Difference between revisions of "User:JuliaCat/test"

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Line 171: Line 171:
 
== Mental States ==
 
== Mental States ==
 
{| id="Mental States" {{STDT| sortable}}
 
{| id="Mental States" {{STDT| sortable}}
! Label !! Category !! Commonality !! Intensity !! Details
+
! Label !! Details
 
|- id="BaseMentalState" <!-- defName="", Name="BaseMentalState", Abstract="True" -->
 
|- id="BaseMentalState" <!-- defName="", Name="BaseMentalState", Abstract="True" -->
 
| ''BaseMentalState''
 
| ''BaseMentalState''
|
 
|
 
 
| '''Min Ticks Before Recovery:''' {{Ticks|10000}}<br /><!--
 
| '''Min Ticks Before Recovery:''' {{Ticks|10000}}<br /><!--
-->'''Recovery {{MTB}} Days:''' 0.3<br /><!--
+
-->'''Recovery {{MTB}} Days:''' 0.3
 
|- id="Berserk" <!-- defName="Berserk", Name="Berserk", ParentName="BaseMentalState" -->
 
|- id="Berserk" <!-- defName="Berserk", Name="Berserk", ParentName="BaseMentalState" -->
 
! (berserk)
 
! (berserk)
|
 
|
 
 
| '''Min Ticks Before Recovery:''' {{Ticks|10000}}<br /><!--
 
| '''Min Ticks Before Recovery:''' {{Ticks|10000}}<br /><!--
 
-->'''Recovery {{MTB}} Days:''' 0.3<br /><!--
 
-->'''Recovery {{MTB}} Days:''' 0.3<br /><!--
Line 205: Line 201:
 
|- id="FireStartingSpree" <!-- defName="FireStartingSpree", ParentName="BaseMentalState" -->
 
|- id="FireStartingSpree" <!-- defName="FireStartingSpree", ParentName="BaseMentalState" -->
 
! (fire starting spree)
 
! (fire starting spree)
|
 
|
 
 
| '''Min Ticks Before Recovery:''' {{Ticks|10000}}<br /><!--
 
| '''Min Ticks Before Recovery:''' {{Ticks|10000}}<br /><!--
 
-->'''Recovery {{MTB}} Days:''' 0.3<br /><!--
 
-->'''Recovery {{MTB}} Days:''' 0.3<br /><!--
Line 227: Line 221:
 
-->'''prisonersCanDo:''' false<br /><!--
 
-->'''prisonersCanDo:''' false<br /><!--
 
-->'''colonistsOnly:''' true
 
-->'''colonistsOnly:''' true
|- id="" <!-- defName="Binging_DrugExtreme", Name="Binging_DrugExtremeState", ParentName="BaseMentalState" -->
+
|- id="Binging_DrugExtreme" <!-- defName="Binging_DrugExtreme", Name="Binging_DrugExtremeState", ParentName="BaseMentalState" -->
 
! (binging on drug)
 
