalkingPathway
- MechanicalNeck
ConsciousnessSource
- ArtificialBrain
SightSource
- SightSensor
- SightSensor
HearingSource
- HearingSensor
- HearingSensor
MovingLimbCore
- MechanicalLeg
- MechanicalLeg
- MechanicalLeg
- MechanicalLeg
MovingLimbSegment
- MechanicalFoot
- MechanicalFoot
- MechanicalFoot
- MechanicalFoot
BloodPumpingSource
- Reactor
BloodFiltrationSource
- FluidReprocessor
- FluidReprocessor
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Mech_Warqueen[edit]
Mech_Warqueen
MovingLimbCore
- MechanicalWarqueenBodyFifthRing
- MechanicalWarqueenBodyFirstRing
- MechanicalWarqueenBodyFourthRing
- MechanicalWarqueenBodySecondRing
- MechanicalWarqueenBodyThirdRing
ManipulationLimbCore
- MechanicalWarqueenBodyFifthRing
- MechanicalWarqueenBodyFirstRing
- MechanicalWarqueenBodyFourthRing
- MechanicalWarqueenBodySecondRing
- MechanicalWarqueenBodyThirdRing
ConsciousnessSource
- ArtificialBrain
SightSource
- SightSensor
- SightSensor
HearingSource
- HearingSensor
- HearingSensor
BloodPumpingSource
- Reactor
BloodFiltrationSource
- FluidReprocessor
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Anomaly[edit]
This section relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
Noctol[edit]
Noctol
Spine
- Spine
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
BreathingPathway
- Neck
EatingPathway
- Neck
TalkingPathway
- Neck
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
HearingSource
- Ear
- Ear
ManipulationLimbCore
- AnimalJaw
MovingLimbCore
- Leg
- Leg
- Leg
- Leg
MovingLimbSegment
- NoctolClaw
- NoctolClaw
- NoctolClaw
- NoctolClaw
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Nociosphere[edit]
Nociosphere
ManipulationLimbCore
- NociosphereShell
ConsciousnessSource
- NociosphereCore
BloodPumpingSource
- NociosphereCore
BloodFiltrationSource
- NociosphereCore
SightSource
- NociosphereCore
HearingSource
- NociosphereCore
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Metalhorror[edit]
Metalhorror
ManipulationLimbCore
- MetalhorrorArm
- MetalhorrorArm
- MetalhorrorTorso
BloodPumpingSource
- MetalhorrorCore
BloodFiltrationSource
- MetalhorrorCore
BreathingPathway
- MetalhorrorNeck
EatingPathway
- MetalhorrorNeck
TalkingPathway
- MetalhorrorNeck
ConsciousnessSource
- MetalhorrorBrain
SightSource
- MetalhorrorBrain
HearingSource
- MetalhorrorBrain
ManipulationLimbSegment
- MetalhorrorShoulder
- MetalhorrorShoulder
MovingLimbCore
- MetalhorrorLeg
- MetalhorrorLeg
MovingLimbSegment
- MetalhorrorFoot
- MetalhorrorFoot
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
FleshmassNucleus[edit]
FleshmassNucleus
ConsciousnessSource
- FleshmassNucleusCore
BloodPumpingSource
- FleshmassNucleusCore
BloodFiltrationSource
- FleshmassNucleusCore
SightSource
- FleshmassNucleusCore
HearingSource
- FleshmassNucleusCore
ManipulationLimbCore
- FleshmassNucleusCore
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Gorehulk[edit]
Gorehulk
BreathingSourceCage
- Ribcage
- Sternum
Pelvis
- Pelvis
Spine
- Spine
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
BreathingPathway
- Neck
EatingPathway
- Neck
TalkingPathway
- Neck
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
EatingSource
- Jaw
TalkingSource
- Jaw
ManipulationLimbSegment
- Clavicle
- Clavicle
- Shoulder
- Shoulder
Mirrored
- Clavicle
- Clavicle
- Femur
- Femur
- Shoulder
- Shoulder
- Tibia
- Tibia
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
ManipulationLimbCore
- FleshClub_Gorehulk
- FleshClub_Gorehulk
MovingLimbCore
- Leg
- Leg
MovingLimbSegment
- Femur
- Femur
- Foot
- Foot
- Tibia
- Tibia
MovingLimbDigit
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
- Toe
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Devourer[edit]
Devourer
MovingLimbCore
- MovingBody
ManipulationLimbCore
- MovingBody
Spine
- Spine
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
BreathingPathway
- Neck
EatingPathway
- Neck
TalkingPathway
- Neck
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
HearingSource
- Ear
- Ear
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Bulbfreak[edit]
Bulbfreak
MovingLimbCore
- MovingBodyFleshbeast
Spine
- Spine
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
ManipulationLimbCore
- Tentacle
- Tentacle
- Tentacle
- Tentacle
- Tentacle
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Toughspike[edit]
Toughspike
Spine
- Spine
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
BreathingPathway
- Neck
EatingPathway
- Neck
TalkingPathway
- Neck
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
EatingSource
- Jaw
TalkingSource
- Jaw
ManipulationLimbSegment
- Shoulder
- Shoulder
Mirrored
- Shoulder
- Shoulder
ManipulationLimbCore
- FleshbeastSpike
- FleshbeastSpike
MovingLimbCore
- FleshbeastLeg
- FleshbeastLeg
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Trispike[edit]
Trispike
Spine
- Spine
ManipulationLimbCore
- FleshbeastSpike
- FleshbeastSpike
- FleshbeastSpike
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
BreathingPathway
- Neck
EatingPathway
- Neck
TalkingPathway
- Neck
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
EatingSource
- Jaw
TalkingSource
- Jaw
ManipulationLimbSegment
- Shoulder
- Shoulder
Mirrored
- Shoulder
- Shoulder
MovingLimbCore
- FleshbeastLeg
- FleshbeastLeg
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Fingerspike[edit]
Fingerspike
Spine
- Spine
ManipulationLimbCore
- FleshbeastSpike
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
BreathingPathway
- Neck
EatingPathway
- Neck
TalkingPathway
- Neck
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
EatingSource
- Jaw
TalkingSource
- Jaw
ManipulationLimbSegment
- Shoulder
- Shoulder
Mirrored
- Shoulder
- Shoulder
MovingLimbCore
- FleshbeastLeg
- FleshbeastLeg
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Dreadmeld[edit]
Dreadmeld
MovingLimbCore
- MovingBodyFleshbeast
Spine
- Spine
MetabolismSource
- Liver
- Stomach
BloodPumpingSource
- Heart
BreathingSource
- Lung
- Lung
BloodFiltrationKidney
- Kidney
- Kidney
BloodFiltrationLiver
- Liver
ManipulationLimbCore
- FleshbeastSpike
- FleshbeastSpike
- Tentacle
- Tentacle
- Tentacle
ConsciousnessSource
- Brain
SightSource
- Eye
- Eye
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.DebugOutputsMisc/<>c__DisplayClass28_0:<BodyPartTagGroups>b__0 () Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Minifiable Tags[edit]
Thing Set Maker Test[edit]
Thing Set Maker Possible Defs[edit]
Thing Set Maker Sampled[edit]
Rewards Generation[edit]
Rewards Generation Sampled[edit]
Work Disables[edit]
Food Preferability[edit]
Ingestible Max Satisfied Title[edit]
Ability Costs[edit]
Site Part Defs[edit]
Map Danger[edit]
Gen Steps[edit]
World Gen Steps[edit]
Shuttle Defs To Avoid[edit]
Ritual Duration[edit]
Player Wealth[edit]
Memes And Precepts[edit]
Generate Gene Sets X10[edit]
Genes[edit]
Xenotypes[edit]
Precept Defs[edit]
Thing Trade Tags[edit]
Structure Color Defs[edit]
Psychic Rituals[edit]
Analysis Details[edit]
Relic Things[edit]
Relic Market Values[edit]
Relic Stuffs[edit]
Collections Memory Usage[edit]
Key Strings[edit]
Def Names[edit]
Def Names All[edit]
Def Labels[edit]
Best Thing Request Group[edit]
Damage Test[edit]
Terrains[edit]
Terrain Affordances[edit]
Wild Miss Results[edit]
Thing Path Costs Ignore Repeaters[edit]
Difficulty Details[edit]
Manhunter Results[edit]
Population Intents[edit]
Mech Cluster Building Selection[edit]
Permanent Injury Calculations[edit]
Apparel Pairs[edit]
Apparel Pairs By Thing[edit]
Weapon Pairs[edit]
Weapon Pairs By Thing[edit]
Pawn Groups Made[edit]
Visitor Gift Chance[edit]
Apparel Valid Life Stages[edit]
Quality Generation Data[edit]
Stock Generation Animals[edit]
Techprints From Factions[edit]
Techprints From Factions Chances[edit]
Wall Stuffs[edit]
Beggar Quest Items[edit]
Pawns[edit]
Pawn Kinds Basics[edit]
defName | faction | points | min age | max age | recruit resistance | recruit will | item quality | force norm gear qual | weapon $ | apparel $ | tech hediffs chance | tech hediffs $ | gear health | inv nutrition | addiction chance | combat drug chance | combat drug count | backstory cryptosleep commonality |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SpaceRefugee | 30 | 0 | 12~19 | 1~3 | Normal | ✓ | 0~0 | 0~1000 | 8% | 50~800 | 0.400000006~1.39999998 | 0 | 8% | 100% | ||||
SpaceRefugee_Clothed | 30 | 0 | 0~0 | 0~0 | Normal | ✓ | 0~0 | 200~1000 | 8% | 50~800 | 1~1 | 0 | 8% | 100% | ||||
WildMan | 30 | 0 | 28~44 | 2~4 | Poor | 0~0 | 0~0 | 3% | 50~50 | 1~1 | 0 | 3% | 10% | |||||
LeatheryStranger | 55 | 35 | 70 | 0~0 | 80~90 | Normal | ✓ | 0~0 | 0~0 | 0~0 | 1~1 | 10 | 0% | |||||
DarkScholar | 55 | 40 | 70 | 0~0 | 80~90 | Poor | 0~0 | 0~0 | 0~0 | 1~1 | 10 | 0% | ||||||
DealMaker | 55 | 20 | 40 | 0~0 | 80~90 | Good | 0~0 | 0~0 | 0~0 | 1~1 | 10 | 0% | ||||||
CreepDrifter | 55 | 20 | 60 | 0~0 | 80~90 | Poor | ✓ | 60~200 | 90~280 | 15% | 50~50 | 0.200000003~0.600000024 | 0 | 0% | ||||
Blindhealer | 55 | 55 | 80 | 0~0 | 80~90 | Normal | ✓ | 0~0 | 0~0 | 0~0 | 1~1 | 10 | 0% | |||||
TimelessOne | 55 | 13 | 16 | 0~0 | 80~90 | Good | 0~0 | 0~0 | 0~0 | 1~1 | 10 | 0% | ||||||
CultEscapee | 55 | 18 | 70 | 0~0 | 80~90 | Normal | ✓ | 0~0 | 0~0 | 0~0 | 1~1 | 10 | 0% | |||||
LoneGenius | 55 | 30 | 80 | 0~0 | 80~90 | Normal | ✓ | 0~0 | 0~0 | 0~0 | 1~1 | 10 | 0% | |||||
Mechanitor_Basic | 85 | 0 | 0~1 | 0~0 | Normal | 300~900 | 0~1000 | 1000~2000 | 1~1 | 0 | 8% | 50% | 1~2 | 100% | ||||
Sanguophage | 100 | 0 | 10~80 | 5~15 | Normal | 600~800 | 500~700 | 15% | 0~1800 | 1~1 | 0.5 | 8% | 10% | 1~2 | 10% | |||
Beggar | Beggars | 35 | 0 | 4~8 | 0~1 | Awful | 60~200 | 45~190 | 15% | 50~50 | 0.100000001~0.300000012 | 0 | 0% | |||||
Slave | OutlanderCivil | 30 | 0 | 10~17 | 0~0 | Poor | 0~0 | 0~350 | 3% | 50~800 | 0.200000003~0.800000012 | 1 | 5% | 10% | ||||
Slave_Empire | OutlanderCivil | 30 | 0 | 10~17 | 0~0 | Poor | 0~0 | 0~350 | 3% | 50~800 | 0.200000003~0.800000012 | 1 | 5% | 10% | ||||
Logger | OutlanderCivil | 35 | 0 | 10~17 | 1~2 | Poor | 65~125 | 200~400 | 6% | 50~600 | 0.200000003~2 | 2.55 | 5% | 5% | ||||
Farmer | OutlanderCivil | 35 | 0 | 10~17 | 1~2 | Poor | 65~125 | 200~400 | 80% | 1000~1000 | 0.200000003~2 | 2.55 | 5% | 5% | ||||
Town_Councilman | OutlanderCivil | 40 | 30 | 7~11 | 3~5 | Good | 200~200 | 700~1200 | 15% | 600~1500 | 1~1 | 2.55 | 5% | 5% | ||||
Miner | OutlanderCivil | 40 | 0 | 10~17 | 1~2 | Poor | 65~125 | 200~400 | 80% | 1000~1000 | 0.200000003~2 | 2.55 | 5% | 5% | ||||
Villager | OutlanderCivil | 45 | 0 | 10~17 | 0~1 | Poor | 65~250 | 200~400 | 6% | 50~600 | 0.200000003~2 | 2.55 | 5% | 5% | ||||
Town_Trader | OutlanderCivil | 45 | 0 | 12~20 | 2~4 | Normal | 200~200 | 400~600 | 15% | 600~1500 | 1~1 | 2.55 | 5% | 5% | ||||
Villager_Child | OutlanderCivil | 45 | 0 | 10~17 | 0~1 | Poor | 0~0 | 200~400 | 6% | 50~600 | 0.200000003~2 | 2.55 | 5% | 5% | ||||
Hunter | OutlanderCivil | 52 | 0 | 10~17 | 1~2 | Poor | 140~250 | 200~400 | 6% | 50~600 | 0.200000003~2 | 2.55 | 5% | 5% | ||||
StrangerInBlack | OutlanderCivil | 55 | 20 | 55 | 0~2 | 0~0 | Good | 500~500 | 0~0 | 0~0 | 1~1 | 10 | 5% | 5% | ||||
Town_Guard | OutlanderCivil | 60 | 0 | 15~24 | 1~3 | Normal | 250~400 | 400~600 | 4% | 200~700 | 0.600000024~2 | 2.55 | 5% | 5% | ||||
WellEquippedTraveler | OutlanderCivil | 70 | 0 | 30~40 | 3~5 | Excellent | 400~600 | 300~600 | 15% | 500~1000 | 1~1 | 0 | 0% | |||||
ShamblerSwarmer | Entities | 40 | 0 | 7~12 | 0~1 | Poor | 0~0 | 0~100 | 0~0 | 0.200000003~0.400000006 | 0 | 0% | ||||||
ShamblerSoldier | Entities | 45 | 0 | 7~12 | 0~1 | Poor | 0~0 | 200~3000 | 1000~2000 | 0.200000003~0.400000006 | 0 | 0% | ||||||
Tribal_Child | TribeCivil | 30 | 0 | 60 | 17~27 | 1~3 | Poor | 0~0 | 180~350 | 3% | 50~50 | 0.5~1.79999995 | 2.55 | 5% | ||||
Tribal_Miner | TribeCivil | 35 | 0 | 60 | 17~27 | 1~2 | Poor | 80~80 | 180~350 | 3% | 50~50 | 0.5~1.79999995 | 2.55 | 5% | ||||
Tribal_Farmer | TribeCivil | 35 | 0 | 60 | 17~27 | 1~2 | Poor | 80~80 | 180~350 | 3% | 50~50 | 0.5~1.79999995 | 2.55 | 5% | ||||
Tribal_Penitent | TribeCivil | 40 | 0 | 60 | 10~17 | 0~1 | Poor | 90~150 | 50~100 | 15% | 50~50 | 0.200000003~1.10000002 | 0 | 10% | ||||
Tribal_Logger | TribeCivil | 40 | 0 | 60 | 17~27 | 1~2 | Poor | 80~80 | 180~350 | 3% | 50~50 | 0.5~1.79999995 | 2.55 | 5% | ||||
Tribal_Archer | TribeCivil | 45 | 0 | 60 | 17~27 | 1~3 | Poor | 80~80 | 180~350 | 3% | 50~50 | 0.5~1.79999995 | 2.55 | 5% | ||||
Tribal_Warrior | TribeCivil | 50 | 0 | 60 | 5~9 | 1~3 | Poor | 150~150 | 200~300 | 0~0 | 0.5~1.79999995 | 2.55 | 5% | |||||
Tribal_Breacher | TribeCivil | 55 | 0 | 60 | 12~19 | 1~3 | Poor | 150~150 | 200~300 | 0~0 | 0.5~1.79999995 | 2.55 | 5% | |||||
Tribal_Hunter | TribeCivil | 60 | 0 | 60 | 10~16 | 2~4 | Normal | 100~100 | 200~300 | 0~0 | 0.5~1.79999995 | 2.55 | 5% | |||||
Tribal_Trader | TribeCivil | 60 | 0 | 60 | 9~15 | 2~4 | Normal | 100~100 | 200~300 | 0~0 | 0.5~1.79999995 | 2.55 | 5% | |||||
Tribal_Berserker | TribeCivil | 65 | 0 | 60 | 13~20 | 2~4 | Normal | 300~300 | 200~550 | 0~0 | 1~1 | 2.55 | 5% | |||||
Tribal_HeavyArcher | TribeCivil | 75 | 0 | 60 | 14~22 | 2~4 | Normal | 250~250 | 200~550 | 0~0 | 1~1 | 2.55 | 5% | |||||
Tribal_ChiefMelee | TribeCivil | 85 | 30 | 999 | 38~58 | 3~5 | Normal | 500~1000 | 450~750 | 0~0 | 1~1 | 2.55 | 5% | |||||
Tribal_ChiefRanged | TribeCivil | 85 | 30 | 999 | 16~26 | 3~5 | Normal | 500~1000 | 450~750 | 0~0 | 1~1 | 2.55 | 5% | |||||
Horaxian_Underthrall | HoraxCult | 55 | 0 | 55~65 | 0~1 | Normal | 100~160 | 400~1000 | 0~0 | 1~1 | 0 | 0% | ||||||
Horaxian_Gunner | HoraxCult | 80 | 0 | 55~65 | 0~1 | Normal | 400~700 | 400~1000 | 0~0 | 1~1 | 0 | 0% | ||||||
Horaxian_Highthrall | HoraxCult | 90 | 0 | 55~65 | 0~1 | Normal | 300~500 | 0~0 | 0~0 | 1~1 | 0 | 0% | ||||||
AncientSoldier | AncientsHostile | 85 | 0 | 0~1 | 0~0 | Normal | 300~900 | 0~3800 | 40% | 2000~3000 | 1~1 | 0 | 8% | 50% | 1~2 | 100% | ||
Colonist | PlayerColony | 30 | 0 | 13~21 | 0~0 | Normal | ✓ | 0~0 | 350~600 | 3% | 50~800 | 1~1 | 0 | 6% | 100% | |||
Mechanitor | PlayerColony | 85 | 0 | 0~1 | 0~0 | Normal | 300~900 | 0~2500 | 1000~2000 | 1~1 | 0 | 8% | 50% | 1~2 | 100% | |||
Ghoul | PlayerColony | 90 | 0 | 7~12 | 0~1 | Poor | 0~0 | 0~100 | 20% | 9999~9999 | 0.200000003~0.400000006 | 0 | 0% | |||||
Sanguophage_Player | PlayerColony | 100 | 0 | 10~80 | 5~15 | Normal | 0~0 | 350~600 | 0~0 | 1~1 | 0 | 8% | 10% | |||||
Tribesperson | PlayerTribe | 30 | 0 | 9~15 | 0~0 | Normal | ✓ | 0~0 | 200~200 | 2% | 50~50 | 1~1 | 0 | 5% | ||||
Refugee | OutlanderRefugee | 35 | 0 | 8~14 | 0~1 | Poor | 60~200 | 90~280 | 15% | 50~50 | 0.200000003~0.600000024 | 0 | 12% | 5% | ||||
PovertyPilgrim | Pilgrims | 35 | 0 | 4~8 | 0~1 | Awful | 80~250 | 80~250 | 15% | 50~50 | 0.100000001~0.300000012 | 0 | 0% | |||||
Drifter | Pirate | 35 | 0 | 7~12 | 0~1 | Poor | 60~200 | 90~280 | 15% | 50~50 | 0.200000003~0.600000024 | 0 | 12% | 5% | ||||
Scavenger | Pirate | 50 | 0 | 17~26 | 1~3 | Poor | 200~300 | 300~500 | 4% | 50~50 | 0.400000006~1.10000002 | 2.55 | 12% | 5% | ||||
Thrasher | Pirate | 50 | 0 | 14~23 | 1~3 | Poor | 100~160 | 300~800 | 4% | 50~50 | 0.400000006~1.10000002 | 2.55 | 12% | 5% | ||||
Grenadier_EMP | Pirate | 55 | 0 | 65 | 15~24 | 1~3 | Normal | 500~500 | 400~700 | 5% | 500~500 | 0.699999988~2.29999995 | 2.55 | 10% | 15% | 0~2 | 8% | |
Grenadier_Smoke | Pirate | 55 | 0 | 65 | 18~28 | 1~3 | Normal | 400~400 | 400~700 | 5% | 500~500 | 0.699999988~2.29999995 | 2.55 | 10% | 15% | 0~2 | 8% | |
Pirate | Pirate | 65 | 0 | 65 | 7~12 | 2~3 | Normal | 250~345 | 400~1000 | 4% | 50~800 | 0.699999988~2.29999995 | 2.55 | 12% | 5% | |||
Grenadier_Destructive | Pirate | 70 | 0 | 65 | 10~16 | 1~3 | Normal | 500~500 | 400~700 | 5% | 500~500 | 0.699999988~2.29999995 | 2.55 | 10% | 15% | 0~2 | 8% | |
Mercenary_Gunner | Pirate | 85 | 0 | 65 | 6~10 | 2~4 | Normal | 330~650 | 1000~1500 | 15% | 700~1200 | 0.699999988~3.20000005 | 2.55 | 10% | 5% | 0~2 | 8% | |
Mercenary_Gunner_Acidifier | Pirate | 85 | 0 | 65 | 10~16 | 2~4 | Normal | 330~650 | 1000~1500 | 15% | 700~1200 | 0.699999988~3.20000005 | 2.55 | 10% | 5% | 0~2 | 8% | |
Mercenary_Sniper | Pirate | 110 | 0 | 65 | 13~20 | 2~4 | Normal | 600~600 | 1000~1500 | 15% | 700~1200 | 0.699999988~3.20000005 | 2.55 | 10% | 15% | 0~2 | 8% | |
Mercenary_Sniper_Acidifier | Pirate | 110 | 0 | 65 | 14~23 | 2~4 | Normal | 600~600 | 1000~1500 | 15% | 700~1200 | 0.699999988~3.20000005 | 2.55 | 10% | 15% | 0~2 | 8% | |
Mercenary_Sniper_Yttakin | Pirate | 110 | 0 | 65 | 13~20 | 2~4 | Normal | 600~600 | 1000~1500 | 15% | 700~1200 | 0.699999988~3.20000005 | 2.55 | 10% | 15% | 0~2 | 8% | |
PirateBoss | Pirate | 130 | 0 | 45 | 17~27 | 3~5 | Normal | 500~1400 | 2500~3500 | 35% | 1000~1200 | 1~1 | 2.55 | 10% | 80% | 1~2 | 25% | |
Mercenary_Elite | Pirate | 130 | 0 | 45 | 15~23 | 3~5 | Normal | 500~1400 | 2500~3500 | 35% | 1000~1200 | 1~1 | 2.55 | 10% | 80% | 1~2 | 25% | |
Mercenary_Elite_Acidifier | Pirate | 130 | 0 | 45 | 12~20 | 3~5 | Normal | 500~1400 | 2500~3500 | 35% | 1000~1200 | 1~1 | 2.55 | 10% | 80% | 1~2 | 25% | |
Mercenary_Elite_Yttakin | Pirate | 130 | 0 | 45 | 15~23 | 3~5 | Normal | 500~1400 | 2500~3500 | 35% | 1000~1200 | 1~1 | 2.55 | 10% | 80% | 1~2 | 25% | |
Mercenary_Slasher | Pirate | 140 | 0 | 65 | 10~16 | 2~4 | Normal | 200~500 | 300~1400 | 15% | 700~1200 | 0.699999988~3.20000005 | 2.55 | 10% | 15% | 0~2 | 8% | |
Mercenary_Slasher_Acidifier | Pirate | 140 | 0 | 65 | 9~15 | 2~4 | Normal | 200~500 | 300~1400 | 15% | 700~1200 | 0.699999988~3.20000005 | 2.55 | 10% | 15% | 0~2 | 8% | |
Mercenary_Heavy | Pirate | 140 | 0 | 65 | 14~23 | 2~4 | Normal | 1200~1200 | 200~350 | 15% | 700~1200 | 0.699999988~3.20000005 | 2.55 | 10% | 15% | 0~2 | 8% | |
Mercenary_Slasher_Yttakin | Pirate | 140 | 0 | 65 | 19~29 | 2~4 | Normal | 200~500 | 300~1400 | 15% | 700~1200 | 0.699999988~3.20000005 | 2.55 | 10% | 15% | 0~2 | 8% | |
Researcher | ResearchExpedition | 30 | 0 | 13~21 | 0~0 | Normal | ✓ | 0~0 | 750~1200 | 3% | 50~800 | 1~1 | 0 | 6% | 100% | |||
Town_Councilman_Pig | OutlanderRoughPig | 40 | 30 | 7~11 | 3~5 | Good | 200~200 | 700~1200 | 15% | 600~1500 | 1~1 | 2.55 | 5% | 5% | ||||
Villager_Pig | OutlanderRoughPig | 45 | 0 | 10~17 | 0~1 | Poor | 65~250 | 200~400 | 6% | 50~600 | 0.200000003~2 | 2.55 | 5% | 5% | ||||
Villager_Child_Pig | OutlanderRoughPig | 45 | 0 | 10~17 | 0~1 | Poor | 0~0 | 200~400 | 6% | 50~600 | 0.200000003~2 | 2.55 | 5% | 5% | ||||
Town_Trader_Pig | OutlanderRoughPig | 45 | 0 | 12~20 | 2~4 | Normal | 200~200 | 400~600 | 15% | 600~1500 | 1~1 | 2.55 | 5% | 5% | ||||
Town_Guard_Pig | OutlanderRoughPig | 60 | 0 | 15~24 | 1~3 | Normal | 250~400 | 400~600 | 4% | 200~700 | 0.600000024~2 | 2.55 | 5% | 5% | ||||
Mercenary_Gunner_Pig | OutlanderRoughPig | 85 | 0 | 65 | 6~10 | 2~4 | Normal | 330~650 | 1000~1500 | 15% | 700~1200 | 0.699999988~3.20000005 | 2.55 | 10% | 5% | 0~2 | 8% | |
Mercenary_Elite_Pig | OutlanderRoughPig | 130 | 0 | 45 | 15~23 | 3~5 | Normal | 500~1400 | 2500~3500 | 35% | 1000~1200 | 1~1 | 2.55 | 10% | 80% | 1~2 | 25% | |
SanguophageThrall | Sanguophages | 100 | 0 | 55 | 0~1 | 2~4 | Normal | 600~1000 | 1250~2500 | 15% | 0~1800 | 1~1 | 1 | 5% | 10% | 1~2 | 10% | |
Tribal_Child_Fire | TribeSavageImpid | 30 | 0 | 60 | 17~27 | 1~3 | Poor | 0~0 | 180~350 | 3% | 50~50 | 0.5~1.79999995 | 2.55 | 5% | ||||
Tribal_Penitent_Fire | TribeSavageImpid | 70 | 0 | 60 | 10~17 | 0~1 | Poor | 90~150 | 50~100 | 15% | 50~50 | 0.200000003~1.10000002 | 0 | 10% | ||||
Tribal_Archer_Fire | TribeSavageImpid | 75 | 0 | 60 | 17~27 | 1~3 | Poor | 80~80 | 180~350 | 3% | 50~50 | 0.5~1.79999995 | 2.55 | 5% | ||||
Tribal_Warrior_Fire | TribeSavageImpid | 75 | 0 | 60 | 5~9 | 1~3 | Poor | 150~150 | 200~300 | 0~0 | 0.5~1.79999995 | 2.55 | 5% | |||||
Tribal_Hunter_Fire | TribeSavageImpid | 80 | 0 | 60 | 10~16 | 2~4 | Normal | 100~100 | 200~300 | 0~0 | 0.5~1.79999995 | 2.55 | 5% | |||||
Empire_Common_Lodger | Empire | 30 | 0 | 65 | 10~17 | 1~3 | Normal | ✓ | 0~0 | 200~1000 | 8% | 50~800 | 1~1 | 0 | 0% | 8% | ||
Empire_Common_Laborer | Empire | 30 | 0 | 50 | 6~10 | 1~3 | Normal | ✓ | 0~0 | 200~1000 | 8% | 50~800 | 1~1 | 0 | 0% | 8% | ||
Empire_Common_Trader | Empire | 40 | 0 | 65 | 16~25 | 3~5 | Normal | 1100~3500 | 1250~2500 | 15% | 1000~1800 | 1~1 | 2.55 | 10% | 15% | 8% | ||
Empire_Royal_NobleWimp | Empire | 40 | 0 | 80 | 26~40 | 5~7 | Excellent | 2600~3100 | 1000~1500 | 15% | 0~0 | 1~1 | 0 | 5% | 8% | |||
Empire_Royal_Bestower | Empire | 50 | 50 | 80 | 30~46 | 6~8 | Excellent | 99999~99999 | 1000~1500 | 15% | 1000~4000 | 1~1 | 0 | 5% | 8% | |||
Empire_Fighter_Trooper | Empire | 65 | 0 | 55 | 15~24 | 2~4 | Normal | 1100~2500 | 5000~8000 | 30% | 1000~1500 | 1~1 | 2.55 | 10% | 15% | 0~2 | 8% | |
Empire_Fighter_Grenadier | Empire | 100 | 0 | 55 | 13~21 | 2~4 | Normal | 1100~2500 | 6000~9000 | 30% | 1000~1500 | 1~1 | 2.55 | 10% | 15% | 0~2 | 8% | |
Empire_Fighter_Janissary | Empire | 100 | 0 | 55 | 13~21 | 3~5 | Normal | 1550~2700 | 6000~9000 | 30% | 1000~1500 | 1~1 | 2.55 | 10% | 15% | 0~2 | 8% | |
Empire_Fighter_Champion | Empire | 100 | 0 | 40 | 12~20 | 3~5 | Normal | 1100~2500 | 1250~2500 | 30% | 1000~1500 | 1~1 | 2.55 | 10% | 15% | 0~2 | 8% | |
Empire_Royal_Yeoman | Empire | 120 | 0 | 80 | 38~58 | 8~11 | Excellent | 2600~3100 | 1000~1500 | 15% | 0~500 | 1~1 | 0 | 5% | 8% | |||
Empire_Royal_Acolyte | Empire | 125 | 0 | 80 | 37~56 | 8~11 | Excellent | 2600~3100 | 1000~1500 | 15% | 300~800 | 1~1 | 0 | 5% | 8% | |||
Empire_Royal_Knight | Empire | 130 | 0 | 80 | 38~58 | 10~13 | Excellent | 2600~3100 | 1000~1500 | 15% | 500~1000 | 1~1 | 0 | 5% | 8% | |||
Empire_Royal_Praetor | Empire | 135 | 0 | 80 | 38~58 | 11~14 | Excellent | 2600~3100 | 1000~1500 | 15% | 1000~1500 | 1~1 | 0 | 5% | 8% | |||
Empire_Royal_Baron | Empire | 135 | 0 | 80 | 25~39 | 12~15 | Excellent | 2600~3100 | 1500~1500 | 15% | 1000~1500 | 1~1 | 0 | 5% | 8% | |||
Empire_Royal_Count | Empire | 135 | 0 | 80 | 38~58 | 13~16 | Excellent | 2600~3100 | 9999999~9999999 | 15% | 1000~2000 | 1~1 | 0 | 5% | 8% | |||
Empire_Royal_Duke | Empire | 135 | 0 | 80 | 38~58 | 14~17 | Excellent | 2600~3100 | 9999999~9999999 | 25% | 1000~2500 | 1~1 | 0 | 5% | 8% | |||
Empire_Royal_Consul | Empire | 135 | 0 | 80 | 19~30 | 15~18 | Excellent | 2600~3100 | 9999999~9999999 | 25% | 2000~2500 | 1~1 | 0 | 5% | 8% | |||
Empire_Royal_Stellarch | Empire | 135 | 0 | 80 | 38~58 | 16~19 | Excellent | 2600~3100 | 9999999~9999999 | 100% | 3000~4000 | 1~1 | 0 | 5% | 8% | |||
Empire_Fighter_Cataphract | Empire | 150 | 0 | 40 | 17~26 | 4~6 | Normal | 1100~2500 | 7000~10000 | 30% | 1000~4000 | 1~1 | 2.55 | 10% | 15% | 0~2 | 8% | |
Empire_Fighter_StellicGuardRanged | Empire | 150 | 0 | 40 | 14~22 | 5~7 | Excellent | 3000~3500 | 7000~10000 | 30% | 1000~4000 | 1~1 | 2.55 | 3% | 15% | 0~2 | 8% | |
Empire_Fighter_StellicGuardMelee | Empire | 150 | 0 | 40 | 19~30 | 5~7 | Excellent | 3000~3500 | 7000~10000 | 30% | 1000~4000 | 1~1 | 2.55 | 3% | 15% | 0~2 | 8% | |
Grenadier_Tox | PirateWaster | 55 | 0 | 65 | 15~24 | 1~3 | Normal | 500~500 | 400~700 | 5% | 500~500 | 0.699999988~2.29999995 | 2.55 | 10% | 15% | 0~2 | 8% | |
Mercenary_GunnerTox | PirateWaster | 85 | 0 | 65 | 6~10 | 2~4 | Normal | 330~650 | 1000~1500 | 15% | 700~1200 | 0.699999988~3.20000005 | 2.55 | 10% | 5% | 0~2 | 8% | |
Mercenary_EliteTox | PirateWaster | 130 | 0 | 45 | 15~23 | 3~5 | Normal | 500~1400 | 2500~3500 | 35% | 1000~1200 | 1~1 | 2.55 | 10% | 80% | 1~2 | 25% | |
PirateBossTox | PirateWaster | 130 | 0 | 45 | 17~27 | 3~5 | Normal | 500~1400 | 2500~3500 | 35% | 1000~1200 | 1~1 | 2.55 | 10% | 80% | 1~2 | 25% | |
Mercenary_SlasherTox | PirateWaster | 140 | 0 | 65 | 10~16 | 2~4 | Normal | 200~500 | 300~1400 | 15% | 700~1200 | 0.699999988~3.20000005 | 2.55 | 10% | 15% | 0~2 | 8% | |
Mercenary_HeavyTox | PirateWaster | 140 | 0 | 65 | 14~23 | 2~4 | Normal | 1200~1200 | 200~350 | 15% | 700~1200 | 0.699999988~3.20000005 | 2.55 | 10% | 15% | 0~2 | 8% | |
Drifter_Yttakin | PirateYttakin | 35 | 0 | 7~12 | 0~1 | Poor | 60~200 | 0~0 | 15% | 50~50 | 0.200000003~0.600000024 | 0 | 12% | 5% | ||||
Scavenger_Yttakin | PirateYttakin | 50 | 0 | 17~26 | 1~3 | Poor | 200~300 | 0~0 | 4% | 50~50 | 0.400000006~1.10000002 | 2.55 | 12% | 5% | ||||
Thrasher_Yttakin | PirateYttakin | 50 | 0 | 14~23 | 1~3 | Poor | 100~160 | 0~0 | 4% | 50~50 | 0.400000006~1.10000002 | 2.55 | 12% | 5% | ||||
Pirate_Yttakin | PirateYttakin | 65 | 0 | 65 | 7~12 | 2~3 | Normal | 250~345 | 0~0 | 4% | 50~800 | 0.699999988~2.29999995 | 2.55 | 12% | 5% | |||
Mercenary_Gunner_Yttakin | PirateYttakin | 85 | 0 | 65 | 6~10 | 2~4 | Normal | 330~650 | 1000~1500 | 15% | 700~1200 | 0.699999988~3.20000005 | 2.55 | 10% | 5% | 0~2 | 8% | |
Mercenary_Heavy_Yttakin | PirateYttakin | 140 | 0 | 65 | 14~23 | 2~4 | Normal | 1200~1200 | 200~350 | 15% | 700~1200 | 0.699999988~3.20000005 | 2.55 | 10% | 15% | 0~2 | 8% |
Pawn Kinds Weapon Usage[edit]
defName | avg $ | min $ | max $ | points | knfe $66 | club $84 | brch axe $118 | ikwa $118 | spr $193 | mace $122 | axe $125 | glds $143 | lngswrd $265 | wrhmmr $365 | mnswrd $2000 | zshmmr $2000 | plsmswrd $2000 | eltx stff $2000 | prsna mnswrd $3000 | prsna zshmmr $3000 | prsna plsmswrd $3000 | mn-trrt gn $0 | atcnnn $0 | urnm slg cnnn $0 | mrtr $0 | fm sprr $0 | rcktswrm tbe $0 | mn-slggr $0 | at-mrtr $0 | chrge blstr trrt $0 | tctcl trrt gn $0 | shrt bw $45 | flmbw $45 | rcrve bw $66 | grtbw $104 | pila $109 | nrve spkr $62 | rvlvr $135 | atpstl $139 | bm grsr $144 | mchne pstl $220 | mltv ccktls $245 | blt-ctn rfle $255 | pmp shtgn $255 | frg grnds $265 | EMP grnds $315 | tx grnds $315 | incndry lnchr $340 | hvy SMG $355 | smke lnchr $380 | txbmb lnchr $380 | chn shtgn $405 | LMG $425 | asslt rfle $480 | hllct rfle $495 | spnr $500 | EMP lnchr $505 | snpr rfle $530 | incnrtr $530 | slgthrwr $1000 | mn-flmblstr $1000 | mngn $1160 | trple rckt lnchr $1000 | dmsdy rckt lnchr $1000 | mn-shtgn $1000 | chrge rfle $1010 | chrge lnce $1355 | hvy chrge blstr $1400 | infrno cnnn $1400 | ndle gn $1400 | thmp cnnn $1400 | infrno cnnn $1400 | hllsphre cnnn $1400 | txc ndle gn $1400 | ndle lnchr $1400 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fingerspike | 0 | 0 | 0 | 25 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
ShamblerSwarmer | 0 | 0 | 0 | 40 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
ShamblerSoldier | 0 | 0 | 0 | 45 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sightstealer | 0 | 0 | 0 | 70 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Toughspike | 0 | 0 | 0 | 70 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Gorehulk | 0 | 0 | 0 | 75 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
ShamblerGorehulk | 0 | 0 | 0 | 75 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Noctol | 0 | 0 | 0 | 80 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Trispike | 0 | 0 | 0 | 90 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Devourer | 0 | 0 | 0 | 250 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Metalhorror | 0 | 0 | 0 | 300 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Revenant | 0 | 0 | 0 | 300 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bulbfreak | 0 | 0 | 0 | 360 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Dreadmeld | 0 | 0 | 0 | 650 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Nociosphere | 0 | 0 | 0 | 800 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribesperson | 0 | 0 | 0 | 30 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Child_Fire | 0 | 0 | 0 | 30 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Child | 0 | 0 | 0 | 30 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Miner | 80 | 80 | 80 | 35 | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Farmer | 80 | 80 | 80 | 35 | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Beggar | 130 | 60 | 200 | 35 | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
PovertyPilgrim | 165 | 80 | 250 | 35 | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Penitent | 120 | 90 | 150 | 40 | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Logger | 80 | 80 | 80 | 40 | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Archer | 80 | 80 | 80 | 45 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Warrior | 150 | 150 | 150 | 50 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Breacher | 150 | 150 | 150 | 55 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Hunter | 100 | 100 | 100 | 60 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Trader | 100 | 100 | 100 | 60 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Berserker | 300 | 300 | 300 | 65 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Penitent_Fire | 120 | 90 | 150 | 70 | ✓ | ✓ | - | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_HeavyArcher | 250 | 250 | 250 | 75 | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Archer_Fire | 80 | 80 | 80 | 75 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Warrior_Fire | 150 | 150 | 150 | 75 | ✓ | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Hunter_Fire | 100 | 100 | 100 | 80 | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_ChiefMelee | 750 | 500 | 1000 | 85 | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_ChiefRanged | 750 | 500 | 1000 | 85 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Colonist | 0 | 0 | 0 | 30 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slave | 0 | 0 | 0 | 30 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slave_Empire | 0 | 0 | 0 | 30 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Researcher | 0 | 0 | 0 | 30 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Refugee | 130 | 60 | 200 | 35 | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Logger | 95 | 65 | 125 | 35 | ✓ | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Farmer | 95 | 65 | 125 | 35 | ✓ | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Town_Councilman | 200 | 200 | 200 | 40 | ✓ | ✓ | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Miner | 95 | 65 | 125 | 40 | ✓ | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Town_Councilman_Pig | 200 | 200 | 200 | 40 | ✓ | ✓ | ✓ | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Villager | 157.5 | 65 | 250 | 45 | ✓ | 62% | 60% | 16% | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Town_Trader | 200 | 200 | 200 | 45 | ✓ | ✓ | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Villager_Pig | 157.5 | 65 | 250 | 45 | ✓ | 62% | 60% | 16% | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Villager_Child_Pig | 0 | 0 | 0 | 45 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Town_Trader_Pig | 200 | 200 | 200 | 45 | ✓ | ✓ | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Villager_Child | 0 | 0 | 0 | 45 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Hunter | 195 | 140 | 250 | 52 | ✓ | ✓ | 27% | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||
StrangerInBlack | 500 | 500 | 500 | 55 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Town_Guard | 325 | 250 | 400 | 60 | ✓ | ✓ | ✓ | 97% | 97% | 40% | 30% | - | - | - | - | - | - | - | - | - | - | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Town_Guard_Pig | 325 | 250 | 400 | 60 | ✓ | ✓ | ✓ | ✓ | 97% | 97% | 40% | 30% | - | - | - | - | - | - | - | - | - | - | - | ||||||||||||||||||||||||||||||||||||||||||||||||||||
WellEquippedTraveler | 500 | 400 | 600 | 70 | ✓ | 98% | 88% | 60% | 53% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Gunner_Pig | 490 | 330 | 650 | 85 | ✓ | ✓ | 92% | 77% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mechanitor | 600 | 300 | 900 | 85 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ghoul | 0 | 0 | 0 | 90 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sanguophage_Player | 0 | 0 | 0 | 100 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Elite_Pig | 950 | 500 | 1400 | 130 | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drifter | 130 | 60 | 200 | 35 | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drifter_Yttakin | 130 | 60 | 200 | 35 | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Scavenger | 250 | 200 | 300 | 50 | ✓ | ✓ | 80% | 45% | 45% | - | - | - | - | - | - | - | - | - | - | - | - | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Thrasher | 130 | 100 | 160 | 50 | ✓ | ✓ | ✓ | 99% | 36% | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Scavenger_Yttakin | 250 | 200 | 300 | 50 | ✓ | ✓ | 80% | 45% | 45% | - | - | - | - | - | - | - | - | - | - | - | - | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Thrasher_Yttakin | 130 | 100 | 160 | 50 | ✓ | ✓ | ✓ | 99% | 36% | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grenadier_EMP | 500 | 500 | 500 | 55 | ✓ | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grenadier_Smoke | 400 | 400 | 400 | 55 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grenadier_Tox | 500 | 500 | 500 | 55 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Horaxian_Underthrall | 130 | 100 | 160 | 55 | ✓ | ✓ | ✓ | 99% | 36% | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Pirate | 297.5 | 250 | 345 | 65 | ✓ | ✓ | ✓ | 95% | 95% | 5% | - | - | - | - | - | - | - | - | - | - | - | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Pirate_Yttakin | 297.5 | 250 | 345 | 65 | ✓ | ✓ | ✓ | 95% | 95% | 5% | - | - | - | - | - | - | - | - | - | - | - | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Grenadier_Destructive | 500 | 500 | 500 | 70 | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Horaxian_Gunner | 550 | 400 | 700 | 80 | ✓ | ✓ | ✓ | ✓ | ✓ | 98% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Gunner | 490 | 330 | 650 | 85 | ✓ | ✓ | ✓ | ✓ | ✓ | 97% | 92% | 77% | 70% | 53% | 48% | 45% | 38% | - | - | - | - | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Gunner_Acidifier | 490 | 330 | 650 | 85 | ✓ | ✓ | ✓ | ✓ | ✓ | 97% | 92% | 77% | 70% | 53% | 48% | 45% | 38% | - | - | - | - | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||
AncientSoldier | 600 | 300 | 900 | 85 | ✓ | ✓ | ✓ | ✓ | ✓ | 93% | 91% | 83% | 79% | 70% | 68% | 66% | 62% | - | - | - | - | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_GunnerTox | 490 | 330 | 650 | 85 | ✓ | ✓ | ✓ | ✓ | ✓ | 97% | 92% | 77% | 70% | 53% | 48% | 45% | 38% | - | - | - | - | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Gunner_Yttakin | 490 | 330 | 650 | 85 | ✓ | ✓ | ✓ | ✓ | ✓ | 97% | 92% | 77% | 70% | 53% | 48% | 45% | 38% | - | - | - | - | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Horaxian_Highthrall | 400 | 300 | 500 | 90 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SanguophageThrall | 800 | 600 | 1000 | 100 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Sniper | 600 | 600 | 600 | 110 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Sniper_Acidifier | 600 | 600 | 600 | 110 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Sniper_Yttakin | 600 | 600 | 600 | 110 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
PirateBoss | 950 | 500 | 1400 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Elite | 950 | 500 | 1400 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Elite_Acidifier | 950 | 500 | 1400 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_EliteTox | 950 | 500 | 1400 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
PirateBossTox | 950 | 500 | 1400 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Elite_Yttakin | 950 | 500 | 1400 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Slasher | 350 | 200 | 500 | 140 | ✓ | ✓ | ✓ | ✓ | 88% | 92% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Slasher_Acidifier | 350 | 200 | 500 | 140 | ✓ | ✓ | ✓ | ✓ | 88% | 92% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Heavy | 1200 | 1200 | 1200 | 140 | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_SlasherTox | 350 | 200 | 500 | 140 | ✓ | ✓ | ✓ | ✓ | 88% | 92% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_HeavyTox | 1200 | 1200 | 1200 | 140 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Heavy_Yttakin | 1200 | 1200 | 1200 | 140 | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Slasher_Yttakin | 350 | 200 | 500 | 140 | ✓ | ✓ | ✓ | ✓ | 88% | 92% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Lifter | 9999 | 9999 | 9999 | 10 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Constructoid | 9999 | 9999 | 9999 | 10 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Fabricor | 9999 | 9999 | 9999 | 10 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Agrihand | 9999 | 9999 | 9999 | 10 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Cleansweeper | 9999 | 9999 | 9999 | 10 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_WarUrchin | 9999 | 9999 | 9999 | 10 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Paramedic | 9999 | 9999 | 9999 | 10 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Common_Lodger | 0 | 0 | 0 | 30 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Common_Laborer | 0 | 0 | 0 | 30 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Common_Trader | 2300 | 1100 | 3500 | 40 | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_NobleWimp | 2850 | 2600 | 3100 | 40 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Militor | 9999 | 9999 | 9999 | 45 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Bestower | 99999 | 99999 | 99999 | 50 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Fighter_Trooper | 1800 | 1100 | 2500 | 65 | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Scorcher | 9999 | 9999 | 9999 | 75 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Fighter_Grenadier | 1800 | 1100 | 2500 | 100 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Fighter_Janissary | 2125 | 1550 | 2700 | 100 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Fighter_Champion | 1800 | 1100 | 2500 | 100 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 36% | 36% | 36% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Termite_Breach | 9999 | 9999 | 9999 | 110 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Pikeman | 9999 | 9999 | 9999 | 110 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Yeoman | 2850 | 2600 | 3100 | 120 | ✓ | ✓ | ✓ | 20% | 20% | 20% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Acolyte | 2850 | 2600 | 3100 | 125 | ✓ | ✓ | ✓ | 20% | 20% | 20% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Knight | 2850 | 2600 | 3100 | 130 | ✓ | ✓ | ✓ | 20% | 20% | 20% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Praetor | 2850 | 2600 | 3100 | 135 | ✓ | ✓ | ✓ | 20% | 20% | 20% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Baron | 2850 | 2600 | 3100 | 135 | ✓ | ✓ | ✓ | 20% | 20% | 20% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Count | 2850 | 2600 | 3100 | 135 | ✓ | ✓ | ✓ | 20% | 20% | 20% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Duke | 2850 | 2600 | 3100 | 135 | ✓ | ✓ | ✓ | 20% | 20% | 20% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Consul | 2850 | 2600 | 3100 | 135 | ✓ | ✓ | ✓ | 20% | 20% | 20% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Stellarch | 2850 | 2600 | 3100 | 135 | ✓ | ✓ | ✓ | 20% | 20% | 20% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Scyther | 0 | 0 | 0 | 150 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Fighter_Cataphract | 1800 | 1100 | 2500 | 150 | 96% | ✓ | 82% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Fighter_StellicGuardRanged | 3250 | 3000 | 3500 | 150 | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Fighter_StellicGuardMelee | 3250 | 3000 | 3500 | 150 | 100% | 100% | 100% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Legionary | 9999 | 9999 | 9999 | 150 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Tesseron | 9999 | 9999 | 9999 | 150 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Lancer | 9999 | 9999 | 9999 | 180 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Tunneler | 9999 | 9999 | 9999 | 250 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Centurion | 9999 | 9999 | 9999 | 250 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_CentipedeBlaster | 9999 | 9999 | 9999 | 400 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_CentipedeGunner | 9999 | 9999 | 9999 | 400 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_CentipedeBurner | 9999 | 9999 | 9999 | 400 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Diabolus | 9999 | 9999 | 9999 | 500 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Apocriton | 9999 | 9999 | 9999 | 600 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mech_Warqueen | 9999 | 9999 | 9999 | 600 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SpaceRefugee | 0 | 0 | 0 | 30 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SpaceRefugee_Clothed | 0 | 0 | 0 | 30 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
WildMan | 0 | 0 | 0 | 30 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
LeatheryStranger | 0 | 0 | 0 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
DarkScholar | 0 | 0 | 0 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
DealMaker | 0 | 0 | 0 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
CreepDrifter | 130 | 60 | 200 | 55 | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Blindhealer | 0 | 0 | 0 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
TimelessOne | 0 | 0 | 0 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
CultEscapee | 0 | 0 | 0 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
LoneGenius | 0 | 0 | 0 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mechanitor_Basic | 600 | 300 | 900 | 85 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sanguophage | 700 | 600 | 800 | 100 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | - | - | - | - | - |
Pawn Kinds Apparel Usage[edit]
defName | avg $ | min $ | max $ | points | fce msk $23 | kd trblwr $65 | kd prka $103 | trblwr $126 | prka $189 | hvy shld unt $0 | kd shrt $45 | kd pnts $45 | slve cllr $56 | kd rmpr $67 | pnts $86 | T-shrt $86 | bttn-dwn shrt $100 | crst $133 | frml vst $133 | frml shrt $152 | lb ct $158 | jckt $165 | slve bdy strp $165 | robe $178 | dstr $196 | cape $220 | flk pnts $225 | prstge rbe $270 | flk jckt $290 | plte armr $475 | sash $54 | dsrptr flre pck $80 | tx pck $144 | frfm pp pck $152 | hvy bndlr $163 | smkpp pck $175 | flk vst $225 | trrt pck $235 | lw-shld pck $430 | ddlfe pck $445 | jmp pck $645 | shld blt $390 | cntrl pck $395 | trndo gnrtr $800 | orbtl bmbrdmnt trgtr $1200 | orbtl pwr bm trgtr $1200 | orbtl mch clstr trgtr $1200 | bndwdth pck $1365 | rcn armr $1540 | prstge rcn armr $1975 | mrne armr $2035 | lcst armr $2230 | grndr armr $2305 | prstge mrne armr $2530 | ctphrct armr $3120 | phnx armr $3480 | prstge ctphrct armr $3930 | mchlrd st $7015 | eltx shrt $400 | eltx vst $500 | eltx rbe $600 | shrd shck lnce $510 | shrd insnty lnce $530 | pschc shck lnce $550 | pschc insnty lnce $650 | bmttn lnce $850 | vsge msk $37 | veil $45 | hdwrp $45 | crmnl hd $55 | wr msk $61 | rtl msk $61 | brdwrp $66 | trbl hddrss $122 | brka $134 | slccp $37 | tqe $44 | flpht $44 | blndfld $44 | tlcp $45 | bwlr ht $46 | trtre crwn $54 | athrty cp $55 | cwby ht $56 | shdcne $56 | brt $84 | gs msk $106 | hood $122 | lds ht $122 | tp ht $122 | crnt $129 | stllc crwn $170 | crwn $193 | pschc fl hlmt $250 | kd hlmt $47 | smple hlmt $92 | flk hlmt $265 | arwre hdst $230 | gnlnk $345 | arry hdst $360 | rcn hlmt $525 | mrne hlmt $635 | prstge rcn hlmt $715 | ctphrct hlmt $745 | prstge mrne hlmt $850 | prstge ctphrct hlmt $1155 | mchcmmndr hlmt $1290 | intgrtr hdst $2435 | mchlrd hlmt $5335 | eltx hlmt $500 | eltx skllcp $500 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ShamblerSwarmer | 50 | 0 | 100 | 40 | 35% | - | - | - | 55% | 55% | 33% | 14% | 14% | 0% | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||||||
ShamblerSoldier | 1600 | 200 | 3000 | 45 | 99% | 99% | 98% | ✓ | ✓ | 98% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribesperson | 200 | 200 | 200 | 30 | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Child_Fire | 265 | 180 | 350 | 30 | ✓ | ✓ | ✓ | 95% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Child | 265 | 180 | 350 | 30 | ✓ | ✓ | ✓ | 95% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Miner | 265 | 180 | 350 | 35 | ✓ | ✓ | ✓ | 95% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Farmer | 265 | 180 | 350 | 35 | ✓ | ✓ | ✓ | 95% | Rq | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Beggar | 117.5 | 45 | 190 | 35 | 60% | 1% | ✓ | ✓ | 85% | 72% | 72% | 62% | ✓ | 99% | 92% | 58% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
PovertyPilgrim | 165 | 80 | 250 | 35 | 86% | 36% | ✓ | ✓ | ✓ | 97% | 97% | 88% | ✓ | ✓ | ✓ | 85% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Penitent | 75 | 50 | 100 | 40 | 70% | - | - | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Logger | 265 | 180 | 350 | 40 | ✓ | ✓ | ✓ | 95% | Rq | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Archer | 265 | 180 | 350 | 45 | ✓ | ✓ | ✓ | 95% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Warrior | 250 | 200 | 300 | 50 | ✓ | ✓ | ✓ | ✓ | Rq | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Breacher | 250 | 200 | 300 | 55 | ✓ | ✓ | ✓ | ✓ | Rq | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Hunter | 250 | 200 | 300 | 60 | ✓ | ✓ | ✓ | ✓ | Rq | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Trader | 250 | 200 | 300 | 60 | ✓ | ✓ | ✓ | ✓ | Rq | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Berserker | 375 | 200 | 550 | 65 | ✓ | ✓ | ✓ | ✓ | Rq | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Penitent_Fire | 75 | 50 | 100 | 70 | 70% | - | - | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_HeavyArcher | 375 | 200 | 550 | 75 | ✓ | ✓ | ✓ | ✓ | Rq | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Archer_Fire | 265 | 180 | 350 | 75 | ✓ | ✓ | ✓ | 95% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Warrior_Fire | 250 | 200 | 300 | 75 | ✓ | ✓ | ✓ | ✓ | Rq | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Hunter_Fire | 250 | 200 | 300 | 80 | ✓ | ✓ | ✓ | ✓ | Rq | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_ChiefMelee | 600 | 450 | 750 | 85 | ✓ | ✓ | ✓ | ✓ | Rq | Rq | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_ChiefRanged | 600 | 450 | 750 | 85 | ✓ | ✓ | ✓ | ✓ | Rq | Rq | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Colonist | 475 | 350 | 600 | 30 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slave | 175 | 0 | 350 | 30 | 71% | 46% | 87% | 87% | 81% | 75% | 75% | 72% | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slave_Empire | 175 | 0 | 350 | 30 | 71% | 46% | 87% | 87% | 81% | 75% | 75% | 72% | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Researcher | 975 | 750 | 1200 | 30 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Refugee | 185 | 90 | 280 | 35 | 93% | 48% | ✓ | ✓ | ✓ | ✓ | ✓ | 95% | ✓ | ✓ | ✓ | 92% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Logger | 300 | 200 | 400 | 35 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 55% | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Farmer | 300 | 200 | 400 | 35 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 55% | ✓ | ✓ | Rq | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Town_Councilman | 950 | 700 | 1200 | 40 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Miner | 300 | 200 | 400 | 40 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 55% | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Town_Councilman_Pig | 950 | 700 | 1200 | 40 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Villager | 300 | 200 | 400 | 45 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 55% | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Town_Trader | 500 | 400 | 600 | 45 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 85% | ✓ | Rq | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Villager_Pig | 300 | 200 | 400 | 45 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 55% | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Villager_Child_Pig | 300 | 200 | 400 | 45 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 55% | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Town_Trader_Pig | 500 | 400 | 600 | 45 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 85% | ✓ | Rq | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Villager_Child | 300 | 200 | 400 | 45 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 55% | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hunter | 300 | 200 | 400 | 52 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 55% | ✓ | Rq | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
StrangerInBlack | 0 | 0 | 0 | 55 | - | - | - | - | - | Rq | - | Rq | - | Rq | - | Rq | - | - | Rq | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Town_Guard | 500 | 400 | 600 | 60 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 85% | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Town_Guard_Pig | 500 | 400 | 600 | 60 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 85% | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
WellEquippedTraveler | 450 | 300 | 600 | 70 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Gunner_Pig | 1250 | 1000 | 1500 | 85 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mechanitor | 1250 | 0 | 2500 | 85 | Rq | Rq | 93% | Rq | 88% | Rq | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | Rq | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ghoul | 50 | 0 | 100 | 90 | 35% | - | - | - | 55% | 55% | 33% | 14% | 14% | 0% | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Sanguophage_Player | 475 | 350 | 600 | 100 | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | ✓ | Rq | Rq | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Elite_Pig | 3000 | 2500 | 3500 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drifter | 185 | 90 | 280 | 35 | 93% | 48% | ✓ | ✓ | ✓ | ✓ | ✓ | 95% | ✓ | ✓ | ✓ | 92% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drifter_Yttakin | 0 | 0 | 0 | 35 | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Scavenger | 400 | 300 | 500 | 50 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Thrasher | 550 | 300 | 800 | 50 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Scavenger_Yttakin | 0 | 0 | 0 | 50 | Rq | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Thrasher_Yttakin | 0 | 0 | 0 | 50 | Rq | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grenadier_EMP | 550 | 400 | 700 | 55 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 90% | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grenadier_Smoke | 550 | 400 | 700 | 55 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 90% | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grenadier_Tox | 550 | 400 | 700 | 55 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Horaxian_Underthrall | 700 | 400 | 1000 | 55 | SpRq | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Pirate | 700 | 400 | 1000 | 65 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Pirate_Yttakin | 0 | 0 | 0 | 65 | Rq | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grenadier_Destructive | 550 | 400 | 700 | 70 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 90% | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Horaxian_Gunner | 700 | 400 | 1000 | 80 | SpRq | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Gunner | 1250 | 1000 | 1500 | 85 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Gunner_Acidifier | 1250 | 1000 | 1500 | 85 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
AncientSoldier | 1900 | 0 | 3800 | 85 | 97% | 95% | 99% | 99% | 98% | 98% | 98% | 97% | 96% | 95% | 94% | 92% | 96% | 95% | 94% | 89% | 59% | 46% | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||
Mercenary_GunnerTox | 1250 | 1000 | 1500 | 85 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Gunner_Yttakin | 1250 | 1000 | 1500 | 85 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Horaxian_Highthrall | 0 | 0 | 0 | 90 | SpRq | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SanguophageThrall | 1875 | 1250 | 2500 | 100 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Sniper | 1250 | 1000 | 1500 | 110 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Sniper_Acidifier | 1250 | 1000 | 1500 | 110 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Sniper_Yttakin | 1250 | 1000 | 1500 | 110 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
PirateBoss | 3000 | 2500 | 3500 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Elite | 3000 | 2500 | 3500 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Elite_Acidifier | 3000 | 2500 | 3500 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_EliteTox | 3000 | 2500 | 3500 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
PirateBossTox | 3000 | 2500 | 3500 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Elite_Yttakin | 3000 | 2500 | 3500 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Slasher | 850 | 300 | 1400 | 140 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Slasher_Acidifier | 850 | 300 | 1400 | 140 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Heavy | 275 | 200 | 350 | 140 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 83% | 40% | ✓ | ✓ | 83% | - | ✓ | ✓ | ✓ | ✓ | 67% | ✓ | ✓ | 57% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_SlasherTox | 850 | 300 | 1400 | 140 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | ✓ | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_HeavyTox | 275 | 200 | 350 | 140 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 83% | 40% | 83% | ✓ | ✓ | ✓ | ✓ | 67% | ✓ | ✓ | 57% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Heavy_Yttakin | 275 | 200 | 350 | 140 | 83% | ✓ | ✓ | 83% | - | 67% | ✓ | ✓ | 57% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Slasher_Yttakin | 850 | 300 | 1400 | 140 | ✓ | ✓ | Rq | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Common_Lodger | 600 | 200 | 1000 | 30 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | distag | nohat | nohat | distag | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Common_Laborer | 600 | 200 | 1000 | 30 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | distag | nohat | nohat | distag | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Common_Trader | 1875 | 1250 | 2500 | 40 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | distag | distag | SpRq | ✓ | SpRq | SpRq | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_NobleWimp | 1250 | 1000 | 1500 | 40 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | SpRq | SpRq | SpRq | SpRq | SpRq | ✓ | distag | distag | ✓ | SpRq | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Bestower | 1250 | 1000 | 1500 | 50 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | SpRq | SpRq | ✓ | distag | distag | ✓ | SpRq | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Fighter_Trooper | 6500 | 5000 | 8000 | 65 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | Rq | Rq | ✓ | distag | distag | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Fighter_Grenadier | 7500 | 6000 | 9000 | 100 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | ✓ | distag | distag | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Fighter_Janissary | 7500 | 6000 | 9000 | 100 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | ✓ | distag | distag | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Fighter_Champion | 1875 | 1250 | 2500 | 100 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | ✓ | Rq | ✓ | distag | distag | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Yeoman | 1250 | 1000 | 1500 | 120 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | SpRq | ✓ | distag | distag | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Acolyte | 1250 | 1000 | 1500 | 125 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | SpRq | SpRq | ✓ | distag | distag | SpRq | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Knight | 1250 | 1000 | 1500 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | SpRq | SpRq | ✓ | distag | distag | SpRq | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Praetor | 1250 | 1000 | 1500 | 135 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | SpRq | SpRq | ✓ | distag | distag | SpRq | ✓ | SpRq | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Baron | 1500 | 1500 | 1500 | 135 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | SpRq | SpRq | SpRq | SpRq | SpRq | ✓ | distag | distag | ✓ | SpRq | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Count | 9999999 | 9999999 | 9999999 | 135 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | SpRq | SpRq | SpRq | SpRq | ✓ | distag | distag | ✓ | SpRq | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Duke | 9999999 | 9999999 | 9999999 | 135 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | SpRq | SpRq | SpRq | SpRq | SpRq | ✓ | distag | distag | ✓ | SpRq | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Consul | 9999999 | 9999999 | 9999999 | 135 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | SpRq | SpRq | SpRq | SpRq | SpRq | SpRq | ✓ | distag | distag | ✓ | SpRq | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Royal_Stellarch | 9999999 | 9999999 | 9999999 | 135 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | SpRq | SpRq | SpRq | SpRq | ✓ | distag | distag | ✓ | SpRq | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Fighter_Cataphract | 8500 | 7000 | 10000 | 150 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | ✓ | distag | distag | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Fighter_StellicGuardRanged | 8500 | 7000 | 10000 | 150 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | ✓ | distag | distag | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Fighter_StellicGuardMelee | 8500 | 7000 | 10000 | 150 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | Rq | ✓ | distag | distag | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SpaceRefugee | 500 | 0 | 1000 | 30 | 90% | 81% | 96% | 96% | 93% | 91% | 91% | 90% | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
SpaceRefugee_Clothed | 600 | 200 | 1000 | 30 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
WildMan | 0 | 0 | 0 | 30 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
LeatheryStranger | 0 | 0 | 0 | 55 | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
DarkScholar | 0 | 0 | 0 | 55 | - | Rq | - | - | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
DealMaker | 0 | 0 | 0 | 55 | Rq | Rq | Rq | - | - | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | Rq | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
CreepDrifter | 185 | 90 | 280 | 55 | 93% | 48% | ✓ | ✓ | ✓ | ✓ | ✓ | 95% | ✓ | ✓ | ✓ | 92% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Blindhealer | 0 | 0 | 0 | 55 | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
TimelessOne | 0 | 0 | 0 | 55 | Rq | Rq | - | - | - | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
CultEscapee | 0 | 0 | 0 | 55 | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
LoneGenius | 0 | 0 | 0 | 55 | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mechanitor_Basic | 500 | 0 | 1000 | 85 | 83% | 80% | 71% | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | nohat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sanguophage | 600 | 500 | 700 | 100 | ✓ | ✓ | ✓ | ✓ | ✓ | Rq | ✓ | ✓ | ✓ | distag | distag | ✓ | SpRq |
Pawn Kinds Tech Hediff Usage[edit]
defName | chance | $ min | $ max | points | pschc hrmnzr $800 | pschc snstzr $1000 | pschc rdr $1000 | bnc tnge $565 | asthtc nse $585 | bnc stmch $785 | bnc er $785 | bnc jw $785 | gstr-nlzr $830 | asthtc shpr $830 | dtxfr lng $925 | bnc ee $1030 | bnc arm $1030 | bnc lg $1030 | bnc spne $1030 | bnc hrt $1030 | nrclcltr $1030 | lrnng assstnt $1030 | immnnhncr $1030 | cgltr $1030 | hlng enhncr $1030 | tghskn glnd $1030 | lve enhncr $1030 | strlzng stmch $1030 | rprcssr stmch $1030 | nclr stmch $1030 | crcdn assstnt $1030 | crcdn hlf-cclr $1030 | dtxfr kdny $1080 | armrskn glnd $1475 | rvnnt vrtbre $1895 | stnskn glnd $1920 | ghl brbs $48 | ghl pltng $85 | adrnl hrt $95 | crrsve hrt $95 | mtlbld hrt $95 | mndscrw $210 | cchlr implnt $220 | jwre $220 | pnstppr $220 | prsthtc hrt $230 | prsthtc lg $260 | prsthtc arm $260 | hnd tln $355 | elbw blde $355 | kne spke $355 | vnm fngs $355 | vnm tln $355 | pwr clw $385 | drll arm $425 | fld hnd $425 | wood $1 |
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ShamblerSwarmer | 0% | 0 | 0 | 40 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
ShamblerSoldier | 0% | 1000 | 2000 | 45 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 92% | 53% | 11% | 8% | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||
Tribesperson | 2% | 50 | 50 | 30 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Child_Fire | 3% | 50 | 50 | 30 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Child | 3% | 50 | 50 | 30 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Miner | 3% | 50 | 50 | 35 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Farmer | 3% | 50 | 50 | 35 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Beggar | 15% | 50 | 50 | 35 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
PovertyPilgrim | 15% | 50 | 50 | 35 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Penitent | 15% | 50 | 50 | 40 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Logger | 3% | 50 | 50 | 40 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Archer | 3% | 50 | 50 | 45 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Warrior | 0% | 0 | 0 | 50 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Breacher | 0% | 0 | 0 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Hunter | 0% | 0 | 0 | 60 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Trader | 0% | 0 | 0 | 60 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Berserker | 0% | 0 | 0 | 65 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Penitent_Fire | 15% | 50 | 50 | 70 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_HeavyArcher | 0% | 0 | 0 | 75 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Archer_Fire | 3% | 50 | 50 | 75 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Warrior_Fire | 0% | 0 | 0 | 75 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_Hunter_Fire | 0% | 0 | 0 | 80 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_ChiefMelee | 0% | 0 | 0 | 85 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tribal_ChiefRanged | 0% | 0 | 0 | 85 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Colonist | 3% | 50 | 800 | 30 | 29% | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 79% | 77% | 76% | 72% | 72% | 59% | 59% | 59% | 59% | 59% | 50% | 50% | ✓ | |||||||||||||||||||||||
Slave | 3% | 50 | 800 | 30 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Slave_Empire | 3% | 50 | 800 | 30 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Researcher | 3% | 50 | 800 | 30 | 29% | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 79% | 77% | 76% | 72% | 72% | 59% | 59% | 59% | 59% | 59% | 50% | 50% | ✓ | |||||||||||||||||||||||
Refugee | 15% | 50 | 50 | 35 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Logger | 6% | 50 | 600 | 35 | 3% | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 71% | 69% | 67% | 62% | 62% | 45% | 45% | 45% | 45% | 45% | 32% | 32% | ✓ | |||||||||||||||||||||||
Farmer | 80% | 1000 | 1000 | 35 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Town_Councilman | 15% | 600 | 1500 | 40 | ✓ | ✓ | 79% | 79% | 79% | 74% | 74% | 64% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 47% | 3% | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||
Miner | 80% | 1000 | 1000 | 40 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Town_Councilman_Pig | 15% | 600 | 1500 | 40 | ✓ | ✓ | 79% | 79% | 79% | 74% | 74% | 64% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 47% | 3% | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||
Villager | 6% | 50 | 600 | 45 | 3% | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 71% | 69% | 67% | 62% | 62% | 45% | 45% | 45% | 45% | 45% | 32% | 32% | ✓ | |||||||||||||||||||||||
Town_Trader | 15% | 600 | 1500 | 45 | ✓ | ✓ | 79% | 79% | 79% | 74% | 74% | 64% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 47% | 3% | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||
Villager_Pig | 6% | 50 | 600 | 45 | 3% | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 71% | 69% | 67% | 62% | 62% | 45% | 45% | 45% | 45% | 45% | 32% | 32% | ✓ | |||||||||||||||||||||||
Villager_Child_Pig | 6% | 50 | 600 | 45 | 3% | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 71% | 69% | 67% | 62% | 62% | 45% | 45% | 45% | 45% | 45% | 32% | 32% | ✓ | |||||||||||||||||||||||
Town_Trader_Pig | 15% | 600 | 1500 | 45 | ✓ | ✓ | 79% | 79% | 79% | 74% | 74% | 64% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 47% | 3% | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||
Villager_Child | 6% | 50 | 600 | 45 | 3% | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 71% | 69% | 67% | 62% | 62% | 45% | 45% | 45% | 45% | 45% | 32% | 32% | ✓ | |||||||||||||||||||||||
Hunter | 6% | 50 | 600 | 52 | 3% | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 71% | 69% | 67% | 62% | 62% | 45% | 45% | 45% | 45% | 45% | 32% | 32% | ✓ | |||||||||||||||||||||||
StrangerInBlack | 0% | 0 | 0 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Town_Guard | 4% | 200 | 700 | 60 | 23% | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 98% | 96% | 94% | 88% | 88% | 69% | 69% | 69% | 69% | 69% | 55% | 55% | ✓ | |||||||||||||||||||||||
Town_Guard_Pig | 4% | 200 | 700 | 60 | 23% | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 98% | 96% | 94% | 88% | 88% | 69% | 69% | 69% | 69% | 69% | 55% | 55% | ✓ | |||||||||||||||||||||||
WellEquippedTraveler | 15% | 500 | 1000 | 70 | 87% | 83% | 43% | 43% | 43% | 34% | 34% | 15% | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ✓ | ✓ | ✓ | |||||||||||||||||||||
Mercenary_Gunner_Pig | 15% | 700 | 1200 | 85 | ✓ | ✓ | 83% | 83% | 83% | 74% | 74% | 55% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 24% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||
Mechanitor | 0% | 1000 | 2000 | 85 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 92% | 53% | 11% | 8% | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||
Ghoul | 20% | 9999 | 9999 | 90 | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||
Sanguophage_Player | 0% | 0 | 0 | 100 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Elite_Pig | 35% | 1000 | 1200 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 60% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||
Drifter | 15% | 50 | 50 | 35 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Drifter_Yttakin | 15% | 50 | 50 | 35 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Scavenger | 4% | 50 | 50 | 50 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Thrasher | 4% | 50 | 50 | 50 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Scavenger_Yttakin | 4% | 50 | 50 | 50 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Thrasher_Yttakin | 4% | 50 | 50 | 50 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Grenadier_EMP | 5% | 500 | 500 | 55 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||
Grenadier_Smoke | 5% | 500 | 500 | 55 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||
Grenadier_Tox | 5% | 500 | 500 | 55 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||
Horaxian_Underthrall | 0% | 0 | 0 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Pirate | 4% | 50 | 800 | 65 | 29% | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 79% | 77% | 76% | 72% | 72% | 59% | 59% | 59% | 59% | 59% | 50% | 50% | ✓ | |||||||||||||||||||||||
Pirate_Yttakin | 4% | 50 | 800 | 65 | 29% | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 79% | 77% | 76% | 72% | 72% | 59% | 59% | 59% | 59% | 59% | 50% | 50% | ✓ | |||||||||||||||||||||||
Grenadier_Destructive | 5% | 500 | 500 | 70 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||||||||||||
Horaxian_Gunner | 0% | 0 | 0 | 80 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary_Gunner | 15% | 700 | 1200 | 85 | ✓ | ✓ | 83% | 83% | 83% | 74% | 74% | 55% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 24% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||
Mercenary_Gunner_Acidifier | 15% | 700 | 1200 | 85 | ✓ | ✓ | 83% | 83% | 83% | 74% | 74% | 55% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 24% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||
AncientSoldier | 40% | 2000 | 3000 | 85 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||
Mercenary_GunnerTox | 15% | 700 | 1200 | 85 | ✓ | ✓ | 83% | 83% | 83% | 74% | 74% | 55% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 24% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||
Mercenary_Gunner_Yttakin | 15% | 700 | 1200 | 85 | ✓ | ✓ | 83% | 83% | 83% | 74% | 74% | 55% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 24% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||
Horaxian_Highthrall | 0% | 0 | 0 | 90 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
SanguophageThrall | 15% | 0 | 1800 | 100 | 69% | 68% | 56% | 56% | 56% | 54% | 54% | 49% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 40% | 18% | - | - | 88% | 88% | 79% | |||||||||||||||||||||
Mercenary_Sniper | 15% | 700 | 1200 | 110 | ✓ | ✓ | 83% | 83% | 83% | 74% | 74% | 55% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 24% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||
Mercenary_Sniper_Acidifier | 15% | 700 | 1200 | 110 | ✓ | ✓ | 83% | 83% | 83% | 74% | 74% | 55% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 24% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||
Mercenary_Sniper_Yttakin | 15% | 700 | 1200 | 110 | ✓ | ✓ | 83% | 83% | 83% | 74% | 74% | 55% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 24% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||
PirateBoss | 35% | 1000 | 1200 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 60% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||
Mercenary_Elite | 35% | 1000 | 1200 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 60% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||
Mercenary_Elite_Acidifier | 35% | 1000 | 1200 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 60% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||
Mercenary_EliteTox | 35% | 1000 | 1200 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 60% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||
PirateBossTox | 35% | 1000 | 1200 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 60% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||
Mercenary_Elite_Yttakin | 35% | 1000 | 1200 | 130 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 85% | 60% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||
Mercenary_Slasher | 15% | 700 | 1200 | 140 | ✓ | ✓ | 83% | 83% | 83% | 74% | 74% | 55% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 24% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||
Mercenary_Slasher_Acidifier | 15% | 700 | 1200 | 140 | ✓ | ✓ | 83% | 83% | 83% | 74% | 74% | 55% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 24% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||
Mercenary_Heavy | 15% | 700 | 1200 | 140 | ✓ | ✓ | 83% | 83% | 83% | 74% | 74% | 55% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 24% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||
Mercenary_SlasherTox | 15% | 700 | 1200 | 140 | ✓ | ✓ | 83% | 83% | 83% | 74% | 74% | 55% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 24% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||
Mercenary_HeavyTox | 15% | 700 | 1200 | 140 | ✓ | ✓ | 83% | 83% | 83% | 74% | 74% | 55% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 24% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||
Mercenary_Heavy_Yttakin | 15% | 700 | 1200 | 140 | ✓ | ✓ | 83% | 83% | 83% | 74% | 74% | 55% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 24% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||
Mercenary_Slasher_Yttakin | 15% | 700 | 1200 | 140 | ✓ | ✓ | 83% | 83% | 83% | 74% | 74% | 55% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 34% | 24% | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||
Empire_Common_Lodger | 8% | 50 | 800 | 30 | 77% | 76% | 72% | 72% | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Common_Laborer | 8% | 50 | 800 | 30 | 77% | 76% | 72% | 72% | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||
Empire_Common_Trader | 15% | 1000 | 1800 | 40 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 96% | 96% | 96% | 96% | 96% | 96% | 96% | 96% | 96% | 96% | 96% | 96% | 96% | 96% | 96% | 96% | 96% | 90% | 41% | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||
Empire_Royal_NobleWimp | 15% | 0 | 0 | 40 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ||||||||||
Empire_Royal_Bestower | 15% | 1000 | 4000 | 50 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 97% | 84% | 70% | 69% | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||
Empire_Fighter_Trooper | 30% | 1000 | 1500 | 65 | ✓ | ✓ | ✓ | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 5% | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||
Empire_Fighter_Grenadier | 30% | 1000 | 1500 | 100 | ✓ | ✓ | ✓ | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 5% | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||
Empire_Fighter_Janissary | 30% | 1000 | 1500 | 100 | ✓ | ✓ | ✓ | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 5% | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||||||||||||||||
Empire_Fighter_Champion | 30% | 1000 | 1500 | 100 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 84% | 5% | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||
Empire_Royal_Yeoman | 15% | 0 | 500 | 120 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 58% | 56% | 56% | 29% | 29% | 29% | 29% | 29% | 23% | 15% | 15% | ||||||||||
Empire_Royal_Acolyte | 15% | 300 | 800 | 125 | 0% | - | - | 47% | 43% | 3% | 3% | 3% | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ✓ | ✓ | ✓ | 89% | 89% | 89% | 89% | 89% | 83% | 75% | 75% | ||||||||||
Empire_Royal_Knight | 15% | 500 | 1000 | 130 | 40% | 0% | 0% | 87% | 83% | 43% | 43% | 43% | 34% | 34% | 15% | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||
Empire_Royal_Praetor | 15% | 1000 | 1500 | 135 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 84% | 5% | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||
Empire_Royal_Baron | 15% | 1000 | 1500 | 135 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 94% | 84% | 5% | - | - | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||
Empire_Royal_Count | 15% | 1000 | 2000 | 135 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 97% | 92% | 53% | 11% | 8% | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||
Empire_Royal_Duke | 25% | 1000 | 2500 | 135 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 98% | 98% | 98% | 98% | 98% | 98% | 98% | 98% | 98% | 98% | 98% | 98% | 98% | 98% | 98% | 98% | 98% | 95% | 68% | 40% | 39% | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||
Empire_Royal_Consul | 25% | 2000 | 2500 | 135 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||
Empire_Royal_Stellarch | 100% | 3000 | 4000 | 135 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||
Empire_Fighter_Cataphract | 30% | 1000 | 4000 | 150 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 97% | 84% | 70% | 69% | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||||
Empire_Fighter_StellicGuardRanged | 30% | 1000 | 4000 | 150 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 97% | 84% | 70% | 69% | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||
Empire_Fighter_StellicGuardMelee | 30% | 1000 | 4000 | 150 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 99% | 97% | 84% | 70% | 69% | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||
SpaceRefugee | 8% | 50 | 800 | 30 | 77% | 76% | 72% | 72% | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||
SpaceRefugee_Clothed | 8% | 50 | 800 | 30 | 77% | 76% | 72% | 72% | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||
WildMan | 3% | 50 | 50 | 30 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
LeatheryStranger | 0% | 0 | 0 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
DarkScholar | 0% | 0 | 0 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
DealMaker | 0% | 0 | 0 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
CreepDrifter | 15% | 50 | 50 | 55 | ✓ | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Blindhealer | 0% | 0 | 0 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
TimelessOne | 0% | 0 | 0 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
CultEscapee | 0% | 0 | 0 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
LoneGenius | 0% | 0 | 0 | 55 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Mechanitor_Basic | 0% | 1000 | 2000 | 85 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Sanguophage | 15% | 0 | 1800 | 100 | 69% | 68% | 56% | 56% | 56% | 54% | 54% | 49% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 43% | 40% | 18% | - | - | 88% | 88% | 79% |
Pawn Kind Gear Sampled[edit]
Pawn Work Disables Sampled[edit]
Live Pawns Inspiration Chance[edit]
Races Food Consumption[edit]
defName | Lifestage 0 | maxFood | hungerRate | Lifestage 1 | maxFood | hungerRate | Lifestage 2 | maxFood | hungerRate | Lifestage 3 | maxFood | hungerRate |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Alphabeaver | AnimalBaby | 0.27 | 1.20 | AnimalJuvenile | 0.34 | 2.25 | AnimalAdult | 0.45 | 3.00 | |||
Corpse_Alphabeaver | AnimalBaby | 0.27 | 1.20 | AnimalJuvenile | 0.34 | 2.25 | AnimalAdult | 0.45 | 3.00 | |||
Thrumbo | AnimalBaby | 2.40 | 0.70 | AnimalJuvenile | 3.00 | 1.31 | AnimalAdult | 4.00 | 1.75 | |||
Corpse_Thrumbo | AnimalBaby | 2.40 | 0.70 | AnimalJuvenile | 3.00 | 1.31 | AnimalAdult | 4.00 | 1.75 | |||
Elephant | AnimalBaby | 2.40 | 0.64 | AnimalJuvenile | 3.00 | 1.20 | AnimalAdult | 4.00 | 1.61 | |||
Corpse_Elephant | AnimalBaby | 2.40 | 0.64 | AnimalJuvenile | 3.00 | 1.20 | AnimalAdult | 4.00 | 1.61 | |||
Rhinoceros | AnimalBaby | 1.80 | 0.43 | AnimalJuvenile | 2.25 | 0.80 | AnimalAdult | 3.00 | 1.07 | |||
Corpse_Rhinoceros | AnimalBaby | 1.80 | 0.43 | AnimalJuvenile | 2.25 | 0.80 | AnimalAdult | 3.00 | 1.07 | |||
Megasloth | AnimalBaby | 2.40 | 0.40 | AnimalJuvenile | 3.00 | 0.75 | AnimalAdult | 4.00 | 1.00 | |||
Human | HumanlikeBaby | 0.13 | 0.13 | HumanlikeChild | 0.80 | 0.80 | HumanlikePreTeenager | 0.90 | 0.90 | HumanlikeTeenager | 1.00 | 1.00 |
CreepJoiner | HumanlikeBaby | 0.13 | 0.13 | HumanlikeChild | 0.80 | 0.80 | HumanlikePreTeenager | 0.90 | 0.90 | HumanlikeTeenager | 1.00 | 1.00 |
Corpse_Megasloth | AnimalBaby | 2.40 | 0.40 | AnimalJuvenile | 3.00 | 0.75 | AnimalAdult | 4.00 | 1.00 | |||
Corpse_Human | HumanlikeBaby | 0.13 | 0.13 | HumanlikeChild | 0.80 | 0.80 | HumanlikePreTeenager | 0.90 | 0.90 | HumanlikeTeenager | 1.00 | 1.00 |
UnnaturalCorpse_Human | HumanlikeBaby | 0.13 | 0.13 | HumanlikeChild | 0.80 | 0.80 | HumanlikePreTeenager | 0.90 | 0.90 | HumanlikeTeenager | 1.00 | 1.00 |
Cow | AnimalBaby | 1.44 | 0.21 | AnimalJuvenile | 1.80 | 0.40 | AnimalAdult | 2.40 | 0.54 | |||
Boomalope | AnimalBaby | 1.20 | 0.21 | AnimalJuvenile | 1.50 | 0.40 | AnimalAdult | 2.00 | 0.54 | |||
Muffalo | AnimalBaby | 1.44 | 0.21 | AnimalJuvenile | 1.80 | 0.40 | AnimalAdult | 2.40 | 0.54 | |||
Bison | AnimalBaby | 1.44 | 0.21 | AnimalJuvenile | 1.80 | 0.40 | AnimalAdult | 2.40 | 0.54 | |||
Dromedary | AnimalBaby | 1.26 | 0.21 | AnimalJuvenile | 1.58 | 0.40 | AnimalAdult | 2.10 | 0.54 | |||
Elk | AnimalBaby | 1.26 | 0.21 | AnimalJuvenile | 1.58 | 0.40 | AnimalAdult | 2.10 | 0.54 | |||
Yak | AnimalBaby | 1.26 | 0.21 | AnimalJuvenile | 1.58 | 0.40 | AnimalAdult | 2.10 | 0.54 | |||
Toxalope | AnimalBaby | 0.84 | 0.21 | AnimalJuvenile | 1.05 | 0.40 | AnimalAdult | 1.40 | 0.54 | |||
Corpse_Cow | AnimalBaby | 1.44 | 0.21 | AnimalJuvenile | 1.80 | 0.40 | AnimalAdult | 2.40 | 0.54 | |||
Corpse_Boomalope | AnimalBaby | 1.20 | 0.21 | AnimalJuvenile | 1.50 | 0.40 | AnimalAdult | 2.00 | 0.54 | |||
Corpse_Muffalo | AnimalBaby | 1.44 | 0.21 | AnimalJuvenile | 1.80 | 0.40 | AnimalAdult | 2.40 | 0.54 | |||
Corpse_Bison | AnimalBaby | 1.44 | 0.21 | AnimalJuvenile | 1.80 | 0.40 | AnimalAdult | 2.40 | 0.54 | |||
Corpse_Dromedary | AnimalBaby | 1.26 | 0.21 | AnimalJuvenile | 1.58 | 0.40 | AnimalAdult | 2.10 | 0.54 | |||
Corpse_Elk | AnimalBaby | 1.26 | 0.21 | AnimalJuvenile | 1.58 | 0.40 | AnimalAdult | 2.10 | 0.54 | |||
Corpse_Yak | AnimalBaby | 1.26 | 0.21 | AnimalJuvenile | 1.58 | 0.40 | AnimalAdult | 2.10 | 0.54 | |||
Corpse_Toxalope | AnimalBaby | 0.84 | 0.21 | AnimalJuvenile | 1.05 | 0.40 | AnimalAdult | 1.40 | 0.54 | |||
Husky | AnimalBaby | 0.52 | 0.20 | AnimalJuvenile | 0.65 | 0.38 | AnimalAdult | 0.86 | 0.50 | |||
Pig | AnimalBaby | 1.02 | 0.20 | AnimalJuvenile | 1.28 | 0.38 | AnimalAdult | 1.70 | 0.50 | |||
Corpse_Husky | AnimalBaby | 0.52 | 0.20 | AnimalJuvenile | 0.65 | 0.38 | AnimalAdult | 0.86 | 0.50 | |||
Corpse_Pig | AnimalBaby | 1.02 | 0.20 | AnimalJuvenile | 1.28 | 0.38 | AnimalAdult | 1.70 | 0.50 | |||
Horse | AnimalBaby | 1.44 | 0.17 | AnimalJuvenile | 1.80 | 0.32 | AnimalAdult | 2.40 | 0.43 | |||
Corpse_Horse | AnimalBaby | 1.44 | 0.17 | AnimalJuvenile | 1.80 | 0.32 | AnimalAdult | 2.40 | 0.43 | |||
Ostrich | AnimalBabyTiny | 0.60 | 0.17 | AnimalJuvenile | 0.75 | 0.32 | AnimalAdult | 1.00 | 0.42 | |||
Corpse_Ostrich | AnimalBabyTiny | 0.60 | 0.17 | AnimalJuvenile | 0.75 | 0.32 | AnimalAdult | 1.00 | 0.42 | |||
LabradorRetriever | AnimalBaby | 0.45 | 0.16 | AnimalJuvenile | 0.56 | 0.30 | AnimalAdult | 0.75 | 0.40 | |||
Corpse_LabradorRetriever | AnimalBaby | 0.45 | 0.16 | AnimalJuvenile | 0.56 | 0.30 | AnimalAdult | 0.75 | 0.40 | |||
Bear_Grizzly | AnimalBaby | 1.29 | 0.14 | AnimalJuvenile | 1.61 | 0.26 | AnimalAdult | 2.15 | 0.35 | |||
Bear_Polar | AnimalBaby | 1.29 | 0.14 | AnimalJuvenile | 1.61 | 0.26 | AnimalAdult | 2.15 | 0.35 | |||
Megaspider | EusocialInsectLarva | 0.48 | 0.14 | EusocialInsectJuvenile | 0.90 | 0.26 | EusocialInsectAdult | 1.20 | 0.35 | |||
Corpse_Bear_Grizzly | AnimalBaby | 1.29 | 0.14 | AnimalJuvenile | 1.61 | 0.26 | AnimalAdult | 2.15 | 0.35 | |||
Corpse_Bear_Polar | AnimalBaby | 1.29 | 0.14 | AnimalJuvenile | 1.61 | 0.26 | AnimalAdult | 2.15 | 0.35 | |||
Corpse_Megaspider | EusocialInsectLarva | 0.48 | 0.14 | EusocialInsectJuvenile | 0.90 | 0.26 | EusocialInsectAdult | 1.20 | 0.35 | |||
Donkey | AnimalBaby | 0.84 | 0.13 | AnimalJuvenile | 1.05 | 0.24 | AnimalAdult | 1.40 | 0.33 | |||
Corpse_Donkey | AnimalBaby | 0.84 | 0.13 | AnimalJuvenile | 1.05 | 0.24 | AnimalAdult | 1.40 | 0.33 | |||
WildBoar | AnimalBaby | 0.51 | 0.12 | AnimalJuvenile | 0.64 | 0.23 | AnimalAdult | 0.85 | 0.30 | |||
Corpse_WildBoar | AnimalBaby | 0.51 | 0.12 | AnimalJuvenile | 0.64 | 0.23 | AnimalAdult | 0.85 | 0.30 | |||
Emu | AnimalBabyTiny | 0.36 | 0.11 | AnimalJuvenile | 0.45 | 0.21 | AnimalAdult | 0.60 | 0.28 | |||
Cassowary | AnimalBabyTiny | 0.36 | 0.11 | AnimalJuvenile | 0.45 | 0.21 | AnimalAdult | 0.60 | 0.28 | |||
Turkey | AnimalBabyTiny | 0.36 | 0.11 | AnimalJuvenile | 0.45 | 0.21 | AnimalAdult | 0.60 | 0.28 | |||
Goose | AnimalBabyTiny | 0.36 | 0.11 | AnimalJuvenile | 0.45 | 0.21 | AnimalAdult | 0.60 | 0.28 | |||
Corpse_Emu | AnimalBabyTiny | 0.36 | 0.11 | AnimalJuvenile | 0.45 | 0.21 | AnimalAdult | 0.60 | 0.28 | |||
Corpse_Cassowary | AnimalBabyTiny | 0.36 | 0.11 | AnimalJuvenile | 0.45 | 0.21 | AnimalAdult | 0.60 | 0.28 | |||
Corpse_Turkey | AnimalBabyTiny | 0.36 | 0.11 | AnimalJuvenile | 0.45 | 0.21 | AnimalAdult | 0.60 | 0.28 | |||
Corpse_Goose | AnimalBabyTiny | 0.36 | 0.11 | AnimalJuvenile | 0.45 | 0.21 | AnimalAdult | 0.60 | 0.28 | |||
Caribou | AnimalBaby | 0.60 | 0.11 | AnimalJuvenile | 0.75 | 0.21 | AnimalAdult | 1.00 | 0.28 | |||
Alpaca | AnimalBaby | 0.60 | 0.11 | AnimalJuvenile | 0.75 | 0.21 | AnimalAdult | 1.00 | 0.28 | |||
Corpse_Caribou | AnimalBaby | 0.60 | 0.11 | AnimalJuvenile | 0.75 | 0.21 | AnimalAdult | 1.00 | 0.28 | |||
Corpse_Alpaca | AnimalBaby | 0.60 | 0.11 | AnimalJuvenile | 0.75 | 0.21 | AnimalAdult | 1.00 | 0.28 | |||
Spelopede | EusocialInsectLarva | 0.32 | 0.10 | EusocialInsectJuvenile | 0.60 | 0.19 | EusocialInsectAdult | 0.80 | 0.25 | |||
Warg | AnimalBaby | 0.84 | 0.10 | AnimalJuvenile | 1.05 | 0.19 | AnimalAdult | 1.40 | 0.25 | |||
Corpse_Spelopede | EusocialInsectLarva | 0.32 | 0.10 | EusocialInsectJuvenile | 0.60 | 0.19 | EusocialInsectAdult | 0.80 | 0.25 | |||
Corpse_Warg | AnimalBaby | 0.84 | 0.10 | AnimalJuvenile | 1.05 | 0.19 | AnimalAdult | 1.40 | 0.25 | |||
Goat | AnimalBaby | 0.45 | 0.09 | AnimalJuvenile | 0.56 | 0.17 | AnimalAdult | 0.75 | 0.23 | |||
Sheep | AnimalBaby | 0.45 | 0.09 | AnimalJuvenile | 0.56 | 0.17 | AnimalAdult | 0.75 | 0.23 | |||
Capybara | AnimalBaby | 0.45 | 0.09 | AnimalJuvenile | 0.56 | 0.17 | AnimalAdult | 0.75 | 0.23 | |||
Corpse_Goat | AnimalBaby | 0.45 | 0.09 | AnimalJuvenile | 0.56 | 0.17 | AnimalAdult | 0.75 | 0.23 | |||
Corpse_Sheep | AnimalBaby | 0.45 | 0.09 | AnimalJuvenile | 0.56 | 0.17 | AnimalAdult | 0.75 | 0.23 | |||
Corpse_Capybara | AnimalBaby | 0.45 | 0.09 | AnimalJuvenile | 0.56 | 0.17 | AnimalAdult | 0.75 | 0.23 | |||
Cougar | AnimalBaby | 0.60 | 0.08 | AnimalJuvenile | 0.75 | 0.15 | AnimalAdult | 1.00 | 0.20 | |||
Panther | AnimalBaby | 0.60 | 0.08 | AnimalJuvenile | 0.75 | 0.15 | AnimalAdult | 1.00 | 0.20 | |||
Ibex | AnimalBaby | 0.60 | 0.08 | AnimalJuvenile | 0.75 | 0.15 | AnimalAdult | 1.00 | 0.20 | |||
Deer | AnimalBaby | 0.72 | 0.08 | AnimalJuvenile | 0.90 | 0.15 | AnimalAdult | 1.20 | 0.20 | |||
Raccoon | AnimalBaby | 0.24 | 0.08 | AnimalJuvenile | 0.30 | 0.15 | AnimalAdult | 0.40 | 0.20 | |||
Iguana | AnimalBaby | 0.24 | 0.08 | AnimalJuvenile | 0.30 | 0.15 | AnimalAdult | 0.40 | 0.20 | |||
Corpse_Cougar | AnimalBaby | 0.60 | 0.08 | AnimalJuvenile | 0.75 | 0.15 | AnimalAdult | 1.00 | 0.20 | |||
Corpse_Panther | AnimalBaby | 0.60 | 0.08 | AnimalJuvenile | 0.75 | 0.15 | AnimalAdult | 1.00 | 0.20 | |||
Corpse_Ibex | AnimalBaby | 0.60 | 0.08 | AnimalJuvenile | 0.75 | 0.15 | AnimalAdult | 1.00 | 0.20 | |||
Corpse_Deer | AnimalBaby | 0.72 | 0.08 | AnimalJuvenile | 0.90 | 0.15 | AnimalAdult | 1.20 | 0.20 | |||
Corpse_Raccoon | AnimalBaby | 0.24 | 0.08 | AnimalJuvenile | 0.30 | 0.15 | AnimalAdult | 0.40 | 0.20 | |||
Corpse_Iguana | AnimalBaby | 0.24 | 0.08 | AnimalJuvenile | 0.30 | 0.15 | AnimalAdult | 0.40 | 0.20 | |||
Wolf_Timber | AnimalBaby | 0.51 | 0.07 | AnimalJuvenile | 0.64 | 0.14 | AnimalAdult | 0.85 | 0.18 | |||
Wolf_Arctic | AnimalBaby | 0.51 | 0.07 | AnimalJuvenile | 0.64 | 0.14 | AnimalAdult | 0.85 | 0.18 | |||
Corpse_Wolf_Timber | AnimalBaby | 0.51 | 0.07 | AnimalJuvenile | 0.64 | 0.14 | AnimalAdult | 0.85 | 0.18 | |||
Corpse_Wolf_Arctic | AnimalBaby | 0.51 | 0.07 | AnimalJuvenile | 0.64 | 0.14 | AnimalAdult | 0.85 | 0.18 | |||
Duck | AnimalBabyTiny | 0.18 | 0.07 | AnimalJuvenile | 0.23 | 0.13 | AnimalAdult | 0.30 | 0.18 | |||
Corpse_Duck | AnimalBabyTiny | 0.18 | 0.07 | AnimalJuvenile | 0.23 | 0.13 | AnimalAdult | 0.30 | 0.18 | |||
Cat | AnimalBaby | 0.19 | 0.06 | AnimalJuvenile | 0.24 | 0.11 | AnimalAdult | 0.32 | 0.15 | |||
YorkshireTerrier | AnimalBaby | 0.19 | 0.06 | AnimalJuvenile | 0.24 | 0.11 | AnimalAdult | 0.32 | 0.15 | |||
Gazelle | AnimalBaby | 0.42 | 0.06 | AnimalJuvenile | 0.53 | 0.11 | AnimalAdult | 0.70 | 0.15 | |||
Corpse_Cat | AnimalBaby | 0.19 | 0.06 | AnimalJuvenile | 0.24 | 0.11 | AnimalAdult | 0.32 | 0.15 | |||
Corpse_YorkshireTerrier | AnimalBaby | 0.19 | 0.06 | AnimalJuvenile | 0.24 | 0.11 | AnimalAdult | 0.32 | 0.15 | |||
Corpse_Gazelle | AnimalBaby | 0.42 | 0.06 | AnimalJuvenile | 0.53 | 0.11 | AnimalAdult | 0.70 | 0.15 | |||
Chicken | AnimalBabyTiny | 0.18 | 0.06 | AnimalJuvenile | 0.23 | 0.11 | AnimalAdult | 0.30 | 0.14 | |||
Boomrat | AnimalBaby | 0.12 | 0.06 | AnimalJuvenile | 0.15 | 0.11 | AnimalAdult | 0.20 | 0.14 | |||
Corpse_Chicken | AnimalBabyTiny | 0.18 | 0.06 | AnimalJuvenile | 0.23 | 0.11 | AnimalAdult | 0.30 | 0.14 | |||
Corpse_Boomrat | AnimalBaby | 0.12 | 0.06 | AnimalJuvenile | 0.15 | 0.11 | AnimalAdult | 0.20 | 0.14 | |||
Monkey | AnimalBaby | 0.21 | 0.05 | AnimalJuvenile | 0.26 | 0.09 | AnimalAdult | 0.35 | 0.13 | |||
Chinchilla | AnimalBaby | 0.21 | 0.05 | AnimalJuvenile | 0.26 | 0.09 | AnimalAdult | 0.35 | 0.13 | |||
Corpse_Monkey | AnimalBaby | 0.21 | 0.05 | AnimalJuvenile | 0.26 | 0.09 | AnimalAdult | 0.35 | 0.13 | |||
Corpse_Chinchilla | AnimalBaby | 0.21 | 0.05 | AnimalJuvenile | 0.26 | 0.09 | AnimalAdult | 0.35 | 0.13 | |||
Lynx | AnimalBaby | 0.36 | 0.05 | AnimalJuvenile | 0.45 | 0.09 | AnimalAdult | 0.60 | 0.12 | |||
Corpse_Lynx | AnimalBaby | 0.36 | 0.05 | AnimalJuvenile | 0.45 | 0.09 | AnimalAdult | 0.60 | 0.12 | |||
Hare | AnimalBaby | 0.12 | 0.05 | AnimalJuvenile | 0.15 | 0.09 | AnimalAdult | 0.20 | 0.12 | |||
Snowhare | AnimalBaby | 0.12 | 0.05 | AnimalJuvenile | 0.15 | 0.09 | AnimalAdult | 0.20 | 0.12 | |||
Corpse_Hare | AnimalBaby | 0.12 | 0.05 | AnimalJuvenile | 0.15 | 0.09 | AnimalAdult | 0.20 | 0.12 | |||
Corpse_Snowhare | AnimalBaby | 0.12 | 0.05 | AnimalJuvenile | 0.15 | 0.09 | AnimalAdult | 0.20 | 0.12 | |||
GuineaPig | AnimalBaby | 0.12 | 0.04 | AnimalJuvenile | 0.15 | 0.08 | AnimalAdult | 0.20 | 0.10 | |||
Megascarab | EusocialInsectLarva | 0.08 | 0.04 | EusocialInsectJuvenile | 0.15 | 0.08 | EusocialInsectAdult | 0.20 | 0.10 | |||
Squirrel | AnimalBaby | 0.12 | 0.04 | AnimalJuvenile | 0.15 | 0.08 | AnimalAdult | 0.20 | 0.10 | |||
Rat | AnimalBaby | 0.12 | 0.04 | AnimalJuvenile | 0.15 | 0.08 | AnimalAdult | 0.20 | 0.10 | |||
Fox_Fennec | AnimalBaby | 0.33 | 0.04 | AnimalJuvenile | 0.41 | 0.08 | AnimalAdult | 0.55 | 0.10 | |||
Fox_Red | AnimalBaby | 0.33 | 0.04 | AnimalJuvenile | 0.41 | 0.08 | AnimalAdult | 0.55 | 0.10 | |||
Fox_Arctic | AnimalBaby | 0.33 | 0.04 | AnimalJuvenile | 0.41 | 0.08 | AnimalAdult | 0.55 | 0.10 | |||
WasteRat | AnimalBaby | 0.18 | 0.04 | AnimalJuvenile | 0.23 | 0.08 | AnimalAdult | 0.30 | 0.10 | |||
Corpse_GuineaPig | AnimalBaby | 0.12 | 0.04 | AnimalJuvenile | 0.15 | 0.08 | AnimalAdult | 0.20 | 0.10 | |||
Corpse_Megascarab | EusocialInsectLarva | 0.08 | 0.04 | EusocialInsectJuvenile | 0.15 | 0.08 | EusocialInsectAdult | 0.20 | 0.10 | |||
Corpse_Squirrel | AnimalBaby | 0.12 | 0.04 | AnimalJuvenile | 0.15 | 0.08 | AnimalAdult | 0.20 | 0.10 | |||
Corpse_Rat | AnimalBaby | 0.12 | 0.04 | AnimalJuvenile | 0.15 | 0.08 | AnimalAdult | 0.20 | 0.10 | |||
Corpse_Fox_Fennec | AnimalBaby | 0.33 | 0.04 | AnimalJuvenile | 0.41 | 0.08 | AnimalAdult | 0.55 | 0.10 | |||
Corpse_Fox_Red | AnimalBaby | 0.33 | 0.04 | AnimalJuvenile | 0.41 | 0.08 | AnimalAdult | 0.55 | 0.10 | |||
Corpse_Fox_Arctic | AnimalBaby | 0.33 | 0.04 | AnimalJuvenile | 0.41 | 0.08 | AnimalAdult | 0.55 | 0.10 | |||
Corpse_WasteRat | AnimalBaby | 0.18 | 0.04 | AnimalJuvenile | 0.23 | 0.08 | AnimalAdult | 0.30 | 0.10 | |||
Tortoise | AnimalBaby | 0.30 | 0.03 | AnimalJuvenile | 0.38 | 0.06 | AnimalAdult | 0.50 | 0.08 | |||
Corpse_Tortoise | AnimalBaby | 0.30 | 0.03 | AnimalJuvenile | 0.38 | 0.06 | AnimalAdult | 0.50 | 0.08 | |||
