Difference between revisions of "Template:Sandbox/Arcangelus"
Jump to navigation
Jump to search
Arcangelus (talk | contribs) m |
Arcangelus (talk | contribs) m |
||
(6 intermediate revisions by the same user not shown) | |||
Line 609: | Line 609: | ||
:{{{bodysize|}}} | :{{{bodysize|}}} | ||
− | + | <!-- Moved outside as this is always used --> | |
{{#vardefine:MassAdult | {{#expr: 60 * {{{bodysize}}} }} }} | {{#vardefine:MassAdult | {{#expr: 60 * {{{bodysize}}} }} }} | ||
{{#if: {{#var:setProperty}} | {{#set:Mass - Adult = {{#var:MassAdult}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Mass - Adult = {{#var:MassAdult}} }} }} | ||
+ | {{#vardefine:PackCapacity | {{#expr: {{{bodysize|}}} * 35 }} }} | ||
+ | |||
+ | {{#ifeq: {{{type|}}} | Mechanoid | | ||
;Mass | ;Mass | ||
:{{#var:MassAdult}} kg | :{{#var:MassAdult}} kg | ||
− | |||
− | |||
{{#if: {{#var:setProperty}} | {{#set:Pack Capacity = {{#var:PackCapacity}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Pack Capacity = {{#var:PackCapacity}} }} }} | ||
;Pack Capacity | ;Pack Capacity | ||
Line 624: | Line 625: | ||
{{#ifeq: {{{type|}}} | Entity | | {{#ifeq: {{{type|}}} | Entity | | ||
− | |||
− | |||
;Mass | ;Mass | ||
:{{#var:MassAdult}} kg | :{{#var:MassAdult}} kg | ||
− | |||
| | | | ||
<!-- Most animal babies are 0.2 the size of the adults, but birds are 0.1 --> | <!-- Most animal babies are 0.2 the size of the adults, but birds are 0.1 --> | ||
Line 645: | Line 643: | ||
:{{#var:MassJuvenile}} kg | :{{#var:MassJuvenile}} kg | ||
− | |||
− | |||
;Mass - Adult | ;Mass - Adult | ||
:{{#var:MassAdult}} kg | :{{#var:MassAdult}} kg | ||
{{#ifeq: {{lc:{{{packanimal|}}} }} | true | | {{#ifeq: {{lc:{{{packanimal|}}} }} | true | | ||
− | |||
{{#if: {{#var:setProperty}} | {{#set:Pack Capacity = {{#var:PackCapacity}} }} }} | {{#if: {{#var:setProperty}} | {{#set:Pack Capacity = {{#var:PackCapacity}} }} }} | ||
;Pack Capacity | ;Pack Capacity | ||
Line 666: | Line 661: | ||
}} | }} | ||
}} | }} | ||
+ | |||
{{#if: {{{ridingspeed|}}} | | {{#if: {{{ridingspeed|}}} | | ||
Line 1,681: | Line 1,677: | ||
<p class='subheading' style='height: 1em !important; padding: 0.25em 0 0.5em !important; margin: 0.5em 0 0.5em !important'>Creation</p> | <p class='subheading' style='height: 1em !important; padding: 0.25em 0 0.5em !important; margin: 0.5em 0 0.5em !important'>Creation</p> | ||
<dl> | <dl> | ||
− | |||
{{#if: {{{production facility 1|}}} | <!-- Compressed --> | {{#if: {{{production facility 1|}}} | <!-- Compressed --> | ||
− | {{#if: {{#var:setProperty}} | | + | {{#if: {{#var:setProperty}} | {{#set:Production Facility 1 = {{{production facility 1|}}} }} }} |
− | + | {{#if: {{{production facility 2|}}} | {{#if: {{#var:setProperty}} | {{#set:Production Facility 2 = {{{production facility 2|}}} }} }} }} | |
− | + | {{#if: {{{production facility 3|}}} | {{#if: {{#var:setProperty}} | {{#set:Production Facility 3 = {{{production facility 3|}}} }} }} }} | |
− | + | {{#if: {{{production facility 4|}}} | {{#if: {{#var:setProperty}} | {{#set:Production Facility 4 = {{{production facility 4|}}} }} }} }} | |
