Difference between revisions of "Lung"
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m ((Bot) XML data extraction: Removing obselete properties and some fixes) |
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| max hit points base = 50 | | max hit points base = 50 | ||
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+ | Each human has two of these, unless removed or destroyed. | ||
+ | |||
+ | Each lung accounts for 50% of a person's 'breathing'. While it is possible to survive with only one, if the remaining one is destroyed or removed the colonist (or raider etc.) will die. | ||
+ | |||
+ | Lungs can be removed from colonists, prisoners or guests, to be sold, or transplanted into somebody else. Warning! Removing a kidney from a guest or prisoner will decrease faction goodwill by 20 points down to the cap of -100. | ||
+ | |||
+ | Lungs each have a base value of $400, and 50 HP. |
Revision as of 14:37, 26 July 2015
Lung
A biological human lung. A pair of these form the core of the human respiratory system.
- Type
- Medical Item – Body Part
Base Stats
Stat Modifiers
Each human has two of these, unless removed or destroyed.
Each lung accounts for 50% of a person's 'breathing'. While it is possible to survive with only one, if the remaining one is destroyed or removed the colonist (or raider etc.) will die.
Lungs can be removed from colonists, prisoners or guests, to be sold, or transplanted into somebody else. Warning! Removing a kidney from a guest or prisoner will decrease faction goodwill by 20 points down to the cap of -100.
Lungs each have a base value of $400, and 50 HP.