Cobra | AnimalBaby | 0.15 | 0.03 | AnimalJuvenile | 0.19 | 0.05 | AnimalAdult | 0.25 | 0.07 | |||
Corpse_Cobra | AnimalBaby | 0.15 | 0.03 | AnimalJuvenile | 0.19 | 0.05 | AnimalAdult | 0.25 | 0.07 |
Races Butchery[edit]
defName | mktval | healthScale | hunger rate | wildness | bodySize | meatAmount | leatherAmount |
---|---|---|---|---|---|---|---|
GuineaPig | 150 | 0.40 | 0.10 | 60% | 0.20 | 31 | 16 |
Hare | 50 | 0.40 | 0.12 | 75% | 0.20 | 31 | 16 |
Snowhare | 50 | 0.40 | 0.12 | 75% | 0.20 | 31 | 16 |
Megascarab | 100 | 0.40 | 0.10 | 20% | 0.20 | 31 | 0 |
Squirrel | 35 | 0.25 | 0.10 | 75% | 0.20 | 31 | 16 |
Rat | 35 | 0.29 | 0.10 | 50% | 0.20 | 31 | 16 |
Boomrat | 100 | 0.40 | 0.14 | 75% | 0.20 | 31 | 16 |
Corpse_GuineaPig | 85 | 0.40 | 0.10 | 60% | 0.20 | 31 | 0 |
Corpse_Hare | 55 | 0.40 | 0.12 | 75% | 0.20 | 31 | 0 |
Corpse_Snowhare | 18 | 0.40 | 0.12 | 75% | 0.20 | 31 | 0 |
Corpse_Megascarab | 0 | 0.40 | 0.10 | 20% | 0.20 | 31 | 0 |
Corpse_Squirrel | 55 | 0.25 | 0.10 | 75% | 0.20 | 31 | 0 |
Corpse_Rat | 55 | 0.29 | 0.10 | 50% | 0.20 | 31 | 0 |
Corpse_Boomrat | 55 | 0.40 | 0.14 | 75% | 0.20 | 31 | 0 |
Cobra | 150 | 0.50 | 0.07 | 75% | 0.25 | 36 | 18 |
Corpse_Cobra | 66 | 0.50 | 0.07 | 75% | 0.25 | 36 | 0 |
Chicken | 50 | 0.35 | 0.14 | 0% | 0.30 | 42 | 0 |
Duck | 60 | 0.35 | 0.18 | 0% | 0.30 | 42 | 0 |
WasteRat | 35 | 0.29 | 0.10 | 50% | 0.30 | 42 | 19 |
Mech_Cleansweeper | 800 | 1.00 | 1.00 | 0% | 0.30 | 0 | 0 |
Corpse_Chicken | 50 | 0.35 | 0.14 | 0% | 0.30 | 42 | 0 |
Corpse_Duck | 50 | 0.35 | 0.18 | 0% | 0.30 | 42 | 0 |
Corpse_WasteRat | 72 | 0.29 | 0.10 | 50% | 0.30 | 42 | 0 |
Corpse_Mech_Cleansweeper | 11 | 1.00 | 1.00 | 0% | 0.30 | 42 | 0 |
Cat | 100 | 0.42 | 0.15 | 0% | 0.32 | 45 | 20 |
YorkshireTerrier | 100 | 0.40 | 0.15 | 0% | 0.32 | 45 | 20 |
Corpse_Cat | 77 | 0.42 | 0.15 | 0% | 0.32 | 45 | 0 |
Corpse_YorkshireTerrier | 78 | 0.40 | 0.15 | 0% | 0.32 | 45 | 0 |
Monkey | 100 | 0.45 | 0.13 | 60% | 0.35 | 49 | 21 |
Chinchilla | 150 | 0.40 | 0.13 | 60% | 0.35 | 49 | 21 |
Corpse_Monkey | 83 | 0.45 | 0.13 | 60% | 0.35 | 49 | 0 |
Corpse_Chinchilla | 141 | 0.40 | 0.13 | 60% | 0.35 | 49 | 0 |
Raccoon | 100 | 0.40 | 0.20 | 75% | 0.40 | 56 | 22 |
Iguana | 100 | 0.50 | 0.20 | 50% | 0.40 | 56 | 22 |
Corpse_Raccoon | 92 | 0.40 | 0.20 | 75% | 0.40 | 56 | 0 |
Corpse_Iguana | 95 | 0.50 | 0.20 | 50% | 0.40 | 56 | 0 |
Alphabeaver | 250 | 0.70 | 3.00 | 75% | 0.45 | 63 | 24 |
Corpse_Alphabeaver | 103 | 0.70 | 3.00 | 75% | 0.45 | 63 | 0 |
Tortoise | 200 | 0.60 | 0.08 | 75% | 0.50 | 70 | 25 |
Corpse_Tortoise | 116 | 0.60 | 0.08 | 75% | 0.50 | 70 | 0 |
Fox_Fennec | 200 | 0.70 | 0.10 | 75% | 0.55 | 77 | 27 |
Fox_Red | 200 | 0.70 | 0.10 | 75% | 0.55 | 77 | 27 |
Fox_Arctic | 200 | 0.70 | 0.10 | 75% | 0.55 | 77 | 27 |
Corpse_Fox_Fennec | 149 | 0.70 | 0.10 | 75% | 0.55 | 77 | 0 |
Corpse_Fox_Red | 57 | 0.70 | 0.10 | 75% | 0.55 | 77 | 0 |
Corpse_Fox_Arctic | 57 | 0.70 | 0.10 | 75% | 0.55 | 77 | 0 |
Emu | 200 | 0.90 | 0.28 | 95% | 0.60 | 84 | 28 |
Cassowary | 200 | 0.80 | 0.28 | 80% | 0.60 | 84 | 28 |
Lynx | 250 | 0.80 | 0.12 | 80% | 0.60 | 84 | 28 |
Turkey | 100 | 0.60 | 0.28 | 45% | 0.60 | 84 | 28 |
Goose | 90 | 0.40 | 0.28 | 60% | 0.60 | 84 | 26 |
Fingerspike | 0 | 0.50 | 1.00 | 0% | 0.60 | 42 | 0 |
Corpse_Emu | 30 | 0.90 | 0.28 | 95% | 0.60 | 84 | 0 |
Corpse_Cassowary | 131 | 0.80 | 0.28 | 80% | 0.60 | 84 | 0 |
Corpse_Lynx | 151 | 0.80 | 0.12 | 80% | 0.60 | 84 | 0 |
Corpse_Turkey | 131 | 0.60 | 0.28 | 45% | 0.60 | 84 | 0 |
Corpse_Goose | 28 | 0.40 | 0.28 | 60% | 0.60 | 84 | 0 |
Corpse_Fingerspike | 0 | 0.50 | 1.00 | 0% | 0.60 | 84 | 0 |
Dryad_Barkskin | 0 | 0.90 | 1.00 | 0% | 0.65 | 4 | 0 |
Corpse_Dryad_Barkskin | 0 | 0.90 | 1.00 | 0% | 0.65 | 91 | 0 |
Dryad_Basic | 0 | 0.80 | 1.00 | 0% | 0.67 | 4 | 0 |
Dryad_Woodmaker | 0 | 0.80 | 1.00 | 0% | 0.67 | 4 | 0 |
Dryad_Berrymaker | 0 | 0.80 | 1.00 | 0% | 0.67 | 4 | 0 |
Dryad_Medicinemaker | 0 | 0.80 | 1.00 | 0% | 0.67 | 4 | 0 |
Dryad_Gaumaker | 0 | 0.80 | 1.00 | 0% | 0.67 | 4 | 0 |
Dryad_Carrier | 0 | 0.80 | 1.00 | 0% | 0.67 | 4 | 0 |
Dryad_Clawer | 0 | 0.70 | 1.00 | 0% | 0.67 | 4 | 0 |
Corpse_Dryad_Basic | 5 | 0.80 | 1.00 | 0% | 0.67 | 93 | 0 |
Corpse_Dryad_Woodmaker | 0 | 0.80 | 1.00 | 0% | 0.67 | 93 | 0 |
Corpse_Dryad_Berrymaker | 0 | 0.80 | 1.00 | 0% | 0.67 | 93 | 0 |
Corpse_Dryad_Medicinemaker | 0 | 0.80 | 1.00 | 0% | 0.67 | 93 | 0 |
Corpse_Dryad_Gaumaker | 0 | 0.80 | 1.00 | 0% | 0.67 | 93 | 0 |
Corpse_Dryad_Carrier | 0 | 0.80 | 1.00 | 0% | 0.67 | 93 | 0 |
Corpse_Dryad_Clawer | 0 | 0.70 | 1.00 | 0% | 0.67 | 93 | 0 |
Gazelle | 150 | 0.70 | 0.15 | 75% | 0.70 | 98 | 31 |
Mech_Militor | 800 | 1.00 | 1.00 | 0% | 0.70 | 0 | 0 |
Mech_Lifter | 800 | 1.00 | 1.00 | 0% | 0.70 | 0 | 0 |
Mech_Constructoid | 800 | 1.00 | 1.00 | 0% | 0.70 | 0 | 0 |
Mech_Fabricor | 800 | 1.00 | 1.00 | 0% | 0.70 | 0 | 0 |
Mech_Agrihand | 800 | 1.00 | 1.00 | 0% | 0.70 | 0 | 0 |
Mech_WarUrchin | 800 | 1.30 | 1.00 | 0% | 0.70 | 0 | 0 |
Mech_Paramedic | 800 | 1.00 | 1.00 | 0% | 0.70 | 0 | 0 |
Corpse_Gazelle | 157 | 0.70 | 0.15 | 75% | 0.70 | 98 | 0 |
Corpse_Mech_Militor | 11 | 1.00 | 1.00 | 0% | 0.70 | 98 | 0 |
Corpse_Mech_Lifter | 11 | 1.00 | 1.00 | 0% | 0.70 | 98 | 0 |
Corpse_Mech_Constructoid | 11 | 1.00 | 1.00 | 0% | 0.70 | 98 | 0 |
Corpse_Mech_Fabricor | 11 | 1.00 | 1.00 | 0% | 0.70 | 98 | 0 |
Corpse_Mech_Agrihand | 11 | 1.00 | 1.00 | 0% | 0.70 | 98 | 0 |
Corpse_Mech_WarUrchin | 11 | 1.30 | 1.00 | 0% | 0.70 | 98 | 0 |
Corpse_Mech_Paramedic | 11 | 1.00 | 1.00 | 0% | 0.70 | 98 | 0 |
LabradorRetriever | 250 | 1.00 | 0.40 | 0% | 0.75 | 105 | 33 |
Goat | 200 | 0.70 | 0.23 | 0% | 0.75 | 105 | 33 |
Sheep | 210 | 0.70 | 0.23 | 0% | 0.75 | 105 | 33 |
Capybara | 150 | 0.70 | 0.23 | 75% | 0.75 | 105 | 33 |
Corpse_LabradorRetriever | 166 | 1.00 | 0.40 | 0% | 0.75 | 105 | 0 |
Corpse_Goat | 168 | 0.70 | 0.23 | 0% | 0.75 | 105 | 0 |
Corpse_Sheep | 168 | 0.70 | 0.23 | 0% | 0.75 | 105 | 0 |
Corpse_Capybara | 164 | 0.70 | 0.23 | 75% | 0.75 | 105 | 0 |
Spelopede | 200 | 1.70 | 0.25 | 30% | 0.80 | 112 | 0 |
Sightstealer | 0 | 0.75 | 1.00 | 0% | 0.80 | 56 | 22 |
Corpse_Spelopede | 0 | 1.70 | 0.25 | 30% | 0.80 | 112 | 0 |
Corpse_Sightstealer | 46 | 0.75 | 1.00 | 0% | 0.80 | 112 | 0 |
WildBoar | 200 | 0.70 | 0.30 | 50% | 0.85 | 119 | 36 |
Wolf_Timber | 350 | 0.99 | 0.18 | 85% | 0.85 | 119 | 36 |
Wolf_Arctic | 350 | 0.99 | 0.18 | 85% | 0.85 | 119 | 36 |
Corpse_WildBoar | 41 | 0.70 | 0.30 | 50% | 0.85 | 119 | 0 |
Corpse_Wolf_Timber | 210 | 0.99 | 0.18 | 85% | 0.85 | 119 | 0 |
Corpse_Wolf_Arctic | 65 | 0.99 | 0.18 | 85% | 0.85 | 119 | 0 |
Husky | 250 | 1.05 | 0.50 | 0% | 0.86 | 120 | 36 |
Corpse_Husky | 187 | 1.05 | 0.50 | 0% | 0.86 | 120 | 0 |
Ostrich | 250 | 1.00 | 0.42 | 95% | 1.00 | 140 | 40 |
Cougar | 400 | 1.30 | 0.20 | 80% | 1.00 | 140 | 40 |
Panther | 400 | 1.30 | 0.20 | 80% | 1.00 | 140 | 40 |
Caribou | 300 | 2.00 | 0.28 | 75% | 1.00 | 140 | 40 |
Ibex | 250 | 0.85 | 0.20 | 55% | 1.00 | 140 | 40 |
Alpaca | 350 | 1.00 | 0.28 | 25% | 1.00 | 140 | 40 |
Human | 1750 | 1.00 | 1.00 | 0% | 1.00 | 140 | 75 |
Mech_Lancer | 1200 | 0.72 | 1.00 | 0% | 1.00 | 0 | 0 |
Mech_Scyther | 1200 | 1.32 | 1.00 | 0% | 1.00 | 0 | 0 |
Mech_Pikeman | 1200 | 0.85 | 1.00 | 0% | 1.00 | 0 | 0 |
Mech_Legionary | 1200 | 0.72 | 1.00 | 0% | 1.00 | 0 | 0 |
Mech_Tesseron | 1200 | 0.72 | 1.00 | 0% | 1.00 | 0 | 0 |
Mech_Scorcher | 1200 | 0.70 | 1.00 | 0% | 1.00 | 0 | 0 |
Mech_Apocriton | 1600 | 5.20 | 1.00 | 0% | 1.00 | 0 | 0 |
Metalhorror | 0 | 0.60 | 1.00 | 0% | 1.00 | 0 | 0 |
Revenant | 0 | 10.00 | 1.00 | 0% | 1.00 | 140 | 0 |
CreepJoiner | 1750 | 1.00 | 1.00 | 0% | 1.00 | 140 | 75 |
Noctol | 0 | 1.50 | 1.00 | 0% | 1.00 | 70 | 25 |
FleshmassNucleus | 0 | 1.00 | 1.00 | 0% | 1.00 | 0 | 0 |
Toughspike | 0 | 1.00 | 1.00 | 0% | 1.00 | 70 | 0 |
Trispike | 0 | 0.30 | 1.00 | 0% | 1.00 | 70 | 0 |
Corpse_Ostrich | 43 | 1.00 | 0.42 | 95% | 1.00 | 140 | 0 |
Corpse_Cougar | 240 | 1.30 | 0.20 | 80% | 1.00 | 140 | 0 |
Corpse_Panther | 240 | 1.30 | 0.20 | 80% | 1.00 | 140 | 0 |
Corpse_Caribou | 220 | 2.00 | 0.28 | 75% | 1.00 | 140 | 0 |
Corpse_Ibex | 220 | 0.85 | 0.20 | 55% | 1.00 | 140 | 0 |
Corpse_Alpaca | 225 | 1.00 | 0.28 | 25% | 1.00 | 140 | 0 |
Corpse_Human | 255 | 1.00 | 1.00 | 0% | 1.00 | 140 | 0 |
UnnaturalCorpse_Human | 255 | 1.00 | 1.00 | 0% | 1.00 | 140 | 0 |
Corpse_Mech_Lancer | 17 | 0.72 | 1.00 | 0% | 1.00 | 140 | 0 |
Corpse_Mech_Scyther | 17 | 1.32 | 1.00 | 0% | 1.00 | 140 | 0 |
Corpse_Mech_Pikeman | 17 | 0.85 | 1.00 | 0% | 1.00 | 140 | 0 |
Corpse_Mech_Legionary | 17 | 0.72 | 1.00 | 0% | 1.00 | 140 | 0 |
Corpse_Mech_Tesseron | 17 | 0.72 | 1.00 | 0% | 1.00 | 140 | 0 |
Corpse_Mech_Scorcher | 17 | 0.70 | 1.00 | 0% | 1.00 | 140 | 0 |
Corpse_Mech_Apocriton | 17 | 5.20 | 1.00 | 0% | 1.00 | 140 | 0 |
Corpse_Noctol | 53 | 1.50 | 1.00 | 0% | 1.00 | 140 | 0 |
Corpse_Toughspike | 0 | 1.00 | 1.00 | 0% | 1.00 | 140 | 0 |
Corpse_Trispike | 0 | 0.30 | 1.00 | 0% | 1.00 | 140 | 0 |
Megaspider | 500 | 2.50 | 0.35 | 40% | 1.20 | 168 | 0 |
Deer | 250 | 0.90 | 0.20 | 75% | 1.20 | 168 | 48 |
Corpse_Megaspider | 50 | 2.50 | 0.35 | 40% | 1.20 | 168 | 0 |
Corpse_Deer | 260 | 0.90 | 0.20 | 75% | 1.20 | 168 | 0 |
Donkey | 320 | 1.45 | 0.33 | 0% | 1.40 | 196 | 56 |
Warg | 450 | 1.40 | 0.25 | 60% | 1.40 | 196 | 56 |
Toxalope | 350 | 0.65 | 0.54 | 60% | 1.40 | 196 | 56 |
Corpse_Donkey | 305 | 1.45 | 0.33 | 0% | 1.40 | 196 | 0 |
Corpse_Warg | 335 | 1.40 | 0.25 | 60% | 1.40 | 196 | 0 |
Corpse_Toxalope | 305 | 0.65 | 0.54 | 60% | 1.40 | 196 | 0 |
Mech_Termite | 1200 | 2.16 | 1.00 | 0% | 1.60 | 0 | 0 |
Corpse_Mech_Termite | 88 | 2.16 | 1.00 | 0% | 1.60 | 224 | 0 |
Pig | 200 | 0.70 | 0.50 | 0% | 1.70 | 238 | 68 |
Corpse_Pig | 365 | 0.70 | 0.50 | 0% | 1.70 | 238 | 0 |
Boomalope | 350 | 0.65 | 0.54 | 60% | 2.00 | 280 | 80 |
Gorehulk | 0 | 1.25 | 1.00 | 0% | 2.00 | 140 | 40 |
Corpse_Boomalope | 435 | 0.65 | 0.54 | 60% | 2.00 | 280 | 0 |
Corpse_Gorehulk | 101 | 1.25 | 1.00 | 0% | 2.00 | 280 | 0 |
Dromedary | 300 | 1.60 | 0.54 | 25% | 2.10 | 294 | 84 |
Elk | 300 | 1.90 | 0.54 | 75% | 2.10 | 294 | 84 |
Yak | 320 | 1.50 | 0.54 | 20% | 2.10 | 294 | 84 |
Corpse_Dromedary | 470 | 1.60 | 0.54 | 25% | 2.10 | 294 | 0 |
Corpse_Elk | 460 | 1.90 | 0.54 | 75% | 2.10 | 294 | 0 |
Corpse_Yak | 460 | 1.50 | 0.54 | 20% | 2.10 | 294 | 0 |
Bear_Grizzly | 700 | 2.50 | 0.35 | 80% | 2.15 | 301 | 86 |
Bear_Polar | 700 | 2.50 | 0.35 | 85% | 2.15 | 301 | 86 |
Chimera | 0 | 3.00 | 1.00 | 0% | 2.15 | 151 | 43 |
Corpse_Bear_Grizzly | 535 | 2.50 | 0.35 | 80% | 2.15 | 301 | 0 |
Corpse_Bear_Polar | 175 | 2.50 | 0.35 | 85% | 2.15 | 301 | 0 |
Corpse_Chimera | 90 | 3.00 | 1.00 | 0% | 2.15 | 301 | 0 |
Cow | 300 | 1.50 | 0.54 | 0% | 2.40 | 336 | 96 |
Muffalo | 300 | 1.75 | 0.54 | 60% | 2.40 | 336 | 96 |
Bison | 350 | 1.75 | 0.54 | 60% | 2.40 | 336 | 96 |
Horse | 550 | 1.75 | 0.43 | 35% | 2.40 | 336 | 96 |
Corpse_Cow | 525 | 1.50 | 0.54 | 0% | 2.40 | 336 | 0 |
Corpse_Muffalo | 535 | 1.75 | 0.54 | 60% | 2.40 | 336 | 0 |
Corpse_Bison | 525 | 1.75 | 0.54 | 60% | 2.40 | 336 | 0 |
Corpse_Horse | 525 | 1.75 | 0.43 | 35% | 2.40 | 336 | 0 |
Rhinoceros | 700 | 3.50 | 1.07 | 90% | 3.00 | 420 | 120 |
Mech_CentipedeBlaster | 1200 | 4.32 | 1.00 | 0% | 3.00 | 0 | 0 |
Mech_CentipedeGunner | 1200 | 4.32 | 1.00 | 0% | 3.00 | 0 | 0 |
Mech_CentipedeBurner | 1200 | 4.32 | 1.00 | 0% | 3.00 | 0 | 0 |
Corpse_Rhinoceros | 805 | 3.50 | 1.07 | 90% | 3.00 | 420 | 0 |
Corpse_Mech_CentipedeBlaster | 88 | 4.32 | 1.00 | 0% | 3.00 | 420 | 0 |
Corpse_Mech_CentipedeGunner | 88 | 4.32 | 1.00 | 0% | 3.00 | 420 | 0 |
Corpse_Mech_CentipedeBurner | 88 | 4.32 | 1.00 | 0% | 3.00 | 420 | 0 |
Mech_Tunneler | 1200 | 1.50 | 1.00 | 0% | 3.50 | 0 | 0 |
Bulbfreak | 0 | 0.30 | 1.00 | 0% | 3.50 | 245 | 0 |
Corpse_Mech_Tunneler | 77 | 1.50 | 1.00 | 0% | 3.50 | 490 | 0 |
Corpse_Bulbfreak | 0 | 0.30 | 1.00 | 0% | 3.50 | 490 | 0 |
Mech_Centurion | 1600 | 3.00 | 1.00 | 0% | 3.60 | 0 | 0 |
Nociosphere | 0 | 10.00 | 1.00 | 0% | 3.60 | 0 | 0 |
Corpse_Mech_Centurion | 165 | 3.00 | 1.00 | 0% | 3.60 | 504 | 0 |
Elephant | 600 | 3.60 | 1.61 | 75% | 4.00 | 560 | 160 |
Thrumbo | 4000 | 8.00 | 1.75 | 98% | 4.00 | 560 | 160 |
Megasloth | 700 | 3.60 | 1.00 | 97% | 4.00 | 560 | 160 |
Mech_Warqueen | 1600 | 5.20 | 1.00 | 0% | 4.00 | 0 | 0 |
Mech_Diabolus | 1600 | 4.50 | 1.00 | 0% | 4.00 | 0 | 0 |
Devourer | 0 | 7.20 | 1.00 | 0% | 4.00 | 280 | 80 |
Corpse_Elephant | 960 | 3.60 | 1.61 | 75% | 4.00 | 560 | 0 |
Corpse_Thrumbo | 2015 | 8.00 | 1.75 | 98% | 4.00 | 560 | 0 |
Corpse_Megasloth | 990 | 3.60 | 1.00 | 97% | 4.00 | 560 | 0 |
Corpse_Mech_Warqueen | 165 | 5.20 | 1.00 | 0% | 4.00 | 560 | 0 |
Corpse_Mech_Diabolus | 165 | 4.50 | 1.00 | 0% | 4.00 | 560 | 0 |
Corpse_Devourer | 168 | 7.20 | 1.00 | 0% | 4.00 | 560 | 0 |
Dreadmeld | 0 | 10.00 | 1.00 | 0% | 5.00 | 350 | 0 |
Corpse_Dreadmeld | 0 | 10.00 | 1.00 | 0% | 5.00 | 700 | 0 |
Animals Basics[edit]
defName | dps | healthScale | points | points guess | speed | mktval | mktval guess | bodySize | hunger | wildness | lifespan | trainability | tempMin | tempMax | flammability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bear_Grizzly | 0.00 | 2.50 | 200 | 32 | 4.60 | 700 | 443 | 2.15 | 0.35 | 80% | 22.0 | advanced | -40 | 40 | 70% |
Bear_Polar | 0.00 | 2.50 | 200 | 32 | 4.60 | 700 | 451 | 2.15 | 0.35 | 85% | 22.0 | advanced | -55 | 40 | 70% |
Ostrich | 0.00 | 1.00 | 85 | 14 | 6.00 | 250 | 175 | 1.00 | 0.42 | 95% | 45.0 | none | -8 | 50 | 70% |
Emu | 0.00 | 0.90 | 70 | 17 | 5.50 | 200 | 150 | 0.60 | 0.28 | 95% | 45.0 | none | -8 | 50 | 70% |
Cassowary | 0.00 | 0.80 | 60 | 14 | 4.60 | 200 | 139 | 0.60 | 0.28 | 80% | 45.0 | none | -8 | 50 | 70% |
Cougar | 0.00 | 1.30 | 120 | 17 | 5.00 | 400 | 332 | 1.00 | 0.20 | 80% | 13.0 | advanced | -25 | 40 | 70% |
Panther | 0.00 | 1.30 | 120 | 17 | 5.00 | 400 | 332 | 1.00 | 0.20 | 80% | 13.0 | advanced | -8 | 50 | 70% |
Lynx | 0.00 | 0.80 | 80 | 14 | 5.00 | 250 | 64 | 0.60 | 0.12 | 80% | 9.0 | none | -50 | 40 | 70% |
Cat | 0.00 | 0.42 | 35 | 8 | 4.40 | 100 | 28 | 0.32 | 0.15 | 0% | 10.0 | none | -25 | 40 | 70% |
YorkshireTerrier | 0.00 | 0.40 | 30 | 7 | 3.10 | 100 | 38 | 0.32 | 0.15 | 0% | 15.0 | intermediate | -15 | 40 | 70% |
GuineaPig | 0.00 | 0.40 | 33 | 9 | 5.00 | 150 | 29 | 0.20 | 0.10 | 60% | 4.0 | none | -15 | 55 | 70% |
LabradorRetriever | 0.00 | 1.00 | 70 | 16 | 5.00 | 250 | 223 | 0.75 | 0.40 | 0% | 12.0 | advanced | -30 | 40 | 70% |
Husky | 0.00 | 1.05 | 75 | 16 | 5.00 | 250 | 227 | 0.86 | 0.50 | 0% | 12.0 | advanced | -50 | 40 | 70% |
Monkey | 0.00 | 0.45 | 35 | 9 | 4.30 | 100 | 55 | 0.35 | 0.13 | 60% | 30.0 | intermediate | -5 | 50 | 70% |
Chicken | 0.00 | 0.35 | 30 | 6 | 2.10 | 50 | 79 | 0.30 | 0.14 | 0% | 6.0 | none | -10 | 40 | 70% |
Duck | 0.00 | 0.35 | 30 | 6 | 2.10 | 60 | 79 | 0.30 | 0.18 | 0% | 6.0 | none | -10 | 40 | 70% |
Turkey | 0.00 | 0.60 | 50 | 10 | 3.60 | 100 | 118 | 0.60 | 0.28 | 45% | 9.0 | none | -8 | 40 | 70% |
Goose | 0.00 | 0.40 | 35 | 6 | 2.30 | 90 | 121 | 0.60 | 0.28 | 60% | 8.0 | none | -10 | 40 | 70% |
Cow | 0.00 | 1.50 | 75 | 17 | 3.20 | 300 | 210 | 2.40 | 0.54 | 0% | 22.0 | none | -10 | 40 | 70% |
Boomalope | 0.00 | 0.65 | 80 | 8 | 3.40 | 350 | 237 | 2.00 | 0.54 | 60% | 15.0 | none | -15 | 40 | 70% |
Muffalo | 0.00 | 1.75 | 100 | 22 | 4.50 | 300 | 251 | 2.40 | 0.54 | 60% | 15.0 | none | -55 | 45 | 70% |
Bison | 0.00 | 1.75 | 100 | 23 | 4.70 | 350 | 251 | 2.40 | 0.54 | 60% | 15.0 | none | -55 | 45 | 70% |
Dromedary | 0.00 | 1.60 | 90 | 20 | 4.30 | 300 | 222 | 2.10 | 0.54 | 25% | 45.0 | none | -22 | 60 | 70% |
Goat | 0.00 | 0.70 | 45 | 10 | 3.90 | 200 | 125 | 0.75 | 0.23 | 0% | 12.0 | none | -20 | 40 | 70% |
Elk | 0.00 | 1.90 | 110 | 25 | 5.00 | 300 | 277 | 2.10 | 0.54 | 75% | 18.0 | none | -50 | 40 | 70% |
Yak | 0.00 | 1.50 | 75 | 17 | 3.20 | 320 | 215 | 2.10 | 0.54 | 20% | 22.0 | none | -45 | 40 | 70% |
Caribou | 0.00 | 2.00 | 110 | 27 | 5.00 | 300 | 206 | 1.00 | 0.28 | 75% | 18.0 | none | -50 | 40 | 70% |
Horse | 0.00 | 1.75 | 100 | 25 | 5.80 | 550 | 165 | 2.40 | 0.43 | 35% | 30.0 | none | -35 | 45 | 70% |
Donkey | 0.00 | 1.45 | 80 | 19 | 5.00 | 320 | 88 | 1.40 | 0.33 | 0% | 24.0 | none | -25 | 45 | 70% |
Elephant | 0.00 | 3.60 | 260 | 47 | 4.80 | 600 | 590 | 4.00 | 1.61 | 75% | 50.0 | advanced | -12 | 50 | 70% |
Rhinoceros | 0.00 | 3.50 | 270 | 47 | 5.00 | 700 | 334 | 3.00 | 1.07 | 90% | 45.0 | intermediate | -8 | 40 | 70% |
Hare | 0.00 | 0.40 | 33 | 9 | 6.00 | 50 | 31 | 0.20 | 0.12 | 75% | 8.0 | none | -30 | 40 | 70% |
Snowhare | 0.00 | 0.40 | 33 | 9 | 6.00 | 50 | 31 | 0.20 | 0.12 | 75% | 8.0 | none | -55 | 40 | 70% |
Megascarab | 0.00 | 0.40 | 40 | 8 | 3.75 | 100 | 37 | 0.20 | 0.10 | 20% | 10.0 | intermediate | 0 | 60 | 70% |
Spelopede | 0.00 | 1.70 | 75 | 24 | 3.65 | 200 | 274 | 0.80 | 0.25 | 30% | 6.0 | advanced | -25 | 60 | 70% |
Megaspider | 0.00 | 2.50 | 150 | 30 | 3.60 | 500 | 320 | 1.20 | 0.35 | 40% | 6.0 | advanced | -40 | 60 | 70% |
Thrumbo | 0.00 | 8.00 | 500 | 110 | 5.50 | 4000 | 793 | 4.00 | 1.75 | 98% | 220.0 | advanced | -65 | 50 | 70% |
Cobra | 0.00 | 0.50 | 65 | 10 | 3.50 | 150 | 109 | 0.25 | 0.07 | 75% | 20.0 | none | 0 | 60 | 70% |
Tortoise | 0.00 | 0.60 | 70 | 8 | 1.00 | 200 | 124 | 0.50 | 0.08 | 75% | 180.0 | none | 0 | 50 | 70% |
Alphabeaver | 0.00 | 0.70 | 40 | 12 | 3.70 | 250 | 51 | 0.45 | 3.00 | 75% | 12.0 | none | -40 | 40 | 70% |
Pig | 0.00 | 0.70 | 45 | 9 | 3.90 | 200 | 94 | 1.70 | 0.50 | 0% | 12.0 | none | -5 | 40 | 70% |
WildBoar | 0.00 | 0.70 | 55 | 10 | 4.60 | 200 | 68 | 0.85 | 0.30 | 50% | 12.0 | none | -23 | 40 | 70% |
Ibex | 0.00 | 0.85 | 50 | 11 | 4.60 | 250 | 79 | 1.00 | 0.20 | 55% | 15.0 | none | -30 | 40 | 70% |
Deer | 0.00 | 0.90 | 50 | 12 | 5.50 | 250 | 100 | 1.20 | 0.20 | 75% | 15.0 | none | -30 | 40 | 70% |
Gazelle | 0.00 | 0.70 | 40 | 13 | 6.00 | 150 | 68 | 0.70 | 0.15 | 75% | 12.0 | none | -10 | 40 | 70% |
Chinchilla | 0.00 | 0.40 | 33 | 8 | 5.00 | 150 | 38 | 0.35 | 0.13 | 60% | 9.0 | none | -15 | 55 | 70% |
Sheep | 0.00 | 0.70 | 55 | 11 | 4.80 | 210 | 104 | 0.75 | 0.23 | 0% | 12.0 | none | -20 | 45 | 70% |
Alpaca | 0.00 | 1.00 | 65 | 12 | 4.10 | 350 | 132 | 1.00 | 0.28 | 25% | 15.0 | none | -20 | 45 | 70% |
Megasloth | 0.00 | 3.60 | 280 | 47 | 4.80 | 700 | 718 | 4.00 | 1.00 | 97% | 20.0 | advanced | -55 | 40 | 70% |
Capybara | 0.00 | 0.70 | 45 | 10 | 3.90 | 150 | 69 | 0.75 | 0.23 | 75% | 12.0 | none | -10 | 50 | 70% |
Squirrel | 0.00 | 0.25 | 33 | 6 | 5.10 | 35 | 27 | 0.20 | 0.10 | 75% | 8.0 | none | -35 | 40 | 70% |
Rat | 0.00 | 0.29 | 30 | 6 | 4.00 | 35 | 25 | 0.20 | 0.10 | 50% | 8.0 | none | -30 | 40 | 70% |
Boomrat | 0.00 | 0.40 | 55 | 9 | 4.60 | 100 | 30 | 0.20 | 0.14 | 75% | 8.0 | none | -15 | 40 | 70% |
Raccoon | 0.00 | 0.40 | 35 | 8 | 4.10 | 100 | 42 | 0.40 | 0.20 | 75% | 8.0 | none | -30 | 40 | 70% |
Iguana | 0.00 | 0.50 | 40 | 9 | 3.00 | 100 | 107 | 0.40 | 0.20 | 50% | 12.0 | none | 0 | 60 | 70% |
Warg | 0.00 | 1.40 | 160 | 19 | 5.00 | 450 | 141 | 1.40 | 0.25 | 60% | 15.0 | intermediate | -40 | 40 | 70% |
Wolf_Timber | 0.00 | 0.99 | 75 | 15 | 5.00 | 350 | 322 | 0.85 | 0.18 | 85% | 12.0 | advanced | -40 | 40 | 70% |
Wolf_Arctic | 0.00 | 0.99 | 75 | 15 | 5.00 | 350 | 322 | 0.85 | 0.18 | 85% | 12.0 | advanced | -55 | 40 | 70% |
Fox_Fennec | 0.00 | 0.70 | 45 | 13 | 4.60 | 200 | 79 | 0.55 | 0.10 | 75% | 9.0 | intermediate | -30 | 40 | 70% |
Fox_Red | 0.00 | 0.70 | 45 | 13 | 4.60 | 200 | 79 | 0.55 | 0.10 | 75% | 9.0 | intermediate | -35 | 40 | 70% |
Fox_Arctic | 0.00 | 0.70 | 45 | 13 | 4.60 | 200 | 79 | 0.55 | 0.10 | 75% | 9.0 | intermediate | -50 | 40 | 70% |
Dryad_Basic | 0.00 | 0.80 | 40 | 12 | 3.00 | 0 | 47 | 0.67 | 1.00 | 0% | 80.0 | none | -50 | 50 | 70% |
Dryad_Woodmaker | 0.00 | 0.80 | 40 | 12 | 3.00 | 0 | 47 | 0.67 | 1.00 | 0% | 80.0 | none | -50 | 50 | 70% |
Dryad_Berrymaker | 0.00 | 0.80 | 40 | 12 | 3.00 | 0 | 47 | 0.67 | 1.00 | 0% | 80.0 | none | -50 | 50 | 70% |
Dryad_Medicinemaker | 0.00 | 0.80 | 40 | 12 | 3.00 | 0 | 47 | 0.67 | 1.00 | 0% | 80.0 | none | -50 | 50 | 70% |
Dryad_Gaumaker | 0.00 | 0.80 | 40 | 12 | 3.00 | 0 | 47 | 0.67 | 1.00 | 0% | 80.0 | none | -50 | 50 | 70% |
Dryad_Carrier | 0.00 | 0.80 | 40 | 11 | 2.40 | 0 | 211 | 0.67 | 1.00 | 0% | 80.0 | advanced | -50 | 50 | 70% |
Dryad_Clawer | 0.00 | 0.70 | 40 | 11 | 4.00 | 0 | 61 | 0.67 | 1.00 | 0% | 80.0 | intermediate | -50 | 50 | 70% |
Dryad_Barkskin | 0.00 | 0.90 | 40 | 14 | 3.20 | 0 | 64 | 0.65 | 1.00 | 0% | 80.0 | intermediate | -50 | 50 | 70% |
WasteRat | 0.00 | 0.29 | 40 | 6 | 4.00 | 35 | 43 | 0.30 | 0.10 | 50% | 6.0 | intermediate | -40 | 40 | 70% |
Toxalope | 0.00 | 0.65 | 80 | 8 | 3.40 | 350 | 102 | 1.40 | 0.54 | 60% | 10.0 | none | -15 | 40 | 70% |
Animal Points To Hunt Or Slaughter[edit]
Animal Combat Balance[edit]
animal | meleeDps | baseHealthScale | moveSpeed | averageArmor | combatPowerCalculated | combatPower | combatPower difference |
---|---|---|---|---|---|---|---|
YorkshireTerrier | 1.2 | 0.4 | 3.1 | 0% | 32 | 30 | -2 |
Chicken | 0.9 | 0.35 | 2.1 | 0% | 26 | 30 | 4 |
Duck | 1.2 | 0.35 | 2.1 | 0% | 29 | 30 | 1 |
Rat | 1.6 | 0.29 | 4 | 0% | 35 | 30 | -5 |
GuineaPig | 1.6 | 0.4 | 5 | 0% | 39 | 33 | -6 |
Hare | 1.1 | 0.4 | 6 | 0% | 36 | 33 | -3 |
Snowhare | 1.1 | 0.4 | 6 | 0% | 36 | 33 | -3 |
Chinchilla | 1.6 | 0.4 | 5 | 0% | 39 | 33 | -6 |
Squirrel | 1.3 | 0.25 | 5.1 | 0% | 34 | 33 | -1 |
Cat | 2.4 | 0.42 | 4.4 | 0% | 45 | 35 | -10 |
Monkey | 1.4 | 0.45 | 4.3 | 0% | 37 | 35 | -2 |
Goose | 1.6 | 0.4 | 2.3 | 0% | 34 | 35 | 1 |
Raccoon | 1.9 | 0.4 | 4.1 | 0% | 40 | 35 | -5 |
Megascarab | 1.6 | 0.4 | 3.75 | 45% | 53 | 40 | -13 |
Alphabeaver | 2.3 | 0.7 | 3.7 | 0% | 51 | 40 | -11 |
Gazelle | 2.2 | 0.7 | 6 | 0% | 55 | 40 | -15 |
Iguana | 2.5 | 0.5 | 3 | 0% | 46 | 40 | -6 |
Dryad_Basic | 2.6 | 0.8 | 3 | 0% | 56 | 40 | -16 |
Dryad_Woodmaker | 2.6 | 0.8 | 3 | 0% | 56 | 40 | -16 |
Dryad_Berrymaker | 2.6 | 0.8 | 3 | 0% | 56 | 40 | -16 |
Dryad_Medicinemaker | 2.6 | 0.8 | 3 | 0% | 56 | 40 | -16 |
Dryad_Gaumaker | 2.6 | 0.8 | 3 | 0% | 56 | 40 | -16 |
Dryad_Carrier | 2.6 | 0.8 | 2.4 | 0% | 55 | 40 | -15 |
Dryad_Clawer | 7.4 | 0.7 | 4 | 0% | 113 | 40 | -73 |
Dryad_Barkskin | 2.6 | 0.9 | 3.2 | 55% | 90 | 40 | -50 |
WasteRat | 1.8 | 0.29 | 4 | 0% | 36 | 40 | 4 |
Goat | 2.3 | 0.7 | 3.9 | 0% | 51 | 45 | -6 |
Pig | 2.3 | 0.7 | 3.9 | 0% | 51 | 45 | -6 |
Capybara | 2.6 | 0.7 | 3.9 | 0% | 55 | 45 | -10 |
Fox_Fennec | 2.6 | 0.7 | 4.6 | 0% | 56 | 45 | -11 |
Fox_Red | 2.6 | 0.7 | 4.6 | 0% | 56 | 45 | -11 |
Fox_Arctic | 2.6 | 0.7 | 4.6 | 0% | 56 | 45 | -11 |
Turkey | 2.0 | 0.6 | 3.6 | 0% | 45 | 50 | 5 |
Ibex | 2.5 | 0.85 | 4.6 | 0% | 59 | 50 | -9 |
Deer | 2.2 | 0.9 | 5.5 | 0% | 59 | 50 | -9 |
WildBoar | 2.9 | 0.7 | 4.6 | 0% | 60 | 55 | -5 |
Sheep | 2.8 | 0.7 | 4.8 | 0% | 59 | 55 | -4 |
Boomrat | 2.0 | 0.4 | 4.6 | 0% | 42 | 55 | 13 |
Cassowary | 2.8 | 0.8 | 4.6 | 0% | 62 | 60 | -2 |
Cobra | 3.7 | 0.5 | 3.5 | 0% | 59 | 65 | 6 |
Alpaca | 2.3 | 1 | 4.1 | 0% | 60 | 65 | 5 |
Emu | 3.1 | 0.9 | 5.5 | 0% | 72 | 70 | -2 |
LabradorRetriever | 2.9 | 1 | 5 | 0% | 71 | 70 | -1 |
Tortoise | 1.9 | 0.6 | 1 | 42% | 57 | 70 | 13 |
Husky | 3.1 | 1.05 | 5 | 0% | 76 | 75 | -1 |
Cow | 2.4 | 1.5 | 3.2 | 0% | 74 | 75 | 1 |
Yak | 2.4 | 1.5 | 3.2 | 0% | 74 | 75 | 1 |
Spelopede | 2.2 | 1.7 | 3.65 | 18% | 85 | 75 | -10 |
Wolf_Timber | 3.6 | 0.99 | 5 | 0% | 82 | 75 | -7 |
Wolf_Arctic | 3.6 | 0.99 | 5 | 0% | 82 | 75 | -7 |
Lynx | 3.7 | 0.8 | 5 | 0% | 75 | 80 | 5 |
Boomalope | 2.9 | 0.65 | 3.4 | 0% | 56 | 80 | 24 |
Donkey | 2.5 | 1.45 | 5 | 0% | 79 | 80 | 1 |
Toxalope | 2.9 | 0.65 | 3.4 | 0% | 56 | 80 | 24 |
Ostrich | 4.2 | 1 | 6 | 0% | 92 | 85 | -7 |
Dromedary | 2.9 | 1.6 | 4.3 | 0% | 89 | 90 | 1 |
Muffalo | 3.1 | 1.75 | 4.5 | 0% | 100 | 100 | 0 |
Bison | 3.2 | 1.75 | 4.7 | 0% | 102 | 100 | -2 |
Horse | 2.0 | 1.75 | 5.8 | 0% | 78 | 100 | 22 |
Elk | 3.1 | 1.9 | 5 | 0% | 106 | 110 | 4 |
Caribou | 3.1 | 2 | 5 | 0% | 110 | 110 | 0 |
Cougar | 4.7 | 1.3 | 5 | 0% | 113 | 120 | 7 |
Panther | 4.7 | 1.3 | 5 | 0% | 113 | 120 | 7 |
Megaspider | 2.9 | 2.5 | 3.6 | 22% | 132 | 150 | 18 |
Warg | 5.2 | 1.4 | 5 | 0% | 127 | 160 | 33 |
Bear_Grizzly | 5.4 | 2.5 | 4.6 | 0% | 196 | 200 | 4 |
Bear_Polar | 5.4 | 2.5 | 4.6 | 0% | 196 | 200 | 4 |
Elephant | 5.8 | 3.6 | 4.8 | 0% | 278 | 260 | -18 |
Rhinoceros | 5.5 | 3.5 | 5 | 0% | 259 | 270 | 11 |
Megasloth | 6.1 | 3.6 | 4.8 | 0% | 291 | 280 | -11 |
Thrumbo | 6.9 | 8 | 5.5 | 50% | 715 | 500 | -215 |
Mechanoids[edit]
defName | weightClass | ingredients | ingredients market value | forming cycles | total forming time (game days) | produced at | research required | bandwidth cost | repair energy cost | base health scale | move speed | average armor | melee DPS | weapon | weapon range | weapon DPS | weapon accuracy short | weapon accuracy medium | weapon accuracy long | shooter accuracy short | shooter accuracy medium | shooter accuracy long | total accuracy short | total accuracy medium | total accuracy long | special abilities | combat power | body size |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mech_Lifter | Light | 50x steel 1x basic subcore | $202 | 1 | 2 | mech gestator | basic mechtech | 1 | 0.66 | 1 | 2.8 | 15% | 1.4 | - | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | none | 10 | 0.70 | |
Mech_Constructoid | Light | 50x steel 1x basic subcore | $202 | 1 | 2 | mech gestator | basic mechtech | 1 | 0.66 | 1 | 3.4 | 15% | 2.0 | - | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | none | 10 | 0.70 | |
Mech_Fabricor | Light | 100x steel 1x high subcore | $1002 | 1 | 2 | mech gestator | high mechtech | 1 | 0.66 | 1 | 3.4 | 15% | 1.4 | - | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | none | 10 | 0.70 | |
Mech_Agrihand | Light | 50x steel 1x basic subcore | $202 | 1 | 2 | mech gestator | basic mechtech | 1 | 0.66 | 1 | 3.4 | 15% | 2.2 | - | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | none | 10 | 0.70 | |
Mech_Cleansweeper | Light | 50x steel 1x basic subcore | $202 | 1 | 2 | mech gestator | basic mechtech | 1 | 0.66 | 1 | 3.4 | 15% | 1.4 | - | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | none | 10 | 0.30 | |
Mech_WarUrchin | Light | - | - | - | 0 | - | - | 1 | 0.66 | 1.3 | 4.2 | 15% | 2.0 | spiner | 6.9 | 40 | 30% | 40% | 95% | 61% | 36% | 20% | 18% | 14% | 19% | none | 10 | 0.70 |
Mech_Paramedic | Light | 100x steel 1x high subcore | $1002 | 1 | 2 | mech gestator | high mechtech | 1 | 0.66 | 1 | 3.8 | 15% | 1.4 | - | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | none | 10 | 0.70 | |
Mech_Militor | Light | 50x steel 1x basic subcore | $202 | 1 | 2 | mech gestator | basic mechtech | 1 | 0.66 | 1 | 3.8 | 15% | 2.0 | mini-shotgun | 12.9 | 8.3 | 87% | 70% | 55% | 61% | 36% | 20% | 53% | 25% | 11% | none | 45 | 0.70 |
Mech_Scorcher | Medium | 80x steel 32x plasteel 3x component 1x standard subcore | $343 | 2 | 4 | large mech gestator | standard mechtech | 1 | 0.33 | 0.7 | 4.5 | 30% | 3.2 | mini-flameblaster | 4.9 | 0 | 48% | 35% | 26% | 61% | 36% | 20% | 29% | 13% | 5.1% | none | 75 | 1.00 |
Mech_Termite_Breach | Medium | - | - | - | 0 | - | - | 1 | 0.33 | 2.16 | 2.1 | 39% | 3.6 | thump cannon | 24.9 | 9 | 87% | 77% | 64% | 61% | 36% | 20% | 53% | 28% | 13% | none | 110 | 1.60 |
Mech_Pikeman | Medium | 100x steel 40x plasteel 4x component 1x standard subcore | $343 | 2 | 4 | large mech gestator | standard mechtech | 2 | 0.33 | 0.85 | 2.5 | 30% | 3.2 | needle gun | 44.9 | 6 | 80% | 90% | 85% | 61% | 36% | 20% | 49% | 32% | 17% | none | 110 | 1.00 |
Mech_Scyther | Medium | 75x steel 75x plasteel 4x component 1x standard subcore | $343 | 2 | 4 | large mech gestator | standard mechtech | 2 | 0.33 | 1.32 | 4.7 | 30% | 6.2 | - | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | none | 150 | 1.00 | |
Mech_Legionary | Medium | 100x plasteel 6x component 1x high subcore | $1041 | 4 | 8 | large mech gestator | ultra mechtech | 2 | 0.33 | 0.72 | 4.3 | 30% | 3.2 | needle launcher | 24.9 | 6 | 80% | 90% | 85% | 61% | 36% | 20% | 49% | 32% | 17% | none | 150 | 1.00 |
Mech_Tesseron | Medium | 110x plasteel 7x component 1x high subcore | $1041 | 4 | 8 | large mech gestator | ultra mechtech | 3 | 0.33 | 0.72 | 4.7 | 30% | 3.5 | beam graser | 24.9 | 0 | 70% | 65% | 55% | 61% | 36% | 20% | 43% | 21% | 11% | none | 150 | 1.00 |
Mech_Lancer | Medium | 75x steel 75x plasteel 4x component 1x standard subcore | $343 | 2 | 4 | large mech gestator | high mechtech | 3 | 0.33 | 0.72 | 4.7 | 30% | 3.5 | charge lance | 29.9 | 17.6 | 85% | 85% | 75% | 61% | 36% | 20% | 52% | 31% | 15% | none | 180 | 1.00 |
Mech_Tunneler | Heavy | 150x steel 75x plasteel 4x component 1x standard subcore | $343 | 4 | 8 | large mech gestator | standard mechtech | 3 | 0.2 | 1.5 | 1.9 | 60% | 4.7 | - | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | has shield | 250 | 3.50 | |
Mech_Centurion | UltraHeavy | 300x steel 200x plasteel 2x advanced component 1x powerfocus chip 1x high subcore | $2211 | 12 | 24 | large mech gestator | ultra mechtech | 5 | 0.15 | 3 | 1.6 | 50% | 3.7 | - | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | none | 250 | 3.60 | |
Mech_CentipedeBlaster | Heavy | 255x steel 355x plasteel 8x component 1x high subcore | $1043 | 6 | 12 | large mech gestator | ultra mechtech | 4 | 0.2 | 4.32 | 1.9 | 47% | 3.7 | heavy charge blaster | 26.9 | 113.7 | 26% | 26% | 18% | 61% | 36% | 20% | 16% | 9.4% | 3.5% | none | 400 | 3.00 |
Mech_CentipedeGunner | Heavy | 255x steel 255x plasteel 8x component 1x high subcore | $1043 | 6 | 12 | large mech gestator | high mechtech | 4 | 0.2 | 4.32 | 1.9 | 47% | 3.7 | minigun | 30.9 | 55.6 | 25% | 25% | 18% | 61% | 36% | 20% | 15% | 9% | 3.5% | none | 400 | 3.00 |
Mech_CentipedeBurner | Heavy | 255x steel 255x plasteel 8x component 1x high subcore | $1043 | 6 | 12 | large mech gestator | high mechtech | 4 | 0.2 | 4.32 | 1.9 | 47% | 3.7 | inferno cannon | 26.9 | 8 | 100% | 100% | 100% | 61% | 36% | 20% | 61% | 36% | 20% | none | 400 | 3.00 |
Mech_Diabolus | UltraHeavy | 300x steel 300x plasteel 2x signal chip 1x high subcore | $1511 | 12 | 24 | large mech gestator | high mechtech | 5 | 0.15 | 4.5 | 2.4 | 50% | 3.8 | hellsphere cannon | 18.9 | 106.7 | 100% | 100% | 100% | 61% | 36% | 20% | 61% | 36% | 20% | none | 500 | 4.00 |
Mech_Apocriton | UltraHeavy | - | - | - | 0 | - | - | 2 | 0.33 | 5.2 | 3.2 | 58% | 2.1 | toxic needle gun | 44.9 | 10.6 | 80% | 90% | 92% | 61% | 36% | 20% | 49% | 32% | 18% | none | 600 | 1.00 |
Mech_Warqueen | UltraHeavy | 600x steel 300x plasteel 3x advanced component 1x nano structuring chip 1x high subcore | $2711 | 12 | 24 | large mech gestator | ultra mechtech | 5 | 0.15 | 5.2 | 1.6 | 50% | 1.2 | - | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | produces war urchins | 600 | 4.00 |
Animal Trade Tags[edit]
animal | AnimalUncommon | AnimalFighter | AnimalCommon | AnimalPet | AnimalFarm | AnimalInsect | AnimalExotic | AnimalDryad |
---|---|---|---|---|---|---|---|---|
Bear_Grizzly | ✓ | ✓ | ||||||
Bear_Polar | ✓ | ✓ | ||||||
Ostrich | ✓ | |||||||
Emu | ✓ | |||||||
Cassowary | ✓ | |||||||
Cougar | ✓ | ✓ | ||||||
Panther | ✓ | ✓ | ||||||
Lynx | ✓ | ✓ | ||||||
Cat | ✓ | ✓ | ||||||
YorkshireTerrier | ✓ | ✓ | ||||||
GuineaPig | ✓ | ✓ | ||||||
LabradorRetriever | ✓ | ✓ | ||||||
Husky | ✓ | ✓ | ||||||
Monkey | ✓ | |||||||
Chicken | ✓ | ✓ | ||||||
Duck | ✓ | ✓ | ||||||
Turkey | ✓ | ✓ | ||||||
Goose | ✓ | ✓ | ||||||
Cow | ✓ | ✓ | ||||||
Boomalope | ✓ | ✓ | ||||||
Muffalo | ✓ | ✓ | ||||||
Bison | ✓ | ✓ | ||||||
Dromedary | ✓ | ✓ | ||||||
Goat | ✓ | ✓ | ||||||
Elk | ✓ | ✓ | ||||||
Yak | ✓ | ✓ | ||||||
Caribou | ✓ | ✓ | ||||||
Horse | ✓ | ✓ | ||||||
Donkey | ✓ | ✓ | ||||||
Elephant | ✓ | |||||||
Rhinoceros | ✓ | ✓ | ||||||
Hare | ✓ | |||||||
Snowhare | ✓ | |||||||
Megascarab | ✓ | |||||||
Spelopede | ✓ | |||||||
Megaspider | ✓ | |||||||
Thrumbo | ✓ | |||||||
Cobra | ✓ | ✓ | ||||||
Tortoise | ✓ | |||||||
Alphabeaver | ✓ | |||||||
Pig | ✓ | ✓ | ||||||
WildBoar | ✓ | |||||||
Ibex | ✓ | |||||||
Deer | ✓ | |||||||
Gazelle | ✓ | |||||||
Chinchilla | ✓ | |||||||
Sheep | ✓ | ✓ | ||||||
Alpaca | ✓ | ✓ | ||||||
Megasloth | ✓ | ✓ | ||||||
Capybara | ✓ | |||||||
Squirrel | ✓ | |||||||
Rat | ✓ | |||||||
Boomrat | ✓ | ✓ | ||||||
Raccoon | ✓ | |||||||
Iguana | ✓ | |||||||
Warg | ✓ | ✓ | ||||||
Wolf_Timber | ✓ | ✓ | ||||||
Wolf_Arctic | ✓ | ✓ | ||||||
Fox_Fennec | ✓ | |||||||
Fox_Red | ✓ | |||||||
Fox_Arctic | ✓ | |||||||
Dryad_Basic | ✓ | |||||||
Dryad_Woodmaker | ✓ | |||||||
Dryad_Berrymaker | ✓ | |||||||
Dryad_Medicinemaker | ✓ | |||||||
Dryad_Gaumaker | ✓ | |||||||
Dryad_Carrier | ✓ | |||||||
Dryad_Clawer | ✓ | |||||||
Dryad_Barkskin | ✓ | |||||||
WasteRat | ✓ | |||||||
Toxalope | ✓ |
Animal Behavior[edit]
wildness | min handling skill | trainability | FenceBlocked | manhunterOn Damage Chance | manhunterOn TameFail Chance | predator | bodySize | max PreyBodySize | canBe PredatorPrey | petness | nuzzle MtbHours | pack Animal | herd Animal | wildGroupSize Min | wildGroupSize Max | CanDo HerdMigration | herd Migration Allowed | mateMtb | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bear_Grizzly | 80% | 8 | Advanced | 50.0% | 30.0% | ✓ | 2.15 | 3.00 | ✓ | 0% | ✓ | ✓ | 12 | ||||||
Bear_Polar | 85% | 8 | Advanced | 50.0% | 30.0% | ✓ | 2.15 | 3.00 | ✓ | 0% | ✓ | ✓ | 12 | ||||||
Ostrich | 95% | 9 | None | ✓ | 100.0% | 10.0% | 1.00 | ✓ | 0% | ✓ | ✓ | 12 | |||||||
Emu | 95% | 9 | None | ✓ | 100.0% | 100.0% | 0.60 | ✓ | 0% | ✓ | ✓ | 12 | |||||||
Cassowary | 80% | 8 | None | ✓ | 100.0% | 10.0% | 0.60 | ✓ | 0% | ✓ | ✓ | 12 | |||||||
Cougar | 80% | 8 | Advanced | 50.0% | 30.0% | ✓ | 1.00 | 1.00 | ✓ | 0% | ✓ | ✓ | 12 | ||||||
Panther | 80% | 8 | Advanced | 50.0% | 30.0% | ✓ | 1.00 | 1.00 | ✓ | 0% | ✓ | ✓ | 12 | ||||||
Lynx | 80% | 8 | None | 50.0% | 20.0% | ✓ | 0.60 | 1.00 | ✓ | 0% | ✓ | ✓ | 12 | ||||||
Cat | 0% | 0 | None | ✓ | 0.32 | 0.25 | ✓ | 100% | 12 | ✓ | ✓ | 12 | |||||||
YorkshireTerrier | 0% | 0 | Intermediate | 0.32 | ✓ | 100% | 12 | ✓ | ✓ | 12 | |||||||||
GuineaPig | 60% | 5 | None | 0.20 | ✓ | 30% | 24 | 3 | 8 | ✓ | ✓ | 8 | |||||||
LabradorRetriever | 0% | 0 | Advanced | 0.75 | ✓ | 100% | 12 | ✓ | ✓ | 12 | |||||||||
Husky | 0% | 0 | Advanced | 0.86 | ✓ | 100% | 12 | ✓ | ✓ | 12 | |||||||||
Monkey | 60% | 5 | Intermediate | 0.35 | ✓ | 50% | 24 | ✓ | 3 | 7 | ✓ | ✓ | 12 | ||||||
Chicken | 0% | 0 | None | ✓ | 0.30 | ✓ | 0% | ✓ | ✓ | 8 | |||||||||
Duck | 0% | 0 | None | ✓ | 0.30 | ✓ | 0% | ✓ | ✓ | 8 | |||||||||
Turkey | 45% | 4 | None | ✓ | 0.60 | ✓ | 0% | ✓ | ✓ | 12 | |||||||||
Goose | 60% | 5 | None | ✓ | 0.60 | ✓ | 0% | ✓ | ✓ | 8 | |||||||||
Cow | 0% | 0 | None | ✓ | 2.40 | ✓ | 0% | ✓ | 3 | 7 | ✓ | ✓ | 12 | ||||||
Boomalope | 60% | 5 | None | ✓ | 10.0% | 10.0% | 2.00 | 0% | ✓ | 3 | 6 | ✓ | ✓ | 12 | |||||
Muffalo | 60% | 5 | None | ✓ | 10.0% | 2.40 | ✓ | 0% | ✓ | ✓ | 3 | 9 | ✓ | ✓ | 12 | ||||
Bison | 60% | 5 | None | ✓ | 10.0% | 2.40 | ✓ | 0% | ✓ | ✓ | 3 | 9 | ✓ | ✓ | 12 | ||||
Dromedary | 25% | 1 | None | ✓ | 2.10 | ✓ | 0% | ✓ | ✓ | 2 | 5 | ✓ | ✓ | 12 | |||||
Goat | 0% | 0 | None | ✓ | 0.75 | ✓ | 0% | ✓ | ✓ | 12 | |||||||||
Elk | 75% | 7 | None | ✓ | 2.10 | ✓ | 0% | ✓ | 3 | 9 | ✓ | ✓ | 12 | ||||||
Yak | 20% | 1 | None | ✓ | 2.10 | ✓ | 30% | ✓ | ✓ | 3 | 5 | ✓ | ✓ | 12 | |||||
Caribou | 75% | 7 | None | ✓ | 10.0% | 1.00 | ✓ | 0% | ✓ | 3 | 9 | ✓ | ✓ | 12 | |||||
Horse | 35% | 2 | None | ✓ | 2.40 | ✓ | 60% | ✓ | ✓ | 3 | 6 | ✓ | ✓ | 12 | |||||
Donkey | 0% | 0 | None | ✓ | 1.40 | ✓ | 60% | ✓ | ✓ | 2 | 4 | ✓ | ✓ | 12 | |||||
Elephant | 75% | 7 | Advanced | 50.0% | 4.00 | ✓ | 0% | ✓ | ✓ | 3 | 7 | ✓ | ✓ | 12 | |||||
Rhinoceros | 90% | 9 | Intermediate | 50.0% | 30.0% | 3.00 | ✓ | 0% | ✓ | 4 | ✓ | ✓ | 12 | ||||||
Hare | 75% | 7 | None | 0.20 | ✓ | 8% | ✓ | ✓ | 8 | ||||||||||
Snowhare | 75% | 7 | None | 0.20 | ✓ | 8% | ✓ | ✓ | 8 | ||||||||||
Megascarab | 20% | 1 | Intermediate | 50.0% | 0.20 | ✓ | 0% | ✓ | ✓ | 12 | |||||||||
Spelopede | 30% | 2 | Advanced | 50.0% | 0.80 | ✓ | 0% | ✓ | ✓ | 12 | |||||||||
Megaspider | 40% | 3 | Advanced | 50.0% | 1.20 | ✓ | 0% | ✓ | ✓ | 12 | |||||||||
Thrumbo | 98% | 10 | Advanced | 100.0% | 4.00 | ✓ | 0% | 12 | |||||||||||
Cobra | 75% | 7 | None | 50.0% | 10.0% | ✓ | 0.25 | 0.35 | ✓ | 5% | ✓ | ✓ | 12 | ||||||
Tortoise | 75% | 7 | None | 0.50 | ✓ | 0% | ✓ | ✓ | 12 | ||||||||||
Alphabeaver | 75% | 7 | None | 50.0% | 10.0% | 0.45 | ✓ | 0% | ✓ | 3 | 9 | ✓ | ✓ | 12 | |||||
Pig | 0% | 0 | None | ✓ | 1.70 | ✓ | 0% | ✓ | ✓ | 12 | |||||||||
WildBoar | 50% | 4 | None | ✓ | 0.85 | ✓ | 0% | ✓ | 5 | 10 | ✓ | ✓ | 12 | ||||||
Ibex | 55% | 5 | None | ✓ | 1.00 | ✓ | 0% | ✓ | 3 | ✓ | ✓ | 12 | |||||||
Deer | 75% | 7 | None | ✓ | 1.20 | ✓ | 0% | ✓ | 3 | 9 | ✓ | ✓ | 12 | ||||||
Gazelle | 75% | 7 | None | ✓ | 0.70 | ✓ | 0% | ✓ | 4 | 13 | ✓ | ✓ | 12 | ||||||
Chinchilla | 60% | 5 | None | ✓ | 0.35 | ✓ | 20% | ✓ | ✓ | 8 | |||||||||
Sheep | 0% | 0 | None | ✓ | 0.75 | ✓ | 0% | ✓ | ✓ | ✓ | 12 | ||||||||
Alpaca | 25% | 1 | None | ✓ | 1.00 | ✓ | 0% | ✓ | ✓ | 2 | 5 | ✓ | ✓ | 12 | |||||
Megasloth | 97% | 10 | Advanced | 50.0% | 30.0% | 4.00 | ✓ | 0% | ✓ | ✓ | 12 | ||||||||
Capybara | 75% | 7 | None | ✓ | 0.75 | ✓ | 8% | ✓ | 3 | 9 | ✓ | ✓ | 12 | ||||||
Squirrel | 75% | 7 | None | 0.20 | ✓ | 0% | ✓ | ✓ | 12 | ||||||||||
Rat | 50% | 4 | None | 0.20 | ✓ | 15% | ✓ | ✓ | 8 | ||||||||||
Boomrat | 75% | 7 | None | 0.20 | 20% | ✓ | ✓ | 8 | |||||||||||
Raccoon | 75% | 7 | None | 0.40 | ✓ | 0% | ✓ | ✓ | 8 | ||||||||||
Iguana | 50% | 4 | None | 0.40 | ✓ | 15% | ✓ | ✓ | 12 | ||||||||||
Warg | 60% | 5 | Intermediate | 100.0% | 40.0% | ✓ | 1.40 | 2.30 | ✓ | 50% | ✓ | ✓ | 12 | ||||||
Wolf_Timber | 85% | 8 | Advanced | 100.0% | 30.0% | ✓ | 0.85 | 2.30 | ✓ | 10% | ✓ | ✓ | 12 | ||||||
Wolf_Arctic | 85% | 8 | Advanced | 100.0% | 30.0% | ✓ | 0.85 | 2.30 | ✓ | 10% | ✓ | ✓ | 12 | ||||||
Fox_Fennec | 75% | 7 | Intermediate | ✓ | 0.55 | 0.80 | ✓ | 10% | ✓ | ✓ | 12 | ||||||||
Fox_Red | 75% | 7 | Intermediate | ✓ | 0.55 | 0.80 | ✓ | 10% | ✓ | ✓ | 12 | ||||||||
Fox_Arctic | 75% | 7 | Intermediate | ✓ | 0.55 | 0.80 | ✓ | 10% | ✓ | ✓ | 12 | ||||||||
Dryad_Basic | 0% | 0 | None | 100.0% | 0.67 | 0% | 12 | ||||||||||||
Dryad_Woodmaker | 0% | 0 | None | 100.0% | 0.67 | 0% | 12 | ||||||||||||
Dryad_Berrymaker | 0% | 0 | None | 100.0% | 0.67 | 0% | 12 | ||||||||||||
Dryad_Medicinemaker | 0% | 0 | None | 100.0% | 0.67 | 0% | 12 | ||||||||||||
Dryad_Gaumaker | 0% | 0 | None | 100.0% | 0.67 | 0% | 12 | ||||||||||||
Dryad_Carrier | 0% | 0 | Advanced | 100.0% | 0.67 | 0% | 12 | ||||||||||||
Dryad_Clawer | 0% | 0 | Intermediate | 100.0% | 0.67 | 0% | 12 | ||||||||||||
Dryad_Barkskin | 0% | 0 | Intermediate | 100.0% | 0.65 | 0% | 12 | ||||||||||||
WasteRat | 50% | 4 | Intermediate | 50.0% | 20.0% | 0.30 | ✓ | 15% | ✓ | ✓ | 8 | ||||||||
Toxalope | 60% | 5 | None | ✓ | 10.0% | 10.0% | 1.40 | 0% | ✓ | 3 | 6 | ✓ | ✓ | 12 |
Animals Ecosystem[edit]
defName | bodySize | hunger rate | ecosystem weight | ecosystem weight guess | predator |
---|---|---|---|---|---|
Elephant | 4.00 | 1.61 | 2.00 | 2.08 | |
Megasloth | 4.00 | 1.00 | 2.00 | 1.60 | |
Rhinoceros | 3.00 | 1.07 | 1.50 | 1.46 | |
Cow | 2.40 | 0.54 | 1.10 | 0.91 | |
Boomalope | 2.00 | 0.54 | 1.10 | 0.83 | |
Muffalo | 2.40 | 0.54 | 1.10 | 0.91 | |
Bison | 2.40 | 0.54 | 1.10 | 0.91 | |
Elk | 2.10 | 0.54 | 1.10 | 0.85 | |
Yak | 2.10 | 0.54 | 1.10 | 0.85 | |
Caribou | 1.00 | 0.28 | 1.10 | 0.42 | |
Horse | 2.40 | 0.43 | 1.10 | 0.82 | |
Donkey | 1.40 | 0.33 | 1.10 | 0.54 | |
Toxalope | 1.40 | 0.54 | 1.10 | 0.71 | |
Dromedary | 2.10 | 0.54 | 1.00 | 0.85 | |
Thrumbo | 4.00 | 1.75 | 1.00 | 2.20 | |
Husky | 0.86 | 0.50 | 0.70 | 0.57 | |
LabradorRetriever | 0.75 | 0.40 | 0.60 | 0.47 | |
Alpaca | 1.00 | 0.28 | 0.55 | 0.42 | |
Bear_Grizzly | 2.15 | 0.35 | 0.50 | 0.71 | ✓ |
Bear_Polar | 2.15 | 0.35 | 0.50 | 0.71 | ✓ |
Ostrich | 1.00 | 0.42 | 0.50 | 0.54 | |
Emu | 0.60 | 0.28 | 0.50 | 0.34 | |
Cassowary | 0.60 | 0.28 | 0.50 | 0.34 | |
Cougar | 1.00 | 0.20 | 0.50 | 0.36 | ✓ |
Panther | 1.00 | 0.20 | 0.50 | 0.36 | ✓ |
Turkey | 0.60 | 0.28 | 0.50 | 0.34 | |
Goat | 0.75 | 0.23 | 0.50 | 0.33 | |
Megaspider | 1.20 | 0.35 | 0.50 | 0.52 | |
Alphabeaver | 0.45 | 3.00 | 0.50 | 2.49 | |
Pig | 1.70 | 0.50 | 0.50 | 0.74 | |
WildBoar | 0.85 | 0.30 | 0.50 | 0.41 | |
Ibex | 1.00 | 0.20 | 0.50 | 0.36 | |
Deer | 1.20 | 0.20 | 0.50 | 0.40 | |
Sheep | 0.75 | 0.23 | 0.50 | 0.33 | |
Warg | 1.40 | 0.25 | 0.50 | 0.48 | ✓ |
Wolf_Timber | 0.85 | 0.18 | 0.50 | 0.31 | ✓ |
Wolf_Arctic | 0.85 | 0.18 | 0.50 | 0.31 | ✓ |
Gazelle | 0.70 | 0.15 | 0.45 | 0.26 | |
Tortoise | 0.50 | 0.08 | 0.40 | 0.17 | |
Spelopede | 0.80 | 0.25 | 0.35 | 0.36 | |
Capybara | 0.75 | 0.23 | 0.35 | 0.33 | |
Cat | 0.32 | 0.15 | 0.30 | 0.18 | ✓ |
YorkshireTerrier | 0.32 | 0.15 | 0.30 | 0.18 | |
GuineaPig | 0.20 | 0.10 | 0.30 | 0.12 | |
Monkey | 0.35 | 0.13 | 0.30 | 0.17 | |
Chicken | 0.30 | 0.14 | 0.30 | 0.17 | |
Duck | 0.30 | 0.18 | 0.30 | 0.20 | |
Goose | 0.60 | 0.28 | 0.30 | 0.34 | |
Chinchilla | 0.35 | 0.13 | 0.30 | 0.17 | |
Boomrat | 0.20 | 0.14 | 0.30 | 0.15 | |
Raccoon | 0.40 | 0.20 | 0.30 | 0.24 | |
Iguana | 0.40 | 0.20 | 0.30 | 0.24 | |
Hare | 0.20 | 0.12 | 0.25 | 0.13 | |
Snowhare | 0.20 | 0.12 | 0.25 | 0.13 | |
Cobra | 0.25 | 0.07 | 0.25 | 0.11 | ✓ |
Fox_Fennec | 0.55 | 0.10 | 0.25 | 0.19 | ✓ |
Fox_Red | 0.55 | 0.10 | 0.25 | 0.19 | ✓ |
Fox_Arctic | 0.55 | 0.10 | 0.25 | 0.19 | ✓ |
Lynx | 0.60 | 0.12 | 0.22 | 0.22 | ✓ |
Squirrel | 0.20 | 0.10 | 0.20 | 0.12 | |
Rat | 0.20 | 0.10 | 0.20 | 0.12 | |
WasteRat | 0.30 | 0.10 | 0.20 | 0.14 | |
Megascarab | 0.20 | 0.10 | 0.15 | 0.12 | |
Dryad_Basic | 0.67 | 1.00 | 0.00 | 0.93 | |
Dryad_Woodmaker | 0.67 | 1.00 | 0.00 | 0.93 | |
Dryad_Berrymaker | 0.67 | 1.00 | 0.00 | 0.93 | |
Dryad_Medicinemaker | 0.67 | 1.00 | 0.00 | 0.93 | |
Dryad_Gaumaker | 0.67 | 1.00 | 0.00 | 0.93 | |
Dryad_Carrier | 0.67 | 1.00 | 0.00 | 0.93 | |
Dryad_Clawer | 0.67 | 1.00 | 0.00 | 0.93 | |
Dryad_Barkskin | 0.65 | 1.00 | 0.00 | 0.93 |
Mental Breaks[edit]
defName | intensity | chance in intensity | min duration (days) | avg duration (days) | max duration (days) | recoverFromSleep | recoveryThought | category | blockNormalThoughts | blockRandomInteraction | allowBeatfire |
---|---|---|---|---|---|---|---|---|---|---|---|
Binging_Food | Minor | 21% | 0.42 | 0.58 | 0.75 | recoverFromSleep | Catharsis | Misc | allowBeatfire | ||
CubeSculpting | Minor | 0% | 0.33 | 0.58 | 0.58 | null | Misc | blockNormalThoughts | |||
DarkVisions | Minor | 26% | 0.5 | 0.67 | 0.75 | recoverFromSleep | VoidCatharsis | Misc | blockNormalThoughts | allowBeatfire | |
FireTerror | Minor | 0% | 0 | 0.3 | 1666.67 | null | Misc | blockNormalThoughts | |||
InsultingSpree | Minor | 13% | 0.42 | 0.58 | 0.75 | recoverFromSleep | Catharsis | Malicious | blockNormalThoughts | blockRandomInteraction | allowBeatfire |
TargetedInsultingSpree | Minor | 13% | 0.42 | 0.58 | 0.75 | recoverFromSleep | Catharsis | Malicious | blockNormalThoughts | blockRandomInteraction | allowBeatfire |
Wander_OwnRoom | Minor | 13% | 0.67 | 0.83 | 1 | recoverFromSleep | Catharsis | Misc | blockNormalThoughts | allowBeatfire | |
Wander_Sad | Minor | 13% | 0.67 | 0.83 | 1 | recoverFromSleep | Catharsis | Misc | blockNormalThoughts | allowBeatfire | |
BedroomTantrum | Major | 4.5% | 0.13 | 0.17 | 0.2 | recoverFromSleep | Catharsis | Aggro | blockNormalThoughts | blockRandomInteraction | allowBeatfire |
Binging_DrugMajor | Major | 14% | 0.67 | 0.8 | 1 | recoverFromSleep | Catharsis | Misc | allowBeatfire | ||
CorpseObsession | Major | 5.4% | 0.83 | 1 | 1.17 | recoverFromSleep | Catharsis | Misc | allowBeatfire | ||
EntityKiller | Major | 14% | 0.13 | 0.17 | 0.2 | recoverFromSleep | VoidCatharsis | Aggro | blockNormalThoughts | blockRandomInteraction | allowBeatfire |
HumanityBreak | Major | 14% | 0.17 | 0.47 | 1666.67 | null | Misc | blockNormalThoughts | |||
InsaneRamblings | Major | 14% | 0.67 | 0.83 | 1 | recoverFromSleep | VoidCatharsis | Misc | blockNormalThoughts | allowBeatfire | |
SadisticRage | Major | 14% | 0.13 | 0.17 | 0.5 | recoverFromSleep | Catharsis | Aggro | blockNormalThoughts | blockRandomInteraction | allowBeatfire |
Tantrum | Major | 4.5% | 0.13 | 0.17 | 0.2 | recoverFromSleep | Catharsis | Aggro | blockNormalThoughts | blockRandomInteraction | allowBeatfire |
TargetedTantrum | Major | 4.5% | 0.67 | 0.83 | 1 | recoverFromSleep | Catharsis | Aggro | blockNormalThoughts | blockRandomInteraction | allowBeatfire |
Wander_Psychotic | Major | 14% | 1.17 | 1.33 | 1.5 | Catharsis | Misc | blockNormalThoughts | |||
WildDecree | Major | 0% | 0.67 | 0.83 | 1 | recoverFromSleep | Catharsis | Misc | blockNormalThoughts | allowBeatfire | |
Berserk | Extreme | 8.2% | 0.67 | 0.83 | 1 | recoverFromSleep | Catharsis | Aggro | blockNormalThoughts | blockRandomInteraction | |
BerserkShort | Extreme | 0% | 0.17 | 0.25 | 0.25 | recoverFromSleep | Catharsis | Aggro | blockNormalThoughts | blockRandomInteraction | |
Binging_DrugExtreme | Extreme | 8.2% | 0.67 | 0.8 | 1 | recoverFromSleep | Catharsis | Misc | allowBeatfire | ||
Catatonic | Extreme | 8.2% | |||||||||
EntityLiberator | Extreme | 8.2% | 0.67 | 0.83 | 1 | recoverFromSleep | VoidCatharsis | Malicious | blockNormalThoughts | blockRandomInteraction | allowBeatfire |
FireStartingSpree | Extreme | 8.2% | 0.1 | 0.13 | 0.17 | recoverFromSleep | Catharsis | Malicious | blockRandomInteraction | ||
GiveUpExit | Extreme | 8.2% | 0.17 | 0.47 | 1666.67 | Catharsis | Misc | blockNormalThoughts | allowBeatfire | ||
IdeoChange | Extreme | 8.2% | 0.17 | 0.47 | 1666.67 | Catharsis | Misc | ||||
Jailbreaker | Extreme | 8.2% | 1 | 1 | 1 | recoverFromSleep | Catharsis | Malicious | allowBeatfire | ||
MurderousRage | Extreme | 8.2% | 1.67 | 1.67 | 1.67 | recoverFromSleep | Catharsis | Aggro | blockNormalThoughts | blockRandomInteraction | allowBeatfire |
Rebellion | Extreme | 8.2% | 1 | 1 | 1 | recoverFromSleep | null | Malicious | |||
RunWild | Extreme | 4.1% | |||||||||
Slaughterer | Extreme | 6.1% | 0.13 | 0.17 | 0.2 | recoverFromSleep | Catharsis | Aggro | blockNormalThoughts | blockRandomInteraction | allowBeatfire |
TerrifyingHallucinations | Extreme | 8.2% | 0.67 | 0.83 | 1 | recoverFromSleep | VoidCatharsis | Misc | blockNormalThoughts | allowBeatfire |
Thoughts[edit]
defName | type | social | stages | best mood | worst mood | stack limit | stack limit per o. pawn | stacked effect multiplier | duration (days) | effect multiplying stat | game condition | hediff | lerp opinion to zero after duration pct | max cumulated opinion offset | next thought | nullified if not colonist | show bubble |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Inebriated | situ | mood | [0] alcohol warmth [+10 Mo] [1] quite inebriated [+14 Mo] [2] drunk [+20 Mo] [3] hammered [+26 Mo] | 26 | 10 | 1 | 0 | AlcoholHigh | 70% | ||||||||
Hungover | situ | mood | [0] mild hangover [-3 Mo] [1] serious hangover [-6 Mo] [2] pounding hangover [-12 Mo] [3] | 0 | -12 | 1 | 0 | Hangover | 70% | ||||||||
AlcoholWithdrawal | situ | mood | [0] [1] alcohol withdrawal [-35 Mo] | 0 | -35 | 1 | 0 | AlcoholAddiction | 70% | ||||||||
AmbrosiaHigh | situ | mood | [0] ambrosia warmth [+5 Mo] | 5 | 5 | 1 | 0 | AmbrosiaHigh | 70% | ||||||||
AmbrosiaWithdrawal | situ | mood | [0] [1] ambrosia withdrawal [-10 Mo] | 0 | -10 | 1 | 0 | AmbrosiaAddiction | 70% | ||||||||
GoJuiceHigh | situ | mood | [0] high on go-juice [+5 Mo] | 5 | 5 | 1 | 0 | GoJuiceHigh | 70% | ||||||||
GoJuiceWithdrawal | situ | mood | [0] [1] go-juice withdrawal [-22 Mo] | 0 | -22 | 1 | 0 | GoJuiceAddiction | 70% | ||||||||
FlakeHigh | situ | mood | [0] high on flake [+35 Mo] | 35 | 35 | 1 | 0 | FlakeHigh | 70% | ||||||||
PsychiteTeaHigh | situ | mood | [0] psychite tea [+12 Mo] | 12 | 12 | 1 | 0 | PsychiteTeaHigh | 70% | ||||||||
YayoHigh | situ | mood | [0] high on yayo [+35 Mo] | 35 | 35 | 1 | 0 | YayoHigh | 70% | ||||||||
PsychiteWithdrawal | situ | mood | [0] [1] psychite withdrawal [-35 Mo] | 0 | -35 | 1 | 0 | PsychiteAddiction | 70% | ||||||||
SmokeleafHigh | situ | mood | [0] high on smokeleaf [+13 Mo] | 13 | 13 | 1 | 0 | SmokeleafHigh | 70% | ||||||||
SmokeleafWithdrawal | situ | mood | [0] [1] smokeleaf withdrawal [-20 Mo] | 0 | -20 | 1 | 0 | SmokeleafAddiction | 70% | ||||||||
WakeUpWithdrawal | situ | mood | [0] [1] wake-up withdrawal [-22 Mo] | 0 | -22 | 1 | 0 | WakeUpAddiction | 70% | ||||||||
Expectations | situ | mood | [0] sky-high expectations [1] high expectations [+6 Mo] [2] moderate expectations [+12 Mo] [3] low expectations [+18 Mo] [4] very low expectations [+24 Mo] [5] extremely low expectations [+30 Mo] [6] noble expectations [-6 Mo] [7] royal expectations [-12 Mo] [8] elite expectations [-6 Mo] [9] supreme expectations [-12 Mo] | 30 | -12 | 1 | 0 | 70% | |||||||||
AteNutrientPasteMeal | mem | mood | [0] ate nutrient paste meal [-4 Mo] | -4 | -4 | 1 | 1 | 70% | |||||||||
AnestheticHigh | situ | mood | [0] [1] anesthetic wooziness [+10 Mo] [2] | 10 | 0 | 1 | 0 | Anesthetic | 70% | ||||||||
KnowGuestExecuted | mem | mood | [0] justified execution [-2 Mo] [1] someone was euthanized [-3 Mo] [2] someone was executed [-5 Mo] [3] someone was organ-murdered [-6 Mo] [4] someone was ripscanned [-6 Mo] | -2 | -6 | 5 | 75% | 6 | 70% | ||||||||
KnowColonistExecuted | mem | mood | [0] justified execution of colonist [-2 Mo] [1] colonist euthanized [-3 Mo] [2] colonist executed [-5 Mo] [3] colonist organ-harvested [-6 Mo] [4] colonist ripscanned [-6 Mo] | -2 | -6 | 5 | 75% | 6 | 70% | ||||||||
KnowPrisonerDiedInnocent | mem | mood | [0] innocent prisoner died [-5 Mo] | -5 | -5 | 5 | 75% | 6 | 70% | ||||||||
KnowColonistDied | mem | mood | [0] colonist died [-3 Mo] | -3 | -3 | 5 | 75% | 6 | 70% | ||||||||
BondedAnimalDied | mem | mood | [0] bonded animal {0} died [-8 Mo] | -8 | -8 | 5 | 1 | 75% | 20 | 70% | ✓ | ||||||
PawnWithGoodOpinionDied | mem | mood | [0] my friend {0} died [-10 Mo] | -10 | -10 | 5 | 1 | 75% | 20 | 70% | |||||||
PawnWithBadOpinionDied | mem | mood | [0] my rival {0} died [+10 Mo] | 10 | 10 | 5 | 1 | 75% | 10 | 70% | |||||||
MySonDied | mem | mood | [0] my son {0} died [-20 Mo] | -20 | -20 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyDaughterDied | mem | mood | [0] my daughter {0} died [-20 Mo] | -20 | -20 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyHusbandDied | mem | mood | [0] my husband {0} died [-20 Mo] | -20 | -20 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyWifeDied | mem | mood | [0] my wife {0} died [-20 Mo] | -20 | -20 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyFianceDied | mem | mood | [0] my fiance {0} died [-18 Mo] | -18 | -18 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyFianceeDied | mem | mood | [0] my fiancée {0} died [-18 Mo] | -18 | -18 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyLoverDied | mem | mood | [0] my lover {0} died [-16 Mo] | -16 | -16 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyBrotherDied | mem | mood | [0] my brother {0} died [-14 Mo] | -14 | -14 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MySisterDied | mem | mood | [0] my sister {0} died [-14 Mo] | -14 | -14 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyGrandchildDied | mem | mood | [0] my grandchild {0} died [-12 Mo] | -12 | -12 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyFatherDied | mem | mood | [0] my father {0} died [-8 Mo] | -8 | -8 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyMotherDied | mem | mood | [0] my mother {0} died [-8 Mo] | -8 | -8 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyNieceDied | mem | mood | [0] my niece {0} died [-5 Mo] | -5 | -5 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyNephewDied | mem | mood | [0] my nephew {0} died [-5 Mo] | -5 | -5 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyHalfSiblingDied | mem | mood | [0] my half-sibling {0} died [-5 Mo] | -5 | -5 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyAuntDied | mem | mood | [0] my aunt {0} died [-4 Mo] | -4 | -4 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyUncleDied | mem | mood | [0] my uncle {0} died [-4 Mo] | -4 | -4 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyGrandparentDied | mem | mood | [0] my grandparent {0} died [-4 Mo] | -4 | -4 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyCousinDied | mem | mood | [0] my cousin {0} died [-4 Mo] | -4 | -4 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyKinDied | mem | mood | [0] my kin {0} died [-4 Mo] | -4 | -4 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
DebugBad | mem | mood | [0] debug bad thought [-10 Mo] | -10 | -10 | 100 | 100% | 1 | 70% | ✓ | |||||||
DebugGood | mem | mood | [0] debug good thought [+10 Mo] | 10 | 10 | 100 | 100% | 1 | 70% | ✓ | |||||||
AteLavishMeal | mem | mood | [0] ate lavish meal [+12 Mo] | 12 | 12 | 1 | 1 | 70% | |||||||||
AteFineMeal | mem | mood | [0] ate fine meal [+5 Mo] | 5 | 5 | 1 | 1 | 70% | |||||||||
AteRawFood | mem | mood | [0] ate raw food [-7 Mo] | -7 | -7 | 1 | 1 | 70% | ✓ | ||||||||
AteKibble | mem | mood | [0] ate kibble [-12 Mo] | -12 | -12 | 1 | 1 | 70% | ✓ | ||||||||
AteCorpse | mem | mood | [0] ate corpse [-12 Mo] | -12 | -12 | 1 | 1 | 70% | ✓ | ||||||||
AteHumanlikeMeatDirect | mem | mood | [0] raw cannibalism [-20 Mo] | -20 | -20 | 1 | 1 | 70% | ✓ | ||||||||
AteHumanlikeMeatDirectCannibal | mem | mood | [0] raw cannibalism [+20 Mo] | 20 | 20 | 1 | 1 | 70% | ✓ | ||||||||
AteHumanlikeMeatAsIngredient | mem | mood | [0] cooked cannibalism [-15 Mo] | -15 | -15 | 1 | 1 | 70% | ✓ | ||||||||
AteHumanlikeMeatAsIngredientCannibal | mem | mood | [0] cooked cannibalism [+15 Mo] | 15 | 15 | 1 | 1 | 70% | ✓ | ||||||||
AteInsectMeatDirect | mem | mood | [0] ate insect meat [-6 Mo] | -6 | -6 | 1 | 1 | 70% | ✓ | ||||||||
AteInsectMeatAsIngredient | mem | mood | [0] ate cooked insect meat [-3 Mo] | -3 | -3 | 1 | 1 | 70% | ✓ | ||||||||
AteRottenFood | mem | mood | [0] ate rotten food [-10 Mo] | -10 | -10 | 1 | 1 | 70% | ✓ | ||||||||
GotMarried | mem | mood | [0] got married to {0} [+40 Mo] | 40 | 40 | 1 | 30 | 70% | |||||||||
AttendedWedding | mem | mood | [0] attended wedding [+20 Mo] | 20 | 20 | 10 | 75% | 10 | 70% | ||||||||
AttendedParty | mem | mood | [0] attended party [+8 Mo] | 8 | 8 | 10 | 75% | 10 | 70% | ||||||||
AttendedConcert | mem | mood | [0] attended concert [+8 Mo] | 8 | 8 | 10 | 75% | 10 | 70% | ||||||||
HeldConcert | mem | mood | [0] held concert [+8 Mo] | 8 | 8 | 10 | 75% | 10 | 70% | ||||||||
TerribleSpeech | mem | soc | [0] terrible speech [-8 Mo](-30 Op) | -8 | -8 | 10 | 75% | 8 | 70% | ||||||||
UninspiringSpeech | mem | soc | [0] uninspiring speech [-4 Mo](-15 Op) | -4 | -4 | 10 | 75% | 8 | 70% | ||||||||
EncouragingSpeech | mem | soc | [0] encouraging speech [+5 Mo](+20 Op) | 5 | 5 | 10 | 75% | 8 | 70% | ||||||||
InspirationalSpeech | mem | soc | [0] inspirational speech [+10 Mo](+40 Op) | 10 | 10 | 10 | 75% | 8 | 70% | ||||||||
ColonistLost | mem | mood | [0] colonist lost [-6 Mo] | -6 | -6 | 5 | 75% | 6 | 70% | ✓ | |||||||
BondedAnimalReleased | mem | mood | [0] bonded animal {0} released [-5 Mo] | -5 | -5 | 5 | 1 | 75% | 15 | 70% | ✓ | ||||||
BondedAnimalLost | mem | mood | [0] bonded animal {0} lost [-8 Mo] | -8 | -8 | 5 | 1 | 75% | 20 | 70% | ✓ | ||||||
PawnWithGoodOpinionLost | mem | mood | [0] my friend {0} lost [-10 Mo] | -10 | -10 | 5 | 1 | 75% | 20 | 70% | |||||||
PawnWithBadOpinionLost | mem | mood | [0] my rival {0} lost [+10 Mo] | 10 | 10 | 5 | 1 | 75% | 10 | 70% | |||||||
MySonLost | mem | mood | [0] my son {0} lost [-20 Mo] | -20 | -20 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyDaughterLost | mem | mood | [0] my daughter {0} lost [-20 Mo] | -20 | -20 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyHusbandLost | mem | mood | [0] my husband {0} lost [-20 Mo] | -20 | -20 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyWifeLost | mem | mood | [0] my wife {0} lost [-20 Mo] | -20 | -20 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyFianceLost | mem | mood | [0] my fiance {0} lost [-18 Mo] | -18 | -18 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyFianceeLost | mem | mood | [0] my fiancée {0} lost [-18 Mo] | -18 | -18 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyLoverLost | mem | mood | [0] my lover {0} lost [-16 Mo] | -16 | -16 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyBrotherLost | mem | mood | [0] my brother {0} lost [-14 Mo] | -14 | -14 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MySisterLost | mem | mood | [0] my sister {0} lost [-14 Mo] | -14 | -14 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyGrandchildLost | mem | mood | [0] my grandchild {0} lost [-12 Mo] | -12 | -12 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyFatherLost | mem | mood | [0] my father {0} lost [-8 Mo] | -8 | -8 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyMotherLost | mem | mood | [0] my mother {0} lost [-8 Mo] | -8 | -8 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyNieceLost | mem | mood | [0] my niece {0} lost [-5 Mo] | -5 | -5 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyNephewLost | mem | mood | [0] my nephew {0} lost [-5 Mo] | -5 | -5 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyHalfSiblingLost | mem | mood | [0] my half-sibling {0} lost [-5 Mo] | -5 | -5 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyAuntLost | mem | mood | [0] my aunt {0} lost [-4 Mo] | -4 | -4 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyUncleLost | mem | mood | [0] my uncle {0} lost [-4 Mo] | -4 | -4 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyGrandparentLost | mem | mood | [0] my grandparent {0} lost [-4 Mo] | -4 | -4 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyCousinLost | mem | mood | [0] my cousin {0} lost [-4 Mo] | -4 | -4 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
MyKinLost | mem | mood | [0] my kin {0} lost [-4 Mo] | -4 | -4 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
AteWithoutTable | mem | mood | [0] ate without table [-3 Mo] | -3 | -3 | 1 | 1 | 70% | |||||||||
SleepDisturbed | mem | mood | [0] disturbed sleep [-1 Mo] | -1 | -1 | 3 | 100% | 1 | 70% | ✓ | |||||||
NewColonyOptimism | mem | mood | [0] initial optimism [+10 Mo] | 10 | 10 | 1 | 8 | 70% | NewColonyHope | ||||||||
NewColonyHope | mem | mood | [0] initial hope [+5 Mo] | 5 | 5 | 1 | 8 | 70% | |||||||||
SleptOutside | mem | mood | [0] slept outside [-4 Mo] | -4 | -4 | 1 | 1 | 70% | |||||||||
SleptOnGround | mem | mood | [0] slept on ground [-4 Mo] | -4 | -4 | 1 | 1 | 70% | |||||||||
SleptInCold | mem | mood | [0] slept in the cold [-4 Mo] | -4 | -4 | 1 | 1 | 70% | |||||||||
SleptInHeat | mem | mood | [0] slept in the heat [-4 Mo] | -4 | -4 | 1 | 1 | 70% | |||||||||
KnowPrisonerSold | mem | mood | [0] prisoner sold [-3 Mo] | -3 | -3 | 5 | 75% | 4 | 70% | ||||||||
FreedFromSlavery | mem | mood | [0] freed from slavery [+15 Mo] | 15 | 15 | 1 | 20 | 70% | |||||||||
ReleasedHealthyPrisoner | mem | mood | [0] prisoner released [+2 Mo] | 2 | 2 | 5 | 1 | 75% | 6 | 70% | |||||||
HarvestedOrgan_Bloodlust | mem | mood | [0] bloodlust organ harvested [+4 Mo] | 4 | 4 | 1 | 4 | 70% | |||||||||
KnowGuestOrganHarvested | mem | mood | [0] someone's organ harvested [-5 Mo] | -5 | -5 | 5 | 75% | 8 | 70% | ||||||||
KnowColonistOrganHarvested | mem | mood | [0] colonist's organ harvested [-5 Mo] | -5 | -5 | 5 | 75% | 8 | 70% | ||||||||
MyOrganHarvested | mem | mood | [0] my organ harvested [-30 Mo] | -30 | -30 | 5 | 75% | 8 | 70% | ||||||||
WasImprisoned | mem | mood | [0] was imprisoned [-6 Mo] | -6 | -6 | 1 | 12 | 70% | |||||||||
Catharsis | mem | mood | [0] catharsis [+40 Mo] | 40 | 40 | 5 | 75% | 3 | 70% | ||||||||
Nuzzled | mem | mood | [0] nuzzled [+4 Mo] | 4 | 4 | 3 | 50% | 1 | 70% | ||||||||
KnowBuriedInSarcophagus | mem | mood | [0] buried in sarcophagus [+4 Mo] | 4 | 4 | 4 | 50% | 8 | 70% | ||||||||
SoakingWet | mem | mood | [0] soaking wet [-3 Mo] | -3 | -3 | 1 | 0.1 | 70% | |||||||||
ButcheredHumanlikeCorpse | mem | mood | [0] I butchered humanlike [-6 Mo] | -6 | -6 | 10 | 75% | 6 | 70% | ||||||||
KnowButcheredHumanlikeCorpse | mem | mood | [0] we butchered humanlike [-6 Mo] | -6 | -6 | 1 | 6 | 70% | |||||||||
ButcheredHumanlikeCorpseOpinion | mem | soc | [0] butchered humanlike corpse (-10 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
ObservedLayingCorpse | mem | mood | [0] observed corpse [-4 Mo] | -4 | -4 | 3 | 50% | 0.5 | 70% | ✓ | |||||||
ObservedLayingRottingCorpse | mem | mood | [0] observed rotting corpse [-6 Mo] | -6 | -6 | 5 | 50% | 0.5 | 70% | ✓ | |||||||
WitnessedDeathAlly | mem | mood | [0] witnessed ally's death [-5 Mo] | -5 | -5 | 5 | 75% | 2 | 70% | ✓ | |||||||
WitnessedDeathNonAlly | mem | mood | [0] witnessed outsider's death [-3 Mo] | -3 | -3 | 1 | 1 | 70% | ✓ | ||||||||
WitnessedDeathFamily | mem | mood | [0] witnessed family member's death [-6 Mo] | -6 | -6 | 1 | 6 | 70% | ✓ | ||||||||
WitnessedDeathBloodlust | mem | mood | [0] witnessed death with bloodlust [+8 Mo] | 8 | 8 | 5 | 75% | 4 | 70% | ✓ | |||||||
KilledHumanlikeBloodlust | mem | mood | [0] killed someone [+12 Mo] | 12 | 12 | 5 | 75% | 4 | 70% | ✓ | |||||||
DefeatedHostileFactionLeader | mem | mood | [0] defeated hostile leader {0} [+10 Mo] | 10 | 10 | 5 | 75% | 6 | 70% | ✓ | |||||||
DefeatedHostileFactionLeaderOpinion | situ | soc | [0] defeated hostile leader (+20 Op) | 0 | 0 | 1 | 0 | 70% | ✓ | ||||||||
DefeatedMechCluster | mem | mood | [0] defeated mech cluster [+4 Mo] | 4 | 4 | 5 | 75% | 10 | 70% | ✓ | |||||||
DefeatedInsectHive | mem | mood | [0] defeated insect hive [+4 Mo] | 4 | 4 | 5 | 75% | 10 | 70% | ✓ | |||||||
DeniedJoining | mem | mood | [0] denied joining [-3 Mo] | -3 | -3 | 5 | 75% | 6 | 70% | ✓ | |||||||
ColonistBanished | mem | mood | [0] colonist banished [-3 Mo] | -3 | -3 | 5 | 75% | 6 | 70% | ✓ | |||||||
ColonistBanishedToDie | mem | mood | [0] colonist banished to death [-6 Mo] | -6 | -6 | 5 | 75% | 6 | 70% | ✓ | |||||||
PrisonerBanishedToDie | mem | mood | [0] prisoner banished to death [-4 Mo] | -4 | -4 | 5 | 75% | 6 | 70% | ✓ | |||||||
ColonyPrisonerEscaped | mem | mood | [0] Colonist prisoner escaped [-4 Mo] | -4 | -4 | 5 | 75% | 6 | 70% | ✓ | |||||||
BondedAnimalBanished | mem | mood | [0] bonded animal {0} banished [-6 Mo] | -6 | -6 | 5 | 75% | 6 | 70% | ✓ | |||||||
FailedToRescueRelative | mem | mood | [0] failed to rescue {0} [-18 Mo] | -18 | -18 | 5 | 75% | 30 | 70% | ✓ | |||||||
RescuedRelative | mem | mood | [0] rescued {0} [+18 Mo] | 18 | 18 | 5 | 75% | 30 | 70% | ✓ | |||||||
Rescued | mem | mood | [0] rescued [+18 Mo] | 18 | 18 | 5 | 75% | 30 | 70% | ✓ | |||||||
TravelAnticipation | situ | mood | [0] eager to travel [+5 Mo] [1] excited to travel [+10 Mo] | 10 | 5 | 1 | 0 | 70% | |||||||||
PyroUsed | mem | mood | [0] used flame weapon [+8 Mo] | 8 | 8 | 1 | 0.333 | 70% | |||||||||
OnDuty | mem | mood | [0] on duty [+12 Mo] | 12 | 12 | 1 | 25 | 70% | ✓ | ||||||||
AteInImpressiveDiningRoom | mem | mood | [0] null [1] null [2] null [3] decent dining room [+2 Mo] [4] slightly impressive dining room [+3 Mo] [5] somewhat impressive dining room [+4 Mo] [6] very impressive dining room [+5 Mo] [7] extremely impressive dining room [+6 Mo] [8] unbelievably impressive dining room [+7 Mo] [9] wondrously impressive dining room [+8 Mo] | 8 | 2 | 1 | 1 | 70% | |||||||||
JoyActivityInImpressiveRecRoom | mem | mood | [0] null [1] null [2] null [3] decent rec room [+2 Mo] [4] slightly impressive rec room [+3 Mo] [5] somewhat impressive rec room [+4 Mo] [6] very impressive rec room [+5 Mo] [7] extremely impressive rec room [+6 Mo] [8] unbelievably impressive rec room [+7 Mo] [9] wondrously impressive rec room [+8 Mo] | 8 | 2 | 1 | 1 | 70% | |||||||||
SleptInBedroom | mem | mood | [0] awful bedroom [-4 Mo] [1] null [2] null [3] decent bedroom [+2 Mo] [4] slightly impressive bedroom [+3 Mo] [5] impressive bedroom [+4 Mo] [6] very impressive bedroom [+5 Mo] [7] extremely impressive bedroom [+6 Mo] [8] unbelievably impressive bedroom [+7 Mo] [9] wondrously impressive bedroom [+8 Mo] | 8 | -4 | 1 | 1 | 70% | |||||||||
SleptInBarracks | mem | mood | [0] awful barracks [-7 Mo] [1] dull barracks [-5 Mo] [2] mediocre barracks [-4 Mo] [3] decent barracks [-3 Mo] [4] slightly impressive barracks [-2 Mo] [5] impressive barracks [-1 Mo] [6] very impressive barracks [+1 Mo] [7] extremely impressive barracks [+2 Mo] [8] unbelievably impressive barracks [+3 Mo] [9] wondrously impressive barracks [+4 Mo] | 4 | -7 | 1 | 1 | 70% | |||||||||
Chitchat | mem | soc | [0] chitchat (+0.66 Op) | 0 | 0 | 300 | 75% | 0 | 70% | 10 | |||||||
DeepTalk | mem | soc | [0] deep talk (+15 Op) | 0 | 0 | 300 | 10 | 90% | 20 | 70% | |||||||
Slighted | mem | soc | [0] slighted (-5 Op) | 0 | 0 | 300 | 10 | 90% | 20 | 70% | |||||||
Insulted | mem | soc | [0] insulted (-15 Op) | 0 | 0 | 300 | 10 | 90% | 20 | 70% | |||||||
InsultedMood | mem | mood | [0] insulted [-5 Mo] | -5 | -5 | 10 | 90% | 2 | 70% | ||||||||
KindWords | mem | soc | [0] kind words (+15 Op) | 0 | 0 | 300 | 10 | 90% | 20 | 70% | ✓ | ||||||
KindWordsMood | mem | mood | [0] kind words [+5 Mo] | 5 | 5 | 10 | 90% | 2 | 70% | ||||||||
RapportBuilt | mem | soc | [0] rapport built (+2 Op) | 0 | 0 | 300 | 50 | 100% | 20 | 70% | |||||||
HadAngeringFight | mem | soc | [0] angering fight (-22 Op) | 0 | 0 | 300 | 5 | 90% | 20 | 70% | |||||||
HadCatharticFight | mem | soc | [0] cathartic fight (+38 Op) | 0 | 0 | 300 | 5 | 90% | 20 | 70% | |||||||
HarmedMe | mem | soc | [0] harmed me (-15 Op) | 0 | 0 | 300 | 1 | 75% | 10 | 70% | |||||||
BotchedMySurgery | mem | soc | [0] botched my surgery (-20 Op) | 0 | 0 | 300 | 5 | 90% | 90 | 70% | |||||||
RescuedMe | mem | soc | [0] rescued me (+15 Op) | 0 | 0 | 300 | 3 | 90% | 30 | 70% | |||||||
RescuedMeByOfferingHelp | mem | soc | [0] rescued me (+25 Op) | 0 | 0 | 300 | 1 | 75% | 30 | 70% | ✓ | ||||||
RecruitedMe | mem | soc | [0] recruited me (+20 Op) | 0 | 0 | 1 | 1 | 120 | 70% | ||||||||
CrashedTogether | mem | soc | [0] crashed together (+25 Op) | 0 | 0 | 300 | 1 | 75% | 20 | 70% | |||||||
SoldMyLovedOne | mem | soc | [0] loved one sold/sold my loved one [-10 Mo](-10 Op) | -10 | -10 | 10 | 2 | 75% | 120 | 70% | |||||||
SoldMyBondedAnimal | mem | soc | [0] bonded animal given away/gave away my bonded animal (-10 Op) | 0 | 0 | 10 | 2 | 75% | 60 | 70% | |||||||
SoldMyBondedAnimalMood | mem | mood | [0] bonded animal given away/gave away my bonded animal [-10 Mo] | -10 | -10 | 10 | 75% | 60 | 70% | ||||||||
ForcedMeToTakeDrugs | mem | soc | [0] forced me to take drugs (-30 Op) | 0 | 0 | 10 | 1 | 75% | 60 | 70% | |||||||
ForcedMeToTakeDrugsMood | mem | mood | [0] forced to take drugs [-20 Mo] | -20 | -20 | 1 | 6 | 70% | |||||||||
ForcedMeToTakeLuciferium | mem | soc | [0] forced me to take luciferium (-30 Op) | 0 | 0 | 10 | 1 | 75% | 120 | 70% | |||||||
ForcedMeToTakeLuciferiumMood | mem | mood | [0] forced to take luciferium [-20 Mo] | -20 | -20 | 1 | 6 | 70% | |||||||||
RebuffedMyRomanceAttempt | mem | soc | [0] rebuffed me (-10 Op) | 0 | 0 | 300 | 5 | 90% | 10 | 70% | |||||||
RebuffedMyRomanceAttemptMood | mem | mood | [0] rebuffed by {0} [-5 Mo] | -5 | -5 | 5 | 90% | 3 | 70% | ||||||||
FailedRomanceAttemptOnMe | mem | soc | [0] failed to romance me (-15 Op) | 0 | 0 | 300 | 5 | 90% | 10 | 70% | |||||||
FailedRomanceAttemptOnMeLowOpinionMood | mem | mood | [0] had to rebuff {0} [-3 Mo] | -3 | -3 | 5 | 90% | 3 | 70% | ||||||||
BrokeUpWithMe | mem | soc | [0] broke up with me (-50 Op) | 0 | 0 | 300 | 1 | 75% | 60 | 70% | |||||||
BrokeUpWithMeMood | mem | mood | [0] broken up with by {0} [-15 Mo] | -15 | -15 | 2 | 75% | 25 | 70% | ||||||||
CheatedOnMe | mem | soc | [0] cheated on me (-70 Op) | 0 | 0 | 300 | 1 | 75% | 120 | 70% | |||||||
CheatedOnMeMood | mem | mood | [0] cheated on by {0} [-20 Mo] | -20 | -20 | 2 | 75% | 25 | 70% | ||||||||
DivorcedMe | mem | soc | [0] divorced me (-70 Op) | 0 | 0 | 300 | 1 | 75% | 180 | 70% | |||||||
DivorcedMeMood | mem | mood | [0] divorced by {0} [-20 Mo] | -20 | -20 | 2 | 75% | 30 | 70% | ||||||||
RejectedMyProposal | mem | soc | [0] rejected my proposal (-30 Op) | 0 | 0 | 300 | 1 | 50% | 60 | 70% | |||||||
RejectedMyProposalMood | mem | mood | [0] my proposal was rejected by {0} [-18 Mo] | -18 | -18 | 5 | 50% | 25 | 70% | ||||||||
IRejectedTheirProposal | mem | soc | [0] I rejected their proposal (-15 Op) | 0 | 0 | 300 | 1 | 90% | 60 | 70% | |||||||
HoneymoonPhase | mem | soc | [0] honeymoon phase (+40 Op) | 0 | 0 | 300 | 1 | 75% | 30 | 70% | |||||||
GotSomeLovin | mem | soc | [0] got some lovin' [+8 Mo](+6 Op) | 8 | 8 | 10 | 60% | 3 | 70% | ||||||||
KilledMyFriend | mem | soc | [0] killed my friend (-35 Op) | 0 | 0 | 300 | 10 | 75% | 60 | 70% | |||||||
KilledMyRival | mem | soc | [0] killed my rival (+35 Op) | 0 | 0 | 300 | 10 | 75% | 60 | 70% | |||||||
KilledMyLover | mem | soc | [0] killed my lover (-50 Op) | 0 | 0 | 300 | 10 | 75% | 120 | 70% | |||||||
KilledMyFiance | mem | soc | [0] killed my fiance (-65 Op) | 0 | 0 | 300 | 10 | 75% | 120 | 70% | |||||||
KilledMySpouse | mem | soc | [0] killed my spouse (-65 Op) | 0 | 0 | 300 | 10 | 75% | 120 | 70% | |||||||
KilledMyFather | mem | soc | [0] killed my father (-80 Op) | 0 | 0 | 300 | 10 | 75% | 120 | 70% | |||||||
KilledMyMother | mem | soc | [0] killed my mother (-80 Op) | 0 | 0 | 300 | 10 | 75% | 120 | 70% | |||||||
KilledMySon | mem | soc | [0] killed my son (-80 Op) | 0 | 0 | 300 | 10 | 75% | 120 | 70% | |||||||
KilledMyDaughter | mem | soc | [0] killed my daughter (-80 Op) | 0 | 0 | 300 | 10 | 75% | 120 | 70% | |||||||
KilledMyBrother | mem | soc | [0] killed my brother (-80 Op) | 0 | 0 | 300 | 10 | 75% | 120 | 70% | |||||||
KilledMySister | mem | soc | [0] killed my sister (-80 Op) | 0 | 0 | 300 | 10 | 75% | 120 | 70% | |||||||
KilledMyKin | mem | soc | [0] killed my kin (-15 Op) | 0 | 0 | 300 | 10 | 75% | 60 | 70% | |||||||
KilledMyBondedAnimal | mem | soc | [0] killed my bonded animal (-10 Op) | 0 | 0 | 300 | 10 | 75% | 60 | 70% | |||||||
ArtifactMoodBoost | mem | mood | [0] strange feeling [+15 Mo] | 15 | 15 | 3 | 75% | 1 | PsychicSensitivity | 70% | |||||||
EnvironmentDark | situ | mood | [0] darkness [-5 Mo] | -5 | -5 | 1 | 0 | 70% | |||||||||
ApparelDamaged | situ | mood | [0] ratty apparel [-3 Mo] [1] tattered apparel [-5 Mo] | -3 | -5 | 1 | 0 | 70% | |||||||||
WrongApparelGender | situ | mood | [0] wearing {0} apparel [-5 Mo] | -5 | -5 | 1 | 0 | 70% | |||||||||
DeadMansApparel | situ | mood | [0] tainted {0} [-5 Mo] [1] tainted {0} (+1) [-8 Mo] [2] tainted {0} (+2) [-11 Mo] [3] tainted {0} etc [-14 Mo] | -5 | -14 | 1 | 0 | 70% | |||||||||
HumanLeatherApparelSad | situ | mood | [0] human leather {0} [-2 Mo] [1] human leather {0} (+1) [-4 Mo] [2] human leather {0} (+2) [-6 Mo] [3] human leather {0} etc [-8 Mo] | -2 | -8 | 1 | 0 | 70% | |||||||||
HumanLeatherApparelHappy | situ | mood | [0] human leather {0} [+2 Mo] [1] human leather {0} (+1) [+4 Mo] [2] human leather {0} (+2) [+6 Mo] [3] human leather {0} etc [+8 Mo] | 8 | 2 | 1 | 0 | 70% | |||||||||
Sick | situ | mood | [0] sick [-5 Mo] | -5 | -5 | 1 | 0 | 70% | |||||||||
EnvironmentCold | situ | mood | [0] chilly [-4 Mo] [1] cold [-8 Mo] [2] numbing cold [-12 Mo] [3] absolutely freezing [-16 Mo] | -4 | -16 | 1 | 0 | 70% | |||||||||
EnvironmentHot | situ | mood | [0] sweaty [-4 Mo] [1] hot [-8 Mo] [2] sweltering hot [-12 Mo] [3] blistering hot [-16 Mo] | -4 | -16 | 1 | 0 | 70% | |||||||||
LoveReading | situ | mood | [0] I love reading [+4 Mo] [1] I really love reading [+6 Mo] | 6 | 4 | 1 | 0 | 70% | |||||||||
SkillBookPassion | situ | mood | [0] interesting textbook [+6 Mo] [1] amazing textbook [+10 Mo] | 10 | 6 | 1 | 0 | 70% | |||||||||
NeedFood | situ | mood | [0] hungry [-6 Mo] [1] ravenously hungry [-12 Mo] [2] malnourished [-20 Mo] [3] badly malnourished [-26 Mo] [4] starving [-32 Mo] [5] advanced starvation [-38 Mo] [6] extreme starvation [-44 Mo] | -6 | -44 | 1 | 0 | 70% | |||||||||
NeedRest | situ | mood | [0] drowsy [-6 Mo] [1] tired [-12 Mo] [2] exhausted [-18 Mo] | -6 | -18 | 1 | 0 | 70% | |||||||||
NeedJoy | situ | mood | [0] recreation-starved [-20 Mo] [1] recreation-deprived [-10 Mo] [2] recreation unfulfilled [-5 Mo] [3] recreation satisfied [+5 Mo] [4] recreation fully satisfied [+10 Mo] | 10 | -20 | 1 | 0 | 70% | |||||||||
NeedComfort | situ | mood | [0] uncomfortable [-3 Mo] [1] comfortable [+4 Mo] [2] quite comfortable [+6 Mo] [3] extremely comfortable [+8 Mo] [4] luxuriantly comfortable [+10 Mo] | 10 | -3 | 1 | 0 | 70% | |||||||||
NeedBeauty | situ | mood | [0] hideous environment [-15 Mo] [1] ugly environment [-10 Mo] [2] unsightly environment [-5 Mo] [3] pretty environment [+5 Mo] [4] beautiful environment [+10 Mo] [5] gorgeous environment [+15 Mo] | 15 | -15 | 1 | 0 | 70% | |||||||||
NeedRoomSize | situ | mood | [0] confined interior [-10 Mo] [1] cramped interior [-5 Mo] [2] spacious interior [+5 Mo] | 5 | -10 | 1 | 0 | 70% | |||||||||
NeedOutdoors | situ | mood | [0] entombed underground [-9 Mo] [1] trapped underground [-7 Mo] [2] cabin fever [-5 Mo] [3] trapped indoors [-3 Mo] [4] stuck indoors [-1 Mo] | -1 | -9 | 1 | 0 | 70% | |||||||||
NeedIndoors | situ | mood | [0] just outdoors [-1 Mo] [1] outdoors [-3 Mo] [2] long outdoors [-5 Mo] [3] very long outdoors [-7 Mo] [4] brutal outdoors [-8 Mo] | -1 | -8 | 1 | 0 | 70% | |||||||||
DrugDesireFascination | situ | mood | [0] chemical want [-4 Mo] [1] chemical hunger [-8 Mo] [2] chemical starvation [-12 Mo] | -4 | -12 | 1 | 0 | 70% | |||||||||
DrugDesireFascinationSatisfied | situ | mood | [0] chemical comfort [+3 Mo] [1] chemical satisfaction [+6 Mo] | 6 | 3 | 1 | 0 | 70% | |||||||||
DrugDesireInterest | situ | mood | [0] chemical want [-2 Mo] [1] chemical hunger [-4 Mo] [2] chemical starvation [-6 Mo] | -2 | -6 | 1 | 0 | 70% | |||||||||
DrugDesireInterestSatisfied | situ | mood | [0] chemical comfort [+1 Mo] [1] chemical satisfaction [+3 Mo] | 3 | 1 | 1 | 0 | 70% | |||||||||
PrisonCell | situ | mood | [0] awful prison cell [-4 Mo] [1] null [2] null [3] decent prison cell [+2 Mo] [4] slightly impressive prison cell [+3 Mo] [5] impressive prison cell [+4 Mo] [6] very impressive prison cell [+5 Mo] [7] extremely impressive prison cell [+6 Mo] [8] unbelievably impressive prison cell [+7 Mo] [9] wondrously impressive prison cell [+8 Mo] | 8 | -4 | 1 | 0 | 70% | |||||||||
PrisonBarracks | situ | mood | [0] awful barracks [-4 Mo] [1] dull barracks [-2 Mo] [2] null [3] null [4] slightly impressive barracks [+1 Mo] [5] somewhat impressive barracks [+2 Mo] [6] very impressive barracks [+3 Mo] [7] extremely impressive barracks [+4 Mo] [8] unbelievably impressive barracks [+5 Mo] [9] wondrously impressive barracks [+6 Mo] | 6 | -4 | 1 | 0 | 70% | |||||||||
HospitalPatientRoomStats | situ | mood | [0] awful hospital [-4 Mo] [1] dull hospital [-2 Mo] [2] null [3] null [4] slightly impressive hospital [+1 Mo] [5] somewhat impressive hospital [+2 Mo] [6] very impressive hospital [+3 Mo] [7] extremely impressive hospital [+4 Mo] [8] unbelievably impressive hospital [+5 Mo] [9] wondrously impressive hospital [+6 Mo] | 6 | -4 | 1 | 0 | 70% | |||||||||
Affair | situ | soc | [0] affair (-70 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Incestuous | situ | soc | [0] incestuous | 0 | 0 | 1 | 0 | 70% | |||||||||
Disfigured | situ | soc | [0] disfigured (-15 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
HardWorkerVsLazy | situ | soc | [0] hard worker vs lazy | 0 | 0 | 1 | 0 | 70% | |||||||||
TeetotalerVsChemicalInterest | situ | soc | [0] teetotaler vs chemical interest | 0 | 0 | 1 | 0 | 70% | |||||||||
TeetotalerVsAddict | situ | soc | [0] teetotaler vs addict (-25 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
ChemicalInterestVsTeetotaler | situ | soc | [0] chemical interest vs teetotaler | 0 | 0 | 1 | 0 | 70% | |||||||||
HoldingMePrisoner | situ | soc | [0] holding me prisoner (-25 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Drunk | situ | soc | [0] drunk (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Pretty | situ | soc | [0] physically appealing (+20 Op) [1] physically stunning (+40 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Ugly | situ | soc | [0] physically unsightly (-20 Op) [1] physically hideous (-40 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
AnnoyingVoice | situ | soc | [0] annoying voice (-25 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
CreepyBreathing | situ | soc | [0] creepy breathing (-25 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Man | situ | soc | [0] man (-25 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Woman | situ | soc | [0] woman (-25 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
TranshumanistAppreciation | situ | soc | [0] body modder appreciation (+8 Op) [1] body modder appreciation (+16 Op) [2] body modder appreciation (+24 Op) [3] body modder appreciation (+32 Op) [4] body modder appreciation (+40 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
BodyPuristDisgust | situ | soc | [0] body purist disgust (-8 Op) [1] body purist disgust (-16 Op) [2] body purist disgust (-24 Op) [3] body purist disgust (-32 Op) [4] body purist disgust (-40 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
AteRawHumanlikeMeat | mem | soc | [0] ate raw humanlike meat (-5 Op) | 0 | 0 | 1 | 5 | 70% | |||||||||
SoldPrisoner | situ | soc | [0] sold prisoner to slavery (-15 Op) | 0 | 0 | 1 | 0 | 70% | ✓ | ||||||||
ExecutedPrisoner | situ | soc | [0] executed prisoner (-8 Op) | 0 | 0 | 1 | 0 | 70% | ✓ | ||||||||
KilledColonist | situ | soc | [0] killed colonist (-10 Op) | 0 | 0 | 1 | 0 | 70% | ✓ | ||||||||
KilledColonyAnimal | situ | soc | [0] killed colony animal (-5 Op) | 0 | 0 | 1 | 0 | 70% | ✓ | ||||||||
OpinionOfMyLover | situ | mood | [0] opinion of my {0} {1} | 0 | 0 | 1 | 0 | 70% | |||||||||
BondedAnimalMaster | situ | mood | [0] {0}'s master [+5 Mo] [1] master of {0} [+5 Mo] | 5 | 5 | 1 | 0 | 70% | |||||||||
NotBondedAnimalMaster | situ | mood | [0] not {0}'s master [-3 Mo] [1] not master of {0} [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
WantToSleepWithSpouseOrLover | situ | mood | [0] sleeping alone [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
SharedBed | situ | mood | [0] sharing bed | 0 | 0 | 1 | 0 | 70% | |||||||||
ColonistLeftUnburied | situ | mood | [0] colonist left unburied [-10 Mo] | -10 | -10 | 1 | 0 | 70% | |||||||||
Naked | situ | mood | [0] naked [-6 Mo] | -6 | -6 | 1 | 0 | 70% | |||||||||
Pain | situ | mood | [0] minor pain [-5 Mo] [1] serious pain [-10 Mo] [2] intense pain [-15 Mo] [3] mind-shattering pain [-20 Mo] | -5 | -20 | 1 | 0 | 70% | |||||||||
PsychicEmanatorSoothe | situ | mood | [0] psychic emanator soothe [+5 Mo] | 5 | 5 | 1 | 0 | PsychicSensitivity | 70% | ||||||||
PsychicDrone | situ | mood | [0] psychic soothe [+16 Mo] [1] low psychic drone [-12 Mo] [2] moderate psychic drone [-22 Mo] [3] high psychic drone [-30 Mo] [4] extreme psychic drone [-40 Mo] | 16 | -40 | 1 | 0 | PsychicSensitivity | 70% | ||||||||
Joywire | situ | mood | [0] joywire [+30 Mo] | 30 | 30 | 1 | 0 | Joywire | 70% | ||||||||
Aurora | situ | mood | [0] beautiful aurora [+14 Mo] | 14 | 14 | 1 | 0 | Aurora | 70% | ||||||||
DoingPassionateWork | situ | mood | [0] minor passion for my work [+8 Mo] [1] burning passion for my work [+14 Mo] | 14 | 8 | 1 | 0 | 70% | |||||||||
MissingTongue | situ | mood | [0] missing tongue [-8 Mo] | -8 | -8 | 1 | 0 | 70% | |||||||||
RotStink | situ | mood | [0] rot stink [-10 Mo] [1] awful rot stink [-16 Mo] | -10 | -16 | 1 | 0 | 70% | |||||||||
RotStinkLingering | situ | mood | [0] rot stink lingering [-6 Mo] | -6 | -6 | 1 | 0 | 70% | |||||||||
ToxicFallout | situ | mood | [0] toxic fallout [-5 Mo] | -5 | -5 | 1 | 0 | 70% | |||||||||
MasochistPain | situ | mood | [0] masochist in minor pain [+5 Mo] [1] masochist in serious pain [+10 Mo] [2] masochist in intense pain [+15 Mo] [3] masochist in mind-shattering pain [+20 Mo] | 20 | 5 | 1 | 0 | 70% | |||||||||
ProsthophileNoProsthetic | situ | mood | [0] body modder frustrated [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
ProsthophileHappy | situ | mood | [0] body modder pleased [+4 Mo] [1] body modder quite pleased [+7 Mo] [2] body modder delighted [+9 Mo] [3] body modder enchanted [+11 Mo] [4] body modder overjoyed [+12 Mo] [5] machine body is complete [+13 Mo] | 13 | 4 | 1 | 0 | 70% | |||||||||
ProsthophobeUnhappy | situ | mood | [0] body purist squeamish [-10 Mo] [1] body purist disgusted [-15 Mo] [2] body purist violated [-20 Mo] [3] body purist horrified [-25 Mo] [4] body purist nightmare [-30 Mo] [5] I have become what I hate [-35 Mo] | -10 | -35 | 1 | 0 | 70% | |||||||||
BrawlerUnhappy | situ | mood | [0] brawler has ranged weapon [-10 Mo] | -10 | -10 | 1 | 0 | 70% | |||||||||
PyromaniacHappy | situ | mood | [0] pyromaniac has incendiary weapon [+2 Mo] | 2 | 2 | 1 | 0 | 70% | |||||||||
PyromaniacNearFire | situ | mood | [0] beautiful fire [+2 Mo] | 2 | 2 | 4 | 75% | 0 | 70% | ||||||||
ClothedNudist | situ | mood | [0] constraining clothes [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
HappyNude | situ | mood | [0] happily nude [+20 Mo] | 20 | 20 | 1 | 0 | 70% | |||||||||
UndergrounderIndoors | situ | mood | [0] undergrounder indoors [+3 Mo] | 3 | 3 | 1 | 0 | 70% | |||||||||
UndergrounderUnderground | situ | mood | [0] underground [+4 Mo] | 4 | 4 | 1 | 0 | 70% | |||||||||
UndergrounderOutdoors | situ | mood | [0] undergrounder outdoors [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
NightOwlDuringTheDay | situ | mood | [0] night owl in daytime [-10 Mo] | -10 | -10 | 1 | 0 | 70% | |||||||||
NightOwlDuringTheNight | situ | mood | [0] night owl at night [+16 Mo] | 16 | 16 | 1 | 0 | 70% | |||||||||
Greedy | situ | mood | [0] greedy for impressive bedroom [-8 Mo] [1] greedy for impressive bedroom [-8 Mo] [2] greedy for impressive bedroom [-8 Mo] [3] greedy for impressive bedroom [-6 Mo] [4] greedy for impressive bedroom [-4 Mo] [5] null [6] null [7] null [8] null [9] null [10] null | -4 | -8 | 1 | 0 | 70% | |||||||||
Jealous | situ | mood | [0] jealous of {0}'s bedroom [-8 Mo] | -8 | -8 | 1 | 0 | 70% | |||||||||
Ascetic | situ | mood | [0] ascetic has awful bedroom [+5 Mo] [1] ascetic has dull bedroom [+4 Mo] [2] ascetic has mediocre bedroom [+3 Mo] [3] null [4] null [5] ascetic has impressive bedroom [-5 Mo] [6] ascetic has impressive bedroom [-5 Mo] [7] ascetic has impressive bedroom [-5 Mo] [8] ascetic has impressive bedroom [-5 Mo] [9] ascetic has impressive bedroom [-5 Mo] [10] ascetic has impressive bedroom [-5 Mo] [11] ascetic has impressive bedroom [-5 Mo] | 5 | -5 | 1 | 0 | 70% | |||||||||
MoodOffsetSanguine | situ | mood | [0] sanguine [+12 Mo] | 12 | 12 | 1 | 0 | 70% | |||||||||
MoodOffsetOptimist | situ | mood | [0] optimist [+6 Mo] | 6 | 6 | 1 | 0 | 70% | |||||||||
MoodOffsetPessimist | situ | mood | [0] pessimist [-6 Mo] | -6 | -6 | 1 | 0 | 70% | |||||||||
MoodOffsetDepressive | situ | mood | [0] depressive [-12 Mo] | -12 | -12 | 1 | 0 | 70% | |||||||||
MoodOffsetTorturedArtist | situ | mood | [0] Tortured artist [-8 Mo] | -8 | -8 | 1 | 0 | 70% | |||||||||
PsychicHarmonization | mem | mood | [0] psychic harmony: {HARMONIZER_labelShort} [+8 Mo] | 8 | 8 | 100 | 75% | 0 | PsychicSensitivity | 70% | |||||||
GainedTitle | mem | mood | [0] Received {TITLE} title [+8 Mo] | 8 | 8 | 1 | 7 | 70% | |||||||||
LostTitle | mem | mood | [0] Lost {TITLE} title [-8 Mo] | -8 | -8 | 1 | 7 | 70% | |||||||||
TitleApparelRequirementNotMet | situ | mood | [0] want {TITLE_label}-specific apparel [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
TitleApparelMinQualityNotMet | situ | mood | [0] want {TITLE_label}-quality apparel [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
TitleThroneroomRequirementsNotMet | situ | mood | [0] undignified throneroom [-8 Mo] | -8 | -8 | 1 | 0 | 70% | |||||||||
TitleBedroomRequirementsNotMet | situ | mood | [0] undignified bedroom [-6 Mo] | -6 | -6 | 1 | 0 | 70% | |||||||||
TitleNoThroneRoom | situ | mood | [0] no throne room [-8 Mo] | -8 | -8 | 1 | 0 | 70% | |||||||||
TitleNoPersonalBedroom | situ | mood | [0] no personal bedroom [-6 Mo] | -6 | -6 | 1 | 0 | 70% | |||||||||
OtherTravelerDied | mem | mood | [0] traveler died [-12 Mo] | -12 | -12 | 5 | 75% | 10 | 70% | ||||||||
AteFoodInappropriateForTitle | mem | mood | [0] ate low-class food [-8 Mo] | -8 | -8 | 1 | 1 | 70% | ✓ | ||||||||
OtherTravelerArrested | mem | mood | [0] traveler arrested [-12 Mo] | -12 | -12 | 5 | 75% | 10 | 70% | ||||||||
OtherTravelerSurgicallyViolated | mem | mood | [0] traveler surgically violated [-12 Mo] | -12 | -12 | 5 | 75% | 10 | 70% | ||||||||
TerribleBestowingCeremony | mem | mood | [0] terrible bestowing ceremony [-3 Mo] | -3 | -3 | 3 | 75% | 6 | 70% | ||||||||
UnimpressiveBestowingCeremony | mem | mood | [0] unimpressive bestowing ceremony [-1 Mo] | -1 | -1 | 3 | 75% | 6 | 70% | ||||||||
HonorableBestowingCeremony | mem | mood | [0] honorable bestowing ceremony [+3 Mo] | 3 | 3 | 3 | 75% | 6 | 70% | ||||||||
GrandioseBestowingCeremony | mem | mood | [0] grandiose bestowing ceremony [+6 Mo] | 6 | 6 | 3 | 75% | 6 | 70% | ||||||||
ReignedInThroneroom | mem | mood | [0] awful throneroom [-6 Mo] [1] dull throneroom [-4 Mo] [2] mediocre throneroom [-2 Mo] [3] null [4] null [5] null [6] very impressive throneroom [+2 Mo] [7] extremely impressive throneroom [+4 Mo] [8] unbelievably impressive throneroom [+5 Mo] [9] wondrously impressive throneroom [+6 Mo] | 6 | -6 | 1 | 1 | 70% | |||||||||
DecreeMet | mem | mood | [0] decree satisfied [+6 Mo] | 6 | 6 | 3 | 75% | 15 | 70% | ||||||||
DecreeFailed | mem | mood | [0] decree failed [-4 Mo] | -4 | -4 | 3 | 75% | 15 | 70% | ||||||||
Disinherited | mem | soc | [0] disinherited [-4 Mo](-30 Op) | -4 | -4 | 3 | 75% | 30 | 70% | ||||||||
NeuroquakeEcho | mem | mood | [0] neuroquake echo [-12 Mo] | -12 | -12 | 3 | 75% | 10 | 70% | ||||||||
ListeningToHarp | situ | mood | [0] listening to harp [+2 Mo] | 2 | 2 | 1 | 0 | 70% | |||||||||
ListeningToHarpsichord | situ | mood | [0] listening to harpsichord [+4 Mo] | 4 | 4 | 1 | 0 | 70% | |||||||||
ListeningToPiano | situ | mood | [0] listening to piano [+6 Mo] | 6 | 6 | 1 | 0 | 70% | |||||||||
DecreeUnmet | situ | mood | [0] decree ignored | 0 | 0 | 1 | 0 | 70% | |||||||||
PsychicEntropyOverloaded | situ | mood | [0] minor psychic breakdown [-6 Mo] [1] major psychic breakdown [-12 Mo] [2] total psychic breakdown [-18 Mo] | -6 | -18 | 1 | 0 | PsychicBreakdown | 70% | ||||||||
AnimaScream | mem | mood | [0] anima scream [-6 Mo] | -6 | -6 | 3 | 75% | 5 | PsychicSensitivity | 70% | |||||||
Joyfuzz | situ | mood | [0] joyfuzz [+30 Mo] | 30 | 30 | 1 | 0 | Joyfuzz | 70% | ||||||||
PsychicLove | situ | soc | [0] psychic love (+40 Op) | 0 | 0 | 1 | 0 | PsychicLove | 70% | ||||||||
BondedThoughtKind | situ | mood | [0] {WEAPON}'s kind thoughts [+6 Mo] | 6 | 6 | 1 | 0 | 70% | |||||||||
BondedThoughtCalm | situ | mood | [0] {WEAPON}'s calm thoughts [+3 Mo] | 3 | 3 | 1 | 0 | 70% | |||||||||
BondedThoughtMuttering | situ | mood | [0] {WEAPON}'s muttering [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
BondedThoughtWailing | situ | mood | [0] {WEAPON}'s wailing [-6 Mo] | -6 | -6 | 1 | 0 | 70% | |||||||||
OnKill_GoodThought | mem | mood | [0] {WEAPON}'s kill happiness [+6 Mo] | 6 | 6 | 5 | 25% | 3 | 70% | ||||||||
OnKill_BadThought | mem | mood | [0] {WEAPON}'s kill sorrow [-3 Mo] | -3 | -3 | 5 | 25% | 3 | 70% | ||||||||
KillThirst_Weapon | situ | mood | [0] {WEAPON}'s kill thirst [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
JealousRage | mem | mood | [0] {WEAPON}'s jealousy [-15 Mo] | -15 | -15 | 1 | 1 | 70% | |||||||||
ExpectationsSlave | situ | mood | [0] destitute slave expectations [+46 Mo] [1] poor slave expectations [+40 Mo] [2] meager slave expectations [+34 Mo] [3] slave expectations [+28 Mo] | 46 | 28 | 1 | 0 | 70% | |||||||||
AteVeneratedAnimalMeat | mem | mood | [0] ate venerated animal meat [-8 Mo] | -8 | -8 | 1 | 5 | 70% | |||||||||
TameVeneratedAnimalDied | mem | mood | [0] venerated {ANIMALKIND} died [-5 Mo] | -5 | -5 | 3 | 50% | 5 | 70% | ||||||||
VeneratedAnimalsOnMapOrCaravan | situ | mood | [0] venerated {ANIMAL_label} [+1 Mo] [1] venerated {ANIMAL_label} [+2 Mo] [2] venerated {ANIMAL_label} [+3 Mo] [3] venerated {ANIMAL_label} [+4 Mo] [4] venerated {ANIMAL_label} [+5 Mo] | 5 | 1 | 1 | 0 | 70% | |||||||||
SlaughteredAnimal_Know_Prohibited | mem | soc | [0] slaughtered animal (-10 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
SlaughteredAnimal_Know_Prohibited_Mood | mem | mood | [0] animal slaughtered [-4 Mo] | -4 | -4 | 5 | 75% | 6 | 70% | ||||||||
SlaughteredAnimal_Horrible | mem | mood | [0] slaughtered animal [-15 Mo] | -15 | -15 | 1 | 6 | 70% | |||||||||
SlaughteredAnimal_Know_Horrible | mem | soc | [0] slaughtered animal (-5 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
SlaughteredAnimal_Know_Horrible_Mood | mem | mood | [0] animal slaughtered [-2 Mo] | -2 | -2 | 5 | 75% | 6 | 70% | ||||||||
SlaughteredAnimal_Disapproved | mem | mood | [0] slaughtered animal [-5 Mo] | -5 | -5 | 1 | 6 | 70% | |||||||||
SlaughteredAnimal_Know_Disapproved | mem | soc | [0] slaughtered animal (-3 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
SlaughteredAnimal_Know_Disapproved_Mood | mem | mood | [0] animal slaughtered [-1 Mo] | -1 | -1 | 5 | 75% | 6 | 70% | ||||||||
ChangedIdeo_Know_Abhorrent | mem | soc | [0] recent apostasy (-30 Op) | 0 | 0 | 100 | 3 | 75% | 30 | 70% | |||||||
ChangedIdeo_Know_Horrible | mem | soc | [0] recent apostasy (-15 Op) | 0 | 0 | 100 | 3 | 75% | 30 | 70% | |||||||
ChangedIdeo_Know_Disapproved | mem | soc | [0] recent apostasy (-8 Op) | 0 | 0 | 100 | 3 | 75% | 30 | 70% | |||||||
IsApostate_Abhorrent_Social | situ | soc | [0] apostate (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
IsApostate_Horrible_Social | situ | soc | [0] apostate (-5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
IsApostate_Disapproved_Social | situ | soc | [0] apostate (-3 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
WearingDesiredApparel_Soft | situ | mood | [0] wearing {APPAREL} [+1 Mo] | 1 | 1 | 1 | 0 | 70% | |||||||||
WearingDesiredApparel_Strong | situ | mood | [0] wearing {APPAREL} [+2 Mo] | 2 | 2 | 1 | 0 | 70% | |||||||||
HasAutomatedTurrets_Prohibited | situ | mood | [0] automated weapons [-12 Mo] | -12 | -12 | 1 | 0 | 70% | |||||||||
HasAutomatedTurrets_Horrible | situ | mood | [0] automated weapons [-8 Mo] | -8 | -8 | 1 | 0 | 70% | |||||||||
HasAutomatedTurrets_Disapproved | situ | mood | [0] automated weapons [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
BlindingCeremony_Know_Horrible | mem | mood | [0] blinding ceremony [-2 Mo] | -2 | -2 | 1 | 4 | 70% | |||||||||
BlindingCeremony_Self_Respected | mem | mood | [0] was blinded [+3 Mo] | 3 | 3 | 1 | 4 | 70% | |||||||||
BlindingCeremony_Self_Elevated | mem | mood | [0] was blinded [+5 Mo] | 5 | 5 | 1 | 4 | 70% | |||||||||
BlindingCeremony_Self_Sublime | mem | mood | [0] was blinded [+6 Mo] | 6 | 6 | 1 | 4 | 70% | |||||||||
Blindness_Respected_Blind | situ | mood | [0] blind [+5 Mo] | 5 | 5 | 1 | 0 | 70% | |||||||||
Blindness_Elevated_Blind | situ | mood | [0] blind [+10 Mo] | 10 | 10 | 1 | 0 | 70% | |||||||||
