Difference between revisions of "Template:Tag/Melee Material"

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(Created page with " {{#vardefine: name | {{{1|Wood}}} }}{{#vardefine: blunt | {{Q| {{#var:name}} | Melee Blunt Damage Base }} }}{{#vardefine: sharp | {{Q| {{#var:name}} | Melee Sharp Damage Ba...")
 
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}}{{#vardefine: sharp | {{Q| {{#var:name}} | Melee Sharp Damage Base }}
 
}}{{#vardefine: sharp | {{Q| {{#var:name}} | Melee Sharp Damage Base }}
 
}}
 
}}
{| {{Tag/ST| c_24 }}
+
{| {{Tag/ST| c_22 }}
{{Tag/H1|1= colspan='8' }} Used to make Melee Weapons
+
{{Tag/H1|1= colspan='8' }} Material for Melee Weapons
 
|-
 
|-
{{Tag/HR}} Time required
+
{{Tag/HR}} Time Required
 
|          {{Format/Equation Table | {{#var:name}} | Work To Make }}
 
|          {{Format/Equation Table | {{#var:name}} | Work To Make }}
 
{{Tag/HR}} Blunt Damage
 
{{Tag/HR}} Blunt Damage

Revision as of 17:57, 16 March 2015

Material for Melee Weapons
Time Required ×0.7 Blunt Damage ×
Melee Cooldown ×1 Sharp Damage ×