Difference between revisions of "Buildings"
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In '''RimWorld''', colonists can build a number of buildings to provide power, food, living accommodations, and other vital functions for the colony. | In '''RimWorld''', colonists can build a number of buildings to provide power, food, living accommodations, and other vital functions for the colony. | ||
[[File:ArchitectBuildings.png|right]] | [[File:ArchitectBuildings.png|right]] | ||
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These are the buildings implemented in version 410: | These are the buildings implemented in version 410: | ||
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{{{{TNTN|nav}}|building|wide}} | {{{{TNTN|nav}}|building|wide}} | ||
[[Category:Architect]] | [[Category:Architect]] | ||
[[Category:Buildings]] | [[Category:Buildings]] | ||
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Revision as of 10:07, 3 October 2015
Buildings has been deprecated or removed completely from the game; it is no longer applicable to current versions |
In RimWorld, colonists can build a number of buildings to provide power, food, living accommodations, and other vital functions for the colony.
These are the buildings implemented in version 410:
Hopper | Solar generator | Launch pad |
Nutrient paste dispenser | Gibbet cage | Battery |
Comms console | Grave | Geothermal generator |