Difference between revisions of "Move Speed"
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((Bot) Testing automatic XML data extraction) |
(Added factors that affect move speed.) |
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| description = Speed of movement through the world in cells per second. | | description = Speed of movement through the world in cells per second. | ||
}} | }} | ||
+ | |||
+ | A pawn's move speed is affected by the following: | ||
+ | |||
+ | * <B>Health factors</B> | ||
+ | ** Consciousness | ||
+ | ** Moving | ||
+ | *** Injuries: injuries and scars to body parts including legs, feet, and toes | ||
+ | *** Missing body parts: including legs, feet, and toes | ||
+ | *** Health difficulties | ||
+ | **** Bad back: Moving -30% | ||
+ | **** Frailty: Moving -30% | ||
+ | * <B>Traits</B> | ||
+ | ** Jogger: Movement speed +32% | ||
+ | ** Fast walker: Movement speed +16% | ||
+ | ** Slowpoke: Movement speed -12% | ||
+ | * <B>Gear</B> |
Revision as of 22:54, 25 July 2015
Move Speed is a stat: Speed of movement through the world in cells per second. Its default value is 2.8.
A pawn's move speed is affected by the following:
- Health factors
- Consciousness
- Moving
- Injuries: injuries and scars to body parts including legs, feet, and toes
- Missing body parts: including legs, feet, and toes
- Health difficulties
- Bad back: Moving -30%
- Frailty: Moving -30%
- Traits
- Jogger: Movement speed +32%
- Fast walker: Movement speed +16%
- Slowpoke: Movement speed -12%
- Gear