Difference between revisions of "Template:Define"
Jump to navigation
Jump to search
Line 4: | Line 4: | ||
| Image = [[File:{{BASEPAGENAME}}.png]] | | Image = [[File:{{BASEPAGENAME}}.png]] | ||
}}{{#set: | }}{{#set: | ||
− | Always Haulable = {{{always haulable|}}} | + | Allow Color Generators = {{{allow color generators|}}} |
+ | | Always Haulable = {{{always haulable|}}} | ||
| Appearance = {{{appearance|}}} | | Appearance = {{{appearance|}}} | ||
+ | | Armor - Blunt Factor = {{{armor - blunt factor|}}} | ||
+ | | Armor - Blunt Offset = {{{armor - blunt offset|}}} | ||
+ | | Armor - Electric Factor = {{{armor - electric factor|}}} | ||
+ | | Armor - Electric Offset = {{{armor - electric offset|}}} | ||
+ | | Armor - Heat Factor = {{{armor - heat factor|}}} | ||
+ | | Armor - Heat Offset = {{{armor - heat offset|}}} | ||
+ | | Armor - Sharp Factor = {{{armor - sharp factor|}}} | ||
+ | | Armor - Sharp Offset = {{{armor - sharp offset|}}} | ||
+ | | Beauty Base = {{{beauty base|}}} | ||
| Beauty Factor = {{{beauty factor|}}} | | Beauty Factor = {{{beauty factor|}}} | ||
| Beauty Offset = {{{beauty offset|}}} | | Beauty Offset = {{{beauty offset|}}} | ||
+ | | Category = {{{category|}}} | ||
+ | | Commonality = {{{commonality|}}} | ||
| Construct Effect = {{{construct effect|}}} | | Construct Effect = {{{construct effect|}}} | ||
| Def Name = {{{def name|}}} | | Def Name = {{{def name|}}} | ||
| Default Color = {{{default color|}}} | | Default Color = {{{default color|}}} | ||
+ | | Default Color Two = {{{default color two|}}} | ||
| Description = {{{description|}}} | | Description = {{{description|}}} | ||
| Deterioration Rate Base = {{{deterioration rate base|}}} | | Deterioration Rate Base = {{{deterioration rate base|}}} | ||
Line 23: | Line 36: | ||
| Graphic Class = {{{graphic class|}}} | | Graphic Class = {{{graphic class|}}} | ||
| Graphic Path = {{{graphic path|}}} | | Graphic Path = {{{graphic path|}}} | ||
+ | | Insulation - Cold Factor = {{{insulation - cold factor|}}} | ||
+ | | Insulation - Heat Factor = {{{insulation - heat factor|}}} | ||
| Is Body Part = {{{is body part|}}} | | Is Body Part = {{{is body part|}}} | ||
| Label = {{{label|}}} | | Label = {{{label|}}} | ||
Line 29: | Line 44: | ||
| Max Health Base = {{{max health base|}}} | | Max Health Base = {{{max health base|}}} | ||
| Max Health Factor = {{{max health factor|}}} | | Max Health Factor = {{{max health factor|}}} | ||
+ | | Medical Potency Base = {{{medical potency base|}}} | ||
| Melee Blunt Damage Base = {{{melee blunt damage base|}}} | | Melee Blunt Damage Base = {{{melee blunt damage base|}}} | ||
| Melee Cooldown Base = {{{melee cooldown base|}}} | | Melee Cooldown Base = {{{melee cooldown base|}}} | ||
Line 43: | Line 59: | ||
| Slag Def = {{{slag def|}}} | | Slag Def = {{{slag def|}}} | ||
| Small Volume = {{{small volume|}}} | | Small Volume = {{{small volume|}}} | ||
+ | | Social Properness Matters = {{{social properness matters|}}} | ||
| Sound Drop = {{{sound drop|}}} | | Sound Drop = {{{sound drop|}}} | ||
| Sound Impact Stuff = {{{sound impact stuff|}}} | | Sound Impact Stuff = {{{sound impact stuff|}}} | ||
Line 50: | Line 67: | ||
| Tech Level = {{{tech level|}}} | | Tech Level = {{{tech level|}}} | ||
| Thing Class = {{{thing class|}}} | | Thing Class = {{{thing class|}}} | ||
+ | | Ticker Type = {{{ticker type|}}} | ||
+ | | Trade Never Stack = {{{trade never stack|}}} | ||
+ | | Tradeability = {{{tradeability|}}} | ||
| Use Standard Health = {{{use standard health|}}} | | Use Standard Health = {{{use standard health|}}} | ||
+ | | Work To Make Base = {{{work to make base|}}} | ||
| Work To Make Factor = {{{work to make factor|}}} | | Work To Make Factor = {{{work to make factor|}}} | ||
− | | Work To Make Offset = {{{work to make offset|}}} | + | | Work To Make Offset = {{{work to make offset|}}} |
+ | }} |