Difference between revisions of "Assault rifle"
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<onlyinclude>{{{{TNTN|infobox main}}|weapon| | <onlyinclude>{{{{TNTN|infobox main}}|weapon| | ||
|name = <!--T:2--> | |name = <!--T:2--> | ||
− | M-16 Assault Rifle | + | M-16 Assault Rifle |
|image = Equipment M16.png|<!--T:3--> | |image = Equipment M16.png|<!--T:3--> | ||
− | M-16 Assault Rifle | + | M-16 Assault Rifle |
|info = <!--T:4--> | |info = <!--T:4--> | ||
− | "Ancient pattern military Weapon. Good range, low power, high rate of fire." | + | "Ancient pattern military Weapon. Good range, low power, high rate of fire." |
|type = Equipment{{!}}<!--T:5--> | |type = Equipment{{!}}<!--T:5--> | ||
− | Equipment | + | Equipment |
|type2 = Weapons{{!}}<!--T:6--> | |type2 = Weapons{{!}}<!--T:6--> | ||
− | Weapons | + | Weapons |
|placeable = y | |placeable = y | ||
|class = <!--T:7--> | |class = <!--T:7--> | ||
− | Rifle | + | Rifle |
|damage = 7 | |damage = 7 | ||
|range = 32 | |range = 32 | ||
|accuracy = 7 | |accuracy = 7 | ||
|mode = <!--T:8--> | |mode = <!--T:8--> | ||
− | auto | + | auto |
|burst = 3 | |burst = 3 | ||
|handling = <!--T:9--> | |handling = <!--T:9--> | ||
− | Normal | + | Normal |
|aim = 1.8 | |aim = 1.8 | ||
}}</onlyinclude><!--T:10--> | }}</onlyinclude><!--T:10--> | ||
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<!--T:11--> | <!--T:11--> | ||
− | Its low power prevents it from being the ultimate weapon, however if used by a large number of colonists (like 20+ colonists) and the colonists are behind a '''[[Defence_Tactics#The_.22Fire_Wall.22 | Fire Wall]]''' where the enemies must come from the "right" direction (the "wrong" direction from a raiders viewpoint), then the colonists are pretty much unbeatable. | + | Its low power prevents it from being the ultimate weapon, however if used by a large number of colonists (like 20+ colonists) and the colonists are behind a '''[[Defence_Tactics#The_.22Fire_Wall.22 | Fire Wall]]''' where the enemies must come from the "right" direction (the "wrong" direction from a raiders viewpoint), then the colonists are pretty much unbeatable. |
{{{{TNTN|nav}}|weapon}} | {{{{TNTN|nav}}|weapon}} | ||
[[Category:<!--T:13--> | [[Category:<!--T:13--> | ||
− | Weapons | + | Weapons]] |
[[Category:<!--T:14--> | [[Category:<!--T:14--> | ||
− | Equipment | + | Equipment]] |
Revision as of 17:39, 23 July 2014
{{Template:TNTN|weapon| |name = M-16 Assault Rifle |image = Equipment M16.png| M-16 Assault Rifle |info = "Ancient pattern military Weapon. Good range, low power, high rate of fire." |type = Equipment| Equipment |type2 = Weapons| Weapons |placeable = y |class = Rifle |damage = 7 |range = 32 |accuracy = 7 |mode = auto |burst = 3 |handling = Normal |aim = 1.8 }} Compromise between a slow firing rifle and a long-ranged machinegun, the M-16 can keep enemies in check at a range most weapons can't fire at.
Its low power prevents it from being the ultimate weapon, however if used by a large number of colonists (like 20+ colonists) and the colonists are behind a Fire Wall where the enemies must come from the "right" direction (the "wrong" direction from a raiders viewpoint), then the colonists are pretty much unbeatable.
{{Template:TNTN|weapon}} [[Category: Weapons]] [[Category: Equipment]]