Difference between revisions of "Template:Stat/sandbox"
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Stat/sandbox is a stat: Speed of movement in cells per second. Its minimum allowed value is 0.15 c/s. Its default value is 3 c/s.
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| Stat Maximum = {{{max value|}}}<!-- 9999999 --> | | Stat Maximum = {{{max value|}}}<!-- 9999999 --> | ||
| Stat Minimum = {{{min value|}}}<!-- -9999999 --> | | Stat Minimum = {{{min value|}}}<!-- -9999999 --> | ||
− | | Default Base Value = {{{default base value|}}}<!-- 1 --> | + | | Default Base Value = {{{default base value|1}}}<!-- 1 --> |
| To String Style = {{{to string style|}}} | | To String Style = {{{to string style|}}} | ||
| Health Type = Stat | | Health Type = Stat | ||
| Effective Minimum = {{#expr: {{{effective minimum|}}} }} | | Effective Minimum = {{#expr: {{{effective minimum|}}} }} | ||
| Effective Maximum = {{#expr: {{{effective maximum|}}} }} | | Effective Maximum = {{#expr: {{{effective maximum|}}} }} | ||
+ | <!-- Other --> | ||
+ | | Worker Int = {{worker int|}} | ||
+ | | To String Style Unfinalized = {{to string style unfinalized|}} | ||
+ | | Mutable Stats = {{mutable stats|}} | ||
+ | | Show Developmental Stage Filter = {{show developmental stage filter|}}<!-- Baby, Child, Adult --> | ||
+ | | Post Process Curve = {{post process curve|}} | ||
+ | | Disable If Skill Disabled = {{disable if skill disabled|}} | ||
+ | | Category = {{category|}}--> | ||
+ | | To String Number Sense = {{to string number sense|Absolute}} | ||
+ | <!-- | To String Style = {{to string style|}}--> | ||
+ | | Worker Class = {{worker class|}} | ||
<!-- Strings --> | <!-- Strings --> | ||
| Offset Label = {{offset label|}} | | Offset Label = {{offset label|}} | ||
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<!-- Booleans --> | <!-- Booleans --> | ||
| Always Hide = {{always hide|}} | | Always Hide = {{always hide|}} | ||
+ | <!-- | ||
+ | | Apply Factors If Negative = {{apply factors if negative|true}} | ||
+ | | Cacheable = {{cacheable|}} | ||
+ | | Display Max When Above Or Equal = {{display max when above or equal|}} | ||
+ | | Finalize Equipped Stat Offset = {{finalize equipped stat offset|true}} | ||
+ | --> | ||
| For Information Only = {{for information only|}} | | For Information Only = {{for information only|}} | ||
+ | <!-- | ||
+ | | Hide In Classic Mode = {{hide in classic mode|}} | ||
+ | | Minified Thing Inherits = {{minified thing inherits|}} | ||
+ | | Never Disabled = {{never disabled|}} | ||
+ | | Overrides Hide Stats = {{overrides hide stats|}} | ||
+ | | Round Value = {{round value|}} | ||
+ | | Scenario Randomizable = {{scenario randomizable|}} | ||
+ | | Show If Undefined = {{show if undefined|true}} | ||
+ | | Show Non Abstract = {{show non abstract|true}} | ||
+ | --> | ||
| Show On Animals = {{show on animals|true}} | | Show On Animals = {{show on animals|true}} | ||
| Show On Default Value = {{show on default value|true}} | | Show On Default Value = {{show on default value|true}} | ||
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| Show On Untradeables = {{show on untradeables|true}} | | Show On Untradeables = {{show on untradeables|true}} | ||
| Show Zero Base Value = {{show zero base value|}} | | Show Zero Base Value = {{show zero base value|}} | ||
+ | | Suppress Disabled Error = {{suppress disabled error|}} | ||
+ | | Immutable = {{immutable|}} | ||
+ | <!-- Floats --> | ||
+ | <!-- | Default Base Value = {{default base value|1}}--> | ||
+ | | Hide At Value = {{hide at value|-2.14748365 e9}} | ||
+ | <!-- | Max Value = {{max value|9999999}}--> | ||
+ | <!-- | Min Value = {{min value|-9999999}}--> | ||
+ | | No Skill Factor = {{no skill factor|1}} | ||
+ | | No Skill Offset = {{no skill offset|}} | ||
+ | | Round To Five Over = {{round to five over|Max Value}} | ||
+ | | Value If Missing = {{value if missing|}} | ||
+ | <!-- Lists --> | ||
+ | | Show If Hediffs Present = {{show if hediffs present|}} | ||
+ | | Capacity Factors = {{capacity factors|}} | ||
+ | | Capacity Offsets = {{capacity offsets|}} | ||
+ | | Show On Pawn Kind = {{show on pawn kind|}} | ||
+ | | Skill Need Factors = {{skill need factors|}} | ||
+ | | Skill Need Offsets = {{skill need offsets|}} | ||
+ | | Post Process Stat Factors = {{post process stat factors|}} | ||
+ | | Stat Factors = {{stat factors|}} | ||
+ | | Parts = {{parts|}} | ||
+ | | Show If Mods Loaded = {{show if mods loaded|}} | ||
+ | | Show If Mods Loaded Any = {{show if mods loaded any|}} | ||
+ | <!-- Integer --> | ||
| Display Priority In Category = {{display priority in category|}} | | Display Priority In Category = {{display priority in category|}} | ||
− | |||
− | |||
}} | }} | ||
[[Category:{{#switch: {{{category|}}} | [[Category:{{#switch: {{{category|}}} |
Revision as of 03:10, 21 September 2024
Template:Template sandbox notice
Creates the first line of a Stat page, displaying what it is, providing the description, categorizing the page and setting several page parameters.
Note: Description placed in the template should match the description of the stat in-game. Additional information and context can be added later. Links can be made from the text in the description.
The Capacity equivalent is Template: Capacity.
Example
No Table (Default)
Stat/sandbox is a stat: Speed of movement in cells per second. Its minimum allowed value is 0.15 c/s. Its default value is 3 c/s.
Table
Stat
Speed of movement in cells per second.
Base Stats
- Def Name
- MoveSpeed
- Label
- move speed
- Min Value
- 0.15
- Default Base Value
- 3.0
- To String Style
- FloatTwo
- Format String
- {0} c/s
Other
- Scenario Randomizable
- true
- Capacity Factors
- Moving
- Parts
- StatPart_Glow, StatPart_RevenantSpeed
- Display Priority In Category
- 2500
The above documentation is transcluded from Template:Stat/doc. (edit | history) Editors can experiment in this template's sandbox (edit | diff) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |