Difference between revisions of "Talk:Recreation"
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There is something wrong with the beauty calculation in the tables. For example, in the "Billiards Table" section it says that a beauty of a marble one would be 15, but I have checked ingame and beauty of a legendary quality billards table is only 8 (+1 from marble * 800% from legendary). --[[User:Someone|Someone]] ([[User talk:Someone|talk]]) 20:15, 12 December 2018 (UTC) | There is something wrong with the beauty calculation in the tables. For example, in the "Billiards Table" section it says that a beauty of a marble one would be 15, but I have checked ingame and beauty of a legendary quality billards table is only 8 (+1 from marble * 800% from legendary). --[[User:Someone|Someone]] ([[User talk:Someone|talk]]) 20:15, 12 December 2018 (UTC) | ||
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+ | :Indeed those "Variable definitions" are hard to handle. I have personally always been against the usage of complicated coding as the Wiki by nature needs to be simple to use or new contributors will have trouble to edit pages. Table modification problems had already arisen for others as well and you are certainly not the first. If [[User:Jimyoda]] doesn't come around these days, my advice is to switch to standard versions (https://www.mediawiki.org/wiki/Help:Tables) and go manual: [[Template:STDT]]. <div style="background:gold">[[File:LongRangeMineralScanner.png|25px]]<span style="color:navy">[[User:Yoshida Keiji|'''Yoshida Keiji''']]</span>([[User_talk:Yoshida_Keiji|Let's talk]][[File:beer b.png|25px]])[[File:LongRangeMineralScanner.png|25px]]</div> 09:29, 15 December 2018 (UTC) | ||
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+ | ::Okay, let's drop the calculations and just use static numbers. The idea was to have the calculations perfect, and if a game update changed the base beauty, we simply update the base beauty on that object and no need to go updating dozens of numbers in tables. However, the game mucks with the final values for beauty, like rounding, which easily invalidates these calculations. It's better that we enter the data manually, especially since the game is out of beta and stats are not likely to change much.<br/>[[User:Jimyoda|Jimyoda]] ([[User talk:Jimyoda|talk]]) 15:53, 17 December 2018 (UTC) | ||
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+ | == Shouldn't "Consumables table" includes Insect Jelly? == | ||
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+ | From the wiki: « Insect jelly (...) ''fills the recreation meter of colonists'' when eaten raw. » | ||
+ | [[User:Tuk0z|Tuk0z]] ([[User talk:Tuk0z|talk]]) 00:46, 1 February 2019 (UTC) | ||
+ | :You are right about that, we moderators want to see some new faces, so I will leave it to you to do the edit. <div style="background:gold">[[File:LongRangeMineralScanner.png|25px]]<span style="color:navy">[[User:Yoshida Keiji|'''Yoshida Keiji''']]</span>([[User_talk:Yoshida_Keiji|Let's talk]][[File:beer b.png|25px]])[[File:LongRangeMineralScanner.png|25px]]</div> 08:05, 3 February 2019 (UTC) |
Latest revision as of 08:05, 3 February 2019
Beauty calculation wrong?[edit]
There is something wrong with the beauty calculation in the tables. For example, in the "Billiards Table" section it says that a beauty of a marble one would be 15, but I have checked ingame and beauty of a legendary quality billards table is only 8 (+1 from marble * 800% from legendary). --Someone (talk) 20:15, 12 December 2018 (UTC)
- Indeed those "Variable definitions" are hard to handle. I have personally always been against the usage of complicated coding as the Wiki by nature needs to be simple to use or new contributors will have trouble to edit pages. Table modification problems had already arisen for others as well and you are certainly not the first. If User:Jimyoda doesn't come around these days, my advice is to switch to standard versions (https://www.mediawiki.org/wiki/Help:Tables) and go manual: Template:STDT. 09:29, 15 December 2018 (UTC)
- Okay, let's drop the calculations and just use static numbers. The idea was to have the calculations perfect, and if a game update changed the base beauty, we simply update the base beauty on that object and no need to go updating dozens of numbers in tables. However, the game mucks with the final values for beauty, like rounding, which easily invalidates these calculations. It's better that we enter the data manually, especially since the game is out of beta and stats are not likely to change much.
Jimyoda (talk) 15:53, 17 December 2018 (UTC)
- Okay, let's drop the calculations and just use static numbers. The idea was to have the calculations perfect, and if a game update changed the base beauty, we simply update the base beauty on that object and no need to go updating dozens of numbers in tables. However, the game mucks with the final values for beauty, like rounding, which easily invalidates these calculations. It's better that we enter the data manually, especially since the game is out of beta and stats are not likely to change much.
Shouldn't "Consumables table" includes Insect Jelly?[edit]
From the wiki: « Insect jelly (...) fills the recreation meter of colonists when eaten raw. » Tuk0z (talk) 00:46, 1 February 2019 (UTC)
- You are right about that, we moderators want to see some new faces, so I will leave it to you to do the edit. 08:05, 3 February 2019 (UTC)