Difference between revisions of "Cloth"

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m ((Bot) XML data extraction: All fabric values)
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{{Define|Textile
 
{{Define|Textile
 
| category = Fabric
 
| category = Fabric
 +
| description = Cloth woven from organic fibers.
 +
| allow color generators = true
 +
| always haulable = true
 +
| color = (162,157,152)
 +
| def name = Cloth
 +
| default color = (162,157,152)
 +
| draw gui overlay = true
 +
| graphic class = Graphic_Single
 +
| graphic path = Things/Item/Resource/Cloth
 +
| label = cloth
 +
| parent name = ResourceBase
 +
| path cost = 15
 +
| resource readout priority = Middle
 +
| rotatable = false
 +
| selectable = true
 +
| stack limit = 75
 +
| thing class = ThingWithComponents
 +
| use standard health = true
 
| deterioration rate base = 2
 
| deterioration rate base = 2
 
| flammability base = 1.0
 
| flammability base = 1.0
 
| market value base = 1.5
 
| market value base = 1.5
 
| max health base = 100
 
| max health base = 100
| description = Cloth woven from organic fibers.
 
 
}}
 
}}

Revision as of 19:41, 26 February 2015

[[Category:{{{1}}}]]

Cloth

Cloth b.png

Cloth woven from organic fibers.


Type
Textile – [[{{{2}}}|{{{1}}}]]
Stack Limit
75

Base Stats

Deterioration Rate
4
Flammability
1.2
Market Value
1.5
Mass
0.026
Max Hit Points
100
... further results

Stat Modifiers

Armor - Blunt
×0
Armor - Heat
×0.18
Armor - Sharp
×0.36
Flammability
×1.2
Insulation - Cold
×18
Insulation - Heat
×18
Max Hit Points
×1
... further results