! (binging on drug)
|
 
|
 
 
| '''Min Ticks Before Recovery:''' {{Ticks|10000}}<br /><!--
 
| '''Min Ticks Before Recovery:''' {{Ticks|10000}}<br /><!--
 
-->'''Recovery {{MTB}} Days:''' 0.3<br /><!--
 
-->'''Recovery {{MTB}} Days:''' 0.3<br /><!--

Revision as of 03:43, 30 August 2024

Mental Breaks

Mental State / (Label) baseCommonality Intensity Details
Berserk 1 Extreme -
FireStartingSpree 1 Extreme Required Trait: Pyromaniac
Binging_DrugExtreme 1 Extreme Worker Class: MentalBreakWorker_BingingDrug
(catatonic) 1 Extreme Worker Class: MentalBreakWorker_Catatonic
Jailbreaker 1 Extreme -
Slaughterer 0.75 Extreme -
MurderousRage 1 Extreme Commonality Factor Per Population Curve: (2, 0.1), (7, 1)
(run wild) 0.5 Extreme Worker Class: MentalBreakWorker_RunWild
Commonality Factor Per Population Curve: (2, 0.1), (7, 1)
GiveUpExit 1 Extreme Quest Lodgers Can Do: false
Commonality Factor Per Population Curve: (7, 0), (12, 1)
Binging_DrugMajor 1 Major Worker Class: MentalBreakWorker_BingingDrug
Wander_Psychotic 1 Major -
Tantrum 0.333 Major -
TargetedTantrum 0.333 Major -
BedroomTantrum 0.333 Major -
SadisticRage 1 Major -
CorpseObsession 0.4 Major -
Binging_Food 0.8 Minor -
Wander_Sad 0.5 Minor -
Wander_OwnRoom 0.5 Minor -
InsultingSpree 0.5 Minor -
TargetedInsultingSpree 0.5 Minor -
IdeoChange 1 Extreme Worker Class: MentalBreakWorker_IdeoChange
Rebellion 1 Extreme -
PanicFleeFire / (fire terror) - Minor Worker Class: MentalBreakWorker_FireTerror
requiredGene: FireTerror
BaseAnomalyMentalBreak 1 - Anomalous Break: true
DarkVisions / (dark visions) 1 Minor Anomalous Break: true
InsaneRamblings / (insane ramblings) 1 Major Anomalous Break: true
EntityKiller / (entity slayer) 1 Major Anomalous Break: true
EntityLiberator / (entity liberator) 1 Extreme Anomalous Break: true
TerrifyingHallucinations / (terrifying hallucinations) 1 Extreme Anomalous Break: true
HumanityBreak / (humanity break) 1 Major Worker Class: MentalBreakWorker_HumanityBreak
requiredPrecept: Inhumanizing_Required
BerserkShort / (berserk) 0 Extreme -
CubeSculpting / (cube sculpting) 0 Minor -

Mental States

Label Details
BaseMentalState Min Ticks Before Recovery: 10,000 ticks (2.78 mins)
Recovery MTB Days: 0.3
(berserk) Min Ticks Before Recovery: 10,000 ticks (2.78 mins)
Recovery MTB Days: 0.3
stateClass: MentalState_Berserk
category: Aggro
blockInteractionInitiationExcept: Insult
blockInteractionRecipientExcept: Insult
blockRandomInteraction: true
moodRecoveryThought: Catharsis
blockNormalThoughts: true
nameColor: (0.9,0.2,0.5)
beginLetter: {0} has gone berserk.\n\n[PAWN_pronoun] will attack anyone [PAWN_pronoun] sees.
beginLetterDef: ThreatSmall
minTicksBeforeRecovery: 40000
maxTicksBeforeRecovery: 60000
recoveryMtbDays: 0.166
recoveryMessage: {0}'s berserk rage has come to an end.
baseInspectLine: Mental state: Berserk
stateEffecter: Berserk
tale: MentalStateBerserk
recoverFromSleep: true
inCaravanCanDo: true
(fire starting spree) Min Ticks Before Recovery: 10,000 ticks (2.78 mins)
Recovery MTB Days: 0.3
stateClass: MentalState_FireStartingSpree
category: Malicious
blockInteractionInitiationExcept: None
blockInteractionRecipientExcept: Insult
blockRandomInteraction: true
moodRecoveryThought: Catharsis
nameColor: (0.5, 0.9, 0.5)
beginLetter: {0} is on a fire starting spree.\n\n[PAWN_pronoun] will wander around for a while, randomly starting fires.
beginLetterDef: ThreatSmall
minTicksBeforeRecovery: 6000
maxTicksBeforeRecovery: 10000
recoveryMtbDays: 0.033
recoveryMessage: {0} is no longer on a fire starting spree.
baseInspectLine: Mental state: Fire starting spree
recoverFromSleep: true
inCaravanCanDo: true
prisonersCanDo: false
colonistsOnly: true
(binging on drug) Min Ticks Before Recovery: 10,000 ticks (2.78 mins)
Recovery MTB Days: 0.3
stateClass: MentalState_BingingDrug
workerClass: MentalStateWorker_BingingDrug
category: Misc
moodRecoveryThought: Catharsis
nameColor: (0.5, 0.9, 0.5)
minTicksBeforeRecovery: 40000
maxTicksBeforeRecovery: 60000
recoveryMtbDays: 0.133
baseInspectLine: Mental state: Binging on {0}
recoverFromSleep: true
prisonersCanDo: false
colonistsOnly: true
allowBeatfire: true
drugCategory: Hard
ignoreDrugPolicy: true