Difference between revisions of "Healing Speed"
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m (Obsolete Stat Category) |
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| to string style = PercentZero | | to string style = PercentZero | ||
| description = Speed at which the character heals wounds as a doctor. | | description = Speed at which the character heals wounds as a doctor. | ||
+ | | category = Obsolete | ||
}} | }} | ||
− | ==Factors== | + | == Factors == |
− | |||
* Medicine: 40% plus 6% per skill level. | * Medicine: 40% plus 6% per skill level. | ||
* [[Consciousness]]: 100% importance, No limit | * [[Consciousness]]: 100% importance, No limit | ||
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* [[Sight]]: 80% importance, 130% limit | * [[Sight]]: 80% importance, 130% limit | ||
− | + | == Version history == | |
− | ==Version | ||
* 1.1 - Replaced with [[Medical Tend Speed]] | * 1.1 - Replaced with [[Medical Tend Speed]] |
Latest revision as of 19:18, 7 September 2024
Healing Speed has been deprecated or removed completely from the game; it is no longer applicable to current versions |
Healing Speed is a stat: Speed at which the character heals wounds as a doctor. Its default value is 100%.
Factors[edit]
- Medicine: 40% plus 6% per skill level.
- Consciousness: 100% importance, No limit
- Manipulation: 90% importance, No limit
- Sight: 80% importance, 130% limit
Version history[edit]
- 1.1 - Replaced with Medical Tend Speed