Difference between revisions of "Buildings"
Jump to navigation
Jump to search
(Added lots of info from code. May need to move around to appropriate areas.) |
|||
Line 9: | Line 9: | ||
<br><br> | <br><br> | ||
As of (Build 254b), these are the buildings implemented in '''RimWorld''': | As of (Build 254b), these are the buildings implemented in '''RimWorld''': | ||
− | + | <br /><br /> | |
+ | <b>Standard Buildings:</b> | ||
{| {{STDT| sortable c_14 text-center}} | {| {{STDT| sortable c_14 text-center}} | ||
! Name !! HP !! Build Time !! Metal Cost !! Power Consumption !! Transmits Power !! Flammable !! Blocks LoS !! Can Walk On !! Store Slots !! Beauty !! Req. Research | ! Name !! HP !! Build Time !! Metal Cost !! Power Consumption !! Transmits Power !! Flammable !! Blocks LoS !! Can Walk On !! Store Slots !! Beauty !! Req. Research | ||
Line 33: | Line 34: | ||
! Battery | ! Battery | ||
| 100 || | 200 || | 50 || | - || | + || | 200% || | 100% || | 0% || | - || | Neutral || | - | | 100 || | 200 || | 50 || | - || | + || | 200% || | 100% || | 0% || | - || | Neutral || | - | ||
+ | |} | ||
+ | <br /> | ||
+ | <b>Areas:</b> | ||
+ | {| {{STDT| sortable c_14 text-center}} | ||
+ | ! Name !! HP !! Build Time !! Metal Cost !! Power Consumption !! Transmits Power !! Flammable !! Blocks LoS !! Can Walk On !! Store Slots !! Beauty !! Type | ||
+ | |- | ||
+ | ! Stockpile Area | ||
+ | | - || | 0 || | 200 || | - || | - || | 0% || | 0% || | 100% || | - || | Neutral || | - | ||
+ | |- | ||
+ | ! Dumping Area | ||
+ | | - || | 0 || | 0 || | - || | - || | 0% || | 0% || | 100% || | 16 || | Neutral || | Corpse,Debris,Meal | ||
+ | |- | ||
+ | ! Growing Area | ||
+ | | - || | 0 || | 0 || | - || | - || | 0% || | 0% || | 100% || | 24 || | Neutral || | PlantPotato | ||
+ | |} | ||
+ | <br /> | ||
+ | <b>Natural Buildings:</b> | ||
+ | {| {{STDT| sortable c_14 text-center}} | ||
+ | ! Name !! HP !! Natural !! Mineable !! Blocks Light || Makes Fog !! Holds Roof !! Is Barrier !! Blocks LoS !! Can Walk On !! Beauty | ||
+ | |- | ||
+ | ! Rock | ||
+ | | 240 || | + || | + || | + || | + || | + || | + || | 100% || | 0% || | Neutral | ||
+ | |- | ||
+ | ! Mineral | ||
+ | | 1000 || | + || | + || | + || | + || | + || | + || | 100% || | 0% || | Neutral | ||
+ | |- | ||
+ | ! Steam geyser | ||
+ | | - || | + || | - || | - || | - || | - || | - || | 0% || | 100% || | Gorgeous | ||
+ | |} | ||
+ | <br /> | ||
+ | <b>Security Buildings:</b> | ||
+ | {| {{STDT| sortable c_14 text-center}} | ||
+ | ! Name !! HP !! Build Time !! Metal Cost !! Power Consumption !! Flammable !! Blocks LoS !! Can Walk On !! Beauty !! Has Gun !! Range !! Accuracy !! Req. Research | ||
+ | |- | ||
+ | ! Auto-turret | ||
+ | | 140 || | 1000 || | 160 || | 350 || | 100% || | 0% || | 0% || | Ugly || | Gun_L-15 LMG || | 25.9 || | 3 || | - | ||
+ | |- | ||
+ | ! Blasting Charge | ||
+ | | 50 || | 30 || | 35 || | - || | 100% || | 0% || | 100% || | Neutral || | - || | ? || | - || | BlastingCharges | ||
+ | |} | ||
+ | <br /> | ||
+ | <b>Structural Buildings:</b> | ||
+ | {| {{STDT| sortable c_14 text-center}} | ||
+ | ! Name !! HP !! Build Time !! Metal Cost !! Power Consumption !! Transmits Power !! Hold Roof !! Flammable !! Blocks LoS !! Blocks Light !! Is Barrier !! Can Walk On !! Beauty | ||
+ | |- | ||
+ | ! Wall | ||
+ | | 280 || | 75 || | 3 || | - || | + || | + || | 100% || | 100% || | 100% || | + || | 0% || | Neutral | ||
+ | |- | ||
+ | ! Door | ||
