Difference between revisions of "Carpets"

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m
(Marked this version for translation)
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Available after research. Tile gets 100% walk speed and it can cause a "pleasant environment" happy thought in sufficient amounts.</translate>
 
Available after research. Tile gets 100% walk speed and it can cause a "pleasant environment" happy thought in sufficient amounts.</translate>
 
<onlyinclude>
 
<onlyinclude>
<div class="pull-left">{{:Blue carpet/<translate>en</translate>}}<div class="pull-left">{{:Red carpet/<translate>en</translate>}}<div class="pull-left">{{:Green carpet/<translate>en</translate>}}</div></div></div>
+
<div class="pull-left">{{:Blue carpet/<translate><!--T:3-->
 +
en</translate>}}<div class="pull-left">{{:Red carpet/<translate><!--T:4-->
 +
en</translate>}}<div class="pull-left">{{:Green carpet/<translate><!--T:5-->
 +
en</translate>}}</div></div></div>
 
</onlyinclude>
 
</onlyinclude>
  
 
{{nav/<translate><!--T:2-->
 
{{nav/<translate><!--T:2-->
 
en</translate>|floor|wide}}
 
en</translate>|floor|wide}}

Revision as of 16:29, 14 April 2014

Template:TNT <translate> Available after research. Tile gets 100% walk speed and it can cause a "pleasant environment" happy thought in sufficient amounts.</translate>

{{:Blue carpet/<translate> en</translate>}}
{{:Red carpet/<translate> en</translate>}}
{{:Green carpet/<translate> en</translate>}}


{{nav/<translate> en</translate>|floor|wide}}