Difference between revisions of "Plants"
(Set TOC right. Replaced and expanded lead section.) |
(Separated food and resource plants; yield per day now takes resting time into account.) |
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== Domesticated Plants == | == Domesticated Plants == | ||
− | === | + | === Food Plants === |
{| {{STDT| sortable c_14 text-center}} | {| {{STDT| sortable c_14 text-center}} | ||
! !! Name !! Beauty !! Yield !! !! Product !! Fertility Factor | ! !! Name !! Beauty !! Yield !! !! Product !! Fertility Factor | ||
! Marshy Soil/Gravel !! Normal Soil !! Mossy Soil !! Rich Soil !! Hydroponics | ! Marshy Soil/Gravel !! Normal Soil !! Mossy Soil !! Rich Soil !! Hydroponics | ||
− | {{List| Plants | item = Plant/Row/Domesticated | query = [[Sow Tag Ground::True]] [[Harvested Thing::! | + | {{List| Plants | item = Plant/Row/Domesticated | query = [[Sow Tag Ground::True]] [[Harvested Thing.Nutrition::>>0]] [[Harvested Thing::<q>[[Category:Food]]</q>]] }} |
+ | |} | ||
+ | |||
+ | === Resource Plants === | ||
+ | {| {{STDT| sortable c_14 text-center}} | ||
+ | ! !! Name !! Beauty !! Yield !! !! Product !! Fertility Factor | ||
+ | ! Marshy Soil/Gravel !! Normal Soil !! Mossy Soil !! Rich Soil !! Hydroponics | ||
+ | {{List| Plants | item = Plant/Row/Domesticated | query = [[Sow Tag Ground::True]] [[Harvested Thing::<q>[[Category:Textile||Medical Item]]</q>]] }} | ||
|} | |} | ||
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== Wild Plants == | == Wild Plants == | ||
− | === | + | === Food Plants === |
{| {{STDT| sortable c_14 text-center}} | {| {{STDT| sortable c_14 text-center}} | ||
! !! Name !! Beauty !! Yield !! !! Product | ! !! Name !! Beauty !! Yield !! !! Product |
Revision as of 15:46, 24 April 2015
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Template:Tocright Plants come in varieties that are either cultivated or grow wild. Cultivated plants are planted by colonists mainly for food. Wild plants grow naturally throughout the map. Some wild plants spread themselves via seeds. Animals mostly graze on wild plants but will happily eat cultivated crops as well.
Plants need at least 50% light to grow. When a plant lacks light it's info window indicates this with the text 'Needs light level: 50%. At 50% light, plant growth rate starts to rise from 0% to 1%. A plant's growth rate increases by 2% for every 1% increase in light level beyond 50%. At 100% light the plant's growth rate finally reaches 100%. In areas that lack light, usually indoors with a hydroponics basin, a sun lamp provides 100% light. Plants will even grow at a modest 20% rate when lit by a standard lamp which provides 60% light.
From hour 19 through hour 5 plants will rest during which time they will not grow regardless of the light level.
Domesticated Plants
Food Plants
Name | Beauty | Yield | Product | Fertility Factor | Marshy Soil/Gravel | Normal Soil | Mossy Soil | Rich Soil | Hydroponics
<ul><li>Subqueries not supported for values of property "Nutrition".</li> <!--br--><li>The part ">>0" of the query was not understood.Results might not be as expected.</li> <!--br--><li>The part "]]" of the query was not understood.Results might not be as expected.</li> <!--br--><li>Subqueries not supported for values of property "Harvested Thing".</li> <!--br--><li>The symbol "[[" was used in a place where it is not useful.</li> <!--br--><li>There appear to be too many occurrences of "" in the query.</li></ul>
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Resource Plants
Name | Beauty | Yield | Product | Fertility Factor | Marshy Soil/Gravel | Normal Soil | Mossy Soil | Rich Soil | Hydroponics
<ul><li>Subqueries not supported for values of property "Harvested Thing".</li> <!--br--><li>The symbol "[[" was used in a place where it is not useful.</li> <!--br--><li>There appear to be too many occurrences of "" in the query.</li></ul>
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Decorative Plants
Name | Beauty | Pottable | Sow Work | Growth | Lifespan | Wild Cluster Size | Radius | Seed Time
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Wild Plants
Food Plants
Name | Beauty | Yield | Product | Growth | Lifespan | Wild Cluster Size | Radius | Seed Time
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Ground Cover
Name | Beauty | Yield | Product | Growth | Lifespan | Wild Cluster Size | Radius | Seed Time
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Trees
Name | Beauty | Yield | Product | Growth | Lifespan | Wild Cluster Size | Radius | Seed Time
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