− | |||
− | |||
;Crafted At | ;Crafted At | ||
:{{Icon Small|{{{production facility 1|}}}|{{#switch:{{lc:{{{production facility 1|}}} }}|butcher spot|crafting spot|campfire|fermenting barrel|nutrient paste dispenser=16|#default=32}} }}{{#if:{{{production facility 2|}}}| / {{Icon Small|{{{production facility 2|}}}|{{#switch:{{lc:{{{production facility 2|}}} }}|butcher spot|crafting spot|campfire|fermenting barrel|nutrient paste dispenser=16|#default=32}} }} }}{{#if:{{{production facility 3|}}}| / {{Icon Small|{{{production facility 3|}}}|{{#switch:{{lc:{{{production facility 3|}}} }}|butcher spot|crafting spot|campfire|fermenting barrel|nutrient paste dispenser=16|#default=32}} }} }}{{#if:{{{production facility 4|}}}| / {{Icon Small|{{{production facility 4|}}}|{{#switch:{{lc:{{{production facility 4|}}} }}|butcher spot|crafting spot|campfire|fermenting barrel|nutrient paste dispenser=16|#default=32}} }} }} | :{{Icon Small|{{{production facility 1|}}}|{{#switch:{{lc:{{{production facility 1|}}} }}|butcher spot|crafting spot|campfire|fermenting barrel|nutrient paste dispenser=16|#default=32}} }}{{#if:{{{production facility 2|}}}| / {{Icon Small|{{{production facility 2|}}}|{{#switch:{{lc:{{{production facility 2|}}} }}|butcher spot|crafting spot|campfire|fermenting barrel|nutrient paste dispenser=16|#default=32}} }} }}{{#if:{{{production facility 3|}}}| / {{Icon Small|{{{production facility 3|}}}|{{#switch:{{lc:{{{production facility 3|}}} }}|butcher spot|crafting spot|campfire|fermenting barrel|nutrient paste dispenser=16|#default=32}} }} }}{{#if:{{{production facility 4|}}}| / {{Icon Small|{{{production facility 4|}}}|{{#switch:{{lc:{{{production facility 4|}}} }}|butcher spot|crafting spot|campfire|fermenting barrel|nutrient paste dispenser=16|#default=32}} }} }} | ||
}} | }} | ||
− | + | <!-- Research section --> | |
− | + | {{#if: {{#vardefineecho:research|{{{research|}}} }} | {{#vardefine:research1|{{ucfirst:{{#explode:{{#var:research}}|,|0}} }} }}{{#vardefine:research2|{{ucfirst:{{#explode:{{#var:research}}|,|1}} }} }}{{#vardefine:research3|{{ucfirst:{{#explode:{{#var:research}}|,|2}} }} }}{{#vardefine:research4|{{ucfirst:{{#explode:{{#var:research}}|,|3}} }} }}{{#vardefine:research5|{{ucfirst:{{#explode:{{#var:research}}|,|4}} }} }} | |
− | + | {{#if: {{#var:setProperty}} | {{#set: | |
Required Research = {{#var:research1}} | Required Research = {{#var:research1}} | ||
| Required Research = {{#var:research2}} | | Required Research = {{#var:research2}} | ||
Line 1,702: | Line 1,695: | ||
| Required Research = {{#var:research4}} | | Required Research = {{#var:research4}} | ||
| Required Research = {{#var:research5}} | | Required Research = {{#var:research5}} | ||
− | }} }} | + | }} }} |
− | |||
;Required Research | ;Required Research | ||
