Difference between revisions of "Assault rifle"
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<onlyinclude>{{{{TNTN|infobox main}}|weapon| | <onlyinclude>{{{{TNTN|infobox main}}|weapon| | ||
− | |name = | + | |name = <!--T:2--> |
M-16 Assault Rifle</translate> | M-16 Assault Rifle</translate> | ||
− | |image = Equipment M16.png| | + | |image = Equipment M16.png|<!--T:3--> |
M-16 Assault Rifle</translate> | M-16 Assault Rifle</translate> | ||
− | |info = | + | |info = <!--T:4--> |
"Ancient pattern military Weapon. Good range, low power, high rate of fire."</translate> | "Ancient pattern military Weapon. Good range, low power, high rate of fire."</translate> | ||
− | |type = Equipment{{!}} | + | |type = Equipment{{!}}<!--T:5--> |
Equipment</translate> | Equipment</translate> | ||
− | |type2 = Weapons{{!}} | + | |type2 = Weapons{{!}}<!--T:6--> |
Weapons</translate> | Weapons</translate> | ||
|placeable = y | |placeable = y | ||
− | |class = | + | |class = <!--T:7--> |
Rifle</translate> | Rifle</translate> | ||
|damage = 7 | |damage = 7 | ||
|range = 32 | |range = 32 | ||
|accuracy = 7 | |accuracy = 7 | ||
− | |mode = | + | |mode = <!--T:8--> |
auto</translate> | auto</translate> | ||
|burst = 3 | |burst = 3 | ||
− | |handling = | + | |handling = <!--T:9--> |
Normal</translate> | Normal</translate> | ||
|aim = 1.8 | |aim = 1.8 | ||
− | }}</onlyinclude | + | }}</onlyinclude><!--T:10--> |
Compromise between a slow firing rifle and a long-ranged machinegun, the M-16 can keep enemies in check at a range most weapons can't fire at. | Compromise between a slow firing rifle and a long-ranged machinegun, the M-16 can keep enemies in check at a range most weapons can't fire at. | ||
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{{{{TNTN|nav}}|weapon}} | {{{{TNTN|nav}}|weapon}} | ||
− | [[Category: | + | [[Category:<!--T:13--> |
Weapons</translate>]] | Weapons</translate>]] | ||
− | [[Category: | + | [[Category:<!--T:14--> |
Equipment</translate>]] | Equipment</translate>]] |
Revision as of 17:38, 23 July 2014
{{Template:TNTN|weapon| |name = M-16 Assault Rifle</translate> |image = Equipment M16.png| M-16 Assault Rifle</translate> |info = "Ancient pattern military Weapon. Good range, low power, high rate of fire."</translate> |type = Equipment| Equipment</translate> |type2 = Weapons| Weapons</translate> |placeable = y |class = Rifle</translate> |damage = 7 |range = 32 |accuracy = 7 |mode = auto</translate> |burst = 3 |handling = Normal</translate> |aim = 1.8 }} Compromise between a slow firing rifle and a long-ranged machinegun, the M-16 can keep enemies in check at a range most weapons can't fire at.
Its low power prevents it from being the ultimate weapon, however if used by a large number of colonists (like 20+ colonists) and the colonists are behind a Fire Wall where the enemies must come from the "right" direction (the "wrong" direction from a raiders viewpoint), then the colonists are pretty much unbeatable.</translate>
{{Template:TNTN|weapon}} [[Category: Weapons</translate>]] [[Category: Equipment</translate>]]