Blindness_Sublime_Blind | situ | mood | [0] blind [+15 Mo] | 15 | 15 | 1 | 0 | 70% | |||||||||
Blindness_Respected_Blind_Social | situ | soc | [0] blind (+10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Blindness_Elevated_Blind_Social | situ | soc | [0] blind (+20 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Blindness_Sublime_Blind_Social | situ | soc | [0] blind (+30 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Blindness_ArtificialBlind | situ | mood | [0] vision blocked [+2 Mo] | 2 | 2 | 1 | 0 | 70% | |||||||||
Blindness_Elevated_HalfBlind | situ | mood | [0] half-blind [+1 Mo] | 1 | 1 | 1 | 0 | 70% | |||||||||
Blindness_Sublime_HalfBlind | situ | mood | [0] half-blind [-1 Mo] | -1 | -1 | 1 | 0 | 70% | |||||||||
Blindness_Elevated_HalfBlind_Social | situ | soc | [0] half-blind (+5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Blindness_Sublime_HalfBlind_Social | situ | soc | [0] half-blind (+5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Blindness_Elevated_NonBlind | situ | mood | [0] not blind [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
Blindness_Sublime_NonBlind | situ | mood | [0] not blind [-6 Mo] | -6 | -6 | 1 | 0 | 70% | |||||||||
Blindness_Respected_NonBlind_Social | situ | soc | [0] sighted (-2 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Blindness_Elevated_NonBlind_Social | situ | soc | [0] sighted (-3 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Blindness_Sublime_NonBlind_Social | situ | soc | [0] sighted (-5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
InstalledProsthetic_Abhorrent | mem | mood | [0] installed enhancement [-30 Mo] | -30 | -30 | 1 | 6 | 70% | |||||||||
InstalledProsthetic_Know_Abhorrent | mem | soc | [0] installed enhancement (-10 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
InstalledProsthetic_Disapproved | mem | mood | [0] installed enhancement [-5 Mo] | -5 | -5 | 1 | 6 | 70% | |||||||||
InstalledProsthetic_Know_Disapproved | mem | soc | [0] installed enhancement (-5 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
HasProsthetic_Abhorrent | situ | mood | [0] artificial enhancement [-18 Mo] | -18 | -18 | 1 | 0 | 70% | |||||||||
HasProsthetic_Abhorrent_Social | situ | soc | [0] artificial enhancement (-5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
HasProsthetic_Disapproved | situ | mood | [0] artificial enhancement [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
HasProsthetic_Disapproved_Social | situ | soc | [0] artificial enhancement (-3 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
HasNoProsthetic_Disapproved | situ | mood | [0] no artificial enhancement [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
HasNoProsthetic_Disapproved_Social | situ | soc | [0] no artificial enhancement (-3 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
HasProsthetic_Approved | situ | mood | [0] transhumanist modded [+1 Mo] [1] transhumanist connected [+1 Mo] [2] transhumanist enhanced [+2 Mo] [3] transhumanist synchronized [+2 Mo] [4] transhumanist integrated [+3 Mo] [5] transhumanist transformed [+3 Mo] | 3 | 1 | 1 | 0 | 70% | |||||||||
AteHumanMeat_Abhorrent | mem | mood | [0] ate human meat [-20 Mo] | -20 | -20 | 1 | 1 | 70% | |||||||||
ButcheredHuman_Abhorrent | mem | mood | [0] I butchered humanlike [-12 Mo] | -12 | -12 | 1 | 6 | 70% | |||||||||
ButcheredHuman_Know_Abhorrent | mem | mood | [0] we butchered humanlike [-5 Mo] | -5 | -5 | 5 | 75% | 5 | 70% | ||||||||
ButcheredHuman_Know_Abhorrent_Opinion | mem | soc | [0] butchered humanlike (-20 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AteHumanMeat_Know_Abhorrent | mem | soc | [0] ate human meat (-10 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
HumanLeatherApparel_Abhorrent | situ | mood | [0] human leather {0} [-2 Mo] [1] human leather {0} (+1) [-4 Mo] [2] human leather {0} (+2) [-6 Mo] [3] human leather {0} etc [-8 Mo] | -2 | -8 | 1 | 0 | 70% | |||||||||
AteHumanMeat_Horrible | mem | mood | [0] ate human meat [-12 Mo] | -12 | -12 | 1 | 1 | 70% | |||||||||
ButcheredHuman_Horrible | mem | mood | [0] I butchered humanlike [-6 Mo] | -6 | -6 | 1 | 6 | 70% | |||||||||
ButcheredHuman_Know_Horrible | mem | mood | [0] we butchered humanlike [-3 Mo] | -3 | -3 | 5 | 75% | 5 | 70% | ||||||||
ButcheredHuman_Know_Horrible_Opinion | mem | soc | [0] butchered humanlike (-10 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AteHumanMeat_Know_Horrible | mem | soc | [0] ate human meat (-5 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
HumanLeatherApparel_Horrible | situ | mood | [0] human leather {0} [-2 Mo] [1] human leather {0} (+1) [-3 Mo] [2] human leather {0} (+2) [-5 Mo] [3] human leather {0} etc [-6 Mo] | -2 | -6 | 1 | 0 | 70% | |||||||||
AteHumanMeat_Disapproved | mem | mood | [0] ate human meat [-5 Mo] | -5 | -5 | 1 | 1 | 70% | |||||||||
ButcheredHuman_Disapproved | mem | mood | [0] I butchered humanlike [-3 Mo] | -3 | -3 | 1 | 6 | 70% | |||||||||
ButcheredHuman_Know_Disapproved | mem | mood | [0] we butchered humanlike [-1 Mo] | -1 | -1 | 5 | 75% | 5 | 70% | ||||||||
ButcheredHuman_Know_Disapproved_Opinion | mem | soc | [0] butchered humanlike (-5 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AteHumanMeat_Know_Disapproved | mem | soc | [0] ate human meat (-3 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
HumanLeatherApparel_Disapproved | situ | mood | [0] human leather {0} [-1 Mo] [1] human leather {0} (+1) [-2 Mo] [2] human leather {0} (+2) [-3 Mo] [3] human leather {0} etc [-4 Mo] | -1 | -4 | 1 | 0 | 70% | |||||||||
AteHumanMeat_Preferred | mem | mood | [0] ate human meat [+2 Mo] | 2 | 2 | 1 | 1 | 70% | |||||||||
NoRecentHumanMeat_Preferred | situ | mood | [0] want human meat [-2 Mo] | -2 | -2 | 1 | 0 | 70% | |||||||||
HumanLeatherApparel_Preferred | situ | mood | [0] human leather {0} [+1 Mo] [1] human leather {0} (+1) [+2 Mo] [2] human leather {0} (+2) [+3 Mo] [3] human leather {0} etc [+4 Mo] | 4 | 1 | 1 | 0 | 70% | |||||||||
AteNonCannibalFood_Horrible | mem | mood | [0] ate non-cannibal food [-2 Mo] | -2 | -2 | 1 | 1 | 70% | |||||||||
AteNonCannibalFood_Know_Horrible | mem | soc | [0] ate non-cannibal food (-3 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AteHumanMeat_RequiredStrong | mem | mood | [0] ate human meat [+4 Mo] | 4 | 4 | 1 | 1 | 70% | |||||||||
NoRecentHumanMeat_RequiredStrong | situ | mood | [0] want human meat [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
HumanLeatherApparel_RequiredStrong | situ | mood | [0] human leather {0} [+2 Mo] [1] human leather {0} (+1) [+3 Mo] [2] human leather {0} (+2) [+5 Mo] [3] human leather {0} etc [+6 Mo] | 6 | 2 | 1 | 0 | 70% | |||||||||
AteNonCannibalFood_Abhorrent | mem | mood | [0] ate non-cannibal food [-4 Mo] | -4 | -4 | 1 | 1 | 70% | |||||||||
AteNonCannibalFood_Know_Abhorrent | mem | soc | [0] ate non-cannibal food (-5 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AteHumanMeat_RequiredRavenous | mem | mood | [0] ate human meat [+6 Mo] | 6 | 6 | 1 | 1 | 70% | |||||||||
NoRecentHumanMeat_RequiredRavenous | situ | mood | [0] want human meat [-8 Mo] | -8 | -8 | 1 | 0 | 70% | |||||||||
HumanLeatherApparel_RequiredRavenous | situ | mood | [0] human leather {0} [+2 Mo] [1] human leather {0} (+1) [+4 Mo] [2] human leather {0} (+2) [+6 Mo] [3] human leather {0} etc [+8 Mo] | 8 | 2 | 1 | 0 | 70% | |||||||||
CharityRefused_Essential_Beggars | mem | mood | [0] beggars not helped [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_Beggars | mem | mood | [0] beggars not helped [-4 Mo] | -4 | -4 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_Beggars | mem | mood | [0] beggars not helped [-2 Mo] | -2 | -2 | 1 | 8 | 70% | |||||||||
CharityRefused_Essential_Beggars_Betrayed | mem | mood | [0] beggars betrayed [-12 Mo] | -12 | -12 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_Beggars_Betrayed | mem | mood | [0] beggars betrayed [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_Beggars_Betrayed | mem | mood | [0] beggars betrayed [-6 Mo] | -6 | -6 | 1 | 8 | 70% | |||||||||
CharityRefused_Essential_Pilgrims | mem | mood | [0] pilgrims not helped [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_Pilgrims | mem | mood | [0] pilgrims not helped [-4 Mo] | -4 | -4 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_Pilgrims | mem | mood | [0] pilgrims not helped [-2 Mo] | -2 | -2 | 1 | 8 | 70% | |||||||||
CharityRefused_Essential_Pilgrims_Betrayed | mem | mood | [0] pilgrims betrayed [-12 Mo] | -12 | -12 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_Pilgrims_Betrayed | mem | mood | [0] pilgrims betrayed [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_Pilgrims_Betrayed | mem | mood | [0] pilgrims betrayed [-6 Mo] | -6 | -6 | 1 | 8 | 70% | |||||||||
CharityRefused_Essential_WandererJoins | mem | mood | [0] wanderer rejected [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_WandererJoins | mem | mood | [0] wanderer rejected [-4 Mo] | -4 | -4 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_WandererJoins | mem | mood | [0] wanderer rejected [-2 Mo] | -2 | -2 | 1 | 8 | 70% | |||||||||
CharityRefused_Essential_ShuttleCrashRescue | mem | mood | [0] crashing shuttle ignored [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_ShuttleCrashRescue | mem | mood | [0] crashing shuttle ignored [-4 Mo] | -4 | -4 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_ShuttleCrashRescue | mem | mood | [0] crashing shuttle ignored [-2 Mo] | -2 | -2 | 1 | 8 | 70% | |||||||||
CharityRefused_Essential_RefugeePodCrash | mem | mood | [0] crashed refugee not helped [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_RefugeePodCrash | mem | mood | [0] crashed refugee not helped [-4 Mo] | -4 | -4 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_RefugeePodCrash | mem | mood | [0] crashed refugee not helped [-2 Mo] | -2 | -2 | 1 | 8 | 70% | |||||||||
CharityRefused_Essential_HospitalityRefugees | mem | mood | [0] refugees not helped [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_HospitalityRefugees | mem | mood | [0] refugees not helped [-4 Mo] | -4 | -4 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_HospitalityRefugees | mem | mood | [0] refugees not helped [-2 Mo] | -2 | -2 | 1 | 8 | 70% | |||||||||
CharityRefused_Essential_IntroWimp | mem | mood | [0] noble not helped [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_IntroWimp | mem | mood | [0] noble not helped [-4 Mo] | -4 | -4 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_IntroWimp | mem | mood | [0] noble not helped [-2 Mo] | -2 | -2 | 1 | 8 | 70% | |||||||||
CharityRefused_Essential_ThreatReward_Joiner | mem | mood | [0] rejected joiner in danger [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_ThreatReward_Joiner | mem | mood | [0] rejected joiner in danger [-4 Mo] | -4 | -4 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_ThreatReward_Joiner | mem | mood | [0] rejected joiner in danger [-2 Mo] | -2 | -2 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Essential_Beggars | mem | mood | [0] beggars helped [+4 Mo] | 4 | 4 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Important_Beggars | mem | mood | [0] beggars helped [+2 Mo] | 2 | 2 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Worthwhile_Beggars | mem | mood | [0] beggars helped [+1 Mo] | 1 | 1 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Essential_WandererJoins | mem | mood | [0] wanderer helped [+4 Mo] | 4 | 4 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Important_WandererJoins | mem | mood | [0] wanderer helped [+2 Mo] | 2 | 2 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Worthwhile_WandererJoins | mem | mood | [0] wanderer helped [+1 Mo] | 1 | 1 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Essential_ShuttleCrashRescue | mem | mood | [0] shuttle survivors helped [+4 Mo] | 4 | 4 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Important_ShuttleCrashRescue | mem | mood | [0] shuttle survivors helped [+2 Mo] | 2 | 2 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Worthwhile_ShuttleCrashRescue | mem | mood | [0] shuttle survivors helped [+1 Mo] | 1 | 1 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Essential_RefugeePodCrash | mem | mood | [0] pod refugee helped [+4 Mo] | 4 | 4 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Important_RefugeePodCrash | mem | mood | [0] pod refugee helped [+2 Mo] | 2 | 2 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Worthwhile_RefugeePodCrash | mem | mood | [0] pod refugee helped [+1 Mo] | 1 | 1 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Essential_HospitalityRefugees | mem | mood | [0] refugees hosted [+4 Mo] | 4 | 4 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Important_HospitalityRefugees | mem | mood | [0] refugees hosted [+2 Mo] | 2 | 2 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Worthwhile_HospitalityRefugees | mem | mood | [0] refugees hosted [+1 Mo] | 1 | 1 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Essential_IntroWimp | mem | mood | [0] noble helped [+4 Mo] | 4 | 4 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Important_IntroWimp | mem | mood | [0] noble helped [+2 Mo] | 2 | 2 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Worthwhile_IntroWimp | mem | mood | [0] noble helped [+1 Mo] | 1 | 1 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Essential_ThreatReward_Joiner | mem | mood | [0] accepted someone in danger [+4 Mo] | 4 | 4 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Important_ThreatReward_Joiner | mem | mood | [0] accepted someone in danger [+2 Mo] | 2 | 2 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Worthwhile_ThreatReward_Joiner | mem | mood | [0] accepted someone in danger [+1 Mo] | 1 | 1 | 1 | 8 | 70% | |||||||||
SlabBed_Preferred | situ | mood | [0] slept on slab bed [+2 Mo] | 2 | 2 | 1 | 0 | 70% | |||||||||
IngestedDrug_Horrible | mem | mood | [0] used drug [-15 Mo] | -15 | -15 | 1 | 3 | 70% | |||||||||
IngestedRecreationalDrug_Horrible | mem | mood | [0] used recreational drug [-15 Mo] | -15 | -15 | 1 | 3 | 70% | |||||||||
IngestedHardDrug_Horrible | mem | mood | [0] used hard drug [-15 Mo] | -15 | -15 | 1 | 3 | 70% | |||||||||
IngestedDrug_Know_Horrible | mem | soc | [0] used drug (-3 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
IngestedRecreationalDrug_Know_Horrible | mem | soc | [0] used recreational drug (-5 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
IngestedHardDrug_Know_Horrible | mem | soc | [0] used hard drug (-8 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AdministeredDrug_Horrible | mem | mood | [0] administered drug [-15 Mo] | -15 | -15 | 1 | 3 | 70% | |||||||||
AdministeredRecreationalDrug_Horrible | mem | mood | [0] administered recreational drug [-15 Mo] | -15 | -15 | 1 | 3 | 70% | |||||||||
AdministeredHardDrug_Horrible | mem | mood | [0] administered hard drug [-15 Mo] | -15 | -15 | 1 | 3 | 70% | |||||||||
AdministeredDrug_Know_Horrible | mem | soc | [0] administered drug (-3 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AdministeredRecreationalDrug_Know_Horrible | mem | soc | [0] administered recreational drug (-5 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AdministeredHardDrug_Know_Horrible | mem | soc | [0] administered hard drug (-8 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AteNonFungusPlant_Despised | mem | mood | [0] ate non-fungus plant raw [-5 Mo] | -5 | -5 | 1 | 1 | 70% | ✓ | ||||||||
AteNonFungusMealWithPlants_Despised | mem | mood | [0] ate non-fungus plant cooked [-3 Mo] | -3 | -3 | 1 | 1 | 70% | ✓ | ||||||||
AteFungus_Preferred | mem | mood | [0] ate fungus [+3 Mo] | 3 | 3 | 1 | 1 | 70% | ✓ | ||||||||
AteFungusAsIngredient_Preferred | mem | mood | [0] ate cooked fungus [+3 Mo] | 3 | 3 | 1 | 1 | 70% | ✓ | ||||||||
AteFungus_Despised | mem | mood | [0] ate fungus raw [-6 Mo] | -6 | -6 | 1 | 1 | 70% | ✓ | ||||||||
AteFungusAsIngredient_Despised | mem | mood | [0] ate fungus cooked [-3 Mo] | -3 | -3 | 1 | 1 | 70% | ✓ | ||||||||
HighLife | situ | mood | [0] high life [+3 Mo] [1] high life [2] high life missing [3] high life missing [-10 Mo] | 3 | -10 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Abhorrent | situ | mood | [0] diverse thoughts [-3 Mo] [1] diverse thoughts [-6 Mo] [2] diverse thoughts [-9 Mo] | -3 | -9 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Abhorrent_Uniform | situ | mood | [0] uniform thoughts [+3 Mo] | 3 | 3 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Abhorrent_Social | situ | soc | [0] different ideoligion (-25 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
IdeoDiverity_Abhorrent_AltarSharing | situ | mood | [0] false altar [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Abhorrent_StyleDominance | situ | mood | [0] {ADJECTIVE}-style surroundings [+5 Mo] [1] Non-{ADJECTIVE}-style surroundings [-4 Mo] | 5 | -4 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Abhorrent_ParticipatedInOthersRitual | mem | mood | [0] false ritual [-6 Mo] | -6 | -6 | 5 | 75% | 1 | 70% | ||||||||
IdeoDiversity_Horrible | situ | mood | [0] diverse thoughts [-2 Mo] [1] diverse thoughts [-4 Mo] [2] diverse thoughts [-6 Mo] | -2 | -6 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Horrible_Uniform | situ | mood | [0] uniform thoughts [+2 Mo] | 2 | 2 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Horrible_Social | situ | soc | [0] different ideoligion (-15 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
IdeoDiverity_Horrible_AltarSharing | situ | mood | [0] false altar [-2 Mo] | -2 | -2 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Horrible_StyleDominance | situ | mood | [0] {ADJECTIVE}-style surroundings [+4 Mo] [1] Non-{ADJECTIVE}-style surroundings [-3 Mo] | 4 | -3 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Horrible_ParticipatedInOthersRitual | mem | mood | [0] false ritual [-4 Mo] | -4 | -4 | 5 | 75% | 1 | 70% | ||||||||
IdeoDiversity_Disapproved | situ | mood | [0] diverse thoughts [-1 Mo] [1] diverse thoughts [-2 Mo] [2] diverse thoughts [-3 Mo] | -1 | -3 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Disapproved_Uniform | situ | mood | [0] uniform thoughts [+1 Mo] | 1 | 1 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Disapproved_Social | situ | soc | [0] different ideoligion (-5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
IdeoDiverity_Disapproved_AltarSharing | situ | mood | [0] false altar [-1 Mo] | -1 | -1 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Disapproved_StyleDominance | situ | mood | [0] {ADJECTIVE}-style surroundings [+3 Mo] [1] Non-{ADJECTIVE}-style surroundings [-2 Mo] | 3 | -2 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Disapproved_ParticipatedInOthersRitual | mem | mood | [0] false ritual [-3 Mo] | -3 | -3 | 5 | 75% | 1 | 70% | ||||||||
IdeoDiversity_Standard_StyleDominance | situ | mood | [0] {ADJECTIVE}-style surroundings [+2 Mo] [1] Non-{ADJECTIVE}-style surroundings | 2 | 0 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Approved | situ | mood | [0] diverse thoughts [+1 Mo] [1] diverse thoughts [+2 Mo] [2] diverse thoughts [+3 Mo] | 3 | 1 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Approved_StyleDominance | situ | mood | [0] {ADJECTIVE} surroundings [1] Non-{ADJECTIVE} surroundings [+2 Mo] | 2 | 0 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Respected | situ | mood | [0] diverse thoughts [+2 Mo] [1] diverse thoughts [+4 Mo] [2] diverse thoughts [+6 Mo] | 6 | 2 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Respected_StyleDominance | situ | mood | [0] {ADJECTIVE} surroundings [1] Non-{ADJECTIVE} surroundings [+3 Mo] | 3 | 0 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Exalted | situ | mood | [0] diverse thoughts [+3 Mo] [1] diverse thoughts [+6 Mo] [2] diverse thoughts [+9 Mo] | 9 | 3 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Exalted_StyleDominance | situ | mood | [0] {ADJECTIVE} surroundings [1] Non-{ADJECTIVE} surroundings [+4 Mo] | 4 | 0 | 1 | 0 | 70% | |||||||||
AteInsectMeat_Loved | mem | mood | [0] ate insect meat [+6 Mo] | 6 | 6 | 1 | 1 | 70% | ✓ | ||||||||
AteInsectMeatAsIngredient_Loved | mem | mood | [0] ate cooked insect meat [+6 Mo] | 6 | 6 | 1 | 1 | 70% | ✓ | ||||||||
KilledInnocentAnimal_Know_Abhorrent | mem | soc | [0] killed innocent animal (-15 Op) | 0 | 0 | 100 | 3 | 75% | 6 | 70% | |||||||
KilledInnocentAnimal_Know_Abhorrent_Mood | mem | mood | [0] innocent animal killed [-4 Mo] | -4 | -4 | 5 | 75% | 6 | 70% | ||||||||
KilledInnocentAnimal_Horrible | mem | mood | [0] killed innocent {0} [-15 Mo] | -15 | -15 | 1 | 6 | 70% | |||||||||
KilledInnocentAnimal_Know_Horrible | mem | soc | [0] killed innocent animal (-10 Op) | 0 | 0 | 100 | 3 | 75% | 6 | 70% | |||||||
KilledInnocentAnimal_Know_Horrible_Mood | mem | mood | [0] innocent animal killed [-2 Mo] | -2 | -2 | 5 | 75% | 6 | 70% | ||||||||
KilledInnocentAnimal_Disapproved | mem | mood | [0] killed innocent {0} [-5 Mo] | -5 | -5 | 1 | 6 | 70% | |||||||||
KilledInnocentAnimal_Know_Disapproved | mem | soc | [0] killed innocent animal (-5 Op) | 0 | 0 | 100 | 3 | 75% | 6 | 70% | |||||||
KilledInnocentAnimal_Know_Disapproved_Mood | mem | mood | [0] innocent animal killed [-1 Mo] | -1 | -1 | 5 | 75% | 6 | 70% | ||||||||
Darklight_Preferred_BlindingLight | situ | mood | [0] blinding light [-8 Mo] | -8 | -8 | 1 | 0 | 70% | |||||||||
Darklight_Preferred_IndoorLight | situ | mood | [0] indoor light [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
Darklight_Preferred_Darklight | situ | mood | [0] darklight [+4 Mo] | 4 | 4 | 1 | 0 | 70% | |||||||||
Eclipse_Beautiful | situ | mood | [0] beautiful eclipse [+5 Mo] | 5 | 5 | 1 | 0 | 70% | |||||||||
GotLovin_Abhorrent | mem | mood | [0] lustful act [-30 Mo] | -30 | -30 | 1 | 1 | 70% | |||||||||
Lovin_Know_Abhorrent | mem | soc | [0] lustful act (-20 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
GotLovin_Horrible | mem | mood | [0] lustful act [-15 Mo] | -15 | -15 | 1 | 1 | 70% | |||||||||
Lovin_Know_Horrible | mem | soc | [0] lustful act (-10 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
GotLovin_Disapproved | mem | mood | [0] act of desire [-5 Mo] | -5 | -5 | 1 | 1 | 70% | |||||||||
Lovin_Know_Disapproved | mem | soc | [0] act of desire (-5 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
Lovin_Know_Approved | mem | soc | [0] lovin' afterglow (+5 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AteMeat_Abhorrent | mem | mood | [0] ate meat [-24 Mo] | -24 | -24 | 1 | 1 | 70% | |||||||||
AteMeat_Know_Abhorrent | mem | soc | [0] ate meat (-15 Op) | 0 | 0 | 100 | 3 | 75% | 3 | 70% | |||||||
AteMeat_Horrible | mem | mood | [0] ate meat [-12 Mo] | -12 | -12 | 1 | 1 | 70% | |||||||||
AteMeat_Know_Horrible | mem | soc | [0] ate meat (-10 Op) | 0 | 0 | 100 | 3 | 75% | 3 | 70% | |||||||
AteMeat_Disapproved | mem | mood | [0] ate meat [-4 Mo] | -4 | -4 | 1 | 1 | 70% | |||||||||
AteMeat_Know_Disapproved | mem | soc | [0] ate meat (-5 Op) | 0 | 0 | 100 | 3 | 75% | 3 | 70% | |||||||
AteNonMeat_Abhorrent | mem | mood | [0] ate vegetarian [-16 Mo] | -16 | -16 | 1 | 1 | 70% | |||||||||
AteNonMeat_Know_Abhorrent | mem | soc | [0] ate vegetarian (-15 Op) | 0 | 0 | 100 | 3 | 75% | 3 | 70% | |||||||
AteNonMeat_Horrible | mem | mood | [0] ate vegetarian [-10 Mo] | -10 | -10 | 1 | 1 | 70% | |||||||||
AteNonMeat_Know_Horrible | mem | soc | [0] ate vegetarian (-10 Op) | 0 | 0 | 100 | 3 | 75% | 3 | 70% | |||||||
AteNonMeat_Disapproved | mem | mood | [0] ate vegetarian [-4 Mo] | -4 | -4 | 1 | 1 | 70% | |||||||||
AteNonMeat_Know_Disapproved | mem | soc | [0] ate vegetarian (-5 Op) | 0 | 0 | 100 | 3 | 75% | 3 | 70% | |||||||
Mined_Know_Prohibited | mem | soc | [0] mined (-15 Op) | 0 | 0 | 100 | 1 | 75% | 4 | 70% | |||||||
Mined_Know_Prohibited_Mood | mem | mood | [0] mined [-4 Mo] | -4 | -4 | 5 | 75% | 2 | 70% | ||||||||
MineableDestroyed_Prohibited | mem | mood | [0] destroyed natural wall [-40 Mo] | -40 | -40 | 1 | 2 | 70% | |||||||||
Mined_Horrible | mem | mood | [0] mined [-20 Mo] | -20 | -20 | 1 | 2 | 70% | |||||||||
Mined_Know_Horrible | mem | soc | [0] mined (-10 Op) | 0 | 0 | 100 | 1 | 75% | 2 | 70% | |||||||
Mined_Know_Horrible_Mood | mem | mood | [0] mined [-2 Mo] | -2 | -2 | 5 | 75% | 2 | 70% | ||||||||
MineableDestroyed_Horrible | mem | mood | [0] destroyed natural wall [-20 Mo] | -20 | -20 | 1 | 2 | 70% | |||||||||
Mined_Disapproved | mem | mood | [0] mined [-3 Mo] | -3 | -3 | 1 | 2 | 70% | |||||||||
Mined_Know_Disapproved | mem | soc | [0] mined (-5 Op) | 0 | 0 | 100 | 1 | 75% | 2 | 70% | |||||||
Mined_Know_Disapproved_Mood | mem | mood | [0] mined [-1 Mo] | -1 | -1 | 5 | 75% | 2 | 70% | ||||||||
MineableDestroyed_Disapproved | mem | mood | [0] destroyed natural wall [-3 Mo] | -3 | -3 | 1 | 2 | 70% | |||||||||
AnyBodyPartCovered_Disapproved_Male | situ | mood | [0] wearing clothes [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
AnyBodyPartCovered_Disapproved_Female | situ | mood | [0] wearing clothes [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
AnyBodyPartCovered_Disapproved_Memory | mem | mood | [0] wore clothes [-4 Mo] | -4 | -4 | 1 | 0.5 | 70% | |||||||||
AnyBodyPartCovered_Disapproved_Social_Male | situ | soc | [0] wearing clothes (-5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
AnyBodyPartCovered_Disapproved_Social_Female | situ | soc | [0] wearing clothes (-5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
AnyBodyPartButGroinCovered_Disapproved_Male | situ | mood | [0] wearing clothes (non-groin) [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
AnyBodyPartButGroinCovered_Disapproved_Female | situ | mood | [0] wearing clothes (non-groin) [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
AnyBodyPartButGroinCovered_Disapproved_Memory | mem | mood | [0] wore clothes (non-groin) [-4 Mo] | -4 | -4 | 1 | 0.5 | 70% | |||||||||
AnyBodyPartButGroinCovered_Disapproved_Social_Male | situ | soc | [0] wearing clothes (non-groin) (-5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
AnyBodyPartButGroinCovered_Disapproved_Social_Female | situ | soc | [0] wearing clothes (non-groin) (-5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GroinUncovered_Disapproved_Male | situ | mood | [0] uncovered groin [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
GroinUncovered_Disapproved_Female | situ | mood | [0] uncovered groin [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
GroinUncovered_Disapproved_Social_Male | situ | soc | [0] uncovered groin (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GroinUncovered_Disapproved_Social_Female | situ | soc | [0] uncovered groin (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GroinOrChestUncovered_Disapproved_Male | situ | mood | [0] uncovered groin/chest [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
GroinOrChestUncovered_Disapproved_Female | situ | mood | [0] uncovered groin/chest [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
GroinOrChestUncovered_Disapproved_Social_Male | situ | soc | [0] uncovered groin/chest (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GroinOrChestUncovered_Disapproved_Social_Female | situ | soc | [0] uncovered groin/chest (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GroinChestOrHairUncovered_Disapproved_Male | situ | mood | [0] uncovered groin/chest/hair [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
GroinChestOrHairUncovered_Disapproved_Female | situ | mood | [0] uncovered groin/chest/hair [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
GroinChestOrHairUncovered_Disapproved_Social_Male | situ | soc | [0] uncovered any body part (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GroinChestOrHairUncovered_Disapproved_Social_Female | situ | soc | [0] uncovered any body part (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GroinChestHairOrFaceUncovered_Disapproved_Male | situ | mood | [0] uncovered any body part [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
GroinChestHairOrFaceUncovered_Disapproved_Female | situ | mood | [0] uncovered any body part [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
GroinChestHairOrFaceUncovered_Disapproved_Social_Male | situ | soc | [0] uncovered any body part (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GroinChestHairOrFaceUncovered_Disapproved_Social_Female | situ | soc | [0] uncovered any body part (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
TradedOrgan_Abhorrent | mem | mood | [0] traded organ [-30 Mo] | -30 | -30 | 1 | 6 | 70% | |||||||||
TradedOrgan_Know_Abhorrent | mem | soc | [0] traded organ (-30 Op) | 0 | 0 | 100 | 3 | 75% | 10 | 70% | |||||||
TradedOrgan_Know_Abhorrent_Mood | mem | mood | [0] organ traded [-4 Mo] | -4 | -4 | 5 | 50% | 8 | 70% | ||||||||
SoldOrgan_Disapproved | mem | mood | [0] sold organ [-8 Mo] | -8 | -8 | 1 | 6 | 70% | |||||||||
SoldOrgan_Know_Disapproved | mem | soc | [0] sold organ (-10 Op) | 0 | 0 | 100 | 3 | 75% | 10 | 70% | |||||||
SoldOrgan_Know_Horrible_Mood | mem | mood | [0] organ sold [-2 Mo] | -2 | -2 | 5 | 75% | 8 | 70% | ||||||||
InstalledOrgan_Abhorrent | mem | mood | [0] installed organ [-30 Mo] | -30 | -30 | 1 | 6 | 70% | |||||||||
InstalledOrgan_Know_Abhorrent | mem | soc | [0] installed organ (-15 Op) | 0 | 0 | 100 | 3 | 75% | 10 | 70% | |||||||
InstalledOrgan_Know_Abhorrent_Mood | mem | mood | [0] installed organ [-4 Mo] | -4 | -4 | 5 | 50% | 8 | 70% | ||||||||
HarvestedOrgan_Abhorrent | mem | mood | [0] harvested organ [-30 Mo] | -30 | -30 | 1 | 5 | 70% | |||||||||
HarvestedOrgan_Know_Abhorrent | mem | soc | [0] harvested organ (-30 Op) | 0 | 0 | 100 | 3 | 75% | 10 | 70% | |||||||
HarvestedOrgan_Know_Abhorrent_Mood | mem | mood | [0] organ harvested [-10 Mo] | -10 | -10 | 5 | 50% | 8 | 70% | ||||||||
HarvestedOrgan_Horrible | mem | mood | [0] harvested organ [-15 Mo] | -15 | -15 | 1 | 5 | 70% | |||||||||
HarvestedOrgan_Know_Horrible | mem | soc | [0] harvested organ (-20 Op) | 0 | 0 | 100 | 3 | 75% | 10 | 70% | |||||||
HarvestedOrgan_Know_Horrible_Mood | mem | mood | [0] organ harvested [-4 Mo] | -4 | -4 | 5 | 50% | 8 | 70% | ||||||||
Pain_Idealized | situ | mood | [0] minor pain [+3 Mo] [1] serious pain [+5 Mo] [2] intense pain [+7 Mo] [3] mind-shattering pain [+9 Mo] | 9 | 3 | 1 | 0 | 70% | |||||||||
ExecutedGuest_Know_Abhorrent_Mood | mem | mood | [0] justified execution [-3 Mo] [1] someone was euthanized [-4 Mo] [2] someone was executed [-6 Mo] [3] someone was organ-murdered [-7 Mo] [4] someone was ripscanned [-7 Mo] | -3 | -7 | 5 | 75% | 6 | 70% | ||||||||
ExecutedColonist_Know_Abhorrent_Mood | mem | mood | [0] justified execution of colonist [-3 Mo] [1] colonist euthanized [-4 Mo] [2] colonist executed [-6 Mo] [3] colonist organ-harvested [-7 Mo] [4] colonist ripscanned [-7 Mo] | -3 | -7 | 5 | 75% | 6 | 70% | ||||||||
ExecutedPrisoner_Know_Abhorrent | mem | soc | [0] executed prisoner (-25 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
InnocentPrisonerDied_Know_Abhorrent | mem | soc | [0] responsible for the death of a prisoner (-25 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
InnocentPrisonerDied_Know_Abhorrent_Mood | mem | mood | [0] innocent prisoner died [-7 Mo] | -7 | -7 | 5 | 75% | 6 | 70% | ||||||||
InnocentPrisonerDied_Abhorrent | mem | mood | [0] innocent prisoner died (responsible) [-20 Mo] | -20 | -20 | 1 | 6 | 70% | |||||||||
ExecutedPrisoner_Horrible | mem | mood | [0] executed prisoner [-15 Mo] | -15 | -15 | 1 | 6 | 70% | |||||||||
InnocentPrisonerDied_Horrible | mem | mood | [0] innocent prisoner died (responsible) [-15 Mo] | -15 | -15 | 1 | 6 | 70% | |||||||||
ExecutedPrisoner_Know_Horrible | mem | soc | [0] executed prisoner (-15 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
InnocentPrisonerDied_Know_Horrible | mem | soc | [0] responsible for the death of a prisoner (-15 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
ExecutedPrisonerInnocent_Horrible | mem | mood | [0] executed innocent prisoner [-15 Mo] | -15 | -15 | 1 | 6 | 70% | |||||||||
ExecutedPrisonerInnocent_Know_Horrible | mem | soc | [0] executed innocent prisoner (-30 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
ExecutedPrisonerGuilty_Respected | mem | mood | [0] executed guilty prisoner [+10 Mo] | 10 | 10 | 1 | 6 | 70% | |||||||||
GuiltyPrisonerDied_Respected | mem | mood | [0] guilty prisoner died (responsible) [+10 Mo] | 10 | 10 | 1 | 6 | 70% | |||||||||
ExecutedPrisonerGuilty_Know_Respected | mem | soc | [0] executed guilty prisoner (+20 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
ExecutedPrisonerGuilty_Know_Respected_Mood | mem | mood | [0] guilty prisoner executed [+3 Mo] | 3 | 3 | 1 | 6 | 70% | |||||||||
GuiltyPrisonerDied_Know_Respected | mem | soc | [0] responsible for the death of a prisoner (+15 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
ExecutedPrisoner_Respected | mem | mood | [0] executed prisoner [+10 Mo] | 10 | 10 | 1 | 6 | 70% | |||||||||
PrisonerDied_Respected | mem | mood | [0] prisoner died (responsible) [+10 Mo] | 10 | 10 | 1 | 6 | 70% | |||||||||
ExecutedPrisoner_Know_Respected | mem | soc | [0] executed prisoner (+15 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
PrisonerDied_Know_Respected | mem | soc | [0] responsible for the death of a prisoner (+15 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
Execution_Know_Respected_Mood | mem | mood | [0] execution [+3 Mo] | 3 | 3 | 5 | 75% | 2 | 70% | ||||||||
NoRecentExecution | situ | mood | [0] no execution [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
Ranching_Central_AnimalMassPerCapita | situ | mood | [0] no animals [-3 Mo] [1] scarce animals [-2 Mo] [2] few animals [-1 Mo] [3] some animals [+1 Mo] [4] lots of animals [+2 Mo] [5] tons of animals [+3 Mo] | 3 | -3 | 1 | 0 | 70% | |||||||||
Ranching_SowedPlant | mem | mood | [0] sowed human food plant [-4 Mo] | -4 | -4 | 1 | 2 | 70% | |||||||||
RelicDestroyed | mem | mood | [0] relic destroyed [-5 Mo] | -5 | -5 | 5 | 75% | 30 | 70% | ||||||||
RelicLost | mem | mood | [0] relic lost [-5 Mo] | -5 | -5 | 5 | 75% | 30 | 70% | ||||||||
ScarificationCeremony_Know_Horrible | mem | mood | [0] Scarification ceremony [-2 Mo] | -2 | -2 | 1 | 4 | 70% | |||||||||
ScarificationCeremony_Self_Minor | mem | mood | [0] got scarified [+3 Mo] | 3 | 3 | 1 | 4 | 70% | |||||||||
ScarificationCeremony_Self_Heavy | mem | mood | [0] got scarified [+5 Mo] | 5 | 5 | 1 | 4 | 70% | |||||||||
ScarificationCeremony_Self_Extreme | mem | mood | [0] got scarified [+6 Mo] | 6 | 6 | 1 | 4 | 70% | |||||||||
Scarification_Extreme_Opinion | situ | soc | [0] scarified (+10 Op) [1] not scarified (-10 Op) [2] insufficiently scarified (-5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Scarification_Extreme | situ | mood | [0] scarified [+3 Mo] [1] not scarified [-3 Mo] [2] insufficiently scarified [-3 Mo] | 3 | -3 | 1 | 0 | 70% | |||||||||
Scarification_Heavy_Opinion | situ | soc | [0] scarified (+5 Op) [1] not scarified (-5 Op) [2] insufficiently scarified (-3 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Scarification_Heavy | situ | mood | [0] scarified [+2 Mo] [1] not scarified [-2 Mo] [2] insufficiently scarified [-2 Mo] | 2 | -2 | 1 | 0 | 70% | |||||||||
Scarification_Minor_Opinion | situ | soc | [0] scarified (+3 Op) [1] not scarified (-3 Op) [2] insufficiently scarified (-2 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Scarification_Minor | situ | mood | [0] scarified [+1 Mo] [1] not scarified [-1 Mo] [2] insufficiently scarified [-1 Mo] | 1 | -1 | 1 | 0 | 70% | |||||||||
Skullspike_Desired | situ | mood | [0] skullspikes [+1 Mo] [1] skullspikes [+2 Mo] [2] skullspikes [+3 Mo] | 3 | 1 | 1 | 0 | 70% | |||||||||
Skullspike_Disapproved | situ | mood | [0] skullspikes [-1 Mo] [1] skullspikes [-2 Mo] [2] skullspikes [-3 Mo] | -1 | -3 | 1 | 0 | 70% | |||||||||
Slavery_Abhorrent_SlavesInColony | situ | mood | [0] slaves in colony [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
SoldSlave_Know_Abhorrent | mem | soc | [0] sold slave (-20 Op) | 0 | 0 | 100 | 3 | 75% | 15 | 70% | |||||||
SoldSlave_Know_Abhorrent_Mood | mem | mood | [0] slave sold [-10 Mo] | -10 | -10 | 5 | 75% | 6 | 70% | ||||||||
EnslavedPrisoner_Know_Abhorrent | mem | soc | [0] enslaved prisoner (-20 Op) | 0 | 0 | 100 | 3 | 75% | 15 | 70% | |||||||
Slavery_Horrible_SlavesInColony | situ | mood | [0] slaves in colony [-2 Mo] | -2 | -2 | 1 | 0 | 70% | |||||||||
SoldSlave_Horrible | mem | mood | [0] sold slave [-10 Mo] | -10 | -10 | 1 | 6 | 70% | |||||||||
EnslavedPrisoner_Horrible | mem | mood | [0] enslaved prisoner [-10 Mo] | -10 | -10 | 1 | 6 | 70% | |||||||||
SoldSlave_Know_Horrible | mem | soc | [0] sold slave (-10 Op) | 0 | 0 | 100 | 3 | 75% | 15 | 70% | |||||||
SoldSlave_Know_Horrible_Mood | mem | mood | [0] slave sold [-3 Mo] | -3 | -3 | 5 | 75% | 6 | 70% | ||||||||
EnslavedPrisoner_Know_Horrible | mem | soc | [0] enslaved prisoner (-10 Op) | 0 | 0 | 100 | 3 | 75% | 15 | 70% | |||||||
EnslavedPrisoner_Know_Horrible_Mood | mem | mood | [0] prisoner enslaved [-3 Mo] | -3 | -3 | 5 | 75% | 6 | 70% | ||||||||
Slavery_Disapproved_SlavesInColony | situ | mood | [0] slaves in colony [-1 Mo] | -1 | -1 | 1 | 0 | 70% | |||||||||
SoldSlave_Disapproved | mem | mood | [0] sold slave [-5 Mo] | -5 | -5 | 1 | 6 | 70% | |||||||||
EnslavedPrisoner_Disapproved | mem | mood | [0] enslaved prisoner [-5 Mo] | -5 | -5 | 1 | 6 | 70% | |||||||||
SoldSlave_Know_Disapproved | mem | soc | [0] sold slave (-5 Op) | 0 | 0 | 100 | 3 | 75% | 15 | 70% | |||||||
SoldSlave_Know_Disapproved_Mood | mem | mood | [0] slave sold [-2 Mo] | -2 | -2 | 5 | 75% | 6 | 70% | ||||||||
EnslavedPrisoner_Know_Disapproved | mem | soc | [0] enslaved prisoner (-5 Op) | 0 | 0 | 100 | 3 | 75% | 15 | 70% | |||||||
EnslavedPrisoner_Know_Disapproved_Mood | mem | mood | [0] prisoner enslaved [-2 Mo] | -2 | -2 | 5 | 75% | 6 | 70% | ||||||||
Slavery_Honorable_SlavesInColony | situ | mood | [0] slaves in colony [+1 Mo] | 1 | 1 | 1 | 0 | 70% | |||||||||
Slavery_Honorable_NoSlavesInColony | situ | mood | [0] no slaves in colony [-2 Mo] | -2 | -2 | 1 | 0 | 70% | |||||||||
SoldSlave_Honorable | mem | mood | [0] sold slave [+4 Mo] | 4 | 4 | 1 | 6 | 70% | |||||||||
EnslavedPrisoner_Honorable | mem | mood | [0] enslaved prisoner [+4 Mo] | 4 | 4 | 1 | 6 | 70% | |||||||||
SoldSlave_Know_Honorable | mem | soc | [0] sold slave (+10 Op) | 0 | 0 | 100 | 3 | 75% | 25 | 70% | |||||||
SoldSlave_Know_Honorable_Mood | mem | mood | [0] slave sold [+2 Mo] | 2 | 2 | 5 | 75% | 6 | 70% | ||||||||
EnslavedPrisoner_Know_Honorable | mem | soc | [0] enslaved prisoner (+10 Op) | 0 | 0 | 100 | 3 | 75% | 15 | 70% | |||||||
EnslavedPrisoner_Know_Honorable_Mood | mem | mood | [0] prisoner enslaved [+2 Mo] | 2 | 2 | 5 | 75% | 6 | 70% | ||||||||
SleptUsingSleepAccelerator | mem | mood | [0] used sleep accelerator [+3 Mo] | 3 | 3 | 1 | 1 | 70% | |||||||||
NeedNeuralSupercharge | situ | mood | [0] want neural supercharge [-6 Mo] | -6 | -6 | 1 | 0 | 70% | |||||||||
AgeReversalDemanded | situ | mood | [0] harmful aging [-4 Mo] [1] terrible aging [-7 Mo] [2] horrific aging [-10 Mo] [3] | 0 | -10 | 1 | 0 | 70% | |||||||||
AgeReversalReceived | mem | mood | [0] received age reversal [+3 Mo] | 3 | 3 | 1 | 4 | 70% | |||||||||
BioSculpterDespised | mem | mood | [0] used biosculpter pod [-8 Mo] | -8 | -8 | 1 | 12 | 70% | |||||||||
MinifiedTreeDied_Know_Prohibited_Mood | mem | mood | [0] extracted tree died [-4 Mo] | -4 | -4 | 5 | 75% | 3 | 70% | ||||||||
MinifiedTreeDied_Know_Horrible_Mood | mem | mood | [0] extracted tree died [-2 Mo] | -2 | -2 | 5 | 75% | 3 | 70% | ||||||||
MinifiedTreeDied_Know_Disapproved_Mood | mem | mood | [0] extracted tree died [-1 Mo] | -1 | -1 | 5 | 75% | 3 | 70% | ||||||||
CutTree_Know_Prohibited | mem | soc | [0] cut tree (-10 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
CutTree_Horrible | mem | mood | [0] cut tree [-10 Mo] | -10 | -10 | 1 | 3 | 70% | |||||||||
CutTree_Know_Prohibited_Mood | mem | mood | [0] tree felled [-4 Mo] | -4 | -4 | 5 | 75% | 3 | 70% | ||||||||
CutTree_Know_Horrible | mem | soc | [0] cut tree (-5 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
CutTree_Know_Horrible_Mood | mem | mood | [0] tree felled [-2 Mo] | -2 | -2 | 5 | 75% | 3 | 70% | ||||||||
CutTree_Disapproved | mem | mood | [0] cut tree [-5 Mo] | -5 | -5 | 1 | 3 | 70% | |||||||||
CutTree_Know_Disapproved | mem | soc | [0] cut tree (-3 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
CutTree_Know_Disapproved_Mood | mem | mood | [0] tree felled [-1 Mo] | -1 | -1 | 5 | 75% | 3 | 70% | ||||||||
GauranlenConnectionDesired | situ | mood | [0] Gauranlen connection [+3 Mo] [1] want Gauranlen connection [2] want Gauranlen connection [-1 Mo] [3] want Gauranlen connection [-2 Mo] [4] want Gauranlen connection [-4 Mo] [5] want Gauranlen connection [-6 Mo] | 3 | -6 | 1 | 0 | 70% | |||||||||
TreesDesired | situ | mood | [0] amazing trees [+9 Mo] [1] amazing tree [+8 Mo] [2] remarkable trees [+7 Mo] [3] amazing tree [+6 Mo] [4] rich forest [+5 Mo] [5] full trees [+4 Mo] [6] mixed trees [+3 Mo] [7] full tree [+2 Mo] [8] mini trees [+4 Mo] [9] mini tree [+2 Mo] [10] no tree [-1 Mo] [11] no tree [-2 Mo] [12] trees missed [-3 Mo] [13] trees missed [-4 Mo] [14] trees sorely missed [-5 Mo] | 9 | -5 | 1 | 0 | 70% | |||||||||
TreeDensityReduced | situ | mood | [0] healthy trees [1] trees disturbed [-2 Mo] [2] trees defaced [-5 Mo] [3] trees damaged [-8 Mo] [4] trees harmed [-10 Mo] [5] trees defiled [-13 Mo] [6] trees wrecked [-16 Mo] [7] trees ravaged [-20 Mo] | 0 | -20 | 1 | 0 | 70% | |||||||||
KillWithNobleWeapon | mem | mood | [0] victory by noble weapon [+3 Mo] | 3 | 3 | 1 | 1 | 70% | |||||||||
UsedDespisedWeapon | mem | mood | [0] used despised weapon [-5 Mo] | -5 | -5 | 1 | 2 | 70% | |||||||||
WieldingNobleOrDespisedWeapon | situ | mood | [0] wielding {WEAPON} [+3 Mo] [1] wielding {WEAPON} [-5 Mo] | 3 | -5 | 1 | 0 | 70% | |||||||||
IdeoBuildingMissing | situ | mood | [0] Missing {BUILDING_label} [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
IdeoBuildingDisrespected | situ | mood | [0] {BUILDING_labelCap} disrespected [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
ParticipatedInRaid_Respected | mem | mood | [0] participated in raid [+3 Mo] | 3 | 3 | 300 | 100% | 5 | 70% | ||||||||
ParticipatedInRaid_Required | mem | mood | [0] participated in raid [+6 Mo] | 6 | 6 | 300 | 100% | 5 | 70% | ||||||||
RecentConquest_Respected | situ | mood | [0] recent conquest [+6 Mo] [1] no recent conquest [-6 Mo] | 6 | -6 | 1 | 0 | 70% | |||||||||
RecentConquest_Required | situ | mood | [0] recent conquest [+12 Mo] [1] no recent conquest [-12 Mo] | 12 | -12 | 1 | 0 | 70% | |||||||||
IdeoRoleLost | mem | mood | [0] Lost {ROLE_label} role [-15 Mo] | -15 | -15 | 1 | 10 | 70% | |||||||||
IdeoRoleEmpty | situ | mood | [0] No {ROLE_label} [-5 Mo] | -5 | -5 | 1 | 0 | 70% | |||||||||
IdeoRoleApparelRequirementNotMet | situ | mood | [0] Want {ROLE_label} apparel [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
IdeoLeaderResentmentStandard | situ | mood | [0] [-2 Mo] | -2 | -2 | 1 | 0 | 70% | |||||||||
IdeoLeaderResentmentDisapproved | situ | mood | [0] [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
IdeoLeaderResentmentHorrible | situ | mood | [0] [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
IdeoLeaderResentmentAbhorrent | situ | mood | [0] [-5 Mo] | -5 | -5 | 1 | 0 | 70% | |||||||||
WasEnslaved | mem | mood | [0] was enslaved [-6 Mo] | -6 | -6 | 1 | 12 | 70% | |||||||||
SleptInRoomWithSlave | mem | mood | [0] shared room with slave [-3 Mo] | -3 | -3 | 1 | 1 | 70% | |||||||||
ConnectedTreeDied | mem | mood | [0] Gauranlen death [-15 Mo] | -15 | -15 | 1 | 10 | 70% | |||||||||
RelicsCollected | mem | mood | [0] all relics collected [+15 Mo] | 15 | 15 | 1 | 15 | 70% | |||||||||
BiosculpterPleasure | mem | mood | [0] biosculpter pleasure cycle [+15 Mo] | 15 | 15 | 1 | 12 | 70% | |||||||||
DryadDied | mem | mood | [0] dryad died [-3 Mo] | -3 | -3 | 4 | 75% | 6 | 70% | ||||||||
WillDiminished | mem | soc | [0] will diminished (-2 Op) | 0 | 0 | 300 | 50 | 100% | 20 | 70% | |||||||
FailedConvertAbilityInitiator | mem | mood | [0] failed to convert {0} [-3 Mo] | -3 | -3 | 3 | 80% | 2 | 70% | ||||||||
FailedConvertAbilityRecipient | mem | mood | [0] {0} tried to convert me [-5 Mo] | -5 | -5 | 3 | 80% | 2 | 70% | ||||||||
Counselled | mem | mood | [0] counselled by {0} | 0 | 0 | 1 | 0 | 70% | |||||||||
CounselFailed | mem | mood | [0] failed consolation by {0} [-3 Mo] | -3 | -3 | 3 | 75% | 1 | 70% | ||||||||
Counselled_MoodBoost | mem | mood | [0] counselled by {0} [+8 Mo] | 8 | 8 | 1 | 3 | 70% | |||||||||
TendedByMedicalSpecialist | mem | mood | [0] tended by {0} [+8 Mo] | 8 | 8 | 100 | 75% | 4 | 70% | ||||||||
ObservedTerror | mem | mood | [0] {THING_label} | 0 | 0 | 300 | 75% | 1 | 70% | ||||||||
ObservedGibbetCage | mem | mood | [0] observed gibbet cage [-3 Mo] | -3 | -3 | 5 | 75% | 1 | 70% | ||||||||
ObservedSkullspike | mem | mood | [0] observed skullspike [-3 Mo] | -3 | -3 | 5 | 75% | 1 | 70% | ||||||||
RelicAtRitual | mem | mood | [0] {RELICNAME} at ritual [+2 Mo] [1] two relics at ritual [+3 Mo] [2] three relics at ritual [+4 Mo] | 4 | 2 | 1 | 4 | 70% | |||||||||
TrialExonerated | mem | mood | [0] exonerated [+8 Mo] | 8 | 8 | 1 | 10 | 70% | |||||||||
TrialFailed | mem | mood | [0] failed trial [-8 Mo] | -8 | -8 | 1 | 10 | 70% | |||||||||
TrialConvicted | mem | mood | [0] convicted [-15 Mo] | -15 | -15 | 1 | 20 | 70% | |||||||||
TerribleParty | mem | mood | [0] terrible party [-3 Mo] | -3 | -3 | 3 | 75% | 6 | 70% | ||||||||
BoringParty | mem | mood | [0] boring party [-1 Mo] | -1 | -1 | 3 | 75% | 6 | 70% | ||||||||
FunParty | mem | mood | [0] fun party [+8 Mo] | 8 | 8 | 3 | 75% | 6 | 70% | ||||||||
UnforgettableParty | mem | mood | [0] unforgettable party [+16 Mo] | 16 | 16 | 3 | 75% | 6 | 70% | ||||||||
TerribleFuneral | mem | mood | [0] disgraceful funeral [-3 Mo] | -3 | -3 | 3 | 75% | 6 | 70% | ||||||||
LacklusterFuneral | mem | mood | [0] lackluster funeral [-1 Mo] | -1 | -1 | 3 | 75% | 6 | 70% | ||||||||
GoodFuneral | mem | mood | [0] good funeral [+5 Mo] | 5 | 5 | 3 | 75% | 6 | 70% | ||||||||
HeartwarmingFuneral | mem | mood | [0] heartwarming funeral [+8 Mo] | 8 | 8 | 3 | 75% | 6 | 70% | ||||||||
TerribleFestival | mem | mood | [0] terrible festival [-3 Mo] | -3 | -3 | 3 | 75% | 6 | 70% | ||||||||
BoringFestival | mem | mood | [0] boring festival [-1 Mo] | -1 | -1 | 3 | 75% | 6 | 70% | ||||||||
FunFestival | mem | mood | [0] fun festival [+5 Mo] | 5 | 5 | 3 | 75% | 6 | 70% | ||||||||
UnforgettableFestival | mem | mood | [0] unforgettable festival [+8 Mo] | 8 | 8 | 3 | 75% | 6 | 70% | ||||||||
TerribleSacrifice | mem | mood | [0] terrible sacrifice [-3 Mo] | -3 | -3 | 3 | 75% | 6 | 70% | ||||||||
BoringSacrifice | mem | mood | [0] boring sacrifice [-1 Mo] | -1 | -1 | 3 | 75% | 6 | 70% | ||||||||
SatisfyingSacrifice | mem | mood | [0] satisfying sacrifice [+5 Mo] | 5 | 5 | 3 | 75% | 6 | 70% | ||||||||
SpectacularSacrifice | mem | mood | [0] spectacular sacrifice [+8 Mo] | 8 | 8 | 3 | 75% | 6 | 70% | ||||||||
TerribleSkyLanterns | mem | mood | [0] terrible skylantern festival [-3 Mo] | -3 | -3 | 3 | 75% | 6 | 70% | ||||||||
UnimpressiveSkyLanterns | mem | mood | [0] boring skylanterns [-1 Mo] | -1 | -1 | 3 | 75% | 6 | 70% | ||||||||
BeautifulSkyLanterns | mem | mood | [0] beautiful skylantern festival [+6 Mo] | 6 | 6 | 3 | 75% | 6 | 70% | ||||||||
UnforgettableSkyLanterns | mem | mood | [0] unforgettable skylantern festival [+10 Mo] | 10 | 10 | 3 | 75% | 6 | 70% | ||||||||
TerribleScarification | mem | mood | [0] terrible scarification [-2 Mo] | -2 | -2 | 3 | 75% | 6 | 70% | ||||||||
BoringScarification | mem | mood | [0] boring scarification [-1 Mo] | -1 | -1 | 3 | 75% | 6 | 70% | ||||||||
SatisfyingScarification | mem | mood | [0] satisfying scarification [+1 Mo] | 1 | 1 | 3 | 75% | 6 | 70% | ||||||||
SpectacularScarification | mem | mood | [0] spectacular scarification [+3 Mo] | 3 | 3 | 3 | 75% | 6 | 70% | ||||||||
TerribleBlinding | mem | mood | [0] terrible blinding [-2 Mo] | -2 | -2 | 3 | 75% | 6 | 70% | ||||||||
BoringBlinding | mem | mood | [0] boring blinding [-1 Mo] | -1 | -1 | 3 | 75% | 6 | 70% | ||||||||
SatisfyingBlinding | mem | mood | [0] satisfying blinding [+1 Mo] | 1 | 1 | 3 | 75% | 6 | 70% | ||||||||
SpectacularBlinding | mem | mood | [0] spectacular blinding [+3 Mo] | 3 | 3 | 3 | 75% | 6 | 70% | ||||||||
EffectiveConversion | mem | mood | [0] effective conversion [+3 Mo] | 3 | 3 | 3 | 75% | 6 | 70% | ||||||||
MasterfulConversion | mem | mood | [0] masterful conversion [+6 Mo] | 6 | 6 | 3 | 75% | 6 | 70% | ||||||||
TerribleDuel | mem | mood | [0] terrible duel [-3 Mo] | -3 | -3 | 3 | 75% | 6 | 70% | ||||||||
BoringDuel | mem | mood | [0] boring duel [-1 Mo] | -1 | -1 | 3 | 75% | 6 | 70% | ||||||||
GoodDuel | mem | mood | [0] good duel [+5 Mo] | 5 | 5 | 3 | 75% | 6 | 70% | ||||||||
UnforgettableDuel | mem | mood | [0] unforgettable duel [+8 Mo] | 8 | 8 | 3 | 75% | 6 | 70% | ||||||||
AwkwardExecution | mem | mood | [0] awkward execution [-1 Mo] | -1 | -1 | 3 | 75% | 6 | 70% | ||||||||
SatisfyingExecution | mem | mood | [0] satisfying execution [+6 Mo] | 6 | 6 | 3 | 75% | 6 | 70% | ||||||||
SpectacularExecution | mem | mood | [0] spectacular execution [+8 Mo] | 8 | 8 | 3 | 75% | 6 | 70% | ||||||||
LookChangeDesired | situ | mood | [0] look change desired [-2 Mo] | -2 | -2 | 1 | 0 | 70% | |||||||||
MasochistWearingCollar | situ | mood | [0] masochist collared [+2 Mo] | 2 | 2 | 1 | 0 | 70% | |||||||||
MasochistWearingBodyStrap | situ | mood | [0] masochist body strapped [+3 Mo] | 3 | 3 | 1 | 0 | 70% | |||||||||
WearingColor_Favorite | situ | mood | [0] wearing favorite color [+1 Mo] | 1 | 1 | 1 | 0 | 70% | |||||||||
WearingColor_Ideo | situ | mood | [0] wearing ideoligion color [+1 Mo] | 1 | 1 | 1 | 0 | 70% | |||||||||
FailedConvertIdeoAttemptResentment | mem | soc | [0] conversion resentment [-4 Mo](-15 Op) | -4 | -4 | 5 | 3 | 90% | 1 | 70% | |||||||
PsychicArchotechEmanator_Major | situ | mood | [0] archotech emanation [-10 Mo] [1] archotech emanation [-5 Mo] | -5 | -10 | 1 | 0 | PsychicSensitivity | 70% | ||||||||
PsychicArchotechEmanator_Grand | situ | mood | [0] archotech emanation [-14 Mo] [1] archotech emanation [-7 Mo] | -7 | -14 | 1 | 0 | PsychicSensitivity | 70% | ||||||||
PsychicArchotechEmanator_Core | situ | mood | [0] archotech emanation [-18 Mo] [1] archotech emanation [-9 Mo] | -9 | -18 | 1 | 0 | PsychicSensitivity | 70% | ||||||||
Pyrophobia | situ | mood | [0] afraid of fire [-10 Mo] | -10 | -10 | 1 | 0 | 70% | |||||||||
Bloodfeeders_Revered_Opinion_Bloodfeeder | situ | soc | [0] bloodfeeder (+20 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Bloodfeeders_Reviled_Opinion_Bloodfeeder | situ | soc | [0] bloodfeeder (-40 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
BloodfeederDied_Revered | mem | mood | [0] bloodfeeder died [-2 Mo] | -2 | -2 | 3 | 75% | 10 | 70% | ||||||||
BloodfeederDied_Reviled | mem | mood | [0] bloodfeeder died [+5 Mo] | 5 | 5 | 1 | 10 | 70% | |||||||||
Bloodfeeder_ReveredBloodfeeder | situ | mood | [0] revered bloodfeeder [+4 Mo] | 4 | 4 | 1 | 0 | 70% | |||||||||
Bloodfeeder_ReviledBloodfeeder | situ | mood | [0] bloodfeeder self hatred [-12 Mo] | -12 | -12 | 1 | 0 | 70% | |||||||||
BloodfeederColonist_Revered | situ | mood | [0] no bloodfeeders [-2 Mo] [1] no bloodfeeder master [-1 Mo] [2] bloodfeeder master [+2 Mo] | 2 | -2 | 1 | 0 | 70% | ✓ | ||||||||
BloodfeederColonist_Reviled | situ | mood | [0] bloodfeeder among us [-8 Mo] | -8 | -8 | 1 | 0 | 70% | ✓ | ||||||||
ChildLabor_Encouraged_ChildAssignedRecreation | situ | mood | [0] children assigned recreation [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
ChildLabor_Encouraged_ChildAssignedWork | situ | mood | [0] children assigned work [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
GrowthVat_Essential_Pregnant | situ | mood | [0] natural pregnancy [-5 Mo] | -5 | -5 | 1 | 0 | 70% | |||||||||
GrowthVat_Essential_ChildNotInGrowthVat | situ | mood | [0] child not in growth vat [-2 Mo] | -2 | -2 | 3 | 75% | 0 | 70% | ||||||||
GrowthVat_Prohibited_ChildNotInGrowthVat | situ | mood | [0] child not in growth vat [+1 Mo] | 1 | 1 | 3 | 75% | 0 | 70% | ||||||||
GrowthVat_Prohibited_GrowthVatInColony | situ | mood | [0] growth vat [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
GrowthVat_Prohibited_ChildInGrowthVat | situ | mood | [0] my child is in a growth vat [-8 Mo] | -8 | -8 | 3 | 75% | 0 | 70% | ||||||||
PreferredXenotype | situ | soc | [0] preferred xenotype (+10 Op) [1] disliked xenotype (-30 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
PreferredXenotypeMakeup | situ | mood | [0] all preferred xenotypes [+2 Mo] [1] some disliked xenotypes [-2 Mo] [2] many disliked xenotypes [-3 Mo] [3] tons of disliked xenotypes [-4 Mo] | 2 | -4 | 1 | 0 | 70% | |||||||||
SelfDislikedXenotype | situ | mood | [0] I am disliked xenotype [-6 Mo] | -6 | -6 | 1 | 0 | 70% | |||||||||
CryingBaby | mem | mood | [0] baby crying [-8 Mo] | -8 | -8 | 3 | 80% | 0.25 | 70% | ✓ | |||||||
MyCryingBaby | mem | mood | [0] my baby is crying [-4 Mo] | -4 | -4 | 3 | 80% | 0.25 | 70% | ✓ | |||||||
GigglingBaby | mem | mood | [0] baby giggling [+4 Mo] | 4 | 4 | 3 | 80% | 0.25 | 70% | ✓ | |||||||
MyGigglingBaby | mem | mood | [0] my baby giggling [+8 Mo] | 8 | 8 | 3 | 80% | 0.25 | 70% | ✓ | |||||||
KilledChild | mem | mood | [0] killed a child [-6 Mo] | -6 | -6 | 5 | 80% | 5 | 70% | ||||||||
MyBirthMotherDied | mem | mood | [0] my birth mother {0} died [-8 Mo] | -8 | -8 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
KilledMyBirthMother | mem | soc | [0] killed my birth mother (-80 Op) | 0 | 0 | 300 | 10 | 75% | 120 | 70% | |||||||
MyBirthMotherLost | mem | mood | [0] my birth mother {0} lost [-8 Mo] | -8 | -8 | 10 | 1 | 75% | 30 | 70% | ✓ | ||||||
AteBabyFood | mem | mood | [0] ate baby food [-5 Mo] | -5 | -5 | 1 | 1 | 70% | ✓ | ||||||||
FedOn_Social | mem | soc | [0] fed on (-20 Op) | 0 | 0 | 50 | 10 | 75% | 60 | 70% | |||||||
WasTaught | mem | soc | [0] taught me a skill (+8 Op) | 0 | 0 | 1 | 10 | 20 | 70% | ||||||||
GaveLesson | mem | soc | [0] listened to my lesson (+4 Op) | 0 | 0 | 1 | 10 | 20 | 70% | ||||||||
FedOn | mem | mood | [0] fed on by {0} [-5 Mo] | -5 | -5 | 1 | 5 | 70% | |||||||||
IngestedHemogenPack | mem | mood | [0] ingested hemogen pack [-5 Mo] | -5 | -5 | 5 | 75% | 5 | 70% | ||||||||
PregnancyTerminated | mem | mood | [0] pregnancy terminated [-5 Mo] [1] pregnancy terminated [-10 Mo] [2] pregnancy terminated [-20 Mo] | -5 | -20 | 3 | 75% | 10 | 70% | ||||||||
PregnancyEnded | mem | mood | [0] pregnancy ended [+5 Mo] | 5 | 5 | 3 | 75% | 5 | 70% | ||||||||
Stillbirth | mem | mood | [0] stillbirth [-15 Mo] | -15 | -15 | 1 | 10 | 70% | |||||||||
Miscarried | mem | mood | [0] miscarried [-12 Mo] | -12 | -12 | 1 | 10 | 70% | |||||||||
PartnerMiscarried | mem | mood | [0] {0} miscarried [-12 Mo] | -12 | -12 | 1 | 10 | 70% | |||||||||
BabyBorn | mem | mood | [0] {0} was born healthy [+8 Mo] | 8 | 8 | 1 | 15 | 70% | |||||||||
PsychicBondTorn | mem | mood | [0] psychic bond torn ({0}) [-25 Mo] | -25 | -25 | 1 | 30 | 70% | |||||||||
XenogermHarvested_Prisoner | mem | mood | [0] genes harvested [-8 Mo] | -8 | -8 | 1 | 25 | 70% | |||||||||
MyChildHappy | situ | mood | [0] my child {CHILD_nameDef} is happy [+6 Mo] | 6 | 6 | 1 | 0 | 70% | |||||||||
MyChildrenHappy | situ | mood | [0] my children are happy [+8 Mo] | 8 | 8 | 1 | 0 | 70% | |||||||||
MyChildSad | situ | mood | [0] my child {CHILD_nameDef} is unhappy [-6 Mo] | -6 | -6 | 1 | 0 | 70% | |||||||||
MyChildrenSad | situ | mood | [0] my children are unhappy [-8 Mo] | -8 | -8 | 1 | 0 | 70% | |||||||||
YoungstersHappy | situ | mood | [0] happy youngsters [+2 Mo] | 2 | 2 | 3 | 75% | 0 | 70% | ||||||||
YoungstersSad | situ | mood | [0] sad youngsters [-2 Mo] | -2 | -2 | 3 | 75% | 0 | 70% | ||||||||
EnslavedChild | situ | mood | [0] enslaved child [-8 Mo] | -8 | -8 | 3 | 75% | 0 | 70% | ||||||||
BabySick | situ | mood | [0] my baby {BABY_nameDef} is sick [-8 Mo] [1] my babies are sick [-8 Mo] | -8 | -8 | 3 | 75% | 0 | 70% | ||||||||
ChildInGrowthVat | situ | mood | [0] my child is in a growth vat [-4 Mo] | -4 | -4 | 3 | 75% | 0 | 70% | ||||||||
MyParentHappy | situ | mood | [0] parent is happy [+6 Mo] | 6 | 6 | 1 | 0 | 70% | |||||||||
MyParentsHappy | situ | mood | [0] parents are happy [+12 Mo] | 12 | 12 | 1 | 0 | 70% | |||||||||
CribQuality | situ | mood | [0] null [1] null [2] null [3] good crib [+2 Mo] [4] excellent crib [+4 Mo] [5] masterwork crib [+6 Mo] [6] legendary crib [+8 Mo] | 8 | 2 | 1 | 0 | 70% | |||||||||
MoodOffsetVeryHappy | situ | mood | [0] genetic joy [+10 Mo] | 10 | 10 | 1 | 0 | 70% | |||||||||
MoodOffsetHappy | situ | mood | [0] genetic optimism [+5 Mo] | 5 | 5 | 1 | 0 | 70% | |||||||||
MoodOffsetUnhappy | situ | mood | [0] genetic pessimism [-5 Mo] | -5 | -5 | 1 | 0 | 70% | |||||||||
MoodOffsetVeryUnhappy | situ | mood | [0] genetic depression [-10 Mo] | -10 | -10 | 1 | 0 | 70% | |||||||||
NeedLearning | situ | mood | [0] learning-starved [-20 Mo] [1] learning-deprived [-10 Mo] [2] learning unfulfilled [-5 Mo] [3] learning satisfied [+5 Mo] [4] learning fully satisfied [+10 Mo] | 10 | -20 | 1 | 0 | 70% | |||||||||
NeedPlay | situ | mood | [0] desperately wants to play [-20 Mo] [1] really wants to play [-10 Mo] [2] wants to play [-5 Mo] [3] entertained [+5 Mo] [4] very entertained [+10 Mo] | 10 | -20 | 1 | 0 | 70% | |||||||||
BreastfedBaby | mem | soc | [0] breastfed (+8 Op) | 0 | 0 | 5 | 90% | 20 | 70% | ||||||||
BreastfedMe | mem | soc | [0] breastfed me (+16 Op) | 0 | 0 | 5 | 90% | 3 | 70% | ||||||||
FedBaby | mem | soc | [0] fed (+4 Op) | 0 | 0 | 5 | 90% | 20 | 70% | ||||||||
FedMe | mem | soc | [0] fed me (+16 Op) | 0 | 0 | 5 | 90% | 3 | 70% | ||||||||
PlayedWithMe | mem | soc | [0] played with me (+8 Op) | 0 | 0 | 5 | 90% | 3 | 70% | ||||||||
BabyGiggledSocial | mem | soc | [0] giggled (+12 Op) | 0 | 0 | 5 | 90% | 10 | 70% | ||||||||
BabyCriedSocial | mem | soc | [0] cried (-12 Op) | 0 | 0 | 5 | 90% | 10 | 70% | ||||||||
PsychicBond | situ | soc | [0] psychic bond (+50 Op) | 0 | 0 | 1 | 0 | PsychicBond | 70% | ||||||||
KilledChild_Opinion | situ | soc | [0] killed a child (-20 Op) | 0 | 0 | 1 | 5 | 0 | 70% | ||||||||
PregnancyMood_Collapse | situ | mood | [0] pregnancy mood collapse [-14 Mo] | -14 | -14 | 1 | 0 | PregnancyMood | 70% | ||||||||
PregnancyMood_Down | situ | mood | [0] pregnancy mood down [-8 Mo] | -8 | -8 | 1 | 0 | PregnancyMood | 70% | ||||||||
PregnancyMood_Up | situ | mood | [0] pregnancy mood up [+4 Mo] | 4 | 4 | 1 | 0 | PregnancyMood | 70% | ||||||||
PregnancyMood_High | situ | mood | [0] pregnancy mood high [+8 Mo] | 8 | 8 | 1 | 0 | PregnancyMood | 70% | ||||||||
KillThirst | situ | mood | [0] kill thirst [-1 Mo] | -1 | -1 | 1 | 0 | 70% | |||||||||
SunlightSensitivity_Mild | situ | mood | [0] sunlight sensitivity [-6 Mo] | -6 | -6 | 1 | 0 | 70% | |||||||||
SunlightSensitivity_Major | situ | mood | [0] sunlight sensitivity [-12 Mo] | -12 | -12 | 1 | 0 | 70% | |||||||||
ScanningSickness | situ | mood | [0] scanning sickness [-8 Mo] | -8 | -8 | 1 | 0 | ScanningSickness | 70% | ||||||||
DeathrestExhaustion | situ | mood | [0] deathrest exhaustion [-12 Mo] | -12 | -12 | 1 | 0 | 70% | |||||||||
HateAura | situ | mood | [0] apocriton hatred (intense) [-16 Mo] [1] apocriton hatred (strong) [-10 Mo] [2] apocriton hatred (distant) [-4 Mo] | -4 | -16 | 1 | 0 | PsychicSensitivity | 70% | ||||||||
NoxiousHaze | situ | mood | [0] acidic smog [-5 Mo] | -5 | -5 | 1 | 0 | 70% | |||||||||
Recluse | situ | mood | [0] recluse alone [+12 Mo] [1] recluse in small group [+6 Mo] [2] recluse crowded [-4 Mo] [3] recluse very crowded [-8 Mo] | 12 | -8 | 1 | 0 | 70% | |||||||||
ChildlikePositivity | situ | mood | [0] childlike joy [+16 Mo] [1] childlike wonder [+12 Mo] [2] childlike enthusiasm [+8 Mo] [3] childlike confidence [+4 Mo] | 16 | 4 | 1 | 0 | 70% | |||||||||
PregnancyAttitude | situ | mood | [0] new pregnancy [+6 Mo] [1] new pregnancy [-3 Mo] | 6 | -3 | 1 | 0 | 70% | |||||||||
PsychicBondProximity | situ | mood | [0] psychic bond [+12 Mo] [1] psychic bond distance [-10 Mo] | 12 | -10 | 1 | 0 | 70% | |||||||||
DeathrestChamber | situ | mood | [0] deathrested outside [-4 Mo] [1] awful deathrest chamber [-4 Mo] [2] null [3] null [4] decent deathrest chamber [+2 Mo] [5] good deathrest chamber [+3 Mo] [6] great deathrest chamber [+4 Mo] [7] excellent deathrest chamber [+5 Mo] [8] exceptional deathrest chamber [+6 Mo] [9] unbelievable deathrest chamber [+7 Mo] [10] wondrous deathrest chamber [+8 Mo] | 8 | -4 | 1 | 0 | 70% | |||||||||
BloodTorch | situ | mood | [0] blood torch [+2 Mo] | 2 | 2 | 1 | 0 | 70% | |||||||||
HemogenCraving | situ | mood | [0] hemogen craving [-10 Mo] [1] hemogen craving [-15 Mo] [2] hemogen craving [-20 Mo] | -10 | -20 | 1 | 0 | HemogenCraving | 70% | ||||||||
Inhumanizing_Required_Human | situ | mood | [0] human shame [-8 Mo] | -8 | -8 | 1 | 0 | 70% | |||||||||
PsychicRitualPerformed_Abhorrent | mem | mood | [0] psychic ritual performed [-4 Mo] | -4 | -4 | 2 | 75% | 4 | 70% | ||||||||
InvolvedInPsychicRitual_Abhorrent | mem | mood | [0] involved in psychic ritual [-12 Mo] | -12 | -12 | 1 | 4 | 70% | |||||||||
InvolvedInPsychicRitual_Social_Abhorrent | mem | soc | [0] involved in psychic ritual (-20 Op) | 0 | 0 | 100 | 3 | 75% | 4 | 70% | |||||||
PsychicRitualPerformed_Disapproved | mem | mood | [0] psychic ritual performed [-2 Mo] | -2 | -2 | 2 | 75% | 4 | 70% | ||||||||
InvolvedInPsychicRitual_Disapproved | mem | mood | [0] involved in psychic ritual [-6 Mo] | -6 | -6 | 1 | 4 | 70% | |||||||||
InvolvedInPsychicRitual_Social_Disapproved | mem | soc | [0] involved in psychic ritual (-10 Op) | 0 | 0 | 100 | 3 | 75% | 4 | 70% | |||||||
InvolvedInPsychicRitual_Exalted | mem | mood | [0] involved in psychic ritual [+3 Mo] | 3 | 3 | 1 | 4 | 70% | |||||||||
InvolvedInPsychicRitual_Social_Exalted | mem | soc | [0] involved in psychic ritual (+10 Op) | 0 | 0 | 100 | 3 | 75% | 4 | 70% | |||||||
NoPsychicRituals | situ | mood | [0] no psychic rituals [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
AteTwistedMeat | mem | mood | [0] ate twisted meat [-10 Mo] | -10 | -10 | 1 | 1 | 70% | ✓ | ||||||||
PsychicRitualVictim | mem | mood | [0] psychic ritual victim [-18 Mo] | -18 | -18 | 1 | 20 | 70% | |||||||||
DarknessLifted | mem | mood | [0] unnatural darkness lifted [+8 Mo] | 8 | 8 | 1 | 2 | 70% | |||||||||
HealedMe | situ | soc | [0] healed me (+10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
MutatedMyArm | situ | soc | [0] mutated my arm (-30 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
BlissLobotomy | mem | mood | [0] bliss lobotomy [+20 Mo] | 20 | 20 | 1 | 0 | 70% | |||||||||
PlayedWithCube | mem | mood | [0] cube joy [+15 Mo] | 15 | 15 | 1 | 1 | 70% | |||||||||
UnnaturalCorpseDestroyed | mem | mood | [0] unnatural corpse is angry [-12 Mo] | -12 | -12 | 1 | 1 | 70% | |||||||||
ObeliskAbduction | mem | mood | [0] obelisk abduction [-3 Mo] [1] obelisk abduction [+12 Mo] | 12 | -3 | 1 | 3 | 70% | |||||||||
EmbracedTheVoid | mem | mood | [0] embraced the void [+14 Mo] | 14 | 14 | 1 | 60 | 70% | |||||||||
ClosedTheVoid | mem | mood | [0] closed the void [+14 Mo] | 14 | 14 | 1 | 60 | 70% | |||||||||
VoidClosed | mem | mood | [0] void closed [+8 Mo] | 8 | 8 | 1 | 30 | 70% | |||||||||
ClosedTheVoidOpinion | mem | soc | [0] closed the void (+30 Op) | 0 | 0 | 1 | 120 | 70% | |||||||||
Chimera | mem | mood | [0] observed chimera [-8 Mo] | -8 | -8 | 1 | 1 | 70% | |||||||||
PsychicRitualGuilt | mem | mood | [0] {RITUAL} guilt [-3 Mo] [1] {RITUAL} guilt [-6 Mo] [2] {RITUAL} guilt [-10 Mo] | -3 | -10 | 3 | 75% | 6 | 70% | ||||||||
VoidCatharsis | mem | mood | [0] void catharsis [+30 Mo] | 30 | 30 | 5 | 75% | 3 | 70% | ||||||||
HeardInhumanRambling | mem | mood | [0] {0} rambling [-2 Mo] | -2 | -2 | 20 | 4 | 75% | 1 | 70% | |||||||
VoidCuriosity | mem | mood | [0] Void curiosity [-2 Mo] | -2 | -2 | 1 | 10 | 70% | |||||||||
VoidCuriositySatisfied | mem | mood | [0] Void curiosity satisfied [+6 Mo] | 6 | 6 | 1 | 10 | 70% | |||||||||
BecameGhoul | mem | mood | [0] {0} became a ghoul [-6 Mo] | -6 | -6 | 5 | 1 | 75% | 20 | 70% | |||||||
DrainedMySkills | mem | soc | [0] drained my skills (-25 Op) | 0 | 0 | 300 | 10 | 90% | 20 | 70% | |||||||
UsedMeForPsychicRitual | mem | soc | [0] used me for psychic ritual (-20 Op) | 0 | 0 | 300 | 10 | 90% | 30 | 70% | |||||||
VoidPleasure | situ | mood | [0] void pleasure [+8 Mo] | 8 | 8 | 1 | 0 | Inhumanized | 70% | ||||||||
DeathPall | mem | mood | [0] death pall [-4 Mo] [1] death pall exposure [-8 Mo] | -4 | -8 | 1 | 0.1 | 70% | |||||||||
GrayPall | mem | mood | [0] gray pall [-3 Mo] [1] gray pall exposure [-6 Mo] | -3 | -6 | 1 | 0.1 | 70% | |||||||||
UnnaturalDarkness | situ | mood | [0] unnatural darkness [-5 Mo] [1] unnatural sky [+5 Mo] | 5 | -5 | 1 | 0 | UnnaturalDarkness | 70% | ||||||||
SleepSuppressor | situ | mood | [0] Sleep suppressor [-6 Mo] | -6 | -6 | 1 | 0 | 70% | |||||||||
BioferriteGenerator | situ | mood | [0] Bioferrite generator [-6 Mo] | -6 | -6 | 1 | 0 | 70% | |||||||||
HateChantDrone | situ | mood | [0] hate chant whispers [-5 Mo] [1] quiet hate chanting [-10 Mo] [2] hate chanting [-20 Mo] [3] loud hate chanting [-30 Mo] [4] extreme hate chanting [-45 Mo] | -5 | -45 | 1 | 0 | PsychicSensitivity | 70% | ||||||||
HarbingerScream | mem | mood | [0] harbinger tree scream [-6 Mo] | -6 | -6 | 3 | 75% | 2 | PsychicSensitivity | 70% | |||||||
FleshTentacle | situ | mood | [0] flesh tentacle [-6 Mo] | -6 | -6 | 2 | 75% | 0 | Tentacle | 70% | |||||||
FleshWhip | situ | mood | [0] flesh whip [-6 Mo] | -6 | -6 | 2 | 75% | 0 | FleshWhip | 70% | |||||||
JoyousPresence | situ | mood | [0] Joyous presence [+3 Mo] | 3 | 3 | 1 | 0 | 70% | |||||||||
SwallowedByDarkness | situ | mood | [0] swallowed by darkness [-10 Mo] | -10 | -10 | 1 | 0 | 70% | |||||||||
PleasurePulse | situ | mood | [0] pleasure pulse [+12 Mo] | 12 | 12 | 1 | 0 | PsychicSensitivity | PleasurePulse | 70% | |||||||
NeurosisPulse | situ | mood | [0] neurosis pulse [-4 Mo] | -4 | -4 | 1 | 0 | PsychicSensitivity | NeurosisPulse | 70% | |||||||
Voidsight | situ | mood | [0] voidsight [-4 Mo] | -4 | -4 | 1 | 0 | Voidsight | 70% | ||||||||
BloodRage | situ | mood | [0] blood rage [1] blood rage [-6 Mo] [2] blood rage [-12 Mo] [3] blood rage [-18 Mo] [4] blood rage [-24 Mo] | 0 | -24 | 1 | 0 | BloodRage | 70% | ||||||||
UnnaturalCorpse | situ | mood | [0] unnatural corpse [-6 Mo] | -6 | -6 | 1 | 0 | 70% | |||||||||
CubeWithdrawl | situ | mood | [0] [1] cube withdrawal [-15 Mo] [2] cube withdrawal [-20 Mo] [3] cube withdrawal [-30 Mo] | 0 | -30 | 1 | 0 | CubeWithdrawal | 70% | ||||||||
CubeSculptures | situ | mood | [0] cube sculpture [+1 Mo] | 1 | 1 | 1 | 0 | 70% | |||||||||
DestroyedCubeSculpture | mem | mood | [0] my cube sculpture destroyed [-5 Mo] | -5 | -5 | 10 | 75% | 5 | 70% | ||||||||
SpokeToDisturbingMood | mem | mood | [0] unsettling conversation [-4 Mo] | -4 | -4 | 10 | 75% | 1 | 70% | ||||||||
ReadingTome | situ | mood | [0] Fascinating tome [+8 Mo] | 8 | 8 | 1 | 0 | 70% | |||||||||
DeadlifeDust | situ | mood | [0] deadlife dust [-4 Mo] [1] deadlife dust [-8 Mo] [2] deadlife dust [-12 Mo] | -4 | -12 | 1 | 0 | 70% | |||||||||
WearingDreadLeather | situ | mood | [0] dread leather {0} [-2 Mo] [1] dread leather {0} (+1) [-4 Mo] [2] dread leather {0} (+2) [-6 Mo] [3] dread leather {0} etc [-8 Mo] | -2 | -8 | 1 | 0 | 70% | |||||||||
ImprisonedWithEntity | situ | mood | [0] imprisoned with entity [-15 Mo] | -15 | -15 | 1 | 0 | 70% | |||||||||
EntityInRoom | situ | mood | [0] monster by my bed [-15 Mo] | -15 | -15 | 1 | 0 | 70% | |||||||||
VoidFascination | situ | mood | [0] captured entity [+6 Mo] | 6 | 6 | 1 | 0 | 70% | |||||||||
JuggernautSerum | situ | mood | [0] juggernaut serum [-10 Mo] | -10 | -10 | 1 | 0 | JuggernautSerum | 70% | ||||||||
DeathRefusalSickness | situ | mood | [0] death refusal [-8 Mo] | -8 | -8 | 1 | 0 | DeathRefusalSickness | 70% | ||||||||
SpokeToDisturbing | mem | soc | [0] unsettling conversation (-3 Op) | 0 | 0 | 100 | 10 | 75% | 1 | 70% | |||||||
Joyous | situ | soc | [0] joyous (+20 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GhoulNegative | situ | soc | [0] ghoul (-20 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GhoulPositive | situ | soc | [0] ghoul (+20 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GeneticChemicalDependency_Alcohol | situ | mood | [0] Genetic alcohol dependency [-1 Mo] | -1 | -1 | 1 | 0 | 70% | |||||||||
GeneticChemicalDependency_GoJuice | situ | mood | [0] Genetic go-juice dependency [-1 Mo] | -1 | -1 | 1 | 0 | 70% | |||||||||
GeneticChemicalDependency_Psychite | situ | mood | [0] Genetic psychite dependency [-1 Mo] | -1 | -1 | 1 | 0 | 70% | |||||||||
GeneticChemicalDependency_Smokeleaf | situ | mood | [0] Genetic Smokeleaf dependency [-1 Mo] | -1 | -1 | 1 | 0 | 70% | |||||||||
GeneticChemicalDependency_WakeUp | situ | mood | [0] Genetic wake-up dependency [-1 Mo] | -1 | -1 | 1 | 0 | 70% |
Ideo Thoughts[edit]
defName | type | social | stages | best mood | worst mood | stack limit | stack limit per o. pawn | stacked effect multiplier | duration (days) | effect multiplying stat | game condition | hediff | lerp opinion to zero after duration pct | max cumulated opinion offset | next thought | nullified if not colonist | show bubble |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AteNutrientPasteMeal | mem | mood | [0] ate nutrient paste meal [-4 Mo] | -4 | -4 | 1 | 1 | 70% | |||||||||
KnowGuestExecuted | mem | mood | [0] justified execution [-2 Mo] [1] someone was euthanized [-3 Mo] [2] someone was executed [-5 Mo] [3] someone was organ-murdered [-6 Mo] [4] someone was ripscanned [-6 Mo] | -2 | -6 | 5 | 75% | 6 | 70% | ||||||||
KnowColonistExecuted | mem | mood | [0] justified execution of colonist [-2 Mo] [1] colonist euthanized [-3 Mo] [2] colonist executed [-5 Mo] [3] colonist organ-harvested [-6 Mo] [4] colonist ripscanned [-6 Mo] | -2 | -6 | 5 | 75% | 6 | 70% | ||||||||
KnowPrisonerDiedInnocent | mem | mood | [0] innocent prisoner died [-5 Mo] | -5 | -5 | 5 | 75% | 6 | 70% | ||||||||
AteHumanlikeMeatDirect | mem | mood | [0] raw cannibalism [-20 Mo] | -20 | -20 | 1 | 1 | 70% | ✓ | ||||||||
AteHumanlikeMeatAsIngredient | mem | mood | [0] cooked cannibalism [-15 Mo] | -15 | -15 | 1 | 1 | 70% | ✓ | ||||||||
AteInsectMeatDirect | mem | mood | [0] ate insect meat [-6 Mo] | -6 | -6 | 1 | 1 | 70% | ✓ | ||||||||
AteInsectMeatAsIngredient | mem | mood | [0] ate cooked insect meat [-3 Mo] | -3 | -3 | 1 | 1 | 70% | ✓ | ||||||||
KnowPrisonerSold | mem | mood | [0] prisoner sold [-3 Mo] | -3 | -3 | 5 | 75% | 4 | 70% | ||||||||
KnowGuestOrganHarvested | mem | mood | [0] someone's organ harvested [-5 Mo] | -5 | -5 | 5 | 75% | 8 | 70% | ||||||||
KnowColonistOrganHarvested | mem | mood | [0] colonist's organ harvested [-5 Mo] | -5 | -5 | 5 | 75% | 8 | 70% | ||||||||
ButcheredHumanlikeCorpse | mem | mood | [0] I butchered humanlike [-6 Mo] | -6 | -6 | 10 | 75% | 6 | 70% | ||||||||
KnowButcheredHumanlikeCorpse | mem | mood | [0] we butchered humanlike [-6 Mo] | -6 | -6 | 1 | 6 | 70% | |||||||||
ButcheredHumanlikeCorpseOpinion | mem | soc | [0] butchered humanlike corpse (-10 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
ObservedLayingCorpse | mem | mood | [0] observed corpse [-4 Mo] | -4 | -4 | 3 | 50% | 0.5 | 70% | ✓ | |||||||
ObservedLayingRottingCorpse | mem | mood | [0] observed rotting corpse [-6 Mo] | -6 | -6 | 5 | 50% | 0.5 | 70% | ✓ | |||||||
HumanLeatherApparelSad | situ | mood | [0] human leather {0} [-2 Mo] [1] human leather {0} (+1) [-4 Mo] [2] human leather {0} (+2) [-6 Mo] [3] human leather {0} etc [-8 Mo] | -2 | -8 | 1 | 0 | 70% | |||||||||
AteRawHumanlikeMeat | mem | soc | [0] ate raw humanlike meat (-5 Op) | 0 | 0 | 1 | 5 | 70% | |||||||||
AteVeneratedAnimalMeat | mem | mood | [0] ate venerated animal meat [-8 Mo] | -8 | -8 | 1 | 5 | 70% | |||||||||
TameVeneratedAnimalDied | mem | mood | [0] venerated {ANIMALKIND} died [-5 Mo] | -5 | -5 | 3 | 50% | 5 | 70% | ||||||||
VeneratedAnimalsOnMapOrCaravan | situ | mood | [0] venerated {ANIMAL_label} [+1 Mo] [1] venerated {ANIMAL_label} [+2 Mo] [2] venerated {ANIMAL_label} [+3 Mo] [3] venerated {ANIMAL_label} [+4 Mo] [4] venerated {ANIMAL_label} [+5 Mo] | 5 | 1 | 1 | 0 | 70% | |||||||||
SlaughteredAnimal_Know_Prohibited | mem | soc | [0] slaughtered animal (-10 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
SlaughteredAnimal_Know_Prohibited_Mood | mem | mood | [0] animal slaughtered [-4 Mo] | -4 | -4 | 5 | 75% | 6 | 70% | ||||||||
SlaughteredAnimal_Horrible | mem | mood | [0] slaughtered animal [-15 Mo] | -15 | -15 | 1 | 6 | 70% | |||||||||
SlaughteredAnimal_Know_Horrible | mem | soc | [0] slaughtered animal (-5 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
SlaughteredAnimal_Know_Horrible_Mood | mem | mood | [0] animal slaughtered [-2 Mo] | -2 | -2 | 5 | 75% | 6 | 70% | ||||||||
SlaughteredAnimal_Disapproved | mem | mood | [0] slaughtered animal [-5 Mo] | -5 | -5 | 1 | 6 | 70% | |||||||||
SlaughteredAnimal_Know_Disapproved | mem | soc | [0] slaughtered animal (-3 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
SlaughteredAnimal_Know_Disapproved_Mood | mem | mood | [0] animal slaughtered [-1 Mo] | -1 | -1 | 5 | 75% | 6 | 70% | ||||||||
ChangedIdeo_Know_Abhorrent | mem | soc | [0] recent apostasy (-30 Op) | 0 | 0 | 100 | 3 | 75% | 30 | 70% | |||||||
ChangedIdeo_Know_Horrible | mem | soc | [0] recent apostasy (-15 Op) | 0 | 0 | 100 | 3 | 75% | 30 | 70% | |||||||
ChangedIdeo_Know_Disapproved | mem | soc | [0] recent apostasy (-8 Op) | 0 | 0 | 100 | 3 | 75% | 30 | 70% | |||||||
IsApostate_Abhorrent_Social | situ | soc | [0] apostate (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
IsApostate_Horrible_Social | situ | soc | [0] apostate (-5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
IsApostate_Disapproved_Social | situ | soc | [0] apostate (-3 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
WearingDesiredApparel_Soft | situ | mood | [0] wearing {APPAREL} [+1 Mo] | 1 | 1 | 1 | 0 | 70% | |||||||||
WearingDesiredApparel_Strong | situ | mood | [0] wearing {APPAREL} [+2 Mo] | 2 | 2 | 1 | 0 | 70% | |||||||||
HasAutomatedTurrets_Prohibited | situ | mood | [0] automated weapons [-12 Mo] | -12 | -12 | 1 | 0 | 70% | |||||||||
HasAutomatedTurrets_Horrible | situ | mood | [0] automated weapons [-8 Mo] | -8 | -8 | 1 | 0 | 70% | |||||||||
HasAutomatedTurrets_Disapproved | situ | mood | [0] automated weapons [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
BlindingCeremony_Know_Horrible | mem | mood | [0] blinding ceremony [-2 Mo] | -2 | -2 | 1 | 4 | 70% | |||||||||
BlindingCeremony_Self_Respected | mem | mood | [0] was blinded [+3 Mo] | 3 | 3 | 1 | 4 | 70% | |||||||||
BlindingCeremony_Self_Elevated | mem | mood | [0] was blinded [+5 Mo] | 5 | 5 | 1 | 4 | 70% | |||||||||
BlindingCeremony_Self_Sublime | mem | mood | [0] was blinded [+6 Mo] | 6 | 6 | 1 | 4 | 70% | |||||||||
Blindness_Respected_Blind | situ | mood | [0] blind [+5 Mo] | 5 | 5 | 1 | 0 | 70% | |||||||||
Blindness_Elevated_Blind | situ | mood | [0] blind [+10 Mo] | 10 | 10 | 1 | 0 | 70% | |||||||||
Blindness_Sublime_Blind | situ | mood | [0] blind [+15 Mo] | 15 | 15 | 1 | 0 | 70% | |||||||||
Blindness_Respected_Blind_Social | situ | soc | [0] blind (+10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Blindness_Elevated_Blind_Social | situ | soc | [0] blind (+20 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Blindness_Sublime_Blind_Social | situ | soc | [0] blind (+30 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Blindness_ArtificialBlind | situ | mood | [0] vision blocked [+2 Mo] | 2 | 2 | 1 | 0 | 70% | |||||||||
Blindness_Elevated_HalfBlind | situ | mood | [0] half-blind [+1 Mo] | 1 | 1 | 1 | 0 | 70% | |||||||||
Blindness_Sublime_HalfBlind | situ | mood | [0] half-blind [-1 Mo] | -1 | -1 | 1 | 0 | 70% | |||||||||
Blindness_Elevated_HalfBlind_Social | situ | soc | [0] half-blind (+5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Blindness_Sublime_HalfBlind_Social | situ | soc | [0] half-blind (+5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Blindness_Elevated_NonBlind | situ | mood | [0] not blind [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
Blindness_Sublime_NonBlind | situ | mood | [0] not blind [-6 Mo] | -6 | -6 | 1 | 0 | 70% | |||||||||
Blindness_Respected_NonBlind_Social | situ | soc | [0] sighted (-2 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Blindness_Elevated_NonBlind_Social | situ | soc | [0] sighted (-3 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Blindness_Sublime_NonBlind_Social | situ | soc | [0] sighted (-5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
InstalledProsthetic_Abhorrent | mem | mood | [0] installed enhancement [-30 Mo] | -30 | -30 | 1 | 6 | 70% | |||||||||
InstalledProsthetic_Know_Abhorrent | mem | soc | [0] installed enhancement (-10 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
InstalledProsthetic_Disapproved | mem | mood | [0] installed enhancement [-5 Mo] | -5 | -5 | 1 | 6 | 70% | |||||||||
InstalledProsthetic_Know_Disapproved | mem | soc | [0] installed enhancement (-5 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
HasProsthetic_Abhorrent | situ | mood | [0] artificial enhancement [-18 Mo] | -18 | -18 | 1 | 0 | 70% | |||||||||
HasProsthetic_Abhorrent_Social | situ | soc | [0] artificial enhancement (-5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
HasProsthetic_Disapproved | situ | mood | [0] artificial enhancement [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
HasProsthetic_Disapproved_Social | situ | soc | [0] artificial enhancement (-3 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
HasNoProsthetic_Disapproved | situ | mood | [0] no artificial enhancement [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
HasNoProsthetic_Disapproved_Social | situ | soc | [0] no artificial enhancement (-3 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
HasProsthetic_Approved | situ | mood | [0] transhumanist modded [+1 Mo] [1] transhumanist connected [+1 Mo] [2] transhumanist enhanced [+2 Mo] [3] transhumanist synchronized [+2 Mo] [4] transhumanist integrated [+3 Mo] [5] transhumanist transformed [+3 Mo] | 3 | 1 | 1 | 0 | 70% | |||||||||
AteHumanMeat_Abhorrent | mem | mood | [0] ate human meat [-20 Mo] | -20 | -20 | 1 | 1 | 70% | |||||||||
ButcheredHuman_Abhorrent | mem | mood | [0] I butchered humanlike [-12 Mo] | -12 | -12 | 1 | 6 | 70% | |||||||||
ButcheredHuman_Know_Abhorrent | mem | mood | [0] we butchered humanlike [-5 Mo] | -5 | -5 | 5 | 75% | 5 | 70% | ||||||||
ButcheredHuman_Know_Abhorrent_Opinion | mem | soc | [0] butchered humanlike (-20 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AteHumanMeat_Know_Abhorrent | mem | soc | [0] ate human meat (-10 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
HumanLeatherApparel_Abhorrent | situ | mood | [0] human leather {0} [-2 Mo] [1] human leather {0} (+1) [-4 Mo] [2] human leather {0} (+2) [-6 Mo] [3] human leather {0} etc [-8 Mo] | -2 | -8 | 1 | 0 | 70% | |||||||||
AteHumanMeat_Horrible | mem | mood | [0] ate human meat [-12 Mo] | -12 | -12 | 1 | 1 | 70% | |||||||||
ButcheredHuman_Horrible | mem | mood | [0] I butchered humanlike [-6 Mo] | -6 | -6 | 1 | 6 | 70% | |||||||||
ButcheredHuman_Know_Horrible | mem | mood | [0] we butchered humanlike [-3 Mo] | -3 | -3 | 5 | 75% | 5 | 70% | ||||||||
ButcheredHuman_Know_Horrible_Opinion | mem | soc | [0] butchered humanlike (-10 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AteHumanMeat_Know_Horrible | mem | soc | [0] ate human meat (-5 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
HumanLeatherApparel_Horrible | situ | mood | [0] human leather {0} [-2 Mo] [1] human leather {0} (+1) [-3 Mo] [2] human leather {0} (+2) [-5 Mo] [3] human leather {0} etc [-6 Mo] | -2 | -6 | 1 | 0 | 70% | |||||||||
AteHumanMeat_Disapproved | mem | mood | [0] ate human meat [-5 Mo] | -5 | -5 | 1 | 1 | 70% | |||||||||
ButcheredHuman_Disapproved | mem | mood | [0] I butchered humanlike [-3 Mo] | -3 | -3 | 1 | 6 | 70% | |||||||||
ButcheredHuman_Know_Disapproved | mem | mood | [0] we butchered humanlike [-1 Mo] | -1 | -1 | 5 | 75% | 5 | 70% | ||||||||
ButcheredHuman_Know_Disapproved_Opinion | mem | soc | [0] butchered humanlike (-5 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AteHumanMeat_Know_Disapproved | mem | soc | [0] ate human meat (-3 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
HumanLeatherApparel_Disapproved | situ | mood | [0] human leather {0} [-1 Mo] [1] human leather {0} (+1) [-2 Mo] [2] human leather {0} (+2) [-3 Mo] [3] human leather {0} etc [-4 Mo] | -1 | -4 | 1 | 0 | 70% | |||||||||
AteHumanMeat_Preferred | mem | mood | [0] ate human meat [+2 Mo] | 2 | 2 | 1 | 1 | 70% | |||||||||
NoRecentHumanMeat_Preferred | situ | mood | [0] want human meat [-2 Mo] | -2 | -2 | 1 | 0 | 70% | |||||||||
HumanLeatherApparel_Preferred | situ | mood | [0] human leather {0} [+1 Mo] [1] human leather {0} (+1) [+2 Mo] [2] human leather {0} (+2) [+3 Mo] [3] human leather {0} etc [+4 Mo] | 4 | 1 | 1 | 0 | 70% | |||||||||
AteNonCannibalFood_Horrible | mem | mood | [0] ate non-cannibal food [-2 Mo] | -2 | -2 | 1 | 1 | 70% | |||||||||
AteNonCannibalFood_Know_Horrible | mem | soc | [0] ate non-cannibal food (-3 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AteHumanMeat_RequiredStrong | mem | mood | [0] ate human meat [+4 Mo] | 4 | 4 | 1 | 1 | 70% | |||||||||
NoRecentHumanMeat_RequiredStrong | situ | mood | [0] want human meat [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
HumanLeatherApparel_RequiredStrong | situ | mood | [0] human leather {0} [+2 Mo] [1] human leather {0} (+1) [+3 Mo] [2] human leather {0} (+2) [+5 Mo] [3] human leather {0} etc [+6 Mo] | 6 | 2 | 1 | 0 | 70% | |||||||||
AteNonCannibalFood_Abhorrent | mem | mood | [0] ate non-cannibal food [-4 Mo] | -4 | -4 | 1 | 1 | 70% | |||||||||
AteNonCannibalFood_Know_Abhorrent | mem | soc | [0] ate non-cannibal food (-5 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AteHumanMeat_RequiredRavenous | mem | mood | [0] ate human meat [+6 Mo] | 6 | 6 | 1 | 1 | 70% | |||||||||
NoRecentHumanMeat_RequiredRavenous | situ | mood | [0] want human meat [-8 Mo] | -8 | -8 | 1 | 0 | 70% | |||||||||
HumanLeatherApparel_RequiredRavenous | situ | mood | [0] human leather {0} [+2 Mo] [1] human leather {0} (+1) [+4 Mo] [2] human leather {0} (+2) [+6 Mo] [3] human leather {0} etc [+8 Mo] | 8 | 2 | 1 | 0 | 70% | |||||||||
CharityRefused_Essential_Beggars | mem | mood | [0] beggars not helped [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_Beggars | mem | mood | [0] beggars not helped [-4 Mo] | -4 | -4 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_Beggars | mem | mood | [0] beggars not helped [-2 Mo] | -2 | -2 | 1 | 8 | 70% | |||||||||
CharityRefused_Essential_Beggars_Betrayed | mem | mood | [0] beggars betrayed [-12 Mo] | -12 | -12 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_Beggars_Betrayed | mem | mood | [0] beggars betrayed [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_Beggars_Betrayed | mem | mood | [0] beggars betrayed [-6 Mo] | -6 | -6 | 1 | 8 | 70% | |||||||||
CharityRefused_Essential_Pilgrims | mem | mood | [0] pilgrims not helped [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_Pilgrims | mem | mood | [0] pilgrims not helped [-4 Mo] | -4 | -4 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_Pilgrims | mem | mood | [0] pilgrims not helped [-2 Mo] | -2 | -2 | 1 | 8 | 70% | |||||||||
CharityRefused_Essential_Pilgrims_Betrayed | mem | mood | [0] pilgrims betrayed [-12 Mo] | -12 | -12 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_Pilgrims_Betrayed | mem | mood | [0] pilgrims betrayed [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_Pilgrims_Betrayed | mem | mood | [0] pilgrims betrayed [-6 Mo] | -6 | -6 | 1 | 8 | 70% | |||||||||
CharityRefused_Essential_WandererJoins | mem | mood | [0] wanderer rejected [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_WandererJoins | mem | mood | [0] wanderer rejected [-4 Mo] | -4 | -4 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_WandererJoins | mem | mood | [0] wanderer rejected [-2 Mo] | -2 | -2 | 1 | 8 | 70% | |||||||||
CharityRefused_Essential_ShuttleCrashRescue | mem | mood | [0] crashing shuttle ignored [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_ShuttleCrashRescue | mem | mood | [0] crashing shuttle ignored [-4 Mo] | -4 | -4 | 1 | 8 | 70% | |||||||||
CharityRefused_Essential_RefugeePodCrash | mem | mood | [0] crashed refugee not helped [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_RefugeePodCrash | mem | mood | [0] crashed refugee not helped [-4 Mo] | -4 | -4 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_RefugeePodCrash | mem | mood | [0] crashed refugee not helped [-2 Mo] | -2 | -2 | 1 | 8 | 70% | |||||||||
CharityRefused_Essential_HospitalityRefugees | mem | mood | [0] refugees not helped [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_HospitalityRefugees | mem | mood | [0] refugees not helped [-4 Mo] | -4 | -4 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_HospitalityRefugees | mem | mood | [0] refugees not helped [-2 Mo] | -2 | -2 | 1 | 8 | 70% | |||||||||
CharityRefused_Essential_IntroWimp | mem | mood | [0] noble not helped [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_IntroWimp | mem | mood | [0] noble not helped [-4 Mo] | -4 | -4 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_IntroWimp | mem | mood | [0] noble not helped [-2 Mo] | -2 | -2 | 1 | 8 | 70% | |||||||||
CharityRefused_Essential_ThreatReward_Joiner | mem | mood | [0] rejected joiner in danger [-8 Mo] | -8 | -8 | 1 | 8 | 70% | |||||||||
CharityRefused_Important_ThreatReward_Joiner | mem | mood | [0] rejected joiner in danger [-4 Mo] | -4 | -4 | 1 | 8 | 70% | |||||||||
CharityRefused_Worthwhile_ThreatReward_Joiner | mem | mood | [0] rejected joiner in danger [-2 Mo] | -2 | -2 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Essential_Beggars | mem | mood | [0] beggars helped [+4 Mo] | 4 | 4 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Important_Beggars | mem | mood | [0] beggars helped [+2 Mo] | 2 | 2 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Worthwhile_Beggars | mem | mood | [0] beggars helped [+1 Mo] | 1 | 1 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Essential_WandererJoins | mem | mood | [0] wanderer helped [+4 Mo] | 4 | 4 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Important_WandererJoins | mem | mood | [0] wanderer helped [+2 Mo] | 2 | 2 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Worthwhile_WandererJoins | mem | mood | [0] wanderer helped [+1 Mo] | 1 | 1 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Essential_ShuttleCrashRescue | mem | mood | [0] shuttle survivors helped [+4 Mo] | 4 | 4 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Important_ShuttleCrashRescue | mem | mood | [0] shuttle survivors helped [+2 Mo] | 2 | 2 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Essential_RefugeePodCrash | mem | mood | [0] pod refugee helped [+4 Mo] | 4 | 4 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Important_RefugeePodCrash | mem | mood | [0] pod refugee helped [+2 Mo] | 2 | 2 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Worthwhile_RefugeePodCrash | mem | mood | [0] pod refugee helped [+1 Mo] | 1 | 1 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Essential_HospitalityRefugees | mem | mood | [0] refugees hosted [+4 Mo] | 4 | 4 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Important_HospitalityRefugees | mem | mood | [0] refugees hosted [+2 Mo] | 2 | 2 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Worthwhile_HospitalityRefugees | mem | mood | [0] refugees hosted [+1 Mo] | 1 | 1 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Essential_IntroWimp | mem | mood | [0] noble helped [+4 Mo] | 4 | 4 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Important_IntroWimp | mem | mood | [0] noble helped [+2 Mo] | 2 | 2 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Worthwhile_IntroWimp | mem | mood | [0] noble helped [+1 Mo] | 1 | 1 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Essential_ThreatReward_Joiner | mem | mood | [0] accepted someone in danger [+4 Mo] | 4 | 4 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Important_ThreatReward_Joiner | mem | mood | [0] accepted someone in danger [+2 Mo] | 2 | 2 | 1 | 8 | 70% | |||||||||
CharityFulfilled_Worthwhile_ThreatReward_Joiner | mem | mood | [0] accepted someone in danger [+1 Mo] | 1 | 1 | 1 | 8 | 70% | |||||||||
SlabBed_Preferred | situ | mood | [0] slept on slab bed [+2 Mo] | 2 | 2 | 1 | 0 | 70% | |||||||||
IngestedDrug_Horrible | mem | mood | [0] used drug [-15 Mo] | -15 | -15 | 1 | 3 | 70% | |||||||||
IngestedRecreationalDrug_Horrible | mem | mood | [0] used recreational drug [-15 Mo] | -15 | -15 | 1 | 3 | 70% | |||||||||
IngestedHardDrug_Horrible | mem | mood | [0] used hard drug [-15 Mo] | -15 | -15 | 1 | 3 | 70% | |||||||||
IngestedDrug_Know_Horrible | mem | soc | [0] used drug (-3 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
IngestedRecreationalDrug_Know_Horrible | mem | soc | [0] used recreational drug (-5 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
IngestedHardDrug_Know_Horrible | mem | soc | [0] used hard drug (-8 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AdministeredDrug_Horrible | mem | mood | [0] administered drug [-15 Mo] | -15 | -15 | 1 | 3 | 70% | |||||||||
AdministeredRecreationalDrug_Horrible | mem | mood | [0] administered recreational drug [-15 Mo] | -15 | -15 | 1 | 3 | 70% | |||||||||
AdministeredHardDrug_Horrible | mem | mood | [0] administered hard drug [-15 Mo] | -15 | -15 | 1 | 3 | 70% | |||||||||
AdministeredDrug_Know_Horrible | mem | soc | [0] administered drug (-3 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AdministeredRecreationalDrug_Know_Horrible | mem | soc | [0] administered recreational drug (-5 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AdministeredHardDrug_Know_Horrible | mem | soc | [0] administered hard drug (-8 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AteNonFungusPlant_Despised | mem | mood | [0] ate non-fungus plant raw [-5 Mo] | -5 | -5 | 1 | 1 | 70% | ✓ | ||||||||
AteNonFungusMealWithPlants_Despised | mem | mood | [0] ate non-fungus plant cooked [-3 Mo] | -3 | -3 | 1 | 1 | 70% | ✓ | ||||||||
AteFungus_Preferred | mem | mood | [0] ate fungus [+3 Mo] | 3 | 3 | 1 | 1 | 70% | ✓ | ||||||||
AteFungusAsIngredient_Preferred | mem | mood | [0] ate cooked fungus [+3 Mo] | 3 | 3 | 1 | 1 | 70% | ✓ | ||||||||
AteFungus_Despised | mem | mood | [0] ate fungus raw [-6 Mo] | -6 | -6 | 1 | 1 | 70% | ✓ | ||||||||
