Difference between revisions of "Template:Ranged Weapon Comparison Table/row"

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{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}}}{{#vardefine:base1|{{#var:dps{{{range}}}}}}}{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}}}{{#vardefine:base2|{{#var:dps{{{range}}}}}}}{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}}}{{#vardefine:base3|{{#var:dps{{{range}}}}}}}{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}}}{{#vardefine:base4|{{#var:dps{{{range}}}}}}}{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}}}{{#vardefine:base5|{{#var:dps{{{range}}}}}}}{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}}}{{#vardefine:base6|{{#var:dps{{{range}}}}}}}| {{{1}}} || 100% || 100% || 100% || 100% || 100% || 100%
+
{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}}}{{#vardefine:base1|{{#var:dps{{{range}}}}}}}{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}}}{{#vardefine:base2|{{#var:dps{{{range}}}}}}}{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}}}{{#vardefine:base3|{{#var:dps{{{range}}}}}}}{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}}}{{#vardefine:base4|{{#var:dps{{{range}}}}}}}{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}}}{{#vardefine:base5|{{#var:dps{{{range}}}}}}}{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}}}{{#vardefine:base6|{{#var:dps{{{range}}}}}}}
|-
 
 
| {{{2}}} || {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}} || {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}} || {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base3}}}}|1}} || {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base4}}}}|1}} || {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base5}}}}|1}} || {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}}
 
| {{{2}}} || {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}} || {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}} || {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base3}}}}|1}} || {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base4}}}}|1}} || {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base5}}}}|1}} || {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}}

Revision as of 19:43, 25 December 2024

| {{{2}}} || Expression error: Unexpected < operator. || Expression error: Unexpected < operator. || Expression error: Unexpected < operator. || Expression error: Unexpected < operator. || Expression error: Unexpected < operator. || Expression error: Unexpected < operator.