Difference between revisions of "Version/0.9.722"
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− | + | {{ VersionFrame | Version = 0.9.722 | Description = '''Alpha 9 - 0.9.722''' was released on February 18, 2015 - Alpha 9 Release + Hotfixes | |
− | + | | Body = <noinclude>{{Version}}</noinclude> | |
− | + | | Installation = | |
− | + | | Changes = *Deep optimization on various systems – especially AI. This should make big colonies run much more smoothly. | |
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− | *Deep optimization on various systems – especially AI. This should make big colonies run much more smoothly. | ||
*Added bad thought for wearing tattered clothes. | *Added bad thought for wearing tattered clothes. | ||
*Apparel becomes damaged when owner dies from violence. | *Apparel becomes damaged when owner dies from violence. | ||
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*Fonts are now nicely antialiased. | *Fonts are now nicely antialiased. | ||
*Tons of other refinements, rebalancings, and bugfixes. | *Tons of other refinements, rebalancings, and bugfixes. | ||
− | + | | NewContents = *Personal shields added. These one-person shields block a certain amount of damage from ranged attacks and also prevent shooting out. Great for melee fighters. | |
− | = | + | *Artillery shells are now needed by artillery cannons. Shells on the ground can explode. Siegers will come with shells to use to bombard you. Shells can be crafted at the machining table. |
− | + | *Added deterioration: items left outside for a very long time will deteriorate and eventually crumble away. | |
− | * Fixed a bug with forbidding and sculptures (Alpha 9b) | + | *Surgery can fail now, sometimes catastrophically. Failure chance is related to the surgeon’s medical skill and the quality of the medicine. |
+ | *You can now rescue incapacitated neutral people and heal them. Their faction will be appreciative. | ||
+ | *Guns now have quality levels which affect accuracy. | ||
+ | *Added Heavy SMG | ||
+ | *Added psychic foil helmet | ||
+ | *Added corn and rice crops. | ||
+ | *Vomiting: Some diseases, drunkenness, cryptosleep sickness, and hangovers now cause people to vomit. | ||
+ | *People can now get food poisoning. Bad cooks are more likely to accidentally poison meals. | ||
+ | *Game now records total real playtime per colony. | ||
+ | *Added ‘pause on load game’ option. | ||
+ | *Many new sound effects from Alistair Lindsay for UI, work, and combat. | ||
+ | | Bugfixes = | ||
+ | | Hotfixes = *Fixed a bug with forbidding and sculptures (Alpha 9b) | ||
*Fixed a black-screen-on-startup bug when playing with certain translations. (Alpha 9c) | *Fixed a black-screen-on-startup bug when playing with certain translations. (Alpha 9c) | ||
*Fixed a bug that caused savegames to become unloadable. | *Fixed a bug that caused savegames to become unloadable. | ||
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*Balance: Adjusted frequency of tales so your statues aren’t all of people hunting and vomiting. | *Balance: Adjusted frequency of tales so your statues aren’t all of people hunting and vomiting. | ||
*Updated translation content. | *Updated translation content. | ||
− | + | }} | |
− | <noinclude>[[Category: | + | <noinclude>[[Category:Alpha_9]]</noinclude> |