AteFungusAsIngredient_Despised | mem | mood | [0] ate fungus cooked [-3 Mo] | -3 | -3 | 1 | 1 | 70% | ✓ | ||||||||
HighLife | situ | mood | [0] high life [+3 Mo] [1] high life [2] high life missing [3] high life missing [-10 Mo] | 3 | -10 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Abhorrent | situ | mood | [0] diverse thoughts [-3 Mo] [1] diverse thoughts [-6 Mo] [2] diverse thoughts [-9 Mo] | -3 | -9 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Abhorrent_Uniform | situ | mood | [0] uniform thoughts [+3 Mo] | 3 | 3 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Abhorrent_Social | situ | soc | [0] different ideoligion (-25 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
IdeoDiverity_Abhorrent_AltarSharing | situ | mood | [0] false altar [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Abhorrent_StyleDominance | situ | mood | [0] {ADJECTIVE}-style surroundings [+5 Mo] [1] Non-{ADJECTIVE}-style surroundings [-4 Mo] | 5 | -4 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Abhorrent_ParticipatedInOthersRitual | mem | mood | [0] false ritual [-6 Mo] | -6 | -6 | 5 | 75% | 1 | 70% | ||||||||
IdeoDiversity_Horrible | situ | mood | [0] diverse thoughts [-2 Mo] [1] diverse thoughts [-4 Mo] [2] diverse thoughts [-6 Mo] | -2 | -6 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Horrible_Uniform | situ | mood | [0] uniform thoughts [+2 Mo] | 2 | 2 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Horrible_Social | situ | soc | [0] different ideoligion (-15 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
IdeoDiverity_Horrible_AltarSharing | situ | mood | [0] false altar [-2 Mo] | -2 | -2 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Horrible_StyleDominance | situ | mood | [0] {ADJECTIVE}-style surroundings [+4 Mo] [1] Non-{ADJECTIVE}-style surroundings [-3 Mo] | 4 | -3 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Horrible_ParticipatedInOthersRitual | mem | mood | [0] false ritual [-4 Mo] | -4 | -4 | 5 | 75% | 1 | 70% | ||||||||
IdeoDiversity_Disapproved | situ | mood | [0] diverse thoughts [-1 Mo] [1] diverse thoughts [-2 Mo] [2] diverse thoughts [-3 Mo] | -1 | -3 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Disapproved_Uniform | situ | mood | [0] uniform thoughts [+1 Mo] | 1 | 1 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Disapproved_Social | situ | soc | [0] different ideoligion (-5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
IdeoDiverity_Disapproved_AltarSharing | situ | mood | [0] false altar [-1 Mo] | -1 | -1 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Disapproved_StyleDominance | situ | mood | [0] {ADJECTIVE}-style surroundings [+3 Mo] [1] Non-{ADJECTIVE}-style surroundings [-2 Mo] | 3 | -2 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Disapproved_ParticipatedInOthersRitual | mem | mood | [0] false ritual [-3 Mo] | -3 | -3 | 5 | 75% | 1 | 70% | ||||||||
IdeoDiversity_Standard_StyleDominance | situ | mood | [0] {ADJECTIVE}-style surroundings [+2 Mo] [1] Non-{ADJECTIVE}-style surroundings | 2 | 0 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Approved | situ | mood | [0] diverse thoughts [+1 Mo] [1] diverse thoughts [+2 Mo] [2] diverse thoughts [+3 Mo] | 3 | 1 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Approved_StyleDominance | situ | mood | [0] {ADJECTIVE} surroundings [1] Non-{ADJECTIVE} surroundings [+2 Mo] | 2 | 0 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Respected | situ | mood | [0] diverse thoughts [+2 Mo] [1] diverse thoughts [+4 Mo] [2] diverse thoughts [+6 Mo] | 6 | 2 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Respected_StyleDominance | situ | mood | [0] {ADJECTIVE} surroundings [1] Non-{ADJECTIVE} surroundings [+3 Mo] | 3 | 0 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Exalted | situ | mood | [0] diverse thoughts [+3 Mo] [1] diverse thoughts [+6 Mo] [2] diverse thoughts [+9 Mo] | 9 | 3 | 1 | 0 | 70% | |||||||||
IdeoDiversity_Exalted_StyleDominance | situ | mood | [0] {ADJECTIVE} surroundings [1] Non-{ADJECTIVE} surroundings [+4 Mo] | 4 | 0 | 1 | 0 | 70% | |||||||||
AteInsectMeat_Loved | mem | mood | [0] ate insect meat [+6 Mo] | 6 | 6 | 1 | 1 | 70% | ✓ | ||||||||
AteInsectMeatAsIngredient_Loved | mem | mood | [0] ate cooked insect meat [+6 Mo] | 6 | 6 | 1 | 1 | 70% | ✓ | ||||||||
KilledInnocentAnimal_Know_Abhorrent | mem | soc | [0] killed innocent animal (-15 Op) | 0 | 0 | 100 | 3 | 75% | 6 | 70% | |||||||
KilledInnocentAnimal_Know_Abhorrent_Mood | mem | mood | [0] innocent animal killed [-4 Mo] | -4 | -4 | 5 | 75% | 6 | 70% | ||||||||
KilledInnocentAnimal_Horrible | mem | mood | [0] killed innocent {0} [-15 Mo] | -15 | -15 | 1 | 6 | 70% | |||||||||
KilledInnocentAnimal_Know_Horrible | mem | soc | [0] killed innocent animal (-10 Op) | 0 | 0 | 100 | 3 | 75% | 6 | 70% | |||||||
KilledInnocentAnimal_Know_Horrible_Mood | mem | mood | [0] innocent animal killed [-2 Mo] | -2 | -2 | 5 | 75% | 6 | 70% | ||||||||
KilledInnocentAnimal_Disapproved | mem | mood | [0] killed innocent {0} [-5 Mo] | -5 | -5 | 1 | 6 | 70% | |||||||||
KilledInnocentAnimal_Know_Disapproved | mem | soc | [0] killed innocent animal (-5 Op) | 0 | 0 | 100 | 3 | 75% | 6 | 70% | |||||||
KilledInnocentAnimal_Know_Disapproved_Mood | mem | mood | [0] innocent animal killed [-1 Mo] | -1 | -1 | 5 | 75% | 6 | 70% | ||||||||
Darklight_Preferred_BlindingLight | situ | mood | [0] blinding light [-8 Mo] | -8 | -8 | 1 | 0 | 70% | |||||||||
Darklight_Preferred_IndoorLight | situ | mood | [0] indoor light [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
Darklight_Preferred_Darklight | situ | mood | [0] darklight [+4 Mo] | 4 | 4 | 1 | 0 | 70% | |||||||||
Eclipse_Beautiful | situ | mood | [0] beautiful eclipse [+5 Mo] | 5 | 5 | 1 | 0 | 70% | |||||||||
GotLovin_Abhorrent | mem | mood | [0] lustful act [-30 Mo] | -30 | -30 | 1 | 1 | 70% | |||||||||
Lovin_Know_Abhorrent | mem | soc | [0] lustful act (-20 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
GotLovin_Horrible | mem | mood | [0] lustful act [-15 Mo] | -15 | -15 | 1 | 1 | 70% | |||||||||
Lovin_Know_Horrible | mem | soc | [0] lustful act (-10 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
GotLovin_Disapproved | mem | mood | [0] act of desire [-5 Mo] | -5 | -5 | 1 | 1 | 70% | |||||||||
Lovin_Know_Disapproved | mem | soc | [0] act of desire (-5 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
Lovin_Know_Approved | mem | soc | [0] lovin' afterglow (+5 Op) | 0 | 0 | 100 | 3 | 75% | 5 | 70% | |||||||
AteMeat_Abhorrent | mem | mood | [0] ate meat [-24 Mo] | -24 | -24 | 1 | 1 | 70% | |||||||||
AteMeat_Know_Abhorrent | mem | soc | [0] ate meat (-15 Op) | 0 | 0 | 100 | 3 | 75% | 3 | 70% | |||||||
AteMeat_Horrible | mem | mood | [0] ate meat [-12 Mo] | -12 | -12 | 1 | 1 | 70% | |||||||||
AteMeat_Know_Horrible | mem | soc | [0] ate meat (-10 Op) | 0 | 0 | 100 | 3 | 75% | 3 | 70% | |||||||
AteMeat_Disapproved | mem | mood | [0] ate meat [-4 Mo] | -4 | -4 | 1 | 1 | 70% | |||||||||
AteMeat_Know_Disapproved | mem | soc | [0] ate meat (-5 Op) | 0 | 0 | 100 | 3 | 75% | 3 | 70% | |||||||
AteNonMeat_Abhorrent | mem | mood | [0] ate vegetarian [-16 Mo] | -16 | -16 | 1 | 1 | 70% | |||||||||
AteNonMeat_Know_Abhorrent | mem | soc | [0] ate vegetarian (-15 Op) | 0 | 0 | 100 | 3 | 75% | 3 | 70% | |||||||
AteNonMeat_Horrible | mem | mood | [0] ate vegetarian [-10 Mo] | -10 | -10 | 1 | 1 | 70% | |||||||||
AteNonMeat_Know_Horrible | mem | soc | [0] ate vegetarian (-10 Op) | 0 | 0 | 100 | 3 | 75% | 3 | 70% | |||||||
AteNonMeat_Disapproved | mem | mood | [0] ate vegetarian [-4 Mo] | -4 | -4 | 1 | 1 | 70% | |||||||||
AteNonMeat_Know_Disapproved | mem | soc | [0] ate vegetarian (-5 Op) | 0 | 0 | 100 | 3 | 75% | 3 | 70% | |||||||
Mined_Know_Prohibited | mem | soc | [0] mined (-15 Op) | 0 | 0 | 100 | 1 | 75% | 4 | 70% | |||||||
Mined_Know_Prohibited_Mood | mem | mood | [0] mined [-4 Mo] | -4 | -4 | 5 | 75% | 2 | 70% | ||||||||
MineableDestroyed_Prohibited | mem | mood | [0] destroyed natural wall [-40 Mo] | -40 | -40 | 1 | 2 | 70% | |||||||||
Mined_Horrible | mem | mood | [0] mined [-20 Mo] | -20 | -20 | 1 | 2 | 70% | |||||||||
Mined_Know_Horrible | mem | soc | [0] mined (-10 Op) | 0 | 0 | 100 | 1 | 75% | 2 | 70% | |||||||
Mined_Know_Horrible_Mood | mem | mood | [0] mined [-2 Mo] | -2 | -2 | 5 | 75% | 2 | 70% | ||||||||
MineableDestroyed_Horrible | mem | mood | [0] destroyed natural wall [-20 Mo] | -20 | -20 | 1 | 2 | 70% | |||||||||
Mined_Disapproved | mem | mood | [0] mined [-3 Mo] | -3 | -3 | 1 | 2 | 70% | |||||||||
Mined_Know_Disapproved | mem | soc | [0] mined (-5 Op) | 0 | 0 | 100 | 1 | 75% | 2 | 70% | |||||||
Mined_Know_Disapproved_Mood | mem | mood | [0] mined [-1 Mo] | -1 | -1 | 5 | 75% | 2 | 70% | ||||||||
MineableDestroyed_Disapproved | mem | mood | [0] destroyed natural wall [-3 Mo] | -3 | -3 | 1 | 2 | 70% | |||||||||
AnyBodyPartCovered_Disapproved_Male | situ | mood | [0] wearing clothes [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
AnyBodyPartCovered_Disapproved_Female | situ | mood | [0] wearing clothes [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
AnyBodyPartCovered_Disapproved_Social_Male | situ | soc | [0] wearing clothes (-5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
AnyBodyPartCovered_Disapproved_Social_Female | situ | soc | [0] wearing clothes (-5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
AnyBodyPartButGroinCovered_Disapproved_Male | situ | mood | [0] wearing clothes (non-groin) [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
AnyBodyPartButGroinCovered_Disapproved_Female | situ | mood | [0] wearing clothes (non-groin) [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
AnyBodyPartButGroinCovered_Disapproved_Social_Male | situ | soc | [0] wearing clothes (non-groin) (-5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
AnyBodyPartButGroinCovered_Disapproved_Social_Female | situ | soc | [0] wearing clothes (non-groin) (-5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GroinUncovered_Disapproved_Male | situ | mood | [0] uncovered groin [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
GroinUncovered_Disapproved_Female | situ | mood | [0] uncovered groin [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
GroinUncovered_Disapproved_Social_Male | situ | soc | [0] uncovered groin (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GroinUncovered_Disapproved_Social_Female | situ | soc | [0] uncovered groin (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GroinOrChestUncovered_Disapproved_Male | situ | mood | [0] uncovered groin/chest [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
GroinOrChestUncovered_Disapproved_Female | situ | mood | [0] uncovered groin/chest [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
GroinOrChestUncovered_Disapproved_Social_Male | situ | soc | [0] uncovered groin/chest (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GroinOrChestUncovered_Disapproved_Social_Female | situ | soc | [0] uncovered groin/chest (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GroinChestOrHairUncovered_Disapproved_Male | situ | mood | [0] uncovered groin/chest/hair [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
GroinChestOrHairUncovered_Disapproved_Female | situ | mood | [0] uncovered groin/chest/hair [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
GroinChestOrHairUncovered_Disapproved_Social_Male | situ | soc | [0] uncovered any body part (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GroinChestOrHairUncovered_Disapproved_Social_Female | situ | soc | [0] uncovered any body part (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GroinChestHairOrFaceUncovered_Disapproved_Male | situ | mood | [0] uncovered any body part [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
GroinChestHairOrFaceUncovered_Disapproved_Female | situ | mood | [0] uncovered any body part [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
GroinChestHairOrFaceUncovered_Disapproved_Social_Male | situ | soc | [0] uncovered any body part (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
GroinChestHairOrFaceUncovered_Disapproved_Social_Female | situ | soc | [0] uncovered any body part (-10 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
TradedOrgan_Abhorrent | mem | mood | [0] traded organ [-30 Mo] | -30 | -30 | 1 | 6 | 70% | |||||||||
TradedOrgan_Know_Abhorrent | mem | soc | [0] traded organ (-30 Op) | 0 | 0 | 100 | 3 | 75% | 10 | 70% | |||||||
TradedOrgan_Know_Abhorrent_Mood | mem | mood | [0] organ traded [-4 Mo] | -4 | -4 | 5 | 50% | 8 | 70% | ||||||||
SoldOrgan_Disapproved | mem | mood | [0] sold organ [-8 Mo] | -8 | -8 | 1 | 6 | 70% | |||||||||
SoldOrgan_Know_Disapproved | mem | soc | [0] sold organ (-10 Op) | 0 | 0 | 100 | 3 | 75% | 10 | 70% | |||||||
SoldOrgan_Know_Horrible_Mood | mem | mood | [0] organ sold [-2 Mo] | -2 | -2 | 5 | 75% | 8 | 70% | ||||||||
InstalledOrgan_Abhorrent | mem | mood | [0] installed organ [-30 Mo] | -30 | -30 | 1 | 6 | 70% | |||||||||
InstalledOrgan_Know_Abhorrent | mem | soc | [0] installed organ (-15 Op) | 0 | 0 | 100 | 3 | 75% | 10 | 70% | |||||||
InstalledOrgan_Know_Abhorrent_Mood | mem | mood | [0] installed organ [-4 Mo] | -4 | -4 | 5 | 50% | 8 | 70% | ||||||||
HarvestedOrgan_Abhorrent | mem | mood | [0] harvested organ [-30 Mo] | -30 | -30 | 1 | 5 | 70% | |||||||||
HarvestedOrgan_Know_Abhorrent | mem | soc | [0] harvested organ (-30 Op) | 0 | 0 | 100 | 3 | 75% | 10 | 70% | |||||||
HarvestedOrgan_Know_Abhorrent_Mood | mem | mood | [0] organ harvested [-10 Mo] | -10 | -10 | 5 | 50% | 8 | 70% | ||||||||
HarvestedOrgan_Horrible | mem | mood | [0] harvested organ [-15 Mo] | -15 | -15 | 1 | 5 | 70% | |||||||||
HarvestedOrgan_Know_Horrible | mem | soc | [0] harvested organ (-20 Op) | 0 | 0 | 100 | 3 | 75% | 10 | 70% | |||||||
HarvestedOrgan_Know_Horrible_Mood | mem | mood | [0] organ harvested [-4 Mo] | -4 | -4 | 5 | 50% | 8 | 70% | ||||||||
Pain_Idealized | situ | mood | [0] minor pain [+3 Mo] [1] serious pain [+5 Mo] [2] intense pain [+7 Mo] [3] mind-shattering pain [+9 Mo] | 9 | 3 | 1 | 0 | 70% | |||||||||
ExecutedGuest_Know_Abhorrent_Mood | mem | mood | [0] justified execution [-3 Mo] [1] someone was euthanized [-4 Mo] [2] someone was executed [-6 Mo] [3] someone was organ-murdered [-7 Mo] [4] someone was ripscanned [-7 Mo] | -3 | -7 | 5 | 75% | 6 | 70% | ||||||||
ExecutedColonist_Know_Abhorrent_Mood | mem | mood | [0] justified execution of colonist [-3 Mo] [1] colonist euthanized [-4 Mo] [2] colonist executed [-6 Mo] [3] colonist organ-harvested [-7 Mo] [4] colonist ripscanned [-7 Mo] | -3 | -7 | 5 | 75% | 6 | 70% | ||||||||
ExecutedPrisoner_Know_Abhorrent | mem | soc | [0] executed prisoner (-25 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
InnocentPrisonerDied_Know_Abhorrent | mem | soc | [0] responsible for the death of a prisoner (-25 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
InnocentPrisonerDied_Know_Abhorrent_Mood | mem | mood | [0] innocent prisoner died [-7 Mo] | -7 | -7 | 5 | 75% | 6 | 70% | ||||||||
InnocentPrisonerDied_Abhorrent | mem | mood | [0] innocent prisoner died (responsible) [-20 Mo] | -20 | -20 | 1 | 6 | 70% | |||||||||
ExecutedPrisoner_Horrible | mem | mood | [0] executed prisoner [-15 Mo] | -15 | -15 | 1 | 6 | 70% | |||||||||
InnocentPrisonerDied_Horrible | mem | mood | [0] innocent prisoner died (responsible) [-15 Mo] | -15 | -15 | 1 | 6 | 70% | |||||||||
ExecutedPrisoner_Know_Horrible | mem | soc | [0] executed prisoner (-15 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
InnocentPrisonerDied_Know_Horrible | mem | soc | [0] responsible for the death of a prisoner (-15 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
ExecutedPrisonerInnocent_Horrible | mem | mood | [0] executed innocent prisoner [-15 Mo] | -15 | -15 | 1 | 6 | 70% | |||||||||
ExecutedPrisonerInnocent_Know_Horrible | mem | soc | [0] executed innocent prisoner (-30 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
ExecutedPrisonerGuilty_Respected | mem | mood | [0] executed guilty prisoner [+10 Mo] | 10 | 10 | 1 | 6 | 70% | |||||||||
ExecutedPrisonerGuilty_Know_Respected | mem | soc | [0] executed guilty prisoner (+20 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
ExecutedPrisonerGuilty_Know_Respected_Mood | mem | mood | [0] guilty prisoner executed [+3 Mo] | 3 | 3 | 1 | 6 | 70% | |||||||||
ExecutedPrisoner_Respected | mem | mood | [0] executed prisoner [+10 Mo] | 10 | 10 | 1 | 6 | 70% | |||||||||
PrisonerDied_Respected | mem | mood | [0] prisoner died (responsible) [+10 Mo] | 10 | 10 | 1 | 6 | 70% | |||||||||
ExecutedPrisoner_Know_Respected | mem | soc | [0] executed prisoner (+15 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
PrisonerDied_Know_Respected | mem | soc | [0] responsible for the death of a prisoner (+15 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
Execution_Know_Respected_Mood | mem | mood | [0] execution [+3 Mo] | 3 | 3 | 5 | 75% | 2 | 70% | ||||||||
NoRecentExecution | situ | mood | [0] no execution [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
Ranching_Central_AnimalMassPerCapita | situ | mood | [0] no animals [-3 Mo] [1] scarce animals [-2 Mo] [2] few animals [-1 Mo] [3] some animals [+1 Mo] [4] lots of animals [+2 Mo] [5] tons of animals [+3 Mo] | 3 | -3 | 1 | 0 | 70% | |||||||||
Ranching_SowedPlant | mem | mood | [0] sowed human food plant [-4 Mo] | -4 | -4 | 1 | 2 | 70% | |||||||||
ScarificationCeremony_Know_Horrible | mem | mood | [0] Scarification ceremony [-2 Mo] | -2 | -2 | 1 | 4 | 70% | |||||||||
ScarificationCeremony_Self_Minor | mem | mood | [0] got scarified [+3 Mo] | 3 | 3 | 1 | 4 | 70% | |||||||||
ScarificationCeremony_Self_Heavy | mem | mood | [0] got scarified [+5 Mo] | 5 | 5 | 1 | 4 | 70% | |||||||||
ScarificationCeremony_Self_Extreme | mem | mood | [0] got scarified [+6 Mo] | 6 | 6 | 1 | 4 | 70% | |||||||||
Scarification_Extreme_Opinion | situ | soc | [0] scarified (+10 Op) [1] not scarified (-10 Op) [2] insufficiently scarified (-5 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Scarification_Extreme | situ | mood | [0] scarified [+3 Mo] [1] not scarified [-3 Mo] [2] insufficiently scarified [-3 Mo] | 3 | -3 | 1 | 0 | 70% | |||||||||
Scarification_Heavy_Opinion | situ | soc | [0] scarified (+5 Op) [1] not scarified (-5 Op) [2] insufficiently scarified (-3 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Scarification_Heavy | situ | mood | [0] scarified [+2 Mo] [1] not scarified [-2 Mo] [2] insufficiently scarified [-2 Mo] | 2 | -2 | 1 | 0 | 70% | |||||||||
Scarification_Minor_Opinion | situ | soc | [0] scarified (+3 Op) [1] not scarified (-3 Op) [2] insufficiently scarified (-2 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Scarification_Minor | situ | mood | [0] scarified [+1 Mo] [1] not scarified [-1 Mo] [2] insufficiently scarified [-1 Mo] | 1 | -1 | 1 | 0 | 70% | |||||||||
Skullspike_Desired | situ | mood | [0] skullspikes [+1 Mo] [1] skullspikes [+2 Mo] [2] skullspikes [+3 Mo] | 3 | 1 | 1 | 0 | 70% | |||||||||
Skullspike_Disapproved | situ | mood | [0] skullspikes [-1 Mo] [1] skullspikes [-2 Mo] [2] skullspikes [-3 Mo] | -1 | -3 | 1 | 0 | 70% | |||||||||
Slavery_Abhorrent_SlavesInColony | situ | mood | [0] slaves in colony [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
SoldSlave_Know_Abhorrent | mem | soc | [0] sold slave (-20 Op) | 0 | 0 | 100 | 3 | 75% | 15 | 70% | |||||||
SoldSlave_Know_Abhorrent_Mood | mem | mood | [0] slave sold [-10 Mo] | -10 | -10 | 5 | 75% | 6 | 70% | ||||||||
EnslavedPrisoner_Know_Abhorrent | mem | soc | [0] enslaved prisoner (-20 Op) | 0 | 0 | 100 | 3 | 75% | 15 | 70% | |||||||
Slavery_Horrible_SlavesInColony | situ | mood | [0] slaves in colony [-2 Mo] | -2 | -2 | 1 | 0 | 70% | |||||||||
SoldSlave_Horrible | mem | mood | [0] sold slave [-10 Mo] | -10 | -10 | 1 | 6 | 70% | |||||||||
EnslavedPrisoner_Horrible | mem | mood | [0] enslaved prisoner [-10 Mo] | -10 | -10 | 1 | 6 | 70% | |||||||||
SoldSlave_Know_Horrible | mem | soc | [0] sold slave (-10 Op) | 0 | 0 | 100 | 3 | 75% | 15 | 70% | |||||||
SoldSlave_Know_Horrible_Mood | mem | mood | [0] slave sold [-3 Mo] | -3 | -3 | 5 | 75% | 6 | 70% | ||||||||
EnslavedPrisoner_Know_Horrible | mem | soc | [0] enslaved prisoner (-10 Op) | 0 | 0 | 100 | 3 | 75% | 15 | 70% | |||||||
EnslavedPrisoner_Know_Horrible_Mood | mem | mood | [0] prisoner enslaved [-3 Mo] | -3 | -3 | 5 | 75% | 6 | 70% | ||||||||
Slavery_Disapproved_SlavesInColony | situ | mood | [0] slaves in colony [-1 Mo] | -1 | -1 | 1 | 0 | 70% | |||||||||
SoldSlave_Disapproved | mem | mood | [0] sold slave [-5 Mo] | -5 | -5 | 1 | 6 | 70% | |||||||||
EnslavedPrisoner_Disapproved | mem | mood | [0] enslaved prisoner [-5 Mo] | -5 | -5 | 1 | 6 | 70% | |||||||||
SoldSlave_Know_Disapproved | mem | soc | [0] sold slave (-5 Op) | 0 | 0 | 100 | 3 | 75% | 15 | 70% | |||||||
SoldSlave_Know_Disapproved_Mood | mem | mood | [0] slave sold [-2 Mo] | -2 | -2 | 5 | 75% | 6 | 70% | ||||||||
EnslavedPrisoner_Know_Disapproved | mem | soc | [0] enslaved prisoner (-5 Op) | 0 | 0 | 100 | 3 | 75% | 15 | 70% | |||||||
EnslavedPrisoner_Know_Disapproved_Mood | mem | mood | [0] prisoner enslaved [-2 Mo] | -2 | -2 | 5 | 75% | 6 | 70% | ||||||||
Slavery_Honorable_SlavesInColony | situ | mood | [0] slaves in colony [+1 Mo] | 1 | 1 | 1 | 0 | 70% | |||||||||
Slavery_Honorable_NoSlavesInColony | situ | mood | [0] no slaves in colony [-2 Mo] | -2 | -2 | 1 | 0 | 70% | |||||||||
SoldSlave_Honorable | mem | mood | [0] sold slave [+4 Mo] | 4 | 4 | 1 | 6 | 70% | |||||||||
EnslavedPrisoner_Honorable | mem | mood | [0] enslaved prisoner [+4 Mo] | 4 | 4 | 1 | 6 | 70% | |||||||||
SoldSlave_Know_Honorable | mem | soc | [0] sold slave (+10 Op) | 0 | 0 | 100 | 3 | 75% | 25 | 70% | |||||||
SoldSlave_Know_Honorable_Mood | mem | mood | [0] slave sold [+2 Mo] | 2 | 2 | 5 | 75% | 6 | 70% | ||||||||
EnslavedPrisoner_Know_Honorable | mem | soc | [0] enslaved prisoner (+10 Op) | 0 | 0 | 100 | 3 | 75% | 15 | 70% | |||||||
EnslavedPrisoner_Know_Honorable_Mood | mem | mood | [0] prisoner enslaved [+2 Mo] | 2 | 2 | 5 | 75% | 6 | 70% | ||||||||
SleptUsingSleepAccelerator | mem | mood | [0] used sleep accelerator [+3 Mo] | 3 | 3 | 1 | 1 | 70% | |||||||||
NeedNeuralSupercharge | situ | mood | [0] want neural supercharge [-6 Mo] | -6 | -6 | 1 | 0 | 70% | |||||||||
AgeReversalDemanded | situ | mood | [0] harmful aging [-4 Mo] [1] terrible aging [-7 Mo] [2] horrific aging [-10 Mo] [3] | 0 | -10 | 1 | 0 | 70% | |||||||||
BioSculpterDespised | mem | mood | [0] used biosculpter pod [-8 Mo] | -8 | -8 | 1 | 12 | 70% | |||||||||
MinifiedTreeDied_Know_Prohibited_Mood | mem | mood | [0] extracted tree died [-4 Mo] | -4 | -4 | 5 | 75% | 3 | 70% | ||||||||
MinifiedTreeDied_Know_Horrible_Mood | mem | mood | [0] extracted tree died [-2 Mo] | -2 | -2 | 5 | 75% | 3 | 70% | ||||||||
MinifiedTreeDied_Know_Disapproved_Mood | mem | mood | [0] extracted tree died [-1 Mo] | -1 | -1 | 5 | 75% | 3 | 70% | ||||||||
CutTree_Know_Prohibited | mem | soc | [0] cut tree (-10 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
CutTree_Horrible | mem | mood | [0] cut tree [-10 Mo] | -10 | -10 | 1 | 3 | 70% | |||||||||
CutTree_Know_Prohibited_Mood | mem | mood | [0] tree felled [-4 Mo] | -4 | -4 | 5 | 75% | 3 | 70% | ||||||||
CutTree_Know_Horrible | mem | soc | [0] cut tree (-5 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
CutTree_Know_Horrible_Mood | mem | mood | [0] tree felled [-2 Mo] | -2 | -2 | 5 | 75% | 3 | 70% | ||||||||
CutTree_Disapproved | mem | mood | [0] cut tree [-5 Mo] | -5 | -5 | 1 | 3 | 70% | |||||||||
CutTree_Know_Disapproved | mem | soc | [0] cut tree (-3 Op) | 0 | 0 | 100 | 3 | 75% | 20 | 70% | |||||||
CutTree_Know_Disapproved_Mood | mem | mood | [0] tree felled [-1 Mo] | -1 | -1 | 5 | 75% | 3 | 70% | ||||||||
GauranlenConnectionDesired | situ | mood | [0] Gauranlen connection [+3 Mo] [1] want Gauranlen connection [2] want Gauranlen connection [-1 Mo] [3] want Gauranlen connection [-2 Mo] [4] want Gauranlen connection [-4 Mo] [5] want Gauranlen connection [-6 Mo] | 3 | -6 | 1 | 0 | 70% | |||||||||
TreesDesired | situ | mood | [0] amazing trees [+9 Mo] [1] amazing tree [+8 Mo] [2] remarkable trees [+7 Mo] [3] amazing tree [+6 Mo] [4] rich forest [+5 Mo] [5] full trees [+4 Mo] [6] mixed trees [+3 Mo] [7] full tree [+2 Mo] [8] mini trees [+4 Mo] [9] mini tree [+2 Mo] [10] no tree [-1 Mo] [11] no tree [-2 Mo] [12] trees missed [-3 Mo] [13] trees missed [-4 Mo] [14] trees sorely missed [-5 Mo] | 9 | -5 | 1 | 0 | 70% | |||||||||
TreeDensityReduced | situ | mood | [0] healthy trees [1] trees disturbed [-2 Mo] [2] trees defaced [-5 Mo] [3] trees damaged [-8 Mo] [4] trees harmed [-10 Mo] [5] trees defiled [-13 Mo] [6] trees wrecked [-16 Mo] [7] trees ravaged [-20 Mo] | 0 | -20 | 1 | 0 | 70% | |||||||||
KillWithNobleWeapon | mem | mood | [0] victory by noble weapon [+3 Mo] | 3 | 3 | 1 | 1 | 70% | |||||||||
UsedDespisedWeapon | mem | mood | [0] used despised weapon [-5 Mo] | -5 | -5 | 1 | 2 | 70% | |||||||||
WieldingNobleOrDespisedWeapon | situ | mood | [0] wielding {WEAPON} [+3 Mo] [1] wielding {WEAPON} [-5 Mo] | 3 | -5 | 1 | 0 | 70% | |||||||||
ParticipatedInRaid_Respected | mem | mood | [0] participated in raid [+3 Mo] | 3 | 3 | 300 | 100% | 5 | 70% | ||||||||
ParticipatedInRaid_Required | mem | mood | [0] participated in raid [+6 Mo] | 6 | 6 | 300 | 100% | 5 | 70% | ||||||||
RecentConquest_Respected | situ | mood | [0] recent conquest [+6 Mo] [1] no recent conquest [-6 Mo] | 6 | -6 | 1 | 0 | 70% | |||||||||
RecentConquest_Required | situ | mood | [0] recent conquest [+12 Mo] [1] no recent conquest [-12 Mo] | 12 | -12 | 1 | 0 | 70% | |||||||||
IdeoRoleApparelRequirementNotMet | situ | mood | [0] Want {ROLE_label} apparel [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
IdeoLeaderResentmentStandard | situ | mood | [0] [-2 Mo] | -2 | -2 | 1 | 0 | 70% | |||||||||
IdeoLeaderResentmentDisapproved | situ | mood | [0] [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
IdeoLeaderResentmentHorrible | situ | mood | [0] [-4 Mo] | -4 | -4 | 1 | 0 | 70% | |||||||||
IdeoLeaderResentmentAbhorrent | situ | mood | [0] [-5 Mo] | -5 | -5 | 1 | 0 | 70% | |||||||||
Bloodfeeders_Revered_Opinion_Bloodfeeder | situ | soc | [0] bloodfeeder (+20 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
Bloodfeeders_Reviled_Opinion_Bloodfeeder | situ | soc | [0] bloodfeeder (-40 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
BloodfeederDied_Revered | mem | mood | [0] bloodfeeder died [-2 Mo] | -2 | -2 | 3 | 75% | 10 | 70% | ||||||||
BloodfeederDied_Reviled | mem | mood | [0] bloodfeeder died [+5 Mo] | 5 | 5 | 1 | 10 | 70% | |||||||||
Bloodfeeder_ReveredBloodfeeder | situ | mood | [0] revered bloodfeeder [+4 Mo] | 4 | 4 | 1 | 0 | 70% | |||||||||
Bloodfeeder_ReviledBloodfeeder | situ | mood | [0] bloodfeeder self hatred [-12 Mo] | -12 | -12 | 1 | 0 | 70% | |||||||||
BloodfeederColonist_Revered | situ | mood | [0] no bloodfeeders [-2 Mo] [1] no bloodfeeder master [-1 Mo] [2] bloodfeeder master [+2 Mo] | 2 | -2 | 1 | 0 | 70% | ✓ | ||||||||
BloodfeederColonist_Reviled | situ | mood | [0] bloodfeeder among us [-8 Mo] | -8 | -8 | 1 | 0 | 70% | ✓ | ||||||||
ChildLabor_Encouraged_ChildAssignedRecreation | situ | mood | [0] children assigned recreation [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
ChildLabor_Encouraged_ChildAssignedWork | situ | mood | [0] children assigned work [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
GrowthVat_Essential_Pregnant | situ | mood | [0] natural pregnancy [-5 Mo] | -5 | -5 | 1 | 0 | 70% | |||||||||
GrowthVat_Essential_ChildNotInGrowthVat | situ | mood | [0] child not in growth vat [-2 Mo] | -2 | -2 | 3 | 75% | 0 | 70% | ||||||||
GrowthVat_Prohibited_ChildNotInGrowthVat | situ | mood | [0] child not in growth vat [+1 Mo] | 1 | 1 | 3 | 75% | 0 | 70% | ||||||||
GrowthVat_Prohibited_GrowthVatInColony | situ | mood | [0] growth vat [-3 Mo] | -3 | -3 | 1 | 0 | 70% | |||||||||
GrowthVat_Prohibited_ChildInGrowthVat | situ | mood | [0] my child is in a growth vat [-8 Mo] | -8 | -8 | 3 | 75% | 0 | 70% | ||||||||
PreferredXenotype | situ | soc | [0] preferred xenotype (+10 Op) [1] disliked xenotype (-30 Op) | 0 | 0 | 1 | 0 | 70% | |||||||||
PreferredXenotypeMakeup | situ | mood | [0] all preferred xenotypes [+2 Mo] [1] some disliked xenotypes [-2 Mo] [2] many disliked xenotypes [-3 Mo] [3] tons of disliked xenotypes [-4 Mo] | 2 | -4 | 1 | 0 | 70% | |||||||||
SelfDislikedXenotype | situ | mood | [0] I am disliked xenotype [-6 Mo] | -6 | -6 | 1 | 0 | 70% | |||||||||
Inhumanizing_Required_Human | situ | mood | [0] human shame [-8 Mo] | -8 | -8 | 1 | 0 | 70% | |||||||||
PsychicRitualPerformed_Abhorrent | mem | mood | [0] psychic ritual performed [-4 Mo] | -4 | -4 | 2 | 75% | 4 | 70% | ||||||||
InvolvedInPsychicRitual_Abhorrent | mem | mood | [0] involved in psychic ritual [-12 Mo] | -12 | -12 | 1 | 4 | 70% | |||||||||
InvolvedInPsychicRitual_Social_Abhorrent | mem | soc | [0] involved in psychic ritual (-20 Op) | 0 | 0 | 100 | 3 | 75% | 4 | 70% | |||||||
PsychicRitualPerformed_Disapproved | mem | mood | [0] psychic ritual performed [-2 Mo] | -2 | -2 | 2 | 75% | 4 | 70% | ||||||||
InvolvedInPsychicRitual_Disapproved | mem | mood | [0] involved in psychic ritual [-6 Mo] | -6 | -6 | 1 | 4 | 70% | |||||||||
InvolvedInPsychicRitual_Social_Disapproved | mem | soc | [0] involved in psychic ritual (-10 Op) | 0 | 0 | 100 | 3 | 75% | 4 | 70% | |||||||
InvolvedInPsychicRitual_Exalted | mem | mood | [0] involved in psychic ritual [+3 Mo] | 3 | 3 | 1 | 4 | 70% | |||||||||
InvolvedInPsychicRitual_Social_Exalted | mem | soc | [0] involved in psychic ritual (+10 Op) | 0 | 0 | 100 | 3 | 75% | 4 | 70% | |||||||
NoPsychicRituals | situ | mood | [0] no psychic rituals [-3 Mo] | -3 | -3 | 1 | 0 | 70% |
Traits Sampled[edit]
Backstory Counts Per Tag[edit]
tag | adulthoods | childhoods |
---|---|---|
InsectsRelated | 0 | 1 |
Offworld | 348 | 34 |
Scientist | 22 | 6 |
Researcher | 17 | 0 |
Pirate | 249 | 23 |
Farmer | 8 | 8 |
Cult | 64 | 51 |
ImperialCommon | 43 | 19 |
Outlander | 104 | 17 |
Madman | 4 | 4 |
Miner | 12 | 1 |
Hunter | 9 | 1 |
Logger | 4 | 0 |
ImperialFighter | 19 | 21 |
Vatgrown | 0 | 1 |
Outsider | 1 | 0 |
Newborn | 0 | 1 |
Child | 0 | 1 |
ChildTribal | 0 | 1 |
AdultColonist | 1 | 1 |
AdultTribal | 1 | 1 |
VatGrown | 0 | 1 |
Tribal | 37 | 18 |
TribalHunter | 9 | 0 |
TribalLogger | 3 | 0 |
TribalFarmer | 3 | 1 |
TribalMiner | 4 | 1 |
ImperialRoyal | 20 | 9 |
Slave | 3 | 0 |
Trader | 4 | 0 |
Civil | 1 | 0 |
List Solid Backstories[edit]
Backstories with category: Pirate (197) |
---|
PawnBio(James 'Doc' Grey) |
PawnBio(John 'Blitz' Kriegsler) |
PawnBio(Benjamin 'Ben' Frick) |
PawnBio(Xorin 'Xorkun' D'Ernum) |
PawnBio(Markus 'Keuneke' Keuneke) |
PawnBio(Bashkire 'Bashkire' Leystrat) |
PawnBio(Holly 'Kit' Kettu) |
PawnBio(Reece 'Clarke' Clarke) |
PawnBio(Jonathan 'John' Medcalf) |
PawnBio(Per 'Per' Brastad) |
PawnBio(Benjamin 'Stainforth' Stainforth) |
PawnBio(Nicholas 'Squirrel' Rothaga) |
PawnBio(Azlan 'Belcourt' Belcourt) |
PawnBio(Robert 'Gnugfur' Krondorfer) |
PawnBio(Ernest 'Chef' Szoka) |
PawnBio(Jean 'Frenchy' De Dion) |
PawnBio(Douglas 'Doug' Black) |
PawnBio(François 'Zeiph' Schmitt) |
PawnBio(Zachary 'Zebo' Edson) |
PawnBio(Matis 'Darkeye' Saro) |
PawnBio(Aleksander 'Fjellsmel' Fjellanger) |
PawnBio(Roland 'Roland' Kleist) |
PawnBio(Vaska 'Vas' Neemor) |
PawnBio(Robin 'Huntsman' Batchelor) |
PawnBio(Jimmy 'Jimmy' Lander) |
PawnBio(Steven 'Steven' Wilcox) |
PawnBio(Felix 'Felix' Mellor) |
PawnBio(Rebecca 'Lynx' Edwards) |
PawnBio(Andrew 'Andy' Brown) |
PawnBio(Vonriel 'Von' Vimes) |
PawnBio(Stephen 'Wedge' Eckman) |
PawnBio(Benjamin 'Svejgaard' Svejgaard) |
PawnBio(Nicolas 'Vikinger' Meyer) |
PawnBio(Adrian 'Porthos' Jarvis) |
PawnBio(William 'Will' Quenya) |
PawnBio(Peter 'Pete' Marshall) |
PawnBio(Darius 'Coffey' Coffey) |
PawnBio(Michael 'Flea' Shepherd-Finch) |
PawnBio(Korwal 'Bomba' Ferrara) |
PawnBio(Vitor 'Oahnip' Pinhao) |
PawnBio(Soren 'Grim' Reber) |
PawnBio(Amelia 'Engie' Flais) |
PawnBio(Jered 'Jay' Martin) |
PawnBio(Joshua 'Gizmo' Nelson) |
PawnBio(Phillip 'Vector' Vector) |
PawnBio(John 'Trigger' Whitehouse) |
PawnBio(Frank 'Isimiel' Laquinto) |
PawnBio(Robbin 'Robbin' Dekker) |
PawnBio(Erisen 'Erisen' Irioth) |
PawnBio(Mushinto 'Mushinto' Takamu) |
PawnBio(Graham 'Mole' Boyd) |
PawnBio(Axle 'Axle' Hurtle) |
PawnBio(Ryan 'Ryan' Jung) |
PawnBio(Paul-Olivier 'Paulo' Bouchard) |
PawnBio(Nicholas 'Bishop' Gant) |
PawnBio(Hayden 'Hayhouse' Simons) |
PawnBio(Cain 'Wicked' Thompson) |
PawnBio(Anthony 'Tony' Gallagher) |
PawnBio(Ian 'Braddock' Braddock) |
PawnBio(Zero 'Maker' Tachikoma) |
PawnBio(Goki 'Itini' Haki) |
PawnBio(Lilith 'Luxemburg' Luxemburg) |
PawnBio(Alexander 'Doctor' Five) |
PawnBio(Kimiko 'Kimmy' Asano) |
PawnBio(Jason 'Agent' Roland) |
PawnBio(Nebulys 'Nebulys' Strike) |
PawnBio(Taten 'Tater' Stamm) |
PawnBio(Jerry 'Jerbear' Welch) |
PawnBio(Robert 'Messina' Messina) |
PawnBio(Fedon 'Fedon' Cand) |
PawnBio(Mike 'Anarchist' Mudgett) |
PawnBio(Antonino 'Toni' Cefalu) |
PawnBio(Jake 'Table' Maddams) |
PawnBio(Mitchell 'Mitch' Everson) |
PawnBio(Andrew 'Grub' Menear) |
PawnBio(Ricardo 'Skissor' Rodriguez) |
PawnBio(Evan 'Evan' Raw) |
PawnBio(Caitlin 'Cait' Stirr) |
PawnBio(Wouter 'Wouter' Theys) |
PawnBio(Jesse 'Jess' Spence) |
PawnBio(Kyle 'Harris' Harris) |
PawnBio(Lumine 'Lumi' LeBlanc) |
PawnBio(Conlay 'Shen' Shen) |
PawnBio(Trevor 'Trev' Austin) |
PawnBio(Priscilla 'Bellerose' Bellerose) |
PawnBio(Tom 'Blizzard' Kranenburg) |
PawnBio(Brynjar 'Bryn' Mar) |
PawnBio(Sa'Bikk 'Sab' Saleosy) |
PawnBio(Eric 'Teddy' Smith) |
PawnBio(Russell 'Rusty' Shackleford) |
PawnBio(Niklas 'Niklas' Fischer) |
PawnBio(Renaud 'Hercules' Verbregghe) |
PawnBio(Christophe 'Géradon' Géradon) |
PawnBio(Paul 'Paul' Paulson) |
PawnBio(Sheetorn 'Sheet' Quac) |
PawnBio(Pablo 'Cholaky' Cholaky) |
PawnBio(Cole 'Brick' Schmidt) |
PawnBio(Felix 'von Schild' von Schild) |
PawnBio(Krandus 'Krand' Zaxsen) |
PawnBio(Larusa 'Rynyk' Rynyk) |
PawnBio(Geckulon 'Gecko' Decktar) |
PawnBio(Isak 'Haugen' Haugen) |
PawnBio(Linghao 'Trumpet' Zhang) |
PawnBio(Meredith 'Latch' Abernathy) |
PawnBio(Caverlorn 'Cave' Hunter) |
PawnBio(Tyren 'Nordgren' Nordgren) |
PawnBio(Rika 'Rika' Voort) |
PawnBio(Jonathan 'Jono' Sage) |
PawnBio(Gil 'Giggles' Durnin) |
PawnBio(Nico 'Storch' Storch) |
PawnBio(Velius 'Veli' Ayalp) |
PawnBio(Dan 'Grill' Griliopoulos) |
PawnBio(Joe 'Boss' Panzer) |
PawnBio(Barrick 'Boss' Lyons) |
PawnBio(Yuu 'Hakuja' Ito) |
PawnBio(Ang 'Codex' Gao) |
PawnBio(Joshua 'Marjot' Marjot) |
PawnBio(Matthew 'Matt' Tomsinski) |
PawnBio(Yutong 'Li' Li) |
PawnBio(Wesley 'Wes' Keith) |
PawnBio(Malachai 'Lachi' Rabenhertz) |
PawnBio(Lucas 'Blackjack' Wakefield) |
PawnBio(Ryoko 'Onesan' Minese) |
PawnBio(Raymond 'Raywolfen' Wolfen) |
PawnBio(Skye 'Skye' Lorne) |
PawnBio(Erie 'Diver' Riggs) |
PawnBio(Markus 'Markus' Wienholz) |
PawnBio(Akira 'Ark' Kaneda) |
PawnBio(Jeremy 'Dems' Demler) |
PawnBio(Asate 'Asate' Sharr) |
PawnBio(Benjamin 'Ben' Woolums) |
PawnBio(Daniel 'Stone' Stone) |
PawnBio(David 'Bishop' Bishop) |
PawnBio(Matthew 'Matthew' Po) |
PawnBio(Chad 'Fitz' Fitzgerald) |
PawnBio(Robert 'Ironhead' Seafield) |
PawnBio(Ludmilla 'Mila' Fisher) |
PawnBio(Ade 'Rare' Snave) |
PawnBio(Lancelot 'Lance' Hale) |
PawnBio(Ronin 'Shield' Lawless) |
PawnBio(Jenniferium 'Jenni' Chenni) |
PawnBio(Samantha 'Sam' Haxton) |
PawnBio(Xiao 'Ally' Li) |
PawnBio(Robert 'Burban' Burban) |
PawnBio(Unkow 'Schlitzer' Manus) |
PawnBio(Ryan 'Ryan' Wilson) |
PawnBio(Billy 'Bell' Belloch) |
PawnBio(Tyler 'Hammer' Endorf) |
PawnBio(Sjoerd 'Bowman' Lukas) |
PawnBio(Christopher 'Chris' Hamilton) |
PawnBio(Pan 'Pan' Sunbin) |
PawnBio(Konnor 'Strange' Cornelius) |
PawnBio(Harry 'Grief' Bass) |
PawnBio(Stijn 'Stin' Gezink) |
PawnBio(Xandarian 'Xandy' Stalzer) |
PawnBio(Sera 'Kaleun' Steiner) |
PawnBio(Danny 'Dan' Zitro) |
PawnBio(Nicole 'Nicole' Squid) |
PawnBio(Lia 'Lu' Lu) |
PawnBio(Slivaki 'Sliverwar' Warts) |
PawnBio(Scott 'Nelson' Nelson) |
PawnBio(Xiaoer 'Xiaoer' Wang) |
PawnBio(Peter 'Merandil' Von Bergen) |
PawnBio(Lance 'Greyhound' Zelent) |
PawnBio(Lenka 'Lenka' Malikova) |
PawnBio(Flebe 'Flebe' Tyronian) |
PawnBio(Yiyang 'Mitsuya' Jiang) |
PawnBio(Klomster 'Klomster' Von Bismarck) |
PawnBio(Rissa 'Gransier' Gransier) |
PawnBio(Hokojin 'Jet' Buraku) |
PawnBio(Kena 'Kena' Réveil) |
PawnBio(Ryan 'Legend' Michael) |
PawnBio(Remy 'Remy' Young) |
PawnBio(Jhet 'Whistler' Brazil) |
PawnBio(Joshua 'Joshua' Macer) |
PawnBio(Jacqueline 'Jackalope' Richter) |
PawnBio(Dennison 'Superbass' Richter) |
PawnBio(Edward 'Lee' Lee) |
PawnBio(Brazos 'Braz' Wheeler) |
PawnBio(Ryan 'Noob' Torrijos) |
PawnBio(Chris 'Draper' Draper) |
PawnBio(Aznable 'Reikguard' Coal) |
PawnBio(Nicklaus 'Shadow' Blackthorn) |
PawnBio(Ida 'Ida' Painstingle) |
PawnBio(Erik 'Nytro' Nystrom) |
PawnBio(Aleksander 'Sale' Chiki) |
PawnBio(Owen 'Cali' Clarke) |
PawnBio(Freya 'Tail' Fairwing) |
PawnBio(Eron 'Kamrov' Vormak) |
PawnBio(Fauna 'Furr' Wells) |
PawnBio(Emil 'Mlie' Offermo) |
PawnBio(Theodore 'Theo' Imeson) |
PawnBio(Dennis 'Dennis' Richtarski) |
PawnBio(Zihan 'Martin' Huang) |
PawnBio(Val 'Val' Solo) |
PawnBio(Tynan 'Tynan' Sylvester) |
PawnBio(Matthew 'Cynapse' Ritchie) |
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.DebugOutputsPawns/<>c__DisplayClass26_0:<ListSolidBackstories>b__1 ()
- Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu)
- Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu)
- Verse.FloatMenu:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Show Beard Frequency[edit]
Entities[edit]
defName | label | knowledge gain | knowledge category | codex entry | combat power | min. containment | bioferrite gen. | body size | health scale | speed | lifespan | tempMin | tempMax | flammability | meleeDps | baseHealthScale | moveSpeed | averageArmor | combatPowerCalculated |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Human | human | - | 70 | 0 | 0.00 | 1 | 1 | 4.6 | 80 | 16 | 26 | 70% | 2.2 | 1 | 4.6 | 0% | 65 | ||
Nociosphere | nociosphere | 2.5 | Advanced | nociosphere | 800 | 0 | 7.20 | 3.6 | 10 | 0.2 | 5000 | -100 | 250 | 0% | 0.0 | 10 | 0.15 | 100% | 72 |
Metalhorror | metalhorror | 4 | Advanced | metalhorror | 300 | 110 | 4.00 | 1 | 0.6 | 5.5 | 250 | -100 | 250 | 200% | 6.2 | 0.6 | 5.5 | 50% | 155 |
Revenant | revenant | 3 | Advanced | revenant | 300 | 80 | 4.00 | 1 | 10 | 3.2 | 1000 | -40 | 60 | 0% | 0.9 | 10 | 3.2 | 0% | 167 |
Sightstealer | sightstealer | 1.5 | Basic | sightstealer | 70 | 30 | 1.60 | 0.8 | 0.8 | 4.8 | 250 | -40 | 60 | 70% | 2.2 | 0.75 | 4.83 | 0% | 53 |
Noctol | noctol | 1 | Advanced | noctol | 80 | 60 | 3.00 | 1 | 1.5 | 8 | 25 | -40 | 60 | 70% | 5.6 | 1.5 | 8 | 23% | 173 |
FleshmassNucleus | fleshmass nucleus | 3 | Advanced | fleshmass nucleus | 100 | 0 | 3.00 | 1 | 1 | 0.2 | 5000 | -100 | 250 | 0% | 0.0 | 1 | 0.15 | 100% | 27 |
Gorehulk | gorehulk | 2 | Basic | gorehulk | 75 | 60 | 3.00 | 2 | 1.3 | 3.3 | 25 | -40 | 60 | 70% | 1.2 | 1.25 | 3.25 | 0% | 47 |
Devourer | devourer | 2 | Advanced | devourer | 250 | 90 | 4.00 | 4 | 7.2 | 3.5 | 200 | -40 | 60 | 70% | 3.5 | 7.2 | 3.5 | 40% | 350 |
Chimera | chimera | 1 | Advanced | chimera | 135 | 70 | 3.23 | 2.2 | 3 | 3.6 | 10 | -40 | 60 | 70% | 5.4 | 3 | 3.6 | 0% | 223 |
Bulbfreak | bulbfreak | 2.5 | Advanced | fleshbeast | 360 | 75 | 7.00 | 3.5 | 0.3 | 3.8 | 15 | -40 | 60 | 125% | 2.2 | 0.3 | 3.8 | 0% | 39 |
Toughspike | toughspike | 2 | Basic | fleshbeast | 70 | 50 | 2.00 | 1 | 1 | 4.3 | 15 | -40 | 60 | 125% | 2.2 | 1 | 4.3 | 18% | 67 |
Trispike | trispike | 2 | Basic | fleshbeast | 90 | 40 | 2.00 | 1 | 0.3 | 4.3 | 10 | -40 | 60 | 125% | 2.2 | 0.3 | 4.3 | 0% | 40 |
Fingerspike | fingerspike | 1 | Basic | fleshbeast | 25 | 20 | 1.20 | 0.6 | 0.5 | 5.1 | 10 | -40 | 60 | 125% | 2.2 | 0.5 | 5.1 | 0% | 47 |
World Pawn Relations[edit]
Virtual Records[edit]
Bossgroups[edit]
Economy[edit]
Animal Breeding[edit]
gestation days litter | offspring count range | gestation days group | growth per 30d | growth per 60d | |
---|---|---|---|---|---|
Thrumbo | 20.0 | 1~1 | 20.0 | 1.23 | 1.52 |
Human | 19.4 | 1~4 | 18.0 | 1.02 | 1.04 |
CreepJoiner | 19.4 | 1~4 | 18.0 | 1.02 | 1.04 |
Elephant | 13.3 | 1~1 | 13.3 | 1.48 | 2.18 |
Rhinoceros | 13.3 | 1~1 | 13.3 | 1.57 | 2.45 |
Megasloth | 13.3 | 1~1 | 13.3 | 1.48 | 2.18 |
Bear_Grizzly | 10.0 | 1~1 | 10.0 | 1.68 | 2.83 |
Bear_Polar | 10.0 | 1~1 | 10.0 | 1.68 | 2.83 |
Cougar | 10.0 | 1~1 | 10.0 | 1.68 | 2.83 |
Panther | 10.0 | 1~1 | 10.0 | 1.68 | 2.83 |
Lynx | 10.0 | 1~1 | 10.0 | 1.68 | 2.83 |
Cobra | 6.7 | 1~2 | 10.0 | 1.99 | 3.95 |
Monkey | 6.7 | 1~1 | 6.7 | 2.51 | 6.29 |
Cow | 6.7 | 1~1 | 6.7 | 2.18 | 4.76 |
Boomalope | 6.7 | 1~1 | 6.7 | 2.18 | 4.76 |
Muffalo | 6.7 | 1~1 | 6.7 | 2.18 | 4.76 |
Bison | 6.7 | 1~1 | 6.7 | 2.18 | 4.76 |
Dromedary | 6.7 | 1~1 | 6.7 | 2.18 | 4.76 |
Elk | 6.7 | 1~1 | 6.7 | 2.18 | 4.76 |
Yak | 6.7 | 1~1 | 6.7 | 2.18 | 4.76 |
Caribou | 6.7 | 1~1 | 6.7 | 2.32 | 5.40 |
Horse | 6.7 | 1~1 | 6.7 | 2.18 | 4.76 |
Donkey | 6.7 | 1~1 | 6.7 | 2.18 | 4.76 |
Alpaca | 6.7 | 1~1 | 6.7 | 2.18 | 4.76 |
Toxalope | 6.7 | 1~1 | 6.7 | 2.18 | 4.76 |
Husky | 5.8 | 1~3 | 10.0 | 2.12 | 4.49 |
Warg | 5.8 | 1~3 | 10.0 | 2.12 | 4.49 |
Wolf_Timber | 5.8 | 1~3 | 10.0 | 2.12 | 4.49 |
Wolf_Arctic | 5.8 | 1~3 | 10.0 | 2.12 | 4.49 |
Fox_Fennec | 5.8 | 1~3 | 10.0 | 2.72 | 7.41 |
Fox_Red | 5.8 | 1~3 | 10.0 | 2.72 | 7.41 |
Fox_Arctic | 5.8 | 1~3 | 10.0 | 2.72 | 7.41 |
Ibex | 5.7 | 1~1 | 5.7 | 2.99 | 8.93 |
Deer | 5.7 | 1~1 | 5.7 | 2.25 | 5.06 |
Gazelle | 5.7 | 1~1 | 5.7 | 2.99 | 8.93 |
Goat | 5.6 | 1~1 | 5.6 | 2.62 | 6.88 |
Cat | 5.2 | 1~4 | 10.0 | 2.59 | 6.69 |
YorkshireTerrier | 5.2 | 1~4 | 10.0 | 3.17 | 10.06 |
LabradorRetriever | 5.2 | 1~4 | 10.0 | 2.24 | 5.03 |
WildBoar | 4.5 | 1~2 | 5.7 | 2.58 | 6.66 |
Capybara | 4.5 | 1~2 | 5.7 | 2.58 | 6.66 |
Pig | 4.4 | 1~2 | 5.7 | 2.64 | 6.97 |
Sheep | 4.4 | 1~2 | 5.7 | 2.64 | 6.97 |
Alphabeaver | 4.3 | 1~4 | 8.5 | 3.18 | 10.11 |
Squirrel | 4.0 | 1~2 | 5.7 | 4.06 | 16.49 |
GuineaPig | 3.8 | 1~3 | 6.7 | 5.09 | 25.86 |
Raccoon | 3.8 | 1~2 | 5.7 | 4.25 | 18.08 |
Iguana | 3.8 | 1~2 | 5.7 | 4.25 | 18.08 |
Rat | 3.5 | 1~3 | 5.7 | 4.60 | 21.16 |
WasteRat | 3.5 | 1~3 | 5.7 | 4.60 | 21.16 |
Ostrich | 3.3 | 1~1 | 3.3 | 3.48 | 12.13 |
Emu | 3.3 | 1~1 | 3.3 | 3.48 | 12.13 |
Cassowary | 3.3 | 1~1 | 3.3 | 3.48 | 12.13 |
Tortoise | 3.3 | 1~3 | 6.7 | 5.20 | 27.04 |
Hare | 3.2 | 1~2 | 5.7 | 4.94 | 24.43 |
Snowhare | 3.2 | 1~2 | 5.7 | 4.94 | 24.43 |
Chinchilla | 3.2 | 1~3 | 5.7 | 4.94 | 24.43 |
Boomrat | 3.2 | 1~3 | 5.7 | 4.94 | 24.43 |
Goose | 2.0 | 1~1 | 2.0 | 4.42 | 19.50 |
Turkey | 1.3 | 1~1 | 1.3 | 4.76 | 22.63 |
Chicken | 1.0 | 1~1 | 1.0 | 4.95 | 24.51 |
Duck | 1.0 | 1~1 | 1.0 | 4.95 | 24.51 |
Megascarab | -1.0 | 1~1 | -1.0 | 2.47 | 6.10 |
Spelopede | -1.0 | 1~1 | -1.0 | 6.62 | 43.85 |
Megaspider | -1.0 | 1~1 | -1.0 | 6.62 | 43.85 |
Dryad_Basic | -1.0 | 1~1 | -1.0 | 0.00 | 0.00 |
Dryad_Woodmaker | -1.0 | 1~1 | -1.0 | 0.00 | 0.00 |
Dryad_Berrymaker | -1.0 | 1~1 | -1.0 | 0.00 | 0.00 |
Dryad_Medicinemaker | -1.0 | 1~1 | -1.0 | 0.00 | 0.00 |
Dryad_Gaumaker | -1.0 | 1~1 | -1.0 | 0.00 | 0.00 |
Dryad_Carrier | -1.0 | 1~1 | -1.0 | 0.00 | 0.00 |
Dryad_Clawer | -1.0 | 1~1 | -1.0 | 0.00 | 0.00 |
Dryad_Barkskin | -1.0 | 1~1 | -1.0 | 0.00 | 0.00 |
Sightstealer | -1.0 | 1~1 | -1.0 | 0.00 | 0.00 |
Noctol | -1.0 | 1~1 | -1.0 | 0.00 | 0.00 |
Gorehulk | -1.0 | 1~1 | -1.0 | 0.00 | 0.00 |
Devourer | -1.0 | 1~1 | -1.0 | 0.00 | 0.00 |
Chimera | -1.0 | 1~1 | -1.0 | 0.00 | 0.00 |
Bulbfreak | -1.0 | 1~1 | -1.0 | 0.00 | 0.00 |
Toughspike | -1.0 | 1~1 | -1.0 | 0.00 | 0.00 |
Trispike | -1.0 | 1~1 | -1.0 | 0.00 | 0.00 |
Fingerspike | -1.0 | 1~1 | -1.0 | 0.00 | 0.00 |
Dreadmeld | -1.0 | 1~1 | -1.0 | 0.00 | 0.00 |
Animal Economy[edit]
devNote | trainability | hunger rate adult | eaten nutriton yearly | gestation days raw | litter size average | gestation days each | herbivore | grass to maintain | value output per nutrition | body size | filth | adult age days | nutrition to adulthood | adult meat amount | adult meat nutrition | adult meat nutrition per input nutrition | slaughter value | slaughter value /input nutrition | slaughter value /growth year | eggs yearly | egg value | egg value yearly | egg nutrition | egg nutrition yearly | milk yearly | milk value | milk value yearly | milk nutrition yearly | wool yearly | wool value | wool value yearly | temp min | temp max | temp width | move speed | wildness | roam MTB days | petness | nuzzle MTB hours | baby size | nutrition to gestate | baby meat nutrition | baby meat nutrition per input nutrition | should eat babies | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dryad_Basic | None | 1.00 | 96.0 | -1.0 | 1.0 | -1.0 | $0 | 0.67 | 1 | 0.0 | -1.00 | 4 | 0.19 | -0.187 | $7.47 | $-7.47 | $Infinity | -50 | 50 | 100 | 3 | 0% | 0.67 | -1.00 | 0.19 | -0.19 | |||||||||||||||||||
Dryad_Woodmaker | None | 1.00 | 96.0 | -1.0 | 1.0 | -1.0 | $0 | 0.67 | 1 | 0.0 | -1.00 | 4 | 0.19 | -0.187 | $7.47 | $-7.47 | $Infinity | -50 | 50 | 100 | 3 | 0% | 0.67 | -1.00 | 0.19 | -0.19 | |||||||||||||||||||
Dryad_Berrymaker | None | 1.00 | 96.0 | -1.0 | 1.0 | -1.0 | $0 | 0.67 | 1 | 0.0 | -1.00 | 4 | 0.19 | -0.187 | $7.47 | $-7.47 | $Infinity | -50 | 50 | 100 | 3 | 0% | 0.67 | -1.00 | 0.19 | -0.19 | |||||||||||||||||||
Dryad_Medicinemaker | None | 1.00 | 96.0 | -1.0 | 1.0 | -1.0 | $0 | 0.67 | 1 | 0.0 | -1.00 | 4 | 0.19 | -0.187 | $7.47 | $-7.47 | $Infinity | -50 | 50 | 100 | 3 | 0% | 0.67 | -1.00 | 0.19 | -0.19 | |||||||||||||||||||
Dryad_Gaumaker | None | 1.00 | 96.0 | -1.0 | 1.0 | -1.0 | $0 | 0.67 | 1 | 0.0 | -1.00 | 4 | 0.19 | -0.187 | $7.47 | $-7.47 | $Infinity | -50 | 50 | 100 | 3 | 0% | 0.67 | -1.00 | 0.19 | -0.19 | |||||||||||||||||||
Dryad_Carrier | Advanced | 1.00 | 96.0 | -1.0 | 1.0 | -1.0 | $0 | 0.67 | 1 | 0.0 | -1.00 | 4 | 0.19 | -0.187 | $7.47 | $-7.47 | $Infinity | -50 | 50 | 100 | 2.4 | 0% | 0.67 | -1.00 | 0.19 | -0.19 | |||||||||||||||||||
Dryad_Clawer | Intermediate | 1.00 | 96.0 | -1.0 | 1.0 | -1.0 | $0 | 0.67 | 1 | 0.0 | -1.00 | 4 | 0.19 | -0.187 | $7.47 | $-7.47 | $Infinity | -50 | 50 | 100 | 4 | 0% | 0.67 | -1.00 | 0.19 | -0.19 | |||||||||||||||||||
Dryad_Barkskin | Intermediate | 1.00 | 96.0 | -1.0 | 1.0 | -1.0 | $0 | 0.65 | 1 | 0.0 | -1.00 | 4 | 0.18 | -0.182 | $7.28 | $-7.28 | $Infinity | -50 | 50 | 100 | 3.2 | 0% | 0.65 | -1.00 | 0.18 | -0.18 | |||||||||||||||||||
Sightstealer | None | 1.00 | 96.0 | -1.0 | 1.0 | -1.0 | $0 | 0.80 | 1 | 0.0 | -1.00 | 56 | 2.80 | -2.800 | $106 | $-105.60 | $Infinity | -40 | 60 | 100 | 4.83 | 0% | 0.80 | -1.00 | 2.80 | -2.80 | |||||||||||||||||||
Noctol | None | 1.00 | 96.0 | -1.0 | 1.0 | -1.0 | $0 | 1.00 | 1 | 0.0 | -1.00 | 70 | 3.50 | -3.500 | $123 | $-123.00 | $Infinity | -40 | 60 | 100 | 8 | 0% | 1.00 | -1.00 | 3.50 | -3.50 | |||||||||||||||||||
Gorehulk | None | 1.00 | 96.0 | -1.0 | 1.0 | -1.0 | $0 | 2.00 | 1 | 0.0 | -1.00 | 140 | 7.00 | -7.000 | $238 | $-238.00 | $Infinity | -40 | 60 | 100 | 3.25 | 0% | 2.00 | -1.00 | 7.00 | -7.00 | |||||||||||||||||||
Devourer | None | 1.00 | 96.0 | -1.0 | 1.0 | -1.0 | $0 | 4.00 | 1 | 0.0 | -1.00 | 280 | 14.00 | -14.000 | $420 | $-420.00 | $Infinity | -40 | 60 | 100 | 3.5 | 0% | 4.00 | -1.00 | 14.00 | -14.00 | |||||||||||||||||||
Chimera | None | 1.00 | 96.0 | -1.0 | 1.0 | -1.0 | $0 | 2.15 | 1 | 0.0 | -1.00 | 151 | 7.53 | -7.525 | $226 | $-225.75 | $Infinity | -40 | 60 | 100 | 3.6 | 0% | 2.15 | -1.00 | 7.53 | -7.53 | |||||||||||||||||||
Bulbfreak | None | 1.00 | 96.0 | -1.0 | 1.0 | -1.0 | $0 | 3.50 | 1 | 0.0 | -1.00 | 245 | 12.25 | -12.250 | $123 | $-122.50 | $Infinity | -40 | 60 | 100 | 3.8 | 0% | 3.50 | -1.00 | 12.25 | -12.25 | |||||||||||||||||||
Toughspike | None | 1.00 | 96.0 | -1.0 | 1.0 | -1.0 | $0 | 1.00 | 1 | 0.0 | -1.00 | 70 | 3.50 | -3.500 | $35 | $-35.00 | $Infinity | -40 | 60 | 100 | 4.3 | 0% | 1.00 | -1.00 | 3.50 | -3.50 | |||||||||||||||||||
Trispike | None | 1.00 | 96.0 | -1.0 | 1.0 | -1.0 | $0 | 1.00 | 1 | 0.0 | -1.00 | 70 | 3.50 | -3.500 | $35 | $-35.00 | $Infinity | -40 | 60 | 100 | 4.3 | 0% | 1.00 | -1.00 | 3.50 | -3.50 | |||||||||||||||||||
Fingerspike | None | 1.00 | 96.0 | -1.0 | 1.0 | -1.0 | $0 | 0.60 | 1 | 0.0 | -1.00 | 42 | 2.10 | -2.100 | $21 | $-21.00 | $Infinity | -40 | 60 | 100 | 5.1 | 0% | 0.60 | -1.00 | 2.10 | -2.10 | |||||||||||||||||||
Dreadmeld | None | 1.00 | 96.0 | -1.0 | 1.0 | -1.0 | $0 | 5.00 | 1 | 0.0 | -1.00 | 350 | 17.50 | -17.500 | $175 | $-175.00 | $Infinity | -40 | 60 | 100 | 1.5 | 0% | 5.00 | -1.00 | 17.50 | -17.50 | |||||||||||||||||||
cat | Cat | None | 0.15 | 14.4 | 10.0 | 1.9 | 5.2 | $0 | 0.32 | 1 | 24.0 | 4.04 | 45 | 2.24 | 0.555 | $127 | $32 | $318 | -25 | 40 | 65 | 4.4 | 0% | 100% | 12 | 0.06 | 0.77 | 0.45 | 0.58 | B | |||||||||||||||
cat-1 | YorkshireTerrier | Intermediate | 0.15 | 14.4 | 10.0 | 1.9 | 5.2 | $0 | 0.32 | 1 | 18.0 | 3.25 | 45 | 2.24 | 0.689 | $129 | $40 | $431 | -15 | 40 | 55 | 3.1 | 0% | 100% | 12 | 0.06 | 0.77 | 0.45 | 0.58 | ||||||||||||||||
cat-1 | GuineaPig | None | 0.10 | 9.6 | 6.7 | 1.8 | 3.8 | He | 2 | $0 | 0.20 | 1 | 12.0 | 1.36 | 31 | 1.55 | 1.147 | $143 | $106 | $717 | -15 | 55 | 70 | 5 | 60% | 30% | 24 | 0.04 | 0.38 | 0.31 | 0.82 | ||||||||||||||
cat-1 | LabradorRetriever | Advanced | 0.40 | 38.4 | 10.0 | 1.9 | 5.2 | $0 | 0.75 | 1 | 30.0 | 12.57 | 105 | 5.25 | 0.418 | $275 | $22 | $550 | -30 | 40 | 70 | 5 | 0% | 100% | 12 | 0.15 | 2.07 | 1.05 | 0.51 | B | |||||||||||||||
cat-1 | Husky | Advanced | 0.50 | 48.0 | 10.0 | 1.7 | 5.8 | $0 | 0.86 | 1 | 30.0 | 16.03 | 120 | 6.02 | 0.376 | $312 | $19 | $625 | -50 | 40 | 90 | 5 | 0% | 100% | 12 | 0.17 | 2.91 | 1.20 | 0.41 | B | |||||||||||||||
cat-1 | Monkey | Intermediate | 0.13 | 12.0 | 6.7 | 1.0 | 6.7 | He | 2 | $0 | 0.35 | 1 | 16.0 | 2.45 | 49 | 2.45 | 0.999 | $137 | $56 | $516 | -5 | 50 | 55 | 4.3 | 60% | 50% | 24 | 0.07 | 0.83 | 0.49 | 0.59 | ||||||||||||||
chicken | Chicken | None | 0.14 | 13.4 | 1.0 | 1.0 | 1.0 | He | 2 | $31 | 0.30 | 4 | 12.0 | 1.57 | 42 | 2.10 | 1.339 | $84 | $54 | $420 | 60.0 | $7.00 | $420 | 0.3 | 15.0 | -10 | 40 | 50 | 2.1 | 0% | 7.0 | 0.03 | 0.14 | 0.21 | 1.50 | B | |||||||||
chicken-1 | Ostrich | None | 0.42 | 40.3 | 3.3 | 1.0 | 3.3 | He | 7 | $10 | 1.00 | 8 | 13.3 | 6.37 | 140 | 7.00 | 1.099 | $352 | $55 | $1584 | 18.0 | $23 | $414 | 0.6 | 10.8 | -8 | 50 | 58 | 6 | 95% | 3.0 | 0.10 | 1.40 | 0.70 | 0.50 | ||||||||||
chicken-1 | Emu | None | 0.28 | 26.9 | 3.3 | 1.0 | 3.3 | He | 4 | $12 | 0.60 | 8 | 13.3 | 4.25 | 84 | 4.20 | 0.989 | $219 | $51 | $984 | 18.0 | $18 | $324 | 0.5 | 9.0 | -8 | 50 | 58 | 5.5 | 95% | 3.0 | 0.06 | 0.93 | 0.42 | 0.45 | ||||||||||
chicken-1 | Cassowary | None | 0.28 | 26.9 | 3.3 | 1.0 | 3.3 | He | 4 | $13 | 0.60 | 8 | 13.3 | 4.25 | 84 | 4.20 | 0.989 | $219 | $51 | $984 | 18.0 | $19 | $342 | 0.5 | 9.0 | -8 | 50 | 58 | 4.6 | 80% | 3.0 | 0.06 | 0.93 | 0.42 | 0.45 | ||||||||||
chicken-1 | Duck | None | 0.18 | 16.8 | 1.0 | 1.0 | 1.0 | He | 3 | $25 | 0.30 | 4 | 12.0 | 1.96 | 42 | 2.10 | 1.071 | $84 | $43 | $420 | 60.0 | $7.00 | $420 | 0.3 | 15.0 | -10 | 40 | 50 | 2.1 | 0% | 7.0 | 0.03 | 0.18 | 0.21 | 1.20 | B | |||||||||
chicken-1 | Turkey | None | 0.28 | 26.9 | 1.3 | 1.0 | 1.3 | He | 4 | $18 | 0.60 | 6 | 12.0 | 3.23 | 84 | 4.20 | 1.301 | $219 | $68 | $1093 | 45.0 | $11 | $495 | 0.5 | 22.5 | -8 | 40 | 48 | 3.6 | 45% | 7.0 | 0.06 | 0.37 | 0.42 | 1.13 | ||||||||||
chicken-1 | Goose | None | 0.28 | 26.9 | 2.0 | 1.0 | 2.0 | He | 4 | $10 | 0.60 | 6 | 12.0 | 3.42 | 84 | 4.20 | 1.230 | $215 | $63 | $1077 | 30.0 | $9.00 | $270 | 0.5 | 15.0 | -10 | 40 | 50 | 2.3 | 60% | 7.0 | 0.06 | 0.56 | 0.42 | 0.75 | ||||||||||
cow | Cow | None | 0.54 | 51.4 | 6.7 | 1.0 | 6.7 | He | 9 | $31 | 2.40 | 16 | 20.0 | 12.66 | 336 | 16.80 | 1.327 | $874 | $69 | $2621 | 840.0 | $1.90 | $1596 | 42.0 | -10 | 40 | 50 | 3.2 | 0% | 2.0 | 0.48 | 3.56 | 3.36 | 0.94 | |||||||||||
cow-1 | Boomalope | None | 0.54 | 51.4 | 6.7 | 1.0 | 6.7 | He | 9 | $30 | 2.00 | 16 | 20.0 | 12.66 | 280 | 14.00 | 1.106 | $728 | $58 | $2184 | 660.0 | $2.30 | $1518 | 0.0 | -15 | 40 | 55 | 3.4 | 60% | 2.0 | 0.40 | 3.56 | 2.80 | 0.79 | |||||||||||
cow-1 | Muffalo | None | 0.54 | 51.4 | 6.7 | 1.0 | 6.7 | He | 9 | $25 | 2.40 | 16 | 20.0 | 12.26 | 336 | 16.80 | 1.371 | $893 | $73 | $2679 | 480 | $2.70 | $1296 | -55 | 45 | 100 | 4.5 | 60% | 2.0 | 0.48 | 3.56 | 3.36 | 0.94 | ||||||||||||
cow-1 | Bison | None | 0.54 | 51.4 | 6.7 | 1.0 | 6.7 | He | 9 | $25 | 2.40 | 16 | 20.0 | 12.26 | 336 | 16.80 | 1.371 | $874 | $71 | $2621 | 480 | $2.70 | $1296 | -55 | 45 | 100 | 4.7 | 60% | 2.0 | 0.48 | 3.56 | 3.36 | 0.94 | ||||||||||||
cow-1 | Dromedary | None | 0.54 | 51.4 | 6.7 | 1.0 | 6.7 | He | 9 | $20 | 2.10 | 16 | 20.0 | 12.26 | 294 | 14.70 | 1.199 | $781 | $64 | $2344 | 540.0 | $1.90 | $1026 | 27.0 | -22 | 60 | 82 | 4.3 | 25% | 3.0 | 0.42 | 3.56 | 2.94 | 0.83 | |||||||||||
cow-1 | Goat | None | 0.23 | 21.6 | 5.6 | 1.0 | 5.6 | He | 4 | $21 | 0.75 | 8 | 16.0 | 4.52 | 105 | 5.25 | 1.163 | $278 | $62 | $1047 | 240.0 | $1.90 | $456 | 12.0 | -20 | 40 | 60 | 3.9 | 0% | 7.0 | 0.15 | 1.26 | 1.05 | 0.83 | |||||||||||
cow-1 | Elk | None | 0.54 | 51.4 | 6.7 | 1.0 | 6.7 | He | 9 | $24 | 2.10 | 16 | 20.0 | 12.66 | 294 | 14.70 | 1.161 | $764 | $60 | $2293 | 660.0 | $1.90 | $1254 | 33.0 | -50 | 40 | 90 | 5 | 75% | 2.0 | 0.42 | 3.56 | 2.94 | 0.83 | |||||||||||
cow-1 | Yak | None | 0.54 | 51.4 | 6.7 | 1.0 | 6.7 | He | 9 | $24 | 2.10 | 16 | 20.0 | 12.66 | 294 | 14.70 | 1.161 | $764 | $60 | $2293 | 660.0 | $1.90 | $1254 | 33.0 | -45 | 40 | 85 | 3.2 | 20% | 2.0 | 30% | 0.42 | 3.56 | 2.94 | 0.83 | ||||||||||
cow-1 | Caribou | None | 0.28 | 26.4 | 6.7 | 1.0 | 6.7 | He | 4 | $22 | 1.00 | 16 | 18.0 | 5.96 | 140 | 7.00 | 1.175 | $364 | $61 | $1213 | 300.0 | $1.90 | $570 | 15.0 | -50 | 40 | 90 | 5 | 75% | 2.0 | 0.20 | 1.83 | 1.40 | 0.76 | |||||||||||
cow-1 | Horse | None | 0.43 | 40.8 | 6.7 | 1.0 | 6.7 | He | 7 | $0 | 2.40 | 16 | 20.0 | 9.74 | 336 | 16.80 | 1.726 | $874 | $90 | $2621 | -35 | 45 | 80 | 5.8 | 35% | 2.0 | 60% | 0.48 | 2.83 | 3.36 | 1.19 | ||||||||||||||
cow-1 | Donkey | None | 0.33 | 31.2 | 6.7 | 1.0 | 6.7 | He | 5 | $0 | 1.40 | 16 | 20.0 | 7.45 | 196 | 9.80 | 1.316 | $510 | $68 | $1529 | -25 | 45 | 70 | 5 | 0% | 3.0 | 60% | 0.28 | 2.16 | 1.96 | 0.91 | ||||||||||||||
cow-1 | Elephant | Advanced | 1.61 | 154.1 | 13.3 | 1.0 | 13.3 | He | 26 | $0 | 4.00 | 24 | 40.0 | 78.29 | 560 | 28.00 | 0.358 | $1600 | $20 | $2402 | -12 | 50 | 62 | 4.8 | 75% | 0.80 | 21.38 | 5.60 | 0.26 | ||||||||||||||||
cow-1 | Rhinoceros | Intermediate | 1.07 | 102.7 | 13.3 | 1.0 | 13.3 | He | 17 | $0 | 3.00 | 20 | 33.0 | 44.75 | 420 | 21.00 | 0.469 | $1344 | $30 | $2444 | -8 | 40 | 48 | 5 | 90% | 0.60 | 14.25 | 4.20 | 0.29 | ||||||||||||||||
cow-1 | Toxalope | None | 0.54 | 51.4 | 6.7 | 1.0 | 6.7 | He | 9 | $0 | 1.40 | 20 | 20.0 | 12.66 | 196 | 9.80 | 0.774 | $510 | $40 | $1529 | -15 | 40 | 55 | 3.4 | 60% | 2.0 | 0.28 | 3.56 | 1.96 | 0.55 | |||||||||||||||
insect | Megascarab | Intermediate | 0.10 | 9.6 | -1.0 | 1.0 | -1.0 | $0 | 0.20 | 1 | 24.0 | 2.26 | 31 | 1.55 | 0.689 | $16 | $6.89 | $39 | 0 | 60 | 60 | 3.75 | 20% | 0.04 | -0.10 | 0.31 | -3.11 | ||||||||||||||||||
insect | Spelopede | Advanced | 0.25 | 24.0 | -1.0 | 1.0 | -1.0 | $0 | 0.80 | 1 | 12.0 | 2.64 | 112 | 5.60 | 2.123 | $56 | $21 | $280 | -25 | 60 | 85 | 3.65 | 30% | 0.16 | -0.25 | 1.12 | -4.48 | ||||||||||||||||||
insect | Megaspider | Advanced | 0.35 | 33.6 | -1.0 | 1.0 | -1.0 | $0 | 1.20 | 1 | 12.0 | 3.69 | 168 | 8.40 | 2.275 | $84 | $23 | $420 | -40 | 60 | 100 | 3.6 | 40% | 0.24 | -0.35 | 1.68 | -4.80 | ||||||||||||||||||
misc | Thrumbo | Advanced | 1.75 | 168.0 | 20.0 | 1.0 | 20.0 | He | 28 | $0 | 4.00 | 8 | 79.9 | 155.17 | 560 | 28.00 | 0.180 | $3360 | $22 | $2523 | -65 | 50 | 115 | 5.5 | 98% | 0.80 | 35.00 | 5.60 | 0.16 | ||||||||||||||||
misc | Cobra | None | 0.07 | 6.7 | 10.0 | 1.5 | 6.7 | $27 | 0.25 | 1 | 30.0 | 2.41 | 36 | 1.81 | 0.753 | $110 | $46 | $220 | 9.0 | $20 | $180 | 0.3 | 2.3 | 0 | 60 | 60 | 3.5 | 75% | 5% | 0.05 | 0.47 | 0.36 | 0.78 | B | |||||||||||
misc | Tortoise | None | 0.08 | 7.9 | 6.7 | 2.0 | 3.3 | He | 1 | $52 | 0.50 | 1 | 13.3 | 1.19 | 70 | 3.50 | 2.944 | $193 | $162 | $868 | 18.0 | $23 | $414 | 0.3 | 4.5 | 0 | 50 | 50 | 1 | 75% | 0.10 | 0.27 | 0.70 | 2.55 | |||||||||||
misc | Alphabeaver | None | 3.00 | 288.0 | 8.5 | 2.0 | 4.3 | $0 | 0.45 | 8 | 20.0 | 68.24 | 63 | 3.15 | 0.046 | $171 | $2.50 | $513 | -40 | 40 | 80 | 3.7 | 75% | 0.09 | 12.75 | 0.63 | 0.05 | B | |||||||||||||||||
pig | Pig | None | 0.50 | 48.0 | 5.7 | 1.3 | 4.4 | He | 8 | $0 | 1.70 | 16 | 20.0 | 11.44 | 238 | 11.90 | 1.041 | $605 | $53 | $1816 | -5 | 40 | 45 | 3.9 | 0% | 3.0 | 0.34 | 2.19 | 2.38 | 1.09 | B | ||||||||||||||
pig-1 | WildBoar | None | 0.30 | 28.8 | 5.7 | 1.3 | 4.5 | He | 5 | $0 | 0.85 | 16 | 20.0 | 6.91 | 119 | 5.95 | 0.861 | $306 | $44 | $917 | -23 | 40 | 63 | 4.6 | 50% | 2.0 | 0.17 | 1.36 | 1.19 | 0.88 | B | ||||||||||||||
pig-1 | Ibex | None | 0.20 | 19.2 | 5.7 | 1.0 | 5.7 | He | 3 | $0 | 1.00 | 16 | 13.3 | 3.50 | 140 | 7.00 | 2.001 | $364 | $104 | $1638 | -30 | 40 | 70 | 4.6 | 55% | 2.0 | 0.20 | 1.13 | 1.40 | 1.24 | |||||||||||||||
pig-1 | Deer | None | 0.20 | 19.2 | 5.7 | 1.0 | 5.7 | He | 3 | $0 | 1.20 | 16 | 20.0 | 4.83 | 168 | 8.40 | 1.738 | $437 | $90 | $1311 | -30 | 40 | 70 | 5.5 | 75% | 2.0 | 0.24 | 1.13 | 1.68 | 1.48 | |||||||||||||||
pig-1 | Gazelle | None | 0.15 | 14.4 | 5.7 | 1.0 | 5.7 | He | 2 | $0 | 0.70 | 8 | 13.3 | 2.62 | 98 | 4.90 | 1.867 | $261 | $100 | $1176 | -10 | 40 | 50 | 6 | 75% | 2.0 | 0.14 | 0.85 | 0.98 | 1.15 | |||||||||||||||
pig-1 | Chinchilla | None | 0.13 | 12.0 | 5.7 | 1.8 | 3.2 | He | 2 | $0 | 0.35 | 1 | 13.3 | 1.88 | 49 | 2.45 | 1.301 | $232 | $123 | $1046 | -15 | 55 | 70 | 5 | 60% | 2.0 | 20% | 0.07 | 0.40 | 0.49 | 1.21 | ||||||||||||||
sheep | Sheep | None | 0.23 | 21.6 | 5.7 | 1.3 | 4.4 | He | 4 | $34 | 0.75 | 8 | 20.0 | 4.64 | 105 | 5.25 | 1.131 | $278 | $60 | $835 | 270 | $2.70 | $729 | -20 | 45 | 65 | 4.8 | 0% | 5.0 | 0.15 | 0.98 | 1.05 | 1.07 | ||||||||||||
sheep-1 | Alpaca | None | 0.28 | 26.4 | 6.7 | 1.0 | 6.7 | He | 4 | $39 | 1.00 | 16 | 20.0 | 6.51 | 140 | 7.00 | 1.076 | $372 | $57 | $1116 | 270 | $3.80 | $1026 | -20 | 45 | 65 | 4.1 | 25% | 3.0 | 0.20 | 1.83 | 1.40 | 0.76 | ||||||||||||
sheep-1 | Megasloth | Advanced | 1.00 | 96.0 | 13.3 | 1.0 | 13.3 | He | 16 | $17 | 4.00 | 24 | 40.0 | 48.32 | 560 | 28.00 | 0.580 | $1648 | $34 | $2472 | 600 | $2.70 | $1620 | -55 | 40 | 95 | 4.8 | 97% | 0.80 | 13.32 | 5.60 | 0.42 | |||||||||||||
sheep-1 | Capybara | None | 0.23 | 21.6 | 5.7 | 1.3 | 4.5 | He | 4 | $0 | 0.75 | 8 | 20.0 | 4.84 | 105 | 5.25 | 1.084 | $272 | $56 | $816 | -10 | 50 | 60 | 3.9 | 75% | 2.0 | 8% | 0.15 | 1.02 | 1.05 | 1.03 | ||||||||||||||
squirrel | Squirrel | None | 0.10 | 9.6 | 5.7 | 1.4 | 4.0 | He | 2 | $0 | 0.20 | 1 | 13.3 | 1.56 | 31 | 1.55 | 0.993 | $93 | $59 | $419 | -35 | 40 | 75 | 5.1 | 75% | 0.04 | 0.40 | 0.31 | 0.78 | ||||||||||||||||
squirrel-1 | Hare | None | 0.12 | 11.0 | 5.7 | 1.8 | 3.2 | He | 2 | $0 | 0.20 | 1 | 13.3 | 1.73 | 31 | 1.55 | 0.897 | $93 | $54 | $419 | -30 | 40 | 70 | 6 | 75% | 8% | 0.04 | 0.37 | 0.31 | 0.84 | |||||||||||||||
squirrel-1 | Snowhare | None | 0.12 | 11.0 | 5.7 | 1.8 | 3.2 | He | 2 | $0 | 0.20 | 1 | 13.3 | 1.73 | 31 | 1.55 | 0.897 | $93 | $54 | $419 | -55 | 40 | 95 | 6 | 75% | 8% | 0.04 | 0.37 | 0.31 | 0.84 | |||||||||||||||
squirrel-1 | Rat | None | 0.10 | 9.6 | 5.7 | 1.6 | 3.5 | He | 2 | $0 | 0.20 | 1 | 13.3 | 1.53 | 31 | 1.55 | 1.015 | $93 | $61 | $419 | -30 | 40 | 70 | 4 | 50% | 15% | 0.04 | 0.35 | 0.31 | 0.89 | |||||||||||||||
squirrel-1 | Boomrat | None | 0.14 | 13.4 | 5.7 | 1.8 | 3.2 | He | 2 | $0 | 0.20 | 1 | 13.3 | 2.11 | 31 | 1.55 | 0.737 | $93 | $44 | $419 | -15 | 40 | 55 | 4.6 | 75% | 20% | 0.04 | 0.45 | 0.31 | 0.69 | |||||||||||||||
squirrel-1 | Raccoon | None | 0.20 | 19.2 | 5.7 | 1.5 | 3.8 | He | 3 | $0 | 0.40 | 4 | 13.3 | 3.12 | 56 | 2.80 | 0.897 | $154 | $49 | $694 | -30 | 40 | 70 | 4.1 | 75% | 0.08 | 0.75 | 0.56 | 0.74 | ||||||||||||||||
squirrel-1 | Iguana | None | 0.20 | 19.2 | 5.7 | 1.5 | 3.8 | He | 3 | $21 | 0.40 | 1 | 13.3 | 3.12 | 56 | 2.80 | 0.897 | $159 | $51 | $714 | 15.9 | $25 | $397 | 0.3 | 4.0 | 0 | 60 | 60 | 3 | 50% | 15% | 0.08 | 0.75 | 0.56 | 0.74 | ||||||||||
squirrel-1 | WasteRat | Intermediate | 0.10 | 9.6 | 5.7 | 1.6 | 3.5 | He | 2 | $0 | 0.30 | 2 | 13.3 | 1.53 | 42 | 2.10 | 1.372 | $120 | $79 | $542 | -40 | 40 | 80 | 4 | 50% | 15% | 0.06 | 0.35 | 0.42 | 1.21 | |||||||||||||||
warg | Warg | Intermediate | 0.25 | 24.0 | 10.0 | 1.7 | 5.8 | $0 | 1.40 | 2 | 30.0 | 8.20 | 196 | 9.80 | 1.195 | $560 | $68 | $1120 | -40 | 40 | 80 | 5 | 60% | 50% | 0.28 | 1.45 | 1.96 | 1.35 | B | ||||||||||||||||
warg-1 | Bear_Grizzly | Advanced | 0.35 | 33.6 | 10.0 | 1.0 | 10.0 | $0 | 2.15 | 4 | 30.0 | 12.95 | 301 | 15.05 | 1.162 | $894 | $69 | $1789 | -40 | 40 | 80 | 4.6 | 80% | 0.43 | 3.50 | 3.01 | 0.86 | ||||||||||||||||||
warg-1 | Bear_Polar | Advanced | 0.35 | 33.6 | 10.0 | 1.0 | 10.0 | $0 | 2.15 | 4 | 30.0 | 12.95 | 301 | 15.05 | 1.162 | $894 | $69 | $1789 | -55 | 40 | 95 | 4.6 | 85% | 0.43 | 3.50 | 3.01 | 0.86 | ||||||||||||||||||
warg-1 | Cougar | Advanced | 0.20 | 19.2 | 10.0 | 1.0 | 10.0 | $0 | 1.00 | 2 | 30.0 | 7.25 | 140 | 7.00 | 0.966 | $400 | $55 | $800 | -25 | 40 | 65 | 5 | 80% | 0.20 | 2.00 | 1.40 | 0.70 | ||||||||||||||||||
warg-1 | Panther | Advanced | 0.20 | 19.2 | 10.0 | 1.0 | 10.0 | $0 | 1.00 | 2 | 30.0 | 7.25 | 140 | 7.00 | 0.966 | $400 | $55 | $800 | -8 | 50 | 58 | 5 | 80% | 0.20 | 2.00 | 1.40 | 0.70 | ||||||||||||||||||
warg-1 | Lynx | None | 0.12 | 11.5 | 10.0 | 1.0 | 10.0 | $0 | 0.60 | 2 | 30.0 | 4.44 | 84 | 4.20 | 0.946 | $252 | $57 | $505 | -50 | 40 | 90 | 5 | 80% | 0.12 | 1.20 | 0.84 | 0.70 | ||||||||||||||||||
warg-1 | Wolf_Timber | Advanced | 0.18 | 17.3 | 10.0 | 1.7 | 5.8 | $0 | 0.85 | 2 | 30.0 | 5.91 | 119 | 5.95 | 1.007 | $345 | $58 | $689 | -40 | 40 | 80 | 5 | 85% | 10% | 0.17 | 1.05 | 1.19 | 1.14 | B | ||||||||||||||||
warg-1 | Wolf_Arctic | Advanced | 0.18 | 17.3 | 10.0 | 1.7 | 5.8 | $0 | 0.85 | 2 | 30.0 | 5.91 | 119 | 5.95 | 1.007 | $345 | $58 | $689 | -55 | 40 | 95 | 5 | 85% | 10% | 0.17 | 1.05 | 1.19 | 1.14 | B | ||||||||||||||||
warg-1 | Fox_Fennec | Intermediate | 0.10 | 9.6 | 10.0 | 1.7 | 5.8 | $0 | 0.55 | 1 | 20.0 | 2.43 | 77 | 3.85 | 1.584 | $247 | $102 | $742 | -30 | 40 | 70 | 4.6 | 75% | 10% | 0.11 | 0.58 | 0.77 | 1.33 | |||||||||||||||||
warg-1 | Fox_Red | Intermediate | 0.10 | 9.6 | 10.0 | 1.7 | 5.8 | $0 | 0.55 | 1 | 20.0 | 2.43 | 77 | 3.85 | 1.584 | $247 | $102 | $742 | -35 | 40 | 75 | 4.6 | 75% | 10% | 0.11 | 0.58 | 0.77 | 1.33 | |||||||||||||||||
warg-1 | Fox_Arctic | Intermediate | 0.10 | 9.6 | 10.0 | 1.7 | 5.8 | $0 | 0.55 | 1 | 20.0 | 2.43 | 77 | 3.85 | 1.584 | $247 | $102 | $742 | -50 | 40 | 90 | 4.6 | 75% | 10% | 0.11 | 0.58 | 0.77 | 1.33 |
Apparel Armor[edit]
label | stuff | mass | mrkt value | hp | flama bility | recipe min skill | equip delay | none | verbs | stl | plstl | clth | ptchlthr | plnlthr | hvy fr | thrmbfr | snthrd | hprwve | dvlstrnd | shp wl | mgslth wl | slvr | gold |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Heavy shield unit | 3 | 0 | 100 | 0 | 1 | 0% / 0% / 0% | |||||||||||||||||
Face mask | ✓ | 0 | 23 | 40 | 1 | 1 | 7.2% / 0% / 3.6% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||||||
Visage mask | ✓ | 0.1 | 37 | 90 | 1 | 1.5 | 27% / 14% / 18% | 34% / 16% / 20% | 22% / 11% / 11% | 22% / 11% / 11% | |||||||||||||
Slicecap | ✓ | 0.8 | 37 | 80 | 1 | 1.5 | 9% / 4.5% / 6% | 11% / 5.5% / 6.5% | 7.2% / 3.6% / 3.6% | 7.2% / 3.6% / 3.6% | |||||||||||||
Tuque | ✓ | 0.1 | 44 | 80 | 1 | 0.8 | 7.2% / 0% / 3.6% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||||||
Flophat | ✓ | 0.1 | 44 | 80 | 1 | 0.8 | 7.2% / 0% / 3.6% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||||||
Blindfold | ✓ | 0.1 | 44 | 80 | 1 | 0.8 | 3.6% / 0% / 1.8% | 9.4% / 2.6% / 9% | 20% / 5.4% / 29% | 14% / 3.6% / 30% | 3.6% / 0% / 11% | 8% / 0% / 11% | |||||||||||
Kid shirt | ✓ | 0.2 | 45 | 50 | 1 | 1.5 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Kid pants | ✓ | 0.3 | 45 | 50 | 1 | 2 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Veil | ✓ | 0.1 | 45 | 80 | 1 | 1.5 | 7.2% / 0% / 3.6% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||||||
Headwrap | ✓ | 0.1 | 45 | 80 | 1 | 1.5 | 9% / 0% / 4.5% | 24% / 6.5% / 22% | 50% / 14% / 72% | 35% / 9% / 75% | 9% / 0% / 28% | 20% / 0% / 28% | |||||||||||
Tailcap | ✓ | 0.1 | 45 | 80 | 1 | 0.8 | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | |||||||||||||
Bowler hat | ✓ | 0.1 | 46 | 80 | 1 | 0.8 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Kid helmet | ✓ | 1 | 47 | 60 | 1 | 1.5 | 45% / 22% / 30% | 57% / 28% / 32% | 36% / 18% / 18% | 36% / 18% / 18% | |||||||||||||
Sash | ✓ | 0.5 | 54 | 50 | 1 | Crafting 3 | 1.5 | 3.6% / 0% / 1.8% | 4.5% / 1.9% / 9% | 8.1% / 2.4% / 15% | 12% / 2.4% / 15% | 21% / 3.6% / 15% | 9.4% / 2.6% / 9% | 20% / 5.4% / 29% | 14% / 3.6% / 30% | 3.6% / 0% / 11% | 8% / 0% / 11% | ||||||
Torture crown | ✓ | 0.9 | 54 | 80 | 1 | 0.8 | 14% / 6.8% / 9% | 17% / 8.2% / 9.8% | 11% / 5.4% / 5.4% | 11% / 5.4% / 5.4% | |||||||||||||
Ceremonial hood | ✓ | 0.1 | 55 | 90 | 1 | 1.5 | 14% / 0% / 7.2% | 38% / 10% / 36% | 80% / 22% / 115% | 56% / 14% / 120% | 14% / 0% / 44% | 32% / 0% / 44% | |||||||||||
Authority cap | ✓ | 0.1 | 55 | 80 | 1 | 0.8 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Cowboy hat | ✓ | 0.1 | 56 | 80 | 1 | 0.8 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Slave collar | ✓ | 0.1 | 56 | 80 | 1 | 1.5 | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | |||||||||
Shadecone | ✓ | 0.1 | 56 | 80 | 1 | 0.8 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
War mask | ✓ | 1.4 | 61 | 80 | 1 | 1.5 | |||||||||||||||||
Ritual mask | ✓ | 1.4 | 61 | 80 | 1 | 1.5 | |||||||||||||||||
Kid tribalwear | ✓ | 0.5 | 65 | 60 | 1 | 1.5 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Broadwrap | ✓ | 0.1 | 66 | 80 | 1 | 1.5 | 9% / 0% / 4.5% | 24% / 6.5% / 22% | 50% / 14% / 72% | 35% / 9% / 75% | 9% / 0% / 28% | 20% / 0% / 28% | |||||||||||
Kid romper | ✓ | 0.2 | 67 | 50 | 1 | 1.5 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Disruptor flare pack | 3 | 80 | 100 | 0.4 | Crafting 4 | 2 | 0% / 0% / 0% | deploy flare | |||||||||||||||
Beret | ✓ | 0.1 | 84 | 80 | 1 | 0.8 | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | |||||||
Pants | ✓ | 0.5 | 86 | 100 | 1 | 2 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
T-shirt | ✓ | 0.3 | 86 | 100 | 1 | 1.5 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Simple helmet | ✓ | 2 | 92 | 100 | 1 | 1.5 | 45% / 22% / 30% | 57% / 28% / 32% | 36% / 18% / 18% | 36% / 18% / 18% | |||||||||||||
Button-down shirt | ✓ | 0.3 | 100 | 100 | 1 | 1.5 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Kid parka | ✓ | 1 | 103 | 100 | 1 | 3 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Gas mask | 0.4 | 106 | 80 | 1 | 0.8 | 18% / 30% / 0% | |||||||||||||||||
Tribal headdress | ✓ | 0.1 | 122 | 100 | 1 | Crafting 4 | 1.5 | 7.2% / 0% / 3.6% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | ||||||||||
Hood | ✓ | 0.1 | 122 | 80 | 1 | 0.8 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Ladies hat | ✓ | 0.1 | 122 | 80 | 1 | 0.8 | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | |||||||
Top hat | ✓ | 0.1 | 122 | 80 | 1 | 0.8 | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | |||||||
Tribalwear | ✓ | 0.5 | 126 | 100 | 1 | 1.5 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Coronet | ✓ | 0.7 | 129 | 80 | 1 | 0.8 | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | |||||||||||||
Corset | ✓ | 0.8 | 133 | 100 | 1 | 5 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Formal vest | ✓ | 0.8 | 133 | 100 | 1 | 1.5 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Burka | ✓ | 1 | 134 | 100 | 1 | 1.5 | 7.2% / 0% / 3.6% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||||||
Tox pack | 3 | 144 | 100 | 0.6 | Crafting 3 | 2 | 0% / 0% / 0% | deploy tox pack | |||||||||||||||
Formal shirt | ✓ | 0.3 | 152 | 100 | 1 | 1.5 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Firefoam pop pack | 3 | 152 | 100 | 0.4 | Crafting 3 | 2 | 0% / 0% / 0% | pop firefoam | |||||||||||||||
Lab coat | ✓ | 1.5 | 158 | 140 | 1 | 1.5 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Heavy bandolier | ✓ | 1.5 | 163 | 50 | 1 | Crafting 4 | 1.5 | 3.6% / 0% / 1.8% | 4.5% / 1.9% / 9% | 8.1% / 2.4% / 15% | 12% / 2.4% / 15% | 21% / 3.6% / 15% | 9.4% / 2.6% / 9% | 20% / 5.4% / 29% | 14% / 3.6% / 30% | 3.6% / 0% / 11% | 8% / 0% / 11% | ||||||
Jacket | ✓ | 1.7 | 165 | 160 | 1 | 1.5 | 11% / 0% / 5.4% | 14% / 5.7% / 27% | 24% / 7.2% / 45% | 37% / 7.2% / 45% | 62% / 11% / 45% | 28% / 7.8% / 27% | 60% / 16% / 86% | 42% / 11% / 90% | 11% / 0% / 33% | 24% / 0% / 33% | |||||||
Slave body strap | ✓ | 1.5 | 165 | 160 | 1 | 1.8 | 3.6% / 0% / 1.8% | 4.5% / 1.9% / 9% | 8.1% / 2.4% / 15% | 12% / 2.4% / 15% | 21% / 3.6% / 15% | 9.4% / 2.6% / 9% | 20% / 5.4% / 29% | 14% / 3.6% / 30% | 3.6% / 0% / 11% | 8% / 0% / 11% | |||||||
Stellic crown | ✓ | 0.9 | 170 | 80 | 1 | 0.8 | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | |||||||||||||
Smokepop pack | 3 | 175 | 100 | 0.4 | Crafting 3 | 2 | 0% / 0% / 0% | pop smoke | |||||||||||||||
Robe | ✓ | 0.8 | 178 | 100 | 1 | 1.5 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Parka | ✓ | 2 | 189 | 180 | 1 | 3 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Crown | ✓ | 0.9 | 193 | 80 | 1 | 0.8 | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | |||||||||||||
Duster | ✓ | 2 | 196 | 200 | 1 | 3 | 11% / 0% / 5.4% | 14% / 5.7% / 27% | 24% / 7.2% / 45% | 37% / 7.2% / 45% | 62% / 11% / 45% | 28% / 7.8% / 27% | 60% / 16% / 86% | 42% / 11% / 90% | 11% / 0% / 33% | 24% / 0% / 33% | |||||||
Cape | ✓ | 2 | 220 | 200 | 1 | 3 | 11% / 0% / 5.4% | 14% / 5.7% / 27% | 24% / 7.2% / 45% | 37% / 7.2% / 45% | 62% / 11% / 45% | 28% / 7.8% / 27% | 60% / 16% / 86% | 42% / 11% / 90% | 11% / 0% / 33% | 24% / 0% / 33% | |||||||
Flak vest | 4 | 225 | 200 | 0.6 | Crafting 4 | 5 | 100% / 36% / 27% | ||||||||||||||||
Flak pants | 4 | 225 | 200 | 0.6 | Crafting 4 | 5 | 40% / 8% / 10% | ||||||||||||||||
Airwire headset | 0.1 | 230 | 60 | 1 | Crafting 4 | 2 | 0% / 0% / 0% | ||||||||||||||||
Turret pack | 3 | 235 | 100 | 0.6 | 2 | 0% / 0% / 0% | deploy turret | ||||||||||||||||
Psychic foil helmet | 1 | 250 | 80 | 0.4 | 1.5 | 9% / 9% / 27% | |||||||||||||||||
Flak helmet | ✓ | 1.2 | 265 | 120 | 1 | Crafting 5 | 1.5 | 63% / 32% / 42% | 80% / 38% / 46% | 50% / 25% / 25% | 50% / 25% / 25% | ||||||||||||
Prestige robe | ✓ | 0.8 | 270 | 100 | 1 | 2 | 7.2% / 0% / 3.6% | 9% / 3.8% / 18% | 16% / 4.8% / 30% | 25% / 4.8% / 30% | 42% / 7.2% / 30% | 19% / 5.2% / 18% | 40% / 11% / 58% | 28% / 7.2% / 60% | 7.2% / 0% / 22% | 16% / 0% / 22% | |||||||
Flak jacket | 7 | 290 | 200 | 0.6 | Crafting 4 | 3 | 40% / 8% / 10% | ||||||||||||||||
Gunlink | 1 | 345 | 120 | 0.4 | Crafting 6 | 2 | 0% / 0% / 0% | ||||||||||||||||
Array headset | 0.1 | 360 | 60 | 1 | Crafting 5 | 2 | 0% / 0% / 0% | ||||||||||||||||
Shield belt | 3 | 390 | 100 | 0.4 | Crafting 6 | 2 | 0% / 0% / 0% | ||||||||||||||||
Control pack | 3 | 395 | 100 | 0.4 | Crafting 4 | 2 | 0% / 0% / 0% | ||||||||||||||||
Eltex shirt | 0.3 | 400 | 100 | 1 | 1.5 | 7% / 0% / 4% | |||||||||||||||||
Low-shield pack | 3 | 430 | 100 | 0.4 | Crafting 4 | 2 | 0% / 0% / 0% | deploy low-shield | |||||||||||||||
Deadlife pack | 3 | 445 | 100 | 0.6 | Crafting 4 | 2 | 0% / 0% / 0% | deploy deadlife dust | |||||||||||||||
Plate armor | ✓ | 15 | 475 | 290 | 1 | Crafting 7 | 15 | 66% / 33% / 44% | 83% / 40% / 47% | 53% / 26% / 26% | 53% / 26% / 26% | ||||||||||||
Eltex helmet | 0.8 | 500 | 80 | 1 | 1.5 | 9% / 9% / 27% | |||||||||||||||||
Eltex skullcap | 0.8 | 500 | 80 | 1 | 1.5 | 0% / 0% / 0% | |||||||||||||||||
Eltex vest | 0.5 | 500 | 100 | 1 | 2 | 7% / 0% / 4% | |||||||||||||||||
Shard shock lance | 0.7 | 510 | 60 | 1 | Crafting 4 | 1 | 0% / 0% / 0% | shard shock lance | |||||||||||||||
Recon helmet | 1 | 525 | 120 | 0.4 | Crafting 6 | 2 | 92% / 40% / 46% | ||||||||||||||||
Shard insanity lance | 0.7 | 530 | 60 | 1 | Crafting 5 | 1 | 0% / 0% / 0% | shard insanity lance | |||||||||||||||
Psychic shock lance | 0.5 | 550 | 80 | 1 | 1 | 0% / 0% / 0% | psychic shock lance | ||||||||||||||||
Eltex robe | 0.5 | 600 | 100 | 1 | 2 | 7% / 0% / 4% | |||||||||||||||||
Marine helmet | 1.5 | 635 | 150 | 0.4 | Crafting 7 | 4 | 106% / 45% / 54% | ||||||||||||||||
Jump pack | 3 | 645 | 100 | 0.4 | Crafting 4 | 2 | 0% / 0% / 0% | jump | |||||||||||||||
Psychic insanity lance | 0.5 | 650 | 80 | 1 | 1 | 0% / 0% / 0% | psychic insanity lance | ||||||||||||||||
Prestige recon helmet | 1 | 715 | 120 | 0.4 | Crafting 6 | 2 | 92% / 40% / 46% | ||||||||||||||||
Cataphract helmet | 2 | 745 | 180 | 0.4 | Crafting 8 | 6 | 120% / 50% / 60% | ||||||||||||||||
Tornado generator | 0.2 | 800 | 100 | 0.5 | 1 | 0% / 0% / 0% | tornado generator | ||||||||||||||||
Prestige marine helmet | 1.5 | 850 | 150 | 0.4 | Crafting 7 | 4 | 106% / 45% / 54% | ||||||||||||||||
Biomutation lance | 0.5 | 850 | 80 | 1 | Crafting 6 | 2 | 0% / 0% / 0% | biomutation lance | |||||||||||||||
Prestige cataphract helmet | 2 | 1155 | 180 | 0.4 | Crafting 8 | 6 | 120% / 50% / 60% | ||||||||||||||||
Orbital bombardment targeter | 0.2 | 1200 | 100 | 0.5 | 1 | 0% / 0% / 0% | orbital bombardment targeter | ||||||||||||||||
Orbital power beam targeter | 0.2 | 1200 | 100 | 0.5 | 1 | 0% / 0% / 0% | orbital power beam targeter | ||||||||||||||||
Orbital mech cluster targeter | 0.2 | 1200 | 100 | 0.5 | 1 | 0% / 0% / 0% | orbital mech cluster targeter | ||||||||||||||||
Mechcommander helmet | 1 | 1290 | 150 | 0.4 | Crafting 6 | 2 | 69% / 30% / 34% | ||||||||||||||||
Bandwidth pack | 3 | 1365 | 100 | 0.4 | Crafting 4 | 2 | 0% / 0% / 0% | ||||||||||||||||
Recon armor | 9 | 1540 | 280 | 0.4 | Crafting 6 | 11 | 92% / 40% / 46% | ||||||||||||||||
Prestige recon armor | 9 | 1975 | 280 | 0.4 | Crafting 6 | 11 | 92% / 40% / 46% | ||||||||||||||||
Marine armor | 12 | 2035 | 340 | 0.4 | Crafting 7 | 14 | 106% / 45% / 54% | ||||||||||||||||
Locust armor | 9 | 2230 | 280 | 0.4 | Crafting 6 | 11 | 87% / 35% / 41% | jump | |||||||||||||||
Grenadier armor | 12 | 2305 | 340 | 0.4 | Crafting 7 | 14 | 101% / 40% / 49% | launch frag grenade | |||||||||||||||
Integrator headset | 1 | 2435 | 120 | 0.4 | Crafting 6 | 2 | 0% / 0% / 0% | ||||||||||||||||
Prestige marine armor | 12 | 2530 | 340 | 0.4 | Crafting 7 | 14 | 106% / 45% / 54% | ||||||||||||||||
Cataphract armor | 15 | 3120 | 400 | 0.4 | Crafting 8 | 17 | 120% / 50% / 60% | ||||||||||||||||
Phoenix armor | 15 | 3480 | 400 | 0.1 | Crafting 8 | 17 | 115% / 45% / 75% | launch incendiary | |||||||||||||||
Prestige cataphract armor | 15 | 3930 | 400 | 0.4 | Crafting 8 | 17 | 120% / 50% / 60% | ||||||||||||||||
Mechlord helmet | 1 | 5335 | 240 | 0.4 | Crafting 7 | 2 | 92% / 40% / 46% | ||||||||||||||||
Mechlord suit | 12 | 7015 | 340 | 0.4 | Crafting 7 | 11 | 92% / 40% / 46% |
Apparel Counts For Nudity[edit]
defName | label | countsAsClothingForNudity |
---|---|---|
Apparel_HeavyShield | Heavy shield unit | False |
Apparel_ClothMask | Face mask | False |
Apparel_VisageMask | Visage mask | True |
Apparel_Slicecap | Slicecap | True |
Apparel_Tuque | Tuque | False |
Apparel_Flophat | Flophat | False |
Apparel_Blindfold | Blindfold | False |
Apparel_KidShirt | Kid shirt | True |
Apparel_KidPants | Kid pants | True |
Apparel_WarVeil | Veil | True |
Apparel_Headwrap | Headwrap | False |
Apparel_Tailcap | Tailcap | False |
Apparel_BowlerHat | Bowler hat | False |
Apparel_KidHelmet | Kid helmet | False |
Apparel_Sash | Sash | False |
Apparel_TortureCrown | Torture crown | False |
Apparel_CeremonialCultistMask | Ceremonial hood | True |
Apparel_AuthorityCap | Authority cap | False |
Apparel_CowboyHat | Cowboy hat | False |
Apparel_Collar | Slave collar | False |
Apparel_Shadecone | Shadecone | False |
Apparel_WarMask | War mask | True |
Apparel_CultistMask | Ritual mask | True |
Apparel_KidTribal | Kid tribalwear | True |
Apparel_Broadwrap | Broadwrap | True |
Apparel_KidRomper | Kid romper | True |
Apparel_DisruptorFlarePack | Disruptor flare pack | False |
Apparel_Beret | Beret | False |
Apparel_Pants | Pants | True |
Apparel_BasicShirt | T-shirt | True |
Apparel_SimpleHelmet | Simple helmet | False |
Apparel_CollarShirt | Button-down shirt | True |
Apparel_KidParka | Kid parka | True |
Apparel_GasMask | Gas mask | False |
Apparel_TribalHeaddress | Tribal headdress | False |
Apparel_HatHood | Hood | True |
Apparel_HatLadies | Ladies hat | False |
Apparel_HatTop | Top hat | False |
Apparel_TribalA | Tribalwear | True |
Apparel_Coronet | Coronet | False |
Apparel_Corset | Corset | True |
Apparel_VestRoyal | Formal vest | True |
Apparel_Burka | Burka | True |
Apparel_PackTox | Tox pack | False |
Apparel_ShirtRuffle | Formal shirt | True |
Apparel_FirefoampopPack | Firefoam pop pack | False |
Apparel_LabCoat | Lab coat | True |
Apparel_Bandolier | Heavy bandolier | False |
Apparel_Jacket | Jacket | True |
Apparel_BodyStrap | Slave body strap | True |
Apparel_CrownStellic | Stellic crown | True |
Apparel_SmokepopBelt | Smokepop pack | False |
Apparel_Robe | Robe | True |
Apparel_Parka | Parka | True |
Apparel_Crown | Crown | False |
Apparel_Duster | Duster | True |
Apparel_Cape | Cape | True |
Apparel_FlakVest | Flak vest | True |
Apparel_FlakPants | Flak pants | True |
Apparel_AirwireHeadset | Airwire headset | False |
Apparel_PackTurret | Turret pack | False |
Apparel_PsychicFoilHelmet | Psychic foil helmet | True |
Apparel_AdvancedHelmet | Flak helmet | False |
Apparel_RobeRoyal | Prestige robe | True |
Apparel_FlakJacket | Flak jacket | True |
Apparel_Gunlink | Gunlink | False |
Apparel_ArrayHeadset | Array headset | False |
Apparel_ShieldBelt | Shield belt | False |
Apparel_PackControl | Control pack | False |
Apparel_PsyfocusShirt | Eltex shirt | True |
Apparel_PackBroadshield | Low-shield pack | False |
Apparel_DeadlifePack | Deadlife pack | False |
Apparel_PlateArmor | Plate armor | True |
Apparel_PsyfocusHelmet | Eltex helmet | True |
Apparel_EltexSkullcap | Eltex skullcap | True |
Apparel_PsyfocusVest | Eltex vest | True |
Apparel_ShardPsychicShockLance | Shard shock lance | False |
Apparel_ArmorHelmetRecon | Recon helmet | True |
Apparel_ShardPsychicInsanityLance | Shard insanity lance | False |
Apparel_PsychicShockLance | Psychic shock lance | False |
Apparel_PsyfocusRobe | Eltex robe | True |
Apparel_PowerArmorHelmet | Marine helmet | True |
Apparel_PackJump | Jump pack | False |
Apparel_PsychicInsanityLance | Psychic insanity lance | False |
Apparel_ArmorHelmetReconPrestige | Prestige recon helmet | True |
Apparel_ArmorHelmetCataphract | Cataphract helmet | True |
TornadoGenerator | Tornado generator | False |
Apparel_ArmorMarineHelmetPrestige | Prestige marine helmet | True |
Apparel_BiomutationLance | Biomutation lance | False |
Apparel_ArmorHelmetCataphractPrestige | Prestige cataphract helmet | True |
OrbitalTargeterBombardment | Orbital bombardment targeter | False |
OrbitalTargeterPowerBeam | Orbital power beam targeter | False |
OrbitalTargeterMechCluster | Orbital mech cluster targeter | False |
Apparel_ArmorHelmetMechCommander | Mechcommander helmet | True |
Apparel_PackBandwidth | Bandwidth pack | False |
Apparel_ArmorRecon | Recon armor | True |
Apparel_ArmorReconPrestige | Prestige recon armor | True |
Apparel_PowerArmor | Marine armor | True |
Apparel_ArmorLocust | Locust armor | True |
Apparel_ArmorMarineGrenadier | Grenadier armor | True |
Apparel_IntegratorHeadset | Integrator headset | False |
Apparel_ArmorMarinePrestige | Prestige marine armor | True |
Apparel_ArmorCataphract | Cataphract armor | True |
Apparel_ArmorCataphractPhoenix | Phoenix armor | True |
Apparel_ArmorCataphractPrestige | Prestige cataphract armor | True |
Apparel_ArmorHelmetMechlordHelmet | Mechlord helmet | True |
Apparel_MechlordSuit | Mechlord suit | True |
Apparel Insulation[edit]
label | none | bfrrte | slvr | wood | clth | ptchlthr | brdskn | stl | pgskn | lghtlthr | dg lthr | plnlthr | lzrdskn | cmlhde | blfr | shp wl | mgslth wl | mfflo wl | bsn wl | wlfskn | pnthra fr | elphnt lthr | hvy fr | brskn | fxfr | drd lthr | alpca wl | snthrd | hmn lthr | rhncrs lthr | gna pg fr | dvlstrnd | urnm | chnchlla fr | plstl | hprwve | gold | thrmbfr |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Heavy shield unit | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Face mask | 0.4, 0.4 | 0.2, 0.5 | 0.2, 0.7 | 0.2, 0.6 | 0.2, 0.5 | 0.3, 0.6 | 0.4, 0.4 | 0.5, 0.4 | 0.5, 0.5 | |||||||||||||||||||||||||||||
Visage mask | 0.0, 0.1 | 0.0, 0.2 | 0.2, 0.4 | 0.0, 0.2 | 0.0, 0.2 | 0.0, 0.2 | 0.0, 0.2 | |||||||||||||||||||||||||||||||
Slicecap | 0.0, 0.0 | 0.0, 0.0 | 0.4, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | |||||||||||||||||||||||||||||||
Tuque | 0.0, 9.0 | 0.0, 13.0 | 0.0, 17.0 | 0.0, 14.0 | 0.0, 13.0 | 0.0, 15.0 | 0.0, 11.0 | 0.0, 10.0 | 0.0, 13.0 | |||||||||||||||||||||||||||||
Flophat | 0.0, 9.0 | 0.0, 13.0 | 0.0, 17.0 | 0.0, 14.0 | 0.0, 13.0 | 0.0, 15.0 | 0.0, 11.0 | 0.0, 10.0 | 0.0, 13.0 | |||||||||||||||||||||||||||||
Blindfold | 0.0, 6.3 | 0.0, 9.1 | 0.0, 11.9 | 0.0, 9.8 | 0.0, 9.1 | 0.0, 10.5 | 0.0, 7.7 | 0.0, 7.0 | 0.0, 9.1 | |||||||||||||||||||||||||||||
Kid shirt | 1.8, 4.0 | 0.9, 2.0 | 1.0, 2.2 | 1.2, 2.6 | 1.2, 2.6 | 1.6, 3.1 | 1.6, 3.5 | 1.2, 2.6 | 2.4, 3.5 | 1.6, 4.4 | 1.0, 5.7 | 1.2, 7.5 | 1.2, 6.2 | 1.2, 5.7 | 1.6, 5.3 | 2.4, 3.5 | 1.2, 3.1 | 1.4, 6.6 | 2.0, 4.4 | 1.6, 4.4 | 1.2, 4.4 | 1.6, 6.6 | 2.2, 4.8 | 1.2, 2.6 | 1.4, 3.1 | 1.8, 8.4 | 2.4, 4.4 | 1.6, 6.6 | 2.6, 5.7 | 2.2, 7.5 | ||||||||
Kid pants | 1.4, 3.6 | 0.7, 1.8 | 0.8, 2.0 | 1.0, 2.4 | 1.0, 2.4 | 1.3, 2.8 | 1.3, 3.2 | 1.0, 2.4 | 1.9, 3.2 | 1.3, 4.0 | 0.8, 5.2 | 1.0, 6.8 | 1.0, 5.6 | 1.0, 5.2 | 1.3, 4.8 | 1.9, 3.2 | 1.0, 2.8 | 1.1, 6.0 | 1.6, 4.0 | 1.3, 4.0 | 1.0, 4.0 | 1.3, 6.0 | 1.8, 4.4 | 1.0, 2.4 | 1.1, 2.8 | 1.4, 7.6 | 1.9, 4.0 | 1.3, 6.0 | 2.1, 5.2 | 1.8, 6.8 | ||||||||
Veil | 0.9, 0.9 | 0.5, 1.3 | 0.6, 1.7 | 0.6, 1.4 | 0.6, 1.3 | 0.8, 1.5 | 1.1, 1.1 | 1.2, 1.0 | 1.3, 1.3 | |||||||||||||||||||||||||||||
Headwrap | 1.8, 1.8 | 1.0, 2.6 | 1.2, 3.4 | 1.2, 2.8 | 1.2, 2.6 | 1.6, 3.0 | 2.2, 2.2 | 2.4, 2.0 | 2.6, 2.6 | |||||||||||||||||||||||||||||
Tailcap | 0.0, 4.5 | 0.0, 5.0 | 0.0, 6.0 | 0.0, 6.0 | 0.0, 7.0 | 0.0, 8.0 | 0.0, 6.0 | 0.0, 8.0 | 0.0, 10.0 | 0.0, 12.0 | 0.0, 8.0 | 0.0, 7.0 | 0.0, 15.0 | 0.0, 10.0 | 0.0, 10.0 | 0.0, 10.0 | 0.0, 6.0 | 0.0, 7.0 | 0.0, 19.0 | 0.0, 15.0 | 0.0, 17.0 | |||||||||||||||||
Bowler hat | 7.2, 1.8 | 3.6, 0.9 | 4.0, 1.0 | 4.8, 1.2 | 4.8, 1.2 | 6.4, 1.4 | 6.4, 1.6 | 4.8, 1.2 | 9.6, 1.6 | 6.4, 2.0 | 4.0, 2.6 | 4.8, 3.4 | 4.8, 2.8 | 4.8, 2.6 | 6.4, 2.4 | 9.6, 1.6 | 4.8, 1.4 | 5.6, 3.0 | 8.0, 2.0 | 6.4, 2.0 | 4.8, 2.0 | 6.4, 3.0 | 8.8, 2.2 | 4.8, 1.2 | 5.6, 1.4 | 7.2, 3.8 | 9.6, 2.0 | 6.4, 3.0 | 10.4, 2.6 | 8.8, 3.4 | ||||||||
Kid helmet | 0.0, 0.4 | 0.0, 0.5 | 0.0, 0.5 | 0.0, 0.5 | 0.0, 0.5 | 0.0, 0.5 | ||||||||||||||||||||||||||||||||
Sash | 1.8, 1.8 | 0.9, 0.9 | 1.0, 1.0 | 1.2, 1.2 | 1.2, 1.2 | 1.6, 1.4 | 1.6, 1.6 | 1.2, 1.2 | 2.4, 1.6 | 1.6, 2.0 | 1.0, 2.6 | 1.2, 3.4 | 1.2, 2.8 | 1.2, 2.6 | 1.6, 2.4 | 2.4, 1.6 | 1.2, 1.4 | 1.4, 3.0 | 2.0, 2.0 | 1.6, 2.0 | 1.2, 2.0 | 1.6, 3.0 | 2.2, 2.2 | 1.2, 1.2 | 1.4, 1.4 | 1.8, 3.8 | 2.4, 2.0 | 1.6, 3.0 | 2.6, 2.6 | 2.2, 3.4 | ||||||||
Torture crown | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | |||||||||||||||||||||||||||||||
Ceremonial hood | 1.8, 9.0 | 1.0, 13.0 | 1.2, 17.0 | 1.2, 14.0 | 1.2, 13.0 | 1.6, 15.0 | 2.2, 11.0 | 2.4, 10.0 | 2.6, 13.0 | |||||||||||||||||||||||||||||
Authority cap | 1.8, 1.8 | 0.9, 0.9 | 1.0, 1.0 | 1.2, 1.2 | 1.2, 1.2 | 1.6, 1.4 | 1.6, 1.6 | 1.2, 1.2 | 2.4, 1.6 | 1.6, 2.0 | 1.0, 2.6 | 1.2, 3.4 | 1.2, 2.8 | 1.2, 2.6 | 1.6, 2.4 | 2.4, 1.6 | 1.2, 1.4 | 1.4, 3.0 | 2.0, 2.0 | 1.6, 2.0 | 1.2, 2.0 | 1.6, 3.0 | 2.2, 2.2 | 1.2, 1.2 | 1.4, 1.4 | 1.8, 3.8 | 2.4, 2.0 | 1.6, 3.0 | 2.6, 2.6 | 2.2, 3.4 | ||||||||
Cowboy hat | 9.0, 1.8 | 4.5, 0.9 | 5.0, 1.0 | 6.0, 1.2 | 6.0, 1.2 | 8.0, 1.4 | 8.0, 1.6 | 6.0, 1.2 | 12.0, 1.6 | 8.0, 2.0 | 5.0, 2.6 | 6.0, 3.4 | 6.0, 2.8 | 6.0, 2.6 | 8.0, 2.4 | 12.0, 1.6 | 6.0, 1.4 | 7.0, 3.0 | 10.0, 2.0 | 8.0, 2.0 | 6.0, 2.0 | 8.0, 3.0 | 11.0, 2.2 | 6.0, 1.2 | 7.0, 1.4 | 9.0, 3.8 | 12.0, 2.0 | 8.0, 3.0 | 13.0, 2.6 | 11.0, 3.4 | ||||||||
Slave collar | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | |||||||||||
Shadecone | 9.0, 1.8 | 4.5, 0.9 | 5.0, 1.0 | 6.0, 1.2 | 6.0, 1.2 | 8.0, 1.4 | 8.0, 1.6 | 6.0, 1.2 | 12.0, 1.6 | 8.0, 2.0 | 5.0, 2.6 | 6.0, 3.4 | 6.0, 2.8 | 6.0, 2.6 | 8.0, 2.4 | 12.0, 1.6 | 6.0, 1.4 | 7.0, 3.0 | 10.0, 2.0 | 8.0, 2.0 | 6.0, 2.0 | 8.0, 3.0 | 11.0, 2.2 | 6.0, 1.2 | 7.0, 1.4 | 9.0, 3.8 | 12.0, 2.0 | 8.0, 3.0 | 13.0, 2.6 | 11.0, 3.4 | ||||||||
War mask | 0.2, 0.4 | |||||||||||||||||||||||||||||||||||||
Ritual mask | 0.0, 0.5 | |||||||||||||||||||||||||||||||||||||
Kid tribalwear | 9.0, 9.0 | 4.5, 4.5 | 5.0, 5.0 | 6.0, 6.0 | 6.0, 6.0 | 8.0, 7.0 | 8.0, 8.0 | 6.0, 6.0 | 12.0, 8.0 | 8.0, 10.0 | 5.0, 13.0 | 6.0, 17.0 | 6.0, 14.0 | 6.0, 13.0 | 8.0, 12.0 | 12.0, 8.0 | 6.0, 7.0 | 7.0, 15.0 | 10.0, 10.0 | 8.0, 10.0 | 6.0, 10.0 | 8.0, 15.0 | 11.0, 11.0 | 6.0, 6.0 | 7.0, 7.0 | 9.0, 19.0 | 12.0, 10.0 | 8.0, 15.0 | 13.0, 13.0 | 11.0, 17.0 | ||||||||
Broadwrap | 3.6, 3.6 | 2.0, 5.2 | 2.4, 6.8 | 2.4, 5.6 | 2.4, 5.2 | 3.2, 6.0 | 4.4, 4.4 | 4.8, 4.0 | 5.2, 5.2 | |||||||||||||||||||||||||||||
Kid romper | 1.8, 4.0 | 0.9, 2.0 | 1.0, 2.2 | 1.2, 2.6 | 1.2, 2.6 | 1.6, 3.1 | 1.6, 3.5 | 1.2, 2.6 | 2.4, 3.5 | 1.6, 4.4 | 1.0, 5.7 | 1.2, 7.5 | 1.2, 6.2 | 1.2, 5.7 | 1.6, 5.3 | 2.4, 3.5 | 1.2, 3.1 | 1.4, 6.6 | 2.0, 4.4 | 1.6, 4.4 | 1.2, 4.4 | 1.6, 6.6 | 2.2, 4.8 | 1.2, 2.6 | 1.4, 3.1 | 1.8, 8.4 | 2.4, 4.4 | 1.6, 6.6 | 2.6, 5.7 | 2.2, 7.5 | ||||||||
Disruptor flare pack | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Beret | 2.7, 1.3 | 1.4, 0.6 | 1.5, 0.7 | 1.8, 0.8 | 1.8, 0.8 | 2.4, 1.0 | 2.4, 1.1 | 1.8, 0.8 | 3.6, 1.1 | 2.4, 1.4 | 1.5, 1.8 | 1.8, 2.4 | 1.8, 2.0 | 1.8, 1.8 | 2.4, 1.7 | 3.6, 1.1 | 1.8, 1.0 | 2.1, 2.1 | 3.0, 1.4 | 2.4, 1.4 | 1.8, 1.4 | 2.4, 2.1 | 3.3, 1.5 | 1.8, 0.8 | 2.1, 1.0 | 2.7, 2.7 | 3.6, 1.4 | 2.4, 2.1 | 3.9, 1.8 | 3.3, 2.4 | ||||||||
Pants | 1.4, 3.6 | 0.7, 1.8 | 0.8, 2.0 | 1.0, 2.4 | 1.0, 2.4 | 1.3, 2.8 | 1.3, 3.2 | 1.0, 2.4 | 1.9, 3.2 | 1.3, 4.0 | 0.8, 5.2 | 1.0, 6.8 | 1.0, 5.6 | 1.0, 5.2 | 1.3, 4.8 | 1.9, 3.2 | 1.0, 2.8 | 1.1, 6.0 | 1.6, 4.0 | 1.3, 4.0 | 1.0, 4.0 | 1.3, 6.0 | 1.8, 4.4 | 1.0, 2.4 | 1.1, 2.8 | 1.4, 7.6 | 1.9, 4.0 | 1.3, 6.0 | 2.1, 5.2 | 1.8, 6.8 | ||||||||
T-shirt | 1.8, 4.0 | 0.9, 2.0 | 1.0, 2.2 | 1.2, 2.6 | 1.2, 2.6 | 1.6, 3.1 | 1.6, 3.5 | 1.2, 2.6 | 2.4, 3.5 | 1.6, 4.4 | 1.0, 5.7 | 1.2, 7.5 | 1.2, 6.2 | 1.2, 5.7 | 1.6, 5.3 | 2.4, 3.5 | 1.2, 3.1 | 1.4, 6.6 | 2.0, 4.4 | 1.6, 4.4 | 1.2, 4.4 | 1.6, 6.6 | 2.2, 4.8 | 1.2, 2.6 | 1.4, 3.1 | 1.8, 8.4 | 2.4, 4.4 | 1.6, 6.6 | 2.6, 5.7 | 2.2, 7.5 | ||||||||
Simple helmet | 0.0, 0.4 | 0.0, 0.5 | 0.0, 0.5 | 0.0, 0.5 | 0.0, 0.5 | 0.0, 0.5 | ||||||||||||||||||||||||||||||||
Button-down shirt | 1.8, 4.7 | 0.9, 2.3 | 1.0, 2.6 | 1.2, 3.1 | 1.2, 3.1 | 1.6, 3.6 | 1.6, 4.2 | 1.2, 3.1 | 2.4, 4.2 | 1.6, 5.2 | 1.0, 6.8 | 1.2, 8.8 | 1.2, 7.3 | 1.2, 6.8 | 1.6, 6.2 | 2.4, 4.2 | 1.2, 3.6 | 1.4, 7.8 | 2.0, 5.2 | 1.6, 5.2 | 1.2, 5.2 | 1.6, 7.8 | 2.2, 5.7 | 1.2, 3.1 | 1.4, 3.6 | 1.8, 9.9 | 2.4, 5.2 | 1.6, 7.8 | 2.6, 6.8 | 2.2, 8.8 | ||||||||
Kid parka | 0.0, 27.0 | 0.0, 13.5 | 0.0, 15.0 | 0.0, 18.0 | 0.0, 18.0 | 0.0, 21.0 | 0.0, 24.0 | 0.0, 18.0 | 0.0, 24.0 | 0.0, 30.0 | 0.0, 39.0 | 0.0, 51.0 | 0.0, 42.0 | 0.0, 39.0 | 0.0, 36.0 | 0.0, 24.0 | 0.0, 21.0 | 0.0, 45.0 | 0.0, 30.0 | 0.0, 30.0 | 0.0, 30.0 | 0.0, 45.0 | 0.0, 33.0 | 0.0, 18.0 | 0.0, 21.0 | 0.0, 57.0 | 0.0, 30.0 | 0.0, 45.0 | 0.0, 39.0 | 0.0, 51.0 | ||||||||
Gas mask | 0.0C / 1.5C | |||||||||||||||||||||||||||||||||||||
Tribal headdress | 2.7, 1.8 | 1.5, 2.6 | 1.8, 3.4 | 1.8, 2.8 | 1.8, 2.6 | 2.4, 3.0 | 3.3, 2.2 | 3.6, 2.0 | 3.9, 2.6 | |||||||||||||||||||||||||||||
Hood | 4.5, 1.8 | 2.3, 0.9 | 2.5, 1.0 | 3.0, 1.2 | 3.0, 1.2 | 4.0, 1.4 | 4.0, 1.6 | 3.0, 1.2 | 6.0, 1.6 | 4.0, 2.0 | 2.5, 2.6 | 3.0, 3.4 | 3.0, 2.8 | 3.0, 2.6 | 4.0, 2.4 | 6.0, 1.6 | 3.0, 1.4 | 3.5, 3.0 | 5.0, 2.0 | 4.0, 2.0 | 3.0, 2.0 | 4.0, 3.0 | 5.5, 2.2 | 3.0, 1.2 | 3.5, 1.4 | 4.5, 3.8 | 6.0, 2.0 | 4.0, 3.0 | 6.5, 2.6 | 5.5, 3.4 | ||||||||
Ladies hat | 4.5, 1.8 | 2.3, 0.9 | 2.5, 1.0 | 3.0, 1.2 | 3.0, 1.2 | 4.0, 1.4 | 4.0, 1.6 | 3.0, 1.2 | 6.0, 1.6 | 4.0, 2.0 | 2.5, 2.6 | 3.0, 3.4 | 3.0, 2.8 | 3.0, 2.6 | 4.0, 2.4 | 6.0, 1.6 | 3.0, 1.4 | 3.5, 3.0 | 5.0, 2.0 | 4.0, 2.0 | 3.0, 2.0 | 4.0, 3.0 | 5.5, 2.2 | 3.0, 1.2 | 3.5, 1.4 | 4.5, 3.8 | 6.0, 2.0 | 4.0, 3.0 | 6.5, 2.6 | 5.5, 3.4 | ||||||||
Top hat | 4.5, 1.8 | 2.3, 0.9 | 2.5, 1.0 | 3.0, 1.2 | 3.0, 1.2 | 4.0, 1.4 | 4.0, 1.6 | 3.0, 1.2 | 6.0, 1.6 | 4.0, 2.0 | 2.5, 2.6 | 3.0, 3.4 | 3.0, 2.8 | 3.0, 2.6 | 4.0, 2.4 | 6.0, 1.6 | 3.0, 1.4 | 3.5, 3.0 | 5.0, 2.0 | 4.0, 2.0 | 3.0, 2.0 | 4.0, 3.0 | 5.5, 2.2 | 3.0, 1.2 | 3.5, 1.4 | 4.5, 3.8 | 6.0, 2.0 | 4.0, 3.0 | 6.5, 2.6 | 5.5, 3.4 | ||||||||
Tribalwear | 9.9, 9.9 | 5.0, 5.0 | 5.5, 5.5 | 6.6, 6.6 | 6.6, 6.6 | 8.8, 7.7 | 8.8, 8.8 | 6.6, 6.6 | 13.2, 8.8 | 8.8, 11.0 | 5.5, 14.3 | 6.6, 18.7 | 6.6, 15.4 | 6.6, 14.3 | 8.8, 13.2 | 13.2, 8.8 | 6.6, 7.7 | 7.7, 16.5 | 11.0, 11.0 | 8.8, 11.0 | 6.6, 11.0 | 8.8, 16.5 | 12.1, 12.1 | 6.6, 6.6 | 7.7, 7.7 | 9.9, 20.9 | 13.2, 11.0 | 8.8, 16.5 | 14.3, 14.3 | 12.1, 18.7 | ||||||||
Coronet | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | ||||||||||||||||||||||||||||||||
Corset | 1.8, 7.2 | 0.9, 3.6 | 1.0, 4.0 | 1.2, 4.8 | 1.2, 4.8 | 1.6, 5.6 | 1.6, 6.4 | 1.2, 4.8 | 2.4, 6.4 | 1.6, 8.0 | 1.0, 10.4 | 1.2, 13.6 | 1.2, 11.2 | 1.2, 10.4 | 1.6, 9.6 | 2.4, 6.4 | 1.2, 5.6 | 1.4, 12.0 | 2.0, 8.0 | 1.6, 8.0 | 1.2, 8.0 | 1.6, 12.0 | 2.2, 8.8 | 1.2, 4.8 | 1.4, 5.6 | 1.8, 15.2 | 2.4, 8.0 | 1.6, 12.0 | 2.6, 10.4 | 2.2, 13.6 | ||||||||
Formal vest | 1.8, 7.2 | 0.9, 3.6 | 1.0, 4.0 | 1.2, 4.8 | 1.2, 4.8 | 1.6, 5.6 | 1.6, 6.4 | 1.2, 4.8 | 2.4, 6.4 | 1.6, 8.0 | 1.0, 10.4 | 1.2, 13.6 | 1.2, 11.2 | 1.2, 10.4 | 1.6, 9.6 | 2.4, 6.4 | 1.2, 5.6 | 1.4, 12.0 | 2.0, 8.0 | 1.6, 8.0 | 1.2, 8.0 | 1.6, 12.0 | 2.2, 8.8 | 1.2, 4.8 | 1.4, 5.6 | 1.8, 15.2 | 2.4, 8.0 | 1.6, 12.0 | 2.6, 10.4 | 2.2, 13.6 | ||||||||
Burka | 3.6, 1.8 | 2.0, 2.6 | 2.4, 3.4 | 2.4, 2.8 | 2.4, 2.6 | 3.2, 3.0 | 4.4, 2.2 | 4.8, 2.0 | 5.2, 2.6 | |||||||||||||||||||||||||||||
Tox pack | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Formal shirt | 1.8, 4.0 | 0.9, 2.0 | 1.0, 2.2 | 1.2, 2.6 | 1.2, 2.6 | 1.6, 3.1 | 1.6, 3.5 | 1.2, 2.6 | 2.4, 3.5 | 1.6, 4.4 | 1.0, 5.7 | 1.2, 7.5 | 1.2, 6.2 | 1.2, 5.7 | 1.6, 5.3 | 2.4, 3.5 | 1.2, 3.1 | 1.4, 6.6 | 2.0, 4.4 | 1.6, 4.4 | 1.2, 4.4 | 1.6, 6.6 | 2.2, 4.8 | 1.2, 2.6 | 1.4, 3.1 | 1.8, 8.4 | 2.4, 4.4 | 1.6, 6.6 | 2.6, 5.7 | 2.2, 7.5 | ||||||||
