Difference between revisions of "Template:Tag/Melee Material"
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(Created page with " {{#vardefine: name | {{{1|Wood}}} }}{{#vardefine: blunt | {{Q| {{#var:name}} | Melee Blunt Damage Base }} }}{{#vardefine: sharp | {{Q| {{#var:name}} | Melee Sharp Damage Ba...") |
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Line 3: | Line 3: | ||
}}{{#vardefine: sharp | {{Q| {{#var:name}} | Melee Sharp Damage Base }} | }}{{#vardefine: sharp | {{Q| {{#var:name}} | Melee Sharp Damage Base }} | ||
}} | }} | ||
− | {| {{Tag/ST| | + | {| {{Tag/ST| c_22 }} |
− | {{Tag/H1|1= colspan='8' }} | + | {{Tag/H1|1= colspan='8' }} Material for Melee Weapons |
|- | |- | ||
− | {{Tag/HR}} Time | + | {{Tag/HR}} Time Required |
| {{Format/Equation Table | {{#var:name}} | Work To Make }} | | {{Format/Equation Table | {{#var:name}} | Work To Make }} | ||
{{Tag/HR}} Blunt Damage | {{Tag/HR}} Blunt Damage |
Revision as of 17:57, 16 March 2015
Material for Melee Weapons | |||||||
---|---|---|---|---|---|---|---|
Time Required | ×0.7 | Blunt Damage | × | ||||
Melee Cooldown | ×1 | Sharp Damage | × |