Difference between revisions of "RimWorld 0.0.240"

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{{version}}
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'''Internal version 0.0.240''' was released on October 24, 2013.
  
'''RimWorld 0.0.240''' was released on October 24, 2013.
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=== Bug Fixes ===
 
 
== Bug Fixes ==
 
 
* Various bugfixes and balance adjustments.
 
* Various bugfixes and balance adjustments.
  
== Changes ==
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=== Changes ===
 
* Balanced down hydroponics growth rate.
 
* Balanced down hydroponics growth rate.
 
* Charged batteries now explode while burning.
 
* Charged batteries now explode while burning.
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* Replaced all noncommercial free sounds and attributed those under attribution licenses.
 
* Replaced all noncommercial free sounds and attributed those under attribution licenses.
  
== Additions ==
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=== Additions ===
 
* Added map size adjustment in an advanced menu at game start.
 
* Added map size adjustment in an advanced menu at game start.
 
* Fast-forwarding is disabled during combat where you are under attack.
 
* Fast-forwarding is disabled during combat where you are under attack.
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* Added credits screen.
 
* Added credits screen.
  
[[Category:Version]]
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<noinclude>{{version|i}}</noinclude>

Revision as of 14:50, 17 December 2013

Internal version 0.0.240 was released on October 24, 2013.

Bug Fixes

  • Various bugfixes and balance adjustments.

Changes

  • Balanced down hydroponics growth rate.
  • Charged batteries now explode while burning.
  • Some electrical devices now short-circuit and cause fires if left out in the rain while running.
  • Split shooting accuracy breakdown into misses due to equipment and misses due to skill.
  • Rebalanced shooting and melee to make skill more important.
  • Drafted colonists no longer interrupt when melee attacked.
  • Traders are now rarer but carry more goods.
  • Dump sites no longer default to accepting humanoid corpses. Graves no longer default to accepting animal carcasses.
  • Smoothed out and softened how AI Storytellers handle colony population.
  • Colonists now gain bad thoughts from sleeping outside.
  • Replaced all noncommercial free sounds and attributed those under attribution licenses.

Additions

  • Added map size adjustment in an advanced menu at game start.
  • Fast-forwarding is disabled during combat where you are under attack.
  • Added max selection size and max drag designate size.
  • Added raiders: sniper squad and mercenary squad.
  • Added skills (which do nothing yet): cooking, medicine, artistic, crafting
  • Added work tags (most of which do nothing yet): Firefighting, scary, artistic, cooking
  • Added credits screen.

This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for i.