Difference between revisions of "Modding Tutorials/Decompiling source code"
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The base game provides a bunch of code snippets in ''../Source/'', relative to your Rimworld installation. Since this isn't a lot, one might want to take a look at the game's full source code; | The base game provides a bunch of code snippets in ''../Source/'', relative to your Rimworld installation. Since this isn't a lot, one might want to take a look at the game's full source code; | ||
Revision as of 20:08, 12 July 2015
The base game provides a bunch of code snippets in ../Source/, relative to your Rimworld installation. Since this isn't a lot, one might want to take a look at the game's full source code;
- Download ILSpy (Download Binaries) and extract it to a directory of your choosing. Optionally create a desktop shortcut;
- Either: associate the .dll extension with ILSpy;
- Navigate to Assembly-CSharp.dll in ../Rimworld***_Data/Managed/, relative to your Rimworld installation and with *** being a version number;
- Right-click "Open with" and select a standard program. Navigate to your ILSpy installation and double-click ILSpy.exe, tick the checkbox and accept;
- Double-click Assembly-CSharp.dll,
- Or: open ILSpy and open a .dll;
- Open ILSpy;
- Go to File -> Open or press Ctrl+O, navigate to ../Rimworld***_Data/Managed/, relative to your Rimworld installation and with *** being a version number;
- Select Assembly-CSharp.dll and confirm,
- Click the "+" next to Assembly-CSharp (***), you will now see a list including the items Rimworld and Verse;
- Take your time to look through the source code, to make yourself familiar. If you ever need the source code, open ILSpy again.