Difference between revisions of "Heater"

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(Removed stub tag. Set type to Temperature.)
(Added note about light)
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{{Info|The heater is used to raise the temperature of a room. It has two states of power consumption: low and high. In its low state, the heater produces no heat but still requires 10 W. It can be used to raise the temperature of a room to a comfortable 20 degrees Celsius (room temperature) in the winter or create a walk-in heat trap for your foes. In any cold [[biomes|biome]], such as the Tundra, the heater is a necessity for any base.}}
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{{Info|The heater is used to raise the temperature of a room. It has two states of power consumption: low and high. In its low state, the heater produces no heat but still requires 10 W. It can be used to raise the temperature of a room to a comfortable 20 degrees Celsius (room temperature) in the winter or create a walk-in heat trap for your foes. In any cold [[biomes|biome]], such as the Tundra, the heater is a necessity for any base.
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In addition to providing heat, the heater will illuminate a small area surrounding it with red light. }}
  
 
{{nav|temperature}}
 
{{nav|temperature}}

Revision as of 18:36, 2 October 2015

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Template:Item infobox The heater is used to raise the temperature of a room. It has two states of power consumption: low and high. In its low state, the heater produces no heat but still requires 10 W. It can be used to raise the temperature of a room to a comfortable 20 degrees Celsius (room temperature) in the winter or create a walk-in heat trap for your foes. In any cold biome, such as the Tundra, the heater is a necessity for any base.

In addition to providing heat, the heater will illuminate a small area surrounding it with red light.