Difference between revisions of "Medical drugs"

From RimWorld Wiki
Jump to navigation Jump to search
(Healer mech serum and resurrector mech serum probably belong in the "medical drug" category (as well as "exotic item"), but we're not using {category:} templates so...)
m (bold)
Line 3: Line 3:
  
 
<hr></hr>
 
<hr></hr>
* For exotic drug-like items, [[healer mech serum]] and [[resurrector mech serum]]  
+
* For exotic drug-like items, see also '''[[healer mech serum]]''' and '''[[resurrector mech serum]]'''
 
<!-- and not sure how to add "2" items to the {For|X|Z} template -->
 
<!-- and not sure how to add "2" items to the {For|X|Z} template -->
  

Revision as of 05:17, 19 April 2022

Luciferium b.png

A concoction of mechanites that dramatically improve the body's functioning in all respects. Over time, it can even heal old scarred-over wounds or brain damage, though it cannot regenerate lost limbs. Unfortunately, without the moderating effects of regular doses every five or six days, the mechanites lose cohesion, causing continuous berserk rages and, eventually, death.
After the first dose, there is no way to get the mechanites out, ever.
On the urbworlds, they call Luciferium the 'Devil's Bargain'. Many have been forced to kill friends when no more of the seductive red pills could be found.

Penoxycyline b.png

A drug for preventing infections before they take hold. Blocks malaria, sleeping sickness, plague.[sic] Must be taken every five days to remain effective.
This drug only prevents new infections. It does not cure existing infections - even those that are not yet discovered.