+ | | 240 || | 150 || | 25 || | 50 || | + || | + || | 100% || | 100% || | 100% || | + || | Through-only || | Neutral | ||
+ | |- | ||
+ | ! Power conduit | ||
+ | | 80 || | 10 || | 1 || | - || | + || | - || | 100% || | 0% || | 0% || | - || | 100% || | Neutral | ||
+ | |- | ||
+ | ! Sandbags | ||
+ | | 300 || | 50 || | 3 || | - || | - || | - || | 0% || | 60% || | 0% || | - || | 40% || | UglyTiny | ||
|} | |} | ||
{{Nav_construction | {{Nav_construction | ||
}} | }} | ||
[[Category:Main]] | [[Category:Main]] |
Revision as of 21:13, 15 November 2013
In RimWorld, colonists can build a number of buildings to provide power, food, living accommodations, and other vital functions for the colony:
- Grave
- Battery
- Nutrient paste dispenser
- Geothermal generator
- Comms console
- Solar generator
- Drop beacon
As of (Build 254b), these are the buildings implemented in RimWorld:
Standard Buildings:
Name | HP | Build Time | Metal Cost | Power Consumption | Transmits Power | Flammable | Blocks LoS | Can Walk On | Store Slots | Beauty | Req. Research |
---|---|---|---|---|---|---|---|---|---|---|---|
Comms console | 250 | 400 | 120 | 200 | - | 100% | 100% | 0% | - | Neutral | - |
Nutrient paste dispenser | 350 | 600 | 90 | 200 | - | 100% | 100% | 0% | - | Neutral | - |
Grave | - | 200 | 0 | 0 | - | 0% | 0% | 100% | 1 | Neutral | - |
Gibbet cage | 120 | 200 | 15 | 0 | - | 0% | 100% | 0% | 1 | Neutral | FearTech1 |
Solar generator | 300 | 500 | 80 | -1 | +1700 | 100% | 50% | 0% | - | Neutral | - |
Geothermal generator | 500 | 1000 | 250 | -1 | +4000 | 100% | 100% | 0% | - | Neutral | - |
Battery | 100 | 200 | 50 | - | + | 200% | 100% | 0% | - | Neutral | - |
Areas:
Name | HP | Build Time | Metal Cost | Power Consumption | Transmits Power | Flammable | Blocks LoS | Can Walk On | Store Slots | Beauty | Type |
---|---|---|---|---|---|---|---|---|---|---|---|
Stockpile Area | - | 0 | 200 | - | - | 0% | 0% | 100% | - | Neutral | - |
Dumping Area | - | 0 | 0 | - | - | 0% | 0% | 100% | 16 | Neutral | Corpse,Debris,Meal |
Growing Area | - | 0 | 0 | - | - | 0% | 0% | 100% | 24 | Neutral | PlantPotato |
Natural Buildings:
Name | HP | Natural | Mineable | Blocks Light | Makes Fog | Holds Roof | Is Barrier | Blocks LoS | Can Walk On | Beauty |
---|---|---|---|---|---|---|---|---|---|---|
Rock | 240 | + | + | + | + | + | + | 100% | 0% | Neutral |
Mineral | 1000 | + | + | + | + | + | + | 100% | 0% | Neutral |
Steam geyser | - | + | - | - | - | - | - | 0% | 100% | Gorgeous |
Security Buildings:
Name | HP | Build Time | Metal Cost | Power Consumption | Flammable | Blocks LoS | Can Walk On | Beauty | Has Gun | Range | Accuracy | Req. Research |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Auto-turret | 140 | 1000 | 160 | 350 | 100% | 0% | 0% | Ugly | Gun_L-15 LMG | 25.9 | 3 | - |
Blasting Charge | 50 | 30 | 35 | - | 100% | 0% | 100% | Neutral | - | ? | - | BlastingCharges |
Structural Buildings:
Name | HP | Build Time | Metal Cost | Power Consumption | Transmits Power | Hold Roof | Flammable | Blocks LoS | Blocks Light | Is Barrier | Can Walk On | Beauty |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Wall | 280 | 75 | 3 | - | + | + | 100% | 100% | 100% | + | 0% | Neutral |
Door | 240 | 150 | 25 | 50 | + | + | 100% | 100% | 100% | + | Through-only | Neutral |
Power conduit | 80 | 10 | 1 | - | + | - | 100% | 0% | 0% | - | 100% | Neutral |
Sandbags | 300 | 50 | 3 | - | - | - | 0% | 60% | 0% | - | 40% | UglyTiny |