Firefoam pop pack | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Lab coat | 10.8, 9.0 | 5.4, 4.5 | 6.0, 5.0 | 7.2, 6.0 | 7.2, 6.0 | 9.6, 7.0 | 9.6, 8.0 | 7.2, 6.0 | 14.4, 8.0 | 9.6, 10.0 | 6.0, 13.0 | 7.2, 17.0 | 7.2, 14.0 | 7.2, 13.0 | 9.6, 12.0 | 14.4, 8.0 | 7.2, 7.0 | 8.4, 15.0 | 12.0, 10.0 | 9.6, 10.0 | 7.2, 10.0 | 9.6, 15.0 | 13.2, 11.0 | 7.2, 6.0 | 8.4, 7.0 | 10.8, 19.0 | 14.4, 10.0 | 9.6, 15.0 | 15.6, 13.0 | 13.2, 17.0 | ||||||||
Heavy bandolier | 1.8, 1.8 | 0.9, 0.9 | 1.0, 1.0 | 1.2, 1.2 | 1.2, 1.2 | 1.6, 1.4 | 1.6, 1.6 | 1.2, 1.2 | 2.4, 1.6 | 1.6, 2.0 | 1.0, 2.6 | 1.2, 3.4 | 1.2, 2.8 | 1.2, 2.6 | 1.6, 2.4 | 2.4, 1.6 | 1.2, 1.4 | 1.4, 3.0 | 2.0, 2.0 | 1.6, 2.0 | 1.2, 2.0 | 1.6, 3.0 | 2.2, 2.2 | 1.2, 1.2 | 1.4, 1.4 | 1.8, 3.8 | 2.4, 2.0 | 1.6, 3.0 | 2.6, 2.6 | 2.2, 3.4 | ||||||||
Jacket | 5.4, 14.4 | 2.7, 7.2 | 3.0, 8.0 | 3.6, 9.6 | 3.6, 9.6 | 4.8, 11.2 | 4.8, 12.8 | 3.6, 9.6 | 7.2, 12.8 | 4.8, 16.0 | 3.0, 20.8 | 3.6, 27.2 | 3.6, 22.4 | 3.6, 20.8 | 4.8, 19.2 | 7.2, 12.8 | 3.6, 11.2 | 4.2, 24.0 | 6.0, 16.0 | 4.8, 16.0 | 3.6, 16.0 | 4.8, 24.0 | 6.6, 17.6 | 3.6, 9.6 | 4.2, 11.2 | 5.4, 30.4 | 7.2, 16.0 | 4.8, 24.0 | 7.8, 20.8 | 6.6, 27.2 | ||||||||
Slave body strap | 1.8, 1.8 | 0.9, 0.9 | 1.0, 1.0 | 1.2, 1.2 | 1.2, 1.2 | 1.6, 1.4 | 1.6, 1.6 | 1.2, 1.2 | 2.4, 1.6 | 1.6, 2.0 | 1.0, 2.6 | 1.2, 3.4 | 1.2, 2.8 | 1.2, 2.6 | 1.6, 2.4 | 2.4, 1.6 | 1.2, 1.4 | 1.4, 3.0 | 2.0, 2.0 | 1.6, 2.0 | 1.2, 2.0 | 1.6, 3.0 | 2.2, 2.2 | 1.2, 1.2 | 1.4, 1.4 | 1.8, 3.8 | 2.4, 2.0 | 1.6, 3.0 | 2.6, 2.6 | 2.2, 3.4 | ||||||||
Stellic crown | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | ||||||||||||||||||||||||||||||||
Smokepop pack | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Robe | 4.5, 14.4 | 2.3, 7.2 | 2.5, 8.0 | 3.0, 9.6 | 3.0, 9.6 | 4.0, 11.2 | 4.0, 12.8 | 3.0, 9.6 | 6.0, 12.8 | 4.0, 16.0 | 2.5, 20.8 | 3.0, 27.2 | 3.0, 22.4 | 3.0, 20.8 | 4.0, 19.2 | 6.0, 12.8 | 3.0, 11.2 | 3.5, 24.0 | 5.0, 16.0 | 4.0, 16.0 | 3.0, 16.0 | 4.0, 24.0 | 5.5, 17.6 | 3.0, 9.6 | 3.5, 11.2 | 4.5, 30.4 | 6.0, 16.0 | 4.0, 24.0 | 6.5, 20.8 | 5.5, 27.2 | ||||||||
Parka | 0.0, 36.0 | 0.0, 18.0 | 0.0, 20.0 | 0.0, 24.0 | 0.0, 24.0 | 0.0, 28.0 | 0.0, 32.0 | 0.0, 24.0 | 0.0, 32.0 | 0.0, 40.0 | 0.0, 52.0 | 0.0, 68.0 | 0.0, 56.0 | 0.0, 52.0 | 0.0, 48.0 | 0.0, 32.0 | 0.0, 28.0 | 0.0, 60.0 | 0.0, 40.0 | 0.0, 40.0 | 0.0, 40.0 | 0.0, 60.0 | 0.0, 44.0 | 0.0, 24.0 | 0.0, 28.0 | 0.0, 76.0 | 0.0, 40.0 | 0.0, 60.0 | 0.0, 52.0 | 0.0, 68.0 | ||||||||
Crown | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | 0.0, 0.0 | ||||||||||||||||||||||||||||||||
Duster | 15.3, 10.8 | 7.7, 5.4 | 8.5, 6.0 | 10.2, 7.2 | 10.2, 7.2 | 13.6, 8.4 | 13.6, 9.6 | 10.2, 7.2 | 20.4, 9.6 | 13.6, 12.0 | 8.5, 15.6 | 10.2, 20.4 | 10.2, 16.8 | 10.2, 15.6 | 13.6, 14.4 | 20.4, 9.6 | 10.2, 8.4 | 11.9, 18.0 | 17.0, 12.0 | 13.6, 12.0 | 10.2, 12.0 | 13.6, 18.0 | 18.7, 13.2 | 10.2, 7.2 | 11.9, 8.4 | 15.3, 22.8 | 20.4, 12.0 | 13.6, 18.0 | 22.1, 15.6 | 18.7, 20.4 | ||||||||
Cape | 15.3, 10.8 | 7.7, 5.4 | 8.5, 6.0 | 10.2, 7.2 | 10.2, 7.2 | 13.6, 8.4 | 13.6, 9.6 | 10.2, 7.2 | 20.4, 9.6 | 13.6, 12.0 | 8.5, 15.6 | 10.2, 20.4 | 10.2, 16.8 | 10.2, 15.6 | 13.6, 14.4 | 20.4, 9.6 | 10.2, 8.4 | 11.9, 18.0 | 17.0, 12.0 | 13.6, 12.0 | 10.2, 12.0 | 13.6, 18.0 | 18.7, 13.2 | 10.2, 7.2 | 11.9, 8.4 | 15.3, 22.8 | 20.4, 12.0 | 13.6, 18.0 | 22.1, 15.6 | 18.7, 20.4 | ||||||||
Flak vest | 0.0C / 1.0C | |||||||||||||||||||||||||||||||||||||
Flak pants | 1.0C / 3.5C | |||||||||||||||||||||||||||||||||||||
Airwire headset | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Turret pack | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Psychic foil helmet | 1.0C / 2.0C | |||||||||||||||||||||||||||||||||||||
Flak helmet | 0.0, 0.4 | 0.0, 0.5 | 0.0, 0.5 | 0.0, 0.5 | 0.0, 0.5 | 0.0, 0.5 | ||||||||||||||||||||||||||||||||
Prestige robe | 4.5, 14.4 | 2.3, 7.2 | 2.5, 8.0 | 3.0, 9.6 | 3.0, 9.6 | 4.0, 11.2 | 4.0, 12.8 | 3.0, 9.6 | 6.0, 12.8 | 4.0, 16.0 | 2.5, 20.8 | 3.0, 27.2 | 3.0, 22.4 | 3.0, 20.8 | 4.0, 19.2 | 6.0, 12.8 | 3.0, 11.2 | 3.5, 24.0 | 5.0, 16.0 | 4.0, 16.0 | 3.0, 16.0 | 4.0, 24.0 | 5.5, 17.6 | 3.0, 9.6 | 3.5, 11.2 | 4.5, 30.4 | 6.0, 16.0 | 4.0, 24.0 | 6.5, 20.8 | 5.5, 27.2 | ||||||||
Flak jacket | 3.0C / 14.4C | |||||||||||||||||||||||||||||||||||||
Gunlink | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Array headset | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Shield belt | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Control pack | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Eltex shirt | 1.0C / 5.0C | |||||||||||||||||||||||||||||||||||||
Low-shield pack | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Deadlife pack | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Plate armor | 0.0, 2.5 | 0.0, 3.0 | 0.0, 8.0 | 0.0, 3.0 | 0.0, 3.0 | 0.0, 3.0 | 0.0, 3.0 | |||||||||||||||||||||||||||||||
Eltex helmet | 1.0C / 4.0C | |||||||||||||||||||||||||||||||||||||
Eltex skullcap | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Eltex vest | 1.0C / 6.0C | |||||||||||||||||||||||||||||||||||||
Shard shock lance | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Recon helmet | 2.0C / 4.0C | |||||||||||||||||||||||||||||||||||||
Shard insanity lance | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Psychic shock lance | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Eltex robe | 1.0C / 15.0C | |||||||||||||||||||||||||||||||||||||
Marine helmet | 2.0C / 4.0C | |||||||||||||||||||||||||||||||||||||
Jump pack | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Psychic insanity lance | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Prestige recon helmet | 2.0C / 4.0C | |||||||||||||||||||||||||||||||||||||
Cataphract helmet | 2.0C / 4.0C | |||||||||||||||||||||||||||||||||||||
Tornado generator | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Prestige marine helmet | 2.0C / 4.0C | |||||||||||||||||||||||||||||||||||||
Biomutation lance | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Prestige cataphract helmet | 2.0C / 4.0C | |||||||||||||||||||||||||||||||||||||
Orbital bombardment targeter | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Orbital power beam targeter | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Orbital mech cluster targeter | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Mechcommander helmet | 1.5C / 3.0C | |||||||||||||||||||||||||||||||||||||
Bandwidth pack | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Recon armor | 9.0C / 32.0C | |||||||||||||||||||||||||||||||||||||
Prestige recon armor | 9.0C / 32.0C | |||||||||||||||||||||||||||||||||||||
Marine armor | 10.0C / 34.0C | |||||||||||||||||||||||||||||||||||||
Locust armor | 9.0C / 32.0C | |||||||||||||||||||||||||||||||||||||
Grenadier armor | 10.0C / 34.0C | |||||||||||||||||||||||||||||||||||||
Integrator headset | 0.0C / 0.0C | |||||||||||||||||||||||||||||||||||||
Prestige marine armor | 10.0C / 34.0C | |||||||||||||||||||||||||||||||||||||
Cataphract armor | 12.0C / 36.0C | |||||||||||||||||||||||||||||||||||||
Phoenix armor | 100.0C / 36.0C | |||||||||||||||||||||||||||||||||||||
Prestige cataphract armor | 12.0C / 36.0C | |||||||||||||||||||||||||||||||||||||
Mechlord helmet | 2.0C / 4.0C | |||||||||||||||||||||||||||||||||||||
Mechlord suit | 9.0C / 32.0C |
Archonexus Allowed Items[edit]
label | defName | allowed count | category | sort prio | max value | x1 value | x1 weight | max stack | weight limit | value limit | bringable | show distinct | path |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Beer | Beer | 50 | Drugs | 90 | 600 | 12 | 0.3 | 25 | 16 | 166 | True | False | Alcohol_Beer.xml |
Wort | Wort | 6 | Manufactured | 60 | 15 | 2.5 | 0.8 | 25 | 6 | 800 | True | False | Alcohol_Beer.xml |
Ambrosia | Ambrosia | 20 | Drugs | 90 | 300 | 15 | 0.1 | 150 | 49 | 133 | True | False | Ambrosia.xml |
Go-juice | GoJuice | 25 | Drugs | 90 | 1325 | 53 | 0.1 | 150 | 49 | 37 | True | False | GoJuice.xml |
Luciferium | Luciferium | 50 | Drugs | 90.1 | 3500 | 70 | 0.01 | 150 | 500 | 28 | True | False | Luciferium.xml |
Penoxycyline | Penoxycyline | 25 | Drugs | 60 | 450 | 18 | 0.005 | 150 | 1000 | 111 | True | False | Penoxycyline.xml |
Flake | Flake | 25 | Drugs | 90 | 350 | 14 | 0.05 | 150 | 99 | 142 | True | False | Psychite_Flake.xml |
Psychite tea | PsychiteTea | 25 | Drugs | 90 | 250 | 10 | 0.05 | 150 | 99 | 200 | True | False | Psychite_Tea.xml |
Yayo | Yayo | 200 | Drugs | 90 | 4200 | 21 | 0.05 | 150 | 99 | 95 | True | False | Psychite_Yayo.xml |
Smokeleaf joint | SmokeleafJoint | 50 | Drugs | 90 | 550 | 11 | 0.05 | 150 | 99 | 181 | True | False | Smokeleaf.xml |
Wake-up | WakeUp | 25 | Drugs | 90 | 875 | 35 | 0.005 | 150 | 1000 | 57 | True | False | WakeUp.xml |
Archotech eye | ArchotechEye | 1 | BodyPartsArchotech | 0 | 2800 | 2800 | 0.3 | 1 | 16 | 0 | True | False | Hediffs_BodyParts_Archotech.xml |
Archotech arm | ArchotechArm | 1 | BodyPartsArchotech | 0 | 2800 | 2800 | 4 | 1 | 1 | 0 | True | False | Hediffs_BodyParts_Archotech.xml |
Archotech leg | ArchotechLeg | 1 | BodyPartsArchotech | 0 | 2800 | 2800 | 7 | 1 | 0 | 0 | True | False | Hediffs_BodyParts_Archotech.xml |
Bionic eye | BionicEye | 1 | BodyPartsBionic | 0 | 1030 | 1030 | 0.3 | 1 | 16 | 1 | True | False | Hediffs_BodyParts_Bionic.xml |
Bionic arm | BionicArm | 1 | BodyPartsBionic | 0 | 1030 | 1030 | 5 | 1 | 1 | 1 | True | False | Hediffs_BodyParts_Bionic.xml |
Bionic leg | BionicLeg | 1 | BodyPartsBionic | 0 | 1030 | 1030 | 8 | 1 | 0 | 1 | True | False | Hediffs_BodyParts_Bionic.xml |
Bionic spine | BionicSpine | 1 | BodyPartsBionic | 0 | 1030 | 1030 | 2 | 1 | 2 | 1 | True | False | Hediffs_BodyParts_Bionic.xml |
Bionic heart | BionicHeart | 1 | BodyPartsBionic | 0 | 1030 | 1030 | 1 | 1 | 5 | 1 | True | False | Hediffs_BodyParts_Bionic.xml |
Bionic stomach | BionicStomach | 1 | BodyPartsBionic | 0 | 785 | 785 | 2 | 1 | 2 | 2 | True | False | Hediffs_BodyParts_Bionic.xml |
Death acidifier | DeathAcidifier | 1 | BodyPartsBionic | 0 | 400 | 400 | 1 | 1 | 5 | 5 | True | False | Hediffs_BodyParts_Bionic.xml |
Bionic ear | BionicEar | 1 | BodyPartsBionic | 0 | 785 | 785 | 1 | 1 | 5 | 2 | True | False | Hediffs_BodyParts_Bionic.xml |
Bionic tongue | BionicTongue | 1 | BodyPartsBionic | 0 | 565 | 565 | 1 | 1 | 5 | 3 | True | False | Hediffs_BodyParts_Bionic.xml |
Bionic jaw | BionicJaw | 1 | BodyPartsBionic | 0 | 785 | 785 | 1.5 | 1 | 3 | 2 | True | False | Hediffs_BodyParts_Bionic.xml |
Heart | Heart | 1 | BodyPartsNatural | 0 | 1200 | 1200 | 1 | 1 | 5 | 1 | True | False | Hediffs_BodyParts_Natural.xml |
Lung | Lung | 1 | BodyPartsNatural | 0 | 1000 | 1000 | 1 | 1 | 5 | 2 | True | False | Hediffs_BodyParts_Natural.xml |
Kidney | Kidney | 1 | BodyPartsNatural | 0 | 900 | 900 | 1 | 1 | 5 | 2 | True | False | Hediffs_BodyParts_Natural.xml |
Liver | Liver | 1 | BodyPartsNatural | 0 | 1200 | 1200 | 2 | 1 | 2 | 1 | True | False | Hediffs_BodyParts_Natural.xml |
Prosthetic leg | SimpleProstheticLeg | 1 | BodyPartsProsthetic | 0 | 260 | 260 | 8 | 1 | 0 | 7 | True | False | Hediffs_BodyParts_Prosthetic.xml |
Prosthetic arm | SimpleProstheticArm | 1 | BodyPartsProsthetic | 0 | 260 | 260 | 5 | 1 | 1 | 7 | True | False | Hediffs_BodyParts_Prosthetic.xml |
Prosthetic heart | SimpleProstheticHeart | 1 | BodyPartsProsthetic | 0 | 230 | 230 | 2 | 1 | 2 | 8 | True | False | Hediffs_BodyParts_Prosthetic.xml |
Cochlear implant | CochlearImplant | 1 | BodyPartsProsthetic | 0 | 220 | 220 | 1 | 1 | 5 | 9 | True | False | Hediffs_BodyParts_Prosthetic.xml |
Power claw | PowerClaw | 1 | BodyPartsProsthetic | 0 | 385 | 385 | 4 | 1 | 1 | 5 | True | False | Hediffs_BodyParts_Prosthetic.xml |
Joywire | Joywire | 1 | BodyPartsProsthetic | 0 | 220 | 220 | 1 | 1 | 5 | 9 | True | False | Hediffs_BodyParts_Prosthetic.xml |
Painstopper | Painstopper | 1 | BodyPartsProsthetic | 0 | 220 | 220 | 1 | 1 | 5 | 9 | True | False | Hediffs_BodyParts_Prosthetic.xml |
Psychic animal pulser | PsychicAnimalPulser | 1 | Artifacts | 0 | 700 | 700 | 0.5 | 1 | 10 | 2 | True | False | Items_Artifacts.xml |
Psychic soothe pulser | PsychicSoothePulser | 1 | Artifacts | 0 | 600 | 600 | 0.5 | 1 | 10 | 3 | True | False | Items_Artifacts.xml |
Healer mech serum | MechSerumHealer | 1 | Drugs | 60 | 1300 | 1300 | 0.2 | 10 | 24 | 1 | True | False | Items_Exotic.xml |
Resurrector mech serum | MechSerumResurrector | 1 | Drugs | 60 | 1700 | 1700 | 0.2 | 10 | 24 | 1 | True | False | Items_Exotic.xml |
Techprof subpersona core | TechprofSubpersonaCore | 1 | ItemsMisc | 0 | 1000 | 1000 | 2 | 1 | 2 | 2 | True | False | Items_Exotic.xml |
Thrumbo horn | ThrumboHorn | 1 | ItemsMisc | 0 | 800 | 800 | 3 | 10 | 1 | 2 | True | False | Items_Exotic.xml |
Elephant tusk | ElephantTusk | 2 | ItemsMisc | 0 | 160 | 80 | 1.8 | 10 | 2 | 25 | True | False | Items_Exotic.xml |
Packaged survival meal | MealSurvivalPack | 40 | FoodMeals | 100.2 | 960 | 24 | 0.3 | 10 | 16 | 83 | True | False | Items_Food.xml |
Nutrient paste meal | MealNutrientPaste | 40 | FoodMeals | 0 | 400 | 10 | 0.44 | 10 | 11 | 200 | True | False | Items_Food.xml |
Simple meal | MealSimple | 40 | FoodMeals | 0 | 600 | 15 | 0.44 | 10 | 11 | 133 | True | False | Items_Food.xml |
Fine meal | MealFine | 40 | FoodMeals | 0 | 800 | 20 | 0.44 | 10 | 11 | 100 | True | False | Items_Food.xml |
Vegetarian fine meal | MealFine_Veg | 40 | FoodMeals | 0 | 800 | 20 | 0.44 | 10 | 11 | 100 | True | False | Items_Food.xml |
Carnivore fine meal | MealFine_Meat | 40 | FoodMeals | 0 | 800 | 20 | 0.44 | 10 | 11 | 100 | True | False | Items_Food.xml |
Lavish meal | MealLavish | 40 | FoodMeals | 0 | 1600 | 40 | 0.44 | 10 | 11 | 50 | True | False | Items_Food.xml |
Vegetarian lavish meal | MealLavish_Veg | 40 | FoodMeals | 0 | 1600 | 40 | 0.44 | 10 | 11 | 50 | True | False | Items_Food.xml |
Carnivore lavish meal | MealLavish_Meat | 40 | FoodMeals | 0 | 1600 | 40 | 0.44 | 10 | 11 | 50 | True | False | Items_Food.xml |
Kibble | Kibble | 200 | Foods | -30 | 220 | 1.1 | 0.015 | 75 | 333 | 1818 | True | False | Items_Food.xml |
Pemmican | Pemmican | 200 | Foods | 100.1 | 280 | 1.4 | 0.018 | 75 | 277 | 1428 | True | False | Items_Food.xml |
Chocolate | Chocolate | 80 | Foods | -30 | 240 | 3 | 0.075 | 75 | 66 | 666 | True | False | Items_Luxury.xml |
Milk | Milk | 80 | AnimalProductRaw | -20 | 152 | 1.9 | 0.045 | 75 | 111 | 1052 | True | False | Items_Resource_AnimalProduct.xml |
Insect jelly | InsectJelly | 150 | AnimalProductRaw | -20 | 1200 | 8 | 0.025 | 75 | 199 | 250 | True | False | Items_Resource_AnimalProduct.xml |
Skull | Skull | 3 | ItemsMisc | 0 | 15 | 5 | 1.5 | 25 | 3 | 400 | True | False | Items_Resource_AnimalProduct.xml |
Chicken egg (unfert.) | EggChickenUnfertilized | 10 | EggsUnfertilized | -20 | 70 | 7 | 0.15 | 75 | 33 | 285 | True | False | Items_Resource_AnimalProduct.xml |
Chicken egg (fert.) | EggChickenFertilized | 10 | EggsFertilized | -20 | 70 | 7 | 0.15 | 75 | 33 | 285 | True | False | Items_Resource_AnimalProduct.xml |
Cobra egg (fert.) | EggCobraFertilized | 10 | EggsFertilized | -20 | 200 | 20 | 0.15 | 75 | 33 | 100 | True | False | Items_Resource_AnimalProduct.xml |
Iguana egg (fert.) | EggIguanaFertilized | 10 | EggsFertilized | -20 | 250 | 25 | 0.15 | 75 | 33 | 80 | True | False | Items_Resource_AnimalProduct.xml |
Tortoise egg (fert.) | EggTortoiseFertilized | 10 | EggsFertilized | -20 | 230 | 23 | 0.15 | 75 | 33 | 86 | True | False | Items_Resource_AnimalProduct.xml |
Cassowary egg (fert.) | EggCassowaryFertilized | 10 | EggsFertilized | -20 | 190 | 19 | 0.15 | 75 | 33 | 105 | True | False | Items_Resource_AnimalProduct.xml |
Emu egg (fert.) | EggEmuFertilized | 10 | EggsFertilized | -20 | 180 | 18 | 0.15 | 75 | 33 | 111 | True | False | Items_Resource_AnimalProduct.xml |
Ostrich egg (fert.) | EggOstrichFertilized | 10 | EggsFertilized | -20 | 230 | 23 | 0.15 | 75 | 33 | 86 | True | False | Items_Resource_AnimalProduct.xml |
Turkey egg (fert.) | EggTurkeyFertilized | 10 | EggsFertilized | -20 | 110 | 11 | 0.15 | 75 | 33 | 181 | True | False | Items_Resource_AnimalProduct.xml |
Duck egg (unfert.) | EggDuckUnfertilized | 10 | EggsUnfertilized | -20 | 70 | 7 | 0.15 | 75 | 33 | 285 | True | False | Items_Resource_AnimalProduct.xml |
Duck egg (fert.) | EggDuckFertilized | 10 | EggsFertilized | -20 | 70 | 7 | 0.15 | 75 | 33 | 285 | True | False | Items_Resource_AnimalProduct.xml |
Goose egg (unfert.) | EggGooseUnfertilized | 10 | EggsUnfertilized | -20 | 90 | 9 | 0.15 | 75 | 33 | 222 | True | False | Items_Resource_AnimalProduct.xml |
Goose egg (fert.) | EggGooseFertilized | 10 | EggsFertilized | -20 | 110 | 11 | 0.15 | 75 | 33 | 181 | True | False | Items_Resource_AnimalProduct.xml |
Herbal medicine | MedicineHerbal | 20 | Medicine | 80 | 200 | 10 | 0.35 | 25 | 14 | 200 | True | False | Items_Resource_Manufactured.xml |
Medicine | MedicineIndustrial | 10 | Medicine | 80 | 180 | 18 | 0.5 | 25 | 10 | 111 | True | False | Items_Resource_Manufactured.xml |
Glitterworld medicine | MedicineUltratech | 5 | Medicine | 80 | 250 | 50 | 0.5 | 25 | 10 | 40 | True | False | Items_Resource_Manufactured.xml |
Component | ComponentIndustrial | 10 | Manufactured | 60 | 320 | 32 | 0.6 | 50 | 8 | 62 | True | False | Items_Resource_Manufactured.xml |
Advanced component | ComponentSpacer | 5 | Manufactured | 60 | 1000 | 200 | 0.6 | 50 | 8 | 10 | True | False | Items_Resource_Manufactured.xml |
Neutroamine | Neutroamine | 25 | Manufactured | 60 | 150 | 6 | 0.02 | 150 | 250 | 333 | True | False | Items_Resource_Manufactured.xml |
Chemfuel | Chemfuel | 100 | Manufactured | 60 | 230 | 2.3 | 0.05 | 150 | 99 | 869 | True | False | Items_Resource_Manufactured.xml |
Potatoes | RawPotatoes | 200 | PlantFoodRaw | -30 | 220 | 1.1 | 0.03 | 75 | 166 | 1818 | True | False | Items_Resource_RawPlant.xml |
Raw fungus | RawFungus | 200 | PlantFoodRaw | -30 | 220 | 1.1 | 0.03 | 75 | 166 | 1818 | True | False | Items_Resource_RawPlant.xml |
Rice | RawRice | 200 | PlantFoodRaw | -30 | 220 | 1.1 | 0.03 | 75 | 166 | 1818 | True | False | Items_Resource_RawPlant.xml |
Agave fruit | RawAgave | 200 | PlantFoodRaw | -30 | 220 | 1.1 | 0.03 | 75 | 166 | 1818 | True | False | Items_Resource_RawPlant.xml |
Corn | RawCorn | 200 | PlantFoodRaw | -30 | 220 | 1.1 | 0.03 | 75 | 166 | 1818 | True | False | Items_Resource_RawPlant.xml |
Berries | RawBerries | 200 | PlantFoodRaw | -30 | 240 | 1.2 | 0.027 | 75 | 185 | 1666 | True | False | Items_Resource_RawPlant.xml |
Hay | Hay | 400 | Foods | -30 | 240 | 0.6 | 0.014 | 200 | 357 | 3333 | True | False | Items_Resource_RawPlant.xml |
Hops | RawHops | 25 | PlantMatter | -10 | 32.5 | 1.3 | 0.03 | 75 | 166 | 1538 | True | False | Items_Resource_RawPlant.xml |
Psychoid leaves | PsychoidLeaves | 25 | PlantMatter | -10 | 47.5 | 1.9 | 0.03 | 75 | 166 | 1052 | True | False | Items_Resource_RawPlant.xml |
Smokeleaf leaves | SmokeleafLeaves | 25 | PlantMatter | -10 | 40 | 1.6 | 0.03 | 75 | 166 | 1249 | True | False | Items_Resource_RawPlant.xml |
High-explosive shell | Shell_HighExplosive | 4 | MortarShells | 0 | 220 | 55 | 1.25 | 25 | 4 | 36 | True | False | Items_Resource_Shell.xml |
Incendiary shell | Shell_Incendiary | 4 | MortarShells | 0 | 220 | 55 | 1.25 | 25 | 4 | 36 | True | False | Items_Resource_Shell.xml |
EMP shell | Shell_EMP | 4 | MortarShells | 0 | 220 | 55 | 1.25 | 25 | 4 | 36 | True | False | Items_Resource_Shell.xml |
Smoke shell | Shell_Smoke | 4 | MortarShells | 0 | 220 | 55 | 1.25 | 25 | 4 | 36 | True | False | Items_Resource_Shell.xml |
Firefoam shell | Shell_Firefoam | 4 | MortarShells | 0 | 220 | 55 | 1.25 | 25 | 4 | 36 | True | False | Items_Resource_Shell.xml |
Antigrain warhead | Shell_AntigrainWarhead | 1 | MortarShells | 0 | 1200 | 1200 | 1.25 | 25 | 4 | 1 | True | False | Items_Resource_Shell.xml |
Silver | Silver | 1000 | ResourcesRaw | 50.2 | 1000 | 1 | 0.008 | 500 | 624 | 2000 | True | False | Items_Resource_Stuff.xml |
Gold | Gold | 100 | ResourcesRaw | 50.1 | 1000 | 10 | 0.008 | 500 | 624 | 200 | True | False | Items_Resource_Stuff.xml |
Steel | Steel | 80 | ResourcesRaw | 70 | 152 | 1.9 | 0.5 | 75 | 10 | 1052 | True | False | Items_Resource_Stuff.xml |
Plasteel | Plasteel | 80 | ResourcesRaw | 70 | 720 | 9 | 0.25 | 75 | 20 | 222 | True | False | Items_Resource_Stuff.xml |
Wood | WoodLog | 150 | ResourcesRaw | 70 | 180 | 1.2 | 0.4 | 75 | 12 | 1666 | True | False | Items_Resource_Stuff.xml |
Uranium | Uranium | 80 | ResourcesRaw | 70 | 480 | 6 | 1 | 75 | 5 | 333 | True | False | Items_Resource_Stuff.xml |
Jade | Jade | 80 | ResourcesRaw | 70 | 400 | 5 | 0.5 | 75 | 10 | 400 | True | False | Items_Resource_Stuff.xml |
Cloth | Cloth | 80 | Textiles | -40 | 120 | 1.5 | 0.026 | 75 | 192 | 1333 | True | False | Items_Resource_Stuff.xml |
Synthread | Synthread | 80 | Textiles | -40 | 320 | 4 | 0.025 | 75 | 199 | 500 | True | False | Items_Resource_Stuff.xml |
Devilstrand | DevilstrandCloth | 80 | Textiles | -40 | 440 | 5.5 | 0.032 | 75 | 156 | 363 | True | False | Items_Resource_Stuff.xml |
Hyperweave | Hyperweave | 80 | Textiles | -40 | 720 | 9 | 0.038 | 75 | 131 | 222 | True | False | Items_Resource_Stuff.xml |
Sheep wool | WoolSheep | 80 | Wools | -40 | 216 | 2.7 | 0.028 | 100 | 178 | 740 | True | False | Items_Resource_Stuff.xml |
Alpaca wool | WoolAlpaca | 80 | Wools | -40 | 304 | 3.8 | 0.028 | 100 | 178 | 526 | True | False | Items_Resource_Stuff.xml |
Megasloth wool | WoolMegasloth | 80 | Wools | -40 | 216 | 2.7 | 0.028 | 100 | 178 | 740 | True | False | Items_Resource_Stuff.xml |
Muffalo wool | WoolMuffalo | 80 | Wools | -40 | 216 | 2.7 | 0.028 | 100 | 178 | 740 | True | False | Items_Resource_Stuff.xml |
Bison wool | WoolBison | 80 | Wools | -40 | 216 | 2.7 | 0.028 | 100 | 178 | 740 | True | False | Items_Resource_Stuff.xml |
Plainleather | Leather_Plain | 80 | Leathers | -40 | 168 | 2.1 | 0.03 | 75 | 166 | 952 | True | False | Items_Resource_Stuff_Leather.xml |
Dog leather | Leather_Dog | 80 | Leathers | -40 | 160 | 2 | 0.03 | 75 | 166 | 1000 | True | False | Items_Resource_Stuff_Leather.xml |
Wolfskin | Leather_Wolf | 80 | Leathers | -40 | 240 | 3 | 0.03 | 75 | 166 | 666 | True | False | Items_Resource_Stuff_Leather.xml |
Panthera fur | Leather_Panthera | 80 | Leathers | -40 | 240 | 3 | 0.03 | 75 | 166 | 666 | True | False | Items_Resource_Stuff_Leather.xml |
Camelhide | Leather_Camel | 80 | Leathers | -40 | 184 | 2.3 | 0.03 | 75 | 166 | 869 | True | False | Items_Resource_Stuff_Leather.xml |
Bluefur | Leather_Bluefur | 80 | Leathers | -40 | 184 | 2.3 | 0.03 | 75 | 166 | 869 | True | False | Items_Resource_Stuff_Leather.xml |
Bearskin | Leather_Bear | 80 | Leathers | -40 | 272 | 3.4 | 0.03 | 75 | 166 | 588 | True | False | Items_Resource_Stuff_Leather.xml |
Guinea pig fur | Leather_GuineaPig | 80 | Leathers | -40 | 400 | 5 | 0.03 | 75 | 166 | 400 | True | False | Items_Resource_Stuff_Leather.xml |
Human leather | Leather_Human | 80 | Leathers | -40 | 336 | 4.2 | 0.03 | 75 | 166 | 476 | True | False | Items_Resource_Stuff_Leather.xml |
Pigskin | Leather_Pig | 80 | Leathers | -40 | 152 | 1.9 | 0.03 | 75 | 166 | 1052 | True | False | Items_Resource_Stuff_Leather.xml |
Lightleather | Leather_Light | 80 | Leathers | -40 | 152 | 1.9 | 0.03 | 75 | 166 | 1052 | True | False | Items_Resource_Stuff_Leather.xml |
Birdskin | Leather_Bird | 80 | Leathers | -40 | 144 | 1.8 | 0.03 | 75 | 166 | 1111 | True | False | Items_Resource_Stuff_Leather.xml |
Chinchilla fur | Leather_Chinchilla | 80 | Leathers | -40 | 520 | 6.5 | 0.03 | 75 | 166 | 307 | True | False | Items_Resource_Stuff_Leather.xml |
Foxfur | Leather_Fox | 80 | Leathers | -40 | 280 | 3.5 | 0.03 | 75 | 166 | 571 | True | False | Items_Resource_Stuff_Leather.xml |
Lizardskin | Leather_Lizard | 80 | Leathers | -40 | 168 | 2.1 | 0.03 | 75 | 166 | 952 | True | False | Items_Resource_Stuff_Leather.xml |
Elephant leather | Leather_Elephant | 80 | Leathers | -40 | 240 | 3 | 0.03 | 75 | 166 | 666 | True | False | Items_Resource_Stuff_Leather.xml |
Heavy fur | Leather_Heavy | 80 | Leathers | -40 | 264 | 3.3 | 0.03 | 75 | 166 | 606 | True | False | Items_Resource_Stuff_Leather.xml |
Rhinoceros leather | Leather_Rhinoceros | 80 | Leathers | -40 | 336 | 4.2 | 0.03 | 75 | 166 | 476 | True | False | Items_Resource_Stuff_Leather.xml |
Thrumbofur | Leather_Thrumbo | 80 | Leathers | -40 | 1120 | 14 | 0.03 | 75 | 166 | 142 | True | False | Items_Resource_Stuff_Leather.xml |
Patchleather | Leather_Patch | 80 | Leathers | -40 | 120 | 1.5 | 0.03 | 75 | 166 | 1333 | True | False | Items_Resource_Stuff_Leather.xml |
Shield belt | Apparel_ShieldBelt | 1 | ApparelUtility | 75 | 390 | 390 | 3 | 1 | 1 | 5 | True | True | Apparel_Belts.xml |
Smokepop pack | Apparel_SmokepopBelt | 1 | ApparelUtility | 75 | 175 | 175 | 3 | 1 | 1 | 11 | True | True | Apparel_Packs.xml |
Firefoam pop pack | Apparel_FirefoampopPack | 1 | ApparelUtility | 75 | 152 | 152 | 3 | 1 | 1 | 13 | True | True | Apparel_Packs.xml |
Psychic shock lance | Apparel_PsychicShockLance | 1 | ApparelUtility | 75 | 550 | 550 | 0.5 | 1 | 10 | 3 | True | True | Apparel_Utility.xml |
Psychic insanity lance | Apparel_PsychicInsanityLance | 1 | ApparelUtility | 75 | 650 | 650 | 0.5 | 1 | 10 | 3 | True | True | Apparel_Utility.xml |
Sandstone blocks | BlocksSandstone | 100 | StoneBlocks | -50 | 90 | 0.9 | 1 | 75 | 5 | 2222 | True | False | Various_Stone.xml |
Granite blocks | BlocksGranite | 100 | StoneBlocks | -50 | 90 | 0.9 | 1.25 | 75 | 4 | 2222 | True | False | Various_Stone.xml |
Limestone blocks | BlocksLimestone | 100 | StoneBlocks | -50 | 90 | 0.9 | 1.1 | 75 | 4 | 2222 | True | False | Various_Stone.xml |
Slate blocks | BlocksSlate | 100 | StoneBlocks | -50 | 90 | 0.9 | 0.9 | 75 | 5 | 2222 | True | False | Various_Stone.xml |
Marble blocks | BlocksMarble | 100 | StoneBlocks | -50 | 90 | 0.9 | 1.25 | 75 | 4 | 2222 | True | False | Various_Stone.xml |
Breach axe | MeleeWeapon_BreachAxe | 1 | WeaponsMelee | 75 | 118 | 118 | 1.1 | 1 | 4 | 16 | True | True | Breach.xml |
Mace | MeleeWeapon_Mace | 1 | WeaponsMelee | 75 | 121.6 | 121.6 | 1.25 | 1 | 4 | 16 | True | True | MeleeMedieval.xml |
Gladius | MeleeWeapon_Gladius | 1 | WeaponsMelee | 75 | 143.2 | 143.2 | 0.85 | 1 | 5 | 13 | True | True | MeleeMedieval.xml |
Longsword | MeleeWeapon_LongSword | 1 | WeaponsMelee | 75 | 265 | 265 | 2 | 1 | 2 | 7 | True | True | MeleeMedieval.xml |
Club | MeleeWeapon_Club | 1 | WeaponsMelee | 0 | 84.3 | 84.3 | 2 | 1 | 2 | 23 | True | False | MeleeNeolithic.xml |
Knife | MeleeWeapon_Knife | 1 | WeaponsMelee | 75 | 66.5 | 66.5 | 0.5 | 1 | 10 | 30 | True | True | MeleeNeolithic.xml |
Ikwa | MeleeWeapon_Ikwa | 1 | WeaponsMelee | 75 | 118 | 118 | 1.1 | 1 | 4 | 16 | True | True | MeleeNeolithic.xml |
Spear | MeleeWeapon_Spear | 1 | WeaponsMelee | 75 | 193.2 | 193.2 | 2 | 1 | 2 | 10 | True | True | MeleeNeolithic.xml |
Revolver | Gun_Revolver | 1 | WeaponsRanged | 75 | 135.4 | 135.4 | 1.4 | 1 | 3 | 14 | True | True | RangedIndustrial.xml |
Autopistol | Gun_Autopistol | 1 | WeaponsRanged | 75 | 139 | 139 | 1.2 | 1 | 4 | 14 | True | True | RangedIndustrial.xml |
Machine pistol | Gun_MachinePistol | 1 | WeaponsRanged | 75 | 220 | 220 | 2.5 | 1 | 2 | 9 | True | True | RangedIndustrial.xml |
Incendiary launcher | Gun_IncendiaryLauncher | 1 | WeaponsRanged | 75 | 340 | 340 | 3.4 | 1 | 1 | 5 | True | True | RangedIndustrial.xml |
Smoke launcher | Gun_SmokeLauncher | 1 | WeaponsRanged | 0 | 380 | 380 | 3.4 | 1 | 1 | 5 | True | False | RangedIndustrial.xml |
EMP launcher | Gun_EmpLauncher | 1 | WeaponsRanged | 75 | 505 | 505 | 3.4 | 1 | 1 | 3 | True | True | RangedIndustrial.xml |
Bolt-action rifle | Gun_BoltActionRifle | 1 | WeaponsRanged | 75 | 255 | 255 | 3.5 | 1 | 1 | 7 | True | True | RangedIndustrial.xml |
Pump shotgun | Gun_PumpShotgun | 1 | WeaponsRanged | 75 | 255 | 255 | 3.4 | 1 | 1 | 7 | True | True | RangedIndustrial.xml |
Chain shotgun | Gun_ChainShotgun | 1 | WeaponsRanged | 75 | 405 | 405 | 4.5 | 1 | 1 | 4 | True | True | RangedIndustrial.xml |
Heavy SMG | Gun_HeavySMG | 1 | WeaponsRanged | 75 | 355 | 355 | 3.5 | 1 | 1 | 5 | True | True | RangedIndustrial.xml |
LMG | Gun_LMG | 1 | WeaponsRanged | 75 | 425 | 425 | 8.5 | 1 | 0 | 4 | True | True | RangedIndustrial.xml |
Assault rifle | Gun_AssaultRifle | 1 | WeaponsRanged | 75 | 480 | 480 | 3.5 | 1 | 1 | 4 | True | True | RangedIndustrial.xml |
Sniper rifle | Gun_SniperRifle | 1 | WeaponsRanged | 75 | 530 | 530 | 4 | 1 | 1 | 3 | True | True | RangedIndustrial.xml |
Minigun | Gun_Minigun | 1 | WeaponsRanged | 75 | 1160 | 1160 | 10 | 1 | 0 | 1 | True | True | RangedIndustrial.xml |
Triple rocket launcher | Gun_TripleRocket | 1 | WeaponsRanged | 75 | 1000 | 1000 | 7 | 1 | 0 | 2 | True | True | RangedIndustrialConsumable.xml |
Doomsday rocket launcher | Gun_DoomsdayRocket | 1 | WeaponsRanged | 75 | 1000 | 1000 | 8 | 1 | 0 | 2 | True | True | RangedIndustrialConsumable.xml |
Frag grenades | Weapon_GrenadeFrag | 1 | Grenades | 0 | 265 | 265 | 1 | 1 | 5 | 7 | True | False | RangedIndustrialGrenades.xml |
Molotov cocktails | Weapon_GrenadeMolotov | 1 | Grenades | 0 | 245 | 245 | 1 | 1 | 5 | 8 | True | False | RangedIndustrialGrenades.xml |
EMP grenades | Weapon_GrenadeEMP | 1 | Grenades | 0 | 315 | 315 | 1 | 1 | 5 | 6 | True | False | RangedIndustrialGrenades.xml |
Heavy charge blaster | Gun_ChargeBlasterHeavy | 1 | WeaponsRanged | 0 | 1400 | 1400 | 22 | 1 | 0 | 1 | False | False | RangedMechanoid.xml |
Inferno cannon | Gun_InfernoCannon | 1 | WeaponsRanged | 0 | 1400 | 1400 | 18 | 1 | 0 | 1 | False | False | RangedMechanoid.xml |
Needle gun | Gun_Needle | 1 | WeaponsRanged | 0 | 1400 | 1400 | 2.6 | 1 | 1 | 1 | False | False | RangedMechanoid.xml |
Short bow | Bow_Short | 1 | WeaponsRanged | 75 | 44.6 | 44.6 | 0.8 | 1 | 6 | 44 | True | True | RangedNeolithic.xml |
Pila | Pila | 1 | WeaponsRanged | 75 | 109.2 | 109.2 | 4 | 1 | 1 | 18 | True | True | RangedNeolithic.xml |
Recurve bow | Bow_Recurve | 1 | WeaponsRanged | 75 | 66 | 66 | 1.3 | 1 | 3 | 30 | True | True | RangedNeolithic.xml |
Greatbow | Bow_Great | 1 | WeaponsRanged | 75 | 104.4 | 104.4 | 3 | 1 | 1 | 19 | True | True | RangedNeolithic.xml |
Charge rifle | Gun_ChargeRifle | 1 | WeaponsRanged | 75 | 1010 | 1010 | 4.6 | 1 | 1 | 1 | True | True | RangedSpacer.xml |
Charge lance | Gun_ChargeLance | 1 | WeaponsRanged | 75 | 1355 | 1355 | 8 | 1 | 0 | 1 | True | True | RangedSpacer.xml |
Orbital bombardment targeter | OrbitalTargeterBombardment | 1 | ApparelUtility | 75 | 1200 | 1200 | 0.2 | 1 | 24 | 1 | True | True | RangedSpecial.xml |
Orbital power beam targeter | OrbitalTargeterPowerBeam | 1 | ApparelUtility | 75 | 1200 | 1200 | 0.2 | 1 | 24 | 1 | True | True | RangedSpecial.xml |
Tornado generator | TornadoGenerator | 1 | ApparelUtility | 75 | 800 | 800 | 0.2 | 1 | 24 | 2 | True | True | RangedSpecial.xml |
Thump cannon | Gun_ThumpCannon | 1 | WeaponsRanged | 0 | 1400 | 1400 | 20 | 1 | 0 | 1 | False | False | Weapons_Breach.xml |
Dye | Dye | 16 | PlantMatter | -10 | 42.4 | 2.7 | 0.3 | 75 | 16 | 754 | True | False | Plants_Special.xml |
Psychic sensitizer | PsychicSensitizer | 1 | BodyPartsArchotech | 0 | 1000 | 1000 | 1 | 1 | 5 | 2 | True | False | Hediffs_BodyParts_Archotech_EmpireRoyal.xml |
Psychic harmonizer | PsychicHarmonizer | 1 | BodyPartsArchotech | 0 | 800 | 800 | 1 | 1 | 5 | 2 | True | False | Hediffs_BodyParts_Archotech_EmpireRoyal.xml |
Psychic reader | PsychicReader | 1 | BodyPartsArchotech | 0 | 1000 | 1000 | 1 | 1 | 5 | 2 | True | False | Hediffs_BodyParts_Archotech_EmpireRoyal.xml |
Neurocalculator | Neurocalculator | 1 | BodyPartsBionic | 0 | 1030 | 1030 | 1 | 1 | 5 | 1 | True | False | Hediffs_BodyParts_Bionic_Empire.xml |
Learning assistant | LearningAssistant | 1 | BodyPartsBionic | 0 | 1030 | 1030 | 1 | 1 | 5 | 1 | True | False | Hediffs_BodyParts_Bionic_Empire.xml |
Gastro-analyzer | GastroAnalyzer | 1 | BodyPartsBionic | 0 | 830 | 830 | 1 | 1 | 5 | 2 | True | False | Hediffs_BodyParts_Bionic_Empire.xml |
Immunoenhancer | Immunoenhancer | 1 | BodyPartsBionic | 0 | 1030 | 1030 | 1 | 1 | 5 | 1 | True | False | Hediffs_BodyParts_Bionic_Empire.xml |
Coagulator | Coagulator | 1 | BodyPartsBionic | 0 | 1030 | 1030 | 1 | 1 | 5 | 1 | True | False | Hediffs_BodyParts_Bionic_Empire.xml |
Healing enhancer | HealingEnhancer | 1 | BodyPartsBionic | 0 | 1030 | 1030 | 1 | 1 | 5 | 1 | True | False | Hediffs_BodyParts_Bionic_Empire.xml |
Toughskin gland | ToughskinGland | 1 | BodyPartsBionic | 0 | 1030 | 1030 | 1 | 1 | 5 | 1 | True | False | Hediffs_BodyParts_Bionic_Empire.xml |
Armorskin gland | ArmorskinGland | 1 | BodyPartsBionic | 0 | 1475 | 1475 | 1 | 1 | 5 | 1 | True | False | Hediffs_BodyParts_Bionic_Empire.xml |
Stoneskin gland | StoneskinGland | 1 | BodyPartsBionic | 0 | 1920 | 1920 | 1 | 1 | 5 | 1 | True | False | Hediffs_BodyParts_Bionic_Empire.xml |
Aesthetic shaper | AestheticShaper | 1 | BodyPartsBionic | 0 | 830 | 830 | 1 | 1 | 5 | 2 | True | False | Hediffs_BodyParts_Bionic_Empire.xml |
Aesthetic nose | AestheticNose | 1 | BodyPartsBionic | 0 | 585 | 585 | 1 | 1 | 5 | 3 | True | False | Hediffs_BodyParts_Bionic_Empire.xml |
Love enhancer | LoveEnhancer | 1 | BodyPartsBionic | 0 | 1030 | 1030 | 1 | 1 | 5 | 1 | True | False | Hediffs_BodyParts_Bionic_Empire.xml |
Sterilizing stomach | DetoxifierStomach | 1 | BodyPartsBionic | 0 | 1030 | 1030 | 1 | 1 | 5 | 1 | True | False | Hediffs_BodyParts_Bionic_Empire.xml |
Reprocessor stomach | ReprocessorStomach | 1 | BodyPartsBionic | 0 | 1030 | 1030 | 1 | 1 | 5 | 1 | True | False | Hediffs_BodyParts_Bionic_Empire.xml |
Nuclear stomach | NuclearStomach | 1 | BodyPartsBionic | 0 | 1030 | 1030 | 1 | 1 | 5 | 1 | True | False | Hediffs_BodyParts_Bionic_Empire.xml |
Circadian assistant | CircadianAssistant | 1 | BodyPartsBionic | 0 | 1030 | 1030 | 1 | 1 | 5 | 1 | True | False | Hediffs_BodyParts_Bionic_Empire.xml |
Circadian half-cycler | CircadianHalfCycler | 1 | BodyPartsBionic | 0 | 1030 | 1030 | 1 | 1 | 5 | 1 | True | False | Hediffs_BodyParts_Bionic_Empire.xml |
Mindscrew | Mindscrew | 1 | BodyPartsProsthetic | 0 | 210 | 210 | 1 | 1 | 5 | 9 | True | False | Hediffs_BodyParts_Prosthetic_Empire.xml |
Drill arm | DrillArm | 1 | BodyPartsProsthetic | 0 | 425 | 425 | 1 | 1 | 5 | 4 | True | False | Hediffs_BodyParts_Prosthetic_Empire.xml |
Field hand | FieldHand | 1 | BodyPartsProsthetic | 0 | 425 | 425 | 1 | 1 | 5 | 4 | True | False | Hediffs_BodyParts_Prosthetic_Empire.xml |
Hand talon | HandTalon | 1 | BodyPartsProsthetic | 0 | 355 | 355 | 1 | 1 | 5 | 5 | True | False | Hediffs_BodyParts_Prosthetic_Empire.xml |
Elbow blade | ElbowBlade | 1 | BodyPartsProsthetic | 0 | 355 | 355 | 1 | 1 | 5 | 5 | True | False | Hediffs_BodyParts_Prosthetic_Empire.xml |
Knee spike | KneeSpike | 1 | BodyPartsProsthetic | 0 | 355 | 355 | 1 | 1 | 5 | 5 | True | False | Hediffs_BodyParts_Prosthetic_Empire.xml |
Venom fangs | VenomFangs | 1 | BodyPartsProsthetic | 0 | 355 | 355 | 1 | 1 | 5 | 5 | True | False | Hediffs_BodyParts_Prosthetic_Empire.xml |
Venom talon | VenomTalon | 1 | BodyPartsProsthetic | 0 | 355 | 355 | 1 | 1 | 5 | 5 | True | False | Hediffs_BodyParts_Prosthetic_Empire.xml |
Light charge blaster | Gun_ChargeBlasterHeavyTurret | 1 | WeaponsRanged | 0 | 1400 | 1400 | 22 | 1 | 0 | 1 | False | False | Buildings_Mech_Turrets.xml |
Inferno cannon | Gun_InfernoCannonTurret | 1 | WeaponsRanged | 0 | 1400 | 1400 | 18 | 1 | 0 | 1 | False | False | Buildings_Mech_Turrets.xml |
Shield core | BroadshieldCore | 1 | ItemsMisc | 0 | 350 | 350 | 2 | 1 | 2 | 5 | True | False | Items_Exotic.xml |
Jump pack | Apparel_PackJump | 1 | ApparelUtility | 75 | 645 | 645 | 3 | 1 | 1 | 3 | True | True | Apparel_Packs.xml |
Low-shield pack | Apparel_PackBroadshield | 1 | ApparelUtility | 75 | 430 | 430 | 3 | 1 | 1 | 4 | True | True | Apparel_Packs.xml |
Persona monosword | MeleeWeapon_MonoSwordBladelink | 1 | WeaponsMeleeBladelink | 75 | 3000 | 3000 | 2 | 1 | 2 | 0 | True | True | MeleeBladelink.xml |
Persona zeushammer | MeleeWeapon_ZeusHammerBladelink | 1 | WeaponsMeleeBladelink | 75 | 3000 | 3000 | 2 | 1 | 2 | 0 | True | True | MeleeBladelink.xml |
Persona plasmasword | MeleeWeapon_PlasmaSwordBladelink | 1 | WeaponsMeleeBladelink | 75 | 3000 | 3000 | 2 | 1 | 2 | 0 | True | True | MeleeBladelink.xml |
Axe | MeleeWeapon_Axe | 1 | WeaponsMelee | 75 | 125.2 | 125.2 | 1.5 | 1 | 3 | 15 | True | True | MeleeMedieval.xml |
Warhammer | MeleeWeapon_Warhammer | 1 | WeaponsMelee | 75 | 365 | 365 | 5 | 1 | 1 | 5 | True | True | MeleeMedieval.xml |
Monosword | MeleeWeapon_MonoSword | 1 | WeaponsMelee | 75 | 2000 | 2000 | 2 | 1 | 2 | 1 | True | True | MeleeUltratech.xml |
Zeushammer | MeleeWeapon_Zeushammer | 1 | WeaponsMelee | 75 | 2000 | 2000 | 2 | 1 | 2 | 1 | True | True | MeleeUltratech.xml |
Plasmasword | MeleeWeapon_PlasmaSword | 1 | WeaponsMelee | 75 | 2000 | 2000 | 2 | 1 | 2 | 1 | True | True | MeleeUltratech.xml |
Orbital mech cluster targeter | OrbitalTargeterMechCluster | 1 | ApparelUtility | 75 | 1200 | 1200 | 0.2 | 1 | 24 | 1 | True | True | OrbitalWeapons.xml |
Eltex staff | MeleeWeapon_PsyfocusStaff | 1 | WeaponsMelee | 75 | 2000 | 2000 | 1.2 | 1 | 4 | 1 | True | True | PsychicWeapons.xml |
Gauranlen seed | GauranlenSeed | 5 | ItemsMisc | 0 | 350 | 70 | 0.3 | 5 | 16 | 28 | True | False | Plants_Special.xml |
Detoxifier lung | DetoxifierLung | 1 | BodyPartsBionic | 0 | 925 | 925 | 1 | 1 | 5 | 2 | True | False | Hediffs_BodyParts_Detoxifier.xml |
Detoxifier kidney | DetoxifierKidney | 1 | BodyPartsBionic | 0 | 1080 | 1080 | 1 | 1 | 5 | 1 | True | False | Hediffs_BodyParts_Detoxifier.xml |
Baby food | BabyFood | 200 | Foods | -30 | 250 | 1.3 | 0.015 | 75 | 333 | 1600 | True | False | Items_Food.xml |
Hemogen pack | HemogenPack | 10 | Foods | -30 | 50 | 5 | 0.5 | 10 | 10 | 400 | True | False | Items_Food.xml |
Toxipotatoes | RawToxipotato | 200 | PlantFoodRaw | -30 | 150 | 0.8 | 0.03 | 75 | 166 | 2666 | True | False | Items_Resources_RawPlant.xml |
Basic subcore | SubcoreBasic | 5 | Manufactured | 60 | 1000 | 200 | 1 | 10 | 5 | 10 | True | False | Items_Resource_Manufactured.xml |
Standard subcore | SubcoreRegular | 5 | Manufactured | 60 | 1500 | 300 | 1 | 10 | 5 | 6 | True | False | Items_Resource_Manufactured.xml |
High subcore | SubcoreHigh | 2 | Manufactured | 60 | 2000 | 1000 | 1 | 10 | 5 | 2 | True | False | Items_Resource_Manufactured.xml |
Signal chip | SignalChip | 4 | Manufactured | 60 | 2000 | 500 | 1 | 10 | 5 | 4 | True | False | Items_Resource_Manufactured.xml |
Powerfocus chip | PowerfocusChip | 2 | Manufactured | 60 | 2000 | 1000 | 1 | 10 | 5 | 2 | True | False | Items_Resource_Manufactured.xml |
Nano structuring chip | NanostructuringChip | 1 | Manufactured | 60 | 1500 | 1500 | 1 | 10 | 5 | 1 | True | False | Items_Resource_Manufactured.xml |
Deathrest capacity serum | DeathrestCapacitySerum | 2 | Drugs | 60 | 2000 | 1000 | 0.5 | 10 | 10 | 2 | True | False | Items_Resource_Manufactured.xml |
Tox shell | Shell_Toxic | 4 | MortarShells | 0 | 220 | 55 | 1.25 | 25 | 4 | 36 | True | False | Items_Resource_Manufactured.xml |
Mechanoid transponder | MechanoidTransponder | 10 | ItemsMisc | 0 | 2000 | 200 | 0.1 | 75 | 49 | 10 | True | False | Items_Various.xml |
Toxbomb launcher | Gun_ToxbombLauncher | 1 | WeaponsRanged | 75 | 380 | 380 | 3.4 | 1 | 1 | 5 | True | True | RangedIndustrial.xml |
Tox grenades | Weapon_GrenadeTox | 1 | Grenades | 0 | 315 | 315 | 1 | 1 | 5 | 6 | True | False | RangedIndustrial.xml |
Flamebow | Flamebow | 1 | WeaponsRanged | 75 | 45 | 45 | 0.8 | 1 | 6 | 44 | True | True | RangedIndustrial.xml |
Hellsphere cannon | Gun_HellsphereCannon | 1 | WeaponsRanged | 0 | 1400 | 1400 | 20 | 1 | 0 | 1 | False | False | RangedMechanoid_Heavy.xml |
Mini-shotgun | Gun_MiniShotgun | 1 | WeaponsRanged | 0 | 1000 | 1000 | 1.5 | 1 | 3 | 2 | False | False | RangedMechanoid_Light.xml |
Slugthrower | Gun_Slugthrower | 1 | WeaponsRanged | 0 | 1000 | 1000 | 1.5 | 1 | 3 | 2 | False | False | RangedMechanoid_Light.xml |
Spiner | Gun_Spiner | 1 | WeaponsRanged | 0 | 500 | 500 | 1 | 1 | 5 | 4 | False | False | RangedMechanoid_Light.xml |
Mini-flameblaster | Gun_MiniFlameblaster | 1 | WeaponsRanged | 0 | 1000 | 1000 | 1.5 | 1 | 3 | 2 | False | False | RangedMechanoid_Light.xml |
Beam graser | Gun_BeamGraser | 1 | WeaponsRanged | 0 | 144 | 144 | 4 | 1 | 1 | 13 | False | False | RangedMechanoid_Medium.xml |
Toxic needle gun | Gun_ToxicNeedle | 1 | WeaponsRanged | 0 | 1400 | 1400 | 2.6 | 1 | 1 | 1 | False | False | RangedMechanoid_Medium.xml |
Needle launcher | Gun_NeedleLauncher | 1 | WeaponsRanged | 0 | 1400 | 1400 | 2.6 | 1 | 1 | 1 | False | False | RangedMechanoid_Medium.xml |
Polux seed | PoluxSeed | 1 | ItemsMisc | 0 | 1200 | 1200 | 0.3 | 5 | 16 | 1 | True | False | Plants_Special.xml |
Ghoul plating | GhoulPlating | 1 | BodyPartsGhoul | 0 | 84.9 | 84.9 | 0.3 | 1 | 16 | 23 | True | False | Hediffs_BodyParts_Prosthetic.xml |
Ghoul barbs | GhoulBarbs | 1 | BodyPartsGhoul | 0 | 47.9 | 47.9 | 0.3 | 1 | 16 | 41 | True | False | Hediffs_BodyParts_Prosthetic.xml |
Adrenal heart | AdrenalHeart | 1 | BodyPartsGhoul | 0 | 94.5 | 94.5 | 0.3 | 1 | 16 | 21 | True | False | Hediffs_BodyParts_Prosthetic.xml |
Corrosive heart | CorrosiveHeart | 1 | BodyPartsGhoul | 0 | 94.5 | 94.5 | 0.3 | 1 | 16 | 21 | True | False | Hediffs_BodyParts_Prosthetic.xml |
Metalblood heart | MetalbloodHeart | 1 | BodyPartsGhoul | 0 | 94.5 | 94.5 | 0.3 | 1 | 16 | 21 | True | False | Hediffs_BodyParts_Prosthetic.xml |
Revenant vertebrae | RevenantVertebrae | 1 | BodyPartsBionic | 0 | 1895 | 1895 | 0.3 | 1 | 16 | 1 | True | False | Hediffs_BodyParts_Prosthetic.xml |
Shard animal pulser | ShardAnimalPulser | 1 | Artifacts | 0 | 525 | 525 | 0.5 | 1 | 10 | 3 | True | False | Items_Artifacts.xml |
Biomutation pulser | BiomutationPulser | 1 | Artifacts | 0 | 800 | 800 | 0.5 | 1 | 10 | 2 | True | False | Items_Artifacts.xml |
Deadlife shell | Shell_Deadlife | 4 | MortarShells | 0 | 220 | 55 | 1.25 | 25 | 4 | 36 | True | False | Items_Resource_Manufactured.xml |
Voidsight serum | VoidsightSerum | 10 | Drugs | 60 | 600 | 60 | 0.5 | 10 | 10 | 33 | True | False | Items_Resource_Manufactured.xml |
Metalblood serum | MetalbloodSerum | 10 | Drugs | 60 | 2000 | 200 | 0.5 | 10 | 10 | 10 | True | False | Items_Resource_Manufactured.xml |
Juggernaut serum | JuggernautSerum | 10 | Drugs | 60 | 2000 | 200 | 0.5 | 10 | 10 | 10 | True | False | Items_Resource_Manufactured.xml |
Mind-numb serum | MindNumbSerum | 10 | Drugs | 60 | 800 | 80 | 0.5 | 10 | 10 | 25 | True | False | Items_Resource_Manufactured.xml |
Ghoul resurrection serum | GhoulResurrectionSerum | 10 | Drugs | 60 | 600 | 60 | 0.5 | 10 | 10 | 33 | True | False | Items_Resource_Manufactured.xml |
Bioferrite | Bioferrite | 80 | ResourcesRaw | 70 | 60 | 0.8 | 0.25 | 75 | 20 | 2666 | True | False | Items_Resource_Stuff.xml |
Dread leather | Leather_Dread | 80 | Leathers | -40 | 280 | 3.5 | 0.03 | 75 | 166 | 571 | True | False | Items_Resource_Stuff.xml |
Shard | Shard | 5 | Manufactured | 60 | 2000 | 400 | 0.6 | 5 | 8 | 5 | True | False | Items_Various.xml |
Revenant spine | RevenantSpine | 1 | ItemsMisc | 0 | 1000 | 1000 | 5 | 1 | 1 | 2 | True | False | Items_Various.xml |
Golden cube | GoldenCube | 1 | ItemsMisc | 0 | 1200 | 1200 | 1 | 1 | 5 | 1 | True | False | Items_Various.xml |
Monolith fragment | MonolithFragment | 1 | ItemsMisc | 0 | 2000 | 2000 | 1 | 1 | 5 | 1 | True | False | Items_Various.xml |
Disruptor flare pack | Apparel_DisruptorFlarePack | 1 | ApparelUtility | 75 | 80.4 | 80.4 | 3 | 1 | 1 | 24 | True | True | Apparel_Packs.xml |
Shard shock lance | Apparel_ShardPsychicShockLance | 1 | ApparelUtility | 75 | 510 | 510 | 0.7 | 1 | 7 | 3 | True | True | Apparel_Utility.xml |
Shard insanity lance | Apparel_ShardPsychicInsanityLance | 1 | ApparelUtility | 75 | 530 | 530 | 0.7 | 1 | 7 | 3 | True | True | Apparel_Utility.xml |
Biomutation lance | Apparel_BiomutationLance | 1 | ApparelUtility | 75 | 850 | 850 | 0.5 | 1 | 10 | 2 | True | True | Apparel_Utility.xml |
Hellcat rifle | Gun_HellcatRifle | 1 | WeaponsRanged | 75 | 495 | 495 | 3.5 | 1 | 1 | 4 | True | True | Weapons_Ranged.xml |
Incinerator | Gun_Incinerator | 1 | WeaponsRanged | 75 | 530 | 530 | 3.4 | 1 | 1 | 3 | True | True | Weapons_Ranged.xml |
Nerve spiker | NerveSpiker | 1 | WeaponsRanged | 75 | 62.4 | 62.4 | 1.3 | 1 | 3 | 32 | True | True | Weapons_RangedHoraxian.xml |
Harbinger seed | HarbingerSeed | 3 | ItemsMisc | 0 | 1800 | 600 | 0.5 | 5 | 10 | 3 | True | False | Plants_Special.xml |
Buildings[edit]
defName | max HP | ingredients | work to build | cover effectiveness | flammability | terrain requirement | construction skill required | artistic skill required |
---|---|---|---|---|---|---|---|---|
SleepingSpot | 100 | 0 | 0% | 0 | Light | 0 | 0 | |
DoubleSleepingSpot | 100 | 0 | 0% | 0 | Light | 0 | 0 | |
Bed | 140 | (45x null) | 800 | 40% | 1 | Light | 0 | 0 |
DoubleBed | 200 | (85x null) | 1500 | 40% | 1 | Light | 0 | 0 |
RoyalBed | 200 | (50x Gold), (100x null) | 50000 | 40% | 1 | Light | 8 | 0 |
HospitalBed | 150 | (80x Steel), (5x ComponentIndustrial), (40x null) | 2800 | 40% | 1 | Light | 8 | 0 |
Bedroll | 75 | (40x null) | 600 | 0% | 1 | Light | 0 | 0 |
BedrollDouble | 100 | (85x null) | 1100 | 0% | 1 | Light | 0 | 0 |
AnimalSleepingSpot | 100 | 0 | 0% | 0 | Light | 0 | 0 | |
AnimalSleepingBox | 75 | (25x null) | 180 | 15% | 1 | Light | 0 | 0 |
AnimalBed | 140 | (40x null) | 400 | 15% | 1 | Light | 0 | 0 |
Stool | 75 | (25x null) | 450 | 20% | 1 | Light | 0 | 0 |
DiningChair | 100 | (45x null) | 8000 | 35% | 1 | Light | 4 | 0 |
Armchair | 120 | (110x null) | 14000 | 40% | 1 | Light | 5 | 0 |
Couch | 160 | (200x null) | 20000 | 40% | 1 | Light | 5 | 0 |
EndTable | 75 | (30x null) | 1000 | 40% | 1 | Light | 0 | 0 |
Table1x2c | 75 | (28x null) | 750 | 40% | 1 | Light | 0 | 0 |
Table2x2c | 100 | (50x null) | 1500 | 40% | 1 | Light | 0 | 0 |
Table2x4c | 150 | (95x null) | 3000 | 40% | 1 | Light | 0 | 0 |
Table3x3c | 175 | (100x null) | 3300 | 40% | 1 | Light | 0 | 0 |
PlantPot | 75 | (20x null) | 250 | 20% | 1 | Light | 0 | 0 |
TorchLamp | 75 | (20x WoodLog) | 100 | 15% | 0 | Light | 0 | 0 |
TorchWallLamp | 50 | (15x WoodLog) | 100 | 15% | 0 | 0 | 0 | |
StandingLamp | 50 | (20x Steel) | 300 | 20% | 1 | Light | 0 | 0 |
SunLamp | 50 | (40x Steel) | 330 | 20% | 1 | Light | 0 | 0 |
WallLamp | 35 | (15x Steel) | 330 | 20% | 1 | 0 | 0 | |
FloodLight | 120 | (50x Steel) | 600 | 20% | 0 | Light | 0 | 0 |
Shelf | 100 | (20x null) | 500 | 40% | 1 | Light | 0 | 0 |
ShelfSmall | 50 | (10x null) | 250 | 40% | 1 | Light | 0 | 0 |
Bookcase | 100 | (20x null) | 500 | 40% | 1 | Light | 0 | 0 |
BookcaseSmall | 50 | (10x null) | 250 | 40% | 1 | Light | 0 | 0 |
Dresser | 120 | (50x null) | 2000 | 40% | 1 | Light | 0 | 0 |
HorseshoesPin | 75 | (10x null) | 100 | 0% | 1 | Light | 0 | 0 |
HoopstoneRing | 100 | (20x null) | 100 | 0% | 1 | Light | 0 | 0 |
GameOfUrBoard | 90 | (35x null) | 6000 | 20% | 1 | Light | 0 | 0 |
ChessTable | 100 | (70x null) | 8000 | 40% | 1 | Light | 0 | 0 |
PokerTable | 250 | (50x Cloth), (25x WoodLog), (50x null) | 10000 | 40% | 1 | Light | 6 | 0 |
BilliardsTable | 250 | (80x Cloth), (30x WoodLog), (80x null) | 12000 | 40% | 1 | Medium | 6 | 0 |
TubeTelevision | 100 | (80x Steel), (4x ComponentIndustrial) | 10000 | 40% | 1 | Light | 7 | 0 |
FlatscreenTelevision | 80 | (140x Steel), (16x ComponentIndustrial) | 40000 | 35% | 1 | Light | 8 | 0 |
EggBox | 50 | (20x null) | 2000 | 30% | 1 | Light | 0 | 0 |
OrbitalTradeBeacon | 75 | (40x Steel), (1x ComponentIndustrial) | 800 | 15% | 0.5 | Light | 0 | 0 |
CommsConsole | 250 | (120x Steel), (4x ComponentIndustrial) | 2200 | 50% | 0.6 | Medium | 5 | 0 |
FirefoamPopper | 50 | (75x Steel), (1x ComponentIndustrial) | 1500 | 30% | 1 | Light | 5 | 0 |
MoisturePump | 50 | (75x Steel), (4x ComponentIndustrial) | 1500 | 15% | 1 | Light | 6 | 0 |
GroundPenetratingScanner | 200 | (150x Steel), (4x ComponentIndustrial), (1x ComponentSpacer) | 12000 | 40% | 0.5 | Heavy | 8 | 0 |
LongRangeMineralScanner | 250 | (200x Steel), (6x ComponentIndustrial), (2x ComponentSpacer) | 10000 | 40% | 0.5 | Heavy | 8 | 0 |
PodLauncher | 200 | (50x Steel), (1x ComponentIndustrial) | 3000 | 75% | 0.5 | Medium | 6 | 0 |
TransportPod | 250 | (60x Steel), (1x ComponentIndustrial) | 1600 | 50% | 0.5 | Medium | 6 | 0 |
MultiAnalyzer | 200 | (40x Steel), (50x Plasteel), (20x Gold), (8x ComponentIndustrial) | 10000 | 50% | 1 | Medium | 8 | 0 |
VitalsMonitor | 100 | (50x Steel), (3x ComponentIndustrial) | 6000 | 20% | 0.7 | Light | 8 | 0 |
ToolCabinet | 100 | (200x Steel) | 1800 | 50% | 0.5 | Light | 4 | 0 |
Grave | 100 | 800 | 0% | 0 | Diggable | 0 | 0 | |
Sarcophagus | 250 | (60x null) | 2400 | 50% | 1 | Light | 5 | 0 |
CryptosleepCasket | 250 | (180x Steel), (5x Uranium), (4x ComponentIndustrial), (1x ComponentSpacer) | 3200 | 50% | 0.5 | Medium | 8 | 0 |
MarriageSpot | 100 | 0 | 0% | 0 | Light | 0 | 0 | |
PartySpot | 100 | 0 | 0% | 0 | Light | 0 | 0 | |
CaravanPackingSpot | 100 | 0 | 0% | 0 | Light | 0 | 0 | |
SteleLarge | 200 | (125x null) | 8000 | 50% | 0 | Medium | 0 | 0 |
SteleGrand | 400 | (250x null) | 16000 | 50% | 0 | Heavy | 0 | 0 |
PenMarker | 100 | (30x null) | 600 | 15% | 1 | Light | 0 | 0 |
PowerConduit | 80 | (1x Steel) | 35 | 0% | 0.7 | Light | 0 | 0 |
HiddenConduit | 100 | (2x Steel) | 280 | 0% | 0 | Light | 0 | 0 |
WaterproofConduit | 80 | (10x Steel) | 35 | 0% | 0.7 | ShallowWater | 0 | 0 |
PowerSwitch | 120 | (15x Steel), (1x ComponentIndustrial) | 200 | 0% | 0.5 | Light | 0 | 0 |
WoodFiredGenerator | 300 | (100x Steel), (2x ComponentIndustrial) | 2500 | 90% | 1 | Medium | 4 | 0 |
ChemfuelPoweredGenerator | 300 | (100x Steel), (3x ComponentIndustrial) | 2500 | 90% | 1 | Medium | 6 | 0 |
WindTurbine | 150 | (100x Steel), (2x ComponentIndustrial) | 3300 | 50% | 0.5 | Heavy | 4 | 0 |
Battery | 100 | (70x Steel), (2x ComponentIndustrial) | 800 | 40% | 1 | Medium | 0 | 0 |
SolarGenerator | 300 | (100x Steel), (3x ComponentIndustrial) | 2500 | 50% | 0.7 | Medium | 6 | 0 |
GeothermalGenerator | 500 | (340x Steel), (8x ComponentIndustrial) | 12000 | 75% | 0.5 | Heavy | 8 | 0 |
WatermillGenerator | 400 | (280x WoodLog), (80x Steel), (3x ComponentIndustrial) | 4000 | 75% | 1 | 6 | 0 | |
CraftingSpot | 100 | 0 | 0% | 0 | Light | 0 | 0 | |
ButcherSpot | 100 | 0 | 0% | 0 | Light | 0 | 0 | |
TableSculpting | 180 | (50x Steel), (75x null) | 2500 | 50% | 1 | Medium | 0 | 0 |
TableButcher | 180 | (20x WoodLog), (75x null) | 2000 | 50% | 1 | Medium | 0 | 0 |
HandTailoringBench | 180 | (75x null) | 2000 | 50% | 1 | Medium | 0 | 0 |
ElectricTailoringBench | 180 | (50x Steel), (2x ComponentIndustrial), (75x null) | 2500 | 50% | 1 | Medium | 4 | 0 |
FueledSmithy | 180 | (100x Steel) | 3000 | 50% | 1 | Medium | 4 | 0 |
ElectricSmithy | 180 | (100x Steel), (3x ComponentIndustrial) | 3000 | 50% | 1 | Medium | 5 | 0 |
TableMachining | 180 | (150x Steel), (5x ComponentIndustrial) | 3000 | 50% | 1 | Medium | 4 | 0 |
ElectricStove | 180 | (80x Steel), (2x ComponentIndustrial) | 2000 | 50% | 1 | Medium | 4 | 0 |
FueledStove | 180 | (80x Steel) | 2000 | 50% | 1 | Medium | 0 | 0 |
TableStonecutter | 180 | (30x Steel), (75x null) | 2000 | 50% | 1 | Heavy | 0 | 0 |
Brewery | 180 | (120x WoodLog), (30x Steel) | 2000 | 50% | 1 | Medium | 0 | 0 |
DrugLab | 120 | (75x Steel), (6x ComponentIndustrial), (50x null) | 3500 | 50% | 1 | Medium | 4 | 0 |
ElectricSmelter | 180 | (170x Steel), (2x ComponentIndustrial) | 3500 | 50% | 1 | Heavy | 4 | 0 |
BiofuelRefinery | 200 | (150x Steel), (3x ComponentIndustrial) | 2000 | 50% | 1 | Heavy | 4 | 0 |
FabricationBench | 300 | (200x Steel), (12x ComponentIndustrial), (2x ComponentSpacer) | 5000 | 50% | 1 | Heavy | 6 | 0 |
SimpleResearchBench | 250 | (25x Steel), (75x null) | 2800 | 50% | 1 | Medium | 0 | 0 |
HiTechResearchBench | 250 | (100x Steel), (10x ComponentIndustrial), (150x null) | 5000 | 50% | 1 | Heavy | 6 | 0 |
ElectricCrematorium | 300 | (20x Steel), (2x ComponentIndustrial), (150x null) | 4500 | 75% | 0 | Heavy | 4 | 0 |
HydroponicsBasin | 180 | (100x Steel), (1x ComponentIndustrial) | 2800 | 30% | 0.5 | Medium | 4 | 0 |
FermentingBarrel | 100 | (10x Steel), (30x WoodLog) | 600 | 45% | 1 | Light | 0 | 0 |
DeepDrill | 300 | (100x Steel), (2x ComponentIndustrial) | 10000 | 50% | 0.5 | Light | 4 | 0 |
NutrientPasteDispenser | 350 | (125x Steel), (3x ComponentIndustrial) | 2200 | 75% | 0.5 | Heavy | 5 | 0 |
Hopper | 100 | (15x Steel) | 300 | 50% | 0.5 | Light | 0 | 0 |
Sandbags | 300 | (5x null) | 180 | 55% | 0 | Light | 0 | 0 |
Barricade | 300 | (5x null) | 320 | 55% | 1 | Heavy | 0 | 0 |
TrapSpike | 40 | (45x null) | 3200 | 0% | 1 | Light | 3 | 0 |
TrapIED_HighExplosive | 40 | (2x Shell_HighExplosive) | 1400 | 0% | 1 | Light | 3 | 0 |
TrapIED_Incendiary | 40 | (2x Shell_Incendiary) | 1400 | 0% | 1 | Light | 3 | 0 |
TrapIED_EMP | 40 | (2x Shell_EMP) | 1400 | 0% | 1 | Light | 3 | 0 |
TrapIED_Smoke | 40 | (2x Shell_Smoke) | 1400 | 0% | 1 | Light | 3 | 0 |
TrapIED_Firefoam | 40 | (2x Shell_Firefoam) | 1400 | 0% | 1 | Light | 3 | 0 |
TrapIED_AntigrainWarhead | 40 | (1x Shell_AntigrainWarhead) | 1400 | 0% | 1 | Light | 3 | 0 |
Turret_MiniTurret | 100 | (70x Steel), (3x ComponentIndustrial), (30x null) | 1800 | 40% | 0.7 | Light | 5 | 0 |
Turret_Autocannon | 380 | (350x Steel), (40x Plasteel), (6x ComponentIndustrial) | 15000 | 50% | 0.7 | Heavy | 6 | 0 |
Turret_Sniper | 380 | (300x Steel), (30x Plasteel), (60x Uranium), (6x ComponentIndustrial) | 15000 | 50% | 0.7 | Heavy | 6 | 0 |
Turret_Mortar | 180 | (6x ComponentIndustrial), (1x ReinforcedBarrel), (50x null) | 2000 | 40% | 0.7 | Heavy | 5 | 0 |
Turret_FoamTurret | 100 | (70x Steel), (3x ComponentIndustrial), (140x Chemfuel), (30x null) | 1800 | 40% | 0.7 | Light | 5 | 0 |
Turret_RocketswarmLauncher | 200 | (20x Plasteel), (200x Steel), (2x ComponentIndustrial), (180x Chemfuel) | 10000 | 40% | 0.7 | Heavy | 5 | 0 |
Ship_Beam | 400 | (200x Steel), (40x Plasteel), (3x ComponentIndustrial), (1x ComponentSpacer) | 8000 | 75% | 0 | Heavy | 5 | 0 |
Ship_CryptosleepCasket | 200 | (120x Steel), (14x Uranium), (3x ComponentIndustrial), (3x ComponentSpacer) | 8000 | 50% | 0 | Heavy | 8 | 0 |
Ship_ComputerCore | 150 | (150x Steel), (4x ComponentSpacer), (70x Gold), (1x AIPersonaCore) | 16000 | 75% | 0 | Heavy | 8 | 0 |
Ship_Reactor | 500 | (350x Steel), (280x Plasteel), (70x Uranium), (8x ComponentSpacer) | 65000 | 75% | 0 | Heavy | 8 | 0 |
Ship_Engine | 400 | (260x Steel), (140x Plasteel), (70x Uranium), (6x ComponentSpacer) | 50000 | 75% | 0 | Heavy | 8 | 0 |
Ship_SensorCluster | 100 | (140x Steel), (4x Gold), (6x ComponentIndustrial), (6x ComponentSpacer) | 30000 | 75% | 0 | Heavy | 8 | 0 |
Door | 160 | (25x null) | 850 | 75% | 1 | Light | 0 | 0 |
Autodoor | 160 | (40x Steel), (2x ComponentIndustrial), (25x null) | 1100 | 75% | 1 | Light | 6 | 0 |
AnimalFlap | 20 | (25x null) | 850 | 75% | 1 | Light | 0 | 0 |
OrnateDoor | 250 | (50x Gold), (75x null) | 15000 | 75% | 1 | Light | 5 | 0 |
Wall | 300 | (5x null) | 135 | 75% | 1 | Heavy | 0 | 0 |
Fence | 40 | (1x null) | 70 | 25% | 1 | Light | 0 | 0 |
FenceGate | 20 | (25x null) | 500 | 75% | 1 | Light | 0 | 0 |
Column | 160 | (20x null) | 750 | 25% | 1 | Light | 0 | 0 |
Campfire | 80 | (20x WoodLog) | 200 | 20% | 0 | Light | 0 | 0 |
PassiveCooler | 80 | (50x WoodLog) | 200 | 40% | 1 | Light | 0 | 0 |
Heater | 100 | (50x Steel), (1x ComponentIndustrial) | 1000 | 40% | 0.5 | Light | 5 | 0 |
Cooler | 100 | (90x Steel), (3x ComponentIndustrial) | 1600 | 75% | 0.7 | Medium | 5 | 0 |
Vent | 100 | (30x Steel) | 400 | 75% | 1 | Medium | 0 | 0 |
Drape | 100 | (50x WoodLog), (150x null) | 2000 | 40% | 1 | Light | 0 | 0 |
Brazier | 80 | (50x null) | 1000 | 15% | 0 | Light | 0 | 0 |
DarklightBrazier | 80 | (50x null) | 1000 | 15% | 0 | Light | 0 | 0 |
Throne | 150 | (125x null) | 10000 | 40% | 1 | Light | 4 | 0 |
GrandThrone | 350 | (75x Gold), (300x null) | 40000 | 40% | 1 | Light | 6 | 0 |
ShipLandingBeacon | 75 | (40x Steel), (1x ComponentIndustrial) | 800 | 15% | 0.5 | Light | 0 | 0 |
MeditationSpot | 100 | 0 | 0% | 0 | Light | 0 | 0 | |
NatureShrine_Small | 150 | (150x null) | 15000 | 0% | 1 | Medium | 0 | 0 |
NatureShrine_Large | 300 | (300x null) | 30000 | 0% | 1 | Heavy | 0 | 0 |
Altar_Small | 50 | (50x null) | 5000 | 50% | 0 | Light | 0 | 0 |
Altar_Medium | 150 | (100x null) | 15000 | 50% | 0 | Medium | 0 | 0 |
Altar_Large | 250 | (200x null) | 20000 | 50% | 0 | Medium | 0 | 0 |
Altar_Grand | 350 | (300x null) | 30000 | 50% | 0 | Medium | 0 | 0 |
Ideogram | 50 | (50x Steel) | 25000 | 0% | 0 | Light | 0 | 0 |
Darktorch | 75 | (20x WoodLog) | 100 | 15% | 0 | Light | 0 | 0 |
DarktorchFungus | 75 | (20x RawFungus) | 100 | 15% | 0 | Light | 0 | 0 |
SleepAccelerator | 100 | (50x Steel), (5x ComponentIndustrial) | 6000 | 20% | 0.7 | Light | 8 | 0 |
BiosculpterPod | 250 | (120x Steel), (4x ComponentIndustrial) | 28000 | 50% | 0.5 | Light | 8 | 0 |
NeuralSupercharger | 100 | (50x Steel), (4x ComponentIndustrial) | 6000 | 25% | 0.3 | Light | 0 | 0 |
ChristmasTree | 50 | (70x WoodLog), (20x Steel) | 10000 | 0% | 0 | Light | 0 | 0 |
CannibalPlatter | 50 | (120x Meat_Human) | 10000 | 0% | 0 | Light | 0 | 0 |
Effigy | 50 | (80x WoodLog) | 3000 | 0% | 0 | Light | 0 | 0 |
SacrificialFlag | 20 | (40x Cloth), (40x WoodLog) | 3000 | 0% | 0 | Light | 0 | 0 |
Pyre | 100 | (100x WoodLog) | 5000 | 0% | 0 | Light | 0 | 0 |
Burnbong | 50 | (30x WoodLog), (150x SmokeleafLeaves) | 10000 | 0% | 0 | Light | 0 | 0 |
IncenseShrine | 80 | (100x WoodLog) | 12000 | 0% | 0 | Light | 0 | 0 |
RitualSpot | 100 | 0 | 0% | 0 | Light | 0 | 0 | |
Lectern | 100 | (50x null) | 5000 | 35% | 1 | Light | 0 | 0 |
Reliquary | 350 | (75x Gold), (300x null) | 40000 | 40% | 1 | Light | 0 | 0 |
StylingStation | 120 | (30x Steel), (80x null) | 2000 | 50% | 0.8 | Medium | 0 | 0 |
GibbetCage | 150 | (60x null) | 1600 | 50% | 0 | Medium | 4 | 0 |
LightBall | 100 | (30x Steel), (1x ComponentIndustrial) | 1000 | 35% | 0 | Light | 0 | 0 |
Loudspeaker | 100 | (80x Steel), (2x ComponentIndustrial) | 1000 | 35% | 0 | Light | 0 | 0 |
Drum | 100 | (50x WoodLog), (30x null) | 800 | 35% | 0 | Light | 0 | 0 |
Pew | 100 | (100x null) | 2400 | 35% | 1 | Light | 0 | 0 |
KneelSheet | 40 | (80x null) | 2400 | 5% | 1 | Light | 0 | 0 |
KneelPillow | 20 | (25x null) | 2400 | 5% | 1 | Light | 0 | 0 |
PlantPot_Bonsai | 80 | (24x null) | 275 | 20% | 1 | Light | 0 | 0 |
SlabBed | 140 | (30x null) | 400 | 30% | 1 | Light | 0 | 0 |
SlabDoubleBed | 200 | (85x null) | 750 | 30% | 1 | Light | 0 | 0 |
Skullspike | 150 | (1x Skull), (25x null) | 1600 | 50% | 0 | Medium | 4 | 0 |
Autobong | 80 | (25x SmokeleafLeaves), (3x ComponentIndustrial), (100x null) | 800 | 20% | 0 | Light | 0 | 0 |
MorbidSlab_Medium | 100 | (100x null) | 1000 | 0% | 0 | Heavy | 0 | 0 |
MorbidSlab_Broad | 100 | (150x null) | 2000 | 0% | 0 | Heavy | 0 | 0 |
TotemicSlab_Medium | 100 | (100x null) | 1000 | 0% | 0.2 | Medium | 0 | 0 |
TotemicSlab_Broad | 100 | (150x null) | 2000 | 0% | 0.2 | Medium | 0 | 0 |
SpikecoreFloorStar_Medium | 100 | (100x Steel) | 1000 | 0% | 0 | Heavy | 0 | 0 |
SpikecoreFloorStar_Broad | 100 | (150x Steel) | 2000 | 0% | 0 | Heavy | 0 | 0 |
RusticRug_Medium | 100 | (100x Cloth) | 1000 | 0% | 0.3 | Light | 0 | 0 |
RusticRug_Broad | 100 | (150x Cloth) | 2000 | 0% | 0.3 | Light | 0 | 0 |
AnimalistSlab_Medium | 100 | (100x null) | 1000 | 0% | 0.2 | Medium | 0 | 0 |
AnimalistSlab_Broad | 100 | (150x null) | 2000 | 0% | 0.2 | Medium | 0 | 0 |
DeathrestCasket | 200 | (100x Steel), (3x ComponentIndustrial) | 2500 | 40% | 0.5 | Light | 0 | 0 |
Hemopump | 200 | (100x Steel), (4x ComponentIndustrial), (5x HemogenPack) | 5000 | 40% | 0.4 | Light | 4 | 0 |
HemogenAmplifier | 200 | (200x Steel), (4x ComponentIndustrial), (5x HemogenPack) | 5000 | 40% | 0.4 | Light | 4 | 0 |
GlucosoidPump | 200 | (150x Steel), (6x ComponentIndustrial), (5x HemogenPack) | 4000 | 40% | 0.4 | Light | 4 | 0 |
PsychofluidPump | 200 | (50x Steel), (100x Plasteel), (6x ComponentIndustrial), (5x HemogenPack) | 4000 | 40% | 0.4 | Light | 4 | 0 |
DeathrestAccelerator | 200 | (300x Steel), (4x ComponentIndustrial) | 4000 | 40% | 0.4 | Light | 4 | 0 |
ToyBox | 50 | (80x null) | 1200 | 30% | 1 | Light | 0 | 0 |
SchoolDesk | 75 | (30x null) | 750 | 50% | 1 | Light | 0 | 0 |
BabyDecoration | 30 | (60x null) | 800 | 30% | 1 | Light | 0 | 0 |
BabySleepingSpot | 100 | 0 | 0% | 0 | Light | 0 | 0 | |
Crib | 70 | (25x null) | 400 | 40% | 1 | Light | 0 | 0 |
Blackboard | 60 | (15x null) | 1000 | 50% | 1 | Light | 0 | 0 |
BandNode | 150 | (200x Steel), (4x ComponentIndustrial) | 8000 | 40% | 0.5 | Light | 4 | 0 |
ToxifierGenerator | 300 | (125x Steel), (3x ComponentIndustrial) | 8000 | 75% | 0.5 | Light | 4 | 0 |
GeneAssembler | 500 | (200x Steel), (4x ComponentIndustrial) | 12000 | 40% | 0.5 | Light | 4 | 0 |
GeneBank | 200 | (50x Steel), (1x ComponentIndustrial) | 5000 | 0% | 0.5 | Light | 4 | 0 |
GeneExtractor | 350 | (200x Steel), (8x ComponentIndustrial) | 9000 | 40% | 0.5 | Light | 4 | 0 |
GrowthVat | 500 | (150x Steel), (4x ComponentIndustrial) | 8000 | 50% | 0.5 | Light | 4 | 0 |
BurnoutMechlinkBooster | 80 | (50x Steel), (4x ComponentIndustrial) | 8000 | 30% | 0.5 | Light | 0 | 0 |
MechbandDish | 150 | (75x Steel), (25x Plasteel), (2x ComponentSpacer) | 8000 | 30% | 0.5 | Light | 0 | 0 |
PollutionPump | 200 | (75x Steel), (1x ComponentIndustrial) | 4000 | 20% | 0.5 | Light | 3 | 0 |
WastepackAtomizer | 500 | (200x Steel), (50x Plasteel), (1x NanostructuringChip) | 30000 | 50% | 0.5 | Light | 8 | 0 |
GeneProcessor | 350 | (100x Steel), (25x Plasteel), (2x ComponentIndustrial) | 9000 | 40% | 0.5 | Light | 6 | 0 |
MechBooster | 150 | (100x Steel), (4x ComponentIndustrial) | 8000 | 40% | 0.5 | Light | 5 | 0 |
TrapIED_ToxGas | 40 | (2x Shell_Toxic) | 1400 | 0% | 1 | Light | 3 | 0 |
MechGestator | 250 | (150x Steel), (3x ComponentIndustrial) | 8000 | 50% | 0.5 | Light | 0 | 0 |
LargeMechGestator | 350 | (300x Steel), (6x ComponentIndustrial) | 16000 | 50% | 0.5 | Light | 6 | 0 |
SubcoreEncoder | 200 | (100x Steel), (3x ComponentIndustrial) | 8000 | 30% | 0.5 | Medium | 4 | 0 |
SubcoreSoftscanner | 250 | (200x Steel), (50x Plasteel), (4x ComponentIndustrial) | 8000 | 30% | 0.5 | Light | 5 | 0 |
SubcoreRipscanner | 250 | (200x Steel), (150x Plasteel), (6x ComponentIndustrial) | 1200 | 30% | 0.5 | Light | 6 | 0 |
BasicRecharger | 150 | (125x Steel), (1x ComponentIndustrial) | 8000 | 30% | 0.5 | Light | 0 | 0 |
StandardRecharger | 250 | (250x Steel), (2x ComponentIndustrial) | 8000 | 30% | 0.5 | Light | 5 | 0 |
HoldingSpot | 1 | 0 | 0% | 0 | Light | 0 | 0 | |
HoldingPlatform | 500 | (40x Steel) | 2000 | 40% | 0.5 | Medium | 0 | 0 |
SecurityDoor | 800 | (50x Plasteel), (2x ComponentIndustrial) | 6000 | 75% | 0 | Heavy | 7 | 0 |
ElectricInhibitor | 100 | (2x ComponentIndustrial), (25x Steel) | 6000 | 90% | 0.7 | Light | 4 | 0 |
ShardInhibitor | 100 | (15x Steel), (1x Shard) | 1000 | 50% | 0 | Light | 0 | 0 |
ProximityDetector | 100 | (1x ComponentIndustrial), (15x Bioferrite) | 6000 | 25% | 0.7 | Light | 0 | 0 |
AtmosphericHeater | 300 | (2x Shard), (150x Bioferrite), (150x Steel), (8x ComponentIndustrial) | 12000 | 90% | 0.5 | Heavy | 6 | 0 |
FrenzyInducer | 100 | (1x Shard), (100x Bioferrite) | 6000 | 40% | 0.5 | Heavy | 5 | 0 |
SleepSuppressor | 200 | (1x Shard), (100x Bioferrite), (25x Steel) | 6000 | 40% | 0.5 | Heavy | 5 | 0 |
TrapIED_Deadlife | 40 | (2x Shell_Deadlife) | 1400 | 0% | 1 | Light | 3 | 0 |
BioferriteGenerator | 400 | (1x Shard), (4x ComponentIndustrial), (100x Bioferrite), (50x Steel) | 12000 | 90% | 0.8 | Heavy | 6 | 0 |
Electroharvester | 250 | (1x ComponentIndustrial), (25x Bioferrite), (50x Steel) | 4000 | 90% | 0.8 | Light | 4 | 0 |
BioferriteShaper | 180 | (2x ComponentIndustrial), (40x Bioferrite), (50x Steel) | 3000 | 50% | 0.8 | Medium | 0 | 0 |
SerumCentrifuge | 180 | (1x Shard), (2x ComponentIndustrial), (80x Bioferrite), (100x Steel) | 3000 | 50% | 0.8 | Medium | 0 | 0 |
BioferriteHarvester | 200 | (1x ComponentIndustrial), (50x Steel) | 4000 | 90% | 0.8 | Light | 0 | 0 |
PsychicRitualSpot | 100 | 0 | 0% | 0 | Light | 0 | 0 | |
ShardBeacon | 100 | (30x Bioferrite), (1x Shard) | 1000 | 15% | 0 | Light | 0 | 0 |
StrawMatting | 100 | (2x Hay) | 120 | 1.5 | Heavy | 0 | 0 | |
Concrete | 100 | (1x Steel) | 100 | 0 | Heavy | 0 | 0 | |
PavedTile | 100 | (2x Steel) | 300 | 0 | Heavy | 0 | 0 | |
WoodPlankFloor | 100 | (3x WoodLog) | 85 | 0.2 | Heavy | 0 | 0 | |
MetalTile | 100 | (7x Steel) | 800 | 0 | Heavy | 3 | 0 | |
SilverTile | 100 | (70x Silver) | 800 | 0 | Heavy | 3 | 0 | |
GoldTile | 100 | (70x Gold) | 800 | 0 | Heavy | 3 | 0 | |
SterileTile | 100 | (3x Steel), (12x Silver) | 1600 | 0 | Heavy | 6 | 0 | |
TileSandstone | 100 | (4x BlocksSandstone) | 1100 | 0 | Heavy | 3 | 0 | |
TileGranite | 100 | (4x BlocksGranite) | 1100 | 0 | Heavy | 3 | 0 | |
TileLimestone | 100 | (4x BlocksLimestone) | 1100 | 0 | Heavy | 3 | 0 | |
TileSlate | 100 | (4x BlocksSlate) | 1100 | 0 | Heavy | 3 | 0 | |
TileMarble | 100 | (4x BlocksMarble) | 1100 | 0 | Heavy | 3 | 0 | |
FlagstoneSandstone | 100 | (4x BlocksSandstone) | 500 | 0 | Heavy | 0 | 0 | |
FlagstoneGranite | 100 | (4x BlocksGranite) | 500 | 0 | Heavy | 0 | 0 | |
FlagstoneLimestone | 100 | (4x BlocksLimestone) | 500 | 0 | Heavy | 0 | 0 | |
FlagstoneSlate | 100 | (4x BlocksSlate) | 500 | 0 | Heavy | 0 | 0 | |
FlagstoneMarble | 100 | (4x BlocksMarble) | 500 | 0 | Heavy | 0 | 0 | |
Bridge | 100 | (12x WoodLog) | 1500 | 0.8 | Bridgeable | 0 | 0 | |
FineTileSandstone | 100 | (20x BlocksSandstone) | 5000 | 0 | Heavy | 6 | 0 | |
FineTileGranite | 100 | (20x BlocksGranite) | 5000 | 0 | Heavy | 6 | 0 | |
FineTileLimestone | 100 | (20x BlocksLimestone) | 5000 | 0 | Heavy | 6 | 0 | |
FineTileSlate | 100 | (20x BlocksSlate) | 5000 | 0 | Heavy | 6 | 0 | |
FineTileMarble | 100 | (20x BlocksMarble) | 5000 | 0 | Heavy | 6 | 0 | |
Tile_MorbidSandstone | 100 | (20x BlocksSandstone) | 5000 | 0 | Heavy | 6 | 0 | |
Tile_MorbidGranite | 100 | (20x BlocksGranite) | 5000 | 0 | Heavy | 6 | 0 | |
Tile_MorbidLimestone | 100 | (20x BlocksLimestone) | 5000 | 0 | Heavy | 6 | 0 | |
Tile_MorbidSlate | 100 | (20x BlocksSlate) | 5000 | 0 | Heavy | 6 | 0 | |
Tile_MorbidMarble | 100 | (20x BlocksMarble) | 5000 | 0 | Heavy | 6 | 0 | |
Tile_SpikecoreSandstone | 100 | (20x BlocksSandstone) | 5000 | 0 | Heavy | 6 | 0 | |
Tile_SpikecoreGranite | 100 | (20x BlocksGranite) | 5000 | 0 | Heavy | 6 | 0 | |
Tile_SpikecoreLimestone | 100 | (20x BlocksLimestone) | 5000 | 0 | Heavy | 6 | 0 | |
Tile_SpikecoreSlate | 100 | (20x BlocksSlate) | 5000 | 0 | Heavy | 6 | 0 | |
Tile_SpikecoreMarble | 100 | (20x BlocksMarble) | 5000 | 0 | Heavy | 6 | 0 | |
Plates_Spikecore | 100 | (12x Steel) | 5000 | 0 | Heavy | 6 | 0 | |
Boards_Totemic | 100 | (20x WoodLog) | 5000 | 0.2 | Heavy | 6 | 0 | |
Tile_TotemicSandstone | 100 | (20x BlocksSandstone) | 5000 | 0 | Heavy | 6 | 0 | |
Tile_TotemicGranite | 100 | (20x BlocksGranite) | 5000 | 0 | Heavy | 6 | 0 | |
Tile_TotemicLimestone | 100 | (20x BlocksLimestone) | 5000 | 0 | Heavy | 6 | 0 | |
Tile_TotemicSlate | 100 | (20x BlocksSlate) | 5000 | 0 | Heavy | 6 | 0 | |
Tile_TotemicMarble | 100 | (20x BlocksMarble) | 5000 | 0 | Heavy | 6 | 0 | |
Carpet_MindbendA | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MindbendB | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MindbendC | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MindbendD | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MindbendE | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Tile_Transhumanist | 100 | (12x Steel) | 5000 | 0 | Heavy | 6 | 0 | |
FungalGravel | 100 | 1000 | 0 | Heavy | 0 | 0 | ||
BioferritePlate | 100 | (4x Bioferrite) | 800 | 0.2 | Heavy | 3 | 0 | |
CarpetRed | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineRed | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidRed | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistRed | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetRedSubtle | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineRedSubtle | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidRedSubtle | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistRedSubtle | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetAuburn | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineAuburn | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidAuburn | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistAuburn | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetScarlet | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineScarlet | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidScarlet | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistScarlet | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetBurgundy | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineBurgundy | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidBurgundy | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistBurgundy | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetPlum | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFinePlum | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidPlum | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistPlum | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetDarkMauve | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineDarkMauve | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidDarkMauve | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistDarkMauve | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetMagenta | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineMagenta | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidMagenta | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistMagenta | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetMagentaSubtle | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineMagentaSubtle | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidMagentaSubtle | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistMagentaSubtle | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetPurple | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFinePurple | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidPurple | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistPurple | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetPurpleSubtle | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFinePurpleSubtle | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidPurpleSubtle | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistPurpleSubtle | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetPurpleMuted | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFinePurpleMuted | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidPurpleMuted | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistPurpleMuted | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetPurpleDeep | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFinePurpleDeep | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidPurpleDeep | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistPurpleDeep | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetGrape | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineGrape | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidGrape | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistGrape | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetIndigo | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineIndigo | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidIndigo | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistIndigo | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetIndigoLight | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineIndigoLight | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidIndigoLight | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistIndigoLight | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetBlue | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineBlue | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidBlue | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistBlue | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetBlueSubtle | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineBlueSubtle | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidBlueSubtle | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistBlueSubtle | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetBlueIce | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineBlueIce | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidBlueIce | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistBlueIce | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetMarine | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineMarine | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidMarine | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistMarine | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetBlueSky | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineBlueSky | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidBlueSky | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistBlueSky | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetDusk | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineDusk | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidDusk | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistDusk | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetMoss | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineMoss | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidMoss | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistMoss | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetMossBright | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineMossBright | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidMossBright | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistMossBright | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetTeal | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineTeal | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidTeal | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistTeal | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetGreen | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineGreen | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidGreen | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistGreen | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetSage | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineSage | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidSage | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistSage | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetGreenFaded | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineGreenFaded | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidGreenFaded | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistGreenFaded | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetGreenForest | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineGreenForest | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidGreenForest | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistGreenForest | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetGreenPine | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineGreenPine | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidGreenPine | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistGreenPine | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetGreenSwamp | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineGreenSwamp | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidGreenSwamp | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistGreenSwamp | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetGreenMuddy | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineGreenMuddy | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidGreenMuddy | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistGreenMuddy | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetGreenMarsh | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineGreenMarsh | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidGreenMarsh | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistGreenMarsh | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetViridian | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineViridian | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidViridian | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistViridian | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetViridianSubtle | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineViridianSubtle | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidViridianSubtle | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistViridianSubtle | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetOlive | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineOlive | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidOlive | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistOlive | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetOliveDark | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineOliveDark | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidOliveDark | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistOliveDark | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetMustard | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineMustard | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidMustard | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistMustard | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetLimePale | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineLimePale | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidLimePale | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistLimePale | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetBrownFaded | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineBrownFaded | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidBrownFaded | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistBrownFaded | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetBrownSubtle | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineBrownSubtle | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidBrownSubtle | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistBrownSubtle | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetBrownLight | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineBrownLight | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidBrownLight | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistBrownLight | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetBrownDark | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineBrownDark | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidBrownDark | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistBrownDark | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetBrownDirt | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineBrownDirt | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidBrownDirt | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistBrownDirt | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetUmberBurnt | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineUmberBurnt | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidUmberBurnt | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistUmberBurnt | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetBrownWood | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineBrownWood | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidBrownWood | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistBrownWood | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetOrange | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineOrange | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidOrange | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistOrange | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetRedPastel | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineRedPastel | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidRedPastel | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistRedPastel | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetPink | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFinePink | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidPink | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistPink | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetBluePastel | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineBluePastel | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidBluePastel | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistBluePastel | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetGreenPastel | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineGreenPastel | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidGreenPastel | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistGreenPastel | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetYellowPastel | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineYellowPastel | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidYellowPastel | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistYellowPastel | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetOrangePastel | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineOrangePastel | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidOrangePastel | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistOrangePastel | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetWhite | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineWhite | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidWhite | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistWhite | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetCream | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineCream | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidCream | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistCream | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetGrayLight | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineGrayLight | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidGrayLight | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistGrayLight | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetLimestone | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineLimestone | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidLimestone | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistLimestone | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetMarble | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineMarble | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidMarble | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistMarble | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetSandstone | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineSandstone | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidSandstone | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistSandstone | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetGranite | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineGranite | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidGranite | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistGranite | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetGreyDark | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineGreyDark | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidGreyDark | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistGreyDark | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetSlate | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineSlate | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidSlate | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistSlate | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
CarpetBlack | 100 | (7x Cloth) | 800 | 0.3 | Heavy | 0 | 0 | |
CarpetFineBlack | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_MorbidBlack | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 | |
Carpet_TranshumanistBlack | 100 | (35x Cloth) | 4000 | 0.3 | Heavy | 6 | 0 |
Crops[edit]
plant | product | grow time | work sow | work harvest | work total | harvest yield | work-cost per cycle | work-cost per harvestCount | value each | harvest Value Total | profit per growDay | nutrition per growDay | nutrition | fert min | fert sensitivity | yield per harvest work |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Plant_Rice | RawRice | 3.0 | 170 | 200 | 370 | 6.0 | 6.36 | 1.06 | 1.10 | 6.60 | 0.08 | 0.10 | 0.05 | 70% | 100% | 0.030 |
Plant_Potato | RawPotatoes | 5.8 | 170 | 200 | 370 | 11.0 | 9.16 | 0.83 | 1.10 | 12.10 | 0.51 | 0.09 | 0.05 | 70% | 40% | 0.055 |
Plant_Corn | RawCorn | 11.3 | 170 | 200 | 370 | 22.0 | 14.66 | 0.67 | 1.10 | 24.20 | 0.84 | 0.10 | 0.05 | 70% | 100% | 0.110 |
Plant_Strawberry | RawBerries | 4.6 | 170 | 200 | 370 | 8.0 | 7.96 | 1.00 | 1.20 | 9.60 | 0.36 | 0.09 | 0.05 | 70% | 100% | 0.040 |
Plant_Haygrass | Hay | 7.0 | 170 | 200 | 370 | 18.0 | 10.36 | 0.58 | 0.60 | 10.80 | 0.06 | 0.13 | 0.05 | 70% | 60% | 0.090 |
Plant_Cotton | Cloth | 8.0 | 170 | 200 | 370 | 10.0 | 11.36 | 1.14 | 1.50 | 15.00 | 0.45 | 70% | 100% | 0.050 | ||
Plant_Devilstrand | DevilstrandCloth | 22.5 | 400 | 200 | 600 | 6.0 | 27.27 | 4.55 | 5.50 | 33.00 | 0.25 | 50% | 100% | 0.030 | ||
Plant_Healroot | MedicineHerbal | 7.0 | 800 | 400 | 1200 | 1.0 | 15.44 | 15.44 | 10.00 | 10.00 | -0.78 | 70% | 100% | 0.003 | ||
Plant_Hops | RawHops | 5.0 | 170 | 200 | 370 | 8.0 | 8.36 | 1.05 | 1.30 | 10.40 | 0.41 | 0.08 | 0.05 | 70% | 70% | 0.040 |
Plant_Smokeleaf | SmokeleafLeaves | 7.5 | 170 | 200 | 370 | 9.0 | 10.86 | 1.21 | 1.60 | 14.40 | 0.47 | 0.06 | 0.05 | 70% | 100% | 0.045 |
Plant_Psychoid | PsychoidLeaves | 9.0 | 170 | 200 | 370 | 8.0 | 12.36 | 1.55 | 1.90 | 15.20 | 0.32 | 0.04 | 0.05 | 50% | 40% | 0.040 |
Plant_Tinctoria | Dye | 2.0 | 540 | 200 | 740 | 1.0 | 7.63 | 7.63 | 2.65 | 2.65 | -2.49 | 70% | 100% | 0.005 | ||
Plant_Nutrifungus | RawFungus | 6.0 | 170 | 200 | 370 | 11.0 | 9.36 | 0.85 | 1.10 | 12.10 | 0.46 | 0.09 | 0.05 | 30% | 15% | 0.055 |
Plant_Toxipotato | RawToxipotato | 4.9 | 170 | 200 | 370 | 7.0 | 8.26 | 1.18 | 0.75 | 5.25 | -0.62 | 0.07 | 0.05 | 50% | 0% | 0.035 |
Plant_TreeCocoa | Chocolate | 16.0 | 4000 | 310 | 4310 | 20.0 | 43.48 | 2.17 | 3.00 | 60.00 | 1.03 | 0.13 | 0.10 | 70% | 50% | 0.065 |
Plant_SaguaroCactus | WoodLog | 5.0 | 4000 | 210 | 4210 | 15.0 | 31.87 | 2.12 | 1.20 | 18.00 | -2.77 | 5% | 0% | 0.071 | ||
Plant_TreeDrago | WoodLog | 15.0 | 4000 | 660 | 4660 | 25.0 | 44.62 | 1.78 | 1.20 | 30.00 | -0.97 | 70% | 50% | 0.038 | ||
Plant_TreeWillow | WoodLog | 13.0 | 4000 | 800 | 4800 | 27.0 | 43.48 | 1.61 | 1.20 | 32.40 | -0.85 | 70% | 50% | 0.034 | ||
Plant_TreeCypress | WoodLog | 35.0 | 4000 | 1800 | 5800 | 60.0 | 71.60 | 1.19 | 1.20 | 72.00 | 0.01 | 70% | 50% | 0.033 | ||
Plant_TreeMaple | WoodLog | 27.0 | 4000 | 800 | 4800 | 27.0 | 57.48 | 2.13 | 1.20 | 32.40 | -0.93 | 70% | 50% | 0.034 | ||
Plant_TreeOak | WoodLog | 30.0 | 4000 | 1400 | 5400 | 46.0 | 64.15 | 1.39 | 1.20 | 55.20 | -0.30 | 70% | 50% | 0.033 | ||
Plant_TreePoplar | WoodLog | 15.1 | 4000 | 800 | 4800 | 27.0 | 45.53 | 1.69 | 1.20 | 32.40 | -0.87 | 70% | 50% | 0.034 | ||
Plant_TreePine | WoodLog | 20.0 | 4000 | 710 | 4710 | 27.0 | 49.93 | 1.85 | 1.20 | 32.40 | -0.88 | 70% | 50% | 0.038 | ||
Plant_TreeBirch | WoodLog | 20.0 | 4000 | 800 | 4800 | 27.0 | 50.48 | 1.87 | 1.20 | 32.40 | -0.90 | 70% | 50% | 0.034 | ||
Plant_TreeTeak | WoodLog | 32.5 | 4000 | 1800 | 5800 | 60.0 | 69.10 | 1.15 | 1.20 | 72.00 | 0.09 | 70% | 50% | 0.033 | ||
Plant_TreeCecropia | WoodLog | 14.0 | 4000 | 510 | 4510 | 18.0 | 42.70 | 2.37 | 1.20 | 21.60 | -1.51 | 70% | 50% | 0.035 | ||
Plant_TreePalm | WoodLog | 14.0 | 4000 | 510 | 4510 | 18.0 | 42.70 | 2.37 | 1.20 | 21.60 | -1.51 | 70% | 50% | 0.035 | ||
Plant_TreeBamboo | WoodLog | 12.0 | 4000 | 460 | 4460 | 10.0 | 40.40 | 4.04 | 1.20 | 12.00 | -2.37 | 70% | 50% | 0.022 | ||
Plant_TreeBonsai | WoodLog | 1.5 | 750 | 800 | 1550 | 2.0 | 12.09 | 6.04 | 1.20 | 2.40 | -6.46 | 70% | 50% | 0.003 | ||
Plant_Fibercorn | WoodLog | 6.0 | 170 | 300 | 470 | 2.0 | 9.98 | 4.99 | 1.20 | 2.40 | -1.26 | 20% | 10% | 0.007 | ||
Plant_Timbershroom | WoodLog | 20.0 | 4000 | 800 | 4800 | 25.0 | 50.48 | 2.02 | 1.20 | 30.00 | -1.02 | 1% | 50% | 0.031 | ||
Plant_PebbleCactus | WoodLog | 28.0 | 4000 | 200 | 4200 | 6.0 | 54.80 | 9.13 | 1.20 | 7.20 | -1.70 | 50% | 0% | 0.030 | ||
Plant_TreeGrayPine | WoodLog | 28.0 | 4000 | 800 | 4800 | 8.0 | 58.48 | 7.31 | 1.20 | 9.60 | -1.75 | 50% | 0% | 0.010 | ||
Plant_Witchwood | WoodLog | 28.0 | 4000 | 400 | 4400 | 8.0 | 56.03 | 7.00 | 1.20 | 9.60 | -1.66 | 50% | 0% | 0.020 | ||
Plant_RatPalm | WoodLog | 28.0 | 4000 | 800 | 4800 | 8.0 | 58.48 | 7.31 | 1.20 | 9.60 | -1.75 | 50% | 0% | 0.010 |
Drugs[edit]
name | market value | ingredients | work amount | real ingredient cost | real sell price | real profit per item | real profit per day's work | real buy price | for pleasure | non medical | joy | high gain | high offset per day | high days per dose | tolerance gain | tolerance offset per day | tolerance days per dose | addiction min tolerance | addiction new chance | addiction new severity | addiction old severity gain | addiction offset per day | addiction recover min days | need fall per day | need cost per day | overdose severity gain | overdose random-emerg chance | combat drug | safe dose interval |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Beer | $12 | - | 12.0 | $7.20 | $-4.80 | $144000 | $17 | ✓ | ✓ | 0.17 | 0.15 | -0.75 | 0.20 | 1.6% | -1.6% | 1.00 | 0.25 | 1% | 0.5 | 0.2 | -0.0333 | 15.02 | 0.50 | $6.60 | 0~0 | 0% | 1.0 days | ||
Ambrosia | $15 | - | 15.0 | $9.00 | $-6.00 | $180000 | $21 | ✓ | ✓ | 0.5 | 0.5 | -0.75 | 0.67 | 3.2% | -2% | 1.60 | 0.15 | 1% | 0.5 | 0.1 | -0.1 | 5.00 | 0.50 | $8.25 | 0~0 | 0% | 1.6 days | ||
GoJuice | $53 | Neutroamine x2*, Yayo x1 | 600 | 22.3 | $32 | $9.53 | $476 | $74 | ✓ | ✓ | 0.4 | 0.5 | -0.75 | 0.67 | - | - | - | 0 | 2.6% | 0.5 | 0.2 | -0.045 | 11.11 | 0.33 | $19 | 0.180000007~0.349999994 | 0.5% | ✓ | Never safe |
Luciferium | $70 | - | 70.0 | $42 | $-28.00 | $840000 | $98 | - | 1 | 0 | -Infinity | - | - | - | 0 | 100% | 0.5 | 0.1 | 0 | -Infinity | 0.15 | $12 | 0~0 | 0% | Never safe | ||||
Penoxycyline | $18 | Neutroamine x2* | 600 | 16.8 | $11 | $-6.00 | $-300.00 | $25 | - | 1 | -0.18 | 5.56 | - | - | - | - | - | - | - | - | - | - | - | 0.0799999982~0.140000001 | 0% | Always safe | |||
Flake | $14 | PsychoidLeaves x4 | 250 | 4.6 | $8.40 | $3.84 | $461 | $20 | ✓ | ✓ | 0.7 | 0.75 | -3 | 0.25 | 4% | -1.5% | 2.67 | 0 | 5% | 0.5 | 0.3 | -0.0333 | 15.02 | 0.50 | $7.70 | 0.180000007~0.349999994 | 1.5% | Never safe | |
PsychiteTea | $10 | PsychoidLeaves x4 | 400 | 4.6 | $6.00 | $1.44 | $108 | $14 | ✓ | ✓ | 0.4 | 0.75 | -3 | 0.25 | 3% | -1.5% | 2.00 | 0.1 | 2% | 0.5 | 0.15 | -0.0333 | 15.02 | 0.50 | $5.50 | 0~0 | 0% | 2.0 days | |
