Difference between revisions of "Template:Ranged Weapon Comparison Table/row"

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<!--
 
<!--
 
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base1|{{#var:dps{{{range}}}}}}}<!--
 
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base1|{{#var:dps{{{range}}}}}}}<!--
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base2|{{#var:dps{{{range}}}}}}}<!--
+
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|18}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base2|{{#var:dps{{{range}}}}}}}<!--
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base3|{{#var:dps{{{range}}}}}}}<!--
+
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base3|{{#var:dps{{{range}}}}}}}<!--
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base4|{{#var:dps{{{range}}}}}}}<!--
+
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base4|{{#var:dps{{{range}}}}}}}<!--
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base5|{{#var:dps{{{range}}}}}}}<!--
+
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base5|{{#var:dps{{{range}}}}}}}<!--
 
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base6|{{#var:dps{{{range}}}}}}}<!--
 
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base6|{{#var:dps{{{range}}}}}}}<!--
 
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base7|{{#var:dps{{{range}}}}}}}
 
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base7|{{#var:dps{{{range}}}}}}}
| {{{2}}} || <!--
+
| {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}}
-->{{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}} ||<!--
+
| {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|18}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}}
--> {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}} || <!--
+
| {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base3}}}}|1}}
-->{{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base3}}}}|1}} || <!--
+
| {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base4}}}}|1}}
-->{{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base4}}}}|1}} || <!--
+
| {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base5}}}}|1}}
-->{{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base5}}}}|1}} || <!--
+
| {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}}
-->{{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}} || <!--
+
| {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}
-->{{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}<!--
 
-->{{#if:{{{3|}}}| <tr><td>{{{3}}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}}</td><td><!--
 
--> {{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base3}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base4}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base5}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}}}</td></tr><!--
 
-->{{#if:{{{4|}}}| <tr><td>{{{4}}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}}</td><td><!--
 
--> {{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base3}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base4}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base5}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}}}</td></tr><!--
 
-->{{#if:{{{5|}}}| <tr><td>{{{5}}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}}</td><td><!--
 
--> {{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base3}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base4}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base5}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}}}</td></tr><!--
 
-->{{#if:{{{6|}}}| <tr><td>{{{6}}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}}</td><td><!--
 
--> {{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base3}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base4}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base5}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}}</td><td><!--
 
-->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}}}</td></tr>
 

Latest revision as of 22:21, 25 December 2024

| Expression error: Unexpected < operator. | Expression error: Unexpected < operator. | Expression error: Unexpected < operator. | Expression error: Unexpected < operator. | Expression error: Unexpected < operator. | Expression error: Unexpected < operator. | Expression error: Unexpected < operator.