Difference between revisions of "Time"

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A [[RimWorld]] day is currently {{ticks|20000}}but this will be changed in [[Alpha 9]] to {{ticks|24000}}
 
A [[RimWorld]] day is currently {{ticks|20000}}but this will be changed in [[Alpha 9]] to {{ticks|24000}}
  
[[Category:Gameplay]]
+
[[Category:Game mechanics]]
 
</noinclude>
 
</noinclude>

Revision as of 23:59, 18 January 2015

There are 60 ticks to a second. Example: 170 ticks is 2.83 seconds

A RimWorld day is currently 20,000 ticks (5.56 mins)but this will be changed in Alpha 9 to 24,000 ticks (6.67 mins)