Yayo | $21 | PsychoidLeaves x8 | 350 | 9.1 | $13 | $3.48 | $298 | $29 | ✓ | ✓ | 0.8 | 0.75 | -1.5 | 0.50 | 4% | -1.5% | 2.67 | 0 | 1% | 0.5 | 0.2 | -0.0333 | 15.02 | 0.50 | $12 | 0.180000007~0.349999994 | 1% | ✓ | Never safe |
SmokeleafJoint | $11 | SmokeleafLeaves x4 | 450 | 3.8 | $6.60 | $2.76 | $184 | $15 | ✓ | ✓ | 0.8 | 0.5 | -1 | 0.50 | 3% | -1.5% | 2.00 | 0.15 | 2% | 0.5 | 0.06 | -0.0333 | 15.02 | 0.50 | $6.05 | 0~0 | 0% | 2.0 days | |
WakeUp | $35 | Neutroamine x2* | 900 | 16.8 | $21 | $4.20 | $140 | $49 | ✓ | ✓ | 0.4 | 0.75 | -1.5 | 0.50 | - | - | - | 0 | 2% | 0.5 | 0.2 | -0.045 | 11.11 | 0.33 | $13 | 0.180000007~0.349999994 | 0.5% | Never safe | |
MechSerumHealer | $1300 | - | 1300.0 | $780 | $-520.00 | $15600000 | $1820 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | Always safe | ||||
MechSerumResurrector | $1700 | - | 1700.0 | $1020 | $-680.00 | $20400000 | $2380 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | Always safe | ||||
MedicineHerbal | $10 | - | 10.0 | $6.00 | $-4.00 | $120000 | $14 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | Always safe | ||||
MedicineIndustrial | $18 | MedicineHerbal x1, Neutroamine x1*, Cloth x3 | 700 | 17.1 | $11 | $-6.30 | $-270.00 | $25 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | Always safe | |||
MedicineUltratech | $50 | - | 50.0 | $30 | $-20.00 | $600000 | $70 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | Always safe | ||||
DeathrestCapacitySerum | $1000 | - | 1000.0 | $600 | $-400.00 | $12000000 | $1400 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | Always safe | ||||
VoidsightSerum | $60 | Neutroamine x2*, Bioferrite x10* | 720 | 27.3 | $36 | $8.70 | $363 | $84 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 0~0 | 0% | Always safe | |||
MetalbloodSerum | $200 | Meat_Twisted x10*, Bioferrite x20* | 1080 | 28.0 | $120 | $92 | $2556 | $280 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 0~0 | 0% | Always safe | |||
JuggernautSerum | $200 | Meat_Twisted x20*, Bioferrite x10* | 1080 | 24.5 | $120 | $96 | $2653 | $280 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 0~0 | 0% | Always safe | |||
MindNumbSerum | $80 | Neutroamine x2*, Bioferrite x30* | 1320 | 48.3 | $48 | $-0.30 | $-6.82 | $112 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 0~0 | 0% | Always safe | |||
GhoulResurrectionSerum | $60 | Meat_Twisted x20*, Bioferrite x20* | 840 | 35.0 | $36 | $1.00 | $36 | $84 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | Always safe |
Floors[edit]
defName | stuff cost | work to build | beauty | cleanliness |
---|---|---|---|---|
StrawMatting | hay x2 | 120 | -1 | -0.1 |
Concrete | steel | 100 | -1 | 0 |
PavedTile | steel x2 | 300 | 0 | 0 |
WoodPlankFloor | wood x3 | 85 | 0 | 0 |
MetalTile | steel x7 | 800 | 0 | 0.2 |
SilverTile | silver x70 | 800 | 4 | 0.2 |
GoldTile | gold x70 | 800 | 11 | 0.2 |
SterileTile | steel x3 | 1600 | -1 | 0.6 |
TileSandstone | sandstone blocks x4 | 1100 | 1 | 0 |
TileGranite | granite blocks x4 | 1100 | 1 | 0 |
TileLimestone | limestone blocks x4 | 1100 | 1 | 0 |
TileSlate | slate blocks x4 | 1100 | 1 | 0 |
TileMarble | marble blocks x4 | 1100 | 1 | 0 |
FlagstoneSandstone | sandstone blocks x4 | 500 | 0 | 0 |
FlagstoneGranite | granite blocks x4 | 500 | 0 | 0 |
FlagstoneLimestone | limestone blocks x4 | 500 | 0 | 0 |
FlagstoneSlate | slate blocks x4 | 500 | 0 | 0 |
FlagstoneMarble | marble blocks x4 | 500 | 0 | 0 |
Soil | 1 | -3 | -1 | |
FineTileSandstone | sandstone blocks x20 | 5000 | 3 | 0 |
FineTileGranite | granite blocks x20 | 5000 | 3 | 0 |
FineTileLimestone | limestone blocks x20 | 5000 | 3 | 0 |
FineTileSlate | slate blocks x20 | 5000 | 3 | 0 |
FineTileMarble | marble blocks x20 | 5000 | 3 | 0 |
Tile_MorbidSandstone | sandstone blocks x20 | 5000 | 3 | 0 |
Tile_MorbidGranite | granite blocks x20 | 5000 | 3 | 0 |
Tile_MorbidLimestone | limestone blocks x20 | 5000 | 3 | 0 |
Tile_MorbidSlate | slate blocks x20 | 5000 | 3 | 0 |
Tile_MorbidMarble | marble blocks x20 | 5000 | 3 | 0 |
Tile_SpikecoreSandstone | sandstone blocks x20 | 5000 | 3 | 0 |
Tile_SpikecoreGranite | granite blocks x20 | 5000 | 3 | 0 |
Tile_SpikecoreLimestone | limestone blocks x20 | 5000 | 3 | 0 |
Tile_SpikecoreSlate | slate blocks x20 | 5000 | 3 | 0 |
Tile_SpikecoreMarble | marble blocks x20 | 5000 | 3 | 0 |
Plates_Spikecore | steel x12 | 5000 | 3 | 0 |
Boards_Totemic | wood x20 | 5000 | 3 | 0 |
Tile_TotemicSandstone | sandstone blocks x20 | 5000 | 3 | 0 |
Tile_TotemicGranite | granite blocks x20 | 5000 | 3 | 0 |
Tile_TotemicLimestone | limestone blocks x20 | 5000 | 3 | 0 |
Tile_TotemicSlate | slate blocks x20 | 5000 | 3 | 0 |
Tile_TotemicMarble | marble blocks x20 | 5000 | 3 | 0 |
Carpet_MindbendA | cloth x35 | 4000 | 4 | 0 |
Carpet_MindbendB | cloth x35 | 4000 | 4 | 0 |
Carpet_MindbendC | cloth x35 | 4000 | 4 | 0 |
Carpet_MindbendD | cloth x35 | 4000 | 4 | 0 |
Carpet_MindbendE | cloth x35 | 4000 | 4 | 0 |
Tile_Transhumanist | steel x12 | 5000 | 3 | 0 |
FungalGravel | 1000 | -1 | -1 | |
BioferritePlate | bioferrite x4 | 800 | -2 | 0.2 |
CarpetRed | cloth x7 | 800 | 2 | 0 |
CarpetFineRed | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidRed | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistRed | cloth x35 | 4000 | 4 | 0 |
CarpetRedSubtle | cloth x7 | 800 | 2 | 0 |
CarpetFineRedSubtle | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidRedSubtle | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistRedSubtle | cloth x35 | 4000 | 4 | 0 |
CarpetAuburn | cloth x7 | 800 | 2 | 0 |
CarpetFineAuburn | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidAuburn | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistAuburn | cloth x35 | 4000 | 4 | 0 |
CarpetScarlet | cloth x7 | 800 | 2 | 0 |
CarpetFineScarlet | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidScarlet | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistScarlet | cloth x35 | 4000 | 4 | 0 |
CarpetBurgundy | cloth x7 | 800 | 2 | 0 |
CarpetFineBurgundy | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidBurgundy | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistBurgundy | cloth x35 | 4000 | 4 | 0 |
CarpetPlum | cloth x7 | 800 | 2 | 0 |
CarpetFinePlum | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidPlum | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistPlum | cloth x35 | 4000 | 4 | 0 |
CarpetDarkMauve | cloth x7 | 800 | 2 | 0 |
CarpetFineDarkMauve | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidDarkMauve | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistDarkMauve | cloth x35 | 4000 | 4 | 0 |
CarpetMagenta | cloth x7 | 800 | 2 | 0 |
CarpetFineMagenta | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidMagenta | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistMagenta | cloth x35 | 4000 | 4 | 0 |
CarpetMagentaSubtle | cloth x7 | 800 | 2 | 0 |
CarpetFineMagentaSubtle | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidMagentaSubtle | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistMagentaSubtle | cloth x35 | 4000 | 4 | 0 |
CarpetPurple | cloth x7 | 800 | 2 | 0 |
CarpetFinePurple | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidPurple | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistPurple | cloth x35 | 4000 | 4 | 0 |
CarpetPurpleSubtle | cloth x7 | 800 | 2 | 0 |
CarpetFinePurpleSubtle | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidPurpleSubtle | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistPurpleSubtle | cloth x35 | 4000 | 4 | 0 |
CarpetPurpleMuted | cloth x7 | 800 | 2 | 0 |
CarpetFinePurpleMuted | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidPurpleMuted | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistPurpleMuted | cloth x35 | 4000 | 4 | 0 |
CarpetPurpleDeep | cloth x7 | 800 | 2 | 0 |
CarpetFinePurpleDeep | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidPurpleDeep | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistPurpleDeep | cloth x35 | 4000 | 4 | 0 |
CarpetGrape | cloth x7 | 800 | 2 | 0 |
CarpetFineGrape | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidGrape | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistGrape | cloth x35 | 4000 | 4 | 0 |
CarpetIndigo | cloth x7 | 800 | 2 | 0 |
CarpetFineIndigo | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidIndigo | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistIndigo | cloth x35 | 4000 | 4 | 0 |
CarpetIndigoLight | cloth x7 | 800 | 2 | 0 |
CarpetFineIndigoLight | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidIndigoLight | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistIndigoLight | cloth x35 | 4000 | 4 | 0 |
CarpetBlue | cloth x7 | 800 | 2 | 0 |
CarpetFineBlue | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidBlue | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistBlue | cloth x35 | 4000 | 4 | 0 |
CarpetBlueSubtle | cloth x7 | 800 | 2 | 0 |
CarpetFineBlueSubtle | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidBlueSubtle | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistBlueSubtle | cloth x35 | 4000 | 4 | 0 |
CarpetBlueIce | cloth x7 | 800 | 2 | 0 |
CarpetFineBlueIce | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidBlueIce | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistBlueIce | cloth x35 | 4000 | 4 | 0 |
CarpetMarine | cloth x7 | 800 | 2 | 0 |
CarpetFineMarine | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidMarine | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistMarine | cloth x35 | 4000 | 4 | 0 |
CarpetBlueSky | cloth x7 | 800 | 2 | 0 |
CarpetFineBlueSky | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidBlueSky | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistBlueSky | cloth x35 | 4000 | 4 | 0 |
CarpetDusk | cloth x7 | 800 | 2 | 0 |
CarpetFineDusk | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidDusk | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistDusk | cloth x35 | 4000 | 4 | 0 |
CarpetMoss | cloth x7 | 800 | 2 | 0 |
CarpetFineMoss | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidMoss | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistMoss | cloth x35 | 4000 | 4 | 0 |
CarpetMossBright | cloth x7 | 800 | 2 | 0 |
CarpetFineMossBright | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidMossBright | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistMossBright | cloth x35 | 4000 | 4 | 0 |
CarpetTeal | cloth x7 | 800 | 2 | 0 |
CarpetFineTeal | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidTeal | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistTeal | cloth x35 | 4000 | 4 | 0 |
CarpetGreen | cloth x7 | 800 | 2 | 0 |
CarpetFineGreen | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidGreen | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistGreen | cloth x35 | 4000 | 4 | 0 |
CarpetSage | cloth x7 | 800 | 2 | 0 |
CarpetFineSage | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidSage | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistSage | cloth x35 | 4000 | 4 | 0 |
CarpetGreenFaded | cloth x7 | 800 | 2 | 0 |
CarpetFineGreenFaded | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidGreenFaded | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistGreenFaded | cloth x35 | 4000 | 4 | 0 |
CarpetGreenForest | cloth x7 | 800 | 2 | 0 |
CarpetFineGreenForest | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidGreenForest | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistGreenForest | cloth x35 | 4000 | 4 | 0 |
CarpetGreenPine | cloth x7 | 800 | 2 | 0 |
CarpetFineGreenPine | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidGreenPine | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistGreenPine | cloth x35 | 4000 | 4 | 0 |
CarpetGreenSwamp | cloth x7 | 800 | 2 | 0 |
CarpetFineGreenSwamp | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidGreenSwamp | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistGreenSwamp | cloth x35 | 4000 | 4 | 0 |
CarpetGreenMuddy | cloth x7 | 800 | 2 | 0 |
CarpetFineGreenMuddy | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidGreenMuddy | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistGreenMuddy | cloth x35 | 4000 | 4 | 0 |
CarpetGreenMarsh | cloth x7 | 800 | 2 | 0 |
CarpetFineGreenMarsh | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidGreenMarsh | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistGreenMarsh | cloth x35 | 4000 | 4 | 0 |
CarpetViridian | cloth x7 | 800 | 2 | 0 |
CarpetFineViridian | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidViridian | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistViridian | cloth x35 | 4000 | 4 | 0 |
CarpetViridianSubtle | cloth x7 | 800 | 2 | 0 |
CarpetFineViridianSubtle | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidViridianSubtle | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistViridianSubtle | cloth x35 | 4000 | 4 | 0 |
CarpetOlive | cloth x7 | 800 | 2 | 0 |
CarpetFineOlive | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidOlive | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistOlive | cloth x35 | 4000 | 4 | 0 |
CarpetOliveDark | cloth x7 | 800 | 2 | 0 |
CarpetFineOliveDark | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidOliveDark | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistOliveDark | cloth x35 | 4000 | 4 | 0 |
CarpetMustard | cloth x7 | 800 | 2 | 0 |
CarpetFineMustard | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidMustard | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistMustard | cloth x35 | 4000 | 4 | 0 |
CarpetLimePale | cloth x7 | 800 | 2 | 0 |
CarpetFineLimePale | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidLimePale | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistLimePale | cloth x35 | 4000 | 4 | 0 |
CarpetBrownFaded | cloth x7 | 800 | 2 | 0 |
CarpetFineBrownFaded | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidBrownFaded | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistBrownFaded | cloth x35 | 4000 | 4 | 0 |
CarpetBrownSubtle | cloth x7 | 800 | 2 | 0 |
CarpetFineBrownSubtle | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidBrownSubtle | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistBrownSubtle | cloth x35 | 4000 | 4 | 0 |
CarpetBrownLight | cloth x7 | 800 | 2 | 0 |
CarpetFineBrownLight | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidBrownLight | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistBrownLight | cloth x35 | 4000 | 4 | 0 |
CarpetBrownDark | cloth x7 | 800 | 2 | 0 |
CarpetFineBrownDark | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidBrownDark | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistBrownDark | cloth x35 | 4000 | 4 | 0 |
CarpetBrownDirt | cloth x7 | 800 | 2 | 0 |
CarpetFineBrownDirt | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidBrownDirt | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistBrownDirt | cloth x35 | 4000 | 4 | 0 |
CarpetUmberBurnt | cloth x7 | 800 | 2 | 0 |
CarpetFineUmberBurnt | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidUmberBurnt | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistUmberBurnt | cloth x35 | 4000 | 4 | 0 |
CarpetBrownWood | cloth x7 | 800 | 2 | 0 |
CarpetFineBrownWood | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidBrownWood | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistBrownWood | cloth x35 | 4000 | 4 | 0 |
CarpetOrange | cloth x7 | 800 | 2 | 0 |
CarpetFineOrange | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidOrange | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistOrange | cloth x35 | 4000 | 4 | 0 |
CarpetRedPastel | cloth x7 | 800 | 2 | 0 |
CarpetFineRedPastel | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidRedPastel | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistRedPastel | cloth x35 | 4000 | 4 | 0 |
CarpetPink | cloth x7 | 800 | 2 | 0 |
CarpetFinePink | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidPink | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistPink | cloth x35 | 4000 | 4 | 0 |
CarpetBluePastel | cloth x7 | 800 | 2 | 0 |
CarpetFineBluePastel | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidBluePastel | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistBluePastel | cloth x35 | 4000 | 4 | 0 |
CarpetGreenPastel | cloth x7 | 800 | 2 | 0 |
CarpetFineGreenPastel | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidGreenPastel | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistGreenPastel | cloth x35 | 4000 | 4 | 0 |
CarpetYellowPastel | cloth x7 | 800 | 2 | 0 |
CarpetFineYellowPastel | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidYellowPastel | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistYellowPastel | cloth x35 | 4000 | 4 | 0 |
CarpetOrangePastel | cloth x7 | 800 | 2 | 0 |
CarpetFineOrangePastel | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidOrangePastel | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistOrangePastel | cloth x35 | 4000 | 4 | 0 |
CarpetWhite | cloth x7 | 800 | 2 | 0 |
CarpetFineWhite | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidWhite | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistWhite | cloth x35 | 4000 | 4 | 0 |
CarpetCream | cloth x7 | 800 | 2 | 0 |
CarpetFineCream | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidCream | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistCream | cloth x35 | 4000 | 4 | 0 |
CarpetGrayLight | cloth x7 | 800 | 2 | 0 |
CarpetFineGrayLight | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidGrayLight | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistGrayLight | cloth x35 | 4000 | 4 | 0 |
CarpetLimestone | cloth x7 | 800 | 2 | 0 |
CarpetFineLimestone | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidLimestone | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistLimestone | cloth x35 | 4000 | 4 | 0 |
CarpetMarble | cloth x7 | 800 | 2 | 0 |
CarpetFineMarble | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidMarble | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistMarble | cloth x35 | 4000 | 4 | 0 |
CarpetSandstone | cloth x7 | 800 | 2 | 0 |
CarpetFineSandstone | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidSandstone | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistSandstone | cloth x35 | 4000 | 4 | 0 |
CarpetGranite | cloth x7 | 800 | 2 | 0 |
CarpetFineGranite | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidGranite | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistGranite | cloth x35 | 4000 | 4 | 0 |
CarpetGreyDark | cloth x7 | 800 | 2 | 0 |
CarpetFineGreyDark | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidGreyDark | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistGreyDark | cloth x35 | 4000 | 4 | 0 |
CarpetSlate | cloth x7 | 800 | 2 | 0 |
CarpetFineSlate | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidSlate | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistSlate | cloth x35 | 4000 | 4 | 0 |
CarpetBlack | cloth x7 | 800 | 2 | 0 |
CarpetFineBlack | cloth x35 | 4000 | 4 | 0 |
Carpet_MorbidBlack | cloth x35 | 4000 | 4 | 0 |
Carpet_TranshumanistBlack | cloth x35 | 4000 | 4 | 0 |
Sandstone_Rough | 1 | -1 | 0 | |
Sandstone_RoughHewn | 1 | -1 | 0 | |
Sandstone_Smooth | 1 | 2 | 0 | |
Granite_Rough | 1 | -1 | 0 | |
Granite_RoughHewn | 1 | -1 | 0 | |
Granite_Smooth | 1 | 2 | 0 | |
Limestone_Rough | 1 | -1 | 0 | |
Limestone_RoughHewn | 1 | -1 | 0 | |
Limestone_Smooth | 1 | 2 | 0 | |
Slate_Rough | 1 | -1 | 0 | |
Slate_RoughHewn | 1 | -1 | 0 | |
Slate_Smooth | 1 | 2 | 0 | |
Marble_Rough | 1 | -1 | 0 | |
Marble_RoughHewn | 1 | -1 | 0 | |
Marble_Smooth | 1 | 2 | 0 |
Hediffs Price Impact[edit]
defName | price impact | price offset |
---|---|---|
AlcoholHigh | ||
Hangover | ||
AlcoholTolerance | ||
AlcoholAddiction | ||
AmbrosiaHigh | ||
AmbrosiaTolerance | ||
AmbrosiaAddiction | ||
GoJuiceHigh | ||
GoJuiceAddiction | ||
GoJuiceTolerance | ||
LuciferiumHigh | ||
LuciferiumAddiction | ||
PenoxycylineHigh | ||
FlakeHigh | ||
PsychiteTeaHigh | ||
YayoHigh | ||
PsychiteTolerance | ||
PsychiteAddiction | ||
SmokeleafHigh | ||
SmokeleafTolerance | ||
SmokeleafAddiction | ||
WakeUpHigh | ||
WakeUpAddiction | ||
WakeUpTolerance | ||
DEV_Unburnable | ||
BloodLoss | ||
Anesthetic | ||
CatatonicBreakdown | ||
PsychicShock | ||
PsychicComa | ||
PsychicHangover | ||
BrainShock | ||
CryptosleepSickness | ||
FoodPoisoning | ||
ToxicBuildup | ||
Pregnant | ||
HeartAttack | ||
DrugOverdose | ||
ResurrectionSickness | ||
CoveredInFirefoam | ||
PsychicInvisibility | ||
Malnutrition | ||
Heatstroke | ||
Hypothermia | ||
HypothermicSlowdown | ||
BadBack | ||
Frail | ||
Cataract | ||
Blindness | ||
HearingLoss | ||
Dementia | ||
Alzheimers | ||
Asthma | ||
HeartArteryBlockage | ||
Carcinoma | ||
OrganDecay | ||
GutWorms | ||
MuscleParasites | ||
FibrousMechanites | ||
SensoryMechanites | ||
WoundInfection | ||
Flu | ||
Animal_Flu | ||
Plague | ||
Animal_Plague | ||
Malaria | ||
SleepingSickness | ||
LungRotExposure | ||
LungRot | ||
MissingBodyPart | ||
Misc | ||
Burn | ||
ElectricalBurn | ||
ChemicalBurn | ||
Crush | ||
Crack | ||
Cut | ||
SurgicalCut | ||
ExecutionCut | ||
Scratch | ||
Bite | ||
Stab | ||
Gunshot | ||
Shredded | ||
Bruise | ||
Frostbite | ||
AcidBurn | ||
Decayed | ||
TraumaSavant | ||
ChemicalDamageModerate | ||
ChemicalDamageSevere | ||
Cirrhosis | ||
ResurrectionPsychosis | ||
Scaria | ||
Sterilized | ||
SandInEyes | ||
DirtInEyes | ||
MudInEyes | ||
GravelInEyes | ||
WaterInEyes | ||
PsychicAmplifier | ✓ | |
ArchotechEye | ✓ | $2800 |
ArchotechArm | ✓ | $2800 |
ArchotechLeg | ✓ | $2800 |
BionicEye | ✓ | $1030 |
BionicArm | ✓ | $1030 |
BionicLeg | ✓ | $1030 |
BionicSpine | ✓ | $1030 |
BionicHeart | ✓ | $1030 |
BionicStomach | ✓ | $785 |
DeathAcidifier | ✓ | $400 |
BionicEar | ✓ | $785 |
BionicTongue | ✓ | $565 |
BionicJaw | ✓ | $785 |
PegLeg | $1.20 | |
WoodenHand | $1.20 | |
WoodenFoot | $1.20 | |
Denture | ||
SimpleProstheticLeg | ✓ | $260 |
SimpleProstheticArm | ✓ | $260 |
SimpleProstheticHeart | ✓ | $230 |
CochlearImplant | ✓ | $220 |
PowerClaw | ✓ | $385 |
Joywire | ✓ | $220 |
Painstopper | ✓ | $220 |
PsychicSensitizer | ✓ | $1000 |
PsychicHarmonizer | ✓ | $800 |
PsychicReader | ✓ | $1000 |
Neurocalculator | ✓ | $1030 |
LearningAssistant | ✓ | $1030 |
GastroAnalyzer | ✓ | $830 |
Immunoenhancer | ✓ | $1030 |
Coagulator | ✓ | $1030 |
HealingEnhancer | ✓ | $1030 |
ToughskinGland | ✓ | $1030 |
ArmorskinGland | ✓ | $1475 |
StoneskinGland | ✓ | $1920 |
AestheticShaper | ✓ | $830 |
AestheticNose | ✓ | $585 |
LoveEnhancer | ✓ | $1030 |
DetoxifierStomach | ✓ | $1030 |
ReprocessorStomach | ✓ | $1030 |
NuclearStomach | ✓ | $1030 |
CircadianAssistant | ✓ | $1030 |
CircadianHalfCycler | ✓ | $1030 |
Mindscrew | ✓ | $-110.00 |
DrillArm | ✓ | $425 |
FieldHand | ✓ | $425 |
HandTalon | ✓ | $355 |
ElbowBlade | ✓ | $355 |
KneeSpike | ✓ | $355 |
VenomFangs | ✓ | $355 |
VenomTalon | ✓ | $355 |
BloodRot | ||
Abasia | ||
PsychicEntropy | ||
PsychicBreakdown | ||
PsychicAnesthesia | ||
PsychicBurden | ||
PsychicBlindness | ||
PsychicVertigo | ||
PsychicFocus | ||
EntropyLink | ||
Joyfuzz | ||
PsychicLove | ||
PsychicSuppression | ||
NoPain | ||
SpeedBoost | ||
HungerMaker | ||
NeuralHeatRecoveryGain | ||
WorkDrive | ||
CombatCommand | ||
CombatCommandBuff | ||
PreachHealth | ||
MarksmanCommand | ||
MarksmanCommandBuff | ||
BerserkTrance | ||
ResearchCommand | ||
ResearchCommandBuff | ||
FarmingCommand | ||
FarmingCommandBuff | ||
ProductionCommand | ||
ProductionCommandBuff | ||
MiningCommand | ||
MiningCommandBuff | ||
ImmunityDrive | ||
TortureCrown | ||
Blindfold | ||
NeuralSupercharge | ||
BiosculptingSickness | ||
WorkFocus | ||
Scarification | ||
DetoxifierLung | ✓ | $925 |
DetoxifierKidney | ✓ | $1080 |
PregnantHuman | ||
MorningSickness | ||
PregnancyMood | ||
PregnancyLabor | ||
PregnancyLaborPushing | ||
PostpartumExhaustion | ||
Stillborn | ||
InfantIllness | ||
Lactating | ||
OvumExtracted | ||
PollutionStimulus | ||
BeamWound | ||
Vasectomy | ||
ImplantedIUD | ||
TubalLigation | ||
BloodfeederMark | ||
ToxGasExposure | ||
MechlinkImplant | ✓ | |
BandNode | ||
ControlSublinkImplant | ✓ | |
RemoteRepairerImplant | ✓ | |
MechFormfeederImplant | ✓ | |
RemoteShielderImplant | ✓ | |
RepairProbeImplant | ✓ | |
SelfShutdown | ||
Deathrest | ||
InterruptedDeathrest | ||
DeathrestExhaustion | ||
HemogenCraving | ||
RegenerationComa | ||
XenogerminationComa | ||
XenogermLossShock | ||
XenogermReplicating | ||
GeneticDrugNeed | ||
BioStarvation | ||
VatLearning | ||
VatGrowing | ||
ScanningSickness | ||
PsychicBond | ||
PsychicBondTorn | ||
HemogenAmplified | ||
GlucosoidRush | ||
PsychofluidRush | ||
MechBoost | ||
FleshmassStomach | ✓ | |
FleshmassLung | ✓ | |
Tentacle | ✓ | |
FleshWhip | ✓ | |
GhoulPlating | ✓ | |
GhoulBarbs | ✓ | |
AdrenalHeart | ✓ | $95 |
CorrosiveHeart | ✓ | $95 |
MetalbloodHeart | ✓ | $95 |
RevenantVertebrae | ✓ | |
HoraxianInvisibility | ||
RevenantHypnosis | ||
AwokenHypnosis | ||
DeathRefusal | ||
DeathRefusalCreepJoiner | ||
DeathRefusalSickness | ||
Regeneration | ||
PainField | ||
AgonyPulse | ||
MetalhorrorImplant | ||
MetalhorrorSpeedBoost | ||
DarkPsychicShock | ||
PsychicTrance | ||
DuplicateSickness | ||
CrumblingMindUndiagnosedDuplication | ||
CrumblingMindUndiagnosedCreepjoiner | ||
CrumblingMind | ||
CrumbledMind | ||
BlissLobotomy | ||
DisruptorFlash | ||
PleasurePulse | ||
NeurosisPulse | ||
Voidsight | ||
Metalblood | ||
MindNumbSerum | ||
JuggernautSerum | ||
BloodRage | ||
FrenzyField | ||
CubeInterest | ||
CubeWithdrawal | ||
CubeComa | ||
CubeRage | ||
VoidShock | ||
BrainwipeComa | ||
VoidTouched | ||
CorpseTorment | ||
PsychicallyDead | ||
Psychophage | ||
SleepSuppression | ||
ShardHolder | ||
RageSpeed | ||
Inhumanized | ||
LightExposure | ||
DarknessExposure | ||
BioferriteExtracted | ||
OrganDecayUndiagnosedDuplicaton | ||
OrganDecayUndiagnosedCreepjoiner | ||
OrganDecayCreepjoiner | ||
Digested | ||
EnergyBolt | ||
PsychicInjury | ||
PsychicInjurySkin | ||
PsychicInjurySolid | ||
Shambler | ||
Rising | ||
ShamblerCorpse | ||
Ghoul | ||
MeatHunger | ||
GhoulFrenzy | ||
ResurrectionComa | ||
AwokenCorpse | ||
RapidRegeneration |
Item Accessibility[edit]
defName | 1 | 10 | 100 | 1000 | 10000 |
---|---|---|---|---|---|
AdrenalHeart | |||||
AestheticNose | |||||
AestheticShaper | |||||
AIPersonaCore | |||||
Ambrosia | |||||
AnimalBed | |||||
AnimalistSlab_Broad | |||||
AnimalistSlab_Medium | |||||
AnimalSleepingBox | |||||
AnimusStone | |||||
Apparel_AdvancedHelmet | ✓ | ||||
Apparel_AirwireHeadset | |||||
Apparel_ArmorCataphract | |||||
Apparel_ArmorCataphractPhoenix | |||||
Apparel_ArmorCataphractPrestige | |||||
Apparel_ArmorHelmetCataphract | |||||
Apparel_ArmorHelmetCataphractPrestige | |||||
Apparel_ArmorHelmetMechCommander | |||||
Apparel_ArmorHelmetMechlordHelmet | |||||
Apparel_ArmorHelmetRecon | |||||
Apparel_ArmorHelmetReconPrestige | |||||
Apparel_ArmorLocust | |||||
Apparel_ArmorMarineGrenadier | |||||
Apparel_ArmorMarineHelmetPrestige | |||||
Apparel_ArmorMarinePrestige | |||||
Apparel_ArmorRecon | |||||
Apparel_ArmorReconPrestige | |||||
Apparel_ArrayHeadset | |||||
Apparel_AuthorityCap | |||||
Apparel_Bandolier | |||||
Apparel_BasicShirt | ✓ | ||||
Apparel_Beret | |||||
Apparel_BiomutationLance | |||||
Apparel_Blindfold | |||||
Apparel_BodyStrap | |||||
Apparel_BowlerHat | |||||
Apparel_Broadwrap | |||||
Apparel_Burka | |||||
Apparel_Cape | |||||
Apparel_CeremonialCultistMask | |||||
Apparel_ClothMask | |||||
Apparel_Collar | |||||
Apparel_CollarShirt | ✓ | ||||
Apparel_Coronet | |||||
Apparel_Corset | |||||
Apparel_CowboyHat | |||||
Apparel_Crown | |||||
Apparel_CrownStellic | |||||
Apparel_CultistMask | |||||
Apparel_DeadlifePack | |||||
Apparel_DisruptorFlarePack | |||||
Apparel_Duster | |||||
Apparel_EltexSkullcap | |||||
Apparel_FirefoampopPack | |||||
Apparel_FlakJacket | |||||
Apparel_FlakPants | ✓ | ||||
Apparel_FlakVest | ✓ | ||||
Apparel_Flophat | |||||
Apparel_GasMask | |||||
Apparel_Gunlink | |||||
Apparel_HatHood | |||||
Apparel_HatLadies | |||||
Apparel_HatTop | |||||
Apparel_Headwrap | |||||
Apparel_IntegratorHeadset | |||||
Apparel_Jacket | |||||
Apparel_KidHelmet | |||||
Apparel_KidPants | |||||
Apparel_KidParka | |||||
Apparel_KidRomper | |||||
Apparel_KidShirt | |||||
Apparel_KidTribal | |||||
Apparel_LabCoat | |||||
Apparel_MechlordSuit | |||||
Apparel_PackBandwidth | |||||
Apparel_PackBroadshield | |||||
Apparel_PackControl | |||||
Apparel_PackJump | |||||
Apparel_PackTox | |||||
Apparel_PackTurret | |||||
Apparel_Pants | ✓ | ||||
Apparel_Parka | |||||
Apparel_PlateArmor | |||||
Apparel_PowerArmor | |||||
Apparel_PowerArmorHelmet | |||||
Apparel_PsychicFoilHelmet | |||||
Apparel_PsychicInsanityLance | |||||
Apparel_PsychicShockLance | |||||
Apparel_PsyfocusHelmet | |||||
Apparel_PsyfocusRobe | |||||
Apparel_PsyfocusShirt | |||||
Apparel_PsyfocusVest | |||||
Apparel_Robe | ✓ | ||||
Apparel_RobeRoyal | |||||
Apparel_Sash | |||||
Apparel_Shadecone | |||||
Apparel_ShardPsychicInsanityLance | |||||
Apparel_ShardPsychicShockLance | |||||
Apparel_ShieldBelt | |||||
Apparel_ShirtRuffle | |||||
Apparel_SimpleHelmet | |||||
Apparel_Slicecap | ✓ | ||||
Apparel_SmokepopBelt | |||||
Apparel_Tailcap | |||||
Apparel_TortureCrown | |||||
Apparel_TribalA | |||||
Apparel_TribalHeaddress | |||||
Apparel_Tuque | |||||
Apparel_VestRoyal | |||||
Apparel_VisageMask | |||||
Apparel_WarMask | |||||
Apparel_WarVeil | |||||
ArchiteCapsule | |||||
ArchotechArm | |||||
ArchotechEye | |||||
ArchotechLeg | |||||
Armchair | |||||
ArmorskinGland | |||||
BabyDecoration | |||||
BabyFood | |||||
Battery | |||||
Bed | |||||
Bedroll | |||||
BedrollDouble | |||||
Beer | |||||
BilliardsTable | |||||
Bioferrite | |||||
BioferriteHarvester | |||||
BioferriteShaper | |||||
BiomutationPulser | |||||
BionicArm | |||||
BionicEar | |||||
BionicEye | |||||
BionicHeart | |||||
BionicJaw | |||||
BionicLeg | |||||
BionicSpine | |||||
BionicStomach | |||||
BionicTongue | |||||
BiosculpterPod | |||||
Blackboard | |||||
BlocksGranite | |||||
BlocksLimestone | |||||
BlocksMarble | ✓ | ✓ | |||
BlocksSandstone | |||||
BlocksSlate | ✓ | ✓ | |||
Bookcase | |||||
BookcaseSmall | |||||
Bow_Great | |||||
Bow_Recurve | |||||
Bow_Short | |||||
Brazier | |||||
Brewery | |||||
BroadshieldCore | |||||
Burnbong | |||||
CannibalPlatter | |||||
Chemfuel | |||||
ChessTable | |||||
Chocolate | |||||
ChristmasTree | |||||
ChunkGranite | |||||
ChunkLimestone | |||||
ChunkMarble | |||||
ChunkMechanoidSlag | |||||
ChunkSandstone | |||||
ChunkSlagSteel | |||||
ChunkSlate | |||||
CircadianAssistant | |||||
CircadianHalfCycler | |||||
Cloth | ✓ | ✓ | |||
Coagulator | |||||
CochlearImplant | |||||
ComponentIndustrial | ✓ | ✓ | |||
ComponentSpacer | |||||
ControlSublink | |||||
ControlSublinkHigh | |||||
CorrosiveHeart | |||||
Couch | |||||
Crib | |||||
DarklightBrazier | |||||
DeathAcidifier | |||||
DeathrestAccelerator | |||||
DeathrestCapacitySerum | |||||
DeathrestCasket | |||||
DeepDrill | |||||
DetoxifierKidney | |||||
DetoxifierLung | |||||
DetoxifierStomach | |||||
DevilstrandCloth | |||||
DiningChair | |||||
DirtCubeSculpture | |||||
DoubleBed | |||||
Drape | |||||
Dresser | |||||
DrillArm | |||||
DrugLab | |||||
Drum | |||||
Dye | |||||
Effigy | |||||
EggBox | |||||
EggCassowaryFertilized | |||||
EggChickenFertilized | |||||
EggChickenUnfertilized | |||||
EggCobraFertilized | |||||
EggDuckFertilized | |||||
EggDuckUnfertilized | |||||
EggEmuFertilized | |||||
EggGooseFertilized | |||||
EggGooseUnfertilized | |||||
EggIguanaFertilized | |||||
EggOstrichFertilized | |||||
EggTortoiseFertilized | |||||
EggTurkeyFertilized | |||||
ElbowBlade | |||||
ElectricInhibitor | |||||
ElectricSmelter | |||||
ElectricSmithy | |||||
ElectricStove | |||||
ElectricTailoringBench | |||||
Electroharvester | |||||
ElephantTusk | |||||
EndTable | |||||
FermentingBarrel | |||||
FieldHand | |||||
FirefoamPopper | |||||
Flake | |||||
Flamebow | |||||
FlatscreenTelevision | |||||
FleshmassNeuralLump | |||||
FloodLight | ✓ | ||||
FrenzyInducer | |||||
FueledSmithy | |||||
FueledStove | |||||
GameOfUrBoard | |||||
GastroAnalyzer | |||||
GauranlenSeed | |||||
GeneBank | |||||
Genepack | |||||
GhoulBarbs | |||||
GhoulPlating | |||||
GhoulResurrectionSerum | |||||
GibbetCage | |||||
Gloomlight | |||||
GlowPod | |||||
GlucosoidPump | |||||
GoJuice | |||||
Gold | |||||
GoldenCube | |||||
GrandThrone | |||||
GrayFleshSample | |||||
Gun_AssaultRifle | |||||
Gun_Autopistol | |||||
Gun_BoltActionRifle | |||||
Gun_ChainShotgun | |||||
Gun_ChargeLance | |||||
Gun_ChargeRifle | |||||
Gun_DoomsdayRocket | |||||
Gun_EmpLauncher | |||||
Gun_HeavySMG | |||||
Gun_HellcatRifle | |||||
Gun_IncendiaryLauncher | |||||
Gun_Incinerator | |||||
Gun_LMG | |||||
Gun_MachinePistol | |||||
Gun_Minigun | |||||
Gun_PumpShotgun | |||||
Gun_Revolver | |||||
Gun_SmokeLauncher | |||||
Gun_SniperRifle | |||||
Gun_ToxbombLauncher | |||||
Gun_TripleRocket | |||||
HandTailoringBench | |||||
HandTalon | |||||
HarbingerSeed | |||||
Harp | |||||
Harpsichord | |||||
Hay | |||||
HealingEnhancer | |||||
Heart | |||||
Heater | |||||
HemogenAmplifier | |||||
HemogenPack | |||||
Hemopump | |||||
HoldingPlatform | ✓ | ||||
HoopstoneRing | |||||
HorseshoesPin | |||||
HospitalBed | |||||
HumanEmbryo | |||||
HumanOvum | |||||
Hyperweave | |||||
Immunoenhancer | |||||
IncenseShrine | |||||
InfiniteChemreactor | |||||
InsectJelly | |||||
Jade | |||||
Joywire | |||||
JuggernautSerum | |||||
Kibble | |||||
Kidney | |||||
KneelPillow | |||||
KneelSheet | |||||
KneeSpike | |||||
LearningAssistant | |||||
Leather_Bear | |||||
Leather_Bird | |||||
Leather_Bluefur | |||||
Leather_Camel | |||||
Leather_Chinchilla | |||||
Leather_Dog | |||||
Leather_Dread | |||||
Leather_Elephant | |||||
Leather_Fox | |||||
Leather_GuineaPig | |||||
Leather_Heavy | |||||
Leather_Human | ✓ | ✓ | ✓ | ||
Leather_Light | |||||
Leather_Lizard | ✓ | ✓ | |||
Leather_Panthera | |||||
Leather_Patch | |||||
Leather_Pig | |||||
Leather_Plain | |||||
Leather_Rhinoceros | |||||
Leather_Thrumbo | |||||
Leather_Wolf | |||||
Lectern | |||||
LightBall | |||||
Liver | |||||
Loudspeaker | |||||
LoveEnhancer | |||||
Luciferium | |||||
Lung | |||||
MealFine | |||||
MealFine_Meat | |||||
MealFine_Veg | |||||
MealLavish | |||||
MealLavish_Meat | |||||
MealLavish_Veg | |||||
MealNutrientPaste | |||||
MealSimple | |||||
MealSurvivalPack | |||||
Meat_Alpaca | |||||
Meat_Alphabeaver | |||||
Meat_Bear_Grizzly | |||||
Meat_Bison | |||||
Meat_Boomalope | |||||
Meat_Boomrat | |||||
Meat_Capybara | |||||
Meat_Caribou | |||||
Meat_Cassowary | |||||
Meat_Cat | |||||
Meat_Chicken | |||||
Meat_Chinchilla | |||||
Meat_Cobra | |||||
Meat_Cougar | |||||
Meat_Cow | |||||
Meat_Deer | |||||
Meat_Donkey | |||||
Meat_Dromedary | |||||
Meat_Dryad_Basic | |||||
Meat_Duck | |||||
Meat_Elephant | |||||
Meat_Elk | |||||
Meat_Fox_Fennec | |||||
Meat_Gazelle | |||||
Meat_Goat | |||||
Meat_GuineaPig | |||||
Meat_Hare | |||||
Meat_Horse | |||||
Meat_Human | ✓ | ✓ | ✓ | ✓ | |
Meat_Husky | |||||
Meat_Ibex | |||||
Meat_Iguana | |||||
Meat_LabradorRetriever | |||||
Meat_Lynx | |||||
Meat_Megasloth | |||||
Meat_Megaspider | |||||
Meat_Monkey | |||||
Meat_Muffalo | |||||
Meat_Panther | |||||
Meat_Pig | |||||
Meat_Raccoon | |||||
Meat_Rat | |||||
Meat_Rhinoceros | |||||
Meat_Sheep | |||||
Meat_Squirrel | |||||
Meat_Thrumbo | |||||
Meat_Tortoise | |||||
Meat_Toxalope | |||||
Meat_Turkey | |||||
Meat_Twisted | ✓ | ✓ | |||
Meat_Warg | |||||
Meat_WasteRat | |||||
Meat_Wolf_Timber | |||||
Meat_Yak | |||||
Meat_YorkshireTerrier | |||||
MechanoidTransponder | |||||
MechBooster | |||||
MechFormfeeder | |||||
Mechlink | |||||
MechSerumHealer | |||||
MechSerumResurrector | |||||
MedicineHerbal | |||||
MedicineIndustrial | |||||
MedicineUltratech | |||||
MegascreenTelevision | |||||
MeleeWeapon_Axe | ✓ | ||||
MeleeWeapon_BreachAxe | |||||
MeleeWeapon_Club | ✓ | ||||
MeleeWeapon_Gladius | ✓ | ||||
MeleeWeapon_Ikwa | |||||
MeleeWeapon_Knife | ✓ | ||||
MeleeWeapon_LongSword | |||||
MeleeWeapon_Mace | |||||
MeleeWeapon_MonoSword | |||||
MeleeWeapon_MonoSwordBladelink | |||||
MeleeWeapon_PlasmaSword | |||||
MeleeWeapon_PlasmaSwordBladelink | |||||
MeleeWeapon_PsyfocusStaff | |||||
MeleeWeapon_Spear | |||||
MeleeWeapon_Warhammer | |||||
MeleeWeapon_Zeushammer | |||||
MeleeWeapon_ZeusHammerBladelink | |||||
MetalbloodHeart | |||||
MetalbloodSerum | |||||
Milk | |||||
MindNumbSerum | |||||
Mindscrew | |||||
MonolithFragment | |||||
MonumentMarker | |||||
MorbidSlab_Broad | |||||
MorbidSlab_Medium | |||||
MultiAnalyzer | |||||
NanostructuringChip | |||||
NatureShrine_Large | |||||
NatureShrine_Small | |||||
NerveSpiker | |||||
NeuralSupercharger | |||||
Neurocalculator | |||||
Neurotrainer_Animals | |||||
Neurotrainer_Artistic | |||||
Neurotrainer_Construction | |||||
Neurotrainer_Cooking | |||||
Neurotrainer_Crafting | |||||
Neurotrainer_Intellectual | |||||
Neurotrainer_Medicine | |||||
Neurotrainer_Melee | |||||
Neurotrainer_Mining | |||||
Neurotrainer_Plants | |||||
Neurotrainer_Shooting | |||||
Neurotrainer_Social | |||||
Neutroamine | |||||
Novel | |||||
NuclearStomach | |||||
OrbitalTargeterBombardment | |||||
OrbitalTargeterMechCluster | |||||
OrbitalTargeterPowerBeam | |||||
OrbitalTradeBeacon | |||||
Painstopper | |||||
Pemmican | |||||
PenMarker | |||||
Penoxycyline | |||||
Pew | |||||
Piano | |||||
Pila | |||||
Plant_RatPalm | |||||
Plant_TreeBamboo | |||||
Plant_TreeBirch | |||||
Plant_TreeCecropia | |||||
Plant_TreeCypress | |||||
Plant_TreeDrago | |||||
Plant_TreeGrayPine | |||||
Plant_TreeMaple | |||||
Plant_TreeOak | |||||
Plant_TreePalm | |||||
Plant_TreePine | |||||
Plant_TreePoplar | |||||
Plant_TreeTeak | |||||
Plant_TreeWillow | |||||
Plant_Witchwood | |||||
PlantPot | |||||
PlantPot_Bonsai | |||||
Plasteel | ✓ | ✓ | ✓ | ||
PokerTable | |||||
PollutionPump | |||||
PoluxSeed | |||||
PowerClaw | |||||
PowerfocusChip | |||||
ProximityDetector | |||||
PsychicAmplifier | |||||
PsychicAnimalPulser | |||||
PsychicEmanator | |||||
PsychicHarmonizer | |||||
PsychicReader | |||||
PsychicSensitizer | |||||
PsychicSoothePulser | |||||
PsychiteTea | |||||
PsychofluidPump | |||||
PsychoidLeaves | |||||
Psytrainer_Beckon | |||||
Psytrainer_Berserk | |||||
Psytrainer_BerserkPulse | |||||
Psytrainer_BlindingPulse | |||||
Psytrainer_BulletShield | |||||
Psytrainer_Burden | |||||
Psytrainer_ChaosSkip | |||||
Psytrainer_Chunkskip | |||||
Psytrainer_EntropyDump | |||||
Psytrainer_Farskip | |||||
Psytrainer_Flashstorm | |||||
Psytrainer_Focus | |||||
Psytrainer_Invisibility | |||||
Psytrainer_ManhunterPulse | |||||
Psytrainer_MassChaosSkip | |||||
Psytrainer_Neuroquake | |||||
Psytrainer_Painblock | |||||
Psytrainer_Skip | |||||
Psytrainer_Smokepop | |||||
Psytrainer_SolarPinhole | |||||
Psytrainer_Stun | |||||
Psytrainer_VertigoPulse | |||||
Psytrainer_Wallraise | |||||
Psytrainer_Waterskip | |||||
Psytrainer_WordOfInspiration | |||||
Psytrainer_WordOfJoy | |||||
Psytrainer_WordOfLove | |||||
Psytrainer_WordOfSerenity | |||||
Psytrainer_WordOfTrust | |||||
Pyre | |||||
RawAgave | |||||
RawBerries | |||||
RawCorn | |||||
RawFungus | |||||
RawHops | |||||
RawPotatoes | |||||
RawRice | |||||
RawToxipotato | |||||
ReinforcedBarrel | |||||
RelicInertArk | |||||
RelicInertBox | |||||
RelicInertCube | |||||
RelicInertCup | |||||
RelicInertFragment | |||||
RelicInertPendant | |||||
RelicInertSwordHandle | |||||
RelicInertTablet | |||||
RemoteRepairer | |||||
RemoteShielder | |||||
RepairProbe | |||||
ReprocessorStomach | |||||
RevenantFleshChunk | |||||
RevenantSpine | |||||
RevenantVertebrae | |||||
RoyalBed | |||||
RusticRug_Broad | |||||
RusticRug_Medium | |||||
SacrificialFlag | |||||
SandCubeSculpture | |||||
SanguphageMeetingTorch | |||||
Schematic | |||||
SchoolDesk | |||||
ScrapCubeSculpture | |||||
SculptureGrand | |||||
SculptureLarge | |||||
SculptureSmall | |||||
SculptureTerror | |||||
SerumCentrifuge | |||||
Shard | |||||
ShardAnimalPulser | |||||
ShardBeacon | |||||
ShardInhibitor | |||||
Shelf | |||||
ShelfSmall | |||||
Shell_AntigrainWarhead | |||||
Shell_Deadlife | |||||
Shell_EMP | |||||
Shell_Firefoam | |||||
Shell_HighExplosive | |||||
Shell_Incendiary | |||||
Shell_Smoke | |||||
Shell_Toxic | |||||
ShipLandingBeacon | |||||
SignalChip | |||||
Silver | |||||
SimpleProstheticArm | |||||
SimpleProstheticHeart | |||||
SimpleProstheticLeg | |||||
SimpleResearchBench | |||||
Skull | |||||
Skullspike | |||||
SlabBed | |||||
SlabDoubleBed | |||||
SleepAccelerator | |||||
SleepSuppressor | |||||
SmokeleafJoint | |||||
SmokeleafLeaves | |||||
SpikecoreFloorStar_Broad | |||||
SpikecoreFloorStar_Medium | |||||
StandingLamp | |||||
Steel | ✓ | ✓ | ✓ | ||
StoneCubeSculpture | |||||
StoneskinGland | |||||
Stool | |||||
StylingStation | |||||
SubcoreBasic | |||||
SubcoreEncoder | |||||
SubcoreHigh | |||||
SubcoreRegular | |||||
SunLamp | |||||
Synthread | ✓ | ✓ | |||
Table1x2c | |||||
Table2x2c | |||||
Table2x4c | |||||
Table3x3c | |||||
TableButcher | |||||
TableMachining | |||||
TableSculpting | |||||
TableStonecutter | |||||
Techprint_ArtificialMetabolism | |||||
Techprint_BrainWiring | |||||
Techprint_CataphractArmor | |||||
Techprint_CircadianInfluence | |||||
Techprint_CompactWeaponry | |||||
Techprint_FleshShaping | |||||
Techprint_HealingFactors | |||||
Techprint_JumpPack | |||||
Techprint_MolecularAnalysis | |||||
Techprint_NeuralComputation | |||||
Techprint_SkinHardening | |||||
Techprint_SpecializedLimbs | |||||
Techprint_VenomSynthesis | |||||
TechprofSubpersonaCore | |||||
Telescope | |||||
TextBook | |||||
Throne | |||||
ThrumboHorn | |||||
Tome | |||||
ToolCabinet | |||||
TornadoGenerator | |||||
TotemicSlab_Broad | |||||
TotemicSlab_Medium | |||||
ToughskinGland | |||||
ToyBox | |||||
TrapIED_AntigrainWarhead | |||||
TrapIED_Deadlife | |||||
TrapIED_EMP | |||||
TrapIED_Firefoam | |||||
TrapIED_HighExplosive | |||||
TrapIED_Incendiary | |||||
TrapIED_Smoke | |||||
TrapIED_ToxGas | |||||
TrapSpike | |||||
TubeTelevision | |||||
Turret_FoamTurret | |||||
Turret_MiniTurret | |||||
Turret_Mortar | |||||
UnstablePowerCell | |||||
Uranium | |||||
Urn | |||||
VanometricPowerCell | |||||
VenomFangs | |||||
VenomTalon | |||||
VitalsMonitor | |||||
VoidSculpture | |||||
VoidsightSerum | |||||
WakeUp | |||||
WallLamp | |||||
Wastepack | |||||
Weapon_GrenadeEMP | |||||
Weapon_GrenadeFrag | |||||
Weapon_GrenadeMolotov | |||||
Weapon_GrenadeTox | |||||
WoodLog | ✓ | ✓ | |||
WoolAlpaca | |||||
WoolBison | |||||
WoolMegasloth | |||||
WoolMuffalo | |||||
WoolSheep | |||||
Wort | |||||
Xenogerm | |||||
Yayo |
Item And Building Acquisition[edit]
cat. | defName | mobile | base market value | calculated market value | cost to make | work to produce | profit | profit rate | market value defined | producible | thing set maker tags | made from stuff | cost list | recipes | work amount sources |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
B | SleepingSpot | 0.0 | used | - | - | 0.0 | - | ✓ | none | WorkToBuild(0) | |||||
B | DoubleSleepingSpot | 0.0 | used | - | - | 0.0 | - | ✓ | none | WorkToBuild(0) | |||||
B | AnimalSleepingSpot | 0.0 | used | - | - | 0.0 | - | ✓ | none | WorkToBuild(0) | |||||
B | MarriageSpot | 0.0 | used | - | - | 0.0 | - | ✓ | none | WorkToBuild(0) | |||||
B | PartySpot | 0.0 | used | - | - | 0.0 | - | ✓ | none | WorkToBuild(0) | |||||
B | CaravanPackingSpot | 0.0 | used | - | - | 0.0 | - | ✓ | none | WorkToBuild(0) | |||||
B | CraftingSpot | 0.0 | used | - | - | 0.0 | - | ✓ | none | WorkToBuild(0) | |||||
B | ButcherSpot | 0.0 | used | - | - | 0.0 | - | ✓ | none | WorkToBuild(0) | |||||
B | MeditationSpot | 0.0 | used | - | - | 0.0 | - | ✓ | none | WorkToBuild(0) | |||||
B | RitualSpot | 0.0 | used | - | - | 0.0 | - | ✓ | none | WorkToBuild(0) | |||||
B | BabySleepingSpot | 0.0 | used | - | - | 0.0 | - | ✓ | none | WorkToBuild(0) | |||||
B | HoldingSpot | 0.0 | used | - | - | 0.0 | - | ✓ | none | WorkToBuild(0) | |||||
B | PsychicRitualSpot | 0.0 | used | - | - | 0.0 | - | ✓ | none | WorkToBuild(0) | |||||
I | Meat_Twisted | ✓ | 0.5 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Megaspider | ✓ | 0.5 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Hay | ✓ | 0.6 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | RawToxipotato | ✓ | 0.8 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Bioferrite | ✓ | 0.8 | 0.0 | - | 500.0 | 0.0 | - | ✓ | ✓ | none | ExtractBioferrite | RecipeDef-ExtractBioferrite(500) | ||
I | Meat_Human | ✓ | 0.8 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | BlocksSandstone | ✓ | 0.9 | 0.3 (recipe) | - | 1600.0 | 0.0 | - | ✓ | ✓ | none | Make_StoneBlocksSandstone | RecipeDef-Make_StoneBlocksSandstone(1600) | ||
I | BlocksGranite | ✓ | 0.9 | 0.3 (recipe) | - | 1600.0 | 0.0 | - | ✓ | ✓ | none | Make_StoneBlocksGranite | RecipeDef-Make_StoneBlocksGranite(1600) | ||
I | BlocksLimestone | ✓ | 0.9 | 0.3 (recipe) | - | 1600.0 | 0.0 | - | ✓ | ✓ | none | Make_StoneBlocksLimestone | RecipeDef-Make_StoneBlocksLimestone(1600) | ||
I | BlocksSlate | ✓ | 0.9 | 0.3 (recipe) | - | 1600.0 | 0.0 | - | ✓ | ✓ | none | Make_StoneBlocksSlate | RecipeDef-Make_StoneBlocksSlate(1600) | ||
I | BlocksMarble | ✓ | 0.9 | 0.3 (recipe) | - | 1600.0 | 0.0 | - | ✓ | ✓ | none | Make_StoneBlocksMarble | RecipeDef-Make_StoneBlocksMarble(1600) | ||
I | Silver | ✓ | 1.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Kibble | ✓ | 1.1 | 0.0 | - | 450.0 | 0.0 | - | ✓ | ✓ | none | Make_Kibble | RecipeDef-Make_Kibble(450) | ||
I | RawPotatoes | ✓ | 1.1 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | RawFungus | ✓ | 1.1 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | RawRice | ✓ | 1.1 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | RawAgave | ✓ | 1.1 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | RawCorn | ✓ | 1.1 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | RawBerries | ✓ | 1.2 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | WoodLog | ✓ | 1.2 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | BabyFood | ✓ | 1.3 | 0.0 | - | 450.0 | 0.0 | - | ✓ | ✓ | none | Make_BabyFood, Make_BabyFoodBulk | RecipeDef-Make_BabyFood(450), RecipeDef-Make_BabyFoodBulk(1800) | ||
I | RawHops | ✓ | 1.3 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Pemmican | ✓ | 1.4 | 2.5 | - | 700.0 | 0.0 | - | ✓ | ✓ | none | Make_Pemmican, Make_PemmicanBulk | WorkToMake(700), RecipeDef-Make_Pemmican(700), RecipeDef-Make_PemmicanBulk(2800) | ||
I | Cloth | ✓ | 1.5 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Leather_Patch | ✓ | 1.5 | 0.0 | - | 900.0 | 0.0 | - | ✓ | ✓ | none | Make_Patchleather | RecipeDef-Make_Patchleather(900) | ||
I | SmokeleafLeaves | ✓ | 1.6 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Leather_Bird | ✓ | 1.8 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Milk | ✓ | 1.9 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | PsychoidLeaves | ✓ | 1.9 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Steel | ✓ | 1.9 | 0.0 | - | 400.0 | 0.0 | - | ✓ | ✓ | none | ExtractMetalFromSlag | RecipeDef-ExtractMetalFromSlag(400) | ||
I | Leather_Pig | ✓ | 1.9 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Leather_Light | ✓ | 1.9 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Leather_Dog | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Bear_Grizzly | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Cassowary | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Cougar | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Panther | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Lynx | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Cat | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_YorkshireTerrier | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_GuineaPig | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_LabradorRetriever | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Husky | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Monkey | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Chicken | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Duck | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Turkey | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Cow | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Boomalope | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Muffalo | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Bison | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Dromedary | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Goat | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Elk | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Yak | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Caribou | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Horse | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Donkey | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Elephant | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Rhinoceros | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Hare | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Thrumbo | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Cobra | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Tortoise | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Alphabeaver | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Pig | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Ibex | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Deer | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Gazelle | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Chinchilla | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Sheep | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Alpaca | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Megasloth | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Capybara | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Squirrel | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Rat | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Boomrat | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Raccoon | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Iguana | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Warg | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Wolf_Timber | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Fox_Fennec | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Dryad_Basic | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_WasteRat | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Meat_Toxalope | ✓ | 2.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | PowerConduit | 2.0 | used | - | 35.0 | 0.0 | - | ✓ | Steel x1 | WorkToBuild(35) | |||||
I | Leather_Plain | ✓ | 2.1 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Leather_Lizard | ✓ | 2.1 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | Fence | 2.3 | used | - | 70.0 | 0.0 | - | ✓ | ✓ | stuff x1 | WorkToBuild(70) | ||||
I | Chemfuel | ✓ | 2.3 | 2.6 (recipe) | - | 2000.0 | 0.0 | - | ✓ | ✓ | none | Make_ChemfuelFromWood, Make_ChemfuelFromOrganics | RecipeDef-Make_ChemfuelFromWood(2000), RecipeDef-Make_ChemfuelFromOrganics(2500) | ||
I | Leather_Camel | ✓ | 2.3 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Leather_Bluefur | ✓ | 2.3 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Wort | ✓ | 2.5 | 7.2 (recipe) | - | 1000.0 | 0.0 | - | ✓ | ✓ | none | Make_Wort | RecipeDef-Make_Wort(1000) | ||
I | Dye | ✓ | 2.7 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | WoolSheep | ✓ | 2.7 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | WoolMegasloth | ✓ | 2.7 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | WoolMuffalo | ✓ | 2.7 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | WoolBison | ✓ | 2.7 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | Grave | 2.9 | used | - | 800.0 | 0.0 | - | ✓ | none | WorkToBuild(800) | |||||
I | Chocolate | ✓ | 3.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Leather_Wolf | ✓ | 3.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Leather_Panthera | ✓ | 3.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Leather_Elephant | ✓ | 3.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Leather_Heavy | ✓ | 3.3 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Leather_Bear | ✓ | 3.4 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Leather_Fox | ✓ | 3.5 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Leather_Dread | ✓ | 3.5 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | WoolAlpaca | ✓ | 3.8 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Synthread | ✓ | 4.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Leather_Human | ✓ | 4.2 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Leather_Rhinoceros | ✓ | 4.2 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Dryad_Basic | ✓ | 4.8 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | HiddenConduit | 4.8 | used | - | 280.0 | 0.0 | - | ✓ | Steel x2 | WorkToBuild(280) | |||||
I | Skull | ✓ | 5.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Jade | ✓ | 5.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Leather_GuineaPig | ✓ | 5.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | HemogenPack | ✓ | 5.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | DevilstrandCloth | ✓ | 5.5 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Neutroamine | ✓ | 6.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Uranium | ✓ | 6.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Leather_Chinchilla | ✓ | 6.5 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | EggChickenUnfertilized | ✓ | 7.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | EggChickenFertilized | ✓ | 7.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | EggDuckUnfertilized | ✓ | 7.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | EggDuckFertilized | ✓ | 7.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | InsectJelly | ✓ | 8.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | EggGooseUnfertilized | ✓ | 9.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Plasteel | ✓ | 9.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Hyperweave | ✓ | 9.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardCore | |||||
I | PsychiteTea | ✓ | 10.0 | 9.0 | 7.6 | 400.0 | 2.4 | 60 | ✓ | ✓ | PsychoidLeaves x4 | Make_PsychiteTea, Make_PsychiteTeaBulk | WorkToMake(400), RecipeDef-Make_PsychiteTeaBulk(1600) | ||
I | MealNutrientPaste | ✓ | 10.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | MedicineHerbal | ✓ | 10.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Gold | ✓ | 10.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | Wall | 10.5 | used | - | 135.0 | 0.0 | - | ✓ | ✓ | stuff x5 | WorkToBuild(135) | ||||
B | Sandbags | 10.6 | used | - | 180.0 | 0.0 | - | ✓ | ✓ | stuff x5 | WorkToBuild(180) | ||||
I | SmokeleafJoint | ✓ | 11.0 | 8.0 | 6.4 | 450.0 | 4.6 | 102 | ✓ | ✓ | SmokeleafLeaves x4 | Make_SmokeleafJoint, Make_SmokeleafJointBulk | WorkToMake(450), RecipeDef-Make_SmokeleafJointBulk(1800) | ||
I | EggTurkeyFertilized | ✓ | 11.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | EggGooseFertilized | ✓ | 11.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | Barricade | 11.2 | used | - | 320.0 | 0.0 | - | ✓ | ✓ | stuff x5 | WorkToBuild(320) | ||||
I | Corpse_Mech_Militor | ✓ | 11.4 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_Lifter | ✓ | 11.4 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_Constructoid | ✓ | 11.4 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_Fabricor | ✓ | 11.4 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_Agrihand | ✓ | 11.4 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_Cleansweeper | ✓ | 11.4 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_WarUrchin | ✓ | 11.4 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_Paramedic | ✓ | 11.4 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Beer | ✓ | 12.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Flake | ✓ | 14.0 | 8.5 | 7.6 | 250.0 | 6.4 | 256 | ✓ | ✓ | PsychoidLeaves x4 | Make_Flake, Make_FlakeBulk | WorkToMake(250), RecipeDef-Make_FlakeBulk(1000) | ||
I | Leather_Thrumbo | ✓ | 14.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Ambrosia | ✓ | 15.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | MealSimple | ✓ | 15.0 | 1.1 | - | 300.0 | 0.0 | - | ✓ | ✓ | none | CookMealSimple, CookMealSimpleBulk | WorkToMake(300), RecipeDef-CookMealSimpleBulk(1200) | ||
I | Corpse_Mech_Lancer | ✓ | 17.1 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_Scyther | ✓ | 17.1 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_Pikeman | ✓ | 17.1 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_Legionary | ✓ | 17.1 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_Tesseron | ✓ | 17.1 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_Scorcher | ✓ | 17.1 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_Apocriton | ✓ | 17.1 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Penoxycyline | ✓ | 18.0 | 14.2 | 12.0 | 600.0 | 6.0 | 100 | ✓ | ✓ | Neutroamine x2 | Make_Penoxycyline, Make_PenoxycylineBulk | WorkToMake(600), RecipeDef-Make_PenoxycylineBulk(2400) | ||
I | EggEmuFertilized | ✓ | 18.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | MedicineIndustrial | ✓ | 18.0 | 23.0 | 20.5 | 700.0 | -2.5 | -36 | ✓ | ✓ | MedicineHerbal x1, Neutroamine x1, Cloth x3 | Make_MedicineIndustrial, Make_MedicineIndustrialBulk | WorkToMake(700), RecipeDef-Make_MedicineIndustrialBulk(2800) | ||
B | DirtCubeSculpture | ✓ | 18.0 | not producible | - | 5000.0 | 0.0 | - | WorkToMake(5000) | ||||||
B | StoneCubeSculpture | ✓ | 18.0 | not producible | - | 5000.0 | 0.0 | - | WorkToMake(5000) | ||||||
B | SandCubeSculpture | ✓ | 18.0 | not producible | - | 5000.0 | 0.0 | - | WorkToMake(5000) | ||||||
B | ScrapCubeSculpture | ✓ | 18.0 | not producible | - | 5000.0 | 0.0 | - | WorkToMake(5000) | ||||||
I | Corpse_Snowhare | ✓ | 18.2 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | TorchWallLamp | 18.4 | used | - | 100.0 | 0.0 | - | ✓ | WoodLog x15 | WorkToBuild(100) | |||||
I | EggCassowaryFertilized | ✓ | 19.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | WaterproofConduit | 19.1 | used | - | 35.0 | 0.0 | - | ✓ | Steel x10 | WorkToBuild(35) | |||||
I | MealFine | ✓ | 20.0 | 1.6 | - | 450.0 | 0.0 | - | ✓ | ✓ | none | CookMealFine, CookMealFineBulk | WorkToMake(450), RecipeDef-CookMealFineBulk(1800) | ||
I | MealFine_Veg | ✓ | 20.0 | 1.6 | - | 450.0 | 0.0 | - | ✓ | ✓ | none | CookMealFine_Veg, CookMealFineBulk_Veg | WorkToMake(450), RecipeDef-CookMealFineBulk_Veg(1800) | ||
I | MealFine_Meat | ✓ | 20.0 | 1.6 | - | 450.0 | 0.0 | - | ✓ | ✓ | none | CookMealFine_Meat, CookMealFineBulk_Meat | WorkToMake(450), RecipeDef-CookMealFineBulk_Meat(1800) | ||
I | EggCobraFertilized | ✓ | 20.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | HorseshoesPin | ✓ | 20.4 | used | - | 100.0 | 0.0 | - | ✓ | ✓ | stuff x10 | WorkToBuild(100) | |||
B | ShelfSmall | ✓ | 20.9 | used | - | 250.0 | 0.0 | - | ✓ | ✓ | stuff x10 | WorkToBuild(250) | |||
B | BookcaseSmall | ✓ | 20.9 | used | - | 250.0 | 0.0 | - | ✓ | ✓ | stuff x10 | WorkToBuild(250) | |||
I | Yayo | ✓ | 21.0 | 16.5 | 15.2 | 350.0 | 5.8 | 166 | ✓ | ✓ | PsychoidLeaves x8 | Make_Yayo, Make_YayoBulk | WorkToMake(350), RecipeDef-Make_YayoBulk(1400) | ||
B | DarktorchFungus | 22.4 | used | - | 100.0 | 0.0 | - | ✓ | RawFungus x20 | WorkToBuild(100) | |||||
I | Apparel_ClothMask | ✓ | 22.9 | used | 15.0 | 800.0 | 7.9 | 98 | ✓ | ✓ | stuff x10 | Make_Apparel_ClothMask | WorkToMake(800) | ||
I | EggTortoiseFertilized | ✓ | 23.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | EggOstrichFertilized | ✓ | 23.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | MealSurvivalPack | ✓ | 24.0 | 1.6 | - | 450.0 | 0.0 | - | ✓ | ✓ | none | CookMealSurvival, CookMealSurvivalBulk | WorkToMake(450), RecipeDef-CookMealSurvivalBulk(1440) | ||
B | TorchLamp | 24.4 | used | - | 100.0 | 0.0 | - | ✓ | WoodLog x20 | WorkToBuild(100) | |||||
B | Darktorch | 24.4 | used | - | 100.0 | 0.0 | - | ✓ | WoodLog x20 | WorkToBuild(100) | |||||
B | SanguphageMeetingTorch | ✓ | 24.4 | not producible | - | 100.0 | 0.0 | - | WorkToBuild(100) | ||||||
B | Campfire | 24.7 | used | - | 200.0 | 0.0 | - | ✓ | WoodLog x20 | WorkToBuild(200) | |||||
I | EggIguanaFertilized | ✓ | 25.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Goose | ✓ | 28.1 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | Hopper | 29.6 | used | - | 300.0 | 0.0 | - | ✓ | Steel x15 | WorkToBuild(300) | |||||
B | WallLamp | ✓ | 29.7 | used | - | 330.0 | 0.0 | - | ✓ | Steel x15 | WorkToBuild(330) | ||||
I | Corpse_Emu | ✓ | 30.2 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | ComponentIndustrial | ✓ | 32.0 | 40.8 (recipe) | - | 5000.0 | 0.0 | - | ✓ | ✓ | none | Make_ComponentIndustrial | RecipeDef-Make_ComponentIndustrial(5000) | ||
B | Blackboard | ✓ | 33.6 | used | - | 1000.0 | 0.0 | - | ✓ | ✓ | stuff x15 | WorkToBuild(1000) | |||
I | WakeUp | ✓ | 35.0 | 15.2 | 12.0 | 900.0 | 23.0 | 256 | ✓ | ✓ | Neutroamine x2 | Make_WakeUp, Make_WakeUpBulk | WorkToMake(900), RecipeDef-Make_WakeUpBulk(3600) | ||
I | Apparel_VisageMask | ✓ | 37.2 | used | 28.5 | 2000.0 | 8.7 | 44 | ✓ | ✓ | stuff x15 | Make_Apparel_VisageMask | WorkToMake(2000) | ||
I | Apparel_Slicecap | ✓ | 37.2 | used | 28.5 | 2000.0 | 8.7 | 44 | ✓ | ✓ | stuff x15 | Make_Apparel_Slicecap | WorkToMake(2000) | ||
B | StandingLamp | ✓ | 39.1 | used | - | 300.0 | 0.0 | - | ✓ | Steel x20 | WorkToBuild(300) | ||||
I | MealLavish | ✓ | 40.0 | 2.9 | - | 800.0 | 0.0 | - | ✓ | ✓ | none | CookMealLavish, CookMealLavishBulk | WorkToMake(800), RecipeDef-CookMealLavishBulk(3200) | ||
I | MealLavish_Veg | ✓ | 40.0 | 2.9 | - | 800.0 | 0.0 | - | ✓ | ✓ | none | CookMealLavish_Veg, CookMealLavishBulk_Veg | WorkToMake(800), RecipeDef-CookMealLavishBulk_Veg(3200) | ||
I | MealLavish_Meat | ✓ | 40.0 | 2.9 | - | 800.0 | 0.0 | - | ✓ | ✓ | none | CookMealLavish_Meat, CookMealLavishBulk_Meat | WorkToMake(800), RecipeDef-CookMealLavishBulk_Meat(3200) | ||
B | HoopstoneRing | ✓ | 40.4 | used | - | 100.0 | 0.0 | - | ✓ | ✓ | stuff x20 | WorkToBuild(100) | |||
B | PlantPot | ✓ | 40.9 | used | - | 250.0 | 0.0 | - | ✓ | ✓ | stuff x20 | WorkToBuild(250) | |||
I | Corpse_WildBoar | ✓ | 41.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | Urn | ✓ | 41.8 | not producible | - | 500.0 | 0.0 | - | ✓ | WorkToBuild(500) | |||||
B | Shelf | ✓ | 41.8 | used | - | 500.0 | 0.0 | - | ✓ | ✓ | stuff x20 | WorkToBuild(500) | |||
B | Bookcase | ✓ | 41.8 | used | - | 500.0 | 0.0 | - | ✓ | ✓ | stuff x20 | WorkToBuild(500) | |||
B | Column | 42.7 | used | - | 750.0 | 0.0 | - | ✓ | ✓ | stuff x20 | WorkToBuild(750) | ||||
I | Corpse_Ostrich | ✓ | 43.2 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Apparel_Tuque | ✓ | 44.3 | used | 30.0 | 1200.0 | 14.3 | 119 | ✓ | ✓ | stuff x20 | Make_Apparel_Tuque | WorkToMake(1200) | ||
I | Apparel_Flophat | ✓ | 44.3 | used | 30.0 | 1200.0 | 14.3 | 119 | ✓ | ✓ | stuff x20 | Make_Apparel_Flophat | WorkToMake(1200) | ||
I | Apparel_Blindfold | ✓ | 44.3 | used | 30.0 | 1200.0 | 14.3 | 119 | ✓ | ✓ | stuff x20 | Make_Apparel_Blindfold | WorkToMake(1200) | ||
I | Apparel_KidShirt | ✓ | 44.6 | used | 30.0 | 1280.0 | 14.6 | 114 | ✓ | ✓ | stuff x20 | Make_Apparel_KidShirt | WorkToMake(1280) | ||
I | Apparel_KidPants | ✓ | 44.6 | used | 30.0 | 1280.0 | 14.6 | 114 | ✓ | ✓ | stuff x20 | Make_Apparel_KidPants | WorkToMake(1280) | ||
I | Bow_Short | ✓ | 44.6 | used | 36.0 | 2400.0 | 8.6 | 36 | ✓ | WoodLog x30 | Make_Bow_Short | WorkToMake(2400) | |||
I | Flamebow | ✓ | 45.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Apparel_WarVeil | ✓ | 45.0 | used | 30.0 | 1400.0 | 15.0 | 107 | ✓ | ✓ | stuff x20 | Make_Apparel_WarVeil | WorkToMake(1400) | ||
I | Apparel_Headwrap | ✓ | 45.0 | used | 30.0 | 1400.0 | 15.0 | 107 | ✓ | ✓ | stuff x20 | Make_Apparel_Headwrap | WorkToMake(1400) | ||
I | Apparel_Tailcap | ✓ | 45.0 | used | 42.0 | 1400.0 | 3.0 | 22 | ✓ | ✓ | stuff x20 | Make_Apparel_Tailcap | WorkToMake(1400) | ||
I | Corpse_Sightstealer | ✓ | 46.2 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Apparel_BowlerHat | ✓ | 46.5 | used | 30.0 | 1800.0 | 16.5 | 92 | ✓ | ✓ | stuff x20 | Make_Apparel_BowlerHat | WorkToMake(1800) | ||
B | EggBox | ✓ | 47.2 | used | - | 2000.0 | 0.0 | - | ✓ | ✓ | stuff x20 | WorkToBuild(2000) | |||
I | Apparel_KidHelmet | ✓ | 47.2 | used | 38.0 | 2000.0 | 9.2 | 46 | ✓ | ✓ | stuff x20 | Make_Apparel_KidHelmet | WorkToMake(2000) | ||
I | GhoulBarbs | ✓ | 47.9 | used | 26.3 | 6000.0 | 21.6 | 36 | ✓ | Bioferrite x35 | Make_GhoulBarbs | WorkToMake(6000) | |||
B | PlantPot_Bonsai | ✓ | 49.0 | used | - | 275.0 | 0.0 | - | ✓ | ✓ | stuff x24 | WorkToBuild(275) | |||
B | GlowPod | ✓ | 50.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | MedicineUltratech | ✓ | 50.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardCore | |||||
I | HumanOvum | ✓ | 50.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | HumanEmbryo | ✓ | 50.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Chicken | ✓ | 50.4 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Duck | ✓ | 50.4 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Megaspider | ✓ | 50.4 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | AnimalSleepingBox | ✓ | 50.6 | used | - | 180.0 | 0.0 | - | ✓ | ✓ | stuff x25 | WorkToBuild(180) | |||
B | Crib | ✓ | 51.4 | used | - | 400.0 | 0.0 | - | ✓ | ✓ | stuff x25 | WorkToBuild(400) | |||
B | Stool | ✓ | 51.6 | used | - | 450.0 | 0.0 | - | ✓ | ✓ | stuff x25 | WorkToBuild(450) | |||
B | FenceGate | 51.8 | used | - | 500.0 | 0.0 | - | ✓ | ✓ | stuff x25 | WorkToBuild(500) | ||||
I | Corpse_Noctol | ✓ | 52.5 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | GoJuice | ✓ | 53.0 | 35.2 | 21.1 | 600.0 | 31.9 | 531 | ✓ | ✓ | Neutroamine x2, Yayo x1 | Make_GoJuice, Make_GoJuiceBulk | WorkToMake(600), RecipeDef-Make_GoJuiceBulk(2400) | ||
B | Door | 53.1 | used | - | 850.0 | 0.0 | - | ✓ | ✓ | stuff x25 | WorkToBuild(850) | ||||
B | AnimalFlap | 53.1 | used | - | 850.0 | 0.0 | - | ✓ | ✓ | stuff x25 | WorkToBuild(850) | ||||
I | Apparel_Sash | ✓ | 53.6 | used | 37.5 | 1000.0 | 16.1 | 161 | ✓ | ✓ | stuff x25 | Make_Apparel_Sash | WorkToMake(1000) | ||
I | Apparel_TortureCrown | ✓ | 54.3 | used | 47.5 | 1200.0 | 6.8 | 57 | ✓ | ✓ | stuff x25 | Make_Apparel_TortureCrown | WorkToMake(1200) | ||
I | Apparel_CeremonialCultistMask | ✓ | 54.7 | used | 37.5 | 2000.0 | 17.2 | 86 | ✓ | ✓ | Bioferrite x10, stuff x20 | Make_Apparel_CeremonialCultistMask | WorkToMake(2000) | ||
I | Shell_HighExplosive | ✓ | 55.0 | 63.0 | 63.0 | 800.0 | -8.0 | -100 | ✓ | ✓ | Steel x15, Chemfuel x15 | Make_Shell_HighExplosive | RecipeDef-Make_Shell_HighExplosive(800) | ||
I | Shell_Incendiary | ✓ | 55.0 | 65.0 | 65.0 | 800.0 | -10.0 | -125 | ✓ | ✓ | Steel x10, Chemfuel x20 | Make_Shell_Incendiary | RecipeDef-Make_Shell_Incendiary(800) | ||
I | Shell_EMP | ✓ | 55.0 | 92.5 | 92.5 | 800.0 | -37.5 | -469 | ✓ | ✓ | Steel x15, ComponentIndustrial x2 | Make_Shell_EMP | RecipeDef-Make_Shell_EMP(800) | ||
I | Shell_Smoke | ✓ | 55.0 | 47.5 | 47.5 | 800.0 | 7.5 | 94 | ✓ | ✓ | Steel x25 | Make_Shell_Smoke | RecipeDef-Make_Shell_Smoke(800) | ||
I | Shell_Firefoam | ✓ | 55.0 | 47.5 | 47.5 | 800.0 | 7.5 | 94 | ✓ | ✓ | Steel x25 | Make_Shell_Firefoam | RecipeDef-Make_Shell_Firefoam(800) | ||
I | Shell_Toxic | ✓ | 55.0 | 42.0 | 42.0 | 800.0 | 13.0 | 163 | ✓ | ✓ | Steel x10, Chemfuel x10 | Make_Shell_Toxic | RecipeDef-Make_Shell_Toxic(800) | ||
I | Shell_Deadlife | ✓ | 55.0 | 18.8 | 18.8 | 800.0 | 36.3 | 453 | ✓ | ✓ | Bioferrite x25 | Make_Shell_Deadlife | RecipeDef-Make_Shell_Deadlife(800) | ||
I | Apparel_AuthorityCap | ✓ | 55.4 | used | 37.5 | 1500.0 | 17.9 | 119 | ✓ | ✓ | stuff x25 | Make_Apparel_AuthorityCap | WorkToMake(1500) | ||
I | Corpse_Hare | ✓ | 55.4 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Squirrel | ✓ | 55.4 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Rat | ✓ | 55.4 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Boomrat | ✓ | 55.4 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Apparel_CowboyHat | ✓ | 56.5 | used | 37.5 | 1800.0 | 19.0 | 105 | ✓ | ✓ | stuff x25 | Make_Apparel_CowboyHat | WorkToMake(1800) | ||
I | Apparel_Collar | ✓ | 56.5 | used | 52.5 | 1800.0 | 4.0 | 22 | ✓ | ✓ | stuff x25 | Make_Apparel_Collar | WorkToMake(1800) | ||
I | Apparel_Shadecone | ✓ | 56.5 | used | 37.5 | 1800.0 | 19.0 | 105 | ✓ | ✓ | stuff x25 | Make_Apparel_Shadecone | WorkToMake(1800) | ||
I | Corpse_Fox_Red | ✓ | 56.7 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Fox_Arctic | ✓ | 56.7 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | FermentingBarrel | ✓ | 57.2 | used | - | 600.0 | 0.0 | - | ✓ | Steel x10, WoodLog x30 | WorkToBuild(600) | ||||
B | Vent | 58.4 | used | - | 400.0 | 0.0 | - | ✓ | Steel x30 | WorkToBuild(400) | |||||
B | KneelPillow | ✓ | 58.6 | used | - | 2400.0 | 0.0 | - | ✓ | ✓ | stuff x25 | WorkToBuild(2400) | |||
B | Table1x2c | ✓ | 58.7 | used | - | 750.0 | 0.0 | - | ✓ | ✓ | stuff x28 | WorkToBuild(750) | |||
I | VoidsightSerum | ✓ | 60.0 | 19.5 | 19.5 | 720.0 | 40.5 | 563 | ✓ | ✓ | RewardStandardLowFreq | Neutroamine x2, Bioferrite x10 | Make_VoidsightSerum | RecipeDef-Make_VoidsightSerum(720) | |
I | GhoulResurrectionSerum | ✓ | 60.0 | 25.0 | 25.0 | 840.0 | 35.0 | 417 | ✓ | ✓ | Meat_Twisted x20, Bioferrite x20 | Make_GhoulResurrectionSerum | RecipeDef-Make_GhoulResurrectionSerum(840) | ||
B | PassiveCooler | 60.7 | used | - | 200.0 | 0.0 | - | ✓ | WoodLog x50 | WorkToBuild(200) | |||||
B | Skullspike | ✓ | 60.8 | used | - | 1600.0 | 0.0 | - | ✓ | ✓ | Skull x1, stuff x25 | WorkToBuild(1600) | |||
I | Apparel_WarMask | ✓ | 60.8 | used | 30.0 | 3000.0 | 30.8 | 103 | ✓ | ✓ | stuff x25 | Make_Apparel_WarMask | WorkToMake(3000) | ||
I | Apparel_CultistMask | ✓ | 60.8 | used | 18.8 | 3000.0 | 42.1 | 140 | ✓ | ✓ | stuff x25 | Make_Apparel_CultistMask | WorkToMake(3000) | ||
B | PowerSwitch | 61.2 | used | - | 200.0 | 0.0 | - | ✓ | Steel x15, ComponentIndustrial x1 | WorkToBuild(200) | |||||
B | SlabBed | ✓ | 61.4 | used | - | 400.0 | 0.0 | - | ✓ | ✓ | stuff x30 | WorkToBuild(400) | |||
B | PenMarker | ✓ | 62.2 | used | - | 600.0 | 0.0 | - | ✓ | ✓ | stuff x30 | WorkToBuild(600) | |||
I | NerveSpiker | ✓ | 62.4 | used | 30.0 | 9000.0 | 32.4 | 36 | ✓ | RewardStandardQualitySuper | Bioferrite x40 | Make_NerveSpiker | WorkToMake(9000) | ||
B | SchoolDesk | ✓ | 62.7 | used | - | 750.0 | 0.0 | - | ✓ | ✓ | stuff x30 | WorkToBuild(750) | |||
B | EndTable | ✓ | 63.6 | used | - | 1000.0 | 0.0 | - | ✓ | ✓ | stuff x30 | WorkToBuild(1000) | |||
I | Corpse_Wolf_Arctic | ✓ | 64.8 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | ProximityDetector | ✓ | 64.9 | used | - | 6000.0 | 0.0 | - | ✓ | ComponentIndustrial x1, Bioferrite x15 | WorkToBuild(6000) | ||||
I | Apparel_KidTribal | ✓ | 65.0 | used | 45.0 | 1400.0 | 20.0 | 143 | ✓ | ✓ | stuff x30 | Make_Apparel_KidTribal | WorkToMake(1400) | ||
I | Corpse_Cobra | ✓ | 65.9 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Bow_Recurve | ✓ | 66.0 | used | 48.0 | 5000.0 | 18.0 | 36 | ✓ | RewardStandardQualitySuper | WoodLog x40 | Make_Bow_Recurve | WorkToMake(5000) | ||
I | MeleeWeapon_Knife | ✓ | 66.5 | used | 57.0 | 1800.0 | 9.5 | 53 | ✓ | ✓ | stuff x30 | Make_MeleeWeapon_Knife | WorkToMake(1800) | ||
I | Apparel_Broadwrap | ✓ | 66.5 | used | 45.0 | 1800.0 | 21.5 | 119 | ✓ | ✓ | stuff x30 | Make_Apparel_Broadwrap | WorkToMake(1800) | ||
I | Apparel_KidRomper | ✓ | 67.2 | used | 45.0 | 2000.0 | 22.2 | 111 | ✓ | ✓ | stuff x30 | Make_Apparel_KidRomper | WorkToMake(2000) | ||
I | Luciferium | ✓ | 70.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardCore | |||||
I | GauranlenSeed | ✓ | 70.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_WasteRat | ✓ | 72.1 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Cat | ✓ | 76.8 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_Tunneler | ✓ | 76.8 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | SunLamp | ✓ | 77.2 | used | - | 330.0 | 0.0 | - | ✓ | Steel x40 | WorkToBuild(330) | ||||
I | Corpse_YorkshireTerrier | ✓ | 78.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | ElephantTusk | ✓ | 80.0 | not producible | - | - | 0.0 | - | ✓ | AnimalPart | |||||
I | MindNumbSerum | ✓ | 80.0 | 34.5 | 34.5 | 1320.0 | 45.5 | 345 | ✓ | ✓ | RewardStandardLowFreq | Neutroamine x2, Bioferrite x30 | Make_MindNumbSerum | RecipeDef-Make_MindNumbSerum(1320) | |
I | Apparel_DisruptorFlarePack | ✓ | 80.4 | used | 54.5 | 7200.0 | 25.9 | 36 | ✓ | ComponentIndustrial x1, Bioferrite x30 | Make_Apparel_DisruptorFlarePack | WorkToMake(7200) | |||
B | AnimalBed | ✓ | 81.4 | used | - | 400.0 | 0.0 | - | ✓ | ✓ | stuff x40 | WorkToBuild(400) | |||
B | Bedroll | ✓ | 82.2 | used | - | 600.0 | 0.0 | - | ✓ | ✓ | stuff x40 | WorkToBuild(600) | |||
I | Corpse_Monkey | ✓ | 82.7 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | HoldingPlatform | ✓ | 83.2 | used | - | 2000.0 | 0.0 | - | ✓ | Steel x40 | WorkToBuild(2000) | ||||
I | MeleeWeapon_Club | ✓ | 84.3 | used | 76.0 | 1200.0 | 8.3 | 69 | ✓ | ✓ | stuff x40 | Make_MeleeWeapon_Club | WorkToMake(1200) | ||
I | Apparel_Beret | ✓ | 84.4 | used | 52.5 | 4000.0 | 31.9 | 80 | ✓ | ✓ | stuff x35 | Make_Apparel_Beret | WorkToMake(4000) | ||
I | GhoulPlating | ✓ | 84.9 | used | 52.5 | 9000.0 | 32.4 | 36 | ✓ | Bioferrite x70 | Make_GhoulPlating | WorkToMake(9000) | |||
I | Corpse_GuineaPig | ✓ | 85.2 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Apparel_Pants | ✓ | 85.8 | used | 60.0 | 1600.0 | 25.8 | 161 | ✓ | ✓ | stuff x40 | Make_Apparel_Pants | WorkToMake(1600) | ||
I | Apparel_BasicShirt | ✓ | 85.8 | used | 60.0 | 1600.0 | 25.8 | 161 | ✓ | ✓ | stuff x40 | Make_Apparel_BasicShirt | WorkToMake(1600) | ||
I | Corpse_Mech_CentipedeBlaster | ✓ | 88.2 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_CentipedeGunner | ✓ | 88.2 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_CentipedeBurner | ✓ | 88.2 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_Termite | ✓ | 88.2 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Chimera | ✓ | 90.3 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Apparel_SimpleHelmet | ✓ | 91.5 | used | 76.0 | 3200.0 | 15.5 | 48 | ✓ | ✓ | stuff x40 | Make_Apparel_SimpleHelmet | WorkToMake(3200) | ||
B | GameOfUrBoard | ✓ | 91.6 | used | - | 6000.0 | 0.0 | - | ✓ | ✓ | stuff x35 | WorkToBuild(6000) | |||
I | Corpse_Raccoon | ✓ | 92.3 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | LightBall | ✓ | 92.6 | used | - | 1000.0 | 0.0 | - | ✓ | Steel x30, ComponentIndustrial x1 | WorkToBuild(1000) | ||||
B | Bed | ✓ | 92.9 | used | - | 800.0 | 0.0 | - | ✓ | ✓ | stuff x45 | WorkToBuild(800) | |||
I | AdrenalHeart | ✓ | 94.5 | used | 47.0 | 13200.0 | 47.5 | 36 | ✓ | Bioferrite x20, ComponentIndustrial x1 | Make_AdrenalHeart | WorkToMake(13200) | |||
I | CorrosiveHeart | ✓ | 94.5 | used | 47.0 | 13200.0 | 47.5 | 36 | ✓ | Bioferrite x20, ComponentIndustrial x1 | Make_CorrosiveHeart | WorkToMake(13200) | |||
I | MetalbloodHeart | ✓ | 94.5 | used | 47.0 | 13200.0 | 47.5 | 36 | ✓ | Bioferrite x20, ComponentIndustrial x1 | Make_MetalbloodHeart | WorkToMake(13200) | |||
I | Corpse_Iguana | ✓ | 94.9 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | FloodLight | ✓ | 97.2 | used | - | 600.0 | 0.0 | - | ✓ | Steel x50 | WorkToBuild(600) | ||||
I | Apparel_CollarShirt | ✓ | 99.7 | used | 67.5 | 2700.0 | 32.2 | 119 | ✓ | ✓ | stuff x45 | Make_Apparel_CollarShirt | WorkToMake(2700) | ||
I | Genepack | ✓ | 100.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq | |||||
I | Xenogerm | ✓ | 100.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Gorehulk | ✓ | 100.8 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | TrapSpike | ✓ | 101.5 | used | - | 3200.0 | 0.0 | - | ✓ | ✓ | stuff x45 | WorkToBuild(3200) | |||
I | Corpse_Alphabeaver | ✓ | 103.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Apparel_KidParka | ✓ | 103.0 | used | 60.0 | 6400.0 | 43.0 | 67 | ✓ | ✓ | stuff x40 | Make_Apparel_KidParka | WorkToMake(6400) | ||
B | Brazier | ✓ | 103.6 | used | - | 1000.0 | 0.0 | - | ✓ | ✓ | stuff x50 | WorkToBuild(1000) | |||
B | DarklightBrazier | ✓ | 103.6 | used | - | 1000.0 | 0.0 | - | ✓ | ✓ | stuff x50 | WorkToBuild(1000) | |||
I | Bow_Great | ✓ | 104.4 | used | 72.0 | 9000.0 | 32.4 | 36 | ✓ | RewardStandardQualitySuper | WoodLog x60 | Make_Bow_Great | WorkToMake(9000) | ||
B | Table2x2c | ✓ | 105.4 | used | - | 1500.0 | 0.0 | - | ✓ | ✓ | stuff x50 | WorkToBuild(1500) | |||
I | Apparel_GasMask | ✓ | 105.6 | used | 84.0 | 6000.0 | 21.6 | 36 | ✓ | Steel x20, Chemfuel x20 | Make_Apparel_GasMask | WorkToMake(6000) | |||
B | Effigy | ✓ | 106.8 | used | - | 3000.0 | 0.0 | - | ✓ | WoodLog x80 | WorkToBuild(3000) | ||||
B | Dresser | ✓ | 107.2 | used | - | 2000.0 | 0.0 | - | ✓ | ✓ | stuff x50 | WorkToBuild(2000) | |||
I | Pila | ✓ | 109.2 | used | 84.0 | 7000.0 | 25.2 | 36 | ✓ | WoodLog x70 | Make_Pila | WorkToMake(7000) | |||
B | OrbitalTradeBeacon | ✓ | 110.9 | used | - | 800.0 | 0.0 | - | ✓ | Steel x40, ComponentIndustrial x1 | WorkToBuild(800) | ||||
B | ShipLandingBeacon | ✓ | 110.9 | used | - | 800.0 | 0.0 | - | ✓ | Steel x40, ComponentIndustrial x1 | WorkToBuild(800) | ||||
B | TrapIED_HighExplosive | ✓ | 115.0 | used | - | 1400.0 | 0.0 | - | ✓ | Shell_HighExplosive x2 | WorkToBuild(1400) | ||||
B | TrapIED_Incendiary | ✓ | 115.0 | used | - | 1400.0 | 0.0 | - | ✓ | Shell_Incendiary x2 | WorkToBuild(1400) | ||||
B | TrapIED_EMP | ✓ | 115.0 | used | - | 1400.0 | 0.0 | - | ✓ | Shell_EMP x2 | WorkToBuild(1400) | ||||
B | TrapIED_Smoke | ✓ | 115.0 | used | - | 1400.0 | 0.0 | - | ✓ | Shell_Smoke x2 | WorkToBuild(1400) | ||||
B | TrapIED_Firefoam | ✓ | 115.0 | used | - | 1400.0 | 0.0 | - | ✓ | Shell_Firefoam x2 | WorkToBuild(1400) | ||||
B | TrapIED_ToxGas | ✓ | 115.0 | used | - | 1400.0 | 0.0 | - | ✓ | Shell_Toxic x2 | WorkToBuild(1400) | ||||
B | TrapIED_Deadlife | ✓ | 115.0 | used | - | 1400.0 | 0.0 | - | ✓ | Shell_Deadlife x2 | WorkToBuild(1400) | ||||
I | Corpse_Tortoise | ✓ | 115.5 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | MeleeWeapon_BreachAxe | ✓ | 118.0 | used | 95.0 | 5000.0 | 23.0 | 46 | ✓ | ✓ | stuff x50 | Make_MeleeWeapon_BreachAxe | WorkToMake(5000) | ||
I | MeleeWeapon_Ikwa | ✓ | 118.0 | used | 95.0 | 5000.0 | 23.0 | 46 | ✓ | ✓ | stuff x50 | Make_MeleeWeapon_Ikwa | WorkToMake(5000) | ||
B | Altar_Small | 118.0 | used | - | 5000.0 | 0.0 | - | ✓ | ✓ | stuff x50 | WorkToBuild(5000) | ||||
B | Lectern | ✓ | 118.0 | used | - | 5000.0 | 0.0 | - | ✓ | ✓ | stuff x50 | WorkToBuild(5000) | |||
B | DiningChair | ✓ | 118.8 | used | - | 8000.0 | 0.0 | - | ✓ | ✓ | stuff x45 | WorkToBuild(8000) | |||
B | SacrificialFlag | ✓ | 118.8 | used | - | 3000.0 | 0.0 | - | ✓ | Cloth x40, WoodLog x40 | WorkToBuild(3000) | ||||
I | Apparel_TribalHeaddress | ✓ | 121.6 | used | 75.0 | 6000.0 | 46.6 | 78 | ✓ | ✓ | stuff x50 | Make_Apparel_TribalHeaddress | WorkToMake(6000) | ||
I | Apparel_HatHood | ✓ | 121.6 | used | 75.0 | 6000.0 | 46.6 | 78 | ✓ | ✓ | stuff x50 | Make_Apparel_HatHood | WorkToMake(6000) | ||
I | MeleeWeapon_Mace | ✓ | 121.6 | used | 95.0 | 6000.0 | 26.6 | 44 | ✓ | ✓ | stuff x50 | Make_MeleeWeapon_Mace | WorkToMake(6000) | ||
I | Apparel_HatLadies | ✓ | 121.6 | used | 75.0 | 6000.0 | 46.6 | 78 | ✓ | ✓ | stuff x50 | Make_Apparel_HatLadies | WorkToMake(6000) | ||
I | Apparel_HatTop | ✓ | 121.6 | used | 75.0 | 6000.0 | 46.6 | 78 | ✓ | ✓ | stuff x50 | Make_Apparel_HatTop | WorkToMake(6000) | ||
B | Drum | ✓ | 122.9 | used | 105.0 | 800.0 | 17.9 | 224 | ✓ | ✓ | WoodLog x50, stuff x30 | Make_Drum | WorkToBuild(800) | ||
B | BabyDecoration | ✓ | 122.9 | used | - | 800.0 | 0.0 | - | ✓ | ✓ | stuff x60 | WorkToBuild(800) | |||
B | VoidSculpture | ✓ | 123.9 | used | 37.5 | 24000.0 | 86.4 | 36 | ✓ | RewardStandardLowFreq | Bioferrite x50 | Make_VoidSculpture | WorkToMake(24000) | ||
I | MeleeWeapon_Axe | ✓ | 125.2 | used | 95.0 | 7000.0 | 30.2 | 43 | ✓ | ✓ | stuff x50 | Make_MeleeWeapon_Axe | WorkToMake(7000) | ||
B | GibbetCage | ✓ | 125.8 | used | - | 1600.0 | 0.0 | - | ✓ | ✓ | stuff x60 | WorkToBuild(1600) | |||
I | Apparel_TribalA | ✓ | 126.5 | used | 90.0 | 1800.0 | 36.5 | 203 | ✓ | ✓ | stuff x60 | Make_Apparel_TribalA | WorkToMake(1800) | ||
B | Sarcophagus | 128.6 | used | - | 2400.0 | 0.0 | - | ✓ | ✓ | stuff x60 | WorkToBuild(2400) | ||||
I | Apparel_Coronet | ✓ | 128.8 | used | 95.0 | 8000.0 | 33.8 | 42 | ✓ | ✓ | stuff x50 | Make_Apparel_Coronet | WorkToMake(8000) | ||
B | Heater | ✓ | 130.6 | used | - | 1000.0 | 0.0 | - | ✓ | Steel x50, ComponentIndustrial x1 | WorkToBuild(1000) | ||||
I | Corpse_Cassowary | ✓ | 131.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Turkey | ✓ | 131.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | CannibalPlatter | ✓ | 132.0 | used | - | 10000.0 | 0.0 | - | ✓ | Meat_Human x120 | WorkToBuild(10000) | ||||
B | ElectricInhibitor | ✓ | 133.1 | used | - | 6000.0 | 0.0 | - | ✓ | ComponentIndustrial x2, Steel x25 | WorkToBuild(6000) | ||||
I | Apparel_Corset | ✓ | 133.2 | used | 67.5 | 12000.0 | 65.7 | 55 | ✓ | ✓ | stuff x45 | Make_Apparel_Corset | WorkToMake(12000) | ||
I | Apparel_VestRoyal | ✓ | 133.2 | used | 67.5 | 12000.0 | 65.7 | 55 | ✓ | ✓ | stuff x45 | Make_Apparel_VestRoyal | WorkToMake(12000) | ||
I | Apparel_Burka | ✓ | 134.4 | used | 90.0 | 4000.0 | 44.4 | 111 | ✓ | ✓ | stuff x60 | Make_Apparel_Burka | WorkToMake(4000) | ||
I | Gun_Revolver | ✓ | 135.4 | used | 121.0 | 4000.0 | 14.4 | 36 | ✓ | Steel x30, ComponentIndustrial x2 | Make_Gun_Revolver | WorkToMake(4000) | |||
B | PodLauncher | 137.8 | used | - | 3000.0 | 0.0 | - | ✓ | Steel x50, ComponentIndustrial x1 | WorkToBuild(3000) | |||||
B | Pyre | ✓ | 138.0 | used | - | 5000.0 | 0.0 | - | ✓ | WoodLog x100 | WorkToBuild(5000) | ||||
I | Gun_Autopistol | ✓ | 139.0 | used | 121.0 | 5000.0 | 18.0 | 36 | ✓ | Steel x30, ComponentIndustrial x2 | Make_Gun_Autopistol | WorkToMake(5000) | |||
I | Corpse_Chinchilla | ✓ | 140.7 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | BioferriteHarvester | ✓ | 141.4 | used | - | 4000.0 | 0.0 | - | ✓ | ComponentIndustrial x1, Steel x50 | WorkToBuild(4000) | ||||
I | MeleeWeapon_Gladius | ✓ | 143.2 | used | 95.0 | 12000.0 | 48.2 | 40 | ✓ | RewardStandardQualitySuper | ✓ | stuff x50 | Make_MeleeWeapon_Gladius | WorkToMake(12000) | |
I | Gun_BeamGraser | ✓ | 144.0 | not producible | - | 40000.0 | 0.0 | - | WorkToMake(40000) | ||||||
I | Apparel_PackTox | ✓ | 144.5 | used | 131.5 | 3600.0 | 13.0 | 36 | ✓ | Steel x10, ComponentIndustrial x1, Chemfuel x35 | Make_Apparel_PackTox | WorkToMake(3600) | |||
B | GeneBank | ✓ | 145.0 | used | - | 5000.0 | 0.0 | - | ✓ | Steel x50, ComponentIndustrial x1 | WorkToBuild(5000) | ||||
I | Corpse_Fox_Fennec | ✓ | 149.1 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Schematic | ✓ | 150.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq | |||||
I | Corpse_Lynx | ✓ | 151.2 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Apparel_ShirtRuffle | ✓ | 151.6 | used | 97.5 | 6000.0 | 54.1 | 90 | ✓ | ✓ | stuff x65 | Make_Apparel_ShirtRuffle | WorkToMake(6000) | ||
B | TransportPod | 151.8 | used | - | 1600.0 | 0.0 | - | ✓ | Steel x60, ComponentIndustrial x1 | WorkToBuild(1600) | |||||
I | Apparel_FirefoampopPack | ✓ | 152.0 | used | 139.0 | 3600.0 | 13.0 | 36 | ✓ | ComponentIndustrial x1, Steel x20, Chemfuel x30 | Make_Apparel_FirefoampopPack | WorkToMake(3600) | |||
B | RusticRug_Medium | ✓ | 153.6 | used | - | 1000.0 | 0.0 | - | ✓ | Cloth x100 | WorkToBuild(1000) | ||||
I | Corpse_Gazelle | ✓ | 156.7 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | HandTailoringBench | ✓ | 157.2 | used | - | 2000.0 | 0.0 | - | ✓ | ✓ | stuff x75 | WorkToBuild(2000) | |||
B | ChristmasTree | ✓ | 158.0 | used | - | 10000.0 | 0.0 | - | ✓ | WoodLog x70, Steel x20 | WorkToBuild(10000) | ||||
I | Apparel_LabCoat | ✓ | 158.0 | used | 105.0 | 5000.0 | 53.0 | 106 | ✓ | ✓ | stuff x70 | Make_Apparel_LabCoat | WorkToMake(5000) | ||
B | FueledStove | ✓ | 159.2 | used | - | 2000.0 | 0.0 | - | ✓ | Steel x80 | WorkToBuild(2000) | ||||
I | TextBook | ✓ | 160.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq | |||||
I | Novel | ✓ | 160.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq | |||||
B | Electroharvester | ✓ | 160.2 | used | - | 4000.0 | 0.0 | - | ✓ | ComponentIndustrial x1, Bioferrite x25, Steel x50 | WorkToBuild(4000) | ||||
I | Apparel_Bandolier | ✓ | 162.6 | used | 112.5 | 3500.0 | 50.1 | 143 | ✓ | ✓ | stuff x75 | Make_Apparel_Bandolier | WorkToMake(3500) | ||
B | IncenseShrine | ✓ | 163.2 | used | - | 12000.0 | 0.0 | - | ✓ | WoodLog x100 | WorkToBuild(12000) | ||||
I | Corpse_Capybara | ✓ | 163.6 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | ToyBox | ✓ | 164.3 | used | - | 1200.0 | 0.0 | - | ✓ | ✓ | stuff x80 | WorkToBuild(1200) | |||
B | SculptureSmall | ✓ | 164.8 | used | 60.0 | 18000.0 | 104.8 | 58 | ✓ | RewardStandardLowFreq | ✓ | stuff x50 | Make_SculptureSmall | WorkToMake(18000) | |
I | Corpse_Mech_Centurion | ✓ | 165.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_Warqueen | ✓ | 165.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Mech_Diabolus | ✓ | 165.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Apparel_Jacket | ✓ | 165.2 | used | 105.0 | 7000.0 | 60.2 | 86 | ✓ | ✓ | stuff x70 | Make_Apparel_Jacket | WorkToMake(7000) | ||
I | Apparel_BodyStrap | ✓ | 165.2 | used | 105.0 | 7000.0 | 60.2 | 86 | ✓ | ✓ | stuff x70 | Make_Apparel_BodyStrap | WorkToMake(7000) | ||
I | Corpse_LabradorRetriever | ✓ | 165.6 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Goat | ✓ | 167.6 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Sheep | ✓ | 167.6 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Devourer | ✓ | 168.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | KneelSheet | ✓ | 168.6 | used | - | 2400.0 | 0.0 | - | ✓ | ✓ | stuff x80 | WorkToBuild(2400) | |||
B | ChessTable | ✓ | 168.8 | used | - | 8000.0 | 0.0 | - | ✓ | ✓ | stuff x70 | WorkToBuild(8000) | |||
I | Apparel_CrownStellic | ✓ | 170.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | SlabDoubleBed | ✓ | 172.7 | used | - | 750.0 | 0.0 | - | ✓ | ✓ | stuff x85 | WorkToBuild(750) | |||
B | BedrollDouble | ✓ | 174.0 | used | - | 1100.0 | 0.0 | - | ✓ | ✓ | stuff x85 | WorkToBuild(1100) | |||
I | Apparel_SmokepopBelt | ✓ | 175.0 | used | 162.0 | 3600.0 | 13.0 | 36 | ✓ | ComponentIndustrial x1, Steel x20, Chemfuel x40 | Make_Apparel_SmokepopBelt | WorkToMake(3600) | |||
B | DoubleBed | ✓ | 175.4 | used | - | 1500.0 | 0.0 | - | ✓ | ✓ | stuff x85 | WorkToBuild(1500) | |||
I | Corpse_Bear_Polar | ✓ | 175.4 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Apparel_Robe | ✓ | 178.0 | used | 120.0 | 5000.0 | 58.0 | 116 | ✓ | ✓ | stuff x80 | Make_Apparel_Robe | WorkToMake(5000) | ||
B | FirefoamPopper | ✓ | 179.9 | used | - | 1500.0 | 0.0 | - | ✓ | Steel x75, ComponentIndustrial x1 | WorkToBuild(1500) | ||||
B | TableButcher | ✓ | 181.2 | used | - | 2000.0 | 0.0 | - | ✓ | ✓ | WoodLog x20, stuff x75 | WorkToBuild(2000) | |||
B | Ideogram | 185.0 | used | - | 25000.0 | 0.0 | - | ✓ | Steel x50 | WorkToBuild(25000) | |||||
I | Corpse_Husky | ✓ | 187.2 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Apparel_Parka | ✓ | 188.8 | used | 120.0 | 8000.0 | 68.8 | 86 | ✓ | ✓ | stuff x80 | Make_Apparel_Parka | WorkToMake(8000) | ||
B | PollutionPump | ✓ | 188.9 | used | - | 4000.0 | 0.0 | - | ✓ | Steel x75, ComponentIndustrial x1 | WorkToBuild(4000) | ||||
I | MeleeWeapon_Spear | ✓ | 193.2 | used | 142.5 | 12000.0 | 50.7 | 42 | ✓ | RewardStandardQualitySuper | ✓ | stuff x75 | Make_MeleeWeapon_Spear | WorkToMake(12000) | |
I | Apparel_Crown | ✓ | 193.2 | used | 142.5 | 12000.0 | 50.7 | 42 | ✓ | ✓ | stuff x75 | Make_Apparel_Crown | WorkToMake(12000) | ||
B | SpikecoreFloorStar_Medium | ✓ | 193.6 | used | - | 1000.0 | 0.0 | - | ✓ | Steel x100 | WorkToBuild(1000) | ||||
B | Autodoor | 194.0 | used | - | 1100.0 | 0.0 | - | ✓ | ✓ | Steel x40, ComponentIndustrial x2, stuff x25 | WorkToBuild(1100) | ||||
I | Apparel_Duster | ✓ | 196.0 | used | 120.0 | 10000.0 | 76.0 | 76 | ✓ | ✓ | stuff x80 | Make_Apparel_Duster | WorkToMake(10000) | ||
B | BioferriteShaper | ✓ | 199.8 | used | - | 3000.0 | 0.0 | - | ✓ | ComponentIndustrial x2, Bioferrite x40, Steel x50 | WorkToBuild(3000) | ||||
B | Battery | ✓ | 199.9 | used | - | 800.0 | 0.0 | - | ✓ | Steel x70, ComponentIndustrial x2 | WorkToBuild(800) | ||||
B | Table2x4c | ✓ | 200.0 | used | - | 3000.0 | 0.0 | - | ✓ | ✓ | stuff x95 | WorkToBuild(3000) | |||
B | FueledSmithy | ✓ | 200.0 | used | - | 3000.0 | 0.0 | - | ✓ | Steel x100 | WorkToBuild(3000) | ||||
I | ComponentSpacer | ✓ | 200.0 | 226.0 (recipe) | - | 10000.0 | 0.0 | - | ✓ | ✓ | RewardStandardCore | none | Make_ComponentSpacer | RecipeDef-Make_ComponentSpacer(10000) | |
B | Gloomlight | ✓ | 200.0 | not producible | - | 300.0 | 0.0 | - | ✓ | WorkToBuild(300) | |||||
I | SubcoreBasic | ✓ | 200.0 | 169.8 | 159.0 | 3000.0 | 41.0 | 137 | ✓ | ✓ | Steel x50, ComponentIndustrial x2 | Make_SubcoreBasic | WorkToMake(3000) | ||
I | MechanoidTransponder | ✓ | 200.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | MetalbloodSerum | ✓ | 200.0 | 20.0 | 20.0 | 1080.0 | 180.0 | 1667 | ✓ | ✓ | RewardStandardLowFreq | Meat_Twisted x10, Bioferrite x20 | Make_MetalbloodSerum | RecipeDef-Make_MetalbloodSerum(1080) | |
I | JuggernautSerum | ✓ | 200.0 | 17.5 | 17.5 | 1080.0 | 182.5 | 1690 | ✓ | ✓ | RewardStandardLowFreq | Meat_Twisted x20, Bioferrite x10 | Make_JuggernautSerum | RecipeDef-Make_JuggernautSerum(1080) | |
B | MorbidSlab_Medium | ✓ | 205.0 | used | - | 1000.0 | 0.0 | - | ✓ | ✓ | stuff x100 | WorkToBuild(1000) | |||
B | TotemicSlab_Medium | ✓ | 205.0 | used | - | 1000.0 | 0.0 | - | ✓ | ✓ | stuff x100 | WorkToBuild(1000) | |||
B | AnimalistSlab_Medium | ✓ | 205.0 | used | - | 1000.0 | 0.0 | - | ✓ | ✓ | stuff x100 | WorkToBuild(1000) | |||
B | Table3x3c | ✓ | 210.0 | used | - | 3300.0 | 0.0 | - | ✓ | ✓ | stuff x100 | WorkToBuild(3300) | |||
B | Brewery | ✓ | 210.0 | used | - | 2000.0 | 0.0 | - | ✓ | WoodLog x120, Steel x30 | WorkToBuild(2000) | ||||
B | SimpleResearchBench | ✓ | 210.0 | used | - | 2800.0 | 0.0 | - | ✓ | ✓ | Steel x25, stuff x75 | WorkToBuild(2800) | |||
I | Mindscrew | ✓ | 210.0 | used | 156.5 | 15000.0 | 53.5 | 36 | ✓ | RewardStandardLowFreq | Steel x15, ComponentIndustrial x4 | Make_Mindscrew | WorkToMake(15000) | ||
B | Pew | ✓ | 210.0 | used | - | 2400.0 | 0.0 | - | ✓ | ✓ | stuff x100 | WorkToBuild(2400) | |||
I | Corpse_Wolf_Timber | ✓ | 210.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | VitalsMonitor | ✓ | 215.0 | used | - | 6000.0 | 0.0 | - | ✓ | Steel x50, ComponentIndustrial x3 | WorkToBuild(6000) | ||||
B | TableStonecutter | ✓ | 215.0 | used | - | 2000.0 | 0.0 | - | ✓ | ✓ | Steel x30, stuff x75 | WorkToBuild(2000) | |||
I | CochlearImplant | ✓ | 220.0 | used | 166.0 | 15000.0 | 54.0 | 36 | ✓ | Steel x20, ComponentIndustrial x4 | Make_CochlearImplant | WorkToMake(15000) | |||
