Difference between revisions of "Assault rifle"

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Compromise between a slow firing rifle and a long-ranged machinegun, the M-16 can keep enemies in check at a range most weapons can't fire at.  
 
Compromise between a slow firing rifle and a long-ranged machinegun, the M-16 can keep enemies in check at a range most weapons can't fire at.  
  
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Its low power prevents it from being the ultimate weapon, however if used by a large number of colonists (like 20+ colonists) and the colonists are behind a '''[[Defence_Tactics#The_.22Fire_Wall.22 | Fire Wall]]''' where the enemies must come from the "right" direction (the "wrong" direction from a raiders viewpoint), then the colonists are pretty much unbeatable.
 
Its low power prevents it from being the ultimate weapon, however if used by a large number of colonists (like 20+ colonists) and the colonists are behind a '''[[Defence_Tactics#The_.22Fire_Wall.22 | Fire Wall]]''' where the enemies must come from the "right" direction (the "wrong" direction from a raiders viewpoint), then the colonists are pretty much unbeatable.
  
 
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Revision as of 18:36, 23 July 2014

{{Template:TNTN|weapon| |name = M-16 Assault Rifle |image = Equipment M16.png| M-16 Assault Rifle |info = "Ancient pattern military Weapon. Good range, low power, high rate of fire." |type = Equipment| Equipment |type2 = Weapons| Weapons |placeable = y |class = Rifle |damage = 7 |range = 32 |accuracy = 7 |mode = auto |burst = 3 |handling = Normal |aim = 1.8 }} Compromise between a slow firing rifle and a long-ranged machinegun, the M-16 can keep enemies in check at a range most weapons can't fire at.


Its low power prevents it from being the ultimate weapon, however if used by a large number of colonists (like 20+ colonists) and the colonists are behind a Fire Wall where the enemies must come from the "right" direction (the "wrong" direction from a raiders viewpoint), then the colonists are pretty much unbeatable.

{{Template:TNTN|weapon}} [[Category: Weapons]] [[Category: Equipment]]