Difference between revisions of "Remove roof area"
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Christopher (talk | contribs) m (Reworded to fix a typo, properly label the zone, and simplify description.) |
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{{UC}} | {{UC}} | ||
− | <onlyinclude>{{infobox main | + | <onlyinclude>{{{{TNTN|infobox main}}|area| |
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|name = <translate><!--T:4--> | |name = <translate><!--T:4--> | ||
No Roof zone</translate> | No Roof zone</translate> | ||
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==Notes:== | ==Notes:== | ||
<references /> | <references /> | ||
− | {{nav | + | {{{{TNTN|nav}}|zone}} |
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[[Category:<translate><!--T:2--> | [[Category:<translate><!--T:2--> | ||
Zones</translate>]] | Zones</translate>]] |
Revision as of 04:27, 19 April 2014
Template:UC {{Template:TNTN|area| |name = <translate> No Roof zone</translate> |image = zone5.png|<translate> No Roof zone</translate> |info = |type = Zones|<translate> Zones</translate> |placeable = y |size = 1|1 + }} The No Roof Region allows the player to designate a zone which will not be covered by tin roofing once a surrounding wall is constructed. Designating such a zone will also remove existing tin roofs and thin rock roofs when applied, but thick rock roofs will remain intact. [1]
Notes:
- ↑ Source: Changelog 0.2.363 Additions/point 2
{{Template:TNTN|zone}} [[Category:<translate> Zones</translate>]]