I | Joywire | ✓ | 220.0 | used | 166.0 | 15000.0 | 54.0 | 36 | ✓ | RewardStandardLowFreq | Steel x20, ComponentIndustrial x4 | Make_Joywire | WorkToMake(15000) | ||
I | Painstopper | ✓ | 220.0 | used | 166.0 | 15000.0 | 54.0 | 36 | ✓ | RewardStandardLowFreq | Steel x20, ComponentIndustrial x4 | Make_Painstopper | WorkToMake(15000) | ||
I | Apparel_Cape | ✓ | 220.0 | used | 120.0 | 16000.0 | 100.0 | 63 | ✓ | ✓ | stuff x80 | Make_Apparel_Cape | WorkToMake(16000) | ||
I | Gun_MachinePistol | ✓ | 220.0 | used | 181.5 | 11000.0 | 38.5 | 35 | ✓ | Steel x45, ComponentIndustrial x3 | Make_Gun_MachinePistol | WorkToMake(11000) | |||
B | Loudspeaker | ✓ | 220.0 | used | - | 1000.0 | 0.0 | - | ✓ | Steel x80, ComponentIndustrial x2 | WorkToBuild(1000) | ||||
I | Corpse_Caribou | ✓ | 220.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Ibex | ✓ | 220.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | ElectricStove | ✓ | 225.0 | used | - | 2000.0 | 0.0 | - | ✓ | Steel x80, ComponentIndustrial x2 | WorkToBuild(2000) | ||||
I | Apparel_FlakVest | ✓ | 225.0 | used | 191.0 | 9000.0 | 34.0 | 38 | ✓ | Cloth x30, Steel x60, ComponentIndustrial x1 | Make_Apparel_FlakVest | WorkToMake(9000) | |||
I | Apparel_FlakPants | ✓ | 225.0 | used | 191.0 | 9000.0 | 34.0 | 38 | ✓ | Cloth x30, Steel x60, ComponentIndustrial x1 | Make_Apparel_FlakPants | WorkToMake(9000) | |||
B | StylingStation | ✓ | 225.0 | used | - | 2000.0 | 0.0 | - | ✓ | ✓ | Steel x30, stuff x80 | WorkToBuild(2000) | |||
I | Corpse_Alpaca | ✓ | 225.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | SimpleProstheticHeart | ✓ | 230.0 | used | 175.5 | 15000.0 | 54.5 | 36 | ✓ | Steel x25, ComponentIndustrial x4 | Make_SimpleProstheticHeart | WorkToMake(15000) | |||
B | HydroponicsBasin | 230.0 | used | - | 2800.0 | 0.0 | - | ✓ | Steel x100, ComponentIndustrial x1 | WorkToBuild(2800) | |||||
B | RusticRug_Broad | ✓ | 230.0 | used | - | 2000.0 | 0.0 | - | ✓ | Cloth x150 | WorkToBuild(2000) | ||||
I | Apparel_AirwireHeadset | ✓ | 230.0 | used | 223.0 | 2100.0 | 7.0 | 33 | ✓ | Steel x50, ComponentIndustrial x4 | Make_Apparel_AirwireHeadset | WorkToMake(2100) | |||
I | Apparel_PackTurret | ✓ | 235.0 | used | 197.0 | 10000.0 | 38.0 | 38 | ✓ | Steel x70, ComponentIndustrial x2 | Make_Apparel_PackTurret | WorkToMake(10000) | |||
B | PokerTable | ✓ | 240.0 | used | - | 10000.0 | 0.0 | - | ✓ | ✓ | Cloth x50, WoodLog x25, stuff x50 | WorkToBuild(10000) | |||
I | Corpse_Cougar | ✓ | 240.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Panther | ✓ | 240.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Weapon_GrenadeMolotov | ✓ | 245.0 | used | 221.5 | 6000.0 | 23.5 | 39 | ✓ | Cloth x25, Chemfuel x80 | Make_Weapon_GrenadeMolotov | WorkToMake(6000) | |||
B | Harp | ✓ | 245.0 | used | 180.0 | 18000.0 | 65.0 | 36 | ✓ | RewardStandardQualitySuper | WoodLog x150 | Make_Harp | WorkToMake(18000) | ||
B | NeuralSupercharger | ✓ | 245.0 | used | - | 6000.0 | 0.0 | - | ✓ | Steel x50, ComponentIndustrial x4 | WorkToBuild(6000) | ||||
I | Apparel_PsychicFoilHelmet | ✓ | 250.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | BurnoutMechlinkBooster | 250.0 | used | - | 8000.0 | 0.0 | - | ✓ | Steel x50, ComponentIndustrial x4 | WorkToBuild(8000) | |||||
I | Tome | ✓ | 250.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq | |||||
I | Psytrainer_Painblock | ✓ | 250.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_Stun | ✓ | 250.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_Burden | ✓ | 250.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_SolarPinhole | ✓ | 250.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_WordOfTrust | ✓ | 250.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_Chunkskip | ✓ | 250.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
B | TableSculpting | ✓ | 255.0 | used | - | 2500.0 | 0.0 | - | ✓ | ✓ | Steel x50, stuff x75 | WorkToBuild(2500) | |||
I | Gun_BoltActionRifle | ✓ | 255.0 | used | 210.0 | 12000.0 | 45.0 | 38 | ✓ | Steel x60, ComponentIndustrial x3 | Make_Gun_BoltActionRifle | WorkToMake(12000) | |||
I | Gun_PumpShotgun | ✓ | 255.0 | used | 210.0 | 12000.0 | 45.0 | 38 | ✓ | Steel x60, ComponentIndustrial x3 | Make_Gun_PumpShotgun | WorkToMake(12000) | |||
B | Altar_Medium | 255.0 | used | - | 15000.0 | 0.0 | - | ✓ | ✓ | stuff x100 | WorkToBuild(15000) | ||||
I | Corpse_Human | ✓ | 255.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | UnnaturalCorpse_Human | ✓ | 255.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | SimpleProstheticLeg | ✓ | 260.0 | used | 204.0 | 15000.0 | 56.0 | 37 | ✓ | Steel x40, ComponentIndustrial x4 | Make_SimpleProstheticLeg | WorkToMake(15000) | |||
I | SimpleProstheticArm | ✓ | 260.0 | used | 204.0 | 15000.0 | 56.0 | 37 | ✓ | Steel x40, ComponentIndustrial x4 | Make_SimpleProstheticArm | WorkToMake(15000) | |||
I | Corpse_Deer | ✓ | 260.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | WoodFiredGenerator | 265.0 | used | - | 2500.0 | 0.0 | - | ✓ | Steel x100, ComponentIndustrial x2 | WorkToBuild(2500) | |||||
B | WindTurbine | 265.0 | used | - | 3300.0 | 0.0 | - | ✓ | Steel x100, ComponentIndustrial x2 | WorkToBuild(3300) | |||||
I | Apparel_AdvancedHelmet | ✓ | 265.0 | used | 230.0 | 8000.0 | 35.0 | 44 | ✓ | ✓ | ComponentIndustrial x2, Plasteel x10, stuff x40 | Make_Apparel_AdvancedHelmet | WorkToMake(8000) | ||
I | MeleeWeapon_LongSword | ✓ | 265.0 | used | 190.0 | 18000.0 | 75.0 | 42 | ✓ | RewardStandardQualitySuper | ✓ | stuff x100 | Make_MeleeWeapon_LongSword | WorkToMake(18000) | |
I | Weapon_GrenadeFrag | ✓ | 265.0 | used | 222.0 | 12000.0 | 43.0 | 36 | ✓ | Steel x20, Chemfuel x80 | Make_Weapon_GrenadeFrag | WorkToMake(12000) | |||
B | Armchair | ✓ | 270.0 | used | - | 14000.0 | 0.0 | - | ✓ | ✓ | stuff x110 | WorkToBuild(14000) | |||
I | Apparel_RobeRoyal | ✓ | 270.0 | used | 150.0 | 20000.0 | 120.0 | 60 | ✓ | ✓ | stuff x100 | Make_Apparel_RobeRoyal | WorkToMake(20000) | ||
B | MoisturePump | 275.0 | used | - | 1500.0 | 0.0 | - | ✓ | Steel x75, ComponentIndustrial x4 | WorkToBuild(1500) | |||||
B | Cooler | 275.0 | used | - | 1600.0 | 0.0 | - | ✓ | Steel x90, ComponentIndustrial x3 | WorkToBuild(1600) | |||||
B | SleepAccelerator | ✓ | 275.0 | used | - | 6000.0 | 0.0 | - | ✓ | Steel x50, ComponentIndustrial x5 | WorkToBuild(6000) | ||||
B | SteleLarge | 280.0 | used | - | 8000.0 | 0.0 | - | ✓ | ✓ | stuff x125 | WorkToBuild(8000) | ||||
B | Throne | ✓ | 285.0 | used | - | 10000.0 | 0.0 | - | ✓ | RewardStandardQualitySuper | ✓ | stuff x125 | WorkToBuild(10000) | ||
B | DeepDrill | ✓ | 290.0 | used | - | 10000.0 | 0.0 | - | ✓ | Steel x100, ComponentIndustrial x2 | WorkToBuild(10000) | ||||
I | Apparel_FlakJacket | ✓ | 290.0 | used | 240.0 | 14000.0 | 50.0 | 36 | ✓ | Cloth x50, Steel x70, ComponentIndustrial x1 | Make_Apparel_FlakJacket | WorkToMake(14000) | |||
B | SpikecoreFloorStar_Broad | ✓ | 290.0 | used | - | 2000.0 | 0.0 | - | ✓ | Steel x150 | WorkToBuild(2000) | ||||
B | ChemfuelPoweredGenerator | 295.0 | used | - | 2500.0 | 0.0 | - | ✓ | Steel x100, ComponentIndustrial x3 | WorkToBuild(2500) | |||||
B | SolarGenerator | 295.0 | used | - | 2500.0 | 0.0 | - | ✓ | Steel x100, ComponentIndustrial x3 | WorkToBuild(2500) | |||||
B | ElectricSmithy | ✓ | 295.0 | used | - | 3000.0 | 0.0 | - | ✓ | Steel x100, ComponentIndustrial x3 | WorkToBuild(3000) | ||||
B | Turret_MiniTurret | ✓ | 295.0 | used | - | 1800.0 | 0.0 | - | ✓ | ✓ | Steel x70, ComponentIndustrial x3, stuff x30 | WorkToBuild(1800) | |||
B | DeathrestCasket | ✓ | 295.0 | used | - | 2500.0 | 0.0 | - | ✓ | Steel x100, ComponentIndustrial x3 | WorkToBuild(2500) | ||||
B | BasicRecharger | 300.0 | used | - | 8000.0 | 0.0 | - | ✓ | Steel x125, ComponentIndustrial x1 | WorkToBuild(8000) | |||||
I | SubcoreRegular | ✓ | 300.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | MorbidSlab_Broad | ✓ | 305.0 | used | - | 2000.0 | 0.0 | - | ✓ | ✓ | stuff x150 | WorkToBuild(2000) | |||
B | TotemicSlab_Broad | ✓ | 305.0 | used | - | 2000.0 | 0.0 | - | ✓ | ✓ | stuff x150 | WorkToBuild(2000) | |||
B | AnimalistSlab_Broad | ✓ | 305.0 | used | - | 2000.0 | 0.0 | - | ✓ | ✓ | stuff x150 | WorkToBuild(2000) | |||
I | Corpse_Donkey | ✓ | 305.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Toxalope | ✓ | 305.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | SculptureLarge | ✓ | 310.0 | used | 120.0 | 30000.0 | 190.0 | 63 | ✓ | RewardStandardLowFreq | ✓ | stuff x100 | Make_SculptureLarge | WorkToMake(30000) | |
B | SculptureTerror | ✓ | 310.0 | used | 120.0 | 30000.0 | 190.0 | 63 | ✓ | RewardStandardLowFreq | ✓ | stuff x100 | Make_SculptureTerror | WorkToMake(30000) | |
B | Burnbong | ✓ | 310.0 | used | - | 10000.0 | 0.0 | - | ✓ | WoodLog x30, SmokeleafLeaves x150 | WorkToBuild(10000) | ||||
B | TubeTelevision | ✓ | 315.0 | used | - | 10000.0 | 0.0 | - | ✓ | Steel x80, ComponentIndustrial x4 | WorkToBuild(10000) | ||||
I | Weapon_GrenadeEMP | ✓ | 315.0 | used | 230.0 | 24000.0 | 85.0 | 35 | ✓ | Steel x20, ComponentIndustrial x6 | Make_Weapon_GrenadeEMP | WorkToMake(24000) | |||
B | SubcoreEncoder | ✓ | 315.0 | used | - | 8000.0 | 0.0 | - | ✓ | Steel x100, ComponentIndustrial x3 | WorkToBuild(8000) | ||||
I | Weapon_GrenadeTox | ✓ | 315.0 | used | 230.0 | 24000.0 | 85.0 | 35 | ✓ | Steel x20, ComponentIndustrial x6 | Make_Weapon_GrenadeTox | WorkToMake(24000) | |||
B | ElectricTailoringBench | ✓ | 320.0 | used | - | 2500.0 | 0.0 | - | ✓ | ✓ | Steel x50, ComponentIndustrial x2, stuff x75 | WorkToBuild(2500) | |||
I | Corpse_Warg | ✓ | 335.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | NutrientPasteDispenser | 340.0 | used | - | 2200.0 | 0.0 | - | ✓ | Steel x125, ComponentIndustrial x3 | WorkToBuild(2200) | |||||
I | Gun_IncendiaryLauncher | ✓ | 340.0 | used | 270.5 | 20000.0 | 69.5 | 35 | ✓ | Steel x75, ComponentIndustrial x4 | Make_Gun_IncendiaryLauncher | WorkToMake(20000) | |||
B | Autobong | 340.0 | used | - | 800.0 | 0.0 | - | ✓ | ✓ | SmokeleafLeaves x25, ComponentIndustrial x3, stuff x100 | WorkToBuild(800) | ||||
I | Apparel_Gunlink | ✓ | 345.0 | used | 290.0 | 15750.0 | 55.0 | 35 | ✓ | RewardStandardLowFreq | ComponentSpacer x1, Plasteel x10 | Make_Apparel_Gunlink | WorkToMake(15750) | ||
B | MechBooster | ✓ | 345.0 | used | - | 8000.0 | 0.0 | - | ✓ | Steel x100, ComponentIndustrial x4 | WorkToBuild(8000) | ||||
B | Telescope | ✓ | 350.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardQualitySuper | |||||
I | BroadshieldCore | ✓ | 350.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Gun_HeavySMG | ✓ | 355.0 | used | 270.5 | 24000.0 | 84.5 | 35 | ✓ | RewardStandardQualitySuper | Steel x75, ComponentIndustrial x4 | Make_Gun_HeavySMG | WorkToMake(24000) | ||
I | HandTalon | ✓ | 355.0 | used | 300.0 | 15000.0 | 55.0 | 37 | ✓ | RewardStandardLowFreq | Steel x40, ComponentIndustrial x7 | Make_HandTalon | WorkToMake(15000) | ||
I | ElbowBlade | ✓ | 355.0 | used | 300.0 | 15000.0 | 55.0 | 37 | ✓ | RewardStandardLowFreq | Steel x40, ComponentIndustrial x7 | Make_ElbowBlade | WorkToMake(15000) | ||
I | KneeSpike | ✓ | 355.0 | used | 300.0 | 15000.0 | 55.0 | 37 | ✓ | RewardStandardLowFreq | Steel x40, ComponentIndustrial x7 | Make_KneeSpike | WorkToMake(15000) | ||
I | VenomFangs | ✓ | 355.0 | used | 300.0 | 15000.0 | 55.0 | 37 | ✓ | RewardStandardLowFreq | Steel x40, ComponentIndustrial x7 | Make_VenomFangs | WorkToMake(15000) | ||
I | VenomTalon | ✓ | 355.0 | used | 300.0 | 15000.0 | 55.0 | 37 | ✓ | RewardStandardLowFreq | Steel x40, ComponentIndustrial x7 | Make_VenomTalon | WorkToMake(15000) | ||
B | NatureShrine_Small | ✓ | 355.0 | used | - | 15000.0 | 0.0 | - | ✓ | ✓ | stuff x150 | WorkToBuild(15000) | |||
B | BilliardsTable | ✓ | 360.0 | used | - | 12000.0 | 0.0 | - | ✓ | ✓ | Cloth x80, WoodLog x30, stuff x80 | WorkToBuild(12000) | |||
B | Hemopump | ✓ | 360.0 | used | - | 5000.0 | 0.0 | - | ✓ | Steel x100, ComponentIndustrial x4, HemogenPack x5 | WorkToBuild(5000) | ||||
B | ToxifierGenerator | 360.0 | used | - | 8000.0 | 0.0 | - | ✓ | Steel x125, ComponentIndustrial x3 | WorkToBuild(8000) | |||||
I | Apparel_ArrayHeadset | ✓ | 360.0 | used | 351.0 | 2100.0 | 9.0 | 43 | ✓ | Steel x50, ComponentIndustrial x8 | Make_Apparel_ArrayHeadset | WorkToMake(2100) | |||
B | CommsConsole | 365.0 | used | - | 2200.0 | 0.0 | - | ✓ | Steel x120, ComponentIndustrial x4 | WorkToBuild(2200) | |||||
B | Drape | ✓ | 365.0 | used | - | 2000.0 | 0.0 | - | ✓ | ✓ | WoodLog x50, stuff x150 | WorkToBuild(2000) | |||
I | MeleeWeapon_Warhammer | ✓ | 365.0 | used | 285.0 | 18000.0 | 80.0 | 44 | ✓ | RewardStandardQualitySuper | ✓ | stuff x150 | Make_MeleeWeapon_Warhammer | WorkToMake(18000) | |
I | Corpse_Pig | ✓ | 365.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Gun_SmokeLauncher | ✓ | 380.0 | used | 270.5 | 30000.0 | 109.5 | 37 | ✓ | Steel x75, ComponentIndustrial x4 | Make_Gun_SmokeLauncher | WorkToMake(30000) | |||
I | Gun_ToxbombLauncher | ✓ | 380.0 | used | 270.5 | 30000.0 | 109.5 | 37 | ✓ | Steel x75, ComponentIndustrial x4 | Make_Gun_ToxbombLauncher | WorkToMake(30000) | |||
I | PowerClaw | ✓ | 385.0 | used | 332.0 | 15000.0 | 53.0 | 35 | ✓ | RewardStandardLowFreq | Steel x40, ComponentIndustrial x8 | Make_PowerClaw | WorkToMake(15000) | ||
B | ToolCabinet | ✓ | 385.0 | used | - | 1800.0 | 0.0 | - | ✓ | Steel x200 | WorkToBuild(1800) | ||||
B | BiofuelRefinery | 390.0 | used | - | 2000.0 | 0.0 | - | ✓ | Steel x150, ComponentIndustrial x3 | WorkToBuild(2000) | |||||
I | Apparel_ShieldBelt | ✓ | 390.0 | used | 339.0 | 14000.0 | 51.0 | 36 | ✓ | RewardStandardQualitySuper | ComponentIndustrial x2, Steel x50, Plasteel x20 | Make_Apparel_ShieldBelt | WorkToMake(14000) | ||
I | Apparel_PackControl | ✓ | 395.0 | used | 382.0 | 3200.0 | 13.0 | 41 | ✓ | Steel x100, ComponentIndustrial x6 | Make_Apparel_PackControl | WorkToMake(3200) | |||
I | DeathAcidifier | ✓ | 400.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | HospitalBed | ✓ | 400.0 | used | - | 2800.0 | 0.0 | - | ✓ | ✓ | Steel x80, ComponentIndustrial x5, stuff x40 | WorkToBuild(2800) | |||
B | ElectricSmelter | ✓ | 400.0 | used | - | 3500.0 | 0.0 | - | ✓ | Steel x170, ComponentIndustrial x2 | WorkToBuild(3500) | ||||
B | UnstablePowerCell | ✓ | 400.0 | not producible | - | 300.0 | 0.0 | - | ✓ | WorkToBuild(300) | |||||
I | Apparel_PsyfocusShirt | ✓ | 400.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Shard | ✓ | 400.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Psytrainer_BlindingPulse | ✓ | 400.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_EntropyDump | ✓ | 400.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_Waterskip | ✓ | 400.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_WordOfJoy | ✓ | 400.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Gun_ChainShotgun | ✓ | 405.0 | used | 293.0 | 31000.0 | 112.0 | 36 | ✓ | RewardStandardQualitySuper | Steel x70, ComponentIndustrial x5 | Make_Gun_ChainShotgun | WorkToMake(31000) | ||
B | MechGestator | 410.0 | used | - | 8000.0 | 0.0 | - | ✓ | Steel x150, ComponentIndustrial x3 | WorkToBuild(8000) | |||||
B | Harpsichord | ✓ | 415.0 | used | 300.0 | 32000.0 | 115.0 | 36 | ✓ | RewardStandardQualitySuper | WoodLog x250 | Make_Harpsichord | WorkToMake(32000) | ||
B | ElectricCrematorium | 420.0 | used | - | 4500.0 | 0.0 | - | ✓ | ✓ | Steel x20, ComponentIndustrial x2, stuff x150 | WorkToBuild(4500) | ||||
I | Gun_LMG | ✓ | 425.0 | used | 302.5 | 34000.0 | 122.5 | 36 | ✓ | RewardStandardQualitySuper | Steel x75, ComponentIndustrial x5 | Make_Gun_LMG | WorkToMake(34000) | ||
I | DrillArm | ✓ | 425.0 | used | 370.0 | 15000.0 | 55.0 | 37 | ✓ | RewardStandardLowFreq | Steel x60, ComponentIndustrial x8 | Make_DrillArm | WorkToMake(15000) | ||
I | FieldHand | ✓ | 425.0 | used | 370.0 | 15000.0 | 55.0 | 37 | ✓ | RewardStandardLowFreq | Steel x60, ComponentIndustrial x8 | Make_FieldHand | WorkToMake(15000) | ||
B | ShardBeacon | ✓ | 425.0 | used | - | 1000.0 | 0.0 | - | ✓ | Bioferrite x30, Shard x1 | WorkToBuild(1000) | ||||
I | Apparel_PackBroadshield | ✓ | 430.0 | used | 382.0 | 14000.0 | 48.0 | 34 | ✓ | RewardStandardQualitySuper | BroadshieldCore x1, ComponentIndustrial x1 | Make_Apparel_PackBroadshield | WorkToMake(14000) | ||
B | ShardInhibitor | ✓ | 430.0 | used | - | 1000.0 | 0.0 | - | ✓ | Steel x15, Shard x1 | WorkToBuild(1000) | ||||
I | Corpse_Boomalope | ✓ | 435.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | GrowthVat | 440.0 | used | - | 8000.0 | 0.0 | - | ✓ | Steel x150, ComponentIndustrial x4 | WorkToBuild(8000) | |||||
B | DrugLab | ✓ | 445.0 | used | - | 3500.0 | 0.0 | - | ✓ | ✓ | Steel x75, ComponentIndustrial x6, stuff x50 | WorkToBuild(3500) | |||
I | Apparel_DeadlifePack | ✓ | 445.0 | used | 422.5 | 6500.0 | 22.5 | 35 | ✓ | RewardStandardLowFreq | Bioferrite x30, Shard x1 | Make_Apparel_DeadlifePack | WorkToMake(6500) | ||
B | TableMachining | ✓ | 455.0 | used | - | 3000.0 | 0.0 | - | ✓ | Steel x150, ComponentIndustrial x5 | WorkToBuild(3000) | ||||
B | BiosculpterPod | ✓ | 455.0 | used | - | 28000.0 | 0.0 | - | ✓ | Steel x120, ComponentIndustrial x4 | WorkToBuild(28000) | ||||
I | Corpse_Elk | ✓ | 460.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Yak | ✓ | 460.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | Couch | ✓ | 470.0 | used | - | 20000.0 | 0.0 | - | ✓ | ✓ | stuff x200 | WorkToBuild(20000) | |||
B | Altar_Large | 470.0 | used | - | 20000.0 | 0.0 | - | ✓ | ✓ | stuff x200 | WorkToBuild(20000) | ||||
I | Corpse_Dromedary | ✓ | 470.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Apparel_PlateArmor | ✓ | 475.0 | used | 323.0 | 38000.0 | 152.0 | 40 | ✓ | RewardStandardQualitySuper | ✓ | stuff x170 | Make_Apparel_PlateArmor | WorkToMake(38000) | |
I | Gun_AssaultRifle | ✓ | 480.0 | used | 338.0 | 40000.0 | 142.0 | 36 | ✓ | RewardStandardQualitySuper | Steel x60, ComponentIndustrial x7 | Make_Gun_AssaultRifle | WorkToMake(40000) | ||
B | FrenzyInducer | ✓ | 495.0 | used | - | 6000.0 | 0.0 | - | ✓ | Shard x1, Bioferrite x100 | WorkToBuild(6000) | ||||
I | Gun_HellcatRifle | ✓ | 495.0 | used | 353.0 | 40000.0 | 142.0 | 36 | ✓ | RewardStandardQualitySuper | Steel x60, Bioferrite x20, ComponentIndustrial x7 | Make_Gun_HellcatRifle | WorkToMake(40000) | ||
I | Apparel_PsyfocusHelmet | ✓ | 500.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq | |||||
I | Apparel_EltexSkullcap | ✓ | 500.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq | |||||
I | Apparel_PsyfocusVest | ✓ | 500.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq | |||||
I | RelicInertCup | ✓ | 500.0 | not producible | - | - | 0.0 | - | ✓ | ✓ | |||||
I | RelicInertPendant | ✓ | 500.0 | not producible | - | - | 0.0 | - | ✓ | ✓ | |||||
I | RelicInertBox | ✓ | 500.0 | not producible | - | - | 0.0 | - | ✓ | ✓ | |||||
I | RelicInertTablet | ✓ | 500.0 | not producible | - | - | 0.0 | - | ✓ | ✓ | |||||
I | RelicInertFragment | ✓ | 500.0 | not producible | - | - | 0.0 | - | ✓ | ✓ | |||||
I | RelicInertSwordHandle | ✓ | 500.0 | not producible | - | - | 0.0 | - | ✓ | ✓ | |||||
I | RelicInertArk | ✓ | 500.0 | not producible | - | - | 0.0 | - | ✓ | ✓ | |||||
I | RelicInertCube | ✓ | 500.0 | not producible | - | - | 0.0 | - | ✓ | ✓ | |||||
I | Mechlink | ✓ | 500.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | SignalChip | ✓ | 500.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Gun_Spiner | ✓ | 500.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Gun_EmpLauncher | ✓ | 505.0 | used | 398.5 | 30000.0 | 106.5 | 36 | ✓ | Steel x75, ComponentIndustrial x8 | Make_Gun_EmpLauncher | WorkToMake(30000) | |||
B | GeneProcessor | 510.0 | used | - | 9000.0 | 0.0 | - | ✓ | Steel x100, Plasteel x25, ComponentIndustrial x2 | WorkToBuild(9000) | |||||
I | Apparel_ShardPsychicShockLance | ✓ | 510.0 | used | 445.0 | 18000.0 | 65.0 | 36 | ✓ | RewardStandardLowFreq | Shard x1, Bioferrite x60 | Make_Apparel_ShardPsychicShockLance | WorkToMake(18000) | ||
B | GlucosoidPump | ✓ | 515.0 | used | - | 4000.0 | 0.0 | - | ✓ | Steel x150, ComponentIndustrial x6, HemogenPack x5 | WorkToBuild(4000) | ||||
I | Apparel_ArmorHelmetRecon | ✓ | 525.0 | used | 470.0 | 15750.0 | 55.0 | 35 | ✓ | RewardStandardHighFreq | ComponentSpacer x1, Plasteel x30 | Make_Apparel_ArmorHelmetRecon | WorkToMake(15750) | ||
I | ShardAnimalPulser | ✓ | 525.0 | used | 456.3 | 19200.0 | 68.8 | 36 | ✓ | RewardStandardLowFreq | Shard x1, Bioferrite x75 | Make_ShardAnimalPulser | WorkToMake(19200) | ||
I | Corpse_Cow | ✓ | 525.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Bison | ✓ | 525.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Horse | ✓ | 525.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Gun_SniperRifle | ✓ | 530.0 | used | 370.0 | 45000.0 | 160.0 | 36 | ✓ | RewardStandardQualitySuper | Steel x60, ComponentIndustrial x8 | Make_Gun_SniperRifle | WorkToMake(45000) | ||
I | Apparel_ShardPsychicInsanityLance | ✓ | 530.0 | used | 456.3 | 21000.0 | 73.8 | 35 | ✓ | RewardStandardLowFreq | Shard x1, Bioferrite x75 | Make_Apparel_ShardPsychicInsanityLance | WorkToMake(21000) | ||
I | Gun_Incinerator | ✓ | 530.0 | used | 357.0 | 48000.0 | 173.0 | 36 | ✓ | RewardStandardQualitySuper | Steel x75, ComponentIndustrial x6, Bioferrite x30 | Make_Gun_Incinerator | WorkToMake(48000) | ||
B | BandNode | 535.0 | used | - | 8000.0 | 0.0 | - | ✓ | Steel x200, ComponentIndustrial x4 | WorkToBuild(8000) | |||||
B | SecurityDoor | 535.0 | used | - | 6000.0 | 0.0 | - | ✓ | Plasteel x50, ComponentIndustrial x2 | WorkToBuild(6000) | |||||
I | Corpse_Bear_Grizzly | ✓ | 535.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Corpse_Muffalo | ✓ | 535.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | SleepSuppressor | ✓ | 545.0 | used | - | 6000.0 | 0.0 | - | ✓ | Shard x1, Bioferrite x100, Steel x25 | WorkToBuild(6000) | ||||
I | Apparel_PsychicShockLance | ✓ | 550.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardHighFreq | |||||
B | HemogenAmplifier | ✓ | 550.0 | used | - | 5000.0 | 0.0 | - | ✓ | Steel x200, ComponentIndustrial x4, HemogenPack x5 | WorkToBuild(5000) | ||||
B | GeneAssembler | 550.0 | used | - | 12000.0 | 0.0 | - | ✓ | Steel x200, ComponentIndustrial x4 | WorkToBuild(12000) | |||||
I | Psytrainer_Beckon | ✓ | 550.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_VertigoPulse | ✓ | 550.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_ChaosSkip | ✓ | 550.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_WordOfLove | ✓ | 550.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
B | SteleGrand | 560.0 | used | - | 16000.0 | 0.0 | - | ✓ | ✓ | stuff x250 | WorkToBuild(16000) | ||||
I | BionicTongue | ✓ | 565.0 | used | 472.0 | 26000.0 | 93.0 | 36 | ✓ | Plasteel x8, ComponentSpacer x2 | Make_BionicTongue | WorkToMake(26000) | |||
B | StandardRecharger | 570.0 | used | - | 8000.0 | 0.0 | - | ✓ | Steel x250, ComponentIndustrial x2 | WorkToBuild(8000) | |||||
I | AestheticNose | ✓ | 585.0 | used | 490.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardLowFreq | Plasteel x10, ComponentSpacer x2 | Make_AestheticNose | WorkToMake(26000) | ||
B | WatermillGenerator | 600.0 | used | - | 4000.0 | 0.0 | - | ✓ | WoodLog x280, Steel x80, ComponentIndustrial x3 | WorkToBuild(4000) | |||||
I | PsychicSoothePulser | ✓ | 600.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardHighFreq | |||||
I | ReinforcedBarrel | ✓ | 600.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardCore | |||||
I | Apparel_PsyfocusRobe | ✓ | 600.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq | |||||
I | HarbingerSeed | ✓ | 600.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | Turret_FoamTurret | ✓ | 615.0 | used | - | 1800.0 | 0.0 | - | ✓ | ✓ | Steel x70, ComponentIndustrial x3, Chemfuel x140, stuff x30 | WorkToBuild(1800) | |||
I | Apparel_PowerArmorHelmet | ✓ | 635.0 | used | 560.0 | 21000.0 | 75.0 | 36 | ✓ | RewardStandardHighFreq | ComponentSpacer x1, Plasteel x40 | Make_Apparel_PowerArmorHelmet | WorkToMake(21000) | ||
I | Apparel_PackJump | ✓ | 645.0 | used | 596.0 | 14000.0 | 49.0 | 35 | ✓ | RewardStandardQualitySuper | Plasteel x30, ComponentIndustrial x3, Chemfuel x100 | Make_Apparel_PackJump | WorkToMake(14000) | ||
I | Apparel_PsychicInsanityLance | ✓ | 650.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardHighFreq | |||||
B | GroundPenetratingScanner | 655.0 | used | - | 12000.0 | 0.0 | - | ✓ | Steel x150, ComponentIndustrial x4, ComponentSpacer x1 | WorkToBuild(12000) | |||||
B | Piano | ✓ | 670.0 | used | 492.0 | 50000.0 | 178.0 | 36 | ✓ | RewardStandardQualitySuper | WoodLog x220, Steel x120 | Make_Piano | WorkToMake(50000) | ||
B | GeneExtractor | 670.0 | used | - | 9000.0 | 0.0 | - | ✓ | Steel x200, ComponentIndustrial x8 | WorkToBuild(9000) | |||||
I | PsychicAnimalPulser | ✓ | 700.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardHighFreq | |||||
I | ArchiteCapsule | ✓ | 700.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardHighFreq | |||||
I | Psytrainer_Skip | ✓ | 700.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_Wallraise | ✓ | 700.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_Smokepop | ✓ | 700.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_Focus | ✓ | 700.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_WordOfSerenity | ✓ | 700.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
B | OrnateDoor | 705.0 | used | - | 15000.0 | 0.0 | - | ✓ | ✓ | Gold x50, stuff x75 | WorkToBuild(15000) | ||||
B | CryptosleepCasket | 710.0 | used | - | 3200.0 | 0.0 | - | ✓ | Steel x180, Uranium x5, ComponentIndustrial x4, ComponentSpacer x1 | WorkToBuild(3200) | |||||
B | NatureShrine_Large | ✓ | 710.0 | used | - | 30000.0 | 0.0 | - | ✓ | ✓ | stuff x300 | WorkToBuild(30000) | |||
B | Altar_Grand | 710.0 | used | - | 30000.0 | 0.0 | - | ✓ | ✓ | stuff x300 | WorkToBuild(30000) | ||||
B | DeathrestAccelerator | ✓ | 710.0 | used | - | 4000.0 | 0.0 | - | ✓ | Steel x300, ComponentIndustrial x4 | WorkToBuild(4000) | ||||
I | Apparel_ArmorHelmetReconPrestige | ✓ | 715.0 | used | 600.0 | 31500.0 | 115.0 | 37 | ✓ | RewardStandardHighFreq | ComponentSpacer x1, Plasteel x40, Gold x4 | Make_Apparel_ArmorHelmetReconPrestige | WorkToMake(31500) | ||
B | SerumCentrifuge | ✓ | 725.0 | used | - | 3000.0 | 0.0 | - | ✓ | Shard x1, ComponentIndustrial x2, Bioferrite x80, Steel x100 | WorkToBuild(3000) | ||||
B | BioferriteGenerator | 740.0 | used | - | 12000.0 | 0.0 | - | ✓ | Shard x1, ComponentIndustrial x4, Bioferrite x100, Steel x50 | WorkToBuild(12000) | |||||
I | Apparel_ArmorHelmetCataphract | ✓ | 745.0 | used | 650.0 | 26250.0 | 95.0 | 36 | ✓ | RewardStandardHighFreq | ComponentSpacer x1, Plasteel x50 | Make_Apparel_ArmorHelmetCataphract | WorkToMake(26250) | ||
I | Neurotrainer_Shooting | ✓ | 750.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq, SkillNeurotrainer | |||||
I | Neurotrainer_Melee | ✓ | 750.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq, SkillNeurotrainer | |||||
I | Neurotrainer_Construction | ✓ | 750.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq, SkillNeurotrainer | |||||
I | Neurotrainer_Mining | ✓ | 750.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq, SkillNeurotrainer | |||||
I | Neurotrainer_Cooking | ✓ | 750.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq, SkillNeurotrainer | |||||
I | Neurotrainer_Plants | ✓ | 750.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq, SkillNeurotrainer | |||||
I | Neurotrainer_Animals | ✓ | 750.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq, SkillNeurotrainer | |||||
I | Neurotrainer_Crafting | ✓ | 750.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq, SkillNeurotrainer | |||||
I | Neurotrainer_Artistic | ✓ | 750.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq, SkillNeurotrainer | |||||
I | Neurotrainer_Medicine | ✓ | 750.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq, SkillNeurotrainer | |||||
I | Neurotrainer_Social | ✓ | 750.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq, SkillNeurotrainer | |||||
I | Neurotrainer_Intellectual | ✓ | 750.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq, SkillNeurotrainer | |||||
I | BionicStomach | ✓ | 785.0 | used | 690.0 | 26000.0 | 95.0 | 37 | ✓ | Plasteel x10, ComponentSpacer x3 | Make_BionicStomach | WorkToMake(26000) | |||
I | BionicEar | ✓ | 785.0 | used | 690.0 | 26000.0 | 95.0 | 37 | ✓ | Plasteel x10, ComponentSpacer x3 | Make_BionicEar | WorkToMake(26000) | |||
I | BionicJaw | ✓ | 785.0 | used | 690.0 | 26000.0 | 95.0 | 37 | ✓ | Plasteel x10, ComponentSpacer x3 | Make_BionicJaw | WorkToMake(26000) | |||
B | MechbandDish | 795.0 | used | - | 8000.0 | 0.0 | - | ✓ | Steel x75, Plasteel x25, ComponentSpacer x2 | WorkToBuild(8000) | |||||
I | ThrumboHorn | ✓ | 800.0 | not producible | - | - | 0.0 | - | ✓ | AnimalPart | |||||
I | TornadoGenerator | ✓ | 800.0 | not producible | - | - | 0.0 | - | ✓ | SingleUseWeapon, RewardStandardHighFreq | |||||
I | PsychicHarmonizer | ✓ | 800.0 | not producible | - | - | 0.0 | - | ✓ | ImplantEmpireRoyal | |||||
I | BiomutationPulser | ✓ | 800.0 | 514.1 | 445.0 | 19200.0 | 355.0 | 185 | ✓ | ✓ | RewardStandardLowFreq | Shard x1, Bioferrite x40, Meat_Twisted x30 | Make_BiomutationPulser | WorkToMake(19200) | |
I | Corpse_Rhinoceros | ✓ | 805.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | LargeMechGestator | 820.0 | used | - | 16000.0 | 0.0 | - | ✓ | Steel x300, ComponentIndustrial x6 | WorkToBuild(16000) | |||||
B | HiTechResearchBench | 830.0 | used | - | 5000.0 | 0.0 | - | ✓ | ✓ | Steel x100, ComponentIndustrial x10, stuff x150 | WorkToBuild(5000) | ||||
I | GastroAnalyzer | ✓ | 830.0 | used | 735.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardLowFreq | Plasteel x15, ComponentSpacer x3 | Make_GastroAnalyzer | WorkToMake(26000) | ||
I | AestheticShaper | ✓ | 830.0 | used | 735.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardLowFreq | Plasteel x15, ComponentSpacer x3 | Make_AestheticShaper | WorkToMake(26000) | ||
I | Apparel_ArmorMarineHelmetPrestige | ✓ | 850.0 | used | 700.0 | 42000.0 | 150.0 | 36 | ✓ | RewardStandardHighFreq | ComponentSpacer x1, Plasteel x50, Gold x5 | Make_Apparel_ArmorMarineHelmetPrestige | WorkToMake(42000) | ||
I | Apparel_BiomutationLance | ✓ | 850.0 | 523.1 | 447.5 | 21000.0 | 402.5 | 192 | ✓ | ✓ | RewardStandardHighFreq | Shard x1, Bioferrite x50, Meat_Twisted x20 | Make_Apparel_BiomutationLance | WorkToMake(21000) | |
I | Psytrainer_Berserk | ✓ | 850.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_Invisibility | ✓ | 850.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_Flashstorm | ✓ | 850.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_WordOfInspiration | ✓ | 850.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_Farskip | ✓ | 850.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
B | RoyalBed | ✓ | 880.0 | used | - | 50000.0 | 0.0 | - | ✓ | RewardStandardQualitySuper | ✓ | Gold x50, stuff x100 | WorkToBuild(50000) | ||
I | Kidney | ✓ | 900.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | Turret_Mortar | ✓ | 900.0 | used | - | 2000.0 | 0.0 | - | ✓ | ✓ | ComponentIndustrial x6, ReinforcedBarrel x1, stuff x50 | WorkToBuild(2000) | |||
B | FlatscreenTelevision | ✓ | 920.0 | used | - | 40000.0 | 0.0 | - | ✓ | RewardStandardQualitySuper | Steel x140, ComponentIndustrial x16 | WorkToBuild(40000) | |||
I | DetoxifierLung | ✓ | 925.0 | 1028.6 | 935.0 | 26000.0 | -10.0 | -4 | ✓ | ✓ | Plasteel x15, ComponentSpacer x4 | Make_DetoxifierLung | WorkToMake(26000) | ||
B | GeothermalGenerator | 945.0 | used | - | 12000.0 | 0.0 | - | ✓ | Steel x340, ComponentIndustrial x8 | WorkToBuild(12000) | |||||
I | Corpse_Elephant | ✓ | 960.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | SubcoreSoftscanner | 985.0 | used | - | 8000.0 | 0.0 | - | ✓ | Steel x200, Plasteel x50, ComponentIndustrial x4 | WorkToBuild(8000) | |||||
I | Corpse_Megasloth | ✓ | 990.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Lung | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | TechprofSubpersonaCore | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardCore | |||||
I | Gun_TripleRocket | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | SingleUseWeapon, RewardStandardLowFreq | |||||
I | Gun_DoomsdayRocket | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | SingleUseWeapon, RewardStandardLowFreq | |||||
I | PsychicSensitizer | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | ImplantEmpireRoyal | |||||
I | PsychicReader | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | ImplantEmpireRoyal | |||||
I | SubcoreHigh | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | PowerfocusChip | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | DeathrestCapacitySerum | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardHighFreq | |||||
I | Gun_MiniShotgun | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Gun_Slugthrower | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Gun_MiniFlameblaster | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | RevenantSpine | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Techprint_BrainWiring | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | Techprint | |||||
I | Techprint_SpecializedLimbs | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | Techprint | |||||
I | Techprint_CompactWeaponry | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | Techprint | |||||
I | Techprint_VenomSynthesis | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | Techprint | |||||
I | Psytrainer_BerserkPulse | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_ManhunterPulse | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_MassChaosSkip | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_BulletShield | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
I | Psytrainer_Neuroquake | ✓ | 1000.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardLowFreq | |||||
B | LongRangeMineralScanner | 1010.0 | used | - | 10000.0 | 0.0 | - | ✓ | Steel x200, ComponentIndustrial x6, ComponentSpacer x2 | WorkToBuild(10000) | |||||
I | Gun_ChargeRifle | ✓ | 1010.0 | used | 850.0 | 45000.0 | 160.0 | 36 | ✓ | RewardStandardQualitySuper | Plasteel x50, ComponentSpacer x2 | Make_Gun_ChargeRifle | WorkToMake(45000) | ||
B | MultiAnalyzer | ✓ | 1020.0 | used | - | 10000.0 | 0.0 | - | ✓ | Steel x40, Plasteel x50, Gold x20, ComponentIndustrial x8 | WorkToBuild(10000) | ||||
I | BionicEye | ✓ | 1030.0 | used | 935.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardMidFreq | Plasteel x15, ComponentSpacer x4 | Make_BionicEye | WorkToMake(26000) | ||
I | BionicArm | ✓ | 1030.0 | used | 935.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardMidFreq | Plasteel x15, ComponentSpacer x4 | Make_BionicArm | WorkToMake(26000) | ||
I | BionicLeg | ✓ | 1030.0 | used | 935.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardMidFreq | Plasteel x15, ComponentSpacer x4 | Make_BionicLeg | WorkToMake(26000) | ||
I | BionicSpine | ✓ | 1030.0 | used | 935.0 | 26000.0 | 95.0 | 37 | ✓ | Plasteel x15, ComponentSpacer x4 | Make_BionicSpine | WorkToMake(26000) | |||
I | BionicHeart | ✓ | 1030.0 | used | 935.0 | 26000.0 | 95.0 | 37 | ✓ | Plasteel x15, ComponentSpacer x4 | Make_BionicHeart | WorkToMake(26000) | |||
I | Neurocalculator | ✓ | 1030.0 | used | 935.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardLowFreq | Plasteel x15, ComponentSpacer x4 | Make_Neurocalculator | WorkToMake(26000) | ||
I | LearningAssistant | ✓ | 1030.0 | used | 935.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardLowFreq | Plasteel x15, ComponentSpacer x4 | Make_LearningAssistant | WorkToMake(26000) | ||
I | Immunoenhancer | ✓ | 1030.0 | used | 935.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardLowFreq | Plasteel x15, ComponentSpacer x4 | Make_Immunoenhancer | WorkToMake(26000) | ||
I | Coagulator | ✓ | 1030.0 | used | 935.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardLowFreq | Plasteel x15, ComponentSpacer x4 | Make_Coagulator | WorkToMake(26000) | ||
I | HealingEnhancer | ✓ | 1030.0 | used | 935.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardLowFreq | Plasteel x15, ComponentSpacer x4 | Make_HealingEnhancer | WorkToMake(26000) | ||
I | ToughskinGland | ✓ | 1030.0 | used | 935.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardMidFreq | Plasteel x15, ComponentSpacer x4 | Make_ToughskinGland | WorkToMake(26000) | ||
I | LoveEnhancer | ✓ | 1030.0 | used | 935.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardLowFreq | Plasteel x15, ComponentSpacer x4 | Make_LoveEnhancer | WorkToMake(26000) | ||
I | DetoxifierStomach | ✓ | 1030.0 | used | 935.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardLowFreq | Plasteel x15, ComponentSpacer x4 | Make_DetoxifierStomach | WorkToMake(26000) | ||
I | ReprocessorStomach | ✓ | 1030.0 | used | 935.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardLowFreq | Plasteel x15, ComponentSpacer x4 | Make_ReprocessorStomach | WorkToMake(26000) | ||
I | NuclearStomach | ✓ | 1030.0 | used | 935.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardLowFreq | Plasteel x15, ComponentSpacer x4 | Make_NuclearStomach | WorkToMake(26000) | ||
I | CircadianAssistant | ✓ | 1030.0 | used | 935.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardLowFreq | Plasteel x15, ComponentSpacer x4 | Make_CircadianAssistant | WorkToMake(26000) | ||
I | CircadianHalfCycler | ✓ | 1030.0 | used | 935.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardLowFreq | Plasteel x15, ComponentSpacer x4 | Make_CircadianHalfCycler | WorkToMake(26000) | ||
B | Ship_CryptosleepCasket | 1035.0 | used | - | 8000.0 | 0.0 | - | ✓ | Steel x120, Uranium x14, ComponentIndustrial x3, ComponentSpacer x3 | WorkToBuild(8000) | |||||
B | Ship_Beam | 1065.0 | used | - | 8000.0 | 0.0 | - | ✓ | Steel x200, Plasteel x40, ComponentIndustrial x3, ComponentSpacer x1 | WorkToBuild(8000) | |||||
B | Turret_RocketswarmLauncher | 1075.0 | used | - | 10000.0 | 0.0 | - | ✓ | Plasteel x20, Steel x200, ComponentIndustrial x2, Chemfuel x180 | WorkToBuild(10000) | |||||
I | DetoxifierKidney | ✓ | 1080.0 | 628.6 | 535.0 | 26000.0 | 545.0 | 210 | ✓ | ✓ | Plasteel x15, ComponentSpacer x2 | Make_DetoxifierKidney | WorkToMake(26000) | ||
I | Apparel_ArmorHelmetCataphractPrestige | ✓ | 1155.0 | used | 965.0 | 52500.0 | 190.0 | 36 | ✓ | RewardStandardHighFreq | ComponentSpacer x1, Plasteel x75, Gold x9 | Make_Apparel_ArmorHelmetCataphractPrestige | WorkToMake(52500) | ||
I | Gun_Minigun | ✓ | 1160.0 | used | 944.0 | 60000.0 | 216.0 | 36 | ✓ | RewardStandardQualitySuper | Steel x160, ComponentIndustrial x20 | Make_Gun_Minigun | WorkToMake(60000) | ||
B | SculptureGrand | ✓ | 1180.0 | used | 480.0 | 105000.0 | 700.0 | 67 | ✓ | RewardStandardLowFreq | ✓ | stuff x400 | Make_SculptureGrand | WorkToMake(105000) | |
B | FabricationBench | 1180.0 | used | - | 5000.0 | 0.0 | - | ✓ | Steel x200, ComponentIndustrial x12, ComponentSpacer x2 | WorkToBuild(5000) | |||||
I | Heart | ✓ | 1200.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Liver | ✓ | 1200.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | VanometricPowerCell | ✓ | 1200.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardCore | |||||
I | Shell_AntigrainWarhead | ✓ | 1200.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardCore | |||||
I | OrbitalTargeterBombardment | ✓ | 1200.0 | not producible | - | - | 0.0 | - | ✓ | SingleUseWeapon, RewardStandardHighFreq | |||||
I | OrbitalTargeterPowerBeam | ✓ | 1200.0 | not producible | - | - | 0.0 | - | ✓ | SingleUseWeapon, RewardStandardHighFreq | |||||
I | OrbitalTargeterMechCluster | ✓ | 1200.0 | not producible | - | - | 0.0 | - | ✓ | SingleUseWeapon | |||||
I | ControlSublink | ✓ | 1200.0 | 639.5 | 628.0 | 3200.0 | 572.0 | 1788 | ✓ | ✓ | SignalChip x1, ComponentIndustrial x4 | Make_ControlSublink | WorkToMake(3200) | ||
I | ControlSublinkHigh | ✓ | 1200.0 | 1707.5 | 1696.0 | 3200.0 | -496.0 | -1550 | ✓ | ✓ | PowerfocusChip x1, ComponentIndustrial x3, ComponentSpacer x3 | Make_ControlSublinkHigh | WorkToMake(3200) | ||
I | RemoteRepairer | ✓ | 1200.0 | 1203.5 | 1192.0 | 3200.0 | 8.0 | 25 | ✓ | ✓ | PowerfocusChip x1, ComponentIndustrial x6 | Make_RemoteRepairer | WorkToMake(3200) | ||
I | MechFormfeeder | ✓ | 1200.0 | 703.5 | 692.0 | 3200.0 | 508.0 | 1588 | ✓ | ✓ | SignalChip x1, ComponentIndustrial x6 | Make_MechFormfeeder | WorkToMake(3200) | ||
I | RemoteShielder | ✓ | 1200.0 | 1203.5 | 1192.0 | 3200.0 | 8.0 | 25 | ✓ | ✓ | PowerfocusChip x1, ComponentIndustrial x6 | Make_RemoteShielder | WorkToMake(3200) | ||
I | RepairProbe | ✓ | 1200.0 | 1911.5 | 1900.0 | 3200.0 | -700.0 | -2188 | ✓ | ✓ | NanostructuringChip x1, ComponentSpacer x2 | Make_RepairProbe | WorkToMake(3200) | ||
I | PoluxSeed | ✓ | 1200.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | GoldenCube | ✓ | 1200.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | TrapIED_AntigrainWarhead | ✓ | 1205.0 | used | - | 1400.0 | 0.0 | - | ✓ | Shell_AntigrainWarhead x1 | WorkToBuild(1400) | ||||
B | PsychofluidPump | ✓ | 1225.0 | used | - | 4000.0 | 0.0 | - | ✓ | Steel x50, Plasteel x100, ComponentIndustrial x6, HemogenPack x5 | WorkToBuild(4000) | ||||
B | Turret_Autocannon | 1270.0 | used | - | 15000.0 | 0.0 | - | ✓ | Steel x350, Plasteel x40, ComponentIndustrial x6 | WorkToBuild(15000) | |||||
I | Apparel_ArmorHelmetMechCommander | ✓ | 1290.0 | used | 1232.0 | 15750.0 | 58.0 | 37 | ✓ | RewardStandardHighFreq | SignalChip x1, Plasteel x60, ComponentIndustrial x6 | Make_Apparel_ArmorHelmetMechCommander | WorkToMake(15750) | ||
B | PsychicEmanator | ✓ | 1300.0 | not producible | - | 2000.0 | 0.0 | - | ✓ | RewardStandardCore | WorkToBuild(2000) | ||||
I | MechSerumHealer | ✓ | 1300.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardCore | |||||
I | Gun_ChargeLance | ✓ | 1355.0 | used | 1140.0 | 60000.0 | 215.0 | 36 | ✓ | RewardStandardQualitySuper | Plasteel x60, ComponentSpacer x3 | Make_Gun_ChargeLance | WorkToMake(60000) | ||
I | Apparel_PackBandwidth | ✓ | 1365.0 | used | 1351.0 | 3200.0 | 14.0 | 44 | ✓ | SignalChip x2, Steel x50, ComponentIndustrial x8 | Make_Apparel_PackBandwidth | WorkToMake(3200) | |||
I | Gun_ChargeBlasterHeavy | ✓ | 1400.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Gun_InfernoCannon | ✓ | 1400.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Gun_Needle | ✓ | 1400.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Gun_ThumpCannon | ✓ | 1400.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Gun_ChargeBlasterHeavyTurret | ✓ | 1400.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Gun_InfernoCannonTurret | ✓ | 1400.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Gun_HellsphereCannon | ✓ | 1400.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Gun_ToxicNeedle | ✓ | 1400.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Gun_NeedleLauncher | ✓ | 1400.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | Turret_Sniper | 1445.0 | used | - | 15000.0 | 0.0 | - | ✓ | Steel x300, Plasteel x30, Uranium x60, ComponentIndustrial x6 | WorkToBuild(15000) | |||||
I | ArmorskinGland | ✓ | 1475.0 | used | 1380.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardMidFreq | Plasteel x20, ComponentSpacer x6 | Make_ArmorskinGland | WorkToMake(26000) | ||
B | MegascreenTelevision | ✓ | 1485.0 | not producible | - | 80000.0 | 0.0 | - | RewardStandardQualitySuper | WorkToBuild(80000) | |||||
B | GrandThrone | ✓ | 1495.0 | used | - | 40000.0 | 0.0 | - | ✓ | RewardStandardQualitySuper | ✓ | Gold x75, stuff x300 | WorkToBuild(40000) | ||
B | Reliquary | 1495.0 | used | - | 40000.0 | 0.0 | - | ✓ | ✓ | Gold x75, stuff x300 | WorkToBuild(40000) | ||||
B | AtmosphericHeater | 1495.0 | used | - | 12000.0 | 0.0 | - | ✓ | Shard x2, Bioferrite x150, Steel x150, ComponentIndustrial x8 | WorkToBuild(12000) | |||||
B | InfiniteChemreactor | ✓ | 1500.0 | not producible | - | 8000.0 | 0.0 | - | ✓ | RewardStandardCore | WorkToBuild(8000) | ||||
I | NanostructuringChip | ✓ | 1500.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Apparel_ArmorRecon | ✓ | 1540.0 | used | 1380.0 | 45000.0 | 160.0 | 36 | ✓ | RewardStandardHighFreq | ComponentSpacer x3, Plasteel x80, Uranium x10 | Make_Apparel_ArmorRecon | WorkToMake(45000) | ||
I | MechSerumResurrector | ✓ | 1700.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq | |||||
B | Ship_SensorCluster | 1805.0 | used | - | 30000.0 | 0.0 | - | ✓ | Steel x140, Gold x4, ComponentIndustrial x6, ComponentSpacer x6 | WorkToBuild(30000) | |||||
I | RevenantVertebrae | ✓ | 1895.0 | used | 1807.5 | 24000.0 | 87.5 | 36 | ✓ | Bioferrite x10, Shard x2, RevenantSpine x1 | Make_RevenantVertebrae | WorkToMake(24000) | |||
I | StoneskinGland | ✓ | 1920.0 | used | 1825.0 | 26000.0 | 95.0 | 37 | ✓ | RewardStandardMidFreq | Plasteel x25, ComponentSpacer x8 | Make_StoneskinGland | WorkToMake(26000) | ||
B | SubcoreRipscanner | 1925.0 | used | - | 1200.0 | 0.0 | - | ✓ | Steel x200, Plasteel x150, ComponentIndustrial x6 | WorkToBuild(1200) | |||||
I | Apparel_ArmorReconPrestige | ✓ | 1975.0 | used | 1650.0 | 90000.0 | 325.0 | 36 | ✓ | RewardStandardHighFreq | ComponentSpacer x3, Plasteel x100, Uranium x10, Gold x9 | Make_Apparel_ArmorReconPrestige | WorkToMake(90000) | ||
I | MeleeWeapon_MonoSword | ✓ | 2000.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq | |||||
I | MeleeWeapon_Zeushammer | ✓ | 2000.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq | |||||
I | MeleeWeapon_PlasmaSword | ✓ | 2000.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq | |||||
I | MeleeWeapon_PsyfocusStaff | ✓ | 2000.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardMidFreq | |||||
I | MonolithFragment | ✓ | 2000.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Techprint_JumpPack | ✓ | 2000.0 | not producible | - | - | 0.0 | - | ✓ | Techprint | |||||
I | Techprint_ArtificialMetabolism | ✓ | 2000.0 | not producible | - | - | 0.0 | - | ✓ | Techprint | |||||
I | Techprint_NeuralComputation | ✓ | 2000.0 | not producible | - | - | 0.0 | - | ✓ | Techprint | |||||
I | Techprint_SkinHardening | ✓ | 2000.0 | not producible | - | - | 0.0 | - | ✓ | Techprint | |||||
I | Techprint_HealingFactors | ✓ | 2000.0 | not producible | - | - | 0.0 | - | ✓ | Techprint | |||||
I | Techprint_FleshShaping | ✓ | 2000.0 | not producible | - | - | 0.0 | - | ✓ | Techprint | |||||
I | Techprint_MolecularAnalysis | ✓ | 2000.0 | not producible | - | - | 0.0 | - | ✓ | Techprint | |||||
I | Techprint_CircadianInfluence | ✓ | 2000.0 | not producible | - | - | 0.0 | - | ✓ | Techprint | |||||
I | Corpse_Thrumbo | ✓ | 2015.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Apparel_PowerArmor | ✓ | 2035.0 | used | 1820.0 | 60000.0 | 215.0 | 36 | ✓ | RewardStandardHighFreq | ComponentSpacer x4, Plasteel x100, Uranium x20 | Make_Apparel_PowerArmor | WorkToMake(60000) | ||
I | Apparel_ArmorLocust | ✓ | 2230.0 | used | 2066.0 | 45000.0 | 164.0 | 36 | ✓ | RewardStandardHighFreq | ComponentSpacer x3, Plasteel x120, Uranium x10, ComponentIndustrial x3, Chemfuel x100 | Make_Apparel_ArmorLocust | WorkToMake(45000) | ||
I | Apparel_ArmorMarineGrenadier | ✓ | 2305.0 | used | 2090.5 | 60000.0 | 214.5 | 36 | ✓ | RewardStandardHighFreq | ComponentSpacer x4, Plasteel x100, Uranium x20, Steel x75, ComponentIndustrial x4 | Make_Apparel_ArmorMarineGrenadier | WorkToMake(60000) | ||
I | Apparel_IntegratorHeadset | ✓ | 2435.0 | used | 2378.0 | 15750.0 | 57.0 | 36 | ✓ | RewardStandardHighFreq | ComponentSpacer x4, Plasteel x50, ComponentIndustrial x4, PowerfocusChip x1 | Make_Apparel_IntegratorHeadset | WorkToMake(15750) | ||
B | WastepackAtomizer | 2440.0 | used | - | 30000.0 | 0.0 | - | ✓ | Steel x200, Plasteel x50, NanostructuringChip x1 | WorkToBuild(30000) | |||||
I | Apparel_ArmorMarinePrestige | ✓ | 2530.0 | used | 2100.0 | 120000.0 | 430.0 | 36 | ✓ | RewardStandardHighFreq | ComponentSpacer x4, Plasteel x120, Uranium x20, Gold x10 | Make_Apparel_ArmorMarinePrestige | WorkToMake(120000) | ||
I | PsychicAmplifier | ✓ | 2600.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | ArchotechEye | ✓ | 2800.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardCore | |||||
I | ArchotechArm | ✓ | 2800.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardCore | |||||
I | ArchotechLeg | ✓ | 2800.0 | not producible | - | - | 0.0 | - | ✓ | RewardStandardCore | |||||
I | MeleeWeapon_MonoSwordBladelink | ✓ | 3000.0 | not producible | - | - | 0.0 | - | ✓ | WeaponBladelink | |||||
I | MeleeWeapon_ZeusHammerBladelink | ✓ | 3000.0 | not producible | - | - | 0.0 | - | ✓ | WeaponBladelink | |||||
I | MeleeWeapon_PlasmaSwordBladelink | ✓ | 3000.0 | not producible | - | - | 0.0 | - | ✓ | WeaponBladelink | |||||
I | Techprint_CataphractArmor | ✓ | 3000.0 | not producible | - | - | 0.0 | - | ✓ | Techprint | |||||
I | Apparel_ArmorCataphract | ✓ | 3120.0 | used | 2850.0 | 75000.0 | 270.0 | 36 | ✓ | RewardStandardHighFreq | ComponentSpacer x6, Plasteel x150, Uranium x50 | Make_Apparel_ArmorCataphract | WorkToMake(75000) | ||
I | Apparel_ArmorCataphractPhoenix | ✓ | 3480.0 | used | 3212.5 | 75000.0 | 267.5 | 36 | ✓ | RewardStandardHighFreq | ComponentSpacer x6, Plasteel x150, Uranium x50, Steel x75, ComponentIndustrial x4, Chemfuel x40 | Make_Apparel_ArmorCataphractPhoenix | WorkToMake(75000) | ||
B | Ship_Engine | 3555.0 | used | - | 50000.0 | 0.0 | - | ✓ | Steel x260, Plasteel x140, Uranium x70, ComponentSpacer x6 | WorkToBuild(50000) | |||||
I | Apparel_ArmorCataphractPrestige | ✓ | 3930.0 | used | 3390.0 | 150000.0 | 540.0 | 36 | ✓ | RewardStandardHighFreq | ComponentSpacer x6, Plasteel x190, Uranium x50, Gold x18 | Make_Apparel_ArmorCataphractPrestige | WorkToMake(150000) | ||
I | AIPersonaCore | ✓ | 4000.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
B | AnimusStone | ✓ | 5000.0 | not producible | - | - | 0.0 | - | ✓ | ||||||
I | Apparel_ArmorHelmetMechlordHelmet | ✓ | 5335.0 | used | 5280.0 | 15750.0 | 55.0 | 35 | ✓ | RewardStandardHighFreq | Plasteel x120, ComponentSpacer x6, NanostructuringChip x2 | Make_Apparel_ArmorHelmetMechlordHelmet | WorkToMake(15750) | ||
B | Ship_Reactor | 5440.0 | used | - | 65000.0 | 0.0 | - | ✓ | Steel x350, Plasteel x280, Uranium x70, ComponentSpacer x8 | WorkToBuild(65000) | |||||
B | Ship_ComputerCore | 5845.0 | used | - | 16000.0 | 0.0 | - | ✓ | Steel x150, ComponentSpacer x4, Gold x70, AIPersonaCore x1 | WorkToBuild(16000) | |||||
I | Apparel_MechlordSuit | ✓ | 7015.0 | used | 6800.0 | 60000.0 | 215.0 | 36 | ✓ | RewardStandardHighFreq | ComponentSpacer x8, Plasteel x120, Uranium x20, NanostructuringChip x2, PowerfocusChip x1 | Make_Apparel_MechlordSuit | WorkToMake(60000) |
Recipe Skills[edit]
defName | workSkill | workSpeedStat | workSpeedStat's skillNeedFactors | workSkillLearnFactor |
---|---|---|---|---|
Make_Wort | Cooking | DrugCookingSpeed | Cooking | 1 |
ExciseCarcinoma | Medicine | MedicalOperationSpeed | Medicine | 16 |
CureScaria | Medicine | MedicalOperationSpeed | Medicine | 16 |
Sterilize | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallArchotechEye | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallArchotechArm | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallArchotechLeg | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallBionicEye | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallBionicArm | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallBionicLeg | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallBionicSpine | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallBionicHeart | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallBionicStomach | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallDeathAcidifier | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallBionicEar | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallBionicTongue | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallBionicJaw | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallPegLeg | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallWoodenHand | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallWoodenFoot | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallDenture | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallNaturalHeart | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallNaturalLung | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallNaturalKidney | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallNaturalLiver | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallSimpleProstheticLeg | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallSimpleProstheticArm | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallSimpleProstheticHeart | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallCochlearImplant | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallPowerClaw | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallJoywire | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallPainstopper | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemovePainstopper | Medicine | MedicalOperationSpeed | Medicine | 16 |
ButcherCorpseFlesh | Cooking | ButcheryFleshSpeed | Cooking | 1 |
ButcherCorpseMechanoid | Crafting | ButcheryMechanoidSpeed | Crafting | 1 |
SmashCorpseMechanoid | Crafting | ButcheryMechanoidSpeed | Crafting | 1 |
CremateCorpse | GeneralLaborSpeed | 1 | ||
BurnApparel | GeneralLaborSpeed | 1 | ||
BurnWeapon | GeneralLaborSpeed | 1 | ||
BurnDrugs | GeneralLaborSpeed | 1 | ||
Make_Kibble | Cooking | CookSpeed | 1 | |
Make_Pemmican | Cooking | CookSpeed | 1 | |
Make_PemmicanBulk | Cooking | CookSpeed | 1 | |
CookMealSimple | Cooking | CookSpeed | 1 | |
CookMealSimpleBulk | Cooking | CookSpeed | 1 | |
CookMealFine | Cooking | CookSpeed | 1 | |
CookMealFine_Veg | Cooking | CookSpeed | 1 | |
CookMealFine_Meat | Cooking | CookSpeed | 1 | |
CookMealFineBulk | Cooking | CookSpeed | 1 | |
CookMealFineBulk_Meat | Cooking | CookSpeed | 1 | |
CookMealFineBulk_Veg | Cooking | CookSpeed | 1 | |
CookMealLavish | Cooking | CookSpeed | 1 | |
CookMealLavish_Meat | Cooking | CookSpeed | 1 | |
CookMealLavish_Veg | Cooking | CookSpeed | 1 | |
CookMealLavishBulk | Cooking | CookSpeed | 1 | |
CookMealLavishBulk_Veg | Cooking | CookSpeed | 1 | |
CookMealLavishBulk_Meat | Cooking | CookSpeed | 1 | |
CookMealSurvival | Cooking | CookSpeed | 1 | |
CookMealSurvivalBulk | Cooking | CookSpeed | 1 | |
Make_StoneBlocksAny | Crafting | GeneralLaborSpeed | 0 | |
ExtractMetalFromSlag | SmeltingSpeed | 1 | ||
SmeltWeapon | SmeltingSpeed | 1 | ||
SmeltApparel | SmeltingSpeed | 1 | ||
DestroyWeapon | SmeltingSpeed | 1 | ||
DestroyApparel | SmeltingSpeed | 1 | ||
SmeltOrDestroyThing | SmeltingSpeed | 1 | ||
Make_ChemfuelFromWood | GeneralLaborSpeed | 1 | ||
Make_ChemfuelFromOrganics | GeneralLaborSpeed | 1 | ||
Make_ComponentIndustrial | Crafting | GeneralLaborSpeed | 1 | |
Make_ComponentSpacer | Crafting | GeneralLaborSpeed | 1 | |
Make_Patchleather | Crafting | GeneralLaborSpeed | 1 | |
Anesthetize | Medicine | MedicalOperationSpeed | Medicine | 16 |
Euthanize | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveBodyPart | Medicine | MedicalOperationSpeed | Medicine | 16 |
AdministerMechSerumHealer | 1 | |||
Make_StoneBlocksSandstone | Crafting | GeneralLaborSpeed | 0 | |
Make_StoneBlocksGranite | Crafting | GeneralLaborSpeed | 0 | |
Make_StoneBlocksLimestone | Crafting | GeneralLaborSpeed | 0 | |
Make_StoneBlocksSlate | Crafting | GeneralLaborSpeed | 0 | |
Make_StoneBlocksMarble | Crafting | GeneralLaborSpeed | 0 | |
InstallPsychicSensitizer | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemovePsychicSensitizer | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallPsychicHarmonizer | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemovePsychicHarmonizer | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallPsychicReader | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemovePsychicReader | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallNeurocalculator | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveNeurocalculator | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallLearningAssistant | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveLearningAssistant | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallGastroAnalyzer | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveGastroAnalyzer | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallImmunoenhancer | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveImmunoenhancer | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallCoagulator | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveCoagulator | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallHealingEnhancer | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveHealingEnhancer | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallToughskinGland | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveToughskinGland | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallArmorskinGland | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveArmorskinGland | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallStoneskinGland | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveStoneskinGland | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallAestheticShaper | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveAestheticShaper | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallAestheticNose | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveAestheticNose | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallLoveEnhancer | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveLoveEnhancer | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallDetoxifierStomach | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallReprocessorStomach | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallNuclearStomach | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallCircadianAssistant | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveCircadianAssistant | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallCircadianHalfCycler | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveCircadianHalfCycler | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallMindscrew | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallDrillArm | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallFieldHand | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallHandTalon | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveHandTalon | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallElbowBlade | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveElbowBlade | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallKneeSpike | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveKneeSpike | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallVenomFangs | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveVenomFangs | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallVenomTalon | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveVenomTalon | Medicine | MedicalOperationSpeed | Medicine | 16 |
CureBloodRot | Medicine | MedicalOperationSpeed | Medicine | 16 |
CureAbasia | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallDetoxifierLung | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallDetoxifierKidney | Medicine | MedicalOperationSpeed | Medicine | 16 |
Make_BabyFood | Cooking | CookSpeed | 1 | |
Make_BabyFoodBulk | Cooking | CookSpeed | 1 | |
Tunneler | MechFormingSpeed | Crafting | 1 | |
CentipedeGunner | MechFormingSpeed | Crafting | 1 | |
CentipedeBurner | MechFormingSpeed | Crafting | 1 | |
Diabolus | MechFormingSpeed | Crafting | 1 | |
Militor | MechFormingSpeed | Crafting | 1 | |
Lifter | MechFormingSpeed | Crafting | 1 | |
Constructoid | MechFormingSpeed | Crafting | 1 | |
Fabricor | MechFormingSpeed | Crafting | 1 | |
Agrihand | MechFormingSpeed | Crafting | 1 | |
Cleansweeper | MechFormingSpeed | Crafting | 1 | |
Paramedic | MechFormingSpeed | Crafting | 1 | |
Scyther | MechFormingSpeed | Crafting | 1 | |
Pikeman | MechFormingSpeed | Crafting | 1 | |
Lancer | MechFormingSpeed | Crafting | 1 | |
CentipedeBlaster | MechFormingSpeed | Crafting | 1 | |
Legionary | MechFormingSpeed | Crafting | 1 | |
Tesseron | MechFormingSpeed | Crafting | 1 | |
Scorcher | MechFormingSpeed | Crafting | 1 | |
Centurion | MechFormingSpeed | Crafting | 1 | |
Warqueen | MechFormingSpeed | Crafting | 1 | |
ResurrectLightMech | MechFormingSpeed | Crafting | 1 | |
ResurrectMediumMech | MechFormingSpeed | Crafting | 1 | |
ResurrectHeavyMech | MechFormingSpeed | Crafting | 1 | |
ResurrectUltraheavyMech | MechFormingSpeed | Crafting | 1 | |
ExtractHemogenPack | Medicine | MedicalOperationSpeed | Medicine | 2 |
ImplantXenogerm | Medicine | MedicalOperationSpeed | Medicine | 16 |
TerminatePregnancy | Medicine | MedicalOperationSpeed | Medicine | 16 |
ExtractOvum | Medicine | MedicalOperationSpeed | Medicine | 16 |
ImplantEmbryo | Medicine | MedicalOperationSpeed | Medicine | 16 |
TubalLigation | Medicine | MedicalOperationSpeed | Medicine | 16 |
Vasectomy | Medicine | MedicalOperationSpeed | Medicine | 16 |
ReverseVasectomy | Medicine | MedicalOperationSpeed | Medicine | 16 |
ImplantIUD | Medicine | MedicalOperationSpeed | Medicine | 16 |
RemoveIUD | Medicine | MedicalOperationSpeed | Medicine | 16 |
BloodTransfusion | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallGhoulPlating | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallGhoulBarbs | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallAdrenalHeart | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallCorrosiveHeart | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallMetalbloodHeart | Medicine | MedicalOperationSpeed | Medicine | 16 |
InstallRevenantVertebrae | Medicine | MedicalOperationSpeed | Medicine | 16 |
ExtractBioferrite | GeneralLaborSpeed | 1 | ||
BlissLobotomy | Medicine | MedicalOperationSpeed | Medicine | 16 |
GhoulInfusion | Medicine | MedicalOperationSpeed | Medicine | 16 |
SurgicalInspection | Medicine | MedicalOperationSpeed | Medicine | 16 |
Make_GoJuice | Intellectual | DrugSynthesisSpeed | Intellectual | 1 |
Make_GoJuiceBulk | Intellectual | DrugSynthesisSpeed | Intellectual | 1 |
Make_Penoxycyline | Intellectual | DrugSynthesisSpeed | Intellectual | 1 |
Make_PenoxycylineBulk | Intellectual | DrugSynthesisSpeed | Intellectual | 1 |
Make_Flake | Intellectual | DrugSynthesisSpeed | Intellectual | 1 |
Make_FlakeBulk | Intellectual | DrugSynthesisSpeed | Intellectual | 1 |
Make_PsychiteTea | Cooking | DrugCookingSpeed | Cooking | 1 |
Make_PsychiteTeaBulk | Cooking | DrugCookingSpeed | Cooking | 1 |
Make_Yayo | Intellectual | DrugSynthesisSpeed | Intellectual | 1 |
Make_YayoBulk | Intellectual | DrugSynthesisSpeed | Intellectual | 1 |
Make_SmokeleafJoint | Cooking | DrugCookingSpeed | Cooking | 1 |
Make_SmokeleafJointBulk | Cooking | DrugCookingSpeed | Cooking | 1 |
Make_WakeUp | Intellectual | DrugSynthesisSpeed | Intellectual | 1 |
Make_WakeUpBulk | Intellectual | DrugSynthesisSpeed | Intellectual | 1 |
Make_BionicEye | Crafting | GeneralLaborSpeed | 1 | |
Make_BionicArm | Crafting | GeneralLaborSpeed | 1 | |
Make_BionicLeg | Crafting | GeneralLaborSpeed | 1 | |
Make_BionicSpine | Crafting | GeneralLaborSpeed | 1 | |
Make_BionicHeart | Crafting | GeneralLaborSpeed | 1 | |
Make_BionicStomach | Crafting | GeneralLaborSpeed | 1 | |
Make_BionicEar | Crafting | GeneralLaborSpeed | 1 | |
Make_BionicTongue | Crafting | GeneralLaborSpeed | 1 | |
Make_BionicJaw | Crafting | GeneralLaborSpeed | 1 | |
Make_SimpleProstheticLeg | Crafting | GeneralLaborSpeed | 1 | |
Make_SimpleProstheticArm | Crafting | GeneralLaborSpeed | 1 | |
Make_SimpleProstheticHeart | Crafting | GeneralLaborSpeed | 1 | |
Make_CochlearImplant | Crafting | GeneralLaborSpeed | 1 | |
Make_PowerClaw | Crafting | GeneralLaborSpeed | 1 | |
Make_Joywire | Crafting | GeneralLaborSpeed | 1 | |
Make_Painstopper | Crafting | GeneralLaborSpeed | 1 | |
Make_SculptureSmall | Artistic | GeneralLaborSpeed | 1 | |
Make_SculptureLarge | Artistic | GeneralLaborSpeed | 1 | |
Make_SculptureGrand | Artistic | GeneralLaborSpeed | 1 | |
Make_MedicineIndustrial | Intellectual | DrugSynthesisSpeed | Intellectual | 1 |
Make_MedicineIndustrialBulk | Intellectual | DrugSynthesisSpeed | Intellectual | 1 |
Make_Shell_HighExplosive | Crafting | GeneralLaborSpeed | 1 | |
Make_Shell_Incendiary | Crafting | GeneralLaborSpeed | 1 | |
Make_Shell_EMP | Crafting | GeneralLaborSpeed | 1 | |
Make_Shell_Smoke | Crafting | GeneralLaborSpeed | 1 | |
Make_Shell_Firefoam | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ShieldBelt | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_CowboyHat | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_BowlerHat | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_TribalHeaddress | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Tuque | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_WarMask | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_WarVeil | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_SimpleHelmet | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_AdvancedHelmet | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_PowerArmorHelmet | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ArmorHelmetRecon | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_HatHood | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_SmokepopBelt | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_FirefoampopPack | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_TribalA | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Parka | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Pants | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_BasicShirt | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_CollarShirt | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Duster | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Jacket | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_PlateArmor | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_FlakVest | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_FlakPants | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_FlakJacket | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_PowerArmor | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ArmorRecon | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Cape | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Robe | Crafting | GeneralLaborSpeed | 1 | |
Make_MeleeWeapon_BreachAxe | Crafting | GeneralLaborSpeed | 1 | |
Make_MeleeWeapon_Mace | Crafting | GeneralLaborSpeed | 1 | |
Make_MeleeWeapon_Gladius | Crafting | GeneralLaborSpeed | 1 | |
Make_MeleeWeapon_LongSword | Crafting | GeneralLaborSpeed | 1 | |
Make_MeleeWeapon_Club | Crafting | GeneralLaborSpeed | 1 | |
Make_MeleeWeapon_Knife | Crafting | GeneralLaborSpeed | 1 | |
Make_MeleeWeapon_Ikwa | Crafting | GeneralLaborSpeed | 1 | |
Make_MeleeWeapon_Spear | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_Revolver | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_Autopistol | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_MachinePistol | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_IncendiaryLauncher | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_SmokeLauncher | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_EmpLauncher | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_BoltActionRifle | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_PumpShotgun | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_ChainShotgun | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_HeavySMG | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_LMG | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_AssaultRifle | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_SniperRifle | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_Minigun | Crafting | GeneralLaborSpeed | 1 | |
Make_Weapon_GrenadeFrag | Crafting | GeneralLaborSpeed | 1 | |
Make_Weapon_GrenadeMolotov | Crafting | GeneralLaborSpeed | 1 | |
Make_Weapon_GrenadeEMP | Crafting | GeneralLaborSpeed | 1 | |
Make_Bow_Short | Crafting | GeneralLaborSpeed | 1 | |
Make_Pila | Crafting | GeneralLaborSpeed | 1 | |
Make_Bow_Recurve | Crafting | GeneralLaborSpeed | 1 | |
Make_Bow_Great | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_ChargeRifle | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_ChargeLance | Crafting | GeneralLaborSpeed | 1 | |
Make_Neurocalculator | Crafting | GeneralLaborSpeed | 1 | |
Make_LearningAssistant | Crafting | GeneralLaborSpeed | 1 | |
Make_GastroAnalyzer | Crafting | GeneralLaborSpeed | 1 | |
Make_Immunoenhancer | Crafting | GeneralLaborSpeed | 1 | |
Make_Coagulator | Crafting | GeneralLaborSpeed | 1 | |
Make_HealingEnhancer | Crafting | GeneralLaborSpeed | 1 | |
Make_ToughskinGland | Crafting | GeneralLaborSpeed | 1 | |
Make_ArmorskinGland | Crafting | GeneralLaborSpeed | 1 | |
Make_StoneskinGland | Crafting | GeneralLaborSpeed | 1 | |
Make_AestheticShaper | Crafting | GeneralLaborSpeed | 1 | |
Make_AestheticNose | Crafting | GeneralLaborSpeed | 1 | |
Make_LoveEnhancer | Crafting | GeneralLaborSpeed | 1 | |
Make_DetoxifierStomach | Crafting | GeneralLaborSpeed | 1 | |
Make_ReprocessorStomach | Crafting | GeneralLaborSpeed | 1 | |
Make_NuclearStomach | Crafting | GeneralLaborSpeed | 1 | |
Make_CircadianAssistant | Crafting | GeneralLaborSpeed | 1 | |
Make_CircadianHalfCycler | Crafting | GeneralLaborSpeed | 1 | |
Make_Mindscrew | Crafting | GeneralLaborSpeed | 1 | |
Make_DrillArm | Crafting | GeneralLaborSpeed | 1 | |
Make_FieldHand | Crafting | GeneralLaborSpeed | 1 | |
Make_HandTalon | Crafting | GeneralLaborSpeed | 1 | |
Make_ElbowBlade | Crafting | GeneralLaborSpeed | 1 | |
Make_KneeSpike | Crafting | GeneralLaborSpeed | 1 | |
Make_VenomFangs | Crafting | GeneralLaborSpeed | 1 | |
Make_VenomTalon | Crafting | GeneralLaborSpeed | 1 | |
Make_Harp | Crafting | GeneralLaborSpeed | 1 | |
Make_Harpsichord | Crafting | GeneralLaborSpeed | 1 | |
Make_Piano | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_PackJump | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_PackBroadshield | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ShirtRuffle | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Corset | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_VestRoyal | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_RobeRoyal | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_HatLadies | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_HatTop | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Coronet | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Crown | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Beret | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ArmorReconPrestige | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ArmorHelmetReconPrestige | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ArmorMarinePrestige | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ArmorMarineHelmetPrestige | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ArmorCataphract | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ArmorHelmetCataphract | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ArmorCataphractPrestige | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ArmorHelmetCataphractPrestige | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ArmorLocust | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ArmorMarineGrenadier | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ArmorCataphractPhoenix | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Gunlink | Crafting | GeneralLaborSpeed | 1 | |
Make_MeleeWeapon_Axe | Crafting | GeneralLaborSpeed | 1 | |
Make_MeleeWeapon_Warhammer | Crafting | GeneralLaborSpeed | 1 | |
Make_SculptureTerror | Artistic | GeneralLaborSpeed | 1 | |
Make_Drum | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Headwrap | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Broadwrap | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_VisageMask | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Slicecap | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Collar | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_AuthorityCap | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Tailcap | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Shadecone | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Flophat | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_BodyStrap | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Burka | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_TortureCrown | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Blindfold | Crafting | GeneralLaborSpeed | 1 | |
Make_DetoxifierLung | Crafting | GeneralLaborSpeed | 1 | |
Make_DetoxifierKidney | Crafting | GeneralLaborSpeed | 1 | |
Make_ControlSublink | Crafting | GeneralLaborSpeed | 1 | |
Make_ControlSublinkHigh | Crafting | GeneralLaborSpeed | 1 | |
Make_RemoteRepairer | Crafting | GeneralLaborSpeed | 1 | |
Make_MechFormfeeder | Crafting | GeneralLaborSpeed | 1 | |
Make_RemoteShielder | Crafting | GeneralLaborSpeed | 1 | |
Make_RepairProbe | Crafting | GeneralLaborSpeed | 1 | |
Make_SubcoreBasic | Crafting | SubcoreEncodingSpeed | Crafting | 1 |
Make_Shell_Toxic | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_KidRomper | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_KidShirt | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_KidPants | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_KidParka | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_KidTribal | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_KidHelmet | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_AirwireHeadset | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ArrayHeadset | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_IntegratorHeadset | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ArmorHelmetMechCommander | Crafting | 1 | ||
Make_Apparel_ArmorHelmetMechlordHelmet | Crafting | 1 | ||
Make_Apparel_GasMask | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ClothMask | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_PackControl | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_PackBandwidth | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_PackTox | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_MechlordSuit | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Bandolier | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_Sash | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_ToxbombLauncher | Crafting | GeneralLaborSpeed | 1 | |
Make_Weapon_GrenadeTox | Crafting | GeneralLaborSpeed | 1 | |
Make_GhoulPlating | Crafting | GeneralLaborSpeed | 1 | |
Make_GhoulBarbs | Crafting | GeneralLaborSpeed | 1 | |
Make_AdrenalHeart | Crafting | GeneralLaborSpeed | 1 | |
Make_CorrosiveHeart | Crafting | GeneralLaborSpeed | 1 | |
Make_MetalbloodHeart | Crafting | GeneralLaborSpeed | 1 | |
Make_RevenantVertebrae | Crafting | GeneralLaborSpeed | 1 | |
Make_VoidSculpture | Artistic | GeneralLaborSpeed | 1 | |
Make_ShardAnimalPulser | Crafting | GeneralLaborSpeed | 1 | |
Make_BiomutationPulser | Crafting | GeneralLaborSpeed | 1 | |
Make_Shell_Deadlife | Crafting | GeneralLaborSpeed | 1 | |
Make_VoidsightSerum | Crafting | DrugSynthesisSpeed | Intellectual | 1 |
Make_MetalbloodSerum | Crafting | DrugSynthesisSpeed | Intellectual | 1 |
Make_JuggernautSerum | Crafting | DrugSynthesisSpeed | Intellectual | 1 |
Make_MindNumbSerum | Crafting | DrugSynthesisSpeed | Intellectual | 1 |
Make_GhoulResurrectionSerum | Crafting | DrugSynthesisSpeed | Intellectual | 1 |
Make_Apparel_CultistMask | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_CeremonialCultistMask | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_DisruptorFlarePack | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_PackTurret | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_DeadlifePack | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ShardPsychicShockLance | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_ShardPsychicInsanityLance | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_BiomutationLance | Crafting | GeneralLaborSpeed | 1 | |
Make_Apparel_LabCoat | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_HellcatRifle | Crafting | GeneralLaborSpeed | 1 | |
Make_Gun_Incinerator | Crafting | GeneralLaborSpeed | 1 | |
Make_NerveSpiker | Crafting | GeneralLaborSpeed | 1 | |
Administer_Beer | 1 | |||
Administer_Ambrosia | 1 | |||
Administer_GoJuice | 1 | |||
Administer_Luciferium | 1 | |||
Administer_Penoxycyline | 1 | |||
Administer_Flake | 1 | |||
Administer_PsychiteTea | 1 | |||
Administer_Yayo | 1 | |||
Administer_SmokeleafJoint | 1 | |||
Administer_WakeUp | 1 | |||
Administer_VoidsightSerum | 1 | |||
Administer_MetalbloodSerum | 1 | |||
Administer_JuggernautSerum | 1 | |||
Administer_MindNumbSerum | 1 |
Recipes[edit]
defName | work /w carry | work seconds | cheapest products value | cheapest ingredients value | work value | profit raw | profit with work | profit per work day | min skill | cheapest stuff | cheapest ingredients |
---|---|---|---|---|---|---|---|---|---|---|---|
Make_Wort | 1180 | 20 | 12.5 | 32.5 | 11.8 | -20.0 | -31.8 | -1017 | RawHops x25 | ||
Make_Kibble | 720 | 12 | 55.0 | 22.0 | 7.2 | 33.0 | 25.8 | 2750 | Meat_Twisted x20, Hay x20 | ||
Make_Pemmican | 970 | 16 | 22.4 | 6.3 | 9.7 | 16.2 | 6.5 | 999 | Meat_Twisted x5, RawToxipotato x5 | ||
Make_PemmicanBulk | 3070 | 51 | 89.6 | 25.0 | 30.7 | 64.6 | 33.9 | 1263 | Meat_Twisted x20, RawToxipotato x20 | ||
CookMealSimple | 480 | 8 | 15.0 | 5.0 | 4.8 | 10.0 | 5.2 | 1250 | Meat_Twisted x10 | ||
CookMealSimpleBulk | 1380 | 23 | 60.0 | 20.0 | 13.8 | 40.0 | 26.2 | 1739 | Meat_Twisted x40 | ||
CookMealFine | 720 | 12 | 20.0 | 6.3 | 7.2 | 13.8 | 6.6 | 1146 | Cooking (6) | Meat_Twisted x5, RawToxipotato x5 | |
CookMealFine_Veg | 630 | 11 | 20.0 | 11.3 | 6.3 | 8.8 | 2.5 | 833 | Cooking (6) | RawToxipotato x15 | |
CookMealFine_Meat | 630 | 11 | 20.0 | 7.5 | 6.3 | 12.5 | 6.2 | 1190 | Cooking (6) | Meat_Twisted x15 | |
CookMealFineBulk | 2070 | 35 | 80.0 | 25.0 | 20.7 | 55.0 | 34.3 | 1594 | Cooking (6) | Meat_Twisted x20, RawToxipotato x20 | |
CookMealFineBulk_Meat | 1980 | 33 | 80.0 | 30.0 | 19.8 | 50.0 | 30.2 | 1515 | Cooking (6) | Meat_Twisted x60 | |
CookMealFineBulk_Veg | 1980 | 33 | 80.0 | 45.0 | 19.8 | 35.0 | 15.2 | 1061 | Cooking (6) | RawToxipotato x60 | |
CookMealLavish | 1070 | 18 | 40.0 | 12.5 | 10.7 | 27.5 | 16.8 | 1542 | Cooking (8) | Meat_Twisted x10, RawToxipotato x10 | |
CookMealLavish_Meat | 980 | 16 | 40.0 | 12.5 | 9.8 | 27.5 | 17.7 | 1684 | Cooking (8) | Meat_Twisted x25 | |
CookMealLavish_Veg | 980 | 16 | 40.0 | 18.8 | 9.8 | 21.3 | 11.5 | 1301 | Cooking (8) | RawToxipotato x25 | |
CookMealLavishBulk | 3470 | 58 | 160.0 | 50.0 | 34.7 | 110.0 | 75.3 | 1902 | Cooking (8) | Meat_Twisted x40, RawToxipotato x40 | |
CookMealLavishBulk_Veg | 3380 | 56 | 160.0 | 75.0 | 33.8 | 85.0 | 51.2 | 1509 | Cooking (8) | RawToxipotato x100 | |
CookMealLavishBulk_Meat | 3380 | 56 | 160.0 | 50.0 | 33.8 | 110.0 | 76.2 | 1953 | Cooking (8) | Meat_Twisted x100 | |
CookMealSurvival | 720 | 12 | 24.0 | 7.5 | 7.2 | 16.5 | 9.3 | 1375 | Cooking (8) | Meat_Twisted x6, RawToxipotato x6 | |
CookMealSurvivalBulk | 1710 | 29 | 96.0 | 30.0 | 17.1 | 66.0 | 48.9 | 2316 | Cooking (8) | Meat_Twisted x24, RawToxipotato x24 | |
ExtractMetalFromSlag | 580 | 10 | 28.5 | 0.0 | 5.8 | 28.5 | 22.7 | 2948 | ChunkSlagSteel x1 | ||
Make_ChemfuelFromWood | 2180 | 36 | 80.5 | 84.0 | 21.8 | -3.5 | -25.3 | -96 | WoodLog x70 | ||
Make_ChemfuelFromOrganics | 2680 | 45 | 80.5 | 35.0 | 26.8 | 45.5 | 18.7 | 1019 | Meat_Twisted x70 | ||
Make_ComponentIndustrial | 5180 | 86 | 32.0 | 22.8 | 51.8 | 9.2 | -42.6 | 107 | Crafting (8) | Steel x12 | |
Make_ComponentSpacer | 10450 | 174 | 200.0 | 190.0 | 104.5 | 10.0 | -94.5 | 57 | Crafting (8) | ComponentIndustrial x1, Steel x20, Plasteel x10, Gold x3 | |
Make_Patchleather | 1080 | 18 | 75.0 | 75.0 | 10.8 | 0.0 | -10.8 | 0 | Leather_Patch x50 | ||
Make_StoneBlocksSandstone | 1780 | 30 | 18.0 | 0.0 | 17.8 | 18.0 | 0.2 | 607 | ChunkSandstone x1 | ||
Make_StoneBlocksGranite | 1780 | 30 | 18.0 | 0.0 | 17.8 | 18.0 | 0.2 | 607 | ChunkGranite x1 | ||
Make_StoneBlocksLimestone | 1780 | 30 | 18.0 | 0.0 | 17.8 | 18.0 | 0.2 | 607 | ChunkLimestone x1 | ||
Make_StoneBlocksSlate | 1780 | 30 | 18.0 | 0.0 | 17.8 | 18.0 | 0.2 | 607 | ChunkSlate x1 | ||
Make_StoneBlocksMarble | 1780 | 30 | 18.0 | 0.0 | 17.8 | 18.0 | 0.2 | 607 | ChunkMarble x1 | ||
Make_BabyFood | 630 | 11 | 12.5 | 3.8 | 6.3 | 8.8 | 2.5 | 833 | RawToxipotato x5 | ||
Make_BabyFoodBulk | 1980 | 33 | 50.0 | 15.0 | 19.8 | 35.0 | 15.2 | 1061 | RawToxipotato x20 | ||
Tunneler | 2250 | 38 | 1200.0 | 1388.0 | 22.5 | -188.0 | -210.5 | -5013 | Steel x150, Plasteel x75, ComponentIndustrial x4, SubcoreRegular x1 | ||
CentipedeGunner | 2250 | 38 | 1200.0 | 4035.5 | 22.5 | -2835.5 | -2858.0 | -75613 | Steel x255, Plasteel x255, ComponentIndustrial x8, SubcoreHigh x1 | ||
CentipedeBurner | 2250 | 38 | 1200.0 | 4035.5 | 22.5 | -2835.5 | -2858.0 | -75613 | Steel x255, Plasteel x255, ComponentIndustrial x8, SubcoreHigh x1 | ||
Diabolus | 2250 | 38 | 1600.0 | 5270.0 | 22.5 | -3670.0 | -3692.5 | -97867 | Steel x300, Plasteel x300, SignalChip x2, SubcoreHigh x1 | ||
Militor | 2070 | 35 | 800.0 | 295.0 | 20.7 | 505.0 | 484.3 | 14638 | Steel x50, SubcoreBasic x1 | ||
Lifter | 2070 | 35 | 800.0 | 295.0 | 20.7 | 505.0 | 484.3 | 14638 | Steel x50, SubcoreBasic x1 | ||
Constructoid | 2070 | 35 | 800.0 | 295.0 | 20.7 | 505.0 | 484.3 | 14638 | Steel x50, SubcoreBasic x1 | ||
Fabricor | 2070 | 35 | 800.0 | 1190.0 | 20.7 | -390.0 | -410.7 | -11304 | Steel x100, SubcoreHigh x1 | ||
Agrihand | 2070 | 35 | 800.0 | 295.0 | 20.7 | 505.0 | 484.3 | 14638 | Steel x50, SubcoreBasic x1 | ||
Cleansweeper | 2070 | 35 | 800.0 | 295.0 | 20.7 | 505.0 | 484.3 | 14638 | Steel x50, SubcoreBasic x1 | ||
Paramedic | 2070 | 35 | 800.0 | 1190.0 | 20.7 | -390.0 | -410.7 | -11304 | Steel x100, SubcoreHigh x1 | ||
Scyther | 2250 | 38 | 1200.0 | 1245.5 | 22.5 | -45.5 | -68.0 | -1213 | Steel x75, Plasteel x75, ComponentIndustrial x4, SubcoreRegular x1 | ||
Pikeman | 2250 | 38 | 1200.0 | 978.0 | 22.5 | 222.0 | 199.5 | 5920 | Steel x100, Plasteel x40, ComponentIndustrial x4, SubcoreRegular x1 | ||
Lancer | 2250 | 38 | 1200.0 | 1245.5 | 22.5 | -45.5 | -68.0 | -1213 | Steel x75, Plasteel x75, ComponentIndustrial x4, SubcoreRegular x1 | ||
CentipedeBlaster | 2250 | 38 | 1200.0 | 4935.5 | 22.5 | -3735.5 | -3758.0 | -99613 | Steel x255, Plasteel x355, ComponentIndustrial x8, SubcoreHigh x1 | ||
Legionary | 2160 | 36 | 1200.0 | 2092.0 | 21.6 | -892.0 | -913.6 | -24778 | Plasteel x100, ComponentIndustrial x6, SubcoreHigh x1 | ||
Tesseron | 2160 | 36 | 1200.0 | 2214.0 | 21.6 | -1014.0 | -1035.6 | -28167 | Plasteel x110, ComponentIndustrial x7, SubcoreHigh x1 | ||
Scorcher | 2250 | 38 | 1200.0 | 836.0 | 22.5 | 364.0 | 341.5 | 9707 | Steel x80, Plasteel x32, ComponentIndustrial x3, SubcoreRegular x1 | ||
Centurion | 2340 | 39 | 1600.0 | 4770.0 | 23.4 | -3170.0 | -3193.4 | -81282 | Steel x300, Plasteel x200, ComponentSpacer x2, PowerfocusChip x1, SubcoreHigh x1 | ||
Warqueen | 2340 | 39 | 1600.0 | 6940.0 | 23.4 | -5340.0 | -5363.4 | -136923 | Steel x600, Plasteel x300, ComponentSpacer x3, NanostructuringChip x1, SubcoreHigh x1 | ||
ExtractBioferrite | 680 | 11 | 11.3 | 0.0 | 6.8 | 11.3 | 4.5 | 993 | Corpse_Dryad_Woodmaker x1 | ||
Make_GoJuice | 870 | 15 | 53.0 | 33.0 | 8.7 | 20.0 | 11.3 | 1379 | Neutroamine x2, Yayo x1 | ||
Make_GoJuiceBulk | 2670 | 45 | 212.0 | 132.0 | 26.7 | 80.0 | 53.3 | 1798 | Neutroamine x8, Yayo x4 | ||
Make_Penoxycyline | 780 | 13 | 18.0 | 12.0 | 7.8 | 6.0 | -1.8 | 462 | Neutroamine x2 | ||
Make_PenoxycylineBulk | 2580 | 43 | 72.0 | 48.0 | 25.8 | 24.0 | -1.8 | 558 | Neutroamine x8 | ||
Make_Flake | 430 | 7 | 14.0 | 7.6 | 4.3 | 6.4 | 2.1 | 893 | PsychoidLeaves x4 | ||
Make_FlakeBulk | 1180 | 20 | 56.0 | 30.4 | 11.8 | 25.6 | 13.8 | 1302 | PsychoidLeaves x16 | ||
Make_PsychiteTea | 580 | 10 | 10.0 | 7.6 | 5.8 | 2.4 | -3.4 | 248 | Cooking (2) | PsychoidLeaves x4 | |
Make_PsychiteTeaBulk | 1780 | 30 | 40.0 | 30.4 | 17.8 | 9.6 | -8.2 | 324 | Cooking (2) | PsychoidLeaves x16 | |
Make_Yayo | 530 | 9 | 21.0 | 15.2 | 5.3 | 5.8 | 0.5 | 657 | PsychoidLeaves x8 | ||
Make_YayoBulk | 1580 | 26 | 84.0 | 60.8 | 15.8 | 23.2 | 7.4 | 881 | PsychoidLeaves x32 | ||
Make_SmokeleafJoint | 630 | 11 | 11.0 | 6.4 | 6.3 | 4.6 | -1.7 | 438 | SmokeleafLeaves x4 | ||
Make_SmokeleafJointBulk | 1980 | 33 | 44.0 | 25.6 | 19.8 | 18.4 | -1.4 | 558 | SmokeleafLeaves x16 | ||
Make_WakeUp | 1080 | 18 | 35.0 | 12.0 | 10.8 | 23.0 | 12.2 | 1278 | Neutroamine x2 | ||
Make_WakeUpBulk | 3780 | 63 | 140.0 | 48.0 | 37.8 | 92.0 | 54.2 | 1460 | Neutroamine x8 | ||
Make_BionicEye | 26270 | 438 | 1030.0 | 935.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x4 | |
Make_BionicArm | 26270 | 438 | 1030.0 | 935.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x4 | |
Make_BionicLeg | 26270 | 438 | 1030.0 | 935.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x4 | |
Make_BionicSpine | 26270 | 438 | 1030.0 | 935.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x4 | |
Make_BionicHeart | 26270 | 438 | 1030.0 | 935.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x4 | |
Make_BionicStomach | 26270 | 438 | 785.0 | 690.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x10, ComponentSpacer x3 | |
Make_BionicEar | 26270 | 438 | 785.0 | 690.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x10, ComponentSpacer x3 | |
Make_BionicTongue | 26270 | 438 | 565.0 | 472.0 | 262.7 | 93.0 | -169.7 | 212 | Crafting (8) | Plasteel x8, ComponentSpacer x2 | |
Make_BionicJaw | 26270 | 438 | 785.0 | 690.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x10, ComponentSpacer x3 | |
Make_SimpleProstheticLeg | 15270 | 255 | 260.0 | 204.0 | 152.7 | 56.0 | -96.7 | 220 | Crafting (5) | Steel x40, ComponentIndustrial x4 | |
Make_SimpleProstheticArm | 15270 | 255 | 260.0 | 204.0 | 152.7 | 56.0 | -96.7 | 220 | Crafting (5) | Steel x40, ComponentIndustrial x4 | |
Make_SimpleProstheticHeart | 15270 | 255 | 230.0 | 175.5 | 152.7 | 54.5 | -98.2 | 214 | Crafting (5) | Steel x25, ComponentIndustrial x4 | |
Make_CochlearImplant | 15270 | 255 | 220.0 | 166.0 | 152.7 | 54.0 | -98.7 | 212 | Crafting (5) | Steel x20, ComponentIndustrial x4 | |
Make_PowerClaw | 15270 | 255 | 385.0 | 332.0 | 152.7 | 53.0 | -99.7 | 208 | Crafting (5) | Steel x40, ComponentIndustrial x8 | |
Make_Joywire | 15270 | 255 | 220.0 | 166.0 | 152.7 | 54.0 | -98.7 | 212 | Crafting (5) | Steel x20, ComponentIndustrial x4 | |
Make_Painstopper | 15270 | 255 | 220.0 | 166.0 | 152.7 | 54.0 | -98.7 | 212 | Crafting (5) | Steel x20, ComponentIndustrial x4 | |
Make_SculptureSmall | 45180 | 753 | 199.5 | 37.5 | 451.8 | 162.0 | -289.8 | 215 | Bioferrite | Bioferrite x50 | |
Make_SculptureLarge | 75180 | 1253 | 345.0 | 75.0 | 751.8 | 270.0 | -481.8 | 215 | Bioferrite | Bioferrite x100 | |
Make_SculptureGrand | 262680 | 4378 | 1245.0 | 300.0 | 2626.8 | 945.0 | -1681.8 | 216 | Bioferrite | Bioferrite x400 | |
Make_MedicineIndustrial | 1060 | 18 | 18.0 | 20.5 | 10.6 | -2.5 | -13.1 | -142 | Crafting (4) | MedicineHerbal x1, Neutroamine x1, Cloth x3 | |
Make_MedicineIndustrialBulk | 3160 | 53 | 72.0 | 82.0 | 31.6 | -10.0 | -41.6 | -190 | Crafting (4) | MedicineHerbal x4, Neutroamine x4, Cloth x12 | |
Make_Shell_HighExplosive | 1070 | 18 | 55.0 | 63.0 | 10.7 | -8.0 | -18.7 | -449 | Crafting (4) | Steel x15, Chemfuel x15 | |
Make_Shell_Incendiary | 1070 | 18 | 55.0 | 65.0 | 10.7 | -10.0 | -20.7 | -561 | Crafting (4) | Steel x10, Chemfuel x20 | |
Make_Shell_EMP | 1070 | 18 | 55.0 | 92.5 | 10.7 | -37.5 | -48.2 | -2103 | Crafting (4) | Steel x15, ComponentIndustrial x2 | |
Make_Shell_Smoke | 980 | 16 | 55.0 | 47.5 | 9.8 | 7.5 | -2.3 | 459 | Crafting (4) | Steel x25 | |
Make_Shell_Firefoam | 980 | 16 | 55.0 | 47.5 | 9.8 | 7.5 | -2.3 | 459 | Crafting (4) | Steel x25 | |
Make_Apparel_ShieldBelt | 14360 | 239 | 390.0 | 339.0 | 143.6 | 51.0 | -92.6 | 213 | Crafting (6) | ComponentIndustrial x2, Steel x50, Plasteel x20 | |
Make_Apparel_CowboyHat | 1980 | 33 | 44.0 | 37.5 | 19.8 | 6.5 | -13.3 | 196 | Cloth | Cloth x25 | |
Make_Apparel_BowlerHat | 1980 | 33 | 36.5 | 30.0 | 19.8 | 6.5 | -13.3 | 196 | Cloth | Cloth x20 | |
Make_Apparel_TribalHeaddress | 6180 | 103 | 96.6 | 75.0 | 61.8 | 21.6 | -40.2 | 210 | Crafting (4) | Cloth | Cloth x50 |
Make_Apparel_Tuque | 1380 | 23 | 34.3 | 30.0 | 13.8 | 4.3 | -9.5 | 188 | Cloth | Cloth x20 | |
Make_Apparel_WarMask | 2280 | 38 | 37.6 | 30.0 | 22.8 | 7.6 | -15.2 | 199 | WoodLog | WoodLog x25 | |
Make_Apparel_WarVeil | 1580 | 26 | 35.0 | 30.0 | 15.8 | 5.0 | -10.8 | 191 | Cloth | Cloth x20 | |
Make_Apparel_SimpleHelmet | 8180 | 136 | 58.8 | 30.0 | 81.8 | 28.8 | -53.0 | 211 | Bioferrite | Bioferrite x40 | |
Make_Apparel_AdvancedHelmet | 20360 | 339 | 255.0 | 184.0 | 203.6 | 71.0 | -132.6 | 209 | Crafting (5) | Bioferrite | Bioferrite x40, ComponentIndustrial x2, Plasteel x10 |
Make_Apparel_PowerArmorHelmet | 21270 | 355 | 635.0 | 560.0 | 212.7 | 75.0 | -137.7 | 212 | Crafting (7) | ComponentSpacer x1, Plasteel x40 | |
Make_Apparel_ArmorHelmetRecon | 16020 | 267 | 525.0 | 470.0 | 160.2 | 55.0 | -105.2 | 206 | Crafting (6) | ComponentSpacer x1, Plasteel x30 | |
Make_Apparel_HatHood | 6180 | 103 | 96.6 | 75.0 | 61.8 | 21.6 | -40.2 | 210 | Cloth | Cloth x50 | |
Make_Apparel_SmokepopBelt | 3960 | 66 | 175.0 | 162.0 | 39.6 | 13.0 | -26.6 | 196 | Crafting (3) | ComponentIndustrial x1, Steel x20, Chemfuel x40 | |
Make_Apparel_FirefoampopPack | 3960 | 66 | 152.0 | 139.0 | 39.6 | 13.0 | -26.6 | 196 | Crafting (3) | ComponentIndustrial x1, Steel x20, Chemfuel x30 | |
Make_Apparel_TribalA | 1980 | 33 | 96.5 | 90.0 | 19.8 | 6.5 | -13.3 | 196 | Cloth | Cloth x60 | |
Make_Apparel_Parka | 8180 | 136 | 148.8 | 120.0 | 81.8 | 28.8 | -53.0 | 211 | Cloth | Cloth x80 | |
Make_Apparel_Pants | 1780 | 30 | 65.8 | 60.0 | 17.8 | 5.8 | -12.0 | 194 | Cloth | Cloth x40 | |
Make_Apparel_BasicShirt | 1780 | 30 | 65.8 | 60.0 | 17.8 | 5.8 | -12.0 | 194 | Cloth | Cloth x40 | |
Make_Apparel_CollarShirt | 2880 | 48 | 77.2 | 67.5 | 28.8 | 9.7 | -19.1 | 203 | Cloth | Cloth x45 | |
Make_Apparel_Duster | 10180 | 170 | 156.0 | 120.0 | 101.8 | 36.0 | -65.8 | 212 | Cloth | Cloth x80 | |
Make_Apparel_Jacket | 7180 | 120 | 130.2 | 105.0 | 71.8 | 25.2 | -46.6 | 211 | Cloth | Cloth x70 | |
Make_Apparel_PlateArmor | 95180 | 1586 | 470.0 | 127.5 | 951.8 | 342.5 | -609.3 | 216 | Crafting (7) | Bioferrite | Bioferrite x170 |
Make_Apparel_FlakVest | 9360 | 156 | 225.0 | 191.0 | 93.6 | 34.0 | -59.6 | 218 | Crafting (4) | Cloth x30, Steel x60, ComponentIndustrial x1 | |
Make_Apparel_FlakPants | 9360 | 156 | 225.0 | 191.0 | 93.6 | 34.0 | -59.6 | 218 | Crafting (4) | Cloth x30, Steel x60, ComponentIndustrial x1 | |
Make_Apparel_FlakJacket | 14360 | 239 | 290.0 | 240.0 | 143.6 | 50.0 | -93.6 | 209 | Crafting (4) | Cloth x50, Steel x70, ComponentIndustrial x1 | |
