Difference between revisions of "Template:Cocoon Base"
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|All insectoid cocoons share the following traits: they always start dormant, have a wake up radius of 4.9 tiles; triggered by any target within this radius, including pawns and constructed buildings, and spawn their corresponding insectoid with the Cocoon Disturbed mental state, similar to [[berserk]] but they only target humanlike pawns. Once triggered, the cocoon will visually erupt in a cloud of green slime, destroying the cocoon and revealing the enraged insectoid behind the dissipating mist. | |All insectoid cocoons share the following traits: they always start dormant, have a wake up radius of 4.9 tiles; triggered by any target within this radius, including pawns and constructed buildings, and spawn their corresponding insectoid with the Cocoon Disturbed mental state, similar to [[berserk]] but they only target humanlike pawns. Once triggered, the cocoon will visually erupt in a cloud of green slime, destroying the cocoon and revealing the enraged insectoid behind the dissipating mist. |
Revision as of 18:53, 30 July 2024
{{Cocoon Base|Summary}}
produces:
you did it wrong, again
{{Cocoon Base|Analysis}}
produces:
you did it wrong, again
{{Cocoon Base}}
produces:
you did it wrong, again
{{Cocoon Base|}}
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you did it wrong, again
{{Cocoon Base|Section}}
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you did it wrong, again
The above documentation is transcluded from Template:Cocoon Base/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |