Difference between revisions of "Addictiveness"
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| description = The chance of addiction per dose of a [[Drugs|drug]]. | | description = The chance of addiction per dose of a [[Drugs|drug]]. | ||
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}} Addictiveness or '''New addiction chance''' is displayed as a chance from 0 to 100% for a single dose of a drug, before any other effects, to addict a pawn consuming it. | }} Addictiveness or '''New addiction chance''' is displayed as a chance from 0 to 100% for a single dose of a drug, before any other effects, to addict a pawn consuming it. | ||
Latest revision as of 03:24, 25 September 2024
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: this stat has been replaced with New addiction chance. |
Addictiveness is a stat: The chance of addiction per dose of a drug. Its default value is 100%. Addictiveness or New addiction chance is displayed as a chance from 0 to 100% for a single dose of a drug, before any other effects, to addict a pawn consuming it.
Some drugs require the user to have a minimum tolerance to addict. If there is no minimum tolerance to addict, any dose can cause addiction. Note that actual chance of addiction scales with the current tolerance. See Addiction for futher details.
The specific values for each drug are as follows:
Addictiveness | |
---|---|
Ambrosia | 0.01 |
Beer | 0.01 |
Flake | 0.05 |
Go-juice | 0.026 |
Luciferium | 1 |
Penoxycyline | 0 |
Psychite tea | 0.02 |
Smokeleaf joint | 0.02 |
Wake-up | 0.02 |
Yayo | 0.01 |