Make_Apparel_PowerArmor | 60360 | 1006 | 2035.0 | 1820.0 | 603.6 | 215.0 | -388.6 | 214 | Crafting (7) | ComponentSpacer x4, Plasteel x100, Uranium x20 | |
Make_Apparel_ArmorRecon | 45360 | 756 | 1540.0 | 1380.0 | 453.6 | 160.0 | -293.6 | 212 | Crafting (6) | ComponentSpacer x3, Plasteel x80, Uranium x10 | |
Make_Apparel_Cape | 16180 | 270 | 177.6 | 120.0 | 161.8 | 57.6 | -104.2 | 214 | Cloth | Cloth x80 | |
Make_Apparel_Robe | 5180 | 86 | 138.0 | 120.0 | 51.8 | 18.0 | -33.8 | 208 | Cloth | Cloth x80 | |
Make_MeleeWeapon_BreachAxe | 12680 | 211 | 82.5 | 37.5 | 126.8 | 45.0 | -81.8 | 213 | Crafting (3) | Bioferrite | Bioferrite x50 |
Make_MeleeWeapon_Mace | 15180 | 253 | 91.5 | 37.5 | 151.8 | 54.0 | -97.8 | 213 | Crafting (3) | Bioferrite | Bioferrite x50 |
Make_MeleeWeapon_Gladius | 30180 | 503 | 145.5 | 37.5 | 301.8 | 108.0 | -193.8 | 215 | Crafting (3) | Bioferrite | Bioferrite x50 |
Make_MeleeWeapon_LongSword | 45180 | 753 | 235.0 | 75.0 | 451.8 | 160.0 | -291.8 | 212 | Crafting (5) | Bioferrite | Bioferrite x100 |
Make_MeleeWeapon_Club | 3180 | 53 | 40.8 | 30.0 | 31.8 | 10.8 | -21.0 | 204 | Bioferrite | Bioferrite x40 | |
Make_MeleeWeapon_Knife | 4680 | 78 | 38.7 | 22.5 | 46.8 | 16.2 | -30.6 | 208 | Bioferrite | Bioferrite x30 | |
Make_MeleeWeapon_Ikwa | 12680 | 211 | 82.5 | 37.5 | 126.8 | 45.0 | -81.8 | 213 | Crafting (3) | Bioferrite | Bioferrite x50 |
Make_MeleeWeapon_Spear | 30180 | 503 | 164.3 | 56.3 | 301.8 | 108.0 | -193.8 | 215 | Crafting (4) | Bioferrite | Bioferrite x75 |
Make_Gun_Revolver | 4270 | 71 | 135.4 | 121.0 | 42.7 | 14.4 | -28.3 | 202 | Crafting (3) | Steel x30, ComponentIndustrial x2 | |
Make_Gun_Autopistol | 5270 | 88 | 139.0 | 121.0 | 52.7 | 18.0 | -34.7 | 205 | Crafting (4) | Steel x30, ComponentIndustrial x2 | |
Make_Gun_MachinePistol | 11270 | 188 | 220.0 | 181.5 | 112.7 | 38.5 | -74.2 | 205 | Crafting (4) | Steel x45, ComponentIndustrial x3 | |
Make_Gun_IncendiaryLauncher | 20270 | 338 | 340.0 | 270.5 | 202.7 | 69.5 | -133.2 | 206 | Crafting (4) | Steel x75, ComponentIndustrial x4 | |
Make_Gun_SmokeLauncher | 30270 | 505 | 380.0 | 270.5 | 302.7 | 109.5 | -193.2 | 217 | Crafting (4) | Steel x75, ComponentIndustrial x4 | |
Make_Gun_EmpLauncher | 30270 | 505 | 505.0 | 398.5 | 302.7 | 106.5 | -196.2 | 211 | Crafting (4) | Steel x75, ComponentIndustrial x8 | |
Make_Gun_BoltActionRifle | 12270 | 205 | 255.0 | 210.0 | 122.7 | 45.0 | -77.7 | 220 | Crafting (5) | Steel x60, ComponentIndustrial x3 | |
Make_Gun_PumpShotgun | 12270 | 205 | 255.0 | 210.0 | 122.7 | 45.0 | -77.7 | 220 | Crafting (5) | Steel x60, ComponentIndustrial x3 | |
Make_Gun_ChainShotgun | 31270 | 521 | 405.0 | 293.0 | 312.7 | 112.0 | -200.7 | 215 | Crafting (6) | Steel x70, ComponentIndustrial x5 | |
Make_Gun_HeavySMG | 24270 | 405 | 355.0 | 270.5 | 242.7 | 84.5 | -158.2 | 209 | Crafting (5) | Steel x75, ComponentIndustrial x4 | |
Make_Gun_LMG | 34270 | 571 | 425.0 | 302.5 | 342.7 | 122.5 | -220.2 | 214 | Crafting (6) | Steel x75, ComponentIndustrial x5 | |
Make_Gun_AssaultRifle | 40270 | 671 | 480.0 | 338.0 | 402.7 | 142.0 | -260.7 | 212 | Crafting (6) | Steel x60, ComponentIndustrial x7 | |
Make_Gun_SniperRifle | 45270 | 755 | 530.0 | 370.0 | 452.7 | 160.0 | -292.7 | 212 | Crafting (7) | Steel x60, ComponentIndustrial x8 | |
Make_Gun_Minigun | 60270 | 1005 | 1160.0 | 944.0 | 602.7 | 216.0 | -386.7 | 215 | Crafting (7) | Steel x160, ComponentIndustrial x20 | |
Make_Weapon_GrenadeFrag | 12270 | 205 | 265.0 | 222.0 | 122.7 | 43.0 | -79.7 | 210 | Steel x20, Chemfuel x80 | ||
Make_Weapon_GrenadeMolotov | 6270 | 105 | 245.0 | 221.5 | 62.7 | 23.5 | -39.2 | 225 | Cloth x25, Chemfuel x80 | ||
Make_Weapon_GrenadeEMP | 24270 | 405 | 315.0 | 230.0 | 242.7 | 85.0 | -157.7 | 210 | Steel x20, ComponentIndustrial x6 | ||
Make_Bow_Short | 2580 | 43 | 44.6 | 36.0 | 25.8 | 8.6 | -17.2 | 201 | Crafting (2) | WoodLog x30 | |
Make_Pila | 7180 | 120 | 109.2 | 84.0 | 71.8 | 25.2 | -46.6 | 211 | Crafting (3) | WoodLog x70 | |
Make_Bow_Recurve | 5180 | 86 | 66.0 | 48.0 | 51.8 | 18.0 | -33.8 | 208 | Crafting (5) | WoodLog x40 | |
Make_Bow_Great | 9180 | 153 | 104.4 | 72.0 | 91.8 | 32.4 | -59.4 | 212 | Crafting (6) | WoodLog x60 | |
Make_Gun_ChargeRifle | 45270 | 755 | 1010.0 | 850.0 | 452.7 | 160.0 | -292.7 | 212 | Crafting (7) | Plasteel x50, ComponentSpacer x2 | |
Make_Gun_ChargeLance | 60270 | 1005 | 1355.0 | 1140.0 | 602.7 | 215.0 | -387.7 | 214 | Crafting (9) | Plasteel x60, ComponentSpacer x3 | |
Make_Neurocalculator | 26270 | 438 | 1030.0 | 935.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x4 | |
Make_LearningAssistant | 26270 | 438 | 1030.0 | 935.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x4 | |
Make_GastroAnalyzer | 26270 | 438 | 830.0 | 735.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x3 | |
Make_Immunoenhancer | 26270 | 438 | 1030.0 | 935.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x4 | |
Make_Coagulator | 26270 | 438 | 1030.0 | 935.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x4 | |
Make_HealingEnhancer | 26270 | 438 | 1030.0 | 935.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x4 | |
Make_ToughskinGland | 26270 | 438 | 1030.0 | 935.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x4 | |
Make_ArmorskinGland | 26270 | 438 | 1475.0 | 1380.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x20, ComponentSpacer x6 | |
Make_StoneskinGland | 26270 | 438 | 1920.0 | 1825.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x25, ComponentSpacer x8 | |
Make_AestheticShaper | 26270 | 438 | 830.0 | 735.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x3 | |
Make_AestheticNose | 26270 | 438 | 585.0 | 490.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x10, ComponentSpacer x2 | |
Make_LoveEnhancer | 26270 | 438 | 1030.0 | 935.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x4 | |
Make_DetoxifierStomach | 26270 | 438 | 1030.0 | 935.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x4 | |
Make_ReprocessorStomach | 26270 | 438 | 1030.0 | 935.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x4 | |
Make_NuclearStomach | 26270 | 438 | 1030.0 | 935.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x4 | |
Make_CircadianAssistant | 26270 | 438 | 1030.0 | 935.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x4 | |
Make_CircadianHalfCycler | 26270 | 438 | 1030.0 | 935.0 | 262.7 | 95.0 | -167.7 | 217 | Crafting (8) | Plasteel x15, ComponentSpacer x4 | |
Make_Mindscrew | 15270 | 255 | 210.0 | 156.5 | 152.7 | 53.5 | -99.2 | 210 | Crafting (5) | Steel x15, ComponentIndustrial x4 | |
Make_DrillArm | 15270 | 255 | 425.0 | 370.0 | 152.7 | 55.0 | -97.7 | 216 | Crafting (5) | Steel x60, ComponentIndustrial x8 | |
Make_FieldHand | 15270 | 255 | 425.0 | 370.0 | 152.7 | 55.0 | -97.7 | 216 | Crafting (5) | Steel x60, ComponentIndustrial x8 | |
Make_HandTalon | 15270 | 255 | 355.0 | 300.0 | 152.7 | 55.0 | -97.7 | 216 | Crafting (5) | Steel x40, ComponentIndustrial x7 | |
Make_ElbowBlade | 15270 | 255 | 355.0 | 300.0 | 152.7 | 55.0 | -97.7 | 216 | Crafting (5) | Steel x40, ComponentIndustrial x7 | |
Make_KneeSpike | 15270 | 255 | 355.0 | 300.0 | 152.7 | 55.0 | -97.7 | 216 | Crafting (5) | Steel x40, ComponentIndustrial x7 | |
Make_VenomFangs | 15270 | 255 | 355.0 | 300.0 | 152.7 | 55.0 | -97.7 | 216 | Crafting (5) | Steel x40, ComponentIndustrial x7 | |
Make_VenomTalon | 15270 | 255 | 355.0 | 300.0 | 152.7 | 55.0 | -97.7 | 216 | Crafting (5) | Steel x40, ComponentIndustrial x7 | |
Make_Harp | 18180 | 303 | 245.0 | 180.0 | 181.8 | 65.0 | -116.8 | 215 | Crafting (3) | WoodLog x150 | |
Make_Harpsichord | 32180 | 536 | 415.0 | 300.0 | 321.8 | 115.0 | -206.8 | 214 | Crafting (5) | WoodLog x250 | |
Make_Piano | 50270 | 838 | 670.0 | 492.0 | 502.7 | 178.0 | -324.7 | 212 | Crafting (6) | WoodLog x220, Steel x120 | |
Make_Apparel_PackJump | 14360 | 239 | 645.0 | 596.0 | 143.6 | 49.0 | -94.6 | 205 | Crafting (4) | Plasteel x30, ComponentIndustrial x3, Chemfuel x100 | |
Make_Apparel_PackBroadshield | 14270 | 238 | 430.0 | 382.0 | 142.7 | 48.0 | -94.7 | 202 | Crafting (4) | BroadshieldCore x1, ComponentIndustrial x1 | |
Make_Apparel_ShirtRuffle | 6180 | 103 | 119.1 | 97.5 | 61.8 | 21.6 | -40.2 | 210 | Cloth | Cloth x65 | |
Make_Apparel_Corset | 12180 | 203 | 110.7 | 67.5 | 121.8 | 43.2 | -78.6 | 213 | Cloth | Cloth x45 | |
Make_Apparel_VestRoyal | 12180 | 203 | 110.7 | 67.5 | 121.8 | 43.2 | -78.6 | 213 | Cloth | Cloth x45 | |
Make_Apparel_RobeRoyal | 20180 | 336 | 220.0 | 150.0 | 201.8 | 70.0 | -131.8 | 208 | Cloth | Cloth x100 | |
Make_Apparel_HatLadies | 6180 | 103 | 96.6 | 75.0 | 61.8 | 21.6 | -40.2 | 210 | Cloth | Cloth x50 | |
Make_Apparel_HatTop | 6180 | 103 | 96.6 | 75.0 | 61.8 | 21.6 | -40.2 | 210 | Cloth | Cloth x50 | |
Make_Apparel_Coronet | 20180 | 336 | 109.5 | 37.5 | 201.8 | 72.0 | -129.8 | 214 | Bioferrite | Bioferrite x50 | |
Make_Apparel_Crown | 30180 | 503 | 164.3 | 56.3 | 301.8 | 108.0 | -193.8 | 215 | Bioferrite | Bioferrite x75 | |
Make_Apparel_Beret | 4180 | 70 | 66.9 | 52.5 | 41.8 | 14.4 | -27.4 | 207 | Cloth | Cloth x35 | |
Make_Apparel_ArmorReconPrestige | 90450 | 1508 | 1975.0 | 2460.0 | 904.5 | -485.0 | -1389.5 | -322 | Crafting (6) | ComponentSpacer x3, Plasteel x100, Uranium x10, Gold x90 | |
Make_Apparel_ArmorHelmetReconPrestige | 31860 | 531 | 715.0 | 960.0 | 318.6 | -245.0 | -563.6 | -461 | Crafting (6) | ComponentSpacer x1, Plasteel x40, Gold x40 | |
Make_Apparel_ArmorMarinePrestige | 120450 | 2008 | 2530.0 | 3000.0 | 1204.5 | -470.0 | -1674.5 | -234 | Crafting (7) | ComponentSpacer x4, Plasteel x120, Uranium x20, Gold x100 | |
Make_Apparel_ArmorMarineHelmetPrestige | 42360 | 706 | 850.0 | 1150.0 | 423.6 | -300.0 | -723.6 | -425 | Crafting (7) | ComponentSpacer x1, Plasteel x50, Gold x50 | |
Make_Apparel_ArmorCataphract | 75360 | 1256 | 3120.0 | 2850.0 | 753.6 | 270.0 | -483.6 | 215 | Crafting (8) | ComponentSpacer x6, Plasteel x150, Uranium x50 | |
Make_Apparel_ArmorHelmetCataphract | 26520 | 442 | 745.0 | 650.0 | 265.2 | 95.0 | -170.2 | 215 | Crafting (8) | ComponentSpacer x1, Plasteel x50 | |
Make_Apparel_ArmorCataphractPrestige | 150450 | 2508 | 3930.0 | 5010.0 | 1504.5 | -1080.0 | -2584.5 | -431 | Crafting (8) | ComponentSpacer x6, Plasteel x190, Uranium x50, Gold x180 | |
Make_Apparel_ArmorHelmetCataphractPrestige | 52860 | 881 | 1155.0 | 1775.0 | 528.6 | -620.0 | -1148.6 | -704 | Crafting (8) | ComponentSpacer x1, Plasteel x75, Gold x90 | |
Make_Apparel_ArmorLocust | 45540 | 759 | 2230.0 | 2066.0 | 455.4 | 164.0 | -291.4 | 216 | Crafting (6) | ComponentSpacer x3, Plasteel x120, Uranium x10, ComponentIndustrial x3, Chemfuel x100 | |
Make_Apparel_ArmorMarineGrenadier | 60540 | 1009 | 2305.0 | 2090.5 | 605.4 | 214.5 | -390.9 | 213 | Crafting (7) | ComponentSpacer x4, Plasteel x100, Uranium x20, Steel x75, ComponentIndustrial x4 | |
Make_Apparel_ArmorCataphractPhoenix | 75630 | 1261 | 3480.0 | 3212.5 | 756.3 | 267.5 | -488.8 | 212 | Crafting (8) | ComponentSpacer x6, Plasteel x150, Uranium x50, Steel x75, ComponentIndustrial x4, Chemfuel x40 | |
Make_Apparel_Gunlink | 16020 | 267 | 345.0 | 290.0 | 160.2 | 55.0 | -105.2 | 206 | Crafting (6) | ComponentSpacer x1, Plasteel x10 | |
Make_MeleeWeapon_Axe | 17680 | 295 | 100.5 | 37.5 | 176.8 | 63.0 | -113.8 | 214 | Crafting (3) | Bioferrite | Bioferrite x50 |
Make_MeleeWeapon_Warhammer | 45180 | 753 | 275.0 | 112.5 | 451.8 | 162.5 | -289.3 | 216 | Crafting (5) | Bioferrite | Bioferrite x150 |
Make_SculptureTerror | 75180 | 1253 | 345.0 | 75.0 | 751.8 | 270.0 | -481.8 | 215 | Bioferrite | Bioferrite x100 | |
Make_Drum | 271 | 5 | 107.9 | 105.0 | 2.7 | 2.9 | 0.2 | 638 | Cloth | Cloth x30, WoodLog x50 | |
Make_Apparel_Headwrap | 1580 | 26 | 35.0 | 30.0 | 15.8 | 5.0 | -10.8 | 191 | Cloth | Cloth x20 | |
Make_Apparel_Broadwrap | 1980 | 33 | 51.5 | 45.0 | 19.8 | 6.5 | -13.3 | 196 | Cloth | Cloth x30 | |
Make_Apparel_VisageMask | 5180 | 86 | 29.3 | 11.3 | 51.8 | 18.0 | -33.8 | 208 | Bioferrite | Bioferrite x15 | |
Make_Apparel_Slicecap | 5180 | 86 | 29.3 | 11.3 | 51.8 | 18.0 | -33.8 | 208 | Bioferrite | Bioferrite x15 | |
Make_Apparel_Collar | 4680 | 78 | 35.0 | 18.8 | 46.8 | 16.2 | -30.6 | 208 | Bioferrite | Bioferrite x25 | |
Make_Apparel_AuthorityCap | 1680 | 28 | 42.9 | 37.5 | 16.8 | 5.4 | -11.4 | 193 | Cloth | Cloth x25 | |
Make_Apparel_Tailcap | 1580 | 26 | 35.0 | 30.0 | 15.8 | 5.0 | -10.8 | 191 | Leather_Patch | Leather_Patch x20 | |
Make_Apparel_Shadecone | 1980 | 33 | 44.0 | 37.5 | 19.8 | 6.5 | -13.3 | 196 | Cloth | Cloth x25 | |
Make_Apparel_Flophat | 1380 | 23 | 34.3 | 30.0 | 13.8 | 4.3 | -9.5 | 188 | Cloth | Cloth x20 | |
Make_Apparel_BodyStrap | 7180 | 120 | 130.2 | 105.0 | 71.8 | 25.2 | -46.6 | 211 | Cloth | Cloth x70 | |
Make_Apparel_Burka | 4180 | 70 | 104.4 | 90.0 | 41.8 | 14.4 | -27.4 | 207 | Cloth | Cloth x60 | |
Make_Apparel_TortureCrown | 3180 | 53 | 29.6 | 18.8 | 31.8 | 10.8 | -21.0 | 204 | Bioferrite | Bioferrite x25 | |
Make_Apparel_Blindfold | 1380 | 23 | 34.3 | 30.0 | 13.8 | 4.3 | -9.5 | 188 | Cloth | Cloth x20 | |
Make_DetoxifierLung | 26270 | 438 | 925.0 | 935.0 | 262.7 | -10.0 | -272.7 | -23 | Crafting (8) | Plasteel x15, ComponentSpacer x4 | |
Make_DetoxifierKidney | 26270 | 438 | 1080.0 | 535.0 | 262.7 | 545.0 | 282.3 | 1245 | Crafting (8) | Plasteel x15, ComponentSpacer x2 | |
Make_ControlSublink | 3470 | 58 | 1200.0 | 628.0 | 34.7 | 572.0 | 537.3 | 9890 | Crafting (6) | SignalChip x1, ComponentIndustrial x4 | |
Make_ControlSublinkHigh | 3560 | 59 | 1200.0 | 1696.0 | 35.6 | -496.0 | -531.6 | -8360 | Crafting (6) | PowerfocusChip x1, ComponentIndustrial x3, ComponentSpacer x3 | |
Make_RemoteRepairer | 3470 | 58 | 1200.0 | 1192.0 | 34.7 | 8.0 | -26.7 | 138 | Crafting (6) | PowerfocusChip x1, ComponentIndustrial x6 | |
Make_MechFormfeeder | 3470 | 58 | 1200.0 | 692.0 | 34.7 | 508.0 | 473.3 | 8784 | Crafting (6) | SignalChip x1, ComponentIndustrial x6 | |
Make_RemoteShielder | 3470 | 58 | 1200.0 | 1192.0 | 34.7 | 8.0 | -26.7 | 138 | Crafting (6) | PowerfocusChip x1, ComponentIndustrial x6 | |
Make_RepairProbe | 3470 | 58 | 1200.0 | 1900.0 | 34.7 | -700.0 | -734.7 | -12104 | Crafting (6) | NanostructuringChip x1, ComponentSpacer x2 | |
Make_SubcoreBasic | 3270 | 55 | 200.0 | 159.0 | 32.7 | 41.0 | 8.3 | 752 | Steel x50, ComponentIndustrial x2 | ||
Make_Shell_Toxic | 1070 | 18 | 55.0 | 42.0 | 10.7 | 13.0 | 2.3 | 729 | Crafting (4) | Steel x10, Chemfuel x10 | |
Make_Apparel_KidRomper | 2180 | 36 | 52.2 | 45.0 | 21.8 | 7.2 | -14.6 | 198 | Cloth | Cloth x30 | |
Make_Apparel_KidShirt | 1460 | 24 | 34.6 | 30.0 | 14.6 | 4.6 | -10.0 | 189 | Cloth | Cloth x20 | |
Make_Apparel_KidPants | 1460 | 24 | 34.6 | 30.0 | 14.6 | 4.6 | -10.0 | 189 | Cloth | Cloth x20 | |
Make_Apparel_KidParka | 6580 | 110 | 83.0 | 60.0 | 65.8 | 23.0 | -42.8 | 210 | Cloth | Cloth x40 | |
Make_Apparel_KidTribal | 1580 | 26 | 50.0 | 45.0 | 15.8 | 5.0 | -10.8 | 191 | Cloth | Cloth x30 | |
Make_Apparel_KidHelmet | 5180 | 86 | 33.0 | 15.0 | 51.8 | 18.0 | -33.8 | 208 | Bioferrite | Bioferrite x20 | |
Make_Apparel_AirwireHeadset | 2370 | 40 | 230.0 | 223.0 | 23.7 | 7.0 | -16.7 | 177 | Crafting (4) | Steel x50, ComponentIndustrial x4 | |
Make_Apparel_ArrayHeadset | 2370 | 40 | 360.0 | 351.0 | 23.7 | 9.0 | -14.7 | 228 | Crafting (5) | Steel x50, ComponentIndustrial x8 | |
Make_Apparel_IntegratorHeadset | 16200 | 270 | 2435.0 | 2378.0 | 162.0 | 57.0 | -105.0 | 211 | Crafting (6) | ComponentSpacer x4, Plasteel x50, ComponentIndustrial x4, PowerfocusChip x1 | |
Make_Apparel_ArmorHelmetMechCommander | 16110 | 269 | 1290.0 | 1232.0 | 161.1 | 58.0 | -103.1 | 216 | Crafting (6) | SignalChip x1, Plasteel x60, ComponentIndustrial x6 | |
Make_Apparel_ArmorHelmetMechlordHelmet | 16110 | 269 | 5335.0 | 5280.0 | 161.1 | 55.0 | -106.1 | 205 | Crafting (7) | Plasteel x120, ComponentSpacer x6, NanostructuringChip x2 | |
Make_Apparel_GasMask | 6270 | 105 | 105.6 | 84.0 | 62.7 | 21.6 | -41.1 | 207 | Steel x20, Chemfuel x20 | ||
Make_Apparel_ClothMask | 980 | 16 | 17.9 | 15.0 | 9.8 | 2.9 | -6.9 | 176 | Cloth | Cloth x10 | |
Make_Apparel_PackControl | 3470 | 58 | 395.0 | 382.0 | 34.7 | 13.0 | -21.7 | 225 | Crafting (4) | Steel x100, ComponentIndustrial x6 | |
Make_Apparel_PackBandwidth | 3560 | 59 | 1365.0 | 1351.0 | 35.6 | 14.0 | -21.6 | 236 | Crafting (4) | SignalChip x2, Steel x50, ComponentIndustrial x8 | |
Make_Apparel_PackTox | 3960 | 66 | 144.5 | 131.5 | 39.6 | 13.0 | -26.6 | 196 | Crafting (3) | Steel x10, ComponentIndustrial x1, Chemfuel x35 | |
Make_Apparel_MechlordSuit | 60540 | 1009 | 7015.0 | 6800.0 | 605.4 | 215.0 | -390.4 | 213 | Crafting (7) | ComponentSpacer x8, Plasteel x120, Uranium x20, NanostructuringChip x2, PowerfocusChip x1 | |
Make_Apparel_Bandolier | 3680 | 61 | 125.1 | 112.5 | 36.8 | 12.6 | -24.2 | 205 | Crafting (4) | Cloth | Cloth x75 |
Make_Apparel_Sash | 1180 | 20 | 41.1 | 37.5 | 11.8 | 3.6 | -8.2 | 183 | Crafting (3) | Cloth | Cloth x25 |
Make_Gun_ToxbombLauncher | 30270 | 505 | 380.0 | 270.5 | 302.7 | 109.5 | -193.2 | 217 | Crafting (4) | Steel x75, ComponentIndustrial x4 | |
Make_Weapon_GrenadeTox | 24270 | 405 | 315.0 | 230.0 | 242.7 | 85.0 | -157.7 | 210 | Steel x20, ComponentIndustrial x6 | ||
Make_GhoulPlating | 9180 | 153 | 84.9 | 52.5 | 91.8 | 32.4 | -59.4 | 212 | Bioferrite x70 | ||
Make_GhoulBarbs | 6180 | 103 | 47.9 | 26.3 | 61.8 | 21.6 | -40.2 | 210 | Bioferrite x35 | ||
Make_AdrenalHeart | 13470 | 225 | 94.5 | 47.0 | 134.7 | 47.5 | -87.2 | 212 | Crafting (4) | Bioferrite x20, ComponentIndustrial x1 | |
Make_CorrosiveHeart | 13470 | 225 | 94.5 | 47.0 | 134.7 | 47.5 | -87.2 | 212 | Crafting (4) | Bioferrite x20, ComponentIndustrial x1 | |
Make_MetalbloodHeart | 13470 | 225 | 94.5 | 47.0 | 134.7 | 47.5 | -87.2 | 212 | Crafting (4) | Bioferrite x20, ComponentIndustrial x1 | |
Make_RevenantVertebrae | 24360 | 406 | 1895.0 | 1807.5 | 243.6 | 87.5 | -156.1 | 216 | Crafting (8) | Bioferrite x10, Shard x2, RevenantSpine x1 | |
Make_VoidSculpture | 24180 | 403 | 123.9 | 37.5 | 241.8 | 86.4 | -155.4 | 214 | Bioferrite x50 | ||
Make_ShardAnimalPulser | 19470 | 325 | 525.0 | 456.3 | 194.7 | 68.8 | -126.0 | 212 | Crafting (6) | Shard x1, Bioferrite x75 | |
Make_BiomutationPulser | 19560 | 326 | 800.0 | 445.0 | 195.6 | 355.0 | 159.4 | 1089 | Crafting (6) | Shard x1, Bioferrite x40, Meat_Twisted x30 | |
Make_Shell_Deadlife | 980 | 16 | 55.0 | 18.8 | 9.8 | 36.3 | 26.5 | 2219 | Crafting (4) | Bioferrite x25 | |
Make_VoidsightSerum | 990 | 17 | 60.0 | 19.5 | 9.9 | 40.5 | 30.6 | 2455 | Neutroamine x2, Bioferrite x10 | ||
Make_MetalbloodSerum | 1350 | 23 | 200.0 | 20.0 | 13.5 | 180.0 | 166.5 | 8000 | Crafting (4) | Meat_Twisted x10, Bioferrite x20 | |
Make_JuggernautSerum | 1350 | 23 | 200.0 | 17.5 | 13.5 | 182.5 | 169.0 | 8111 | Crafting (4) | Meat_Twisted x20, Bioferrite x10 | |
Make_MindNumbSerum | 1590 | 27 | 80.0 | 34.5 | 15.9 | 45.5 | 29.6 | 1717 | Crafting (3) | Neutroamine x2, Bioferrite x30 | |
Make_GhoulResurrectionSerum | 1110 | 19 | 60.0 | 25.0 | 11.1 | 35.0 | 23.9 | 1892 | Meat_Twisted x20, Bioferrite x20 | ||
Make_Apparel_CultistMask | 7680 | 128 | 45.8 | 18.8 | 76.8 | 27.0 | -49.8 | 211 | Bioferrite | Bioferrite x25 | |
Make_Apparel_CeremonialCultistMask | 2270 | 38 | 44.7 | 37.5 | 22.7 | 7.2 | -15.5 | 190 | Cloth | Cloth x20, Bioferrite x10 | |
Make_Apparel_DisruptorFlarePack | 7470 | 125 | 80.4 | 54.5 | 74.7 | 25.9 | -48.8 | 208 | Crafting (4) | ComponentIndustrial x1, Bioferrite x30 | |
Make_Apparel_PackTurret | 10270 | 171 | 235.0 | 197.0 | 102.7 | 38.0 | -64.7 | 222 | Steel x70, ComponentIndustrial x2 | ||
Make_Apparel_DeadlifePack | 6770 | 113 | 445.0 | 422.5 | 67.7 | 22.5 | -45.2 | 199 | Crafting (4) | Bioferrite x30, Shard x1 | |
Make_Apparel_ShardPsychicShockLance | 18270 | 305 | 510.0 | 445.0 | 182.7 | 65.0 | -117.7 | 213 | Crafting (4) | Shard x1, Bioferrite x60 | |
Make_Apparel_ShardPsychicInsanityLance | 21270 | 355 | 530.0 | 456.3 | 212.7 | 73.8 | -139.0 | 208 | Crafting (5) | Shard x1, Bioferrite x75 | |
Make_Apparel_BiomutationLance | 21360 | 356 | 850.0 | 447.5 | 213.6 | 402.5 | 188.9 | 1131 | Crafting (6) | Shard x1, Bioferrite x50, Meat_Twisted x20 | |
Make_Apparel_LabCoat | 5180 | 86 | 123.0 | 105.0 | 51.8 | 18.0 | -33.8 | 208 | Cloth | Cloth x70 | |
Make_Gun_HellcatRifle | 40360 | 673 | 495.0 | 353.0 | 403.6 | 142.0 | -261.6 | 211 | Crafting (6) | Steel x60, Bioferrite x20, ComponentIndustrial x7 | |
Make_Gun_Incinerator | 48360 | 806 | 530.0 | 357.0 | 483.6 | 173.0 | -310.6 | 215 | Crafting (6) | Steel x75, ComponentIndustrial x6, Bioferrite x30 | |
Make_NerveSpiker | 9180 | 153 | 62.4 | 30.0 | 91.8 | 32.4 | -59.4 | 212 | Crafting (3) | Bioferrite x40 |
Reward Tags[edit]
defName | RewardStandardMidFreq | RewardStandardCore | RewardStandardLowFreq | RewardStandardQualitySuper | RewardStandardHighFreq |
---|---|---|---|---|---|
Hyperweave | ✓ | ||||
MedicineUltratech | ✓ | ||||
VoidsightSerum | ✓ | ||||
NerveSpiker | ✓ | ||||
Bow_Recurve | ✓ | ||||
Luciferium | ✓ | ||||
MindNumbSerum | ✓ | ||||
Genepack | ✓ | ||||
Bow_Great | ✓ | ||||
VoidSculpture | ✓ | ||||
MeleeWeapon_Gladius | ✓ | ||||
Schematic | ✓ | ||||
TextBook | ✓ | ||||
Novel | ✓ | ||||
SculptureSmall | ✓ | ||||
MeleeWeapon_Spear | ✓ | ||||
ComponentSpacer | ✓ | ||||
MetalbloodSerum | ✓ | ||||
JuggernautSerum | ✓ | ||||
Mindscrew | ✓ | ||||
Joywire | ✓ | ||||
Painstopper | ✓ | ||||
Harp | ✓ | ||||
Tome | ✓ | ||||
Psytrainer_Painblock | ✓ | ||||
Psytrainer_Stun | ✓ | ||||
Psytrainer_Burden | ✓ | ||||
Psytrainer_SolarPinhole | ✓ | ||||
Psytrainer_WordOfTrust | ✓ | ||||
Psytrainer_Chunkskip | ✓ | ||||
MeleeWeapon_LongSword | ✓ | ||||
Throne | ✓ | ||||
SculptureLarge | ✓ | ||||
SculptureTerror | ✓ | ||||
Apparel_Gunlink | ✓ | ||||
Telescope | ✓ | ||||
Gun_HeavySMG | ✓ | ||||
HandTalon | ✓ | ||||
ElbowBlade | ✓ | ||||
KneeSpike | ✓ | ||||
VenomFangs | ✓ | ||||
VenomTalon | ✓ | ||||
MeleeWeapon_Warhammer | ✓ | ||||
PowerClaw | ✓ | ||||
Apparel_ShieldBelt | ✓ | ||||
Apparel_PsyfocusShirt | ✓ | ||||
Psytrainer_BlindingPulse | ✓ | ||||
Psytrainer_EntropyDump | ✓ | ||||
Psytrainer_Waterskip | ✓ | ||||
Psytrainer_WordOfJoy | ✓ | ||||
Gun_ChainShotgun | ✓ | ||||
Harpsichord | ✓ | ||||
Gun_LMG | ✓ | ||||
DrillArm | ✓ | ||||
FieldHand | ✓ | ||||
Apparel_PackBroadshield | ✓ | ||||
Apparel_DeadlifePack | ✓ | ||||
Apparel_PlateArmor | ✓ | ||||
Gun_AssaultRifle | ✓ | ||||
Gun_HellcatRifle | ✓ | ||||
Apparel_PsyfocusHelmet | ✓ | ||||
Apparel_EltexSkullcap | ✓ | ||||
Apparel_PsyfocusVest | ✓ | ||||
Apparel_ShardPsychicShockLance | ✓ | ||||
Apparel_ArmorHelmetRecon | ✓ | ||||
ShardAnimalPulser | ✓ | ||||
Gun_SniperRifle | ✓ | ||||
Apparel_ShardPsychicInsanityLance | ✓ | ||||
Gun_Incinerator | ✓ | ||||
Apparel_PsychicShockLance | ✓ | ||||
Psytrainer_Beckon | ✓ | ||||
Psytrainer_VertigoPulse | ✓ | ||||
Psytrainer_ChaosSkip | ✓ | ||||
Psytrainer_WordOfLove | ✓ | ||||
AestheticNose | ✓ | ||||
PsychicSoothePulser | ✓ | ||||
ReinforcedBarrel | ✓ | ||||
Apparel_PsyfocusRobe | ✓ | ||||
Apparel_PowerArmorHelmet | ✓ | ||||
Apparel_PackJump | ✓ | ||||
Apparel_PsychicInsanityLance | ✓ | ||||
Piano | ✓ | ||||
PsychicAnimalPulser | ✓ | ||||
ArchiteCapsule | ✓ | ||||
Psytrainer_Skip | ✓ | ||||
Psytrainer_Wallraise | ✓ | ||||
Psytrainer_Smokepop | ✓ | ||||
Psytrainer_Focus | ✓ | ||||
Psytrainer_WordOfSerenity | ✓ | ||||
Apparel_ArmorHelmetReconPrestige | ✓ | ||||
Apparel_ArmorHelmetCataphract | ✓ | ||||
Neurotrainer_Shooting | ✓ | ||||
Neurotrainer_Melee | ✓ | ||||
Neurotrainer_Construction | ✓ | ||||
Neurotrainer_Mining | ✓ | ||||
Neurotrainer_Cooking | ✓ | ||||
Neurotrainer_Plants | ✓ | ||||
Neurotrainer_Animals | ✓ | ||||
Neurotrainer_Crafting | ✓ | ||||
Neurotrainer_Artistic | ✓ | ||||
Neurotrainer_Medicine | ✓ | ||||
Neurotrainer_Social | ✓ | ||||
Neurotrainer_Intellectual | ✓ | ||||
TornadoGenerator | ✓ | ||||
BiomutationPulser | ✓ | ||||
GastroAnalyzer | ✓ | ||||
AestheticShaper | ✓ | ||||
Apparel_ArmorMarineHelmetPrestige | ✓ | ||||
Apparel_BiomutationLance | ✓ | ||||
Psytrainer_Berserk | ✓ | ||||
Psytrainer_Invisibility | ✓ | ||||
Psytrainer_Flashstorm | ✓ | ||||
Psytrainer_WordOfInspiration | ✓ | ||||
Psytrainer_Farskip | ✓ | ||||
RoyalBed | ✓ | ||||
FlatscreenTelevision | ✓ | ||||
TechprofSubpersonaCore | ✓ | ||||
Gun_TripleRocket | ✓ | ||||
Gun_DoomsdayRocket | ✓ | ||||
DeathrestCapacitySerum | ✓ | ||||
Psytrainer_BerserkPulse | ✓ | ||||
Psytrainer_ManhunterPulse | ✓ | ||||
Psytrainer_MassChaosSkip | ✓ | ||||
Psytrainer_BulletShield | ✓ | ||||
Psytrainer_Neuroquake | ✓ | ||||
Gun_ChargeRifle | ✓ | ||||
BionicEye | ✓ | ||||
BionicArm | ✓ | ||||
BionicLeg | ✓ | ||||
Neurocalculator | ✓ | ||||
LearningAssistant | ✓ | ||||
Immunoenhancer | ✓ | ||||
Coagulator | ✓ | ||||
HealingEnhancer | ✓ | ||||
ToughskinGland | ✓ | ||||
LoveEnhancer | ✓ | ||||
DetoxifierStomach | ✓ | ||||
ReprocessorStomach | ✓ | ||||
NuclearStomach | ✓ | ||||
CircadianAssistant | ✓ | ||||
CircadianHalfCycler | ✓ | ||||
Apparel_ArmorHelmetCataphractPrestige | ✓ | ||||
Gun_Minigun | ✓ | ||||
SculptureGrand | ✓ | ||||
VanometricPowerCell | ✓ | ||||
Shell_AntigrainWarhead | ✓ | ||||
OrbitalTargeterBombardment | ✓ | ||||
OrbitalTargeterPowerBeam | ✓ | ||||
Apparel_ArmorHelmetMechCommander | ✓ | ||||
PsychicEmanator | ✓ | ||||
MechSerumHealer | ✓ | ||||
Gun_ChargeLance | ✓ | ||||
ArmorskinGland | ✓ | ||||
MegascreenTelevision | ✓ | ||||
GrandThrone | ✓ | ||||
InfiniteChemreactor | ✓ | ||||
Apparel_ArmorRecon | ✓ | ||||
MechSerumResurrector | ✓ | ||||
StoneskinGland | ✓ | ||||
Apparel_ArmorReconPrestige | ✓ | ||||
MeleeWeapon_MonoSword | ✓ | ||||
MeleeWeapon_Zeushammer | ✓ | ||||
MeleeWeapon_PlasmaSword | ✓ | ||||
MeleeWeapon_PsyfocusStaff | ✓ | ||||
Apparel_PowerArmor | ✓ | ||||
Apparel_ArmorLocust | ✓ | ||||
Apparel_ArmorMarineGrenadier | ✓ | ||||
Apparel_IntegratorHeadset | ✓ | ||||
Apparel_ArmorMarinePrestige | ✓ | ||||
ArchotechEye | ✓ | ||||
ArchotechArm | ✓ | ||||
ArchotechLeg | ✓ | ||||
Apparel_ArmorCataphract | ✓ | ||||
Apparel_ArmorCataphractPhoenix | ✓ | ||||
Apparel_ArmorCataphractPrestige | ✓ | ||||
Apparel_ArmorHelmetMechlordHelmet | ✓ | ||||
Apparel_MechlordSuit | ✓ |
Roaming Vs Economy[edit]
devNote | wildness | roam MTB days | roams avg per year | trainability | grass to maintain | yearly market value | yearly market value dollars per roam | yearly market value dollars per roam cow normalized | yearly slaughter value | yearly slaughter value dollars per roam | yearly slaughter value dollars per roam cow normalized | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
chicken | Chicken | 0% | 7.0 | 8.6 | None | 2 | $420 | $49 | 0.92 | $420 | $49 | 0.56 |
chicken-1 | Ostrich | 95% | 3.0 | 20.0 | None | 7 | $414 | $21 | 0.39 | $1584 | $79 | 0.91 |
chicken-1 | Emu | 95% | 3.0 | 20.0 | None | 4 | $324 | $16 | 0.30 | $984 | $49 | 0.56 |
chicken-1 | Cassowary | 80% | 3.0 | 20.0 | None | 4 | $342 | $17 | 0.32 | $984 | $49 | 0.56 |
chicken-1 | Duck | 0% | 7.0 | 8.6 | None | 3 | $420 | $49 | 0.92 | $420 | $49 | 0.56 |
chicken-1 | Turkey | 45% | 7.0 | 8.6 | None | 4 | $495 | $58 | 1.09 | $1093 | $128 | 1.46 |
chicken-1 | Goose | 60% | 7.0 | 8.6 | None | 4 | $270 | $32 | 0.59 | $1077 | $126 | 1.44 |
cow | Cow | 0% | 2.0 | 30.0 | None | 9 | $1596 | $53 | 1.00 | $2621 | $87 | 1.00 |
cow-1 | Boomalope | 60% | 2.0 | 30.0 | None | 9 | $1518 | $51 | 0.95 | $2184 | $73 | 0.83 |
cow-1 | Muffalo | 60% | 2.0 | 30.0 | None | 9 | $1296 | $43 | 0.81 | $2679 | $89 | 1.02 |
cow-1 | Bison | 60% | 2.0 | 30.0 | None | 9 | $1296 | $43 | 0.81 | $2621 | $87 | 1.00 |
cow-1 | Dromedary | 25% | 3.0 | 20.0 | None | 9 | $1026 | $51 | 0.96 | $2344 | $117 | 1.34 |
cow-1 | Goat | 0% | 7.0 | 8.6 | None | 4 | $456 | $53 | 1.00 | $1047 | $122 | 1.40 |
cow-1 | Elk | 75% | 2.0 | 30.0 | None | 9 | $1254 | $42 | 0.79 | $2293 | $76 | 0.88 |
cow-1 | Yak | 20% | 2.0 | 30.0 | None | 9 | $1254 | $42 | 0.79 | $2293 | $76 | 0.88 |
cow-1 | Caribou | 75% | 2.0 | 30.0 | None | 4 | $570 | $19 | 0.36 | $1213 | $40 | 0.46 |
cow-1 | Horse | 35% | 2.0 | 30.0 | None | 7 | $0 | $0 | 0.00 | $2621 | $87 | 1.00 |
cow-1 | Donkey | 0% | 3.0 | 20.0 | None | 5 | $0 | $0 | 0.00 | $1529 | $76 | 0.88 |
cow-1 | Toxalope | 60% | 2.0 | 30.0 | None | 9 | $0 | $0 | 0.00 | $1529 | $51 | 0.58 |
pig | Pig | 0% | 3.0 | 20.0 | None | 8 | $0 | $0 | 0.00 | $1816 | $91 | 1.04 |
pig-1 | WildBoar | 50% | 2.0 | 30.0 | None | 5 | $0 | $0 | 0.00 | $917 | $31 | 0.35 |
pig-1 | Ibex | 55% | 2.0 | 30.0 | None | 3 | $0 | $0 | 0.00 | $1638 | $55 | 0.63 |
pig-1 | Deer | 75% | 2.0 | 30.0 | None | 3 | $0 | $0 | 0.00 | $1311 | $44 | 0.50 |
pig-1 | Gazelle | 75% | 2.0 | 30.0 | None | 2 | $0 | $0 | 0.00 | $1176 | $39 | 0.45 |
pig-1 | Chinchilla | 60% | 2.0 | 30.0 | None | 2 | $0 | $0 | 0.00 | $1046 | $35 | 0.40 |
sheep | Sheep | 0% | 5.0 | 12.0 | None | 4 | $729 | $61 | 1.14 | $835 | $70 | 0.80 |
sheep-1 | Alpaca | 25% | 3.0 | 20.0 | None | 4 | $1026 | $51 | 0.96 | $1116 | $56 | 0.64 |
sheep-1 | Capybara | 75% | 2.0 | 30.0 | None | 4 | $0 | $0 | 0.00 | $816 | $27 | 0.31 |
Thing Set Maker Tags[edit]
defName | market value | RewardStandardMidFreq | RewardStandardCore | RewardStandardLowFreq | RewardStandardQualitySuper | RewardStandardHighFreq | AnimalPart | SingleUseWeapon | ImplantEmpireRoyal | WeaponBladelink | Techprint | SkillNeurotrainer |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Meat_Twisted | 0.5 | |||||||||||
Meat_Megaspider | 0.5 | |||||||||||
Hay | 0.6 | |||||||||||
RawToxipotato | 0.8 | |||||||||||
Bioferrite | 0.8 | |||||||||||
Meat_Human | 0.8 | |||||||||||
BlocksSandstone | 0.9 | |||||||||||
BlocksGranite | 0.9 | |||||||||||
BlocksLimestone | 0.9 | |||||||||||
BlocksSlate | 0.9 | |||||||||||
BlocksMarble | 0.9 | |||||||||||
Silver | 1.0 | |||||||||||
Kibble | 1.1 | |||||||||||
RawPotatoes | 1.1 | |||||||||||
RawFungus | 1.1 | |||||||||||
RawRice | 1.1 | |||||||||||
RawAgave | 1.1 | |||||||||||
RawCorn | 1.1 | |||||||||||
RawBerries | 1.2 | |||||||||||
WoodLog | 1.2 | |||||||||||
BabyFood | 1.3 | |||||||||||
RawHops | 1.3 | |||||||||||
Pemmican | 1.4 | |||||||||||
Cloth | 1.5 | |||||||||||
Leather_Patch | 1.5 | |||||||||||
SmokeleafLeaves | 1.6 | |||||||||||
Leather_Bird | 1.8 | |||||||||||
Milk | 1.9 | |||||||||||
PsychoidLeaves | 1.9 | |||||||||||
Steel | 1.9 | |||||||||||
Leather_Pig | 1.9 | |||||||||||
Leather_Light | 1.9 | |||||||||||
Leather_Dog | 2.0 | |||||||||||
Meat_Bear_Grizzly | 2.0 | |||||||||||
Meat_Cassowary | 2.0 | |||||||||||
Meat_Cougar | 2.0 | |||||||||||
Meat_Panther | 2.0 | |||||||||||
Meat_Lynx | 2.0 | |||||||||||
Meat_Cat | 2.0 | |||||||||||
Meat_YorkshireTerrier | 2.0 | |||||||||||
Meat_GuineaPig | 2.0 | |||||||||||
Meat_LabradorRetriever | 2.0 | |||||||||||
Meat_Husky | 2.0 | |||||||||||
Meat_Monkey | 2.0 | |||||||||||
Meat_Chicken | 2.0 | |||||||||||
Meat_Duck | 2.0 | |||||||||||
Meat_Turkey | 2.0 | |||||||||||
Meat_Cow | 2.0 | |||||||||||
Meat_Boomalope | 2.0 | |||||||||||
Meat_Muffalo | 2.0 | |||||||||||
Meat_Bison | 2.0 | |||||||||||
Meat_Dromedary | 2.0 | |||||||||||
Meat_Goat | 2.0 | |||||||||||
Meat_Elk | 2.0 | |||||||||||
Meat_Yak | 2.0 | |||||||||||
Meat_Caribou | 2.0 | |||||||||||
Meat_Horse | 2.0 | |||||||||||
Meat_Donkey | 2.0 | |||||||||||
Meat_Elephant | 2.0 | |||||||||||
Meat_Rhinoceros | 2.0 | |||||||||||
Meat_Hare | 2.0 | |||||||||||
Meat_Thrumbo | 2.0 | |||||||||||
Meat_Cobra | 2.0 | |||||||||||
Meat_Tortoise | 2.0 | |||||||||||
Meat_Alphabeaver | 2.0 | |||||||||||
Meat_Pig | 2.0 | |||||||||||
Meat_Ibex | 2.0 | |||||||||||
Meat_Deer | 2.0 | |||||||||||
Meat_Gazelle | 2.0 | |||||||||||
Meat_Chinchilla | 2.0 | |||||||||||
Meat_Sheep | 2.0 | |||||||||||
Meat_Alpaca | 2.0 | |||||||||||
Meat_Megasloth | 2.0 | |||||||||||
Meat_Capybara | 2.0 | |||||||||||
Meat_Squirrel | 2.0 | |||||||||||
Meat_Rat | 2.0 | |||||||||||
Meat_Boomrat | 2.0 | |||||||||||
Meat_Raccoon | 2.0 | |||||||||||
Meat_Iguana | 2.0 | |||||||||||
Meat_Warg | 2.0 | |||||||||||
Meat_Wolf_Timber | 2.0 | |||||||||||
Meat_Fox_Fennec | 2.0 | |||||||||||
Meat_Dryad_Basic | 2.0 | |||||||||||
Meat_WasteRat | 2.0 | |||||||||||
Meat_Toxalope | 2.0 | |||||||||||
Leather_Plain | 2.1 | |||||||||||
Leather_Lizard | 2.1 | |||||||||||
Chemfuel | 2.3 | |||||||||||
Leather_Camel | 2.3 | |||||||||||
Leather_Bluefur | 2.3 | |||||||||||
Wort | 2.5 | |||||||||||
Dye | 2.7 | |||||||||||
WoolSheep | 2.7 | |||||||||||
WoolMegasloth | 2.7 | |||||||||||
WoolMuffalo | 2.7 | |||||||||||
WoolBison | 2.7 | |||||||||||
Chocolate | 3.0 | |||||||||||
Leather_Wolf | 3.0 | |||||||||||
Leather_Panthera | 3.0 | |||||||||||
Leather_Elephant | 3.0 | |||||||||||
Leather_Heavy | 3.3 | |||||||||||
Leather_Bear | 3.4 | |||||||||||
Leather_Fox | 3.5 | |||||||||||
Leather_Dread | 3.5 | |||||||||||
WoolAlpaca | 3.8 | |||||||||||
Synthread | 4.0 | |||||||||||
Leather_Human | 4.2 | |||||||||||
Leather_Rhinoceros | 4.2 | |||||||||||
Corpse_Dryad_Basic | 4.8 | |||||||||||
Skull | 5.0 | |||||||||||
Jade | 5.0 | |||||||||||
Leather_GuineaPig | 5.0 | |||||||||||
HemogenPack | 5.0 | |||||||||||
DevilstrandCloth | 5.5 | |||||||||||
Neutroamine | 6.0 | |||||||||||
Uranium | 6.0 | |||||||||||
Leather_Chinchilla | 6.5 | |||||||||||
EggChickenUnfertilized | 7.0 | |||||||||||
EggChickenFertilized | 7.0 | |||||||||||
EggDuckUnfertilized | 7.0 | |||||||||||
EggDuckFertilized | 7.0 | |||||||||||
InsectJelly | 8.0 | |||||||||||
EggGooseUnfertilized | 9.0 | |||||||||||
Plasteel | 9.0 | |||||||||||
Hyperweave | 9.0 | ✓ | ||||||||||
PsychiteTea | 10.0 | |||||||||||
MealNutrientPaste | 10.0 | |||||||||||
MedicineHerbal | 10.0 | |||||||||||
Gold | 10.0 | |||||||||||
SmokeleafJoint | 11.0 | |||||||||||
EggTurkeyFertilized | 11.0 | |||||||||||
EggGooseFertilized | 11.0 | |||||||||||
Corpse_Mech_Militor | 11.4 | |||||||||||
Corpse_Mech_Lifter | 11.4 | |||||||||||
Corpse_Mech_Constructoid | 11.4 | |||||||||||
Corpse_Mech_Fabricor | 11.4 | |||||||||||
Corpse_Mech_Agrihand | 11.4 | |||||||||||
Corpse_Mech_Cleansweeper | 11.4 | |||||||||||
Corpse_Mech_WarUrchin | 11.4 | |||||||||||
Corpse_Mech_Paramedic | 11.4 | |||||||||||
Beer | 12.0 | |||||||||||
Flake | 14.0 | |||||||||||
Leather_Thrumbo | 14.0 | |||||||||||
Ambrosia | 15.0 | |||||||||||
MealSimple | 15.0 | |||||||||||
Corpse_Mech_Lancer | 17.1 | |||||||||||
Corpse_Mech_Scyther | 17.1 | |||||||||||
Corpse_Mech_Pikeman | 17.1 | |||||||||||
Corpse_Mech_Legionary | 17.1 | |||||||||||
Corpse_Mech_Tesseron | 17.1 | |||||||||||
Corpse_Mech_Scorcher | 17.1 | |||||||||||
Corpse_Mech_Apocriton | 17.1 | |||||||||||
Penoxycyline | 18.0 | |||||||||||
EggEmuFertilized | 18.0 | |||||||||||
MedicineIndustrial | 18.0 | |||||||||||
DirtCubeSculpture | 18.0 | |||||||||||
StoneCubeSculpture | 18.0 | |||||||||||
SandCubeSculpture | 18.0 | |||||||||||
ScrapCubeSculpture | 18.0 | |||||||||||
Corpse_Snowhare | 18.2 | |||||||||||
EggCassowaryFertilized | 19.0 | |||||||||||
MealFine | 20.0 | |||||||||||
MealFine_Veg | 20.0 | |||||||||||
MealFine_Meat | 20.0 | |||||||||||
EggCobraFertilized | 20.0 | |||||||||||
HorseshoesPin | 20.4 | |||||||||||
ShelfSmall | 20.9 | |||||||||||
BookcaseSmall | 20.9 | |||||||||||
Yayo | 21.0 | |||||||||||
Apparel_ClothMask | 22.9 | |||||||||||
EggTortoiseFertilized | 23.0 | |||||||||||
EggOstrichFertilized | 23.0 | |||||||||||
MealSurvivalPack | 24.0 | |||||||||||
SanguphageMeetingTorch | 24.4 | |||||||||||
EggIguanaFertilized | 25.0 | |||||||||||
Corpse_Goose | 28.1 | |||||||||||
WallLamp | 29.7 | |||||||||||
Corpse_Emu | 30.2 | |||||||||||
ComponentIndustrial | 32.0 | |||||||||||
Blackboard | 33.6 | |||||||||||
WakeUp | 35.0 | |||||||||||
Apparel_VisageMask | 37.2 | |||||||||||
Apparel_Slicecap | 37.2 | |||||||||||
StandingLamp | 39.1 | |||||||||||
MealLavish | 40.0 | |||||||||||
MealLavish_Veg | 40.0 | |||||||||||
MealLavish_Meat | 40.0 | |||||||||||
HoopstoneRing | 40.4 | |||||||||||
PlantPot | 40.9 | |||||||||||
Corpse_WildBoar | 41.0 | |||||||||||
Urn | 41.8 | |||||||||||
Shelf | 41.8 | |||||||||||
Bookcase | 41.8 | |||||||||||
Corpse_Ostrich | 43.2 | |||||||||||
Apparel_Tuque | 44.3 | |||||||||||
Apparel_Flophat | 44.3 | |||||||||||
Apparel_Blindfold | 44.3 | |||||||||||
Apparel_KidShirt | 44.6 | |||||||||||
Apparel_KidPants | 44.6 | |||||||||||
Bow_Short | 44.6 | |||||||||||
Flamebow | 45.0 | |||||||||||
Apparel_WarVeil | 45.0 | |||||||||||
Apparel_Headwrap | 45.0 | |||||||||||
Apparel_Tailcap | 45.0 | |||||||||||
Corpse_Sightstealer | 46.2 | |||||||||||
Apparel_BowlerHat | 46.5 | |||||||||||
EggBox | 47.2 | |||||||||||
Apparel_KidHelmet | 47.2 | |||||||||||
GhoulBarbs | 47.9 | |||||||||||
PlantPot_Bonsai | 49.0 | |||||||||||
GlowPod | 50.0 | |||||||||||
MedicineUltratech | 50.0 | ✓ | ||||||||||
HumanOvum | 50.0 | |||||||||||
HumanEmbryo | 50.0 | |||||||||||
Corpse_Chicken | 50.4 | |||||||||||
Corpse_Duck | 50.4 | |||||||||||
Corpse_Megaspider | 50.4 | |||||||||||
AnimalSleepingBox | 50.6 | |||||||||||
Crib | 51.4 | |||||||||||
Stool | 51.6 | |||||||||||
Corpse_Noctol | 52.5 | |||||||||||
GoJuice | 53.0 | |||||||||||
Apparel_Sash | 53.6 | |||||||||||
Apparel_TortureCrown | 54.3 | |||||||||||
Apparel_CeremonialCultistMask | 54.7 | |||||||||||
Shell_HighExplosive | 55.0 | |||||||||||
Shell_Incendiary | 55.0 | |||||||||||
Shell_EMP | 55.0 | |||||||||||
Shell_Smoke | 55.0 | |||||||||||
Shell_Firefoam | 55.0 | |||||||||||
Shell_Toxic | 55.0 | |||||||||||
Shell_Deadlife | 55.0 | |||||||||||
Apparel_AuthorityCap | 55.4 | |||||||||||
Corpse_Hare | 55.4 | |||||||||||
Corpse_Squirrel | 55.4 | |||||||||||
Corpse_Rat | 55.4 | |||||||||||
Corpse_Boomrat | 55.4 | |||||||||||
Apparel_CowboyHat | 56.5 | |||||||||||
Apparel_Collar | 56.5 | |||||||||||
Apparel_Shadecone | 56.5 | |||||||||||
Corpse_Fox_Red | 56.7 | |||||||||||
Corpse_Fox_Arctic | 56.7 | |||||||||||
FermentingBarrel | 57.2 | |||||||||||
KneelPillow | 58.6 | |||||||||||
Table1x2c | 58.7 | |||||||||||
VoidsightSerum | 60.0 | ✓ | ||||||||||
GhoulResurrectionSerum | 60.0 | |||||||||||
Skullspike | 60.8 | |||||||||||
Apparel_WarMask | 60.8 | |||||||||||
Apparel_CultistMask | 60.8 | |||||||||||
SlabBed | 61.4 | |||||||||||
PenMarker | 62.2 | |||||||||||
NerveSpiker | 62.4 | ✓ | ||||||||||
SchoolDesk | 62.7 | |||||||||||
EndTable | 63.6 | |||||||||||
Corpse_Wolf_Arctic | 64.8 | |||||||||||
ProximityDetector | 64.9 | |||||||||||
Apparel_KidTribal | 65.0 | |||||||||||
Corpse_Cobra | 65.9 | |||||||||||
Bow_Recurve | 66.0 | ✓ | ||||||||||
MeleeWeapon_Knife | 66.5 | |||||||||||
Apparel_Broadwrap | 66.5 | |||||||||||
Apparel_KidRomper | 67.2 | |||||||||||
Luciferium | 70.0 | ✓ | ||||||||||
GauranlenSeed | 70.0 | |||||||||||
Corpse_WasteRat | 72.1 | |||||||||||
Corpse_Cat | 76.8 | |||||||||||
Corpse_Mech_Tunneler | 76.8 | |||||||||||
SunLamp | 77.2 | |||||||||||
Corpse_YorkshireTerrier | 78.0 | |||||||||||
ElephantTusk | 80.0 | ✓ | ||||||||||
MindNumbSerum | 80.0 | ✓ | ||||||||||
Apparel_DisruptorFlarePack | 80.4 | |||||||||||
AnimalBed | 81.4 | |||||||||||
Bedroll | 82.2 | |||||||||||
Corpse_Monkey | 82.7 | |||||||||||
HoldingPlatform | 83.2 | |||||||||||
MeleeWeapon_Club | 84.3 | |||||||||||
Apparel_Beret | 84.4 | |||||||||||
GhoulPlating | 84.9 | |||||||||||
Corpse_GuineaPig | 85.2 | |||||||||||
Apparel_Pants | 85.8 | |||||||||||
Apparel_BasicShirt | 85.8 | |||||||||||
Corpse_Mech_CentipedeBlaster | 88.2 | |||||||||||
Corpse_Mech_CentipedeGunner | 88.2 | |||||||||||
Corpse_Mech_CentipedeBurner | 88.2 | |||||||||||
Corpse_Mech_Termite | 88.2 | |||||||||||
Corpse_Chimera | 90.3 | |||||||||||
Apparel_SimpleHelmet | 91.5 | |||||||||||
GameOfUrBoard | 91.6 | |||||||||||
Corpse_Raccoon | 92.3 | |||||||||||
LightBall | 92.6 | |||||||||||
Bed | 92.9 | |||||||||||
AdrenalHeart | 94.5 | |||||||||||
CorrosiveHeart | 94.5 | |||||||||||
MetalbloodHeart | 94.5 | |||||||||||
Corpse_Iguana | 94.9 | |||||||||||
FloodLight | 97.2 | |||||||||||
Apparel_CollarShirt | 99.7 | |||||||||||
Genepack | 100.0 | ✓ | ||||||||||
Xenogerm | 100.0 | |||||||||||
Corpse_Gorehulk | 100.8 | |||||||||||
TrapSpike | 101.5 | |||||||||||
Corpse_Alphabeaver | 103.0 | |||||||||||
Apparel_KidParka | 103.0 | |||||||||||
Brazier | 103.6 | |||||||||||
DarklightBrazier | 103.6 | |||||||||||
Bow_Great | 104.4 | ✓ | ||||||||||
Table2x2c | 105.4 | |||||||||||
Apparel_GasMask | 105.6 | |||||||||||
Effigy | 106.8 | |||||||||||
Dresser | 107.2 | |||||||||||
Pila | 109.2 | |||||||||||
OrbitalTradeBeacon | 110.9 | |||||||||||
ShipLandingBeacon | 110.9 | |||||||||||
TrapIED_HighExplosive | 115.0 | |||||||||||
TrapIED_Incendiary | 115.0 | |||||||||||
TrapIED_EMP | 115.0 | |||||||||||
TrapIED_Smoke | 115.0 | |||||||||||
TrapIED_Firefoam | 115.0 | |||||||||||
TrapIED_ToxGas | 115.0 | |||||||||||
TrapIED_Deadlife | 115.0 | |||||||||||
Corpse_Tortoise | 115.5 | |||||||||||
MeleeWeapon_BreachAxe | 118.0 | |||||||||||
MeleeWeapon_Ikwa | 118.0 | |||||||||||
Lectern | 118.0 | |||||||||||
DiningChair | 118.8 | |||||||||||
SacrificialFlag | 118.8 | |||||||||||
Apparel_TribalHeaddress | 121.6 | |||||||||||
Apparel_HatHood | 121.6 | |||||||||||
MeleeWeapon_Mace | 121.6 | |||||||||||
Apparel_HatLadies | 121.6 | |||||||||||
Apparel_HatTop | 121.6 | |||||||||||
Drum | 122.9 | |||||||||||
BabyDecoration | 122.9 | |||||||||||
VoidSculpture | 123.9 | ✓ | ||||||||||
MeleeWeapon_Axe | 125.2 | |||||||||||
GibbetCage | 125.8 | |||||||||||
Apparel_TribalA | 126.5 | |||||||||||
Apparel_Coronet | 128.8 | |||||||||||
Heater | 130.6 | |||||||||||
Corpse_Cassowary | 131.0 | |||||||||||
Corpse_Turkey | 131.0 | |||||||||||
CannibalPlatter | 132.0 | |||||||||||
ElectricInhibitor | 133.1 | |||||||||||
Apparel_Corset | 133.2 | |||||||||||
Apparel_VestRoyal | 133.2 | |||||||||||
Apparel_Burka | 134.4 | |||||||||||
Gun_Revolver | 135.4 | |||||||||||
Pyre | 138.0 | |||||||||||
Gun_Autopistol | 139.0 | |||||||||||
Corpse_Chinchilla | 140.7 | |||||||||||
BioferriteHarvester | 141.4 | |||||||||||
MeleeWeapon_Gladius | 143.2 | ✓ | ||||||||||
Gun_BeamGraser | 144.0 | |||||||||||
Apparel_PackTox | 144.5 | |||||||||||
GeneBank | 145.0 | |||||||||||
Corpse_Fox_Fennec | 149.1 | |||||||||||
Schematic | 150.0 | ✓ | ||||||||||
Corpse_Lynx | 151.2 | |||||||||||
Apparel_ShirtRuffle | 151.6 | |||||||||||
Apparel_FirefoampopPack | 152.0 | |||||||||||
RusticRug_Medium | 153.6 | |||||||||||
Corpse_Gazelle | 156.7 | |||||||||||
HandTailoringBench | 157.2 | |||||||||||
ChristmasTree | 158.0 | |||||||||||
Apparel_LabCoat | 158.0 | |||||||||||
FueledStove | 159.2 | |||||||||||
TextBook | 160.0 | ✓ | ||||||||||
Novel | 160.0 | ✓ | ||||||||||
Electroharvester | 160.2 | |||||||||||
Apparel_Bandolier | 162.6 | |||||||||||
IncenseShrine | 163.2 | |||||||||||
Corpse_Capybara | 163.6 | |||||||||||
ToyBox | 164.3 | |||||||||||
SculptureSmall | 164.8 | ✓ | ||||||||||
Corpse_Mech_Centurion | 165.0 | |||||||||||
Corpse_Mech_Warqueen | 165.0 | |||||||||||
Corpse_Mech_Diabolus | 165.0 | |||||||||||
Apparel_Jacket | 165.2 | |||||||||||
Apparel_BodyStrap | 165.2 | |||||||||||
Corpse_LabradorRetriever | 165.6 | |||||||||||
Corpse_Goat | 167.6 | |||||||||||
Corpse_Sheep | 167.6 | |||||||||||
Corpse_Devourer | 168.0 | |||||||||||
KneelSheet | 168.6 | |||||||||||
ChessTable | 168.8 | |||||||||||
Apparel_CrownStellic | 170.0 | |||||||||||
SlabDoubleBed | 172.7 | |||||||||||
BedrollDouble | 174.0 | |||||||||||
Apparel_SmokepopBelt | 175.0 | |||||||||||
DoubleBed | 175.4 | |||||||||||
Corpse_Bear_Polar | 175.4 | |||||||||||
Apparel_Robe | 178.0 | |||||||||||
FirefoamPopper | 179.9 | |||||||||||
TableButcher | 181.2 | |||||||||||
Corpse_Husky | 187.2 | |||||||||||
Apparel_Parka | 188.8 | |||||||||||
PollutionPump | 188.9 | |||||||||||
MeleeWeapon_Spear | 193.2 | ✓ | ||||||||||
Apparel_Crown | 193.2 | |||||||||||
SpikecoreFloorStar_Medium | 193.6 | |||||||||||
Apparel_Duster | 196.0 | |||||||||||
BioferriteShaper | 199.8 | |||||||||||
Battery | 199.9 | |||||||||||
Table2x4c | 200.0 | |||||||||||
FueledSmithy | 200.0 | |||||||||||
ComponentSpacer | 200.0 | ✓ | ||||||||||
Gloomlight | 200.0 | |||||||||||
SubcoreBasic | 200.0 | |||||||||||
MechanoidTransponder | 200.0 | |||||||||||
MetalbloodSerum | 200.0 | ✓ | ||||||||||
JuggernautSerum | 200.0 | ✓ | ||||||||||
MorbidSlab_Medium | 205.0 | |||||||||||
TotemicSlab_Medium | 205.0 | |||||||||||
AnimalistSlab_Medium | 205.0 | |||||||||||
Table3x3c | 210.0 | |||||||||||
Brewery | 210.0 | |||||||||||
SimpleResearchBench | 210.0 | |||||||||||
Mindscrew | 210.0 | ✓ | ||||||||||
Pew | 210.0 | |||||||||||
Corpse_Wolf_Timber | 210.0 | |||||||||||
VitalsMonitor | 215.0 | |||||||||||
TableStonecutter | 215.0 | |||||||||||
CochlearImplant | 220.0 | |||||||||||
Joywire | 220.0 | ✓ | ||||||||||
Painstopper | 220.0 | ✓ | ||||||||||
Apparel_Cape | 220.0 | |||||||||||
Gun_MachinePistol | 220.0 | |||||||||||
Loudspeaker | 220.0 | |||||||||||
Corpse_Caribou | 220.0 | |||||||||||
Corpse_Ibex | 220.0 | |||||||||||
ElectricStove | 225.0 | |||||||||||
Apparel_FlakVest | 225.0 | |||||||||||
Apparel_FlakPants | 225.0 | |||||||||||
StylingStation | 225.0 | |||||||||||
Corpse_Alpaca | 225.0 | |||||||||||
SimpleProstheticHeart | 230.0 | |||||||||||
RusticRug_Broad | 230.0 | |||||||||||
Apparel_AirwireHeadset | 230.0 | |||||||||||
Apparel_PackTurret | 235.0 | |||||||||||
PokerTable | 240.0 | |||||||||||
Corpse_Cougar | 240.0 | |||||||||||
Corpse_Panther | 240.0 | |||||||||||
Weapon_GrenadeMolotov | 245.0 | |||||||||||
Harp | 245.0 | ✓ | ||||||||||
NeuralSupercharger | 245.0 | |||||||||||
Apparel_PsychicFoilHelmet | 250.0 | |||||||||||
Tome | 250.0 | ✓ | ||||||||||
Psytrainer_Painblock | 250.0 | ✓ | ||||||||||
Psytrainer_Stun | 250.0 | ✓ | ||||||||||
Psytrainer_Burden | 250.0 | ✓ | ||||||||||
Psytrainer_SolarPinhole | 250.0 | ✓ | ||||||||||
Psytrainer_WordOfTrust | 250.0 | ✓ | ||||||||||
Psytrainer_Chunkskip | 250.0 | ✓ | ||||||||||
TableSculpting | 255.0 | |||||||||||
Gun_BoltActionRifle | 255.0 | |||||||||||
Gun_PumpShotgun | 255.0 | |||||||||||
Corpse_Human | 255.0 | |||||||||||
UnnaturalCorpse_Human | 255.0 | |||||||||||
SimpleProstheticLeg | 260.0 | |||||||||||
SimpleProstheticArm | 260.0 | |||||||||||
Corpse_Deer | 260.0 | |||||||||||
Apparel_AdvancedHelmet | 265.0 | |||||||||||
MeleeWeapon_LongSword | 265.0 | ✓ | ||||||||||
Weapon_GrenadeFrag | 265.0 | |||||||||||
Armchair | 270.0 | |||||||||||
Apparel_RobeRoyal | 270.0 | |||||||||||
SleepAccelerator | 275.0 | |||||||||||
Throne | 285.0 | ✓ | ||||||||||
DeepDrill | 290.0 | |||||||||||
Apparel_FlakJacket | 290.0 | |||||||||||
SpikecoreFloorStar_Broad | 290.0 | |||||||||||
ElectricSmithy | 295.0 | |||||||||||
Turret_MiniTurret | 295.0 | |||||||||||
DeathrestCasket | 295.0 | |||||||||||
SubcoreRegular | 300.0 | |||||||||||
MorbidSlab_Broad | 305.0 | |||||||||||
TotemicSlab_Broad | 305.0 | |||||||||||
AnimalistSlab_Broad | 305.0 | |||||||||||
Corpse_Donkey | 305.0 | |||||||||||
Corpse_Toxalope | 305.0 | |||||||||||
SculptureLarge | 310.0 | ✓ | ||||||||||
SculptureTerror | 310.0 | ✓ | ||||||||||
Burnbong | 310.0 | |||||||||||
TubeTelevision | 315.0 | |||||||||||
Weapon_GrenadeEMP | 315.0 | |||||||||||
SubcoreEncoder | 315.0 | |||||||||||
Weapon_GrenadeTox | 315.0 | |||||||||||
ElectricTailoringBench | 320.0 | |||||||||||
Corpse_Warg | 335.0 | |||||||||||
Gun_IncendiaryLauncher | 340.0 | |||||||||||
Apparel_Gunlink | 345.0 | ✓ | ||||||||||
MechBooster | 345.0 | |||||||||||
Telescope | 350.0 | ✓ | ||||||||||
BroadshieldCore | 350.0 | |||||||||||
Gun_HeavySMG | 355.0 | ✓ | ||||||||||
HandTalon | 355.0 | ✓ | ||||||||||
ElbowBlade | 355.0 | ✓ | ||||||||||
KneeSpike | 355.0 | ✓ | ||||||||||
VenomFangs | 355.0 | ✓ | ||||||||||
VenomTalon | 355.0 | ✓ | ||||||||||
NatureShrine_Small | 355.0 | |||||||||||
BilliardsTable | 360.0 | |||||||||||
Hemopump | 360.0 | |||||||||||
Apparel_ArrayHeadset | 360.0 | |||||||||||
Drape | 365.0 | |||||||||||
MeleeWeapon_Warhammer | 365.0 | ✓ | ||||||||||
Corpse_Pig | 365.0 | |||||||||||
Gun_SmokeLauncher | 380.0 | |||||||||||
Gun_ToxbombLauncher | 380.0 | |||||||||||
PowerClaw | 385.0 | ✓ | ||||||||||
ToolCabinet | 385.0 | |||||||||||
Apparel_ShieldBelt | 390.0 | ✓ | ||||||||||
Apparel_PackControl | 395.0 | |||||||||||
DeathAcidifier | 400.0 | |||||||||||
HospitalBed | 400.0 | |||||||||||
ElectricSmelter | 400.0 | |||||||||||
UnstablePowerCell | 400.0 | |||||||||||
Apparel_PsyfocusShirt | 400.0 | ✓ | ||||||||||
Shard | 400.0 | |||||||||||
Psytrainer_BlindingPulse | 400.0 | ✓ | ||||||||||
Psytrainer_EntropyDump | 400.0 | ✓ | ||||||||||
Psytrainer_Waterskip | 400.0 | ✓ | ||||||||||
Psytrainer_WordOfJoy | 400.0 | ✓ | ||||||||||
Gun_ChainShotgun | 405.0 | ✓ | ||||||||||
Harpsichord | 415.0 | ✓ | ||||||||||
Gun_LMG | 425.0 | ✓ | ||||||||||
DrillArm | 425.0 | ✓ | ||||||||||
FieldHand | 425.0 | ✓ | ||||||||||
ShardBeacon | 425.0 | |||||||||||
Apparel_PackBroadshield | 430.0 | ✓ | ||||||||||
ShardInhibitor | 430.0 | |||||||||||
Corpse_Boomalope | 435.0 | |||||||||||
DrugLab | 445.0 | |||||||||||
Apparel_DeadlifePack | 445.0 | ✓ | ||||||||||
TableMachining | 455.0 | |||||||||||
BiosculpterPod | 455.0 | |||||||||||
Corpse_Elk | 460.0 | |||||||||||
Corpse_Yak | 460.0 | |||||||||||
Couch | 470.0 | |||||||||||
Corpse_Dromedary | 470.0 | |||||||||||
Apparel_PlateArmor | 475.0 | ✓ | ||||||||||
Gun_AssaultRifle | 480.0 | ✓ | ||||||||||
FrenzyInducer | 495.0 | |||||||||||
Gun_HellcatRifle | 495.0 | ✓ | ||||||||||
Apparel_PsyfocusHelmet | 500.0 | ✓ | ||||||||||
Apparel_EltexSkullcap | 500.0 | ✓ | ||||||||||
Apparel_PsyfocusVest | 500.0 | ✓ | ||||||||||
RelicInertCup | 500.0 | |||||||||||
RelicInertPendant | 500.0 | |||||||||||
RelicInertBox | 500.0 | |||||||||||
RelicInertTablet | 500.0 | |||||||||||
RelicInertFragment | 500.0 | |||||||||||
RelicInertSwordHandle | 500.0 | |||||||||||
RelicInertArk | 500.0 | |||||||||||
RelicInertCube | 500.0 | |||||||||||
Mechlink | 500.0 | |||||||||||
SignalChip | 500.0 | |||||||||||
Gun_Spiner | 500.0 | |||||||||||
Gun_EmpLauncher | 505.0 | |||||||||||
Apparel_ShardPsychicShockLance | 510.0 | ✓ | ||||||||||
GlucosoidPump | 515.0 | |||||||||||
Apparel_ArmorHelmetRecon | 525.0 | ✓ | ||||||||||
ShardAnimalPulser | 525.0 | ✓ | ||||||||||
Corpse_Cow | 525.0 | |||||||||||
Corpse_Bison | 525.0 | |||||||||||
Corpse_Horse | 525.0 | |||||||||||
Gun_SniperRifle | 530.0 | ✓ | ||||||||||
Apparel_ShardPsychicInsanityLance | 530.0 | ✓ | ||||||||||
Gun_Incinerator | 530.0 | ✓ | ||||||||||
Corpse_Bear_Grizzly | 535.0 | |||||||||||
Corpse_Muffalo | 535.0 | |||||||||||
SleepSuppressor | 545.0 | |||||||||||
Apparel_PsychicShockLance | 550.0 | ✓ | ||||||||||
HemogenAmplifier | 550.0 | |||||||||||
Psytrainer_Beckon | 550.0 | ✓ | ||||||||||
Psytrainer_VertigoPulse | 550.0 | ✓ | ||||||||||
Psytrainer_ChaosSkip | 550.0 | ✓ | ||||||||||
Psytrainer_WordOfLove | 550.0 | ✓ | ||||||||||
BionicTongue | 565.0 | |||||||||||
AestheticNose | 585.0 | ✓ | ||||||||||
PsychicSoothePulser | 600.0 | ✓ | ||||||||||
ReinforcedBarrel | 600.0 | ✓ | ||||||||||
Apparel_PsyfocusRobe | 600.0 | ✓ | ||||||||||
HarbingerSeed | 600.0 | |||||||||||
Turret_FoamTurret | 615.0 | |||||||||||
Apparel_PowerArmorHelmet | 635.0 | ✓ | ||||||||||
Apparel_PackJump | 645.0 | ✓ | ||||||||||
Apparel_PsychicInsanityLance | 650.0 | ✓ | ||||||||||
Piano | 670.0 | ✓ | ||||||||||
PsychicAnimalPulser | 700.0 | ✓ | ||||||||||
ArchiteCapsule | 700.0 | ✓ | ||||||||||
Psytrainer_Skip | 700.0 | ✓ | ||||||||||
Psytrainer_Wallraise | 700.0 | ✓ | ||||||||||
Psytrainer_Smokepop | 700.0 | ✓ | ||||||||||
Psytrainer_Focus | 700.0 | ✓ | ||||||||||
Psytrainer_WordOfSerenity | 700.0 | ✓ | ||||||||||
NatureShrine_Large | 710.0 | |||||||||||
DeathrestAccelerator | 710.0 | |||||||||||
Apparel_ArmorHelmetReconPrestige | 715.0 | ✓ | ||||||||||
SerumCentrifuge | 725.0 | |||||||||||
Apparel_ArmorHelmetCataphract | 745.0 | ✓ | ||||||||||
Neurotrainer_Shooting | 750.0 | ✓ | ✓ | |||||||||
Neurotrainer_Melee | 750.0 | ✓ | ✓ | |||||||||
Neurotrainer_Construction | 750.0 | ✓ | ✓ | |||||||||
Neurotrainer_Mining | 750.0 | ✓ | ✓ | |||||||||
Neurotrainer_Cooking | 750.0 | ✓ | ✓ | |||||||||
Neurotrainer_Plants | 750.0 | ✓ | ✓ | |||||||||
Neurotrainer_Animals | 750.0 | ✓ | ✓ | |||||||||
Neurotrainer_Crafting | 750.0 | ✓ | ✓ | |||||||||
Neurotrainer_Artistic | 750.0 | ✓ | ✓ | |||||||||
Neurotrainer_Medicine | 750.0 | ✓ | ✓ | |||||||||
Neurotrainer_Social | 750.0 | ✓ | ✓ | |||||||||
Neurotrainer_Intellectual | 750.0 | ✓ | ✓ | |||||||||
BionicStomach | 785.0 | |||||||||||
BionicEar | 785.0 | |||||||||||
BionicJaw | 785.0 | |||||||||||
ThrumboHorn | 800.0 | ✓ | ||||||||||
TornadoGenerator | 800.0 | ✓ | ✓ | |||||||||
PsychicHarmonizer | 800.0 | ✓ | ||||||||||
BiomutationPulser | 800.0 | ✓ | ||||||||||
Corpse_Rhinoceros | 805.0 | |||||||||||
GastroAnalyzer | 830.0 | ✓ | ||||||||||
AestheticShaper | 830.0 | ✓ | ||||||||||
Apparel_ArmorMarineHelmetPrestige | 850.0 | ✓ | ||||||||||
Apparel_BiomutationLance | 850.0 | ✓ | ||||||||||
Psytrainer_Berserk | 850.0 | ✓ | ||||||||||
Psytrainer_Invisibility | 850.0 | ✓ | ||||||||||
Psytrainer_Flashstorm | 850.0 | ✓ | ||||||||||
Psytrainer_WordOfInspiration | 850.0 | ✓ | ||||||||||
Psytrainer_Farskip | 850.0 | ✓ | ||||||||||
RoyalBed | 880.0 | ✓ | ||||||||||
Kidney | 900.0 | |||||||||||
Turret_Mortar | 900.0 | |||||||||||
FlatscreenTelevision | 920.0 | ✓ | ||||||||||
DetoxifierLung | 925.0 | |||||||||||
Corpse_Elephant | 960.0 | |||||||||||
Corpse_Megasloth | 990.0 | |||||||||||
Lung | 1000.0 | |||||||||||
TechprofSubpersonaCore | 1000.0 | ✓ | ||||||||||
Gun_TripleRocket | 1000.0 | ✓ | ✓ | |||||||||
Gun_DoomsdayRocket | 1000.0 | ✓ | ✓ | |||||||||
PsychicSensitizer | 1000.0 | ✓ | ||||||||||
PsychicReader | 1000.0 | ✓ | ||||||||||
SubcoreHigh | 1000.0 | |||||||||||
PowerfocusChip | 1000.0 | |||||||||||
DeathrestCapacitySerum | 1000.0 | ✓ | ||||||||||
Gun_MiniShotgun | 1000.0 | |||||||||||
Gun_Slugthrower | 1000.0 | |||||||||||
Gun_MiniFlameblaster | 1000.0 | |||||||||||
RevenantSpine | 1000.0 | |||||||||||
Techprint_BrainWiring | 1000.0 | ✓ | ||||||||||
Techprint_SpecializedLimbs | 1000.0 | ✓ | ||||||||||
Techprint_CompactWeaponry | 1000.0 | ✓ | ||||||||||
Techprint_VenomSynthesis | 1000.0 | ✓ | ||||||||||
Psytrainer_BerserkPulse | 1000.0 | ✓ | ||||||||||
Psytrainer_ManhunterPulse | 1000.0 | ✓ | ||||||||||
Psytrainer_MassChaosSkip | 1000.0 | ✓ | ||||||||||
Psytrainer_BulletShield | 1000.0 | ✓ | ||||||||||
Psytrainer_Neuroquake | 1000.0 | ✓ | ||||||||||
Gun_ChargeRifle | 1010.0 | ✓ | ||||||||||
MultiAnalyzer | 1020.0 | |||||||||||
BionicEye | 1030.0 | ✓ | ||||||||||
BionicArm | 1030.0 | ✓ | ||||||||||
BionicLeg | 1030.0 | ✓ | ||||||||||
BionicSpine | 1030.0 | |||||||||||
BionicHeart | 1030.0 | |||||||||||
Neurocalculator | 1030.0 | ✓ | ||||||||||
LearningAssistant | 1030.0 | ✓ | ||||||||||
Immunoenhancer | 1030.0 | ✓ | ||||||||||
Coagulator | 1030.0 | ✓ | ||||||||||
HealingEnhancer | 1030.0 | ✓ | ||||||||||
ToughskinGland | 1030.0 | ✓ | ||||||||||
LoveEnhancer | 1030.0 | ✓ | ||||||||||
DetoxifierStomach | 1030.0 | ✓ | ||||||||||
ReprocessorStomach | 1030.0 | ✓ | ||||||||||
NuclearStomach | 1030.0 | ✓ | ||||||||||
CircadianAssistant | 1030.0 | ✓ | ||||||||||
CircadianHalfCycler | 1030.0 | ✓ | ||||||||||
DetoxifierKidney | 1080.0 | |||||||||||
Apparel_ArmorHelmetCataphractPrestige | 1155.0 | ✓ | ||||||||||
Gun_Minigun | 1160.0 | ✓ | ||||||||||
SculptureGrand | 1180.0 | ✓ | ||||||||||
Heart | 1200.0 | |||||||||||
Liver | 1200.0 | |||||||||||
VanometricPowerCell | 1200.0 | ✓ | ||||||||||
Shell_AntigrainWarhead | 1200.0 | ✓ | ||||||||||
OrbitalTargeterBombardment | 1200.0 | ✓ | ✓ | |||||||||
OrbitalTargeterPowerBeam | 1200.0 | ✓ | ✓ | |||||||||
OrbitalTargeterMechCluster | 1200.0 | ✓ | ||||||||||
ControlSublink | 1200.0 | |||||||||||
ControlSublinkHigh | 1200.0 | |||||||||||
RemoteRepairer | 1200.0 | |||||||||||
MechFormfeeder | 1200.0 | |||||||||||
RemoteShielder | 1200.0 | |||||||||||
RepairProbe | 1200.0 | |||||||||||
PoluxSeed | 1200.0 | |||||||||||
GoldenCube | 1200.0 | |||||||||||
TrapIED_AntigrainWarhead | 1205.0 | |||||||||||
PsychofluidPump | 1225.0 | |||||||||||
Apparel_ArmorHelmetMechCommander | 1290.0 | ✓ | ||||||||||
PsychicEmanator | 1300.0 | ✓ | ||||||||||
MechSerumHealer | 1300.0 | ✓ | ||||||||||
Gun_ChargeLance | 1355.0 | ✓ | ||||||||||
Apparel_PackBandwidth | 1365.0 | |||||||||||
Gun_ChargeBlasterHeavy | 1400.0 | |||||||||||
Gun_InfernoCannon | 1400.0 | |||||||||||
Gun_Needle | 1400.0 | |||||||||||
Gun_ThumpCannon | 1400.0 | |||||||||||
Gun_ChargeBlasterHeavyTurret | 1400.0 | |||||||||||
Gun_InfernoCannonTurret | 1400.0 | |||||||||||
Gun_HellsphereCannon | 1400.0 | |||||||||||
Gun_ToxicNeedle | 1400.0 | |||||||||||
Gun_NeedleLauncher | 1400.0 | |||||||||||
ArmorskinGland | 1475.0 | ✓ | ||||||||||
MegascreenTelevision | 1485.0 | ✓ | ||||||||||
GrandThrone | 1495.0 | ✓ | ||||||||||
InfiniteChemreactor | 1500.0 | ✓ | ||||||||||
NanostructuringChip | 1500.0 | |||||||||||
Apparel_ArmorRecon | 1540.0 | ✓ | ||||||||||
MechSerumResurrector | 1700.0 | ✓ | ||||||||||
RevenantVertebrae | 1895.0 | |||||||||||
StoneskinGland | 1920.0 | ✓ | ||||||||||
Apparel_ArmorReconPrestige | 1975.0 | ✓ | ||||||||||
MeleeWeapon_MonoSword | 2000.0 | ✓ | ||||||||||
MeleeWeapon_Zeushammer | 2000.0 | ✓ | ||||||||||
MeleeWeapon_PlasmaSword | 2000.0 | ✓ | ||||||||||
MeleeWeapon_PsyfocusStaff | 2000.0 | ✓ | ||||||||||
MonolithFragment | 2000.0 | |||||||||||
Techprint_JumpPack | 2000.0 | ✓ | ||||||||||
Techprint_ArtificialMetabolism | 2000.0 | ✓ | ||||||||||
Techprint_NeuralComputation | 2000.0 | ✓ | ||||||||||
Techprint_SkinHardening | 2000.0 | ✓ | ||||||||||
Techprint_HealingFactors | 2000.0 | ✓ | ||||||||||
Techprint_FleshShaping | 2000.0 | ✓ | ||||||||||
Techprint_MolecularAnalysis | 2000.0 | ✓ | ||||||||||
Techprint_CircadianInfluence | 2000.0 | ✓ | ||||||||||
Corpse_Thrumbo | 2015.0 | |||||||||||
Apparel_PowerArmor | 2035.0 | ✓ | ||||||||||
Apparel_ArmorLocust | 2230.0 | ✓ | ||||||||||
Apparel_ArmorMarineGrenadier | 2305.0 | ✓ | ||||||||||
Apparel_IntegratorHeadset | 2435.0 | ✓ | ||||||||||
Apparel_ArmorMarinePrestige | 2530.0 | ✓ | ||||||||||
PsychicAmplifier | 2600.0 | |||||||||||
ArchotechEye | 2800.0 | ✓ | ||||||||||
ArchotechArm | 2800.0 | ✓ | ||||||||||
ArchotechLeg | 2800.0 | ✓ | ||||||||||
MeleeWeapon_MonoSwordBladelink | 3000.0 | ✓ | ||||||||||
MeleeWeapon_ZeusHammerBladelink | 3000.0 | ✓ | ||||||||||
MeleeWeapon_PlasmaSwordBladelink | 3000.0 | ✓ | ||||||||||
Techprint_CataphractArmor | 3000.0 | ✓ | ||||||||||
Apparel_ArmorCataphract | 3120.0 | ✓ | ||||||||||
Apparel_ArmorCataphractPhoenix | 3480.0 | ✓ | ||||||||||
Apparel_ArmorCataphractPrestige | 3930.0 | ✓ | ||||||||||
AIPersonaCore | 4000.0 | |||||||||||
AnimusStone | 5000.0 | |||||||||||
Apparel_ArmorHelmetMechlordHelmet | 5335.0 | ✓ | ||||||||||
Apparel_MechlordSuit | 7015.0 | ✓ |
Thing Smelt Products[edit]
Name | Smelt Products |
---|---|
Bionic eye | plasteel x4 |
Bionic arm | plasteel x3 |
Bionic leg | plasteel x3 |
Bionic spine | plasteel x4 |
Bionic heart | plasteel x4 |
Bionic stomach | plasteel x3 |
Bionic ear | plasteel x2 |
Bionic tongue | plasteel x2 |
Bionic jaw | plasteel x3 |
Prosthetic leg | steel x10 |
Prosthetic arm | steel x10 |
Prosthetic heart | steel x7 |
Cochlear implant | steel x5 |
Power claw | steel x10 |
Joywire | steel x5 |
Painstopper | steel x5 |
Ancient concrete barrier (59%) | steel x4 |
Ancient lamppost (53%) | steel x3 |
Steel urn | steel x5 |
Mechanoid slag chunk | steel x15 |
Ship chunk | steel x10 |
Crashed shuttle | steel x10 plasteel x18 |
Wooden royal bed (normal) | gold x13 |
Steel hospital bed (normal) | steel x30 |
Standing lamp | steel x5 |
Sun lamp | steel x10 |
Wall lamp | steel x4 |
Flood light | steel x12 |
Tube television | steel x20 |
Flatscreen television | steel x35 |
Megascreen television | steel x65 |
Telescope | steel x13 |
Orbital trade beacon | steel x10 |
Comms console | steel x30 |
Firefoam popper | steel x18 |
Moisture pump | steel x19 |
Ground-penetrating scanner | steel x37 |
Long-range mineral scanner | steel x50 |
Pod launcher | steel x13 |
Transport pod | steel x15 |
Multi-analyzer | steel x10 plasteel x12 gold x5 |
Vitals monitor | steel x12 |
Tool cabinet | steel x50 |
Cryptosleep casket | steel x45 uranium x2 |
Ancient cryptosleep casket | steel x45 uranium |
Waterproof conduit | steel x3 |
Power switch | steel x4 |
Wood-fired generator | steel x25 |
Chemfuel powered generator | steel x25 |
Wind turbine | steel x25 |
Battery | steel x18 |
Solar generator | steel x25 |
Geothermal generator | steel x85 |
Watermill generator | steel x20 |
Wooden art bench | steel x12 |
Wooden electric tailor bench | steel x12 |
Fueled smithy | steel x25 |
Electric smithy | steel x25 |
Machining table | steel x38 |
Electric stove | steel x20 |
Fueled stove | steel x20 |
Wooden stonecutter's table | steel x8 |
Brewery | steel x7 |
Wooden drug lab | steel x19 |
Electric smelter | steel x42 |
Biofuel refinery | steel x38 |
Fabrication bench | steel x50 |
Wooden simple research bench | steel x6 |
Steel hi-tech research bench | steel x62 |
Granite electric crematorium | steel x5 |
Hydroponics basin | steel x25 |
Fermenting barrel | steel x2 |
Deep drill | steel x25 |
Nutrient paste dispenser | steel x31 |
Hopper | steel x4 |
Steel mini-turret | steel x25 |
Autocannon turret | steel x87 plasteel x10 |
Uranium slug turret | steel x75 plasteel x8 uranium x15 |
Steel mortar | steel x12 |
Steel foam turret | steel x25 |
Rocketswarm launcher | plasteel x5 steel x50 |
Ship structural beam | steel x50 plasteel x10 |
Ship cryptosleep casket | steel x30 uranium x3 |
Ship computer core | steel x37 gold x18 |
Ship reactor | steel x88 plasteel x70 uranium x18 |
Ship engine | steel x65 plasteel x35 uranium x18 |
Sensor cluster | steel x35 gold |
Psychic emanator | steel x12 |
Vanometric power cell | steel x25 |
Infinite chemreactor | steel x50 |
Wooden autodoor | steel x10 |
Wooden ornate door | gold x12 |
Heater | steel x13 |
Cooler | steel x23 |
Vent | steel x7 |
High-explosive shell | steel x4 |
Incendiary shell | steel x2 |
EMP shell | steel x4 |
Smoke shell | steel x7 |
Firefoam shell | steel x7 |
Shield belt (normal) | steel x12 plasteel x5 |
Steel simple helmet (normal) | steel x10 |
Steel flak helmet (normal) | plasteel x3 steel x10 |
Marine helmet (normal) | plasteel x10 |
Recon helmet (normal) | plasteel x8 |
Smokepop pack (normal) | steel x5 |
Firefoam pop pack | steel x5 |
Steel plate armor (normal) | steel x43 |
Flak vest (normal) | steel x15 |
Flak pants (normal) | steel x15 |
Flak jacket (normal) | steel x17 |
Marine armor (normal) | plasteel x25 uranium x5 |
Recon armor (normal) | plasteel x20 uranium x3 |
Steel slag chunk | steel x15 |
Steel breach axe (normal) | steel x13 |
Steel mace (normal) | steel x12 |
Steel gladius (normal) | steel x12 |
Steel longsword (normal) | steel x25 |
Steel club | steel x10 |
Steel knife (normal) | steel x7 |
Steel ikwa (normal) | steel x12 |
Steel spear (normal) | steel x19 |
Revolver (normal) | steel x8 |
Autopistol (normal) | steel x8 |
Machine pistol (normal) | steel x11 |
Incendiary launcher (normal) | steel x19 |
Smoke launcher | steel x19 |
EMP launcher (normal) | steel x18 |
Bolt-action rifle (normal) | steel x15 |
Pump shotgun (normal) | steel x15 |
Chain shotgun (normal) | steel x18 |
Heavy SMG (normal) | steel x19 |
LMG (normal) | steel x19 |
Assault rifle (normal) | steel x15 |
Sniper rifle (normal) | steel x15 |
Minigun (normal) | steel x40 |
Frag grenades | steel x5 |
EMP grenades | steel x5 |
Charge rifle (normal) | plasteel x13 |
Charge lance (normal) | plasteel x15 |
Neurocalculator | plasteel x4 |
Learning assistant | plasteel x4 |
Gastro-analyzer | plasteel x4 |
Immunoenhancer | plasteel x4 |
Coagulator | plasteel x4 |
Healing enhancer | plasteel x4 |
Toughskin gland | plasteel x4 |
Armorskin gland | plasteel x5 |
Stoneskin gland | plasteel x6 |
Aesthetic shaper | plasteel x4 |
Aesthetic nose | plasteel x2 |
Love enhancer | plasteel x4 |
Sterilizing stomach | plasteel x4 |
Reprocessor stomach | plasteel x3 |
Nuclear stomach | plasteel x4 |
Circadian assistant | plasteel x4 |
Circadian half-cycler | plasteel x3 |
Mindscrew | steel x3 |
Drill arm | steel x15 |
Field hand | steel x15 |
Hand talon | steel x10 |
Elbow blade | steel x10 |
Knee spike | steel x10 |
Venom fangs | steel x10 |
Venom talon | steel x10 |
Steel brazier | steel x13 |
Steel darklight brazier | steel x12 |
Steel grand meditation throne (normal) | gold x19 steel x75 |
Mech node | plasteel x5 |
Count-down activator | plasteel |
Proximity activator | plasteel x2 |
Mech high-shield | plasteel x2 |
Mech low-shield | plasteel |
Mech capsule | plasteel x5 |
Mech assembler | plasteel x5 |
Mech drop beacon | plasteel x2 |
Ship landing beacon | steel x10 |
Piano (normal) | steel x30 |
Jump pack (normal) | plasteel x7 |
Steel coronet (normal) | steel x12 |
Steel crown (normal) | steel x19 |
Steel stellic crown (normal) | steel x21 |
Prestige recon armor (normal) | plasteel x25 uranium x3 gold x3 |
Prestige recon helmet (normal) | plasteel x10 gold |
Prestige marine armor (normal) | plasteel x30 uranium x5 gold x2 |
Prestige marine helmet (normal) | plasteel x12 gold |
Cataphract armor (normal) | plasteel x38 uranium x13 |
Cataphract helmet (normal) | plasteel x12 |
Prestige cataphract armor (normal) | plasteel x47 uranium x12 gold x5 |
Prestige cataphract helmet (normal) | plasteel x19 gold x3 |
Locust armor (normal) | plasteel x30 uranium x3 |
Grenadier armor (normal) | plasteel x25 uranium x5 steel x18 |
Phoenix armor (normal) | plasteel x37 uranium x12 steel x19 |
Gunlink | plasteel x2 |
Steel axe (normal) | steel x12 |
Steel warhammer (normal) | steel x38 |
Ideogram | steel x12 |
Sleep accelerator | steel x13 |
Biosculpter pod | steel x30 |
Neural supercharger | steel x12 |
Christmas tree | steel x5 |
Steel reliquary | gold x19 steel x75 |
Wooden styling station | steel x7 |
Steel gibbet cage (normal) | steel x15 |
Lightball | steel x8 |
Loudspeaker | steel x20 |
Steel visage mask (normal) | steel x4 |
Steel slicecap (normal) | steel x4 |
Steel torture crown (normal) | steel x6 |
Spikecore floor-star (medium) | steel x25 |
Spikecore floor-star (broad) | steel x37 |
Steel chalice | steel x25 |
Steel pendant | steel x25 |
Steel fragment | steel x25 |
Steel hilt | steel x25 |
Steel ark | steel x25 |
Detoxifier lung | plasteel x4 |
Detoxifier kidney | plasteel x4 |
Deathrest casket (normal) | steel x25 |
Hemopump | steel x25 |
Hemogen amplifier | steel x50 |
Glucosoid pump | steel x37 |
Psychofluid pump | steel x12 plasteel x25 |
Deathrest accelerator | steel x75 |
Band node | steel x50 |
Toxifier generator | steel x31 |
Gene assembler | steel x50 |
Gene bank | steel x12 |
Gene extractor | steel x50 |
Growth vat | steel x38 |
Mechband antenna | steel x12 |
Mechband dish | steel x18 plasteel x7 |
Pollution pump | steel x18 |
Crashed shuttle | steel x10 plasteel x17 |
Crashed mechanitor ship | steel x10 plasteel x18 |
Wastepack atomizer | steel x50 plasteel x13 |
Gene processor | steel x25 plasteel x6 |
Mech booster | steel x25 |
Mech gestator | steel x38 |
Large mech gestator | steel x75 |
Subcore encoder | steel x25 |
Subcore softscanner | steel x50 plasteel x13 |
Subcore ripscanner | steel x50 plasteel x38 |
Mech recharger | steel x31 |
Large mech recharger | steel x63 |
Basic subcore | steel x13 |
Tox shell | steel x3 |
Steel kid helmet (normal) | steel x5 |
Airwire headset (normal) | steel x12 |
Array headset (normal) | steel x13 |
Integrator headset (normal) | plasteel x12 |
Mechcommander helmet (normal) | plasteel x15 |
Mechlord helmet (normal) | plasteel x30 |
Gas mask (normal) | steel x5 |
Control pack | steel x25 |
Bandwidth pack | steel x13 |
Tox pack | steel x2 |
Mechlord suit (normal) | plasteel x30 uranium x5 |
Toxbomb launcher (normal) | steel x19 |
Tox grenades | steel x5 |
Ghoul plating | bioferrite x18 |
Ghoul barbs | bioferrite x9 |
Adrenal heart | bioferrite x5 |
Corrosive heart | bioferrite x5 |
Metalblood heart | bioferrite x5 |
Revenant vertebrae | bioferrite x2 |
Holding platform | steel x10 |
Tactical turret | steel x10 |
Security door | plasteel x12 |
Electric inhibitor | steel x6 |
Shard inhibitor | steel x4 |
Proximity detector | bioferrite x4 |
Atmospheric heater | bioferrite x38 steel x38 |
Frenzy inducer | bioferrite x25 |
Sleep suppressor | bioferrite x25 steel x6 |
Bioferrite generator | bioferrite x25 steel x12 |
Electroharvester | bioferrite x6 steel x12 |
Bioferrite shaper | bioferrite x10 steel x13 |
Serum lab | bioferrite x20 steel x25 |
Bioferrite harvester | steel x13 |
Shard beacon | bioferrite x8 |
Void sculpture (normal) | bioferrite x12 |
Shard animal pulser | bioferrite x19 |
Biomutation pulser | bioferrite x10 |
Deadlife shell | bioferrite x6 |
Voidsight serum | bioferrite x2 |
Metalblood serum | bioferrite x5 |
Juggernaut serum | bioferrite x2 |
Mind-numb serum | bioferrite x8 |
Ghoul resurrection serum | bioferrite x5 |
Bioferrite ritual mask (normal) | bioferrite x6 |
Cloth ceremonial hood (normal) | bioferrite x3 |
Disruptor flare pack | bioferrite x7 |
Turret pack | steel x18 |
Deadlife pack | bioferrite x7 |
Shard shock lance | bioferrite x15 |
Shard insanity lance | bioferrite x19 |
Biomutation lance | bioferrite x13 |
Hellcat rifle (normal) | steel x15 bioferrite x5 |
Incinerator | steel x19 bioferrite x8 |
Nerve spiker (normal) | bioferrite x10 |
Steel mortar (building) | steel x12 |
Steel grand meditation throne (building) | |
Steel gibbet cage (building) |
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.DebugOutputsEconomy:ThingSmeltProducts ()
- LudeonTK.DebugActionNode:Enter (LudeonTK.Dialog_Debug)
- LudeonTK.Dialog_Debug:DoButton (LudeonTK.DebugActionNode,single,bool)
- LudeonTK.Dialog_Debug:DrawNode (LudeonTK.DebugActionNode,single,bool)
- LudeonTK.DebugTabMenu:ListOptions (int,single)
- LudeonTK.Dialog_Debug:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Wool[edit]
animal | woolDef | woolAmount | woolValue | shear interval | value yearly |
---|---|---|---|---|---|
Muffalo | WoolMuffalo | 120 | 2.70 | 15.0 | 1296 |
Bison | WoolBison | 120 | 2.70 | 15.0 | 1296 |
Sheep | WoolSheep | 45 | 2.70 | 10.0 | 729 |
Alpaca | WoolAlpaca | 45 | 3.80 | 10.0 | 1026 |
Megasloth | WoolMegasloth | 200 | 2.70 | 20.0 | 1620 |
Factions[edit]
Performance[edit]
System[edit]
Text generation[edit]
UI[edit]
World pawns[edit]
Colonist Relative Chance[edit]
Kidnapped Pawns[edit]
World Pawn List[edit]
World Pawn Mothball Info[edit]
World Pawn Gc Breakdown[edit]
World Pawn Dotgraph[edit]
Run World Pawn Gc[edit]
Run World Pawn Mothball[edit]
Tool Capacities[edit]
Maneuvers[edit]
defName | requiredCapacity | verb | logEntryDef | combatLogRulesHit | combatLogRulesDeflect | combatLogRulesMiss | combatLogRulesDodge |
---|---|---|---|---|---|---|---|
Slash | Cut |
|
MeleeAttack | Maneuver_Slash_MeleeHit | Maneuver_Slash_MeleeDeflect | Maneuver_Slash_MeleeMiss | Maneuver_Slash_MeleeDodge |
Stab | Stab |
|
MeleeAttack | Maneuver_Stab_MeleeHit | Maneuver_Stab_MeleeDeflect | Maneuver_Stab_MeleeMiss | Maneuver_Stab_MeleeDodge |
Smash | Blunt |
|
MeleeAttack | Maneuver_Smash_MeleeHit | Maneuver_Smash_MeleeDeflect | Maneuver_Smash_MeleeMiss | Maneuver_Smash_MeleeDodge |
Demolish | Demolish |
|
MeleeAttack | Maneuver_Smash_MeleeHit | Maneuver_Smash_MeleeDeflect | Maneuver_Smash_MeleeMiss | Maneuver_Smash_MeleeDodge |
Scratch | Scratch |
|
MeleeAttack | Maneuver_Scratch_MeleeHit | Maneuver_Scratch_MeleeDeflect | Maneuver_Scratch_MeleeMiss | Maneuver_Scratch_MeleeDodge |
ScratchToxic | ScratchToxic |
|
MeleeAttack | Maneuver_Scratch_MeleeHit | Maneuver_Scratch_MeleeDeflect | Maneuver_Scratch_MeleeMiss | Maneuver_Scratch_MeleeDodge |
Poke | Poke |
|
MeleeAttack | Maneuver_Poke_MeleeHit | Maneuver_Poke_MeleeDeflect | Maneuver_Poke_MeleeMiss | Maneuver_Poke_MeleeDodge |
Bite | Bite |
|
MeleeAttack | Maneuver_Bite_MeleeHit | Maneuver_Bite_MeleeDeflect | Maneuver_Bite_MeleeMiss | Maneuver_Bite_MeleeDodge |
ToxicBite | ToxicBite |
|
MeleeAttack | Maneuver_Bite_MeleeHit | Maneuver_Bite_MeleeDeflect | Maneuver_Bite_MeleeMiss | Maneuver_Bite_MeleeDodge |
KickMaterialInEyes | KickMaterialInEyes |
|
SandInEyes | Maneuver_KickMaterialInEyes_MeleeHit | Maneuver_KickMaterialInEyes_MeleeDeflect | Maneuver_KickMaterialInEyes_MeleeMiss | Maneuver_KickMaterialInEyes_MeleeDodge |
Unsorted[edit]
defName | RewardStandardMidFreq | RewardStandardCore | RewardStandardLowFreq | RewardStandardQualitySuper | RewardStandardHighFreq |
---|---|---|---|---|---|
Hyperweave | - | ✓ | - | - | - |
MedicineUltratech | - | ✓ | - | - | - |
VoidsightSerum | - | - | ✓ | - | - |
NerveSpiker | - | - | - | ✓ | - |
Bow_Recurve | - | - | - | ✓ | - |
Luciferium | - | ✓ | - | - | - |
MindNumbSerum | - | - | ✓ | - | - |
Genepack | ✓ | - | - | - | - |
Bow_Great | - | - | - | ✓ | - |
VoidSculpture | - | - | ✓ | - | - |
MeleeWeapon_Gladius | - | - | - | ✓ | - |
Schematic | ✓ | - | - | - | - |
TextBook | ✓ | - | - | - | - |
Novel | ✓ | - | - | - | - |
SculptureSmall | - | - | ✓ | - | - |
MeleeWeapon_Spear | - | - | - | ✓ | - |
ComponentSpacer | - | ✓ | - | - | - |
MetalbloodSerum | - | - | ✓ | - | - |
JuggernautSerum | - | - | ✓ | - | - |
Mindscrew | - | - | ✓ | - | - |
Joywire | - | - | ✓ | - | - |
Painstopper | - | - | ✓ | - | - |
Harp | - | - | - | ✓ | - |
Tome | ✓ | - | - | - | - |
Psytrainer_Painblock | - | - | ✓ | - | - |
Psytrainer_Stun | - | - | ✓ | - | - |
Psytrainer_Burden | - | - | ✓ | - | - |
Psytrainer_SolarPinhole | - | - | ✓ | - | - |
Psytrainer_WordOfTrust | - | - | ✓ | - | - |
Psytrainer_Chunkskip | - | - | ✓ | - | - |
MeleeWeapon_LongSword | - | - | - | ✓ | - |
Throne | - | - | - | ✓ | - |
SculptureLarge | - | - | ✓ | - | - |
SculptureTerror | - | - | ✓ | - | - |
Apparel_Gunlink | - | - | ✓ | - | - |
Telescope | - | - | - | ✓ | - |
Gun_HeavySMG | - | - | - | ✓ | - |
HandTalon | - | - | ✓ | - | - |
ElbowBlade | - | - | ✓ | - | - |
KneeSpike | - | - | ✓ | - | - |
VenomFangs | - | - | ✓ | - | - |
VenomTalon | - | - | ✓ | - | - |
MeleeWeapon_Warhammer | - | - | - | ✓ | - |
PowerClaw | - | - | ✓ | - | - |
Apparel_ShieldBelt | - | - | - | ✓ | - |
Apparel_PsyfocusShirt | - | - | ✓ | - | - |
Psytrainer_BlindingPulse | - | - | ✓ | - | - |
Psytrainer_EntropyDump | - | - | ✓ | - | - |
Psytrainer_Waterskip | - | - | ✓ | - | - |
Psytrainer_WordOfJoy | - | - | ✓ | - | - |
Gun_ChainShotgun | - | - | - | ✓ | - |
Harpsichord | - | - | - | ✓ | - |
Gun_LMG | - | - | - | ✓ | - |
DrillArm | - | - | ✓ | - | - |
FieldHand | - | - | ✓ | - | - |
Apparel_PackBroadshield | - | - | - | ✓ | - |
Apparel_DeadlifePack | - | - | ✓ | - | - |
Apparel_PlateArmor | - | - | - | ✓ | - |
Gun_AssaultRifle | - | - | - | ✓ | - |
Gun_HellcatRifle | - | - | - | ✓ | - |
Apparel_PsyfocusHelmet | ✓ | - | - | - | - |
Apparel_EltexSkullcap | ✓ | - | - | - | - |
Apparel_PsyfocusVest | ✓ | - | - | - | - |
Apparel_ShardPsychicShockLance | - | - | ✓ | - | - |
Apparel_ArmorHelmetRecon | - | - | - | - | ✓ |
ShardAnimalPulser | - | - | ✓ | - | - |
Gun_SniperRifle | - | - | - | ✓ | - |
Apparel_ShardPsychicInsanityLance | - | - | ✓ | - | - |
Gun_Incinerator | - | - | - | ✓ | - |
Apparel_PsychicShockLance | - | - | - | - | ✓ |
Psytrainer_Beckon | - | - | ✓ | - | - |
Psytrainer_VertigoPulse | - | - | ✓ | - | - |
Psytrainer_ChaosSkip | - | - | ✓ | - | - |
Psytrainer_WordOfLove | - | - | ✓ | - | - |
AestheticNose | - | - | ✓ | - | - |
PsychicSoothePulser | - | - | - | - | ✓ |
ReinforcedBarrel | - | ✓ | - | - | - |
Apparel_PsyfocusRobe | ✓ | - | - | - | - |
Apparel_PowerArmorHelmet | - | - | - | - | ✓ |
Apparel_PackJump | - | - | - | ✓ | - |
Apparel_PsychicInsanityLance | - | - | - | - | ✓ |
Piano | - | - | - | ✓ | - |
PsychicAnimalPulser | - | - | - | - | ✓ |
ArchiteCapsule | - | - | - | - | ✓ |
Psytrainer_Skip | - | - | ✓ | - | - |
Psytrainer_Wallraise | - | - | ✓ | - | - |
Psytrainer_Smokepop | - | - | ✓ | - | - |
Psytrainer_Focus | - | - | ✓ | - | - |
Psytrainer_WordOfSerenity | - | - | ✓ | - | - |
Apparel_ArmorHelmetReconPrestige | - | - | - | - | ✓ |
Apparel_ArmorHelmetCataphract | - | - | - | - | ✓ |
Neurotrainer_Shooting | ✓ | - | - | - | - |
Neurotrainer_Melee | ✓ | - | - | - | - |
Neurotrainer_Construction | ✓ | - | - | - | - |
Neurotrainer_Mining | ✓ | - | - | - | - |
Neurotrainer_Cooking | ✓ | - | - | - | - |
Neurotrainer_Plants | ✓ | - | - | - | - |
Neurotrainer_Animals | ✓ | - | - | - | - |
Neurotrainer_Crafting | ✓ | - | - | - | - |
Neurotrainer_Artistic | ✓ | - | - | - | - |
Neurotrainer_Medicine | ✓ | - | - | - | - |
Neurotrainer_Social | ✓ | - | - | - | - |
Neurotrainer_Intellectual | ✓ | - | - | - | - |
TornadoGenerator | - | - | - | - | ✓ |
BiomutationPulser | - | - | ✓ | - | - |
GastroAnalyzer | - | - | ✓ | - | - |
AestheticShaper | - | - | ✓ | - | - |
Apparel_ArmorMarineHelmetPrestige | - | - | - | - | ✓ |
Apparel_BiomutationLance | - | - | - | - | ✓ |
Psytrainer_Berserk | - | - | ✓ | - | - |
Psytrainer_Invisibility | - | - | ✓ | - | - |
Psytrainer_Flashstorm | - | - | ✓ | - | - |
Psytrainer_WordOfInspiration | - | - | ✓ | - | - |
Psytrainer_Farskip | - | - | ✓ | - | - |
RoyalBed | - | - | - | ✓ | - |
FlatscreenTelevision | - | - | - | ✓ | - |
TechprofSubpersonaCore | - | ✓ | - | - | - |
Gun_TripleRocket | - | - | ✓ | - | - |
Gun_DoomsdayRocket | - | - | ✓ | - | - |
DeathrestCapacitySerum | - | - | - | - | ✓ |
Psytrainer_BerserkPulse | - | - | ✓ | - | - |
Psytrainer_ManhunterPulse | - | - | ✓ | - | - |
Psytrainer_MassChaosSkip | - | - | ✓ | - | - |
Psytrainer_BulletShield | - | - | ✓ | - | - |
Psytrainer_Neuroquake | - | - | ✓ | - | - |
Gun_ChargeRifle | - | - | - | ✓ | - |
BionicEye | ✓ | - | - | - | - |
BionicArm | ✓ | - | - | - | - |
BionicLeg | ✓ | - | - | - | - |
Neurocalculator | - | - | ✓ | - | - |
LearningAssistant | - | - | ✓ | - | - |
Immunoenhancer | - | - | ✓ | - | - |
Coagulator | - | - | ✓ | - | - |
HealingEnhancer | - | - | ✓ | - | - |
ToughskinGland | ✓ | - | - | - | - |
LoveEnhancer | - | - | ✓ | - | - |
DetoxifierStomach | - | - | ✓ | - | - |
ReprocessorStomach | - | - | ✓ | - | - |
NuclearStomach | - | - | ✓ | - | - |
CircadianAssistant | - | - | ✓ | - | - |
CircadianHalfCycler | - | - | ✓ | - | - |
Apparel_ArmorHelmetCataphractPrestige | - | - | - | - | ✓ |
Gun_Minigun | - | - | - | ✓ | - |
SculptureGrand | - | - | ✓ | - | - |
VanometricPowerCell | - | ✓ | - | - | - |
Shell_AntigrainWarhead | - | ✓ | - | - | - |
OrbitalTargeterBombardment | - | - | - | - | ✓ |
OrbitalTargeterPowerBeam | - | - | - | - | ✓ |
Apparel_ArmorHelmetMechCommander | - | - | - | - | ✓ |
PsychicEmanator | - | ✓ | - | - | - |
MechSerumHealer | - | ✓ | - | - | - |
Gun_ChargeLance | - | - | - | ✓ | - |
ArmorskinGland | ✓ | - | - | - | - |
MegascreenTelevision | - | - | - | ✓ | - |
GrandThrone | - | - | - | ✓ | - |
InfiniteChemreactor | - | ✓ | - | - | - |
Apparel_ArmorRecon | - | - | - | - | ✓ |
MechSerumResurrector | ✓ | - | - | - | - |
StoneskinGland | ✓ | - | - | - | - |
Apparel_ArmorReconPrestige | - | - | - | - | ✓ |
MeleeWeapon_MonoSword | ✓ | - | - | - | - |
MeleeWeapon_Zeushammer | ✓ | - | - | - | - |
MeleeWeapon_PlasmaSword | ✓ | - | - | - | - |
MeleeWeapon_PsyfocusStaff | ✓ | - | - | - | - |
Apparel_PowerArmor | - | - | - | - | ✓ |
Apparel_ArmorLocust | - | - | - | - | ✓ |
Apparel_ArmorMarineGrenadier | - | - | - | - | ✓ |
Apparel_IntegratorHeadset | - | - | - | - | ✓ |
Apparel_ArmorMarinePrestige | - | - | - | - | ✓ |
ArchotechEye | - | ✓ | - | - | - |
ArchotechArm | - | ✓ | - | - | - |
ArchotechLeg | - | ✓ | - | - | - |
Apparel_ArmorCataphract | - | - | - | - | ✓ |
Apparel_ArmorCataphractPhoenix | - | - | - | - | ✓ |
Apparel_ArmorCataphractPrestige | - | - | - | - | ✓ |
Apparel_ArmorHelmetMechlordHelmet | - | - | - | - | ✓ |
Apparel_MechlordSuit | - | - | - | - | ✓ |
defName | weightClass | ingredients | ingredients market value | forming cycles | total forming time (game days) | produced at | research required | bandwidth cost | repair energy cost | base health scale | move speed | average armor | melee DPS | weapon | weapon range | weapon DPS | weapon accuracy short | weapon accuracy medium | weapon accuracy long | shooter accuracy short | shooter accuracy medium | shooter accuracy long | total accuracy short | total accuracy medium | total accuracy long | special abilities | combat power | body size |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mech_Lifter | Light | 50x steel 1x basic subcore | $202 | 1 | 2 | mech gestator | basic mechtech | 1 | 0.66 | 1 | 2.8 | 15% | 1.4 | - | "-" | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | none | 10 | 0.70 |
Mech_Constructoid | Light | 50x steel 1x basic subcore | $202 | 1 | 2 | mech gestator | basic mechtech | 1 | 0.66 | 1 | 3.4 | 15% | 2.0 | - | "-" | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | none | 10 | 0.70 |
Mech_Fabricor | Light | 100x steel 1x high subcore | $1002 | 1 | 2 | mech gestator | high mechtech | 1 | 0.66 | 1 | 3.4 | 15% | 1.4 | - | "-" | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | none | 10 | 0.70 |
Mech_Agrihand | Light | 50x steel 1x basic subcore | $202 | 1 | 2 | mech gestator | basic mechtech | 1 | 0.66 | 1 | 3.4 | 15% | 2.2 | - | "-" | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | none | 10 | 0.70 |
Mech_Cleansweeper | Light | 50x steel 1x basic subcore | $202 | 1 | 2 | mech gestator | basic mechtech | 1 | 0.66 | 1 | 3.4 | 15% | 1.4 | - | "-" | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | none | 10 | 0.30 |
Mech_WarUrchin | Light | "-" | "-" | "-" | 0 | "-" | "-" | 1 | 0.66 | 1.3 | 4.2 | 15% | 2.0 | spiner | 6.9 | 40 | 30% | 40% | 95% | 61% | 36% | 20% | 18% | 14% | 19% | none | 10 | 0.70 |
Mech_Paramedic | Light | 100x steel 1x high subcore | $1002 | 1 | 2 | mech gestator | high mechtech | 1 | 0.66 | 1 | 3.8 | 15% | 1.4 | - | "-" | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | none | 10 | 0.70 |
Mech_Militor | Light | 50x steel 1x basic subcore | $202 | 1 | 2 | mech gestator | basic mechtech | 1 | 0.66 | 1 | 3.8 | 15% | 2.0 | mini-shotgun | 12.9 | 8.3 | 87% | 70% | 55% | 61% | 36% | 20% | 53% | 25% | 11% | none | 45 | 0.70 |
Mech_Scorcher | Medium | 80x steel 32x plasteel 3x component 1x standard subcore | $343 | 2 | 4 | large mech gestator | standard mechtech | 1 | 0.33 | 0.7 | 4.5 | 30% | 3.2 | mini-flameblaster | 4.9 | 0 | 48% | 35% | 26% | 61% | 36% | 20% | 29% | 13% | 5.1% | none | 75 | 1.00 |
Mech_Termite_Breach | Medium | "-" | "-" | "-" | 0 | "-" | "-" | 1 | 0.33 | 2.16 | 2.1 | 39% | 3.6 | thump cannon | 24.9 | 9 | 87% | 77% | 64% | 61% | 36% | 20% | 53% | 28% | 13% | none | 110 | 1.60 |
Mech_Pikeman | Medium | 100x steel 40x plasteel 4x component 1x standard subcore | $343 | 2 | 4 | large mech gestator | standard mechtech | 2 | 0.33 | 0.85 | 2.5 | 30% | 3.2 | needle gun | 44.9 | 6 | 80% | 90% | 85% | 61% | 36% | 20% | 49% | 32% | 17% | none | 110 | 1.00 |
Mech_Scyther | Medium | 75x steel 75x plasteel 4x component 1x standard subcore | $343 | 2 | 4 | large mech gestator | standard mechtech | 2 | 0.33 | 1.32 | 4.7 | 30% | 6.2 | - | "-" | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | none | 150 | 1.00 |
Mech_Legionary | Medium | 100x plasteel 6x component 1x high subcore | $1041 | 4 | 8 | large mech gestator | ultra mechtech | 2 | 0.33 | 0.72 | 4.3 | 30% | 3.2 | needle launcher | 24.9 | 6 | 80% | 90% | 85% | 61% | 36% | 20% | 49% | 32% | 17% | none | 150 | 1.00 |
Mech_Tesseron | Medium | 110x plasteel 7x component 1x high subcore | $1041 | 4 | 8 | large mech gestator | ultra mechtech | 3 | 0.33 | 0.72 | 4.7 | 30% | 3.5 | beam graser | 24.9 | 0 | 70% | 65% | 55% | 61% | 36% | 20% | 43% | 23% | 11% | none | 150 | 1.00 |
Mech_Lancer | Medium | 75x steel 75x plasteel 4x component 1x standard subcore | $343 | 2 | 4 | large mech gestator | high mechtech | 3 | 0.33 | 0.72 | 4.7 | 30% | 3.5 | charge lance | 29.9 | 17.6 | 85% | 85% | 75% | 61% | 36% | 20% | 52% | 31% | 15% | none | 180 | 1.00 |
Mech_Tunneler | Heavy | 150x steel 75x plasteel 4x component 1x standard subcore | $343 | 4 | 8 | large mech gestator | standard mechtech | 3 | 0.2 | 1.5 | 1.9 | 60% | 4.7 | - | "-" | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | has shield | 250 | 3.50 |
Mech_Centurion | UltraHeavy | 300x steel 200x plasteel 2x advanced component 1x powerfocus chip 1x high subcore | $2211 | 12 | 24 | large mech gestator | ultra mechtech | 5 | 0.15 | 3 | 1.6 | 50% | 3.7 | - | "-" | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | none | 250 | 3.60 |
Mech_CentipedeBlaster | Heavy | 255x steel 355x plasteel 8x component 1x high subcore | $1043 | 6 | 12 | large mech gestator | ultra mechtech | 4 | 0.2 | 4.32 | 1.9 | 47% | 3.7 | heavy charge blaster | 26.9 | 113.7 | 26% | 26% | 18% | 61% | 36% | 20% | 16% | 9.4% | 3.5% | none | 400 | 3.00 |
Mech_CentipedeGunner | Heavy | 255x steel 255x plasteel 8x component 1x high subcore | $1043 | 6 | 12 | large mech gestator | high mechtech | 4 | 0.2 | 4.32 | 1.9 | 47% | 3.7 | minigun | 30.9 | 55.6 | 25% | 25% | 18% | 61% | 36% | 20% | 15% | 9% | 3.5% | none | 400 | 3.00 |
Mech_CentipedeBurner | Heavy | 255x steel 255x plasteel 8x component 1x high subcore | $1043 | 6 | 12 | large mech gestator | high mechtech | 4 | 0.2 | 4.32 | 1.9 | 47% | 3.7 | inferno cannon | 26.9 | 8 | 100% | 100% | 100% | 61% | 36% | 20% | 61% | 36% | 20% | none | 400 | 3.00 |
Mech_Diabolus | UltraHeavy | 300x steel 300x plasteel 2x signal chip 1x high subcore | $1511 | 12 | 24 | large mech gestator | high mechtech | 5 | 0.15 | 4.5 | 2.4 | 50% | 3.8 | hellsphere cannon | 18.9 | 106.7 | 100% | 100% | 100% | 61% | 36% | 20% | 61% | 36% | 20% | none | 500 | 4.00 |
Mech_Apocriton | UltraHeavy | "-" | "-" | "-" | 0 | "-" | "-" | 2 | 0.33 | 5.2 | 3.2 | 58% | 2.1 | toxic needle gun | 44.9 | 10.6 | 80% | 90% | 92% | 61% | 36% | 20% | 49% | 32% | 18% | none | 600 | 1.00 |
Mech_Warqueen | UltraHeavy | 600x steel 300x plasteel 3x advanced component 1x nano structuring chip 1x high subcore | $2711 | 12 | 24 | large mech gestator | ultra mechtech | 5 | 0.15 | 5.2 | 1.6 | 50% | 1.2 | - | "-" | 0 | 0% | 0% | 0% | 61% | 36% | 20% | 0% | 0% | 0% | produces war urchins | 600 | 4.00 |
Thing | |
---|---|
Breach axe | |
Club | |
Ikwa | |
Knife (Jade) | |
Spear | |
Gladius | |
Longsword | |
Mace | |
Axe | |
Warhammer | |
Eltex staff | |
Monosword (Persona) | |
Plasmasword (Persona) | |
Zeushammer (Persona) | |
Beer | |
Elephant tusk | |
Thrumbo horn | |
Wood | |
Greatbow | |
Pila | |
Recurve bow | |
Short bow | |
Flamebow | |
Nerve spiker | |
Assault rifle | |
Autopistol | |
Bolt-action rifle | |
Chain shotgun | |
Heavy SMG | |
Launcher (EMP, Incendiary, Smoke, Toxbomb) | |
LMG | |
Machine pistol | |
Minigun | |
Pump shotgun | |
Revolver | |
Sniper rifle | |
Hellcat rifle | |
Incinerator | |
Charge lance | |
Charge rifle | |
Doomsday rocket launcher | |
Triple rocket launcher | |
EMP grenades | |
Frag grenades | |
Molotov cocktails | |
Tox grenades | |
Heavy charge blaster | |
Inferno cannon | |
Needle gun | |
Thump cannon | |
Beam graser | |
Charge blaster turret | |
Hellsphere cannon | |
Mini-flameblaster | |
Mini-shotgun | |
Slugthrower | |
Spiner | |
Toxic needle gun | |
Autocannon | |
Mini-turret gun | |
Mortar (Weapon) | |
Uranium slug cannon | |
Auto-mortar | |
Inferno cannon (Turret) | |
Light charge blaster | |
Mini-slugger | |
Tactical turret gun |
Tags[edit]
- weaponTags
- Artillery
- Artillery_BaseDestroyer
- AssaultRifle
- Autopistol
- Axe
- BeamGraserGun
- Bladelink
- ChargeBlasterHeavyGun
- EltexStaff
- EmpireGrenadeDestructive
- Flamethrower
- GrenadeDestructive
- GrenadeEMP
- GrenadeFlame
- GrenadeSmoke
- GrenadeTox
- Gun
- GunHeavy
- GunSingleUse
- HeavyTox
- HellsphereCannonGun
- IndustrialGunAdvanced
- InfernoCannonGun
- LongSword
- MechanoidGunBreach
- MechanoidGunHeavy
- MechanoidGunLongRange
- MechanoidGunMedium
- MechanoidGunMiniFlameblaster
- MechanoidGunNeedleLauncher
- MechanoidGunShortRange
- MechanoidGunSlugthrower
- MechanoidGunSpiner
- MechanoidGunToxicNeedle
- MedievalMeleeAdvanced
- MedievalMeleeBasic
- MedievalMeleeDecent
- Minigun
- Neolithic
- NeolithicMeleeAdvanced
- NeolithicMeleeBasic
- NeolithicMeleeDecent
- NeolithicMeleeDestructive
- NeolithicRangedFlame
- NerveSpiker
- PumpShotgun
- Revolver
- ShortShots
- SimpleGun
- SniperRifle
- SpacerGun
- Spear
- TurretGun
- UltratechMelee
- weaponClasses
- LongShots
- Melee
- MeleeBlunt
- MeleePiercer
- Neolithic
- Ranged
- RangedHeavy
- RangedLight
- ShortShots
- Ultratech
- apparelTags
- BeltDefensePop
- BeltDefenseTox
- Firefighting
- Horaxian
- IndustrialAdvanced
- IndustrialBasic
- IndustrialMilitaryAdvanced
- IndustrialMilitaryBasic
- Neolithic
- Outlander
- Royal
- SpacerMilitary
- Western
- tags
- Bald
- NoBeard
- techHediffsTags
- Advanced
- AdvancedWeapon
- Anomaly
- Ghoul
- ImplantEmpireCommon
- Poor
- Simple
- PainCauser
- SubcoreBasic
- ImplantEmpireRoyal
- DrillArm
- FieldHand
- apparelRequired
- Apparel_AirwireHeadset
- Apparel_ArmorCataphract
- Apparel_ArmorCataphractPrestige
- Apparel_ArmorHelmetCataphract
- Apparel_ArmorHelmetCataphractPrestige
- Apparel_ArmorHelmetRecon
- Apparel_ArmorRecon
- Apparel_Bandolier
- Apparel_BasicShirt
- Apparel_BowlerHat
- Apparel_CollarShirt
- Apparel_CowboyHat
- Apparel_Duster
- Apparel_FlakJacket
- Apparel_FlakPants
- Apparel_FlakVest
- Apparel_HatTop
- Apparel_Jacket
- Apparel_LabCoat
- Apparel_PackTox
- Apparel_Pants
- Apparel_PlateArmor
- Apparel_PowerArmor
- Apparel_PowerArmorHelmet
- Apparel_Robe
- Apparel_Sash
- Apparel_Shadecone
- Apparel_ShieldBelt
- Apparel_Tailcap
- Apparel_TribalHeaddress
- Apparel_WarMask
- Apparel_WarVeil
- styleTags
- Bald
- Balding
- BeardBushy
- BeardLong
- BeardPunk
- BeardRural
- BeardShort
- BeardTribal
- BeardUrban
- Bushy
- Cultist
- Furskin
- Ghoul
- HairLong
- HairShort
- MoustacheOnly
- NoTattoo
- Punk
- Royalty
- Rural
- Shaved
- Soldier
- TattoBodyBuddhist
- TattooBodyCannibal
- TattooBodyInsect
- TattooBodyPunk
- TattooBodyTribal
- TattooFaceCannibal
- TattooFacePunk
- TattooFaceTribal
- Tribal
- Urban
- Wild
- styleItemTags
- BeardTribal
- Cultist
- NoBeard
- Punk
- Royalty
- Rural
- Soldier
- TattooBodyInsect
- TattooFaceCannibal
- TattooFaceTribal
- Tribal
- Urban
- Wild
- disabledWorkTags
- AllWork
- Caring
- Cleaning
- Commoner
- Firefighting
- Intellectual
- ManualDumb
- ManualSkilled
- PlantWork
- Social
- Violent
- targetTags
- Caravan
- Map_Misc
- Map_PlayerHome
- Map_RaidBeacon
- Map_TempIncident
- buildingTags
- Anomaly
- Artillery
- Artillery_BaseDestroyer
- Bed
- Biotech
- MechClusterActivator
- MechClusterCombatThreat
- MechClusterMember
- MechClusterMemberGood
- MechClusterMemberLamp
- MechClusterProblemCauser
- Production
- RitualFocus
- RitualSeat
- Artillery_MannedMortar
- tradeTags
- Armor
- Art
- Artifact
- BasicClothing
- Bionic
- Clothing
- Drugs
- ExoticBuilding
- ExoticMisc
- HiTechArmor
- HoraxArmor
- HoraxWeapon
- MortarShell
- MusicalInstrument
- PsylinkNeuroformer
- Serum
- TechHediff
- Television
- UtilitySpecial
- WeaponMelee
- WeaponRanged
- thingSetMakerTags (thingSetMakerTagsToAllow + thingSetMakerTagsToDisallow)
- AnimalPart
- ImplantEmpireRoyal
- RewardNonEmpireFactionsOnly
- RewardStandardCore
- RewardStandardHighFreq
- RewardStandardLowFreq
- RewardStandardMidFreq
- RewardStandardQualitySuper
- SingleUseWeapon
- SkillNeurotrainer
- Techprint
- WeaponBladelink