Difference between revisions of "Template:Ranged Weapon Comparison Table/row"

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-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base5|{{#var:dps{{{range}}}}}}}<!--
 
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base5|{{#var:dps{{{range}}}}}}}<!--
 
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base6|{{#var:dps{{{range}}}}}}}<!--
 
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base6|{{#var:dps{{{range}}}}}}}<!--
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base7|{{#var:dps{{{range}}}}}}}{{{2}}}
+
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base7|{{#var:dps{{{range}}}}}}}
 +
! {{{2}}}
 
| {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}}
 
| {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}}
 
| {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}}
 
| {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}}

Revision as of 20:47, 25 December 2024

! {{{2}}} | Expression error: Unexpected < operator. | Expression error: Unexpected < operator. | Expression error: Unexpected < operator. | Expression error: Unexpected < operator. | Expression error: Unexpected < operator. | Expression error: Unexpected < operator. | Expression error: Unexpected < operator.