Difference between revisions of "Anomaly (DLC)"

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== Monolith ==
 
== Monolith ==
{{Main|Monolith}}
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{{Main|Monolith}} (under construction)
The Monolith is a structure that spawns on the map and is how you start interacting with the majority of Anomaly content. A colonist is able to study the monolith, which will allow entities to start appearing and other strange events to occur. It can be upgraded if enough entities in the Entity Codex have been discovered, which will allow the next tier of entities to spawn.
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The Monolith is a structure that is found on the map at the start of the game, or after the quest '''Strange Signal''' if Anomaly was not previously installed. It starts off deactivated, and becomes activated once a pawn is assigned to investigate it and all warnings are ignored.
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After the monolith becomes activated, [[entities]] are able to appear. The player is given access to view the entity codex. The monolith will start at level 1, and can be brought up to level 3 by discovering all entities found in the entity codex for that level.
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There are 8 entities to research at level 1, 17 at level 2, and 2 at level 3.
  
 
== Entities ==
 
== Entities ==
{{Main|Entities}}
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{{Main|Entities}} (under construction)
Entities are the major threats of the Anomaly DLC. After a colonist investigates the monolith, entities will begin to spawn. All entities will appear in the Entity Codex after being discovered.
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Entities are the major threats of the Anomaly DLC. Entities will not appear until a colonist has finished investigating the [[monolith]]. Entities will appear in the Entity Codex after being discovered. A higher level monolith will cause more dangerous entities to appear.
Entities can be studied by incapacitating them and placing them within a containment cell. Colonists will be automatically set to study them which will advance progress in the Anomaly Tech Tree.
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Entities can be studied by incapacitating them and placing them within a containment cell. Colonists will be automatically set to study them, which will advance progress in the Anomaly Tech Tree.
  
 
[[Category:DLC]]
 
[[Category:DLC]]

Revision as of 00:25, 12 April 2024

"The monolith speaks in my mind. Such beautiful promises."

Description

Anomaly is a horror-themed DLC for RimWorld that adds mysterious threats, containment facilities, and a new endgame. Many of the events are inspired by classics like Cabin in the Woods, The Thing, The Cthulhu mythos, Hellraiser, and many more. It was released on April 11, 2024.

Monolith

(under construction)

The Monolith is a structure that is found on the map at the start of the game, or after the quest Strange Signal if Anomaly was not previously installed. It starts off deactivated, and becomes activated once a pawn is assigned to investigate it and all warnings are ignored.

After the monolith becomes activated, entities are able to appear. The player is given access to view the entity codex. The monolith will start at level 1, and can be brought up to level 3 by discovering all entities found in the entity codex for that level.

There are 8 entities to research at level 1, 17 at level 2, and 2 at level 3.

Entities

(under construction)

Entities are the major threats of the Anomaly DLC. Entities will not appear until a colonist has finished investigating the monolith. Entities will appear in the Entity Codex after being discovered. A higher level monolith will cause more dangerous entities to appear.

Entities can be studied by incapacitating them and placing them within a containment cell. Colonists will be automatically set to study them, which will advance progress in the Anomaly Tech Tree.