Difference between revisions of "Move Speed"

From RimWorld Wiki
Jump to navigation Jump to search
(Added factors that affect move speed.)
Line 16: Line 16:
 
**** Frailty: Moving -30%
 
**** Frailty: Moving -30%
 
* <B>Traits</B>
 
* <B>Traits</B>
** Jogger: Movement speed +32%
+
** Jogger: Move speed +32%
** Fast walker: Movement speed +16%
+
** Fast walker: Move speed +16%
** Slowpoke: Movement speed -12%
+
** Slowpoke: Movem speed -12%
 
* <B>Gear</B>
 
* <B>Gear</B>

Revision as of 23:01, 25 July 2015

Move Speed is a stat: Speed of movement through the world in cells per second. Its default value is 2.8.

A pawn's move speed is affected by the following:

  • Health factors
    • Consciousness
    • Moving
      • Injuries: injuries and scars to body parts including legs, feet, and toes
      • Missing body parts: including legs, feet, and toes
      • Health difficulties
        • Bad back: Moving -30%
        • Frailty: Moving -30%
  • Traits
    • Jogger: Move speed +32%
    • Fast walker: Move speed +16%
    • Slowpoke: Movem speed -12%
  • Gear