:[[Research#{{#var:research1}}|{{#var:research1}}]]{{#if: {{#pos:Artificial metabolism, Brain wiring, Cataphract armor, Circadian influence, Compact weaponry, Flesh shaping, Healing factors, Jump packs, Molecular analysis, Neural computation, Poison synthesis, Specialized limbs, Skin hardening | {{#var:research1}} }} | {{Icon Small|Techprint|16}} }}<!-- | :[[Research#{{#var:research1}}|{{#var:research1}}]]{{#if: {{#pos:Artificial metabolism, Brain wiring, Cataphract armor, Circadian influence, Compact weaponry, Flesh shaping, Healing factors, Jump packs, Molecular analysis, Neural computation, Poison synthesis, Specialized limbs, Skin hardening | {{#var:research1}} }} | {{Icon Small|Techprint|16}} }}<!-- | ||
Line 1,832: | Line 1,824: | ||
-->|}}<!-- | -->|}}<!-- | ||
-->}} | -->}} | ||
− | + | }} | |
<!-- 14. ABILITY --> | <!-- 14. ABILITY --> | ||
Line 2,188: | Line 2,180: | ||
<br style="clear: both; height: 0px;" /> | <br style="clear: both; height: 0px;" /> | ||
</div></div></includeonly><noinclude> | </div></div></includeonly><noinclude> | ||
− | {{documentation}}</noinclude><!-- Add categories and interwikis to the /doc subpage, not here! --> | + | {{documentation}} |
+ | <!-- | ||
+ | {{Sandbox/Arcangelus | ||
+ | | name = Locust armor | ||
+ | | image = LocustArmor.png | ||
+ | | description = A variant of recon armor with an integrated burst rocket for short-ranged flight. Locust armor is slightly less protective than standard recon armor. Each jump consumes a burst of fuel, so the armor must be reloaded after several uses.<br/>Unlike most ultratech military units, locusts train primarily with melee weapons. They usually avoid static shootouts, preferring to jump straight into enemy fortifications and fight hand-to-hand. They do poorly in static defense or confined quarters, but excel in mixed cover or shipcracking operations. | ||
+ | | type = Gear | ||
+ | | type2 = Armor | ||
+ | | tech level = Spacer | ||
+ | | hp = 280 | ||
+ | | production facility 1 = Fabrication bench | ||
+ | | work to make = 45000 | ||
+ | | work speed stat = General Labor Speed | ||
+ | | resource 1 = Plasteel | ||
+ | | resource 1 amount = 120 | ||
+ | | resource 2 = Uranium | ||
+ | | resource 2 amount = 10 | ||
+ | | resource 3 = Advanced component | ||
+ | | resource 3 amount = 3 | ||
+ | | resource 4 = Component | ||
+ | | resource 4 amount = 3 | ||
+ | | resource 5 = Chemfuel | ||
+ | | resource 5 amount = 100 | ||
+ | | research = Jump packs, Recon armor | ||
+ | | skill 1 = Crafting | ||
+ | | skill 1 level = 6 | ||
+ | | marketvalue = 2230 | ||
+ | | armorblunt = 35 | ||
+ | | armorsharp = 87 | ||
+ | | armorheat = 41 | ||
+ | | insulationcold = 32 | ||
+ | | insulationheat = 9 | ||
+ | | mass base = 9 | ||
+ | | lifestage = Adult | ||
+ | | clothing for nudity = True | ||
+ | | coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg | ||
+ | | layer = Middle, Outer | ||
+ | | has quality = true | ||
+ | | defName = Apparel_ArmorLocust | ||
+ | | thingCategories = ApparelArmor | ||
+ | | tradeTags = HiTechArmor | ||
+ | | defaultOutfitTags = Soldier | ||
+ | | thingSetMakerTags = RewardStandardHighFreq | ||
+ | }} --> | ||
+ | </noinclude><!-- Add categories and interwikis to the /doc subpage, not here! --> |