Difference between revisions of "Resources"

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(→‎Raw: Redirected all food images to Meals)
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Only Potatoes can be [[trade|traded]], other types of raw food can't be '''[[trade|traded]]'''. <!--Confirmed by Sebbes333-->
 
Only Potatoes can be [[trade|traded]], other types of raw food can't be '''[[trade|traded]]'''. <!--Confirmed by Sebbes333-->
  
[[File:Food Icon.png|link=|alt=Potatoes]] [[Potatoes]]
+
[[File:Food Icon.png|link=|alt=Potatoes]] [[Meals | Potatoes]]
[[File:AgaveFruit.png|link=|alt=Agave fruits]] [[Agave fruit]]
+
[[File:AgaveFruit.png|link=|alt=Agave fruits]] [[Meals | Agave fruit]]
[[File:Berries.png|link=|alt=Berries]] [[Berries]]
+
[[File:Berries.png|link=|alt=Berries]] [[Meals | Berries]]
[[File:MeatBig.png|link=|alt=Muffalo meat]] [[Muffalo meat]]
+
[[File:MeatBig.png|link=|alt=Muffalo meat]] [[Meals | Muffalo meat]]
[[File:MeatSmall.png|link=|alt=Boomrat meat]] [[Boomrat meat]]
+
[[File:MeatSmall.png|link=|alt=Boomrat meat]] [[Meals | Boomrat meat]]
[[File:MeatSmall.png|link=|alt=Squirell meat]] [[Squirell meat]]
+
[[File:MeatSmall.png|link=|alt=Squirell meat]] [[Meals | Squirell meat]]
[[File:MeatHuman.png|link=|alt=Human meat]] [[Human meat]]
+
[[File:MeatHuman.png|link=|alt=Human meat]] [[Meals | Human meat]]
 
{{clr}}
 
{{clr}}
  

Revision as of 21:46, 2 March 2014

Template:TNT

RimWorld makes use of a handful of different resources. Resources have to be hauled to the stockpile area in order to be used anywhere in your base.

Current available resources are listed below. Template:Clr

Resources

Silver

Silver

Silver is only used for trading. You get it when you sell other resources, weapons or people as slaves, and you can spend silver to buy other resources, weapons and slaves to become new colonists.

There is no maximum limit to the amount of silver, but traders always have a limited budget. Template:Clr

Metal

Steel

Metal is the only construction resource needed to build structures, buildings and furniture. It is extracted from mining mineral tiles and unlike raw food, doesn't need any refining process to be used once it has been hauled to the stockpile area.

Metal can be traded. Template:Clr

Stone

Stone

Template:Clr Stone is produced from rock rubble that is crafted on a stonecutter's table. Right click the table, click 'Bills' and use the + and - buttons to set how many times you want stone blocks to be crafted. You must have a colonist selected to perform 'crafting' in the Overview menu.

Food

Raw

Raw food is used by colonists to survive, either directly when starving, or via the nutrient paste dispenser when available to eat meals. Raw food is extracted from plants, either wild plants when there no growing going on, potato plants grown in the growing zone, or accele-potato plants grown on a hydroponics table.

Only Potatoes can be traded, other types of raw food can't be traded.

File:Food Icon.png Potatoes File:AgaveFruit.png Agave fruit Berries Berries File:MeatBig.png Muffalo meat File:MeatSmall.png Boomrat meat File:MeatSmall.png Squirell meat File:MeatHuman.png Human meat Template:Clr

Meal

"Created cook stove and three meal types to cook. Advanced meal types require multiple ingredients but have better psychological and nutritive effects".[1]

64px Nutrient paste meal 64px Simple meal 64px Fine meal 64px Lavish meal Template:Clr

Not yet used

Uranium

Supposed to be used in reactors.

Uranium can only be traded for profit. Template:Clr

Medikits

Supposed to be used to heal colonists.

Medikits can only be traded for profit. Template:Clr

Shells

Supposed to be fired by cannons.

Shells can only be traded for profit. Template:Clr

Missiles

Missile Icon.png

Supposed to be fired by missile launchers.

Missiles can only be traded for profit. Template:Clr


Notes